Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 16:43:40 Player: ash Result: Destroyed by as-96903 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (512) 512 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1072 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (25) --- Light Nuclear Core Compact Wheel Heat Sink Structural Scanner Sensor Array Improved Terrain Scanner Beam Cannon Particle Cannon Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Particle Cannon > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Compact Wheel Heat Sink Beam Cannon Particle Cannon Particle Cannon Particle Cannon Grenade Launcher Datajack [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 14 2 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 3 | 1 2 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 1 5 1 Energy Gun 2 | 1 1 . Energy Cannon 4 | . 3 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 3 2 Power 1 | . . 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 3 9 10 Power 1 | . 1 . Propulsion 1 | 1 1 1 Utility 1 | . 1 3 Weapon 4 | 1 4 4 Tool/Special . | . . . Unused Backups 15 | . 8 7 Power 3 | . 2 1 Propulsion 3 | . 2 1 Utility 3 | . 1 2 Weapon 5 | . 3 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 98 Engine 7 | . 7 6 Core 6 | . 6 7 Wheel 28 | . 28 28 Device 12 | . 13 8 Storage 14 | . 14 14 Protection 1 | . . 4 Energy Gun 7 | . 9 . Energy Cannon 19 | . 17 27 Peak Build Rating 14 | 8 14 12 Average Rating 11 | 4 12 11 On Entrance 6 | . 8 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 96 | 13 26 96 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 10 25 Average Capacity 10 | 7 9 13 Most Carried 12 | 6 10 12 Average Carried 9 | 4 9 10 Final Capacity 25 | 8 10 25 Final Carried 11 | 6 10 11 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 574 | 251 166 157 Remotely . | . . . Salvage Created 684 | 29 542 113 Parts 49 | 5 39 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 16 | . 11 5 Guns 2 | . 2 . Cannons 8 | . 6 2 AOE 6 | . 3 3 Classes Destroyed 8 | 1 7 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 10 | . 8 2 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 95 | . 56 39 Missed 21 | . 12 9 Hits 74 | . 44 30 Melee 6 | . . 6 Projectile 68 | . 44 24 Critical Strikes 1 | . . 1 Damage Taken 1045 | . 541 504 Core 277 | . 151 126 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 54 | 1 41 12 Largest 2 | 1 2 2 Hottest 136 | 40 136 136 Shots Fired 101 | 1 80 20 Gun 28 | 1 27 . Cannon 67 | . 51 16 Launcher 6 | . 2 4 Special . | . . . Kinetic . | . . . Thermal 94 | . 78 16 Explosive 6 | . 2 4 Electromagnetic 1 | 1 . . Robot Hit Streak 7 | 1 7 7 Robot Miss Streak 3 | . 3 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 68 | 1 55 12 Core Hits 30 | 1 24 5 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1606 | 12 1194 400 Guns 322 | 12 310 . Cannons 1000 | . 757 243 Explosions 284 | . 127 157 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 1310 | . 1067 243 Explosive 284 | . 127 157 Electromagnetic 12 | 12 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 33 | . 20 13 Projectiles 20 | . 20 . Explosions 13 | . . 13 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 343 | . 343 154 Average Temperature 109 | . 118 59 Received Heat Transfer 396 | . 273 123 Effects 5 | . 5 . Shutdowns 1 | . 1 . Energy Bleed 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 2627 | . 2183 444 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 119 | 5 107 119 Initial 28 | . 3 28 Average 41 | . 30 90 Influence Increases 539 | 5 378 156 Destroy 0b10 Robot/C 320 | . 220 100 Destroy 0b10 Robot/NC 40 | 5 35 . Destroy Leader 76 | . 56 20 Successful Hack 40 | . 40 . Disable Machine 15 | . 15 . Destroy Structure 33 | . 12 21 Lose Combat Pursuer 15 | . . 15 Influence Decreases 475 | . 308 167 Entered New Map 49 | . 2 47 Time Decay 340 | . 240 100 Lost Part 35 | . 15 20 Purge Threat 51 | . 51 . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 18 12 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 33 . Successful 14 | . 14 . Failed 19 | . 