Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.05.24 @ 21:20:53 Player: BOTHUNTER Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (278) 1390 Value Destroyed (10141) 10141 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (604) 604 TOTAL SCORE: 18435 Bonus ------- High Alert Combat Kills 104 Entered DSFs 500 Cogmind --------- Core Integrity 864/1300 Matter 189/300 Energy 340/340 System Corruption 10% Temperature Cool (-164) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (4) -------- Particle Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Coolant Injector Advanced Targeting Computer Quantum Capacitor > --- WEAPON (4) ------- Light Antimatter Cannon > --- INVENTORY (5) ---- Myomer Leg Advanced VSS Leg Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Myomer Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Improved Cooling System Advanced Coolant Injector Advanced Targeting Computer Improved Particle Charger Quantum Capacitor Improved Utility Shielding > --- WEAPON ----------- Quantum Rifle Heavy Plasma Cannon Heavy Plasma Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Myomer Leg Advanced VSS Leg Heavy Flak Cannon Light Antimatter Cannon Improved Proton Missile Launcher [Rating: 138] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Slots Evolved 15 | . 1 2 . 2 . 2 2 . . . 2 2 2 Power 3 | . . 1 . . . . . . . . . . 2 Propulsion 3 | . . . . 1 . . . . . . 2 . . Utility 7 | . . 1 . 1 . 2 2 . . . . 1 . Weapon 2 | . 1 . . . . . . . . . . 1 . Parts Attached 171 | 5 4 36 1 12 17 22 2 1 1 18 11 27 14 Power 37 | 1 . 6 1 2 6 4 . . . 7 . 3 7 Engine 17 | 1 . 6 1 1 4 . . . . 4 . . . Core 12 | . . . . 1 2 4 . . . 3 . 2 . Reactor 8 | . . . . . . . . . . . . 1 7 Propulsion 35 | 2 . 4 . 2 6 3 . 1 . 4 4 6 3 Treads 16 | . . 4 . 2 6 3 . 1 . . . . . Leg 17 | 2 . . . . . . . . . 4 2 6 3 Wheel 2 | . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 50 | 2 1 6 . 7 . 6 1 . 1 5 4 15 2 Device 30 | . 1 1 . 4 . 5 1 . . 1 2 13 2 Storage 4 | 1 . 2 . . . . . . . 1 . . . Processor 6 | . . 1 . 2 . 1 . . . . 2 . . Hackware 3 | . . . . . . . . . . 2 . 1 . Protection 7 | 1 . 2 . 1 . . . . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 49 | . 3 20 . 1 5 9 1 . . 2 3 3 2 Energy Gun 9 | . 2 3 . . 1 1 . . . . 1 . 1 Energy Cannon 6 | . . 2 . . . 1 . . . 2 1 . . Ballistic Gun 9 | . 1 5 . . 2 1 . . . . . . . Ballistic Cannon 23 | . . 10 . 1 2 5 1 . . . 1 2 1 Launcher 2 | . . . . . . 1 . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 . . 3 1 . . . . 1 2 . Parts Lost 25 | . . 1 . . 1 . . 6 . 1 . . 16 Power 7 | . . 1 . . 1 . . 2 . 1 . . 2 Propulsion 6 | . . . . . . . . 2 . . . . 4 Utility 5 | . . . . . . . . 1 . . . . 4 Weapon 7 | . . . . . . . . 1 . . . . 6 Highest Loss Streak 12 | . . 1 . . 1 . . 6 . 1 . . 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 7 | 3 4 9 9 8 8 9 8 6 3 3 3 4 4 Power . | . 1 . . . . . . . . 1 1 1 . Propulsion 1 | . . 1 2 2 1 1 1 . . . . . 1 Utility 2 | 1 3 3 2 1 3 5 3 2 1 . . . . Weapon 3 | 1 . 3 5 4 4 2 4 3 2 1 2 3 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 14 | . . 7 1 . 3 2 . . . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion 5 | . . 3 . . 2 . . . . . . . . Utility 6 | . . 3 1 . . 2 . . . . . . . Weapon 3 | . . 1 . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 96 100 97 98 91 92 58 27 79 73 94 93 Engine 8 | . 12 18 20 10 12 1 . . . 9 . . . Core 5 | . . . . 5 2 12 12 7 . 1 11 8 2 Treads 14 | . . 18 20 22 24 21 18 9 . . . . . Leg 6 | . 25 1 . . . . . . . 16 9 23 21 Device 15 | . 