Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.19 @ 11:32:02 Player: morimori Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (135) 675 Value Destroyed (3653) 3653 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1391) 1391 TOTAL SCORE: 13499 Bonus ------- High Alert Combat Kills 416 Entered DSFs 1000 Friendly Fire -25 Cogmind --------- Core Integrity 0/1600 Matter 264/300 Energy 84/100 System Corruption 18% Temperature Cool (0) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- Biometal Heavy Treads > --- UTILITY (11) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Quantum Reactor Quantum Reactor Small Storage Unit Faulty Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Small Storage Unit Improved Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Authchip [Device] > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Light Quantum Reactor Q-thruster Q-thruster Q-thruster [Rating: 143] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Wheel Treads Biometal Heavy Treads Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 . 2 2 2 . 2 2 Power 2 | . . . . . . . . 1 . . . . . 1 . Propulsion 7 | . . . . . 2 . . 1 . . 1 1 . . 2 Utility 9 | . . . 2 2 . . . . . 2 1 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 170 | 10 19 9 40 30 10 1 2 2 . 2 4 7 2 8 24 Power 29 | 2 3 1 5 5 . 1 2 1 . . . 1 . 2 6 Engine 17 | 2 3 1 5 5 . . . . . . . 1 . . . Core 4 | . . . . . . 1 2 1 . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 2 6 Propulsion 48 | 4 4 3 8 6 5 . . 1 . . 2 2 2 2 9 Treads 1 | . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel 25 | 4 4 3 7 6 1 . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 2 Flight 20 | . . . 1 . 4 . . 1 . . 2 2 2 2 6 Utility 51 | 2 6 . 10 10 5 . . . . 2 2 2 . 4 8 Device 20 | 1 2 . 3 2 3 . . . . 1 1 . . 2 5 Storage 7 | 1 2 . . 1 1 . . . . . . 1 . 1 . Processor 8 | . 1 . 2 3 1 . . . . . . . . . 1 Hackware 8 | . . . . 2 . . . . . 1 1 1 . 1 2 Protection 8 | . 1 . 5 2 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 42 | 2 6 5 17 9 . . . . . . . 2 . . 1 Energy Gun 20 | 1 5 4 7 3 . . . . . . . . . . . Energy Cannon 3 | . 1 . 1 . . . . . . . . 1 . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . 1 3 . . . . . . . . . . . Launcher 10 | . . 1 4 3 . . . . . . . 1 . . 1 Special Weapon 3 | . . . 3 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . . . . . . . 1 1 Corrupted Parts 3 | 2 . . . . . . 1 . . . . . . . . System Corruption 9 | 2 . . . . . . 7 . . . . . . . . Parts Lost 63 | . 1 7 8 9 2 . . . . . 5 . 6 . 25 Power 7 | . . 1 . 2 . . . . . . 2 . . . 2 Propulsion 30 | . 1 3 3 3 1 . . . . . 3 . 3 . 13 Utility 18 | . . . 2 2 1 . . . . . . . 3 . 10 Weapon 8 | . . 3 3 2 . . . . . . . . . . . Highest Loss Streak 11 | . 1 3 2 2 2 . . . . . 4 . 6 . 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 96 98 98 84 84 84 . 86 86 86 82 61 59 64 Engine 8 | . 13 14 10 8 7 1 . . . . . 4 2 . . Core 1 | . . . . . . 5 7 . 13 11 9 . . . . Wheel 16 | . 27 27 21 18 3 . . . . . . . . . . Flight 7 | . . . . . 24 30 30 . 33 29 29 27 23 20 19 Device 9 | . 7 . 11 13 1 7 7 . 6 11 12 9 3 7 9 Storage 9 | . 14 14 11 9 7 7 7 . 6 5 5 4 4 4 2 Processor 13 | . 2 14 10 25 21 15 15 . 13 11 10 9 5 4 4 Hackware 4 | . . . . . 15 15 15 . 13 15 17 22 20 20 18 Protection 4 | . 3 . 10 3 . . . . . . . . . . . Energy Gun 11 | . 24 22 12 12 3 . . . . . . . . . . Energy Cannon 1 | . . . 4 . . . . . . . . 2 . . . Ballistic Cannon 1 | . . . . 