Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 05:34:14 Player: Reishara Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (169) 845 Value Destroyed (7180) 7180 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 14302 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Cryofiber Web Large Storage Unit Advanced Thermal Shield Point Defense Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Long-range Terrain Scanner Point Defense Array Antimissile System > --- WEAPON ----------- Gamma Rifle Heavy Disruptor Cannon Linear Accelerator > --- INVENTORY -------- Armored Heavy Treads Antigrav System Advanced Cryofiber Web Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Recoil Nullifier Advanced Thermal Shield Point Defense Array Improved Arc Projector [Rating: 159] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Reactive Plating Weapon Flak Gun Energy Gun Quantum Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 Power 3 | . . . 1 . . . . . . . 2 Propulsion 6 | . . 2 . . . . . . 2 2 . Utility 5 | . . . . 2 1 . . 2 . . . Weapon 2 | . . . 1 . 1 . . . . . . Parts Attached 266 | 6 4 23 26 48 32 6 2 26 38 30 25 Power 42 | 1 1 2 7 8 4 . . 3 5 3 8 Engine 17 | 1 1 2 7 5 1 . . . . . . Core 12 | . . . . 3 3 . . 3 1 2 . Reactor 13 | . . . . . . . . . 4 1 8 Propulsion 91 | 2 . 14 7 17 8 3 1 11 10 13 5 Treads 37 | . . 12 6 3 2 . . 5 1 4 4 Leg 24 | 2 . 2 . 7 6 3 1 2 . 1 . Wheel 10 | . . . 1 2 . . . . 4 3 . Hover 13 | . . . . 5 . . . 3 . 4 1 Flight 7 | . . . . . . . . 1 5 1 . Utility 51 | 1 2 4 1 7 6 1 1 6 11 7 4 Device 26 | . 2 2 . 3 3 . . . 8 6 2 Storage 5 | 1 . 1 1 1 . . . . 1 . . Processor 8 | . . 1 . 1 2 . . 2 . . 2 Hackware . | . . . . . . . . . . . . Protection 12 | . . . . 2 1 1 1 4 2 1 . Artifact . | . . . . . . . . . . . . Weapon 82 | 2 1 3 11 16 14 2 . 6 12 7 8 Energy Gun 20 | 2 . 1 5 4 1 . . . 1 2 4 Energy Cannon 6 | . . . . . 2 . . 1 2 1 . Ballistic Gun 31 | . 1 . 2 9 6 . . 3 6 1 3 Ballistic Cannon 14 | . . 2 4 3 . . . . 3 2 . Launcher 4 | . . . . . 2 1 . 1 . . . Special Weapon 3 | . . . . . . . . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . 2 . Parts Lost 132 | . 2 7 8 27 6 2 . 8 24 11 37 Power 22 | . 1 . 1 4 1 . . 1 4 1 9 Propulsion 37 | . . 4 3 11 1 . . 3 3 4 8 Utility 24 | . . . . 5 1 . . . 6 3 9 Weapon 49 | . 1 3 4 7 3 2 . 4 11 3 11 Highest Loss Streak 26 | . 1 5 4 9 3 2 . 3 7 6 26 Average Slot Usage (%) 89 | . 98 94 93 90 98 92 92 95 87 71 74 Engine 5 | . 13 11 16 10 1 6 6 2 . . . Core 4 | . . . . 2 11 6 6 7 4 4 3 Treads 10 | . . 39 33 6 1 . . 5 7 10 21 Leg 10 | . 28 2 . 4 23 26 25 14 . 1 . Wheel 1 | . . . 1 5 . . . . 3 1 . Hover 1 | . . . . 6 . . . 1 2 3 . Device 12 | . 23 14 9 12 16 9 6 . 6 16 22 Storage 7 | . 4 5 9 11 7 6 6 5 5 8 4 Processor 6 | . . 1 . 2 7 13 13 21 15 . 1 Protection 2 | . . . . 2 . 3 6 11 7 2 . Energy Gun 3 | . 21 3 10 2 . . . . 2 3 3 Ballistic Gun 9 | . 6 7 4 13 23 . . 7 11 2 1 Ballistic Cannon 3 | . . 6 7 6 . . . . 1 7 3 Launcher 2 | . . . . . . 12 13 5 . . . Slashing Weapon 1 | . . . . . . 