6 5 10 8 8 20 30 20 9 13 16 34 27 Storage 10 | . 12 17 20 16 16 7 6 3 . 3 . . . Processor 4 | . . 3 . 1 8 7 6 6 6 6 2 5 4 Protection 2 | . 5 2 . 6 . . . . 3 8 10 . 3 Energy Cannon 3 | . . . . . . . . . 3 9 12 10 11 Ballistic Gun 3 | . 11 4 . . 6 8 6 3 . . . . . Ballistic Cannon 14 | . . 23 30 25 17 12 12 7 6 2 1 9 2 Peak Build Rating 138 | 5 8 21 18 32 32 50 58 57 27 75 81 119 138 Average Rating 47 | 4 7 15 17 28 31 46 56 36 22 62 67 108 129 On Entrance 37 | . 5 8 18 18 31 29 49 57 12 23 75 81 113 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 2 9 11 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 16 22 37 38 42 42 46 53 53 13 81 70 75 97 Greatest Support 110 | 20 20 40 40 60 60 66 66 66 3 54 55 105 110 Greatest Overweight (x) 15 | 3 1 1 . 1 . . . 15 4 4 6 3 1 Average Overweight (x) . | . . . . . . . . . 4 . 3 . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 9 10 10 10 10 10 10 10 8 5 5 5 5 5 Most Carried 10 | 7 6 10 10 10 10 10 10 8 4 5 5 5 5 Average Carried 8 | 3 4 9 9 9 9 9 8 6 2 3 3 4 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 7 4 10 10 10 10 10 8 5 2 5 5 5 3 Scrap Suit Usage (%) 38 | . . . . . . 100 100 100 100 100 68 74 . Parts Cannibalized 14 | . . . . . . 2 . . . 1 7 4 . Class Distribution -------------------- 42% | Hacker-Gunner 22% | Scavenger-Gunner 10% | Scientist-Gunner 8% | Hacker-Tank 6% | Scavenger-Tank 3% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Tank | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Scientist-Gunner | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Tank | -6/DSF Scientist-Tank | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Matter Collected 7496 | 216 98 1566 27 431 1930 1216 61 15 . 411 322 1005 198 Remotely 1137 | . . . . . . 1061 61 15 . . . . . Salvage Created 9630 | . 135 1714 . 426 2058 1269 14 . . 487 750 1387 1390 Parts 511 | . 9 94 . 26 119 79 . . . 20 31 64 69 Haulers Intercepted 15 | . 1 5 . 1 6 1 . . . . . 1 . Recyclers Shooed 8 | . . . . 1 4 1 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Combat Hostiles Destroyed 188 | . 2 37 . 9 45 26 . . . 10 16 21 22 Guns 30 | . 2 8 . . 11 6 . . . . . . 3 Cannons 143 | . . 29 . 9 34 18 . . . 7 12 20 14 AOE 9 | . . . . . . 2 . . . 3 3 1 . Classes Destroyed 18 | . 3 7 . . 2 2 . . . 2 . 1 1 Worker 23 | . . 3 . 2 7 7 . . . . 1 2 1 Builder 6 | . . . . . 2 1 . . . . 1 2 . Tunneler 2 | . . . . . . 2 . . . . . . . Hauler 15 | . 1 5 . 1 6 1 . . . . . 1 . Recycler 13 | . . 5 . . 3 3 . . . . 1 1 . Mechanic 1 | . . . . . . . . . . . . 1 . Operator 6 | . . 1 . . 1 1 . . . . . 3 . Watcher 24 | . 2 4 . 4 2 5 1 . . . 2 2 2 Swarmer 31 | . 2 8 . . 3 3 . . . . 6 4 5 Grunt 77 | . . 18 . 6 26 11 . . . 5 5 4 2 Brawler 5 | . . 1 . . 2 . . . . . 1 1 . Duelist 4 | . . 1 . 1 1 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . 1 Sentry 32 | . . 9 . 2 12 2 . . . . 1 4 2 Specialist 2 | . . . . . . . . . . 2 . . . Hunter 15 | . . . . . 1 4 . . . 2 1 4 3 Programmer 19 | . . . . . . 6 . . . . 2 4 7 Heavy 2 | . . . . . . . . . . 1 . . 1 Best Kill Streak 12 | . 2 6 . 6 10 12 1 . . 4 5 8 7 Combat Bots Only 8 | . 2 6 . 3 8 6 . . . 4 4 4 4 Max Kills in Single Turn 8 | . 2 3 . 2 2 8 1 . . 2 2 2 2 Gunslinging 2 | . . 2 . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 1 1 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Hostile Shots Fired 1069 | . . 96 . 14 171 163 . 10 . 69 55 122 369 Missed 380 | . . 32 . 4 54 59 . . . 26 21 47 137 Hits 689 | . . 64 . 10 117 104 . 10 . 43 34 75 232 Melee 16 | . . . . . 1 . . 10 . . . . 5 Projectile 673 | . . 