4 . . . . . . . . . . . Launcher 1 | . . 2 2 1 . . . . . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 102 | 14 56 54 63 102 99 16 11 16 16 19 20 32 29 44 65 Greatest Support 75 | 26 32 26 24 24 30 20 20 26 26 26 31 43 45 56 75 Greatest Overweight (x) 5 | 4 2 2 4 5 4 . . . . . . . . . . Average Overweight (x) . | . 1 1 2 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 8 8 8 8 8 8 15 15 15 8 Average Capacity 16 | 7 18 20 20 20 11 8 8 8 8 8 8 11 15 14 7 Most Carried 21 | 8 20 20 20 21 20 8 8 7 7 8 8 8 12 11 8 Average Carried 15 | 4 17 18 19 19 9 8 7 6 6 7 7 6 9 9 5 Final Capacity 25 | 8 20 20 20 25 8 8 8 8 8 8 8 15 15 8 5 Final Carried 20 | 8 20 20 20 20 8 8 8 6 7 8 6 8 8 8 5 Class Distribution -------------------- 61% | Mutant 13% | Scavenger-Mutant 12% | Hacker-Scout 7% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Scout | -6/Factory Scavenger-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Mutant | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Matter Collected 2508 | 316 222 180 449 902 82 34 10 . . 50 22 . 68 55 118 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4237 | 267 342 159 1693 1690 86 . . . . . . . . . . Parts 283 | 20 27 16 112 105 3 . . . . . . . . . . Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . Recyclers Shooed 5 | . 1 1 2 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 87 | . 11 9 33 31 3 . . . . . . . . . . Guns 51 | . 9 6 18 15 3 . . . . . . . . . . Cannons 18 | . . . 9 9 . . . . . . . . . . . AOE 16 | . 1 3 6 6 . . . . . . . . . . . Classes Destroyed 14 | 3 4 1 5 1 . . . . . . . . . . . Worker 7 | 2 . . 2 3 . . . . . . . . . . . Builder 12 | . . . 2 10 . . . . . . . . . . . Tunneler 8 | 5 . 1 2 . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . Recycler 4 | 1 . . 2 1 . . . . . . . . . . . Operator 5 | . 1 . 2 2 . . . . . . . . . . . Watcher 10 | . 2 . 4 4 . . . . . . . . . . . Swarmer 18 | . 6 6 3 . 3 . . . . . . . . . . Grunt 43 | . 5 2 17 19 . . . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . Duelist 3 | . . . 1 2 . . . . . . . . . . . Protector 2 | . . . 1 1 . . . . . . . . . . . Sentry 16 | . . 1 9 6 . . . . . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . . . . Best Kill Streak 7 | 4 3 3 7 6 3 . . . . . . . . . . Combat Bots Only 5 | . 3 3 5 5 3 . . . . . . . . . . Max Kills in Single Turn 4 | 1 1 2 2 4 1 . . . . . . . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . 1 1 2 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Damage Taken 8993 | . 409 592 1525 1775 142 29 16 . 46 . 526 . 367 42 3524 Core 2827 | . 102 87 258 463 12 . 16 . 46 . 129 . 82 19 1613 Absorbed by Shields 45 | . . . . . . . . . . . . . 45 . . Redirected to Shielding 8 | . . . 8 . . . . . . . . . . . . Regen/Repaired (Parts) 306 | . 101 . 38 116 51 . . . . . . . . . . Core Remaining (%) 74 | 100 . 24 35 15 . . 96 . 94 100 88 . 93 98 . Volleys Fired 318 | 16 42 22 123 111 4 . . . . . . . . . . Largest 2 | 2 2 2 2 2 2 . . . . . . . . . . Hottest 140 | 60 130 140 133 78 40 . . . . . . . . . . Shots Fired 635 | 32 84 42 247 222 8 . . . . . . . . . . Gun 428 | 32 84 36 161 107 8 . . . . . . . . . . Cannon 166 | . . . 66 100 . . . . . . . . . . . Launcher 30 | . . 6 9 15 . . . . . . . . . . . Special 11 | . . . 11 . . . . . . . . . . . . Kinetic 145 | 16 12 . 17 100 . . . . . . . . . . . Thermal 434 | . 62 36 221 107 8 . . . . . . . . . . Explosive 27 | . . 6 9 12 . . . . . . . . . . . Electromagnetic 29 | 16 10 . . 