Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 21:34:37 Player: shapeshifter Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3445) 3445 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 9942 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 179 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Power Amplifier High-capacity Storage Unit Energy Well (350) Advanced Terrain Scanner Improved Targeting Computer Launcher Loader Advanced ECM Suite Splice Drone Bay Army-in-a-Box (30/30) Rocket Array Rocket Array Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Light Treads Light Treads Spiked Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Phase Shifter Heavy Insulated Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Power Amplifier High-capacity Storage Unit Energy Well Improved Targeting Computer Launcher Loader Advanced ECM Suite Splice Drone Bay Army-in-a-Box Gatling Laser Magnetic Acceleration Cannon Missile Launcher Heavy Rocket Launcher Rocket Array Rocket Array [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 78 | 7 8 1 2 1 9 24 2 2 . 3 19 Power 10 | 1 2 . . . 2 3 . . . . 2 Engine 5 | 1 2 . . . . 1 . . . . 1 Core 5 | . . . . . 2 2 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 2 . 1 . . 5 . . . 2 4 Treads 10 | 2 1 . . . . 1 . . . 2 4 Leg . | . . . . . . . . . . . . Wheel 6 | . 1 . 1 . . 4 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 2 1 . 1 . 6 9 2 2 . . 7 Device 14 | 1 . . . . 3 5 1 . . . 4 Storage 3 | 1 1 . 1 . . . . . . . . Processor 3 | . . . . . . 1 1 1 . . . Hackware 1 | . . . . . . . . . . . 1 Protection 9 | . . . . . 3 3 . 1 . . 2 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 3 1 . 1 1 7 . . . 1 6 Energy Gun 2 | 1 . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 12 | 1 3 1 . 1 1 4 . . . 1 . Ballistic Cannon 3 | . . . . . . . . . . . 3 Launcher 4 | . . . . . . 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 . . . . 1 Parts Lost 36 | . 2 1 . 2 1 6 . 2 . . 22 Power 6 | . 1 . . 1 . 1 . . . . 3 Propulsion 10 | . 1 . . . . 1 . 1 . . 7 Utility 10 | . . . . . 1 3 . 1 . . 5 Weapon 10 | . . 1 . 1 . 1 . . . . 7 Highest Loss Streak 11 | . 1 1 . 2 1 4 . 1 . . 11 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 12 | 5 8 8 10 11 14 14 10 12 15 15 13 Power . | . . . . . . 1 . . . . . Propulsion . | 2 2 1 . . . . . . . . . Utility 6 | . 1 4 6 9 8 7 5 6 8 8 8 Weapon 4 | 1 2 2 2 1 3 4 5 5 7 6 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 32 | . 8 . . . 6 4 . . . 1 13 Power . | . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . Utility 15 | . . . . . 3 2 . . . . 10 Weapon 14 | . 6 . . . 3 1 . . . 1 3 Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 89 | . 96 99 100 86 78 90 97 90 92 98 77 Engine 3 | . 13 14 14 1 . 2 . . . . 1 Core 3 | . . . . . 7 4 7 7 7 7 3 Treads 10 | . 25 14 5 . . . 7 7 7 16 21 Wheel 14 | . . 14 22 28 18 26 23 15 15 11 . Device 17 | . 14 14 14 14 17 17 23 23 23 23 17 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 3 | . . . . . . . 12 9 7 7 5 Protection 5 | . . . . . 9 13 . 3 7 7 4 Energy Cannon 2 | . . . . . . 1 7 7 7 7 3 Ballistic Gun 12 | . 22 27 28 28 18 9 7 2 . 7 3 Launcher 1 | . . . . . . 3 . 4 7 . . Peak Build Rating 62 | 7 10 10 16 16 29 43 38 41 41 45 62 Average Rating 30 | 4 8 9 11 15 24 36 35 37 41 42 49 On Entrance 23 | . 7 10 10 16 15 29 35 36 41 41 45 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 14 22 22 52 49 63 83 57 68 68 65 90 Greatest Support 102 | 40 40 16 26 26 26 64 48 32 32 76 102 Greatest Overweight (x) 13 | . 1 1 3 1 2 2 1 2 2 2 13 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 1 . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 9 10 16 20 20 20 20 20 20 20 20 Most Carried 20 | 8 10 9 17 18 20 20 17 20 20 20 20 Average Carried 16 | 5 8 8 11 16 19 19 15 17 20 19 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 9 9 17 18 19 17 15 20 20 20 17 Class Distribution -------------------- 85% | Mutant 8% | Derelict-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 2964 | 274 302 109 150 187 183 1066 127 100 . 