64 . 10 116 104 . . . 43 34 75 227 Critical Strikes 31 | . . 1 . . 4 1 . 6 . 2 1 3 13 Part Disruptions 2 | . . . . . . . . . . . . . 2 Damage Taken 7754 | . . 493 . 102 1160 822 . 246 . 695 381 733 3122 Core 925 | . . 15 . 31 131 143 . . . 106 . 63 436 Absorbed by Shields 132 | . . . . . . 28 . 27 . . . 77 . Redirected to Shielding 215 | . . 9 . . . . . . . 69 34 . 103 Ignored by Resistances 4741 | . . 317 . 62 716 527 . 153 . 403 226 488 1849 Regen/Repaired (Parts) 445 | . . . . . 144 84 . . . 6 70 141 . Core Remaining (%) 90 | 100 100 . 96 . 70 79 . . . 87 100 94 . Volleys Fired 469 | . 9 82 . 21 120 73 1 . . 28 36 48 51 Largest 4 | . 3 3 . 3 3 3 3 . . 3 3 4 4 Hottest 364 | . 100 168 . 111 111 105 105 . . 170 260 282 364 Shots Fired 1389 | . 27 243 . 63 360 211 3 . . 53 87 166 176 Gun 268 | . 27 54 . . 79 73 1 . . . 2 1 31 Cannon 1107 | . . 189 . 63 281 137 2 . . 47 79 164 145 Launcher 14 | . . . . . . 1 . . . 6 6 1 . Special . | . . . . . . . . . . . . . . Kinetic 1016 | . 9 230 . 63 360 210 3 . . 19 17 82 23 Thermal 341 | . . 13 . . . . . . . 28 64 83 153 Explosive 13 | . . . . . . 1 . . . 6 6 . . Electromagnetic 19 | . 18 . . . . . . . . . . 1 . Robot Hit Streak 46 | . 9 22 . 19 35 46 18 . . 36 32 22 32 Robot Miss Streak 7 | . 2 7 . 1 3 3 . . . 1 4 4 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . . . . . Max Gunslinging Chain 2 | . . 2 . . . . . . . . . . . Shots Hit Robots 993 | . 18 171 . 46 260 161 2 . . 43 65 101 126 Core Hits 496 | . 6 101 1 24 98 66 1 . . 27 53 65 54 Critical Kills 3 | . . . . . 1 . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 37 | . . 9 . . 11 6 . . . . . 5 6 Burn 2 | . . 2 . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 2 Destroy 1 | . . . . . 1 . . . . . . . . Blast 32 | . . 7 . . 10 6 . . . . . 5 4 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28329 | . 263 2786 3 1191 5926 4180 70 . . 1685 2453 4643 5129 Guns 3480 | . 227 607 . . 1071 979 18 . . . 25 . 553 Cannons 21985 | . . 2142 . 1153 4821 2276 31 . . 1064 1799 4123 4576 Explosions 2632 | . 36 . . . . 891 . . . 621 629 455 . Melee . | . . . . . . . . . . . . . . Ramming 232 | . . 37 3 38 34 34 21 . . . . 65 . Kinetic 16382 | . 67 2644 . 1153 5892 3255 49 . . 484 456 1605 777 Thermal 9654 | . 36 105 . . . 695 . . . 580 1368 2518 4352 Explosive 1446 | . . . . . . 196 . . . 621 629 . . Electromagnetic 615 | . 160 . . . . . . . . . . 455 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . 2 2 . . 1 . . . . . 3 10 Average Corruption 2 | . . 1 2 . . 1 . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 50 | . . 18 5 . . 1 . . . . . 17 9 Message Errors 16 | . . 7 1 . . 1 . . . . . 3 4 Matter Fused 8 | . . 5 1 . . . . . . . . 2 . Heat Flow Errors 7 | . . 1 1 . . . . . . . . 4 1 Energy Discharges 10 | . . 2 2 . . . . . . . . 5 1 Data Loss (minor) 3 | . . 1 . . . . . . . . . 1 1 Data Loss (major) 2 | . . 1 . . . . . . . . . 1 . Misfires 2 | . . 1 . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 854 | . . 9 . 43 58 371 . . . . 12 254 107 Projectiles 578 | . . 9 . 43 58 95 . . . . 12 254 107 Explosions 276 | . . . . . . 276 . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 132 | . . 22 . 10 43 25 . . . 1 6 13 12 Impact 1 | . . . . . . 1 . . . . . . . Kinetic 125 | . . 22 . 10 38 24 . . . 1 6 12 12 Secondary 6 | . . . . . 5 . . . . . . 1 . Self-Inflicted Damage 52 | . . 52 . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . Rammed 15 | . . 3 1 3 4 3 1 . . . . . . Targets Rammed 25 | . . 4 1 3 6 4 1 . . . . 