Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.18 @ 21:19:31 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (186) 930 Value Destroyed (7211) 7211 Prototype IDs (69) 1380 Alien Tech Used (1) 200 Bonus (9194) 9194 TOTAL SCORE: 29015 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1280 Follower Combat Kills 203 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 614 Met Warlord at Research 2000 Win 3000 Friendly Fire -503 Cogmind --------- Core Integrity 1335/1600 Matter 217/300 Energy 141/150 System Corruption 2% Temperature Cool (0) Movement Hovering (39) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Hovering ED-Impulse Exoskeleton > --- UTILITY (15) ----- Armored Scrap Engine Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler System Shield > --- WEAPON (3) ------- RU-N14's Throwing Claymores v3 > --- INVENTORY (15) --- Light Quantum Reactor Experimental Energy Well (600) Matter Compressor (250) Structural Scanner Advanced System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Railgun Linear Accelerator Linear Accelerator Compact Mass Driver Tesla Bomb Launcher Field Lobotomy Kit (5) RU-N14's Throwing Claymores v3 (10) Molecular Scythe Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Hovering ED-Impulse Exoskeleton Cooled Q-thruster > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Weight Redist. System Experimental Optical Array Experimental Targeting Computer Experimental Targeting Computer Advanced Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Hacking Suite Advanced System Shield Hacking Drone Bay > --- WEAPON ----------- Hvy. KE Autocannon Construct/C Molecular Scythe > --- INVENTORY -------- Experimental Heat Sink Experimental Energy Well Matter Compressor Experimental Utility Shielding Centrium Medium Armor Plating Advanced System Restoration Module Long-range Tractor Beam Transdimensional Reconstructor Hardcell Cannon Linear Accelerator Compact Mass Driver Tesla Bomb Launcher Field Lobotomy Kit RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 170] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Wheel Hover Unit Constructs Flight Unit Cooled Q-thruster Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 13 | . . . 1 . . . 2 . . 2 . . . . 1 . . . . 1 . . . . 2 2 . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 233 | 6 12 3 16 5 . 3 22 10 4 13 6 2 3 19 12 5 12 15 1 2 3 . 3 8 18 9 3 18 Power 12 | 1 2 1 1 . . . 2 1 . . . . . 1 1 . . . . . . . . . . . . 2 Engine 5 | 1 2 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Core 5 | . . 1 1 . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 25 | 2 3 . 3 1 . 2 6 4 . 1 . . . . . . . . . . . . . . 1 . 1 1 Treads 12 | 1 1 . 3 . . 1 3 3 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 1 2 . . 1 . 1 3 1 . 1 . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 124 | 1 5 1 3 . . 1 6 3 2 9 3 1 2 16 8 3 10 9 1 2 1 . 3 4 12 4 2 12 Device 75 | . 3 1 2 . . 1 2 3 1 8 1 1 2 10 8 3 6 5 1 2 . . 1 2 8 . . 4 Storage 5 | 1 2 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Processor 11 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . 2 1 5 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Protection 30 | . . . 1 . . . 2 . . 1 2 . . 6 . . 3 4 . . 1 . 1 2 3 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 1 9 4 . . 8 2 2 3 3 1 1 2 3 2 2 6 . . 2 . . 4 5 5 . 3 Energy Gun 13 | . 1 1 5 2 . . 3 . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 5 | . . . 1 . . . 2 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . 1 . . 2 1 1 1 1 1 . 1 . . . . . . . . 1 . . Launcher 14 | . . . 2 1 . . 1 . . . 2 . . 1 . 1 . 2 . . . . . 2 1 . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Impact Weapon 18 | . . . . . . . 1 1 1 1 . . . . 2 1 1 3 . . 1 . . 2 3 1 . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 . . . 1 1 . . . . 1 1 1 . . 5 . . 1 . 3 . 1 4 1 2 Parts Lost 27 | . 1 . 1 . . 1 6 . . . . . . 2 . . . 1 . . . . . . 1 2 2 10 Power 5 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . Propulsion 8 | . 1 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . 3 Utility 12 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 1 1 7 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 . 1 . . 1 6 . . . . . . 2 . . . 1 . . . . . . 1 1 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 100 99 100 100 100 97 100 88 67 66 66 65 65 63 64 64 63 63 63 63 63 61 63 66 61 71 67 Engine 2 | . 14 4 . . . . 1 9 9 2 . . . 2 1 . . . . . . . . . . . . . Core 3 | . . 10 11 11 11 11 7 . . 2 6 6 6 3 3 5 4 5 5 2 . . . . . . . . Treads 7 | . 