3 . . . . . . . . . . . Robot Hit Streak 18 | 4 9 11 18 17 3 . . . . . . . . . . Robot Miss Streak 6 | 2 3 6 5 3 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 1 1 1 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . . Shots Hit Robots 416 | 16 52 26 156 161 5 . . . . . . . . . . Core Hits 211 | 10 20 14 76 88 3 . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 20 | . 3 1 8 8 . . . . . . . . . . . Burn 15 | . 2 1 6 6 . . . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Sever 2 | . . . 2 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8955 | 212 785 834 3132 3881 96 . . . . . . . . . 15 Guns 4640 | 212 695 391 1600 1646 96 . . . . . . . . . . Cannons 2004 | . . . 791 1213 . . . . . . . . . . . Explosions 2219 | . 90 443 664 1022 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . . . 15 Kinetic 1426 | 48 72 . 93 1213 . . . . . . . . . . . Thermal 5219 | . 628 474 2375 1646 96 . . . . . . . . . . Explosive 1781 | . . 360 664 757 . . . . . . . . . . . Electromagnetic 514 | 164 85 . . 265 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 18 | 2 2 2 3 . . . 7 . . . 1 . 1 1 18 Average Corruption 2 | 1 2 2 2 . . . 7 . . . 1 . 1 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 70 | . 15 9 33 . . . . . . . 1 . . 2 10 Message Errors 18 | . 5 1 8 . . . . . . . . . . 1 3 Matter Fused 22 | . 3 6 8 . . . . . . . 1 . . 1 3 Heat Flow Errors 10 | . 3 1 5 . . . . . . . . . . . 1 Energy Discharges 7 | . 2 . 5 . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 5 | . 1 1 1 . . . . . . . . . . . 2 Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . Misfires 3 | . . . 3 . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 85 | . . 41 16 28 . . . . . . . . . . . Projectiles 28 | . . . 16 12 . . . . . . . . . . . Explosions 57 | . . 41 . 16 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 24 | . . . . 24 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 22 | . . . . 22 . . . . . . . . . . . Secondary 2 | . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 141 | . 39 54 39 2 . . . . . . . . . . 7 Shots 5 | . 1 2 1 1 . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 384 | 40 384 360 273 11 . 3 . . . 8 124 . . 88 337 Average Temperature 89 | 22 125 144 66 4 . 3 . . . 2 56 . . 32 129 Received Heat Transfer 1668 | . 96 168 435 927 . 9 . . . . 24 . . 9 . Effects 8 | . 7 1 . . . . . . . . . . . . . Energy Bleed 4 | . 3 1 . . . . . . . . . . . . . Interference 4 | . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . 1 . . . . . . . . . . . Combat Hostiles 2 | . 1 . . 1 . . . . . . . . . . . Parts Melted 22 | . 4 . 8 10 . . . . . . . . . . . Heat Transferred 12198 | . 1518 1062 5846 3587 185 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Peak Influence 710 | 40 243 284 710 674 311 . . . . 101 229 42 31 84 130 Initial 271 | . 26 17 34 271 242 . . . . . 49 27 31 2 50 Average 289 | 20 84 170 368 537 270 . . . . 48 122 27 8 22 78 Maximum Alert Level 3 | . 1 1 3 2 1 . . . . . 1 . . . . Low Security (%) 43 | 100 82 71 22 3 11 . . 100 100 100 77 100 100 100 100 Level 1 22 | . 17 28 37 5 88 . . . . . 22 . . . . Level 2 33 | . . . 40 91 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 4 8 1 . . . 1 1 3 2 1 3 . Investigation 8 | . . . . 2 1 . . . . . 3 1 . 1 . Extermination 1 | . . . . . . . . . . . . . . 1 . Reinforcement 13 | . 1 . 3 4 . . . . 1 1 . 1 1 1 . Assault 3 | . . . 1 2 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Distress Signals 13 | . 