5 6 2 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 127 | 12 13 46 68 105 98 78 78 83 114 99 127 Greatest Support 244 | 20 20 86 86 80 60 66 66 65 98 108 244 Greatest Overweight (x) 28 | 1 . 2 3 8 3 1 1 5 16 28 10 Average Overweight (x) . | . . . . 1 1 . 1 1 . 1 . Largest Inventory Capacity 20 | 6 6 12 12 20 20 12 12 12 12 12 12 Average Capacity 12 | 5 4 8 12 16 14 12 12 12 12 12 12 Most Carried 20 | 6 6 11 12 20 20 12 9 12 12 12 12 Average Carried 11 | 4 4 7 11 14 13 11 8 9 9 8 9 Final Capacity 20 | 6 4 12 12 20 12 12 12 12 12 12 4 Final Carried 20 | 6 4 11 12 20 12 9 8 10 3 12 4 Class Distribution -------------------- 19% | Mutant 19% | Scavenger-Skirmisher 18% | Scavenger-Mutant 15% | Scavenger-Gunner 12% | Scavenger-Tank 4% | Gunner 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Generator-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Matter Collected 6160 | 213 91 493 276 1623 803 279 . 384 809 549 640 Remotely . | . . . . . . . . . . . . Salvage Created 7388 | . 184 749 631 1898 775 518 . 484 979 549 621 Parts 410 | . 12 38 40 103 45 21 . 40 52 32 27 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 7 | . . . . 1 1 . . 2 . 3 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . . . . . Prevented 4 | . . . . . . 4 . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Combat Hostiles Destroyed 135 | . 4 20 9 36 12 12 . 6 18 8 10 Melee 15 | . . . 3 . 1 7 . . . . 4 Guns 76 | . 4 12 4 23 9 . . 4 12 4 4 Cannons 33 | . . 8 2 10 2 . . 1 5 4 1 AOE 8 | . . . . 2 . 5 . . 1 . . Classes Destroyed 12 | . 2 3 2 3 1 . . . 1 . . Worker 6 | . . . 1 3 1 . . . 1 . . Builder 6 | . . . . 4 . . . 1 1 . . Tunneler 2 | . . . . . . . . . 2 . . Recycler 6 | . . . 2 1 . . . . 1 1 1 Watcher 14 | . 1 2 1 3 3 . . 1 2 . 1 Swarmer 29 | . . 3 . 3 . 7 . . 9 . 7 Grunt 56 | . 4 12 3 22 5 4 . . 3 . 3 Brawler 3 | . . 1 . 2 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 22 | . . 4 6 4 1 1 . 2 1 3 . Hunter 4 | . . . . . 1 . . 1 2 . . Programmer 20 | . . . . 4 5 . . 3 3 5 . Best Kill Streak 7 | . 5 4 2 5 6 4 . 2 7 2 5 Combat Bots Only 5 | . 4 4 2 4 5 4 . 1 5 2 5 Max Kills in Single Turn 4 | . 1 1 2 4 1 2 . 1 2 1 1 Gunslinging 1 | . . . . 1 . . . . 1 . . Exploded 2 | . . . . 2 . 2 . . 1 . . Melee 1 | . . . 1 . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Damage Taken 25176 | . 307 1365 1545 4067 1449 713 21 1842 3910 2462 7495 Core 4156 | . 77 176 313 589 139 190 . 107 1004 108 1453 Absorbed by Shields 120 | . . . . . . . . . . 120 . Core Remaining (%) 59 | 100 69 56 43 15 . . 61 89 12 91 . Volleys Fired 437 | . 18 87 38 101 37 3 . 26 57 43 27 Largest 4 | . 2 2 3 3 4 2 . 4 4 4 4 Hottest 313 | . 90 91 135 158 211 78 . 176 313 252 251 Shots Fired 1116 | . 36 155 81 290 125 7 . 69 196 73 84 Gun 788 | . 36 94 73 221 110 . . 43 119 36 56 Cannon 302 | . . 61 8 69 13 . . 11 77 37 26 Launcher 19 | . . . . . 2 7 . 10 . . . Special 7 | . . . . . . . . 5 . . 2 Kinetic 795 | . 14 125 31 235 102 . . 43 134 51 60 Thermal 180 | . 22 30 50 . 13 . . 5 37 18 5 Explosive . | . . . . . . . . . . . . Electromagnetic 141 | . . . . 55 10 7 . 