6 . Kicked 6 | . . . . . . . . . . . . 6 . Crushed 4 | . . 1 . . 2 1 . . . . . . . Highest Temperature 1104 | . 97 467 249 323 107 11 . . . 1104 342 198 195 Average Temperature 95 | . 33 107 128 77 27 4 . . . 232 92 96 77 Received Heat Transfer 2122 | . . 240 . 72 810 225 . . . 202 171 71 331 Effects 31 | . . 10 . . . . . . . 20 1 . . Shutdowns 7 | . . 2 . . . . . . . 5 . . . Energy Bleed 3 | . . 2 . . . . . . . 1 . . . Interference 9 | . . 3 . . . . . . . 5 1 . . Matter Decay 2 | . . 1 . . . . . . . 1 . . . Short Circuit 4 | . . 1 . . . . . . . 3 . . . Damage (minor) 2 | . . 1 . . . . . . . 1 . . . Damage (major) 4 | . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions 3 | . . . . 1 1 . . . . . . 1 . Robots Melted 7 | . . 1 . . . . . . . . 1 . 5 Combat Hostiles 6 | . . . . . . . . . . . 1 . 5 Parts Melted 27 | . . . . . . . . . . . 3 7 17 Heat Transferred 12626 | . 50 370 . . . 450 . . . 1100 2250 3250 5156 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Maximum Alert Level 2 | . . . . . 2 . . . . 1 1 . 1 Low Security (%) 87 | 100 100 100 100 100 40 100 100 100 100 57 94 100 70 Level 1 9 | . . . . . 39 . . . . 42 5 . 29 Level 2 3 | . . . . . 20 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . Peak Influence 489 | . 35 120 5 99 489 178 24 . . 267 219 182 280 Initial 103 | . . 4 5 . . 7 24 . . . 103 75 35 Average 74 | . 5 25 . 16 250 29 2 . . 154 73 47 119 Influence Increases 6189 | . 77 1130 . 300 1495 914 8 . . 277 499 812 677 Destroy 0b10 Robot/C 3740 | . 40 740 . 180 900 520 . . . 200 320 420 420 Destroy 0b10 Robot/NC 460 | . 15 90 . 35 105 100 5 . . 5 25 60 20 Destroy Leader 1038 | . 16 208 . 60 256 172 2 . . 40 84 116 84 Successful Hack 113 | . 3 10 . 17 9 35 . . . . . 39 . Select Force Hacks 30 | . . . . . 30 . . . . . . . . Disable Machine 88 | . . 12 . . 20 28 . . . . 4 24 . Destroy Structure 360 | . 3 25 . 8 40 59 1 . . 32 66 78 48 Partial Spotted 30 | . . . . . . . . . . . . 15 15 Lose Combat Pursuer 330 | . . 45 . . 135 . . . . . . 60 90 Influence Decreases 6077 | . 62 1125 20 300 1471 870 76 . . 10 557 930 656 Entered New Map 441 | . . 11 15 . . 17 44 . . . 164 134 56 Time Decay 5353 | . 62 1104 5 300 1368 853 32 . . . 393 796 440 Lost Part 190 | . . 10 . . 10 . . . . 10 . . 160 Purge Threat 93 | . . . . . 93 . . . . . . . . Squads Dispatched 44 | . . 6 . 1 9 11 . . . 2 5 4 6 Investigation 14 | . . 2 . 1 3 3 . . . . 1 2 2 Extermination 11 | . . . . . . 6 . . . . 2 2 1 Reinforcement 15 | . . 4 . . 3 2 . . . 2 2 . 2 Assault . | . . . . . . . . . . . . . . Garrison 4 | . . . . . 3 . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Distress Signals 14 | . 1 2 . 2 4 . . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 260 | . 5 45 . 13 56 33 1 6 . 10 18 34 39 Peak Tracking Total 11 | . 3 4 . 3 9 5 1 6 . 3 6 5 11 Tactical Retreats 12 | . . 2 . . 4 . . . . . . 2 4 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Traps Triggered 18 | . 1 6 . . 2 2 1 . . 6 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Machines Disabled 22 | . . 3 . . 5 7 . . . . 1 6 . Max in Single Turn 6 | . . 2 . . 1 6 . . . . 1 3 . Garrison Access 2 | . . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Machines Accessed 53 | . 2 11 . 3 10 13 1 . 1 . 1 9 2 Terminals 30 | . 2 6 . 2 7 6 1 . 1 . . 5 . Fabricators 3 | . . . . . . 1 . . . . . 2 . Repair Stations 6 | . . 1 . 1 2 1 . . . . . 1 . Recycling Units 5 | . . 2 . . 1 2 . . . . . . . Scanalyzers 6 | . . 2 . . . 1 . . . . 1 1 1 Garrison Access 3 | . . . . . . 2 . . . . . . 1 Total Hacks 123 | . 