Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 20:59:23 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2225) 2225 TOTAL SCORE: 6251 Bonus ------- Pacifist 1325 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 552/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Light Treads Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Machine Analyzer Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Treads Light Treads Advanced Treads [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Treads Advanced Treads Flight Unit Improved Flight Unit Utility Hacking Suite Processor Machine Analyzer Hackware Hacking Suite Weapon None Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Slots Evolved 8 | . . . 2 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . 2 . 1 . . . . . Utility 4 | . . . . 2 1 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 9 | . . . 2 2 4 . . . 1 . Power 1 | . . . . . 1 . . . . . Engine 1 | . . . . . 1 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . Treads 1 | . . . . . . . . . 1 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . 2 . . . . . Utility 5 | . . . 2 2 1 . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 4 | . . . 2 2 . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 8 | . . . . . . 5 1 . 2 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . . . 2 . . 1 . Utility 4 | . . . . . . 2 1 . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . 5 1 . 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 19 | . . . 7 33 49 51 21 13 11 6 Flight 1 | . . . . . 7 11 . . . . Processor 3 | . . . . . 7 7 7 6 6 6 Hackware 14 | . . . 7 33 30 26 13 6 3 . Naked Turns 122 | . 14 74 34 . . . . . . . Heaviest Build 3 | . . . . . 3 3 . . . . Greatest Support 22 | 3 3 3 3 3 10 10 3 3 22 3 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 4 3 3 3 3 2 Average Carried 3 | . 5 5 4 4 3 3 3 3 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 3 3 3 2 2 Class Distribution -------------------- 51% | Hacker-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Matter Collected 213 | 199 . 1 . . . . . . . 13 Remotely . | . . . . . . . . . . . Salvage Created 28 | . . . . . . . . . . 28 Parts 1 | . . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . 1 Worker 1 | . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Damage Taken 1603 | . . 7 205 239 . 426 230 . 474 22 Core 1204 | . . 7 198 233 . 253 215 . 285 13 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 67 | 100 . 97 50 57 . . 33 . . . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits 3 | . . . 1 1 . . . . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 81 | . . 17 2 26 . . 5 . . 31 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 81 | . . 17 2 26 . . 5 . . 31 Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . Impact 1 | . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 35 | . . 7 1 11 . . 2 . . 14 Shots . | . . . . . . . . . . . Rammed 26 | . . 6 2 10 . . 2 . . 6 Targets Rammed 26 | . . 6 2 10 . . 2 . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . Received Heat Transfer 420 | . . . 15 72 . . 54 . 279 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Peak Influence 110 | . 5 1 15 69 30 21 110 53 92 53 Initial 53 | . . 1 . 5 30 21 . 53 37 48 Average 33 | . 2 1 10 28 30 14 64 53 39 49 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 6 | . 2 . . 1 . . 1 . . 2 Investigation 3 | . 1 . . . . . . . . 2 Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . 1 . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Distress Signals 4 | . . . 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 39 | . . . 9 6 . 8 6 . 10 . Peak Tracking Total 11 | . 4 . 11 11 . 8 5 . 11 . Tactical Retreats 4 | . . . . . . 1 1 . 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Traps Triggered 2 | . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Machines Accessed 8 | . 1 . . 1 1 . 1 1 . 3 Terminals 6 | . 1 . . 1 . . 1 . . 3 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 13 | . 2 . . 1 1 . 1 1 . 7 Successful 6 | . 1 . . 1 1 . 1 1 . 1 Failed 7 | . 1 . . . . . . . . 6 Catastrophic 3 | . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 5 | . . . . 1 . . . . . 4 Terminals 11 | . 2 . . 1 . . 1 . . 