14 14 22 22 22 22 17 18 14 . . . . . . 5 3 . . . . . . . . . . . Wheel 4 | . 13 14 11 11 11 11 8 9 6 1 . . 1 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 3 6 6 4 . . . . . . 2 5 5 5 5 6 4 4 4 Device 19 | . 13 14 15 11 11 21 19 18 12 19 19 19 20 16 22 23 23 25 22 30 26 26 24 25 30 21 17 17 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . . . . 8 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 . 5 12 18 Protection 5 | . . . 6 11 11 . 7 9 9 6 6 6 6 9 5 5 4 2 5 . 5 5 5 5 4 5 8 3 Energy Gun 3 | . 10 14 10 10 11 11 8 4 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . 6 4 7 . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 17 14 11 10 11 11 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 2 9 6 10 13 13 12 12 5 5 5 5 5 5 5 5 5 5 4 4 4 3 Impact Weapon 2 | . . . . . . . . . 2 1 . . . . 4 4 4 4 5 5 5 5 5 4 3 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 10 31 31 36 37 36 36 45 50 50 51 50 50 48 60 69 67 65 62 62 65 71 71 71 71 81 73 68 74 Greatest Support 86 | 10 20 10 10 10 10 10 40 16 45 50 50 50 66 66 58 49 58 65 65 74 74 74 74 74 74 74 74 86 Greatest Overweight (x) 4 | . 3 3 3 3 3 3 4 4 3 3 . . . 1 1 1 1 1 . . . . . . 1 . . . Average Overweight (x) . | . 1 3 3 3 3 3 3 3 2 . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 15 15 15 15 15 Average Carried 14 | 2 10 15 14 14 15 14 14 15 14 14 15 15 14 14 14 15 15 14 14 13 14 14 14 15 14 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 15 15 15 15 15 15 15 13 15 15 15 14 15 15 15 15 15 14 14 14 14 15 15 15 15 15 15 Scrap Engine Consumption 89 | . . . . . . . . . 20 21 . 1 2 1 13 2 2 17 . 4 . . 1 . 2 3 . . Constructs Created 4 | . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . Constructs Modified 32 | . . . . . . . . . 3 7 . . 4 . 3 . 4 3 . 4 . . . . 2 2 . . Class Distribution -------------------- 36% | Construct 35% | Scavenger-Mutant 11% | Scavenger-Construct 7% | Mutant 4% | Scavenger-Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Upper Caves Scavenger-Construct | -4/Zhirov Scavenger-Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -2/Testing Scavenger-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Matter Collected 6517 | 197 334 302 238 108 . 73 190 246 62 632 94 105 29 548 166 375 184 280 58 44 46 . . 230 714 480 173 609 Remotely 66 | . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . Salvage Created 8177 | . 438 226 201 215 . 214 405 327 97 970 79 120 . 308 224 317 159 313 104 . 204 . . 315 684 390 179 1688 Parts 417 | . 30 13 19 11 . 9 23 16 7 57 2 5 . 9 4 5 9 16 5 . 5 . . 10 51 17 17 77 Haulers Intercepted 6 | . 1 . 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . 2 . . . Parts Field Recycled 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Retrieved Matter 96 | . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 2 3 . 9 . 4 9 . 5 . 5 . . 3 . . . . Prevented 8 | . . . . . . . . . . . . . . . . . 3 . . . 2 . . 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Combat Hostiles Destroyed 121 | . 8 5 9 6 . 3 6 3 1 12 3 1 . 7 2 4 3 6 2 . 2 . . 8 10 4 3 13 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Guns 23 | . 8 5 . 5 . 3 2 . . . . . . . . . . . . . . . . . . . . . Cannons 55 | . . . . . . . 1 3 1 12 1 1 . 7 2 . 3 . 2 . 1 . . . 7 4 3 7 AOE 38 | . . . 9 1 . . 3 . . . 2 . . . . 4 . 6 . . . . . 6 2 . . 5 Classes Destroyed 21 | . 6 1 . 1 . 2 1 . . 4 . 1 . 1 . . . 1 . . . . . . 2 1 . . Worker 14 | . . 1 . 1 . 1 1 . . . . . . . 1 . . . . . . . . . 7 . . 2 Builder 9 | . 1 . . . . 1 1 . . 1 . . . . . . . . . . . . . . 3 . . 2 Tunneler 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 Hauler 6 | . 1 . 1 . . . . . . 1 . . . 1 1 . . . . . . . . . . . . 1 Recycler 13 | . 1 . 1 . . . 1 2 1 2 . . . . . . . . . . . . . . . . . 5 Minesweeper 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Watcher 13 | . 2 . . . . . 2 1 . 5 . . . . 1 . . . . . . . . . 1 . . 1 Swarmer 27 | . 3 . 7 . . . . . . 2 2 . . . . 4 . 1 . . . . . 8 . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 39 | . 5 5 2 4 . 2 4 1 . 3 . . . 5 . . 1 3 1 . . . . . . . . 3 Brawler 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 12 | . . . . . . . 1 2 1 . 1 . . . . . . . . . . . . . 2 3 . 2 Hunter 6 | . . . . . . . . . . 1 . . . 2 . . . 1 . . 2 . . . . . . . Programmer 23 | . . . . . . . . . . 4 . 1 . . 2 . 2 . 1 . . . . . 5 . 3 5 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 5 | . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 4 2 6 3 . 3 6 2 1 5 3 1 . 4 2 4 2 3 1 . 2 . . 5 4 2 2 7 Combat Bots Only 6 | . 4 2 5 3 . 3 5 1 1 5 3 1 . 4 2 4 2 3 1 . 