5 24 . 8 21 35 2 . 1 . 3 18 6 Successful 89 | . 3 20 . 4 16 27 1 . 1 . 3 11 3 Failed 34 | . 2 4 . 4 5 8 1 . . . . 7 3 Catastrophic 6 | . . . . . 1 2 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . 5 8 . 3 11 9 . . . . . 2 . Terminals 62 | . 5 15 . 5 15 11 2 . 1 . . 8 . Fabricators 10 | . . . . . . 3 . . . . . 7 . Repair Stations 13 | . . 1 . 3 5 2 . . . . . 2 . Recycling Units 6 | . . 2 . . 1 3 . . . . . . . Scanalyzers 27 | . . 6 . . . 14 . . . . 3 1 3 Garrison Access 5 | . . . . . . 2 . . . . . . 3 Terminal Hacks 22 | . 1 6 . 1 7 3 1 . 1 . . 2 . Record 3 | . . 2 . . . . . . . . . 1 . Part Schematic 1 | . . . . . 1 . . . . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Open Door 3 | . . . . . 2 . 1 . . . . . . Open DSF 3 | . . . . . . 2 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . 1 . . . . . 6 . Load Schematic 4 | . . . . . . 1 . . . . . 3 . Build 3 | . . . . . . . . . . . . 3 . Repair Station Hacks 10 | . . 1 . 1 4 2 . . . . . 2 . Scan Component 6 | . . 1 . 1 2 1 . . . . . 1 . Repair 4 | . . . . . 2 1 . . . . . 1 . Recycling Unit Hacks 3 | . . 2 . . . 1 . . . . . . . Retrieve Matter 2 | . . 2 . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 27 | . . 6 . . . 14 . . . . 3 1 3 Insert Component 6 | . . 2 . . . 3 . . . . . . 1 Analyze 7 | . . 2 . . . 3 . . . . . . 2 Retrieve Study 14 | . . 2 . . . 8 . . . . 3 1 . Garrison Access Hacks 2 | . . . . . . 2 . . . . . . . Seal Access 2 | . . . . . . 2 . . . . . . . Unauthorized Hacks 18 | . 2 5 . 2 5 4 . . . . . . . Terminals 17 | . 2 5 . 2 4 4 . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . Botnet 16 | . 2 4 . 2 4 4 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . 1 . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 35 | . 2 6 . 2 6 8 1 . . . 1 7 2 Full Trace Events 19 | . 1 5 . 2 3 3 . . . . 1 2 2 Feedback Events 2 | . . . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . 134 . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 2 . . 1 2 . . . . . . 1 Parts Built 1 | . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . Time 198 | . . . . . . . . . . . . 198 . Total Part Build Rating 2 | . . . . . . . . . . . . 2 . Part Studies Acquired 13 | . . 1 . . . 8 . . . . 3 1 . Parts Repaired 4 | . . . . . 2 1 . . . . . 1 . Time 145 | . . . . . 57 38 . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 15 | . . 15 . . . . . . . . . . . Retrieved Components 4 | . . . . . . 4 . . . . . . . Parts Scanalyzed 6 | . . 2 . . . 3 . . . . . . 1 Part Schematics Acquired 5 | . . 2 . . . 2 . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 8 7 Total Orders 2 | . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . 2 . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Active Infowar (turns) 909 | . 178 276 . 238 . . . . . . . 217 . Optics 154 | . . . . 154 . . . . . . . . . Sensors 454 | . 178 276 . . . . . . . . . . . Terrain 84 | . . . . 84 . . . . . . . . . Structural 217 | . . . . . . . . . . . . 217 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . 2 . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Turns Passed 11798 | 94 317 2529 250 943 1902 2228 224 128 12 397 673 1470 631 Spaces Moved 6154 | 66 179 1303 153 483 839 1167 131 86 4 158 242 1019 324 Core 62 | 3 . . . . . . . 49 4 6 . . . Treads 4027 | . . 1217 153 483 839 1167 131 37 . . . . . Legs 1811 | 63 179 86 . . . . . . . 152 84 923 324 Wheels 254 | . . . . . . . . . . . 