Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.08 @ 01:58:07 Player: Decinym Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (76) 380 Value Destroyed (1788) 1788 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1856) 1856 TOTAL SCORE: 8884 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 185 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I > --- UTILITY (6) ------ Medium Storage Unit Improved Utility Shielding Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (8) ---- Zionite Light DM Reactor Experimental Heat Sink Zionite Biocell (1000) Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Medium Storage Unit Improved Maneuvering Thrusters Improved Utility Shielding Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Zionite Laser-S Zionite Laser-S > --- INVENTORY -------- Zionite Light DM Reactor Zionite Glidesys I Experimental Heat Sink Zionite Biocell Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Spear [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Utility Shielding Weapon Advanced Beam Cannon Energy Gun Zionite Laser-S Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher EMP Blaster Special Weapon Field Lobotomy Kit Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 4 | . . . 1 . . . 1 2 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 122 | . 16 2 22 . 1 2 15 12 1 1 5 43 2 Power 13 | . 2 . 3 . . . 1 1 1 1 . 4 . Engine 8 | . 2 . 3 . . . 1 . 1 . . 1 . Core 1 | . . . . . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . 1 . 3 . Propulsion 40 | . 6 1 8 . . 2 6 . . . 1 15 1 Treads 1 | . 1 . . . . . . . . . . . . Leg 10 | . . 1 . . . 2 2 . . . . 5 . Wheel 12 | . 5 . 7 . . . . . . . . . . Hover 9 | . . . . . . . . . . . . 8 1 Flight 8 | . . . 1 . . . 4 . . . 1 2 . Utility 32 | . 3 . 3 . 1 . 4 8 . . 3 10 . Device 7 | . . . 1 . . . . 2 . . 2 2 . Storage 5 | . 1 . . . 1 . 1 1 . . . 1 . Processor 5 | . 2 . 1 . . . . 2 . . . . . Hackware 6 | . . . . . . . 2 1 . . . 3 . Protection 9 | . . . 1 . . . 1 2 . . 1 4 . Artifact . | . . . . . . . . . . . . . . Weapon 37 | . 5 1 8 . . . 4 3 . . 1 14 1 Energy Gun 22 | . 4 1 4 . . . 2 . . . . 11 . Energy Cannon 3 | . . . 2 . . . 1 . . . . . . Ballistic Gun 3 | . 1 . . . . . . 2 . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 3 | . . . 2 . . . 1 . . . . . . Special Weapon 3 | . . . . . . . . . . . . 3 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . 1 . . 1 10 . Parts Lost 51 | . 3 5 8 . . 2 11 . . . . 15 7 Power 5 | . 1 1 1 . . . . . . . . 2 . Propulsion 19 | . . 1 3 . . 2 4 . . . . 5 4 Utility 6 | . . . 1 . . . 1 . . . . 3 1 Weapon 21 | . 2 3 3 . . . 6 . . . . 5 2 Highest Loss Streak 9 | . 3 4 3 . . 2 9 . . . . 8 3 Average Slot Usage (%) 93 | . 91 84 94 100 100 97 91 88 92 86 88 94 87 Engine 6 | . 14 9 10 11 11 11 9 . 6 2 . 1 . Reactor 2 | . . . . . . . . . . 4 7 5 7 Leg 6 | . 4 5 . . . 15 30 . . . . 7 . Wheel 12 | . 16 22 30 33 33 15 1 . . . . . . Hover 2 | . . . . . . . . . . . . 12 24 Flight 7 | . . . . . . . 1 30 30 30 30 9 . Device 5 | . . . 1 11 11 11 7 2 . . 6 3 7 Storage 10 | . 14 14 11 11 11 11 15 . 7 7 7 8 7 Processor 7 | . 13 14 11 11 11 11 7 6 7 7 . . . Hackware 9 | . . . . . . . . 21 23 23 23 23 23 Protection 4 | . . . 6 . . . 1 8 7 7 7 8 7 Energy Gun 7 | . 25 17 14 . . . 7 . . . . 9 6 Energy Cannon 6 | . . . 3 22 22 22 8 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 4 2 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 91 | 9 43 43 49 48 48 48 91 21 22 22 25 32 30 Greatest Support 88 | 20 20 20 48 48 48 48 48 24 24 24 26 88 88 Greatest Overweight (x) 8 | . 