2 . . 5 3 2 2 6 Max Kills in Single Turn 4 | . 1 1 3 1 . 1 2 1 1 2 2 1 . 1 1 3 1 2 1 . 1 . . 1 2 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 . . 1 . . . 2 . . . . 3 . 2 . . . . . 1 2 . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Damage Taken 10854 | . 307 227 201 258 . 319 754 136 . 919 220 73 . 1385 212 289 81 115 85 . 32 . . 255 1152 767 433 2634 Core 1137 | . 16 38 48 25 . 43 122 . . 36 22 16 . 111 41 13 . . 22 . . . . 29 145 93 52 265 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 Regen/Repaired (Parts) 2327 | . . . . . . . 34 . . 368 . . 609 100 307 . 255 19 . 68 . . . . 158 409 . . Core Remaining (%) 85 | 100 . 78 . . . 71 . . 77 . . . . 78 . . . . 92 . . . . 97 88 . 90 83 Volleys Fired 522 | . 35 19 12 20 . 16 36 17 4 71 5 9 . 54 8 2 6 13 6 3 2 . . 15 47 36 19 67 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 . 2 2 1 2 1 1 1 1 . . 1 1 1 1 1 Hottest 148 | . 85 85 95 140 . 95 143 148 148 112 112 112 . 112 95 33 95 47 47 47 47 . . 47 47 47 47 47 Shots Fired 720 | . 70 38 16 39 . 32 64 23 5 104 9 11 . 76 14 2 11 13 6 3 2 . . 15 47 36 19 65 Gun 219 | . 70 38 10 38 . 32 28 . 3 . . . . . . . . . . . . . . . . . . . Cannon 464 | . . . . . . . 30 23 2 104 8 11 . 74 14 . 11 8 6 3 2 . . 5 46 36 19 62 Launcher 34 | . . . 6 1 . . 6 . . . 1 . . 2 . 2 . 5 . . . . . 10 . . . 1 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Kinetic 460 | . 58 19 6 16 . 16 1 15 4 33 4 2 . 74 14 . 11 8 6 3 2 . . 5 46 36 19 62 Thermal 223 | . 12 19 4 22 . 16 57 8 1 71 4 9 . . . . . . . . . . . . . . . . Explosive 21 | . . . 6 1 . . 6 . . . 1 . . 2 . 2 . . . . . . . . 1 . . 2 Electromagnetic 16 | . . . . . . . . . . . . . . . . . . 5 . . . . . 10 . . . 1 Robot Hit Streak 42 | . 12 5 4 6 . 14 11 6 8 23 4 7 . 14 8 . 4 7 5 . 8 . . 2 13 28 38 42 Robot Miss Streak 5 | . 2 1 2 4 . 2 2 2 1 2 2 1 . 3 1 2 1 2 2 . 1 . . 2 5 . . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 493 | . 48 23 6 22 . 22 48 13 3 70 6 8 . 41 17 5 10 7 7 . 5 . . 2 46 23 10 51 Core Hits 306 | . 22 11 15 13 . 9 23 8 2 33 5 3 . 21 4 7 7 28 5 . 2 . . 14 31 9 4 30 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . Critical Strikes 19 | . 1 1 . . . 1 2 . . . . . . 3 2 . . . . . 1 . . . 1 . . 7 Burn 4 | . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 Smash 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 1 . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 140 | . . . . . . . 1 2 . 1 . . . . 19 8 1 16 1 5 3 2 . 1 26 4 8 42 Impact 89 | . . . . . . . 1 2 . 1 . . . . 19 8 1 16 1 5 3 2 . 1 26 3 . . Slashing 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 42 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . . . . . . . . . 3 3 1 . 1 . 3 . . . 7 . . 12 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24847 | . 526 338 879 426 . 395 1315 391 67 2537 291 305 . 1406 850 765 384 2373 239 . 333 . . 745 2922 1493 833 5034 Guns 2121 | . 525 338 78 386 . 395 356 . 43 . . . . . . . . . . . . . . . . . . . Cannons 12048 | . . . . . . . 471 391 24 2537 193 305 . 1212 445 . 292 271 147 . 69 . . . 1756 1493 761 1681 Explosions 6194 | . . . 801 40 . . 488 . . . 98 . . 194 . 223 . 2102 . . . . . 745 343 . . 1160 Melee 4240 | . . . . . . . . . . . . . . . 405 542 92 . 92 . 264 . . . 728 . . 2117 Ramming 110 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 37 . 72 . Kinetic 9852 | . 350 122 41 117 . 107 24 134 67 623 75 65 . 1212 445 . 292 271 147 . 69 . . . 1756 1493 761 1681 Thermal 5841 | . 175 216 37 269 . 288 803 257 . 1914 118 240 . . . . . 1297 . . . . . 227 . . . . Explosive 3304 | . . . 801 40 . . 488 . . . 98 . . 194 . 223 . . . . . . . . 343 . . 1117 Electromagnetic 1366 | . . . . . . . . . . . . . . . . . . 805 . . . . . 518 . . . 43 Impact 2123 | . . . . . . . . . . . . . . . 405 542 92 . 92 . 264 . . . 728 . . . Slashing 2251 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 . . 2193 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 2 2 3 3 . 1 1 1 . . . . . . . 6 1 9 2 Average Corruption 2 | . . . . . . . . . . 1 2 2 3 . 1 1 1 . . . . . . . 3 1 3 1 Corruption Purged 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Corruption Blocked 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . Effects 30 | . . . . . . . . . . 13 1 3 . . . . . . . . . . . . 2 1 4 6 Message Errors 9 | . . . . . . . . . . 4 1 . . . . . . . . . . . . . 1 1 1 1 Matter Fused 7 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2402 | . . . 17 . . . 45 . . 106 18 59 . 11 307 326 . 1 27 . 140 . . 16 450 8 168 703 Projectiles 533 | . . . . . . . 35 . . 106 . 