7 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 4 | . 1 . . 1 . . 1 . . 1 Open DSF 2 | . . . . . . . 1 . . 1 Level Access Points 1 | . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 . 1 1 . 3 Full Trace Events 2 | . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Turns Passed 598 | . 14 74 52 131 22 39 125 21 52 68 Spaces Moved 1121 | 1 27 135 88 234 41 99 245 40 89 122 Core 1001 | 1 27 135 88 234 13 14 245 40 82 122 Treads 7 | . . . . . . . . . 7 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 113 | . . . . . 28 85 . . . . Fastest Speed 37 | 50 50 50 50 50 37 37 50 50 50 50 Average Speed 49 | 50 50 50 50 50 41 38 50 50 57 50 Slowest Speed 145 | 50 50 50 50 50 50 50 50 50 145 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 16 | 2 7 48 16 29 1 29 8 2 28 7 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Gar Fac Total 1154 | . 26 140 95 247 45 98 246 40 89 128 Wait . | . . . . . . . . . . . Move 1113 | . 26 134 87 233 41 98 244 40 88 122 Hop . | . . . . . . . . . . . Pick Up 4 | . . . 2 2 . . . . . . Fast Attach 4 | . . . 2 . 2 . . . . . Attach 5 | . . . . 2 2 . . . 1 . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop 2 | . . . 2 . . . . . . . Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram 26 | . . 6 2 10 . . 2 . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 8 | -10/Materials | Discovered new exit (range 13) 15 | -10/Materials | Entered Mines 48 | -10/Mines | Learned 8 Materials zone layouts 86 | -10/Mines | Discovered new exit (range 6) 88 | -10/Mines | Received a Mining Laser from a helpful Derelict 89 | -10/Mines | Entered Materials 89 | -9/Materials | Evolved 2 slots: Propulsion x2 90 | -9/Materials | Identified exit to Mines 90 | -9/Materials | Identified exit to Materials 141 | -9/Materials | Entered another Materials area 141 | -8/Materials | Evolved 2 slots: Utility x2 166 | -8/Materials | Identified exit to Factory 272 | -8/Materials | Entered Factory 272 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 294 | -7/Factory | Identified exit to Garrison 294 | -7/Factory | Entered Garrison 296 | -7/Garrison | Installed Relay Interface Framework 312 | -7/Garrison | Triggered checkpoint 328 | -7/Garrison | Discovered new exit (range 10) 333 | -7/Garrison | Entered Factory 357 | -7/Factory | Lost 5 parts (1p2n2u) 375 | -7/Factory | Core integrity fell below 50% 418 | -7/Factory | Build established: Hacker-Mutant 450 | -7/Factory | Discovered new exit (range 15) 458 | -7/Factory | Entered another Factory area 458 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 479 | -6/Factory | Identified exit to Garrison 479 | -6/Factory | Entered Garrison 482 | -6/Garrison | Triggered checkpoint 490 | -6/Garrison | Triggered checkpoint 500 | -6/Garrison | Triggered checkpoint 524 | -6/Garrison | Discovered new exit (range 15) 531 | -6/Garrison | Entered Factory 599 | -6/Factory | Self-destructed Last Messages --------------- 00560_ Terminal x2 00566_ Connecting with Terminal... 00566_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 00584_ Slammed into K-01 Serf. 00584_ K-01 Serf destroyed. 00584_ Destabilizing: System corrupted (+2). 00585_ Acquired 13 matter. 00586_ >> Machine Analyzer network decryption results: 00586_ Terminal x2 00587_ Slammed into A-15 Conveyor. 00590_ Machine Analyzer broken. 00590_ Destabilizing: Short circuit. 00591_ System corrupted: Component data lost. 00591_ R-10 Processor collects Wheel. 00592_ Slammed into A-15 Conveyor. 00593_ Destabilizing: Core damaged (-8). 00595_ Connecting with Terminal... 00595_ ALERT: Suspicious activity at Terminal F019. Dispatching Investigation squad. 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[ !#?????????? | | #??????# #???? #?????????? | | ] #??????# #??????####?????????? | | ################/####??????# #???????????????????? | | ??????????????? ?????????? #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 1 Offensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicAluminumMatrix Manual? 0 Play Time 00:11:06 Cumulative 346.9 hours Start 2022.05.04 @ 20:49:18 End 2022.05.04 @ 20:59:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/1/0/1/2/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26e86136-0b7b-47eb-ba96-c45160d644c8