95 371 Remotely . | . . . . . . . . . . . . Salvage Created 2938 | 113 573 90 . 93 13 1228 . 150 . 71 607 Parts 178 | 9 31 11 . 4 4 65 . 3 . 5 46 Haulers Intercepted 3 | . 2 . . . . 1 . . . . . Recyclers Shooed 8 | 1 1 . . . . 3 . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 7 3 . 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 74 | . 12 6 . 2 . 29 . 4 . 3 18 Guns 49 | . 12 6 . 2 . 17 . 1 . 3 8 Cannons 9 | . . . . . . 3 . . . . 6 AOE 16 | . . . . . . 9 . 3 . . 4 Classes Destroyed 14 | 2 5 . . . 1 5 . . . 1 . Worker 8 | . 1 . . . . 5 . . . . 2 Builder 12 | . . . . . 1 4 . . . . 7 Tunneler 3 | 2 . . . . . 1 . . . . . Hauler 3 | . 2 . . . . 1 . . . . . Recycler 5 | 1 . . . . . 4 . . . . . Operator 1 | . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 . Watcher 3 | . 2 . . . . 1 . . . . . Swarmer 15 | . 3 6 . . . 6 . . . . . Grunt 39 | . 9 . . 2 . 14 . 3 . . 11 Sentry 7 | . . . . . . 2 . 1 . 1 3 Specialist 2 | . . . . . . 2 . . . . . Hunter 5 | . . . . . . 2 . . . . 3 Programmer 4 | . . . . . . 3 . . . . 1 Best Kill Streak 12 | 3 5 3 . 2 1 8 . 3 . 1 12 Combat Bots Only 4 | . 3 3 . 2 . 4 . 3 . 1 3 Max Kills in Single Turn 7 | 1 2 2 . 1 1 7 . 2 . 1 4 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 3 | . . . . . . 3 . 2 . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 819 | . 77 31 . 15 4 249 . 25 . 39 379 Missed 273 | . 15 9 . 4 1 92 . 9 . 17 126 Hits 546 | . 62 22 . 11 3 157 . 16 . 22 253 Projectile 546 | . 62 22 . 11 3 157 . 16 . 22 253 Critical Strikes 14 | . . . . 1 1 3 . 1 . . 8 Damage Taken 7561 | . 691 174 . 133 76 2007 . 164 . 133 4183 Core 1289 | . 86 24 . 36 . 252 . 5 . 28 858 Absorbed by Shields 149 | . . . . . . 131 . . . . 18 Redirected to Shielding 101 | . . . . . . 101 . . . . . Core Remaining (%) 75 | 100 . . . 41 100 . . . . 59 . Volleys Fired 331 | 4 71 16 . 7 22 112 . 5 . 9 85 Largest 2 | 2 2 2 . 2 2 2 . 2 . 2 2 Hottest 96 | 70 70 46 . 46 48 73 . 96 . 96 96 Shots Fired 523 | 8 142 31 . 14 44 148 . 8 . 16 112 Gun 413 | 8 142 31 . 14 44 124 . 3 . 9 38 Cannon 98 | . . . . . . 18 . 3 . 7 70 Launcher 12 | . . . . . . 6 . 2 . . 4 Special . | . . . . . . . . . . . . Kinetic 437 | 4 113 31 . 14 44 124 . 3 . 9 95 Thermal 74 | 4 29 . . . . 18 . 3 . 7 13 Explosive 12 | . . . . . . 6 . 2 . . 4 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 5 8 8 . 4 4 13 . 15 . 5 11 Robot Miss Streak 24 | . 3 6 . 2 4 24 . 4 . 8 13 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . 1 . . . . . Shots Hit Robots 372 | 5 91 13 . 9 24 115 . 8 . 9 98 Core Hits 364 | 4 28 6 . 4 6 153 . 17 . 11 135 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . 1 . . . . . Critical Strikes 8 | 1 3 2 . . . 1 . . . . 1 Burn 4 | 1 3 . . . . . . . . . . Destroy 3 | . . 2 . . . 1 . . . . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10154 | 56 1198 193 . 123 424 4197 . 602 . 118 3243 Guns 4620 | 56 1198 193 . 123 424 1581 . 73 . 118 854 Cannons 1631 | . . . . . . 325 . 62 . . 1244 Explosions 3865 | . . . . . . 2280 . 467 . . 1118 Melee . | . . . . . . . . . . . . Ramming 38 | . . . . . . 11 . . . . 27 Kinetic 5391 | 6 1010 193 . 123 424 1581 . 73 . 118 1863 Thermal 1443 | 50 188 . . . . 908 . 62 . . 235 Explosive 3282 | . . . . . . 1697 . 467 . . 1118 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 1 . . . 4 Average Corruption 1 | . . . . . . 1 1 . . . 1 Corruption Purged 5 | . . . . . . 4 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . . . 14 . . . . 6 Message Errors 3 | . . . . . . 2 . . . . 1 Matter Fused 6 | . . . . . . 5 . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . 1 . . . . 1 Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 274 | . . . . . . 243 . 10 . . 21 Projectiles 7 | . . . . . . 7 . . . . . Explosions 267 | . . . . . . 236 . 10 . . 21 Melee . | . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . . . . 33 Impact . | . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . 32 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 119 | . . . . . . 