59 . 11 32 . . . . . . . . . 40 8 168 74 Explosions 62 | . . . 17 . . . 10 . . . 18 . . . . . . 1 . . . . . 16 . . . . Melee 1807 | . . . . . . . . . . . . . . . 275 326 . . 27 . 140 . . . 410 . . 629 Knockbacks 63 | . . . . . . . . . . 11 . . . 9 2 . 3 . 1 . 3 . . . 14 10 7 3 Impact 6 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 3 . . . Kinetic 53 | . . . . . . . . . . 9 . . . 9 1 . 3 . 1 . 1 . . . 10 9 7 3 Secondary 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 207 | . . . 27 . . . 90 . . . . . . . . . . 21 . . . . . 15 18 . 36 . Shots 8 | . . . 1 . . . 4 . . . . . . . . . . 1 . . . . . 2 . . . . Rammed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Targets Rammed 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 318 | . 36 3 . 126 . 5 23 17 10 235 34 34 . 124 42 . 36 5 8 . 318 . . 2 77 . 20 21 Average Temperature 27 | . 13 3 . 38 . 3 5 10 10 37 19 18 . 38 18 . 16 4 5 . 141 . . 1 35 . 13 9 Received Heat Transfer 1560 | . 159 120 18 96 . 180 306 45 . 72 66 . . 219 9 . 9 . . . . . . . 72 45 45 99 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 17 | . . . . . . . . . . . . . . . 3 2 . . . . 2 . . 2 8 . . . Impact Corruptions 51 | . . . . . . . . . . . . . . . 9 22 . . 1 . 4 . . . 14 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . . 1 4 . . 1 . 1 . . . . . . . . . . . . . . . . Heat Transferred 7595 | . 407 592 74 481 . 592 1739 300 . 1776 111 222 . . . . . 1151 . . . . . 150 . . . . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Peak Influence 1861 | . 228 193 401 264 . 75 204 171 120 541 . . . . 136 . . . . 157 . . . . 504 498 1748 1861 Initial 1100 | . . 35 . 144 . . 29 1 39 302 . . . . 65 . . . . . . . . . 131 218 279 1100 Average 252 | . 122 63 242 108 . 62 61 51 47 275 . . . . 48 . . . . 103 . . . . 257 348 1671 1380 Maximum Alert Level 5 | . 1 . 2 1 . . 1 . . 2 . . . . . . . . . . . . . . 2 2 5 5 Low Security (%) 65 | 100 68 100 34 79 . 100 95 100 100 19 . . . . 100 . . . . 100 . . . . 25 . . . Level 1 22 | . 31 . 57 20 . . 4 . . 75 . . . . . . . . . . . . . . 64 60 . . Level 2 3 | . . . 7 . . . . . . 5 . . . . . . . . . . . . . . 9 39 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 43 | . 2 . 4 1 . . . 2 . 5 . . . . 2 . . . . 1 . . . . 5 1 6 14 Investigation 7 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 Extermination 9 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 3 . . 2 Reinforcement 16 | . . . 4 . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 1 . 5 Assault 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 6 4 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Distress Signals 24 | . 2 . 3 1 . . 2 . . 1 . . . . . . . . . 1 . . . . 4 6 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 365 | . 12 9 20 7 . 3 16 4 . 27 3 1 . 18 12 7 6 64 2 3 1 . . 6 33 38 25 48 Peak Tracking Total 26 | . 5 2 9 3 . 3 7 1 . 5 3 1 . 11 5 4 3 19 1 2 1 . . 4 9 22 26 8 Tactical Retreats 31 | . 1 . . 1 . . . . . 2 . . . 4 . . 1 2 . . . . . 1 4 6 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Traps Triggered 12 | . 2 . 1 . . . . 1 . 3 . . . . 1 . . . . . . . . . 3 . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 2 9 . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Disabled 21 | . . . 1 . . . 1 4 . 2 . . . . . . . 1 . 4 . . . . 2 . 2 4 Max in Single Turn 4 | . . . . . . . 1 1 . 1 . . . . . . . 1 . 4 . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Machines Accessed 55 | . 3 . 1 2 2 . 5 7 12 5 . . . . . . . 4 . 2 1 . 3 . 2 . . 6 Terminals 26 | . 2 . 1 1 . . 3 6 5 3 . . . . . . . . . . . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Recycling Units 10 | . 1 . . . . . . . 7 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . 1 Total Hacks 142 | . 11 . 3 3 2 . 15 16 31 13 . . . . . . . 10 . 5 1 . 13 . 4 . . 15 Successful 77 | . 2 . 1 2 2 . 6 8 21 5 . . . . . . . 10 . 2 1 . 13 . . . . 4 Failed 65 | . 9 . 2 1 . . 9 8 10 8 . . . . . . . . . 3 . . . . 4 . . 11 Catastrophic 15 | . 1 . 1 . . . 1 2 . 3 . . . . . . . . . . . . . . 1 . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 9 . 3 2 1 . 7 5 17 11 . . . . . . . . . 4 . . . . . . . 6 Terminals 76 | . 9 . 3 2 . . 9 14 15 10 . . . . . . . . . . . . . . . . . 14 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 3 . . 2 . . . . . . . . . 4 . . . . . . . . Recycling Units 20 | . 2 . . . . . . . 16 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . 4 . . 1 Terminal Hacks 49 | . . . . 2 2 . 3 6 7 2 . . . . . . . 10 . . 1 . 13 . . . . 3 Record 8 | . . . . . 1 . . . . . . . . . . . . 6 . . . . 