21 25 4 19 Robot Hit Streak 26 | . 16 13 14 12 13 2 . 10 16 16 26 Robot Miss Streak 25 | . 5 4 4 11 25 1 . 3 11 2 4 Penetration Max 1 | . . . 1 1 . . . . . . . Secondary Targets 10 | . . 1 . 3 1 . . . 4 . 1 Max Gunslinging Chain 2 | . . 1 . 1 1 . . . 2 . 1 Shots Hit Robots 795 | . 26 100 56 207 101 15 2 48 117 59 64 Core Hits 416 | . 9 39 28 132 79 15 . 18 43 24 29 Critical Hits 19 | . . 1 1 6 . . . 1 8 1 1 Critical Kills 4 | . . 1 . 1 . . . . 2 . . Critical Parts Destroyed 14 | . . . . 5 . . . 1 6 1 1 Melee Attacks 28 | . . . . . 2 16 3 7 . . . Impact . | . . . . . . . . . . . . Slashing 28 | . . . . . 2 16 3 7 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18863 | . 217 1338 982 4771 1740 960 99 1554 3125 2284 1793 Guns 9996 | . 217 703 732 2889 1395 . . 628 1527 844 1061 Cannons 5526 | . . 635 88 1179 285 . . 272 1151 1340 576 Explosions 1728 | . . . . 630 9 356 . 299 434 . . Melee 1036 | . . . . . 49 604 99 284 . . . Ramming 518 | . . . 162 73 2 . . 16 13 100 152 Kinetic 11152 | . 44 996 295 3433 1243 . . 628 1517 1697 1299 Thermal 3868 | . 173 342 525 630 285 104 . 143 1130 447 89 Explosive 51 | . . . . . . . . 51 . . . Electromagnetic 2238 | . . . . 635 161 252 . 432 465 40 253 Impact . | . . . . . . . . . . . . Slashing 1036 | . . . . . 49 604 99 284 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . 10 9 9 9 10 4 16 2 Average Corruption 6 | . . . . 7 4 9 9 4 3 8 1 Corruption Purged . | . . . . . . . . . . . . Effects 279 | . . . . 74 52 64 8 17 13 51 . Message Errors 52 | . . . . 15 8 12 1 3 2 11 . Matter Fused 61 | . . . . 17 14 9 2 3 6 10 . Heat Flow Errors 35 | . . . . 7 5 15 1 2 1 4 . Energy Discharges 29 | . . . . 5 4 10 1 1 1 7 . Parts Rejected 5 | . . . . 1 1 . 1 2 . . . Data Loss (minor) 30 | . . . . 8 5 9 2 2 1 3 . Data Loss (major) 8 | . . . . 1 3 . . . . 4 . Misfires 7 | . . . . 2 1 2 . . . 2 . Alerts 4 | . . . . 4 . . . . . . . Misdirections 7 | . . . . 2 . . . . . 5 . Targeting Errors 31 | . . . . 8 7 6 . 3 2 5 . Weapon Failures 10 | . . . . 4 4 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 545 | . . 16 . 82 . 22 10 18 227 142 28 Projectiles 224 | . . 16 . 14 . . . . 30 142 22 Explosions 278 | . . . . 63 . . . 18 197 . . Melee 43 | . . . . 5 . 22 10 . . . 6 Knockbacks 39 | . . 7 2 13 . . . . 4 8 5 Impact 2 | . . . 2 . . . . . . . . Kinetic 36 | . . 7 . 12 . . . . 4 8 5 Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 646 | . . . . 212 48 22 . 97 256 11 . Shots 17 | . . . . 2 2 2 . 7 4 . . Rammed 90 | . . . 33 10 1 . . 2 1 19 24 Targets Rammed 97 | . . . 37 10 1 . . 2 1 20 26 Kicked 1 | . . . . . . . . . . 1 . Crushed 6 | . . . 4 . . . . . . . 2 Highest Temperature 980 | . 212 172 317 584 230 260 233 348 980 255 180 Average Temperature 144 | . 116 37 121 128 65 111 131 114 302 80 71 Received Heat Transfer 4136 | . 168 444 561 1299 183 84 . 243 366 185 603 Effects 105 | . . . 3 25 . . . . 77 . . Shutdowns 24 | . . . 1 5 . . . . 18 . . Energy Bleed 15 | . . . 2 . . . . . 13 . . Interference 13 | . . . . 3 . . . . 10 . . Matter Decay 8 | . . . . 