66 . . . . 53 Shots 5 | . . . . . . 3 . . . . 2 Rammed 9 | . . . . . . 2 . . . . 7 Targets Rammed 9 | . . . . . . 2 . . . . 7 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 248 | 50 196 12 . 60 2 248 . 42 . 68 14 Average Temperature 45 | 24 41 6 . 22 2 103 . 23 . 36 10 Received Heat Transfer 1630 | . 318 . . 93 42 438 . 87 . 18 634 Effects 2 | . . . . . . 2 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | 1 1 . . . . 2 . . . . 1 Heat Transferred 2601 | 222 777 . . . . 1018 . 111 . . 473 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . . . 3 . . . . 1 Low Security (%) 78 | 100 100 100 . 100 100 54 . . . . 73 Level 1 7 | . . . . . . 3 . . . . 26 Level 2 5 | . . . . . . 17 . . . . . Level 3 7 | . . . . . . 24 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 835 | 10 95 96 . 40 106 835 . . . . 300 Initial 300 | . . 26 . . . . . . . . 300 Average 157 | 1 48 66 . 6 25 313 . . . . 165 Influence Increases 2954 | 15 381 140 . 56 169 1217 . 95 . 30 851 Destroy 0b10 Robot/C 1540 | . 240 120 . 40 100 580 . 80 . 20 360 Destroy 0b10 Robot/NC 200 | 15 25 . . . 15 85 . 5 . 10 45 Destroy Leader 364 | . 58 20 . 10 32 144 . 10 . . 90 Allied During Kill 22 | . . . . . 22 . . . . . . Successful Hack 57 | . 25 . . 6 . 8 . . . . 18 Disable Machine 300 | . 15 . . . . 270 . . . . 15 Destroy Structure 156 | . 3 . . . . 130 . . . . 23 Advance Influence 300 | . . . . . . . . . . . 300 Lose Combat Pursuer 15 | . 15 . . . . . . . . . . Influence Decreases 2781 | 15 312 173 36 56 169 440 439 291 142 30 678 Entered New Map 575 | . . 43 36 . . . 289 65 142 . . Time Decay 1876 | 15 292 120 . 46 169 390 150 206 . 30 458 Lost Part 330 | . 20 10 . 10 . 50 . 20 . . 220 Squads Dispatched 27 | . 4 . . . 3 11 . . . . 9 Investigation 8 | . 2 . . . 1 1 . . . . 4 Extermination 5 | . . . . . . 3 . . . . 2 Reinforcement 13 | . 2 . . . 1 7 . . . . 3 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 2 . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . . . 1 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 122 | . 21 4 . 2 13 47 . 4 . 4 27 Peak Tracking Total 6 | . 5 3 . 2 6 6 . 3 . 2 6 Tactical Retreats 6 | . 1 . . . . 5 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . 3 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 21 | . 1 . . . . 18 . 1 . . 1 Max in Single Turn 8 | . 1 . . . . 8 . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 30 | . 4 1 2 1 4 5 1 . 4 1 7 Terminals 19 | . 4 . . 1 4 3 1 . . 1 5 Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 83 | . 8 1 2 2 11 10 1 . 29 1 18 Successful 48 | . 4 1 2 1 3 1 1 . 29 1 5 Failed 35 | . 4 . . 1 8 9 . . . . 13 Catastrophic 10 | . 2 . . . . 3 . . . . 5 Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 3 . 1 2 9 5 . . . . 10 Terminals 41 | . 8 . . 2 11 6 1 . . 1 12 Fabricators 4 | . . . . . . 2 . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 4 Terminal Hacks 42 | . 4 1 2 1 1 1 1 . 29 1 1 Record 14 | . . . 1 . . . 1 . 11 1 . Part Schematic 9 | . . . . . . . . . 9 . . Robot Schematic 6 | . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 1 | . . 1 . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . . 2 . . . . . 1 Terminals 3 | . . . . . 2 . . . . . 1 Botnet 3 | . . . . . 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 4 . . 1 4 4 . . . 1 6 Full Trace Events 7 | . 1 . . . 1 1 . . . . 4 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . Parts Built 2 | . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . 12 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . 2 . 3 . . . . . . . Largest Group 3 | . . 2 2 3 3 . . . . . . Highest-Rated Group 48 | . . 48 48 40 40 . . . . . . Highest-Rated Ally 31 | . . 31 31 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 53 | . . . . . 53 . . . . . . Total Damage 560 | . . . . . 560 . . . . . . Kills 7 | . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 6202 | 27 821 257 415 268 635 1529 305 436 107 554 848 Terrain 2256 | . . . . . 2 86 223 436 107 554 848 Seismic 2421 | 27 821 257 415 268 633 . . . . . . ECM 2914 | . . . . . . 