1 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . . . . . . . . 1 3 . . . . . . . . 4 . . . . 4 . . . . . Open Door 5 | . . . . 1 . . . 3 . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . Retrieve Components 7 | . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 2 . 1 . . . 1 1 8 3 . . . . . . . . . 1 . . . . . . . 1 Terminals 11 | . 2 . 1 . . . 1 1 2 3 . . . . . . . . . . . . . . . . . 1 Botnet 10 | . 2 . 1 . . . 1 1 2 2 . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 1 1 . . 5 5 9 5 . . . . . . . . . 1 . . . . 2 . . 6 Full Trace Events 6 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . 13 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total Allies 14 | . . 5 . 1 . . . . . . . . . . 1 . . 5 . 2 . . . . . . . . Largest Group 5 | . . 3 3 1 . . . . . . . . . . 1 . . 5 . 2 2 1 1 1 . . . . Highest-Rated Group 263 | . . 55 55 31 . . . . . . . . . . 26 . . 263 . 20 20 10 10 10 . . . . Highest-Rated Ally 65 | . . 31 31 31 . . . . . . . . . . 26 . . 65 . 10 10 10 10 10 . . . . Total Orders 27 | . . . . . . . . . . . . . . . 8 . . 4 . 9 . . 1 . 4 1 . . STAY 6 | . . . . . . . . . . . . . . . 1 . . 3 . 1 . . 1 . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . RETURN 18 | . . . . . . . . . . . . . . . 6 . . . . 7 . . . . 4 1 . . Ally Attacks 48 | . . 15 15 1 . . . . . . . . . . . . . 17 . . . . . . . . . . Total Damage 924 | . . 140 215 . . . . . . . . . . . . . . 569 . . . . . . . . . . Kills 11 | . . 4 5 . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Robot Analysis Total 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 11 | . . 1 . 2 . . . . . . 1 . 2 1 . . 1 . 2 . 1 . . . . . . . Drone Launches 17 | . . . . . . . . . . . . . . . 5 . . . . 7 . . . . 4 1 . . Drone Recoveries 17 | . . . . . . . . . . . . . . . 5 . . . . 7 . . . . 4 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Turns Passed 15591 | 39 555 839 338 698 262 322 946 558 1680 1413 183 147 450 596 980 295 420 1064 423 363 161 108 91 272 1002 344 183 859 Spaces Moved 14462 | 34 347 571 214 397 209 202 556 299 897 1252 318 202 698 580 845 345 331 1212 272 447 217 179 144 402 1265 448 279 1300 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 805 | . 2 . . . . . 18 . 120 19 . . . . 22 345 279 . . . . . . . . . . . Legs 1552 | . . . . . . . . . . 134 . . 15 580 823 . . . . . . . . . . . . . Wheels 3752 | 31 345 571 214 397 209 202 538 299 777 169 . . . . . . . . . . . . . . . . . . Hover 6540 | . . . . . . . . . . 930 318 202 683 . . . . . . 173 217 179 144 402 1265 448 279 1300 Flight 1810 | . . . . . . . . . . . . . . . . . 52 1212 272 274 . . . . . . . . Fastest Speed 39 | 50 80 125 125 125 125 125 125 130 130 50 50 50 50 50 50 72 50 50 50 50 55 55 55 55 55 39 39 39 Average Speed 75 | 77 104 125 125 125 125 125 130 139 152 74 50 50 50 60 71 72 68 50 50 58 55 55 55 55 55 42 39 39 Slowest Speed 283 | 80 160 125 125 125 125 125 240 145 283 208 50 50 50 72 72 72 72 72 50 62 55 55 55 55 77 55 39 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 57 98 26 84 61 61 43 42 98 26 59 36 81 60 27 51 48 85 52 16 35 43 60 63 35 19 37 41 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 11 | . . . . 1 1 . . . 6 . . . 2 . . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . . . . . . . 1 . . . 1 1 . . . 1 1 . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 1 . Scrap Searched 26 | . . 1 . 1 . 1 . . . . 1 2 1 3 . 3 5 . 2 . . 1 . 5 . . . . Spaces Dug 99 | . . . . . . . 1 4 . 11 . 1 . 5 8 2 . 5 . 3 . 2 . 3 12 10 8 24 Terrain Destroyed 407 | . . . 33 7 . . 22 8 . 23 8 3 . 36 10 24 . 15 . 38 1 2 . 24 71 15 15 52 Melee 58 | . . . . . . . 1 2 . . . . . . 8 2 . 5 . 3 . 2 . 1 11 3 6 14 Projectile 154 | . . . . . . . . 6 . 23 1 3 . 23 2 . . . . 3 1 . . 10 38 12 9 23 AOE 195 | . . . 33 7 . . 21 . . . 7 . . 13 . 22 . 10 . 32 . . . 13 22 . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Tes Acc Total 18308 | 43 482 663 274 562 210 240 716 410 1207 1637 329 236 799 747 1173 373 508 1628 551 535 251 184 156 436 1501 576 332 1549 Wait 2686 | . 62 62 13 132 . 17 71 76 289 279 1 24 93 79 273 14 154 316 273 78 25 4 . 9 132 75 20 115 Move 14430 | 33 346 570 213 396 208 201 555 298 896 1251 317 201 697 579 844 344 330 1209 269 446 216 178 143 401 1264 447 279 1299 Hop 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . Pick Up 90 | 4 15 3 7 4 1 1 14 . 2 6 . . 1 5 5 . 1 5 . 1 1 . 4 1 5 1 . 3 Fast Attach 81 | 6 1 1 4 . . . 7 2 1 . . . 3 5 2 . 2 10 . . . . 3 . 12 6 3 13 Attach 28 | . 2 . 3 . . 1 5 . 1 3 . . . 1 3 . . . 1 1 1 . 1 . 1 1 . 3 Detach 8 | . . . 1 . . . 1 . 2 1 . . . 