2 . 3 4 . . . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 228 | . 21 10 52 46 3 5 3 . 1 7 30 1 5 4 40 Peak Tracking Total 11 | . 4 3 5 5 3 3 3 . 1 3 11 2 5 3 11 Tactical Retreats 25 | . 2 1 3 2 . 1 . . . 1 5 . 1 1 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Traps Triggered 12 | . 1 . 2 4 1 . . . 1 . . . 3 . . Indirectly 2 | . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . 1 . 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Machines Disabled 8 | . . 1 1 6 . . . . . . . . . . . Max in Single Turn 2 | . . 1 1 2 . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Machines Accessed 64 | . 7 . 13 9 7 1 . 1 . 6 7 3 . 5 5 Terminals 41 | . 5 . 8 5 2 . . 1 . 4 6 1 . 5 4 Fabricators 3 | . . . . . 1 . . . . . 1 1 . . . Repair Stations 6 | . 1 . 2 1 2 . . . . . . . . . . Recycling Units 4 | . 1 . 1 1 . . . . . . . . . . 1 Scanalyzers 7 | . . . 2 1 2 . . . . 1 . 1 . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . Total Hacks 164 | . 32 . 34 20 17 1 . 1 . 12 19 5 . 16 7 Successful 90 | . 17 . 16 9 12 1 . 1 . 9 12 5 . 7 1 Failed 74 | . 15 . 18 11 5 . . . . 3 7 . . 9 6 Catastrophic 19 | . 3 . 4 3 1 . . . . 1 1 . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 55 | . 8 . 10 8 3 . . . . 6 9 . . 9 2 Terminals 104 | . 21 . 19 13 4 . . 1 . 7 16 1 . 16 6 Fabricators 7 | . . . . . 2 . . . . . 3 2 . . . Repair Stations 27 | . 9 . 8 3 7 . . . . . . . . . . Recycling Units 5 | . 2 . 1 1 . . . . . . . . . . 1 Scanalyzers 18 | . . . 6 2 4 . . . . 4 . 2 . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . . . Terminal Hacks 45 | . 8 . 9 3 1 1 . 1 . 4 10 1 . 7 . Record 3 | . . . . . . . . . . . 3 . . . . Part Schematic 6 | . 2 . 3 . . . . . . . . . . 1 . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . Prototype ID Bank 6 | . 4 . 2 . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Open DSF 5 | . . . . . 1 . . 1 . 1 . 1 . 1 . Level Access Points 2 | . . . . . . . . . . 1 . . . 1 . Branch Access Points 2 | . . . . . . . . . . . 1 . . 1 . Terminal Index 3 | . . . . . . . . . . 1 1 . . 1 . Fabricator Index 2 | . . . . . . . . . . 1 1 . . . . Alert Level 3 | . . . 1 1 . . . . . . 1 . . . . Unreport Threat 5 | . 1 . . 2 . . . . . . 1 . . 1 . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . 2 . . 1 . Fabricator Hacks 6 | . . . . . 2 . . . . . 2 2 . . . Load Schematic 3 | . . . . . 1 . . . . . 1 1 . . . Build 3 | . . . . . 1 . . . . . 1 1 . . . Repair Station Hacks 20 | . 9 . 3 2 6 . . . . . . . . . . Scan Component 11 | . 5 . 2 1 3 . . . . . . . . . . Repair 9 | . 4 . 1 1 3 . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 1 . . . . . . . . . . 1 Retrieve Components 3 | . . . 1 1 . . . . . . . . . . 1 Scanalyzer 14 | . . . 3 2 3 . . . . 4 . 2 . . . Insert Component 7 | . . . 1 1 2 . . . . 2 . 1 . . . Analyze 7 | . . . 2 1 1 . . . . 2 . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 11 7 5 . . . . 4 7 1 . 4 5 Full Trace Events 9 | . 1 . 1 1 1 . . . . . 3 1 . 1 . Feedback Events 2 | . . . . . . . . . . . 1 . . 1 . Corruption 2 | . . . . . . . . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 2 . 4 1 1 . . . . 1 . 1 . 1 . Parts Built 2 | . . . . . 1 . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 167 | . . . . . 51 . . . . . 58 58 . . . Total Part Build Rating 4 | . . . . . 1 . . . . . . 3 . . . Parts Repaired 9 | . 4 . 1 1 3 . . . . . . . . . . Time 408 | . 116 . 32 70 190 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 4 9 . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 1 1 . . . . 2 . 1 . . . Part Schematics Acquired 5 | . . . 1 1 1 . . . . 1 . 1 . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Turns Passed 8648 | 153 1299 544 2431 1906 453 523 91 5 28 255 194 103 29 258 376 Spaces Moved 8695 | 74 818 361 1467 1083 425 976 268 5 77 898 676 201 57 391 918 Core 98 | 11 . . . . . . . . . . . . . . 87 Treads 3 | . . . . . . . . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . . . Wheels 3841 | 63 818 361 1467 1083 49 . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . 24 Flight 4729 | . . . . . 376 976 268 5 77 898 676 201 57 391 804 Fastest Speed 20 | 50 80 95 110 110 26 26 26 24 24 24 20 23 23 20 22 Average Speed 67 | 106 110 114 121 122 37 26 26 24 24 24 23 23 28 30 27 Slowest Speed 250 | 250 120 120 150 155 140 26 26 24 24 24 30 28 37 42 145 Overloaded Moves 29 | . . . . . . . . . . . . . . 29 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . . 2 . . 1 11 5 2 . 5 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 99 58 96 62 10 85 23 . 87 16 23 8 61 10 22 Regions Visited 15 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 198 | . 4 56 77 61 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile 8 | . . . . 8 . . . . . . . . . . . AOE 190 | . 4 56 77 53 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Low Low Fac DSF Fac Fac Res DSF Res Acc Total 10845 | 114 1130 448 1866 1449 715 1242 288 8 84 926 705 252 68 524 1026 Wait 1430 | 6 214 51 169 172 234 267 17 2 . 34 29 44 2 120 69 Move 8600 | 73 817 360 1466 1082 424 971 267 4 74 875 665 196 56 380 890 Hop 40 | . . . . . . 2 . . 1 11 5 2 . 5 14 Pick Up 128 | 8 21 6 33 28 7 . 1 . 1 3 1 1 2 7 9 Fast Attach 43 | 8 6 1 4 3 2 1 . . . . 2 4 . 4 8 Attach 68 | 1 1 6 12 14 6 . 1 2 . 2 2 2 2 3 14 Detach 24 | 1 3 . 1 4 4 . . . . . . 2 . . 9 Swap 59 | 1 12 2 24 13 2 . 1 . . . . 1 . 1 2 Drop 99 | . 14 . 34 22 14 1 1 . . 1 1 . . 4 7 Fire 318 | 16 42 22 123 111 4 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . 18 . . . 8 . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -3/Research -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 154 | -11/Junkyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 16) 246 | -10/Materials | Discovered new exit (range 8) 328 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Discovered new exit (range 15) 1217 | -10/Materials | Identified exit to Materials 1285 | -10/Materials | Repaired Imp. Ion Engine 1325 | -10/Materials | Repaired Heat Sink 1358 | -10/Materials | Repaired Particle Gun 1385 | -10/Materials | Repaired Com. Wheel 1452 | -10/Materials | Identified exit to Mines 1453 | -10/Materials | Entered Mines 1560 | -10/Mines | Core integrity fell below 50% 1617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1617 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Identified exit to Exiles 1729 | -10/Mines | Discovered exit to Materials (range 9) 1865 | -10/Mines | Lost 3 parts (1p1n1w) 1997 | -10/Mines | Entered Materials 1997 | -9/Materials | Evolved 2 slots: Utility x2 2094 | -9/Materials | Repaired Rocket Launcher 2133 | -9/Materials | Build established: Scavenger-Mutant 2562 | -9/Materials | Discovered new exit (range 13) 2778 | -9/Materials | Discovered new exit (range 15) 2803 | -9/Materials | Discovered new exit (range 11) 2835 | -9/Materials | Build established: Mutant 3597 | -9/Materials | First assault squad dispatched 3681 | -9/Materials | Core integrity