19 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 31 | . 31 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 5 | . 5 . Track 1 | . 1 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 670 | 8 589 73 Terrain 411 | 8 403 . Structural 259 | . 186 73 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1012 | 59 750 203 Spaces Moved 773 | 47 579 147 Core 3 | 3 . . Treads . | . . . Legs . | . . . Wheels 770 | 44 579 147 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 92 | 90 90 97 Slowest Speed 135 | 100 95 135 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 93 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 39 | . 11 28 Melee . | . . . Projectile . | . . . AOE 39 | . 11 28 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 965 | 59 722 184 Wait 62 | . 54 8 Move 771 | 46 578 147 Hop . | . . . Pick Up 23 | 6 13 4 Fast Attach 9 | 6 3 . Attach 7 | . 5 2 Detach 3 | . 3 . Swap 22 | . 13 9 Drop 14 | . 12 2 Fire 54 | 1 41 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Discovered new exit (range 12) 485 | -10/Materials | Discovered new exit (range 10) 651 | -10/Materials | Core integrity fell below 50% 685 | -10/Materials | Discovered new exit (range 14) 810 | -10/Materials | Entered Mines 837 | -10/Mines | Learned Materials garrison access intel 865 | -10/Mines | Build established: Mutant 873 | -10/Mines | Discovered new exit (range 8) 980 | -10/Mines | Assembled infested the area 985 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1002 | -10/Mines | Core integrity fell below 20% 1013 | -10/Mines | Destroyed by as-96903 with Assembled Blade Last Messages --------------- 00940_ Acquired 46 matter. 00942_ Dropped Heat Sink. 00942_ Acquired Heat Sink. 00969_ Searching scrap... 00969_ Found Sensor Array. 00969_ Found Hammer. 00969_ Found Huge Storage Unit. 00969_ Found 55 Matter. 00971_ Dropped Med. Storage Unit. 00973_ Acquired 55 matter. 00975_ Acquired Hammer. 00978_ Acquired Sensor Array. 00980_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00985_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00998_ Particle Cannon destroyed. 00999_ Lgt. Armor Plating severed. 01011_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? #???????????????? | | ??????????????????????## #???????????????? | | ??????????????????????## ????????????????? | | ??????????????????????# #???????????????? | | ??????????????????????? ##???????????????? | | ??????????????????????? ###??????????????? | | ??????????????????????? ####?????????????? | | ???????????????????### ###?????????????? | | ????????????????####### ##?????????????? | | ???????????????##|!## ###????????????? | | ???????????????#"[[ # ###????????????? | | ???????????????#Y / ## #????????? | | ????## #########Y a/ #???????? | | ????## #########"!@a# ## #??????? | | ????## ###|!# ###???????????????? | | ????## ### #### ?????????????? | | ????##### ## ##### ?????????????? | | ???????### # ! # ?????????????? | | ???????#### ! ! # ?????????????? | | ????????#### ### ##?????????????? | | ?????????#### # #### ##?????????????? | | ??????????####### ####### ##?????????????? | | ???????????#########???## ##?????????????? | | ????????????????######### #####??????????? | | ???????################## #####??????????? | | ???????########### #### ##??????????? | | ???????## ## ##??????????? | | ???????## ## ##??????????? | | ???????## ##### ### ### ##??????????? | | ???????## ################## ##??????????? | | ???###### ##?############### ##??????????? | | ??####### ##???????#####??## ##??????????? | | ?#### ##?????### #??## ##??????????? | | ?### ! ##????## ###### #######???? | | ?## #####???## ##### ###### | | ?## ######???# # | | ?## ####??????# # ###### | | ?## ###???????## ## ####### ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockboltBlastRipteeth Manual? 0 Play Time 00:18:48 Cumulative 103.4 hours Start 2026.03.28 @ 15:27:31 End 2026.03.28 @ 16:43:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 56 Adventurer 45 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 52 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b65e777c-7afc-4f2c-bdb8-0781e48e54c0