3 3 4 . . 3 8 . . . . 3 1 Average Overweight (x) . | . 1 2 . . . . 1 . . . . . . Largest Inventory Capacity 20 | . 12 12 12 12 12 12 20 8 8 8 8 8 8 Average Capacity 10 | . 11 12 12 12 12 12 17 4 8 8 8 8 8 Most Carried 12 | . 12 10 12 11 12 12 12 7 8 8 8 8 8 Average Carried 8 | . 7 9 8 10 11 12 11 3 7 8 5 7 7 Final Capacity 12 | 6 12 12 12 12 12 12 4 8 8 8 8 8 8 Final Carried 12 | 6 10 9 11 11 12 12 4 7 8 8 5 8 6 Class Distribution -------------------- 48% | Scavenger-Mutant 23% | Mutant 21% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 1391 | 183 152 45 231 . . 20 55 195 . 55 60 385 10 Remotely . | . . . . . . . . . . . . . . Salvage Created 2999 | . 233 76 1419 59 . 290 550 129 . . . 103 140 Parts 147 | . 16 6 78 3 . 7 16 7 . . . 6 8 Haulers Intercepted 7 | . . . 5 . . . . 2 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 4 . . . 8 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 51 | . 4 4 24 1 . 3 8 1 . . . 2 4 Melee 3 | . . . . . . . . . . . . 1 2 Guns 22 | . 4 4 7 . . . 3 1 . . . 1 2 Cannons 12 | . . . 3 1 . 3 5 . . . . . . AOE 14 | . . . 14 . . . . . . . . . . Classes Destroyed 11 | . 4 2 3 . . . 1 1 . . . . . Worker 4 | . 2 . 1 . . . 1 . . . . . . Hauler 7 | . . . 5 . . . . 2 . . . . . Recycler 6 | . . . 3 . . 2 1 . . . . . . Operator 4 | . 2 . 1 . . . 1 . . . . . . Watcher 3 | . 1 . 2 . . . . . . . . . . Swarmer 17 | . . 3 11 . . . . . . . . . 3 Grunt 22 | . 4 . 8 . . 3 6 . . . . . 1 Duelist 1 | . . . . . . . 1 . . . . . . Sentry 7 | . . . 5 1 . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . Z-Technician 1 | . . . . . . . . . . . . 1 . Assembled 2 | . . 1 . . . . . . . . . 1 . Best Kill Streak 7 | . 4 2 7 1 . 3 3 2 . . . 1 3 Combat Bots Only 7 | . 2 2 7 1 . 3 3 1 . . . 1 3 Max Kills in Single Turn 3 | . 1 1 3 1 . 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Damage Taken 5216 | . 354 450 799 . . 166 1161 86 . 59 . 1632 509 Core 1294 | . 84 128 88 . . 30 256 10 . 28 . 539 131 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 15 . . . 70 53 . . . . . . Volleys Fired 203 | . 29 14 66 2 . 19 35 7 . . . 23 8 Largest 2 | . 2 2 2 2 . 2 2 2 . . . 2 2 Hottest 143 | . 80 112 136 136 . 136 143 50 . . . 120 120 Shots Fired 345 | . 49 27 113 4 . 38 65 10 . . . 30 9 Gun 231 | . 49 27 86 . . . 29 6 . . . 25 9 Cannon 98 | . . . 18 4 . 38 34 4 . . . . . Launcher 11 | . . . 9 . . . 2 . . . . . . Special 5 | . . . . . . . . . . . . 5 . Kinetic 20 | . 10 . . . . . . 10 . . . . . Thermal 207 | . 39 19 18 4 . 38 63 . . . . 17 9 Explosive . | . . . . . . . . . . . . . . Electromagnetic 105 | . . 8 95 . . . 2 . . . . . . Phasic 8 | . . . . . . . . . . . . 8 . Robot Hit Streak 20 | . 5 4 11 9 . 20 11 7 . . . 6 3 Robot Miss Streak 5 | . 2 5 4 . . 3 5 2 . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 219 | . 33 12 71 3 . 22 42 8 . . . 20 8 Core Hits 118 | . 18 5 47 1 . 8 19 7 . . . 8 5 Critical Hits 7 | . . . 1 1 . 2 3 . . . . . . Critical Kills 2 | . . . . . . 1 1 . . . . . . Critical Parts Destroyed 5 | . . . 1 1 . 1 2 . . . . . . Melee Attacks 25 | . . . . . . . . . . . 16 7 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . 16 7 2 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5306 | . 390 168 2147 63 . 509 963 208 . . . 614 244 Guns 2507 | . 390 168 846 . . . 429 92 . . . 414 168 Cannons 1388 | . . . 247 63 . 509 453 116 . . . . . Explosions 1135 | . . . 1054 . . . 81 . . . . . . Melee 276 | . . . . . . . . . . . . 200 76 Ramming . | . . . . . . . . . . . . . . Kinetic 306 | . 