1 1 . . . . . . . . . . . . 1 Swap 126 | . 9 2 9 5 . 2 10 8 2 10 6 2 . 13 7 5 10 5 . 1 2 . . 8 5 2 . 3 Drop 140 | . 11 6 12 5 1 2 16 7 10 8 . . 5 10 6 . 4 15 . . 1 . 5 1 7 4 1 3 Fire 522 | . 35 19 12 20 . 16 36 17 4 71 5 9 . 54 8 2 6 13 6 3 2 . . 15 47 36 19 67 Melee 140 | . . . . . . . 1 2 . 1 . . . . 19 8 1 16 1 5 3 2 . 1 26 4 8 42 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . 7 . . . . 5 . . . . . . . . . . . . . Rewire 38 | . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -2/Research (discovered 2 exits: *Acc / [*Tes]) -2/Testing -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 40 | -11/Junkyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Build established: Scavenger-Mutant 490 | -10/Materials | Discovered new exit (range 14) 524 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Entered Mines 613 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 621 | -10/Mines | Discovered new exit (range 9) 952 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 999 | -10/Mines | Discovered new exit (range 6) 1112 | -10/Mines | Learned Materials terminal intel 1434 | -10/Mines | Entered Materials 1434 | -9/Materials | Accompanied by 3 allies 1434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1435 | -9/Materials | Loaded intel: 12 terminal locations 1439 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1648 | -9/Materials | Discovered new exit (range 16) 1772 | -9/Materials | Entered Mines 1959 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2043 | -9/Mines | Discovered new exit (range 6) 2084 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2090 | -9/Mines | Assembled infested the area 2444 | -9/Mines | Discovered new exit (range 6) 2445 | -9/Mines | Met a Derelict testing a Signal Generator 2465 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2465 | -9/Mines | Discovered new exit (range 5) 2470 | -9/Mines | Entered Exiles 2489 | -9/Exiles | Discovered new exit (range 15) 2504 | -9/Exiles | Met 8R-AWN 2522 | -9/Exiles | Met EX-HEX 2555 | -9/Exiles | Met EX-BIN 2573 | -9/Exiles | Aligned with FarCom system 2574 | -9/Exiles | Given EX-Vault access code 2604 | -9/Exiles | Opened EX-Vault 2612 | -9/Exiles | Found Field Lobotomy Kit 2638 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2676 | -9/Exiles | Met EX-DEC 2683 | -9/Exiles | Learned location of Zion (-6) 2718 | -9/Exiles | Discovered new exit (range 14) 2732 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2732 | -9/Exiles | Entered Mines 3041 | -8/Mines | Discovered new exit (range 10) 3054 | -8/Mines | Entered Materials 3054 | -8/Materials | Evolved 2 slots: Utility x2 3055 | -8/Materials | Identified exit to Storage 3248 | -8/Materials | Lost 6 parts (1p3n2w) 3531 | -8/Materials | Discovered new exit (range 16) 3921 | -8/Materials | Repaired Imp. Heat Sink 4000 | -8/Materials | Entered Storage 4462 | -8/Storage | Discovered new exit (range 16) 4558 | -8/Storage | Entered Recycling 5046 | -8/Recycling | Discovered new exit (range 5) 5294 | -8/Recycling | Found Scrap Engine 5607 | -8/Recycling | Build established: Mutant 6238 | -8/Recycling | Entered Factory 6238 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6588 | -6/Factory | Search patrols dispatched 6888 | -6/Factory | Build established: Construct 6913 | -6/Factory | Discovered new exit (range 15) 7029 | -6/Factory | Discovered new exit (range 15) 7651 | -6/Factory | Entered Lower Caves 7653 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7812 | -6/Lower Caves | Discovered new exit (range 15) 7823 | -6/Lower Caves | Encountered a Warlord checkpoint 7834 | -6/Lower Caves | Entered another Lower Caves area 7975 | -6/Lower Caves | Discovered new exit (range 14) 7981 | -6/Lower Caves | Entered Zion 8004 | -6/Zion | System corruption cleaned by Quarantine Array 8156 | -6/Zion | Given the Hacking Drone Bay 8163 | -6/Zion | Found Prototype Device 8163 | -6/Zion | Identified Hacking Drone Bay 8260 | -6/Zion | Visited the Megawrench Repair Shop 8260 | -6/Zion | Megawrench repaired 8 parts 8269 | -6/Zion | Given A8's code to call for help 8323 | -6/Zion | Received a visual enhancement algorithm 8327 | -6/Zion | Discovered new exit (range 12) 8431 | -6/Zion | Entered Proximity Caves 8496 | -5/Proximity Caves | Spotted B-75 Beast 8806 | -5/Proximity Caves | Learned 4 Factory zone layouts 9020 | -5/Proximity Caves | Discovered new exit (range 10) 9027 | -5/Proximity Caves | Entered Factory 9027 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9217 | -5/Factory | Identified exit to