158 96 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 163 160 163 100 250 110 110 108 106 Average Speed 154 | 121 147 162 160 174 163 162 163 145 250 161 220 112 127 Slowest Speed 800 | 200 190 240 160 240 163 163 163 800 250 400 400 173 182 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 31 88 35 30 82 33 3 66 . 91 8 19 10 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 . 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . . 4 . 3 . Terrain Destroyed 261 | . 3 29 . 7 27 56 1 . . 38 38 42 20 Melee . | . . . . . . . . . . . . . . Projectile 112 | . . 2 . 7 27 7 1 . . . 6 42 20 AOE 149 | . 3 27 . . . 49 . . . 38 32 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Was Fac DSF Fac Fac Res Total 7440 | 77 211 1542 160 533 1122 1346 141 88 8 244 303 1238 427 Wait 324 | . 19 43 . 2 99 43 . . . 3 . 103 12 Move 6142 | 65 178 1302 152 482 838 1166 131 85 3 157 241 1018 324 Hop . | . . . . . . . . . . . . . . Pick Up 66 | 7 . 26 1 1 11 9 1 . . 3 2 2 3 Fast Attach 86 | 5 . 18 . 7 5 6 . 2 . 12 8 18 5 Attach 41 | . 4 10 . 2 2 5 3 1 4 2 1 1 6 Detach 23 | . 1 6 . 1 . 4 1 . 1 2 2 2 3 Swap 93 | . . 16 2 4 17 17 1 . . 6 7 14 9 Drop 146 | . . 35 4 10 24 19 2 . . 6 6 26 14 Fire 469 | . 9 82 . 21 120 73 1 . . 28 36 48 51 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . 6 . Crush 19 | . . 4 1 3 6 4 1 . . . . . . Escape Stasis 25 | . . . . . . . . . . 25 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Weapon x1 279 | -10/Materials | Identified exit to Mines 279 | -10/Materials | Discovered exit to Mines (range 14) 371 | -10/Materials | Identified exit to Materials 371 | -10/Materials | Discovered exit to Materials (range 10) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 741 | -9/Materials | Identified exit to Materials 741 | -9/Materials | Discovered exit to Materials (range 12) 1109 | -9/Materials | Build established: Hacker-Gunner 2227 | -9/Materials | Build established: Scavenger-Gunner 2477 | -9/Materials | Discovered exit to Materials (range 11) 2566 | -9/Materials | Identified exit to Mines 2566 | -9/Materials | Discovered exit to Mines (range 16) 2941 | -9/Materials | Entered Mines 3056 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3061 | -9/Mines | Found Scrap Suit 3082 | -9/Mines | Assembled infested the area 3087 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3158 | -9/Mines | Discovered exit to Materials (range 16) 3191 | -9/Mines | Entered Materials 3191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3367 | -8/Materials | Identified exit to Storage 3367 | -8/Materials | Discovered exit to Storage (range 15) 3698 | -8/Materials | Build established: Scavenger-Tank 4134 | -8/Materials | Entered Storage 4423 | -8/Storage | Build established: Scavenger-Gunner 4662 | -8/Storage | Garrison activated, responded to threat 4738 | -8/Storage | Destroyed 8 combat bots 4922 | -8/Storage | Build established: Hacker-Gunner 5401 | -8/Storage | Repaired Arm. Treads 5589 | -8/Storage | Repaired Minigun 5958 | -8/Storage | Identified exit to Factory 5958 | -8/Storage | Discovered exit to Factory (range 15) 6036 | -8/Storage | Entered Factory 6036 | -7/Factory | Evolved 2 slots: Utility x2 6837 | -7/Factory | Identified exit to Factory 6837 | -7/Factory | Discovered exit to Factory (range 16) 7068 | -7/Factory | Repaired Minigun 8037 | -7/Factory | Build established: Scientist-Gunner 8246 | -7/Factory | Discovered exit to Factory (range 12) 8264 | -7/Factory | Entered another Factory area 8264 | -6/Factory | Evolved 2 slots: Utility x2 8459 | -6/Factory | Identified exit to Extension 8459 | -6/Factory | Discovered exit to Extension (range 