Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 14:57:39 Player: Cogmind Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (340) 340 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1370 Bonus ------- None Cogmind --------- Core Integrity 352/400 Matter 108/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Location -9/Materials Parts ------- Power (2) Propulsion (3) Aluminum Leg Aluminum Leg Utility (2) Large Storage Unit Signal Interpreter Weapon (2) Light Cannon Rocket Launcher Inventory (10) Aluminum Leg Wheel Wheel Heat Sink Medium Storage Unit Large Storage Unit High-capacity Matter Pod (0) Structural Scanner Visual Processing Unit Heavy EM Pulse Gun Peak State ------------ Power Ion Engine Light Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Large Storage Unit Signal Interpreter Weapon Assault Rifle Rocket Launcher Inventory Wheel Wheel Heat Sink Medium Storage Unit Large Storage Unit High-capacity Matter Pod Structural Scanner Visual Processing Unit Heavy EM Pulse Gun Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 19 | 6 10 3 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon 1 | . . 1 Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 94 | . 97 84 Engine 15 | . 14 18 Treads 3 | . 4 . Leg 23 | . 23 22 Device 2 | . 3 . Storage 13 | . 13 11 Processor 9 | . 9 11 Energy Gun 1 | . 1 . Ballistic Gun 22 | . 25 14 Naked Turns . | . . . Heaviest Build 31 | 11 23 31 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 10 | 6 10 10 Average Capacity 8 | 5 8 10 Most Carried 10 | 6 9 10 Average Carried 6 | 2 6 9 Final Capacity 10 | 6 10 10 Final Carried 10 | 6 7 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 435 | 234 83 118 Remotely . | . . . Salvage Created 302 | . 119 183 Parts 20 | . 3 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 7 | . 2 5 Guns 2 | . 2 . Cannons 1 | . . 1 AOE 4 | . . 4 Classes Destroyed 5 | . 2 3 Builder 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . 1 . Grunt 5 | . 2 3 Sentry 2 | . . 2 Best Kill Streak 6 | . 2 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 717 | . 351 366 Core 163 | . 115 48 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 38 | . 21 17 Largest 2 | . 2 2 Hottest 68 | . 60 68 Shots Fired 74 | . 40 34 Gun 47 | . 35 12 Cannon 11 | . . 11 Launcher 11 | . . 11 Special 5 | . 5 . Kinetic 45 | . 22 23 Thermal 18 | . 18 . Explosive 11 | . . 11 Electromagnetic . | . . . Robot Hit Streak 12 | . 12 3 Robot Miss Streak 6 | . 6 6 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 39 | . 24 15 Core Hits 21 | . 7 14 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 772 | . 227 545 Guns 284 | . 217 67 Cannons 87 | . . 87 Explosions 391 | . . 391 Melee . | . . . Ramming 2 | . 2 . Kinetic 249 | . 95 154 Thermal 130 | . 130 . Explosive 391 | . . 391 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 13 | . . 13 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 150 | . 97 150 Average Temperature 54 | . 44 66 Received Heat Transfer 327 | . 198 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 350 | . 350 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 202 | . 72 202 Average Influence 38 | . 35 66 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | . . . Level 1 2 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 6 8 Peak Tracking Total 4 | . 3 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 3 | . 3 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 7 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 26 4 Successful 21 | . 19 2 Failed 9 | . 7 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . . 3 Terminals 25 | . 21 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 16 1 Record 7 | . 6 1 Prototype ID Bank 2 | . 2 . Emergency Access Points 2 | . 2 . Alert Level 3 | . 3 . Locate Traps 1 | . 1 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Recycle Component 2 | . 2 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . . 4 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 2 | . 2 . Recycled Matter 138 | . 138 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1083 | 119 742 222 Spaces Moved 632 | 68 457 107 Core 6 | 6 . . Treads 107 | 62 45 . Legs 519 | . 412 107 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 143 | 150 141 150 Slowest Speed 160 | 160 160 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 69 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 72 | . . 72 Melee . | . . . Projectile . | . . . AOE 72 | . . 72 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 734 | 85 514 135 Wait 1 | . 1 . Move 630 | 67 456 107 Hop . | . . . Pick Up 34 | 12 16 6 Fast Attach . | . . . Attach 12 | 6 4 2 Detach . | . . . Swap 7 | . 6 1 Drop 11 | . 9 2 Fire 38 | . 21 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 12) 589 | -10/Materials | Discovered new exit (range 15) 739 | -10/Materials | Identified exit to Materials 818 | -10/Materials | Discovered exit to Materials (range 16) 839 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Entered another Materials area 862 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1084 | -9/Materials | Self-destructed Last Messages --------------- 01056_ R-06 Scavenger collects Imp. Ion Engine. 01056_ Acquired 26 matter. 01057_ The unstable cave ceiling collapses. 01058_ U-05 Engineer lays Concrete. 01060_ R-06 Scavenger collects Lgt. Armor Plating. 01061_ U-05 Engineer lays Concrete. 01063_ U-05 Engineer builds a Wall. 01064_ R-06 Scavenger collects Heat Sink. 01067_ Acquired Aluminum Leg. 01067_ R-06 Scavenger collects Heat Sink. 01067_ U-05 Engineer lays Concrete. 01069_ U-05 Engineer builds a Wall. 01069_ O-16 Technician destroyed. 01073_ U-05 Engineer lays Concrete. 01075_ Lgt. Ion Engine destroyed. 01075_ U-05 Engineer lays Concrete. 01077_ U-05 Engineer builds a Wall. 01081_ The unstable cave ceiling collapses. 01082_ U-05 Engineer lays Concrete. 01084_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ??????? ????????????????????? | | ??????? ????????????????????? | | ?????# ???????????????????? | | ?????? ????????????????????? | | ?????? ????????????????????? | | ??????? ????????????????????? | | ??????? ????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ??????## ! ###??????????????????? | | ####### *= # ########???????????? | | # ! #??????????? | | # " # """ #??????????? | | # "" """ #??????????? | | # "" [ # " " #??????????? | | # """ #??????????? | | # "" #??????????? | | # """ = # ! #??????????? | | # " # = #??????????? | | # " ] ! u# #####??????????? | | #[ ## ##??????????????? | | # [ [ ######???????????????? | | # # ##???????????????????? | | # @ #????????????????????? | | ### #???????????????????? | | ??#### #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# g ############????????? | | ?????# # ???????? | | ?????## ???????? | | ??????? ???????? | | ??????? ##########?????????? | | ??????# #??????????? | | ??????# T #??????????? | | ??????# ! ! #??????????? | | ??????# !!! #??????????? | | ??????# # !! #??????????? | | ??????# # #??????????? | | ######## ## #??????????? | | # # ## #??????????? | | # """ # ## #??????????? | | # """ + ###########??????????? | | # """ # #????????????????????? | | # # #????????????????????? | | # """ # #????????????????????? | | # """ #####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed InsulationMappingImmobilizer Manual? 0 Play Time 00:24:21 Cumulative 3.6 hours Start 2019.11.04 @ 10:18:59 End 2019.11.06 @ 14:57:39 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e72197e4-0549-41d6-9a5f-73c1188d912f