Factory 9467 | -5/Factory | Identified exit to Upper Caves 10007 | -5/Factory | Entered Upper Caves 10279 | -5/Upper Caves | Discovered new exit (range 8) 10297 | -5/Upper Caves | Ambushed by research squad 10302 | -5/Upper Caves | Entered another Upper Caves area 10303 | -5/Upper Caves | Encountered a Warlord checkpoint 10359 | -5/Upper Caves | Discovered exit to Factory (range 15) 10714 | -5/Upper Caves | Discovered new exit (range 9) 10722 | -5/Upper Caves | Entered Warlord 10872 | -5/Warlord | Learned Research emergency access door positions 10872 | -5/Warlord | Learned Testing stockpile data 10873 | -5/Warlord | Learned Research security intel 10873 | -5/Warlord | Learned Factory scanalyzer intel 10923 | -5/Warlord | Met Warlord 10948 | -5/Warlord | Warlord's base attacked by MAIN.C 10984 | -5/Warlord | Found Prototype Device 10984 | -5/Warlord | Identified Thermal Barrier 11061 | -5/Warlord | Found Prototype Special Weapon 11061 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11068 | -5/Warlord | Found RU-N14's Throwing Claymores v3 11148 | -5/Warlord | Build established: Commander-Construct 11274 | -5/Warlord | Spotted Executioner 11274 | -5/Warlord | Spotted Striker 11298 | -5/Warlord | Warlord forces counterattacked 11350 | -5/Warlord | Spotted Striker 11350 | -5/Warlord | Spotted Striker 11511 | -5/Warlord | Spotted Executioner 11573 | -5/Warlord | Build established: Construct 11623 | -5/Warlord | Warlord base infiltrated, sounded retreat 11624 | -5/Warlord | Enhanced Grunt warped into view 11624 | -5/Warlord | Enhanced Grunt warped into view 11624 | -5/Warlord | Enhanced Grunt warped into view 11624 | -5/Warlord | Enhanced Demolisher warped into view 11624 | -5/Warlord | Enhanced Demolisher warped into view 11624 | -5/Warlord | Enhanced Demolisher warped into view 11640 | -5/Warlord | Spotted Striker 11756 | -5/Warlord | Spotted Striker 11761 | -5/Warlord | Spotted Executioner 11765 | -5/Warlord | Attacked by Warlord forces 11765 | -5/Warlord | Spotted IW-49I(K) 11765 | -5/Warlord | Spotted QO-H8L(K) 11782 | -5/Warlord | Discovered new exit (range 8) 11786 | -5/Warlord | Entered Proximity Caves 11816 | -4/Proximity Caves | Learned Research stockpile data 11827 | -4/Proximity Caves | Learned location of Armory (-3) 12064 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12205 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12209 | -4/Proximity Caves | Entered Factory 12209 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12210 | -4/Factory | Identified exit to Research 12210 | -4/Factory | Identified exit to Extension 12211 | -4/Factory | Loaded intel: 4 scanalyzer locations 12422 | -4/Factory | Identified exit to Upper Caves 12572 | -4/Factory | Entered Upper Caves 12572 | -4/Upper Caves | Accompanied by 2 allies 12701 | -4/Upper Caves | Learned Research stockpile data 12721 | -4/Upper Caves | Discovered new exit (range 11) 12733 | -4/Upper Caves | Entered another Upper Caves area 12733 | -4/Upper Caves | Accompanied by 1 ally 12812 | -4/Upper Caves | Encountered a Warlord checkpoint 12831 | -4/Upper Caves | Discovered new exit (range 14) 12841 | -4/Upper Caves | Entered Zhirov 12841 | -4/Zhirov | Accompanied by 1 ally 12841 | -4/Zhirov | Discovered new exit (range 3) 12851 | -4/Zhirov | Met Zhirov 12866 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12875 | -4/Zhirov | Found Alien Artifact 12875 | -4/Zhirov | Identified Integrated Reactor 12875 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12885 | -4/Zhirov | Found Alien Artifact 12924 | -4/Zhirov | Build established: Scavenger-Construct 12932 | -4/Zhirov | Entered Proximity Caves 12932 | -3/Proximity Caves | Accompanied by 1 ally 13084 | -3/Proximity Caves | Spotted B-86 Titan 13198 | -3/Proximity Caves | Discovered exit to Research (range 16) 13204 | -3/Proximity Caves | Entered Research 13204 | -3/Research | Evolved 2 slots: Utility x2 13205 | -3/Research | Identified exit to Armory 13205 | -3/Research | Identified exit to Quarantine 13614 | -3/Research | Found Prototype Launcher 13614 | -3/Research | Identified Tesla Bomb Launcher 13840 | -3/Research | Discovered new exit (range 15) 14000 | -3/Research | Identified exit to Research 14206 | -3/Research | Entered another Research area 14206 | -2/Research | Warlord forces began assault on 0b10 14206 | -2/Research | Evolved 2 slots: Utility x2 14249 | -2/Research | Spotted RE-AFV(K) 14250 | -2/Research | Attacked by Warlord 14252 | -2/Research | Spotted 4C-XRF(K) 14316 | -2/Research | Research machine network