2 . . . . 6 . . Short Circuit 8 | . . . . 1 . . . . 7 . . Damage (minor) 9 | . . . . 2 . . . . 7 . . Damage (major) 23 | . . . . 11 . . . . 12 . . Damage (core) 5 | . . . . 1 . . . . 4 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . 2 Combat Hostiles 2 | . . . . . . . . 1 . . 1 Parts Fried 13 | . . . . 1 . 2 . 2 2 . 6 Impact Corruptions 4 | . . . . 1 . . . . . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . 1 . . 1 . . . . . . Heat Transferred 5140 | . 482 814 1295 500 409 100 . 211 675 518 136 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . 2 2 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Peak Influence 473 | . 127 312 247 302 161 . . 184 473 210 139 Initial 160 | . . 53 91 12 124 . . . 19 160 . Average 90 | . 42 155 94 135 65 . . 39 103 66 23 Maximum Alert Level 2 | . . 1 1 1 . . . . 2 1 . Low Security (%) 89 | 100 100 73 83 77 100 . . 100 86 99 100 Level 1 9 | . . 26 16 22 . . . . 9 . . Level 2 . | . . . . . . . . . 3 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 35 | . 2 2 5 7 6 . . 4 2 2 5 Investigation 2 | . . 1 . . . . . . . . 1 Extermination 15 | . . . . 4 4 . . 2 2 2 1 Reinforcement 12 | . 2 1 2 3 2 . . 2 . . . Assault . | . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . 2 . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Distress Signals 6 | . . 2 1 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 253 | . 9 29 20 62 21 21 1 15 32 12 31 Peak Tracking Total 11 | . 4 5 3 6 5 5 1 3 5 3 11 Tactical Retreats 24 | . . . 3 9 3 3 . 1 2 . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Traps Triggered 2 | . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Disabled 20 | . . 1 . 4 1 . . 3 8 2 1 Max in Single Turn 4 | . . 1 . 2 1 . . 1 4 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Machines Accessed 5 | . . 3 1 . . 1 . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 9 | . . 7 1 . . 1 . . . . . Successful 7 | . . 5 1 . . 1 . . . . . Failed 2 | . . 2 . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . . . Recycling Units 3 | . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . . . . Open Door 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . 3 . . . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . Time 52 | . . 52 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 1 Highest-Rated Group 64 | . . . . . . . . . . 64 64 Highest-Rated Ally 64 | . . . . . . . . . . 64 64 Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . 4 Total Damage 125 | . . . . . . . . . . . 125 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Turns Passed 13810 | 108 368 1111 1154 2498 2141 1779 228 957 1253 1634 579 Spaces Moved 6837 | 78 252 466 533 1196 975 1154 144 428 587 791 233 Core 11 | 8 . . . . . . . . . 1 2 Treads 2347 | . . 466 531 237 10 . . 18 407 447 231 Legs 3319 | 70 252 . . 177 965 1154 144 386 . 171 . Wheels 861 | . . . 2 527 . . . . 163 169 . Hover 296 | . . . . 255 . . . 24 14 3 . Flight 3 | . . . . . . . . . 