9) 8488 | -6/Factory | Sucked down chute 8488 | -6/Factory | Entered Waste 8502 | -6/Waste | Spotted C-40 Crusher 8508 | -6/Waste | Spotted C-40 Crusher 8516 | -6/Waste | Spotted C-40 Crusher 8522 | -6/Waste | Spotted C-40 Crusher 8532 | -6/Waste | Spotted C-40 Crusher 8545 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8548 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8554 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8558 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8561 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8565 | -6/Waste | Crushed by Compactor (1 part destroyed) 8565 | -6/Waste | Spotted C-40 Crusher 8568 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8599 | -6/Waste | Lost 6 parts (2p2n1u1w) 8604 | -6/Waste | Identified exit to Factory 8604 | -6/Waste | Discovered exit to Factory (range 13) 8616 | -6/Waste | Entered Factory 8626 | -6/Factory | Identified exit to DSF 8628 | -6/Factory | Entered DSF 8653 | -6/DSF | Additional patrols routed to DSF 8871 | -6/DSF | Sterilization system engaged 8891 | -6/DSF | Ambient heat levels rising (+10) 8906 | -6/DSF | Ambient heat levels rising (+10) 8920 | -6/DSF | Identified exit to Factory 8920 | -6/DSF | Discovered exit to Factory (range 15) 8921 | -6/DSF | Ambient heat levels rising (+10) 8936 | -6/DSF | Ambient heat levels rising (+10) 8951 | -6/DSF | Ambient heat levels rising (+10) 8966 | -6/DSF | Ambient heat levels rising (+10) 8981 | -6/DSF | Ambient heat levels rising (+10) 8996 | -6/DSF | Ambient heat levels rising (+10) 9011 | -6/DSF | Ambient heat levels rising (+10) 9025 | -6/DSF | Entered Factory 9025 | -5/Factory | Evolved 2 slots: Propulsion x2 9147 | -5/Factory | Build established: Hacker-Tank 9600 | -5/Factory | Identified exit to Factory 9600 | -5/Factory | Discovered exit to Factory (range 15) 9698 | -5/Factory | Entered another Factory area 9698 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9912 | -4/Factory | Spotted B-86 Titan 9923 | -4/Factory | Build established: Hacker-Gunner 10196 | -4/Factory | Identified exit to Research 10256 | -4/Factory | Build established: Scientist-Gunner 10646 | -4/Factory | Build established: Hacker-Gunner 10812 | -4/Factory | Fabricated Adv. Beam Cannon (x1) 11030 | -4/Factory | Repaired Hvy. Plasma Cannon+ 11056 | -4/Factory | Identified exit to Upper Caves 11056 | -4/Factory | Discovered exit to Upper Caves (range 9) 11168 | -4/Factory | Entered Research 11168 | -3/Research | Evolved 2 slots: Power x2 11178 | -3/Research | Build established: Scavenger-Gunner 11356 | -3/Research | Found Quantum Capacitor 11476 | -3/Research | Spotted B-86 Titan 11719 | -3/Research | Garrison activated, responded to threat 11771 | -3/Research | Cargo convoy interrupted 11787 | -3/Research | System corruption reached 10% 11799 | -3/Research | Self-destructed Last Messages --------------- 11786_ Slug penetrates Earth. 11787_ Imp. Cooling System destroyed. 11789_ Penetrated by Slug. 11789_ Slug penetrates Y-72 Warden. 11789_ U-05 Engineer builds a Wall. 11790_ Arm. Leg+ destroyed. 11790_ Slug penetrates Wall. 11792_ Penetrated by Slug. 11792_ Slug penetrates Wall. 11793_ System corrupted: Heat flow error (+150). 11793_ Adv. Heat Sink destroyed. 11794_ Hvy. Flak Cannon destroyed. 11795_ P-80 Master resets U-05 Engineer, system corruption cleaned. 11796_ Penetrated by Slug. 11796_ Myomer Leg destroyed. 11796_ Biometal Leg destroyed. 11797_ U-05 Engineer builds a Wall. 11798_ Myomer Leg destroyed. 