98 . . . . . . 208 . . . . . Thermal 3029 | . 292 117 749 63 . 509 882 . . . . 249 168 Explosive . | . . . . . . . . . . . . . . Electromagnetic 1530 | . . 51 1398 . . . 81 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 276 | . . . . . . . . . . . . 200 76 Phasic 165 | . . . . . . . . . . . . 165 . Highest Corruption 3 | . . . . . . . . 2 2 3 3 . . Average Corruption 2 | . . . . . . . . 1 2 2 3 . . Corruption Purged . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 2 2 1 2 . . Message Errors 2 | . . . . . . . . 1 . . 1 . . Matter Fused 1 | . . . . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . 2 1 . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 92 | . . . 55 . . 15 22 . . . . . . Projectiles 27 | . . . . . . 15 12 . . . . . . Explosions 65 | . . . 55 . . . 10 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . 71 . . . 31 . . . . . . Shots 6 | . . . 4 . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 562 | . 172 402 392 54 . 279 562 36 . . . 349 204 Average Temperature 110 | . 64 220 86 29 . 83 141 14 . . . 137 93 Received Heat Transfer 1445 | . 207 20 186 . . 90 360 18 . . . 495 69 Effects 14 | . . 2 3 . . . 7 . . . . 2 . Shutdowns 5 | . . 1 1 . . . 3 . . . . . . Energy Bleed 4 | . . 1 2 . . . . . . . . 1 . Matter Decay 2 | . . . . . . . 1 . . . . 1 . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . 8 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . . . 2 . . 2 6 . . . . . . Heat Transferred 5397 | . 675 296 1244 111 . 925 1591 . . . . 333 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 12 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 633 | . 106 103 633 281 . 60 224 103 . . . . . Average Influence 128 | . 25 73 337 265 . 23 120 36 . . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 . . . . . . Low Security (%) 77 | . 100 100 30 . . 100 86 100 . . . . . Level 1 12 | . . . 30 100 . . 13 . . . . . . Level 2 9 | . . . 38 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 2 . . . 2 2 . . . . . Investigation 1 | . . . . . . . 1 . . . . . . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 5 | . 1 . 2 . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 3 | . . . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 146 | . 12 22 34 2 . 3 26 5 . 1 . 20 21 Peak Tracking Total 20 | . 2 20 7 1 . 2 10 3 . 1 . 6 7 Tactical Retreats 9 | . . 2 1 . . . 2 . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 1 | . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 9 | . . . 5 . . . 1 . . . . 3 . Max in Single Turn 2 | . . . 2 . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 20 | . 5 . 5 . 3 . 3 3 1 . . . . Terminals 13 | . 5 . 4 . . . 2 1 1 . . . . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 61 | . 11 . 18 . 10 . 10 9 3 . . . . Successful 40 | . 6 . 12 . 10 . 6 3 3 . . . . Failed 21 | . 5 . 6 . . . 4 6 . . . . . Catastrophic 2 | . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 33 | . 7 . 11 . 2 . 10 2 1 . . . . Terminals 39 | . 11 . 13 . . . 9 3 3 . . . . Fabricators 6 | . . . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Terminal Hacks 24 | . 4 . 3 . 10 . 3 1 3 . . . . Record 11 | . . . . . 9 . . . 2 . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 31 | . 5 . 14 . . . 10 2 . . . . . Terminals 8 | . 2 . 4 . . . 2 . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 5 | . 2 . 1 . . . 2 . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . 1 . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 14 | . 4 . 3 . . . 