1443 305 436 107 554 69 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 6638 | 99 821 257 415 268 646 1573 305 436 107 554 1157 Spaces Moved 4091 | 50 360 179 375 231 455 987 231 326 82 366 449 Core 13 | 11 . . . . . . . . . . 2 Treads 982 | 39 359 . . . . . . . . 137 447 Legs . | . . . . . . . . . . . . Wheels 3096 | . 1 179 375 231 455 987 231 326 82 229 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 115 115 105 105 105 108 115 115 130 130 160 Average Speed 128 | 135 162 115 108 105 116 114 115 122 130 141 177 Slowest Speed 700 | 160 240 115 145 105 120 120 115 130 130 160 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 79 49 70 41 40 28 46 59 69 60 13 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 1 1 . Known Exits Taken 3 | . 1 . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . 1 1 1 . . Scrap Searched 11 | . . 1 . 2 . . 1 6 . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 191 | . . . . . . 157 . 11 . . 23 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . 3 AOE 188 | . . . . . . 157 . 11 . . 20 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5000 | 74 479 205 383 245 540 1286 270 352 82 388 696 Wait 338 | . 10 9 . 5 32 119 38 12 1 1 111 Move 4080 | 49 359 178 374 230 454 986 230 325 81 365 449 Hop . | . . . . . . . . . . . . Pick Up 89 | 14 14 1 5 2 12 19 . 7 . 3 12 Fast Attach 22 | . 5 . . . 1 7 . . . 2 7 Attach 38 | 7 3 1 . 1 3 10 1 1 . . 11 Detach . | . . . . . . . . . . . . Swap 27 | . 3 . 2 . 5 9 1 2 . 3 2 Drop 66 | . 14 . 2 . 11 22 . . . 5 12 Fire 331 | 4 71 16 . 7 22 112 . 5 . 9 85 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . 7 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 434 | -10/Materials | Identified exit to Mines 767 | -10/Materials | Discovered new exit (range 5) 785 | -10/Materials | Identified exit to Materials 921 | -10/Materials | Entered Mines 922 | -10/Mines | Assembled infested the area 953 | -10/Mines | Discovered exit to Materials (range 7) 1071 | -10/Mines | Found the Drone Emporium 1075 | -10/Mines | Found Prototype Device 1164 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1165 | -10/Mines | Discovered new exit (range 5) 1178 | -10/Mines | Entered Exiles 1178 | -10/Exiles | Accompanied by 2 allies 1208 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1210 | -10/Exiles | Met 8R-AWN 1227 | -10/Exiles | Met EX-HEX 1276 | -10/Exiles | Learned location of Zion (-6) 1282 | -10/Exiles | Met EX-DEC 1446 | -10/Exiles | Met EX-BIN 1461 | -10/Exiles | Aligned with FarCom system 1462 | -10/Exiles | Given EX-Vault access code 1486 | -10/Exiles | Opened EX-Vault 1496 | -10/Exiles | Found Army-in-a-Box 1515 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1581 | -10/Exiles | Discovered new exit (range 14) 1593 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1593 | -10/Exiles | Entered Mines 1595 | -9/Mines | Core integrity fell below 50% 1697 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1737 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1810 | -9/Mines | Discovered new exit (range 6) 1861 | -9/Mines | Entered Materials 1861 | -8/Materials | Accompanied by 3 allies 1861 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2088 | -8/Materials | Discovered new exit (range 5) 2449 | -8/Materials | Garrison activated, responded to threat 2506 | -8/Materials | Lost 3 allies 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Evolved 2 slots: Utility x2 3140 | -7/Factory | Found Prototype Launcher 3140 | -7/Factory | Identified Rocket Array 3145 | -7/Factory | Found Rocket Array 3147 | -7/Factory | Found Rocket Array 3943 | -7/Factory | Lost 4 parts (1p1n2u) 4000 | -7/Factory | Discovered new exit (range 12) 4072 | -7/Factory | Discovered new exit (range 7) 4074 | -7/Factory | Identified exit to Lower Caves 4080 | -7/Factory | Entered Lower Caves 4377 | -7/Lower Caves | Discovered new exit (range 7) 4385 | -7/Lower Caves | Entered another Lower Caves area 4387 