3 . . Fastest Speed 50 | 50 120 160 120 108 120 120 150 150 110 110 165 Average Speed 156 | 116 120 160 160 144 163 148 150 182 157 171 168 Slowest Speed 1450 | 120 120 200 180 560 210 150 150 400 1380 1450 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 6 38 27 26 24 22 90 21 9 13 18 5 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . . Spaces Dug 3 | . . . . . . . . . 3 . . Terrain Destroyed 304 | . . . . 70 1 15 . 70 139 3 6 Melee . | . . . . . . . . . . . . Projectile 78 | . . . . 15 1 . . . 53 3 6 AOE 226 | . . . . 55 . 15 . 70 86 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Total 8987 | 92 286 684 747 1755 1439 1185 150 521 793 997 338 Wait 1006 | 3 4 88 72 336 336 2 1 18 72 62 12 Move 6827 | 77 251 465 532 1195 974 1153 143 428 586 790 233 Hop . | . . . . . . . . . . . . Pick Up 170 | 6 4 12 15 46 25 1 1 7 15 27 11 Fast Attach 93 | 6 2 8 12 9 2 1 . 11 16 16 10 Attach 104 | . 2 5 2 26 14 2 2 9 15 12 15 Detach 1 | . . . . . . . . . . . 1 Swap 69 | . . 10 12 13 16 3 . 6 7 2 . Drop 152 | . 5 9 27 19 32 4 . 8 24 21 3 Fire 437 | . 18 87 38 101 37 3 . 26 57 43 27 Melee 28 | . . . . . 2 16 3 7 . . . Ram 5 | . . . . 4 . . . . . . 1 Kick 10 | . . . . . . . . . . 10 . Crush 81 | . . . 37 6 1 . . 1 1 10 25 Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 3) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Propulsion x2 676 | -9/Materials | Repaired Lgt. Treads 864 | -9/Materials | Build established: Scavenger-Mutant 866 | -9/Materials | Discovered new exit (range 11) 912 | -9/Materials | Repaired Lgt. Cannon 926 | -9/Materials | Identified exit to Mines 1320 | -9/Materials | Lost 5 parts (3n2w) 1333 | -9/Materials | Discovered new exit (range 15) 1556 | -9/Materials | Build established: Mutant 1588 | -9/Materials | Entered another Materials area 1588 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1781 | -8/Materials | Garrison activated, responded to threat 1963 | -8/Materials | Lost 4 parts (3n1w) 2199 | -8/Materials | Build established: Scavenger-Skirmisher 2294 | -8/Materials | Core integrity fell below 50% 2417 | -8/Materials | Discovered new exit (range 9) 2742 | -8/Materials | Entered Factory 2742 | -7/Factory | Evolved 2 slots: Utility x2 3616 | -7/Factory | Build established: Gunner 3905 | -7/Factory | Lost 3 parts (1u2w) 4175 | -7/Factory | Build established: Hauler-Skirmisher 4260 | -7/Factory | Core integrity fell below 50% 4293 | -7/Factory | Lost 9 parts (1p3n2u3w) 4557 | -7/Factory | System corruption reached 10% 4666 | -7/Factory | Build established: Hauler-Gunner 4824 | -7/Factory | Lost 4 parts (1p3n) 4963 | -7/Factory | Core integrity fell below 20% 5194 | -7/Factory | Discovered new exit (range 9) 5220 | -7/Factory | Build established: Scavenger-Gunner 5240 | -7/Factory | Entered another Factory area 5240 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5547 | -6/Factory | Build established: Scavenger-Skirmisher 6972 | -6/Factory | Lost 3 parts (1p2w) 7302 | -6/Factory | Discovered new exit (range 5) 7307 | -6/Factory | Identified exit to Lower Caves 7381 | -6/Factory | Entered Lower Caves 7538 | -6/Lower Caves | Build established: Scavenger-Mutant 7725 | -6/Lower Caves | Learned location of 1 exit from Factory 7852 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8006 | -6/Lower Caves | Discovered new exit (range 11) 8066 | -6/Lower Caves | Identified exit to Lower Caves 8240 | -6/Lower Caves | Build established: Mutant 8602 | -6/Lower Caves | Learned Factory stockpile data 8966 | -6/Lower Caves | Spotted B-75 Beast 9160 | -6/Lower Caves | Entered another Lower Caves area 9196 | -6/Lower Caves | Arm. Leg stolen by Master Thief 9359 | -6/Lower Caves | Discovered new exit (range 21) 9386 | -6/Lower Caves | Identified exit to Factory 9388 | -6/Lower Caves | Entered Factory 9388 | -5/Factory | Evolved 2 slots: Utility x2 9389 | -5/Factory | Identified exit to Factory 9486 | -5/Factory | Build established: Scavenger-Mutant 9900 | -5/Factory | Lost 3 parts (1p1n1w) 10063 | -5/Factory | Discovered exit to Factory (range 11) 10164 | -5/Factory | Build established: Scavenger-Gunner 10247 | -5/Factory | System corruption reached 10% 10345 | -5/Factory | Entered another Factory area 10345 | -4/Factory | Evolved 2 slots: Propulsion x2 10712 | -4/Factory | Lost 3 parts (1p2w) 11225 | -4/Factory | Lost 4 parts (1n1u2w) 11251 | -4/Factory | Core integrity fell below 50% 11355 | -4/Factory | Lost 3 parts (2u1w) 11449 | -4/Factory | Core integrity fell below 20% 11459 | -4/Factory | Lost 4 parts (1p2u1w) 11581 | -4/Factory | Discovered new exit (range 15) 11598 | -4/Factory | Entered Research 11598 | -3/Research | Evolved 2 slots: Propulsion x2 11627 | -3/Research | Lost 7 parts (2p2n3w) 11881 | -3/Research | Build established: Mutant 12192 | -3/Research | Build established: Scavenger-Tank 12274 | -3/Research | Spotted B-86 Titan 12682 | -3/Research | Found Antimissile System 12956 | -3/Research | System corruption reached 10% 13021 | -3/Research | Lost 6 parts (3n3w) 13134 | -3/Research | Discovered new exit (range 16) 13232 | -3/Research | Entered another Research area 13232 | -2/Research | Accompanied by 1 ally 13232 | -2/Research | Evolved 2 slots: Power x2 13546 | -2/Research | Garrison activated, responded to threat 13628 | -2/Research | Lost 8 parts (4p1n1u2w) 13801 | -2/Research | Core integrity fell below 50% 13807 | -2/Research | Core integrity fell below 20% 13811 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 13800_ Penetrated by Slug. 13800_ Adv. Targeting Computer destroyed. 13800_ Slug penetrates Wall. 13800_ Slug penetrates P-80 Master. 13803_ Slug penetrates Wall. 13803_ Penetrated by Slug. 13803_ Slug penetrates Wall. 13804_ Penetrated by Slug. 13805_ Slammed into H-88 Terminator. 13806_ Slug penetrates Wall. 13806_ Penetrated by Slug. 13806_ G-73 Enforcer suffers critical hit. 13806_ Slug penetrates Wall. 13809_ Penetrated by Slug. 13810_ Slug penetrates H-88 Terminator. 13810_ Slug penetrates Wall. 13811_ Hcp. Storage Unit destroyed. 13811_ Slug penetrates S-43 Plague. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????? ???????????? ????#?????????? ??? | | ???????????????????????????? ?????????????