3 3 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . Matter 146 | . . . . . . . . 146 . . . . . Time 36 | . . . . . . . . 36 . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 10 | . . . . . . . . . . . 5 5 . Largest Group 5 | . . . . . . . . . . . 5 5 1 Highest-Rated Group 191 | . . . . . . . . . . . 151 191 64 Highest-Rated Ally 70 | . . . . . . . . . . . 31 70 64 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 99 | . . . . . . . . . . . . 98 1 Total Damage 1393 | . . . . . . . . . . . . 1366 27 Kills 15 | . . . . . . . . . . . . 15 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . 5 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . . 2 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 5365 | . 595 178 721 99 466 635 435 261 90 113 641 954 177 Spaces Moved 6016 | 1 432 126 471 92 465 389 227 429 299 411 1228 1151 295 Core . | . . . . . . . . . . . . . . Treads 4 | . 4 . . . . . . . . . . . . Legs 685 | 1 66 . . . . 257 195 . . . . 166 . Wheels 1648 | . 362 126 471 92 465 132 . . . . . . . Hover 1046 | . . . . . . . . . . . . 751 295 Flight 2633 | . . . . . . . 32 429 299 411 1228 234 . Fastest Speed 26 | 120 90 90 93 100 100 100 26 26 26 26 26 27 48 Average Speed 64 | 120 106 104 98 100 100 136 136 27 26 26 26 57 51 Slowest Speed 360 | 120 180 110 120 100 100 210 360 29 26 26 27 245 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . 5 1 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 56 38 41 25 77 74 22 12 56 57 85 83 56 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 4 | . . . . . 1 . . . 1 . 2 . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched 11 | . . . . . . 1 . . . 4 5 . 1 Spaces Dug 4 | . . . . . . . . . . . 4 . . Terrain Destroyed 36 | . . . 25 . . . . . . . 4 4 3 Melee 4 | . . . . . . . . . . . 4 . . Projectile 7 | . . . . . . . . . . . . 4 3 AOE 25 | . . . 25 . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 7089 | . 517 144 612 95 467 454 282 561 310 417 1522 1399 309 Wait 619 | . 13 3 32 . . 45 4 102 10 . 267 141 2 Move 5989 | . 431 125 470 91 464 388 216 426 296 410 1227 1150 295 Hop 7 | . . . . . . . 5 1 1 . . . . Pick Up 45 | . 12 . 12 1 1 . 2 5 . 2 1 9 . Fast Attach 69 | . 8 1 10 . . 2 4 10 1 1 3 29 . Attach 37 | . 3 1 10 . . . 10 2 . . 2 7 2 Detach 10 | . 1 . 3 . . . . 1 1 . . 4 . Swap 16 | . 5 . 2 . 1 . 1 . . . . 7 . Drop 69 | . 15 . 7 1 1 . 5 7 1 4 6 22 . Fire 203 | . 29 14 66 2 . 19 35 7 . . . 23 8 Melee 25 | . . . . . . . . . . . 16 7 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 412 | -10/Materials | Lost 3 parts (1p2w) 470 | -10/Materials | Identified exit to Mines 596 | -10/Materials | Entered Mines 598 | -10/Mines | Met a Derelict bent on vengeance 621 | -10/Mines | Core integrity fell below 50% 682 | -10/Mines | Assembled infested the area 687 | -10/Mines | Assisted by a Guerilla fighting off Assembled 716 | -10/Mines | Core integrity fell below 20% 717 | -10/Mines | Learned Materials terminal intel 746 | -10/Mines | Lost 4 parts (1p1n2w) 748 | -10/Mines | Learned Materials terminal intel 767 | -10/Mines | Discovered new exit (range 3) 774 | -10/Mines | Entered Materials 774 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 775 | -9/Materials | Loaded intel: 12 terminal locations 943 | -9/Materials | Identified exit to Mines 1160 | -9/Materials | Destroyed 7 combat bots 1297 | -9/Materials | Lost 3 parts (1n1u1w) 1495 | -9/Materials | Entered Mines 1535 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1589 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1590 | -9/Mines | Discovered new