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4804 | -7/Lower Caves | Learned 4 Factory zone layouts 4807 | -7/Lower Caves | Discovered new exit (range 13) 4821 | -7/Lower Caves | Entered Data Miner 4821 | -7/Data Miner | Discovered new exit (range 6) 4846 | -7/Data Miner | Met Data Miner 4876 | -7/Data Miner | Learned location of Section 7 (-2) 4876 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4894 | -7/Data Miner | Received God Mode back door access code from Data Miner 4928 | -7/Data Miner | Entered Proximity Caves 4931 | -6/Proximity Caves | Spotter reported a threat 5000 | -6/Proximity Caves | Learned location of Extension (-4) 5055 | -6/Proximity Caves | Spotter reported a threat 5070 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5338 | -6/Proximity Caves | Identified exit to Factory 5482 | -6/Proximity Caves | Entered Factory 5482 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5483 | -6/Factory | Identified exit to Lower Caves 5576 | -6/Factory | Incoming investigation squad redirected 5720 | -6/Factory | Found Hvy. Insulated Plating 5731 | -6/Factory | Found Launcher Loader 5790 | -6/Factory | Build established: Derelict-Skirmisher 6340 | -6/Factory | Fabricated Arm. Medium Treads (x2) 6500 | -6/Factory | Lost 11 parts (2p3n3u3w) 6607 | -6/Factory | Core integrity fell below 50% 6630 | -6/Factory | Core integrity fell below 20% 6639 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06622_ G-50 Soldier destroyed. 06622_ Hvy. Rocket Launcher destroyed. 06624_ O4H|2IGN1FCIEDBAIEYJS/RW,E 06624_ Discarded Adv. Terrain Scan Processor. 06626_ Penetrated by Slug. 06626_ U-05 Engineer lays Concrete. 06628_ R-10 Processor collects Terrain Scan Processor. 06629_ Penetrated by Slug. 06629_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 06629_ U-05 Engineer lays Concrete. 06631_ R-10 Processor collects Carbon-fiber Leg. 06633_ U-05 Engineer lays Concrete. 06633_ Penetrated by Slug. 06634_ U-05 Engineer lays Concrete. 06635_ R-10 Processor collects Welding Torch. 06636_ Acquired 2 matter. 06637_ Penetrated by Slug. 06637_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????###########?????????????????????????? | | ??????? #??# #?????????????????????????? | | ??????? #??# #?????????????????????????? | | ????? ? #??# #?????????????????????????? | | ????# ##?# ##?#??????????????????????? | | ????# #??# #?????????????????????????? | | ????# #??# #?#???????????????????????? | | ???## #?## ?##??????????????????????? | | ????# #??# ##??????#?????????????????? | | ??### #### ################+?????????? | | ### R w % ?????????? | | ### h R p ????????? | | ### %R = % ????????? | | ### % u @ ????????? | | ### % ????????? | | ### ####/############???????????? | | ### """ #o ?? ??????????????? | | h # " T"" # *] "?"???????????????? | | # #A *] "?????????????????? | | + # ""????????????????? | | # # ?????????????????? | | # """ # """???????????????? | | ######### # """ # ! """???????????????? | | ######### # """ # ""????????????????? | | + + # ??????????????? | | ###### ########## ???????????????? | | ###### #######??# ????????????????? | | """ "" ###### ######?### ?? ????????????????? | | """ "" ###### ######?#?####?????????????????????? | | "" """ ###### ######??##??#?#?##????????????????? | | "" "" ###### ###?#??#???"?" ???????????????????? | | "" "" ###### #####?#### ??? ???????????????????? | | % ###### #####?#### "??????????????????????? | | ###### ?#####?#??????????????????????????? | | ! %###### #########?????????????????????????? | | ######+#######+####??????????????????????????????? | | ## ## ?????????????????????????????? | | ##" """ ## ? ? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 32 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 30 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipProcessingRailcannon Manual? 0 Play Time 01:01:29 Cumulative 111.3 hours Start 2025.08.07 @ 20:23:22 End 2025.08.07 @ 21:34:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f356343e-da0e-4d78-9526-faa6f04c943c