offline 14317 | -2/Research | Spotted LK-4QZ(H) 14321 | -2/Research | Spotted BD-9XA(H) 14334 | -2/Research | Found Prototype Processor 14334 | -2/Research | Identified Exp. Targeting Computer 14336 | -2/Research | Found Exp. Targeting Computer 14377 | -2/Research | Found Prototype Slashing Weapon 14377 | -2/Research | Identified Molecular Scythe 14439 | -2/Research | Discovered new exit (range 15) 14453 | -2/Research | Discovered new exit (range 15) 14489 | -2/Research | Build established: Scavenger-Mutant 14490 | -2/Research | Spotted E0-JWY(K) 14537 | -2/Research | Destroyed E0-JWY(K) 14541 | -2/Research | Spotted Striker 14550 | -2/Research | Entered Testing 14551 | -2/Testing | Maximum security lockdown engaged 14730 | -2/Testing | Discovered new exit (range 5) 14733 | -2/Testing | Entered Access 14733 | -1/Access | Evolved 2 slots: Utility x2 15014 | -1/Access | Found Prototype Processor 15014 | -1/Access | Identified Exp. Terrain Scan Processor 15017 | -1/Access | Found Prototype Processor 15017 | -1/Access | Identified Spectral Analyzer 15045 | -1/Access | Discovered new exit (range 18) 15045 | -1/Access | Hacking Suite fried by hacking feedback 15088 | -1/Access | Spotted B-99 Colossus 15171 | -1/Access | Build established: Scavenger-Scout 15268 | -1/Access | First assault squad dispatched 15555 | -1/Access | Spotted B-99 Colossus 15558 | -1/Access | Spotted B-99 Colossus 15581 | -1/Access | Discovered new exit (range 22) 15592 | -1/Access | Identified exit to Surface 15592 | *** | Escaped! Last Messages --------------- 15582_ Slug penetrates Wall. 15583_ Discarded Hvy. KE Autocannon Construct/C. 15583_ Arm. Scrap Engine damaged due to network destabilization (-7). 15584_ B-99 Colossus activates siege mode. 15585_ Knocked back. 15585_ Penetrated by Slug. 15585_ Acquired 6 matter. 15586_ Knocked back. 15586_ Penetrated by Slug. 15586_ Structural Scanner destroyed. Sealed Heavy Doors opened remotely. 15589_ Slug penetrates Reinforced Barrier. 15589_ Penetrated by Slug. 15589_ Slug penetrates Reinforced Barrier. 15589_ Knocked back. 15589_ Penetrated by Slug. 15589_ Slug penetrates Reinforced Barrier. 15589_ Penetrated by Slug. 15589_ Slug penetrates Reinforced Barrier. 15592_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????????????????????????????""Y""????????????? | | ????????????????????????????????"""""????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ##??????????????????????????????????????? | | ##??????????????????????????????????????? | | " !##??????????????????????????????????????? | | """ ##??????????????????????????????????????? | | """ ##########??????????????????????????????? | | " #####################"??????????????????? | | # "??????????????????? | | ; BB "??????????????????? | | ##"##;;;;; BB "??????????????????? | | % "??????????????????? | | % % "@ "??????????????????? | | % "" "??????????????????? | | "" "??????????????????? | | "" ##; BB "??????????????????? | | T" ### BB % "??????????????????? | | "" ### "??????????????????? | | " #######################"??????????????????? | | ###########???????????????????????????? | | ## ###########???????????????????????????? | | ##???????????????????????????? | | # = ##???????????????????????????? | | # ##???????????????????????????? | | ! # " ##???????????????????????????? | | "" %% """ ##???????????????????????????? | | "" #% % """##???????????????????????????? | | "" # " ##???????????????????????????? | | """ # = ##???????????????????????????? | | """ # ##???????????????????????????? | | """ # #### ??"?????????????????????? | | """ # !#### """"????????????????????? | | "" # " #"""""????????????????????? | | ################# """""???????????????????? | | ######### ####### """"????????????????????? | | ##?????????????????"??????????? ??????????? | | #################????????????????????? ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 54 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Utility Shielding 90 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 24 Target Analysis 8 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Beamcaster | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredOmegaActivator Manual? 0 Play Time 02:12:17 Cumulative 1310.7 hours Start 2023.12.18 @ 18:54:51 End 2023.12.18 @ 21:19:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 954 Rogue 914 Adventurer 40 Explorer 0 Win Type 0 Total 159 Types 77/7/50/2/1/4/15/2/1 Lore% 94 Gallery% 97 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c066e6f0-9271-4a93-90b1-e197d93cdc09