fell below 50% 3711 | -9/Materials | Discovered new exit (range 15) 3746 | -9/Materials | Discovered new exit (range 15) 3755 | -9/Materials | Identified exit to Storage 4381 | -9/Materials | Discovered new exit (range 16) 4426 | -9/Materials | Identified exit to Materials 4428 | -9/Materials | Entered another Materials area 4428 | -8/Materials | Evolved 2 slots: Utility x2 4984 | -8/Materials | Discovered new exit (range 14) 5228 | -8/Materials | First assault squad dispatched 5271 | -8/Materials | Core integrity fell below 50% 6090 | -8/Materials | Core integrity fell below 20% 6094 | -8/Materials | Repaired Cld. Pulse Rifle? 6145 | -8/Materials | Discovered new exit (range 11) 6332 | -8/Materials | Identified exit to Factory 6334 | -8/Materials | Entered Factory 6334 | -7/Factory | Evolved 2 slots: Propulsion x2 6543 | -7/Factory | Repaired Broken Imp. VTOL Module 6582 | -7/Factory | Repaired Shock Bomb Launcher 6682 | -7/Factory | Repaired Broken Imp. VTOL Module 6689 | -7/Factory | Discovered new exit (range 12) 6717 | -7/Factory | Build established: Hacker-Sprinter 6717 | -7/Factory | Identified exit to Lower Caves 6778 | -7/Factory | Fabricated Sensor Array (x1) 6787 | -7/Factory | Entered Lower Caves 6846 | -7/Lower Caves | Spotted B-75 Beast 6952 | -7/Lower Caves | Encountered a Warlord checkpoint 7071 | -7/Lower Caves | Build established: Hacker-Scout 7306 | -7/Lower Caves | Discovered new exit (range 15) 7310 | -7/Lower Caves | Identified exit to Lower Caves 7310 | -7/Lower Caves | Entered another Lower Caves area 7332 | -7/Lower Caves | Encountered a Warlord checkpoint 7394 | -7/Lower Caves | Discovered new exit (range 16) 7398 | -7/Lower Caves | Identified exit to Factory 7401 | -7/Lower Caves | Entered Factory 7401 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7406 | -6/Factory | Identified exit to DSF 7406 | -6/Factory | Entered DSF 7421 | -6/DSF | Discovered new exit (range 19) 7423 | -6/DSF | Additional patrols routed to DSF 7434 | -6/DSF | Identified exit to Factory 7434 | -6/DSF | Entered Factory 7434 | -5/Factory | Evolved 2 slots: Utility x2 7483 | -5/Factory | Discovered new exit (range 19) 7487 | -5/Factory | Identified exit to Upper Caves 7588 | -5/Factory | Identified exit to Factory 7689 | -5/Factory | Entered another Factory area 7689 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7695 | -4/Factory | Identified exit to Upper Caves 7695 | -4/Factory | Identified exit to Armory 7713 | -4/Factory | Discovered new exit (range 11) 7715 | -4/Factory | Identified exit to Research 7876 | -4/Factory | Discovered exit to Research (range 18) 7877 | -4/Factory | Spotted B-86 Titan 7883 | -4/Factory | Entered Research 7883 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7912 | -3/Research | Lost 4 parts (2p2n) 7966 | -3/Research | Fabricated Imp. VTOL Module? 7972 | -3/Research | Identified exit to DSF 7986 | -3/Research | Entered DSF 8007 | -3/DSF | Additional patrols routed to DSF 8011 | -3/DSF | Discovered new exit (range 12) 8014 | -3/DSF | Identified exit to Research 8015 | -3/DSF | Entered Research 8015 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8043 | -2/Research | Lost 6 parts (3n3u) 8071 | -2/Research | Identified exit to Quarantine 8247 | -2/Research | Identified exit to Access 8273 | -2/Research | Entered Access 8273 | -1/Access | Evolved 2 slots: Propulsion x2 8484 | -1/Access | Spotted B-99 Colossus 8530 | -1/Access | Spotted B-99 Colossus 8566 | -1/Access | Lost 10 parts (1p8n1u) 8594 | -1/Access | System corruption reached 10% 8601 | -1/Access | Found Prototype Launcher 8601 | -1/Access | Identified Tactical Quantum Warhead 8607 | -1/Access | Core integrity fell below 50% 8623 | -1/Access | Core integrity fell below 20% 8648 | -1/Access | Lost 11 parts (1p2n8u) 8649 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08608_ Destabilizing: Short circuit. 