#?#????? | | ????????????????? ??? ?????????? ????? ? ???????? | | ??????????????????#?? ? ? #?? ??????? ? ??? ???? | | ??????????????? ? ?#+??#??#? ? ? ???? ?? ??????? | | ?????????????# ?? % ???#???????? ????? ????? ??? | | ??????????????? ??"#????????#????????????#?#? | | ????????? ???"? ???????#???#?#????? ??? ???? | | ?????? ?????"Y?? ????##?#???#####??#?????? ??? | | ??????#??? ???? ????###########?#?? ?"""????? | | ????? #??????? ?"??# #??????"""?? ?? | | ????? ?????#?? ##### #?????????????? | | ???????? ??? # #?#?# ?"??????? | | ?? ???+??? ???? # """ #??????? ? ???? | | ?????????????? ?? # """ #????????? ???? | | ????????? ? ?? ?? # """ ###?????##?#?#? | | ?????????????#?##???# # #????#??##??#?? | | ???????#?????????#??# # #????###????#?? | | ???????????#?######## ######+################## | | ???????? ?#?# | | ? ??? ????# = | | ? ????????#?## !s= | | ???"?????????# %h== | | ??????????### ######p######/########## ###+ | | ?? ????? ????# ?#=%%%h=# ###?## # | | ????????? ##?# ??# !!%s@# %% #??### # | | ??##?????#???# ??# = %%[gh #????######""" | | ??? ??????#??# ??# %=!=%#"" #????##???#""" | | ? ????##?#?# ? ??# =%!%!#""" T#?????#??##""" | | ???#?????##### ? ?## !*[ #""" "#?#???##??# | | #??????????#?#? ???# # ##?###????# | | ?? ??? ????? #? ??# # ###????#### | | ?? ??????????#????## ############??#?????#### | | ??????"??????#??? ?# ##??#?????#????????#???? | | ?????"???""? ??????# #??#??#?????#?##???????? | | ?? ?"??"??" ???? ??# #???#????????##????????? | | ????? ??? ? ?# ????# #??#?##???###??##??????# | | ???????? ??? ?? ?########?####??#????#?????###?? | | ??? ?????? ??? ?? ##??###? ? ???##??????????????? | | ???????"?"?? ? ?? ?? ? ? ? ?? ##?#?####???##????? | | ???????"??????##?+??#???? ? ?#????????????#?#?? | | ????????????????? ???????? ??#??#?#??????##??#?? | | ? ??????????????? ??#??#????? ?##?#?##???#????#??? | | ????????#?####? ? ???#??????? ?#???????????????#? | | ??? ?????????#?????????#?#??##????#?#????????????? | | ? ???????????? ?? ???##??#?????##?#???#??#???????? | | ???????????#?????????#????#?????????#????????????? | | ???????????????#?????????#?#?????????#???????????? | | ???????????????????????#?????????????????????????? | | ?????????#???????????????#???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 65 Energy Generation 70 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Power Shielding 33 Propulsion Shielding 66 Point Defense Rating 400 Evasion (%) 40 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 5 Recoil Reduction 14 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Dangerous Findings Hey, That's Mine! I Spy Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please Remodeling Respectable Loadout Rockin' Loadout Serviceable Loadout System Compromised Universal Adapter Challenges ------------ None Game ------ Seed CloakingPrecisionRail Manual? 0 Play Time 03:09:45 Cumulative 12.0 hours Start 2020.09.19 @ 02:17:09 End 2020.09.19 @ 05:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05420db4-7b85-4f66-b53a-0b3ec582490d