exit (range 5) 1594 | -9/Mines | Entered Exiles 1609 | -9/Exiles | Discovered new exit (range 15) 1619 | -9/Exiles | Met 8R-AWN 1634 | -9/Exiles | Met EX-HEX 1663 | -9/Exiles | Met EX-BIN 1679 | -9/Exiles | Build established: Scavenger-Mutant 1754 | -9/Exiles | Met EX-DEC 1792 | -9/Exiles | Visited The Gauntlet 1847 | -9/Exiles | Learned location of Zion (-7) 1887 | -9/Exiles | Aligned with FarCom system 1888 | -9/Exiles | Given EX-Vault access code 1912 | -9/Exiles | Opened EX-Vault 1921 | -9/Exiles | Found Field Lobotomy Kit 1943 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2051 | -9/Exiles | Discovered new exit (range 10) 2060 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2060 | -9/Exiles | Entered Mines 2308 | -8/Mines | Discovered new exit (range 4) 2695 | -8/Mines | Entered Materials 2695 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2696 | -8/Materials | Loaded intel: 12 terminal locations 3021 | -8/Materials | Identified exit to Factory 3130 | -8/Materials | Entered Factory 3130 | -7/Factory | Evolved 2 slots: Utility x2 3145 | -7/Factory | Lost 9 parts (4n1u4w) 3184 | -7/Factory | Fabricated Hacking Suite (x1) 3207 | -7/Factory | Identified exit to Storage 3207 | -7/Factory | Identified exit to Lower Caves 3391 | -7/Factory | Entered Lower Caves 3436 | -7/Lower Caves | Learned location of 1 exit from Factory 3480 | -7/Lower Caves | Discovered new exit (range 6) 3481 | -7/Lower Caves | Entered another Lower Caves area 3578 | -7/Lower Caves | Discovered new exit (range 15) 3589 | -7/Lower Caves | Learned Factory non-interactive machine intel 3594 | -7/Lower Caves | Entered Zion 3602 | -7/Zion | Build established: Hacker-Sprinter 3604 | -7/Zion | Discovered new exit (range 13) 3608 | -7/Zion | Gained Derelict followers 3639 | -7/Zion | Received a visual enhancement algorithm 3650 | -7/Zion | System corruption cleaned by Quarantine Array 3684 | -7/Zion | Found Prototype Device 3684 | -7/Zion | Identified Bomb Factory No. 2 3696 | -7/Zion | Learned location of Armory (-3) 3761 | -7/Zion | Learned location of Data Miner (-6) 3764 | -7/Zion | Learned Factory machine intel 3920 | -7/Zion | Rebuked by Imprinter 4015 | -7/Zion | Discovered new exit (range 3) 4235 | -7/Zion | Entered Deep Caves 4235 | -7/Deep Caves | Accompanied by 5 allies 4288 | -7/Deep Caves | Found Surveybot 24 Scanner 4289 | -7/Deep Caves | Found Surveybot 24 Chip 4334 | -7/Deep Caves | Attacked by Z-Imprinter 4345 | -7/Deep Caves | Assimilated 6R-MAG(z) with FLK Orb 4354 | -7/Deep Caves | Core integrity fell below 50% 4356 | -7/Deep Caves | Destroyed Z-Imprinter 4378 | -7/Deep Caves | Lost 3 parts (1p2n) 4407 | -7/Deep Caves | Found Prototype Protection 4407 | -7/Deep Caves | Identified Zio. Weapon Casing 4410 | -7/Deep Caves | Found Zio. Weapon Casing 4508 | -7/Deep Caves | Z-Facility disabled 4616 | -7/Deep Caves | Assimilated 7M-OY0(z) with FLK Orb 4619 | -7/Deep Caves | Assimilated 7V-JZB(z) with FLK Orb 4644 | -7/Deep Caves | Lost 8 parts (1p3n2u2w) 4715 | -7/Deep Caves | Found Zio. Weapon Casing 4869 | -7/Deep Caves | Assimilated O3-DY8(z) with FLK Orb 4872 | -7/Deep Caves | Assimilated 09-JW8(z) with FLK Orb 4874 | -7/Deep Caves | Core integrity fell below 20% 4898 | -7/Deep Caves | Lost 4 parts (1u3w) 5034 | -7/Deep Caves | Discovered new exit (range 7) 5159 | -7/Deep Caves | Build established: Scavenger-Mutant 5189 | -7/Deep Caves | Entered Proximity Caves 5189 | -6/Proximity Caves | Accompanied by 1 ally 5206 | -6/Proximity Caves | Learned Factory garrison access intel 5217 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5253 | -6/Proximity Caves | Spotted B-75 Beast 5355 | -6/Proximity Caves | Lost 3 parts (2n1w) 5360 | -6/Proximity Caves | Discovered new exit (range 10) 5366 | -6/Proximity Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05215_ Zio. Laser-S destroyed. 