08608_ Broken Imp. Signal Interpreter destroyed. 08610_ P-80 Master resets P-80 Master, system corruption cleaned. 08614_ Penetrated by Slug. 08614_ Slug penetrates Wall. 08615_ Penetrated by Slug. 08617_ Critical hit (Destroy). 08617_ Cmb. Linear Gravjet destroyed. 08619_ Acquired Cmb. Linear Gravjet. 08622_ Penetrated by Slug. 08623_ YSO1G 08625_ Penetrated by Slug. 08626_ P-80 Master resets H-88 Terminator, system corruption cleaned. 08638_ System corrupted: Component data lost. 08643_ Slug penetrates Wall. 08644_ Acquired Biometal Heavy Treads. 08646_ Slug penetrates Wall. 08648_ Cmb. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?##### | | ?#####???????????????????????# # # ""G"" | | ? #???????????????????????# # # " " | | ? #???????????????????? ?# + + " " | | ?" #???????????????????? ?# # # = | | "" #???????????????????? ?# #= # | | "" #???????????????????? ?# #? ## | | "" #???????????????????? ?########? ######### | | "" #????????????????####/### #?# #?????? | | "" #????????????????# #?# #????# | | #????????????????# #?# #?????? | | #????????????????# #?# #?????? # | | #????????????????# #?# #?????? # | | #????????????????# #?# #??#### # | | ######????????????????# #?# #??# # # | | ###############+##### #?# #### # # | | #?# # | | #?# # | | #?# # | | ##########+##### ###### ### " | | #?????# [ # #????# % *!! # | | #?????# / #????# = ! *!! | | #?????# ##p###### *! | | ####### # pp ## ##############+# | | + #pp ## #??????# | | ######## # # p@ ## #??????# % | | #??????# # # ## #??????# | | #######?# + # ## #??????# "" "" | | " #?# #### [ # ## #??????# ""R"" | | """ #?# #??########## ## #??????# """" | | """ #?# #???????????######### #??????# | | " #?# #???????????????????# #??????# | | #?# #???????????????????# #??????######### | | #?# #???????????????????# ???????????????? | | #?# #????????????????????? ????????????????? | | #?# #??????????????????????????????????????? | | #?# #??????????????????????????????????????? | | * #?# #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | / #??????????????????????????????????????? | | #########+#??????????????????????????????????????? | | ??????? #?????????????????????????????????????? | | ????? #?????????????????????????????????????? | | ????# [ #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????########?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 100 Energy Generation 65 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 300 Weapon Shielding 33 Evasion (%) 66 Targeting Accuracy 8 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Scanalyzed Transmission Jammer | -3/Research | Scanalyzed Lgt. Quantum Reactor | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Sensor Array | x1 | -7/Factory Imp. VTOL Module | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstTractorTerrabomb Manual? 0 Play Time 02:38:53 Cumulative 80.0 hours Start 2023.08.19 @ 08:50:12 End 2023.08.19 @ 11:32:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69a89fb7-1bbd-4812-b90e-b6c1a8aaf9d7