11799_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##?????????????????????????????# #????? | | #????????????????????########### #????? | | #????????????????????# # %%!=% #????? | | #????????????????????#? ####="#/#########?? | | #????????????????????# """" #####=| | | ##########???????????# """"" + !!%!%! | | # #???????????# """" #####=%% | | # #???????????# """" #???# = | | # """ #???????????# #???# #"######## | | # """"#???????????# #???# ###??????? | | + """"#???????????########+###### #????????? | | # """#???????????# #????????? | | # #???????????# #######??? | | # #???????????# ! +??? | | # #???????????+ ####?????? | | ##+####+##???????????# #### #????????? | | #### #????????????# #??# #????????? | | #????????????# #??# #????????? | | #????????????# %####+#####+## #????????? | | ####????????????# =%# #?#????????? | | ##+###???????????????#%%p%# #??????????? | | #??????##########????#%Y%[+ #??????????? | | ???????#! #????#*hYh# #??????????? | | ???????# #????#p=%*# """ #??????????? | | ???????# #????#=%!=# """ #??????????? | | ???????# #????#%%*@# """ #??????????? | | ???????# #????#!% *#############??????????? | | ???????# #????#!% #??????????????????????? | | #??????# """ #????# / #??????????????????????? | | #??????# """ #?#### g=%#??????????????????????? | | #??????#! """ #?#T"#== #??????????????????????? | | ###############+### "# g # ! ????????????? | | # b%g + ????????????? | | # * = # ???????????? | | # =% + """ ????????????? | | + = u # "" F"???????????????? | | # ###########"##########??"""?????????????????? | | # #????# ## ?????"?????????????????? | | # #????# #? ???????????????????????? | | #????# " *#? ???????????????????????? | | #????# """ %## ???????????????????????? | | #????# G [ #????????????????????????? | | #????# """ !! ##????????????????????????? | | #+#######?# " ]! ##????????????????????????? | | #?# ! #?????????????????????????? | | #?# #?????????????????????????? | | #?# #?????????????????????????? | | #?# #?????????????????????????? | | #?# #?????????????????????????? | | #########?##############?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 180 Energy Generation 67 Energy Capacity 610 Matter Stores 400 Matter Capacity 550 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 35 Resistance: TH 60 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Medium Treads | -8/Storage | Hacked Hpw. Tractor Beam | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Adv. Heat Sink | -3/Research | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ Adv. Beam Cannon | x1 | -4/Factory Repaired ---------- Arm. Treads | 66% | -8/Storage Minigun | 64% | -8/Storage Minigun | 43% | -7/Factory Hvy. Plasma Cannon | 35% | -4/Factory Studied --------- Lgt. Cannon | -9/Materials | Hacked Arm. Treads | -7/Factory | Hacked Adv. Assault Cannon | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Minigun | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Missile Launcher | -7/Factory | Hacked Hpw. Shotgun | -7/Factory | Hacked Arm. Leg | -5/Factory | Hacked Hvy. Plasma Cannon | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DIY Cooler Gunslinger Item+ Resistances Are Futile Use The Force Challenges ------------ None Game ------ Seed GhostScatterReplicator Manual? 0 Play Time 02:31:31 Cumulative 168.3 hours Start 2026.05.24 @ 18:38:51 End 2026.05.24 @ 21:20:53 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 254 Rogue 223 Adventurer 22 Explorer 9 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d9f9a85-eef5-4fff-9599-7729c31b3b3c