05217_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 05221_ G-50 Soldier destroyed. 05224_ Zio. Glidesys I destroyed. 05313_ C-30 ARC bursts open, deploying its payload. 05313_ S-27 Virus unfolds itself. 05316_ Zio. Glidesys I destroyed. 05319_ S-27 Virus destroyed. 05323_ Destroyed VTOL Module. 05324_ VTOL Module fries itself beyond repair. 05324_ Zio. Laser-S destroyed. 05326_ Acquired 10 matter. 05326_ S-27 Virus destroyed. 05333_ VTOL Module fries itself beyond repair. 05360_ EXIT=FOUND 05362_ Slug penetrates Wall. 05364_ Penetrated by Slug. 05364_ Zio. Glidesys I destroyed. 05366_ Penetrated by Slug. 05366_ Imp. Maneuvering Thrusters destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????? ??? ?????????????????????????????????? | | ??????????# ??" ?????????????????????????????????? | | ??????????# ??" #????????###?????????????????????? | | ??????????# ??" ???????# ##????????????????????? | | ??????????# ? ??????? #????????????????????? | | ??????????# ? #####?? #????????????????????? | | ??????????? ?# ## ??? ?????????????????????? | | ??????????? ?# ## #???# #?????????????????????? | | ??" ?????# ?# ## #??## #?????????????????????? | | """ ### ?# ## #??# ##????????????????????? | | ## ## ## #?## #????????????????????? | | #?????# ss ### h #????????????????????? | | ##???## ss h < #????????????????????? | | ###?# ###### @ ##????????????????????? | | #?## ##????## ###?????????????????????? | | # ##?## #??????# #???????????????????????? | | # #??## #??????# ??????????????????????? | | #???# #??????# ?????????????????????? | | ?##### #??????### ###????????????????????? | | #?## ## #????????? #??????????????????????? | | "### ## #????????? #??????????????????????? | | "%" #????????? #??????????????????????? | | " ## #????????? #??????????????????????? | | ### ### #????????? ??????????????????????? | | ## ## #?# #?????????##??????????????????????? | | ?# ## ## #?????????????????????????????????? | | ?## #### ### #?????????????????????????????????? | | ??## #??## #?# #?????????????????????????????????? | | ???#%#???###?# #?????????????????????????????????? | | ???#%#???????? ??????????????????????????????????? | | ####%###%###??%??????????????????????????????????? | | % %% #?????????????????????????????????? | | ##??????????????????????????????????? | | ######## ##???????????????????????????????????? | | ????????? %#????????????????????????????????????? | | ?????????? %%???????????????????????????????????? | | ??????????? % ?????????????????????????????????? | | ???????????? % #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 400 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 1 Offensive Hacking 32 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Imp. Heat Sink | -7/Lower Caves | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombCombatGreatsword Manual? 0 Play Time 00:56:30 Cumulative 285.4 hours Start 2020.02.06 @ 22:40:48 End 2020.02.08 @ 01:58:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 313 Rogue 313 Adventurer 0 Explorer 0 Win Type - Total 26 Types 16/3/1/1/2/0/3 Lore% 91 Gallery% 86 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4179b682-cf7d-4244-b69e-92bdbf581739