Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.25 @ 00:12:01 Player: Crophlin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2160) 2160 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 4461 Bonus ------- High Alert Combat Kills 161 Cogmind --------- Core Integrity 0/550 Matter 203/300 Energy 78/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Advanced Signal Interpreter Improved Utility Shielding > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (12) --- Improved Heat Sink Improved Terrain Scanner Armor Integrity Analyzer Improved Utility Shielding Assault Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Utility Shielding > --- WEAPON ----------- Pulse Rifle Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Improved Terrain Scanner Armor Integrity Analyzer Improved Utility Shielding EMP Blaster Mini Grenade Launcher Powered Hammer [Rating: 29] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 64 | 6 11 23 24 Power 7 | 1 1 2 3 Engine 6 | 1 1 2 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 2 3 13 6 Treads . | . . . . Leg 23 | 2 3 12 6 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 12 | 1 3 3 5 Device . | . . . . Storage 4 | 1 1 2 . Processor 5 | . 1 1 3 Hackware 1 | . 1 . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 21 | 2 4 5 10 Energy Gun 10 | 1 3 2 4 Energy Cannon 3 | . . 2 1 Ballistic Gun 3 | 1 1 1 . Ballistic Cannon 2 | . . . 2 Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 20 | . 5 2 13 Power 3 | . 1 . 2 Propulsion 6 | . . 1 5 Utility 1 | . 1 . . Weapon 10 | . 3 1 6 Highest Loss Streak 9 | . 3 2 9 Average Slot Usage (%) 97 | . 95 99 95 Engine 10 | . 12 11 8 Leg 37 | . 28 43 34 Storage 10 | . 14 11 9 Processor 10 | . 6 11 10 Protection 2 | . . . 7 Energy Gun 7 | . 17 5 4 Energy Cannon 4 | . . 6 5 Ballistic Gun 7 | . 10 9 3 Ballistic Cannon 2 | . . . 6 Launcher 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 58 | 9 12 44 58 Greatest Support 49 | 20 20 49 48 Greatest Overweight (x) 11 | . . . 11 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | 6 6 12 12 Average Capacity 9 | 5 6 8 12 Most Carried 12 | 4 6 12 12 Average Carried 8 | 1 4 7 10 Final Capacity 12 | 6 6 12 12 Final Carried 12 | 2 6 12 6 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Mutant 16% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1466 | 261 267 377 561 Remotely . | . . . . Salvage Created 2709 | . 448 989 1272 Parts 177 | . 25 68 84 Haulers Intercepted 8 | . 1 5 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 54 | . 10 15 29 Guns 23 | . 9 7 7 Cannons 20 | . . 7 13 AOE 11 | . 1 1 9 Classes Destroyed 12 | . 4 5 3 Worker 3 | . . 1 2 Builder 6 | . . 1 5 Tunneler 1 | . . 1 . Hauler 8 | . 1 5 2 Recycler 1 | . . . 1 Operator 3 | . 1 1 1 Watcher 4 | . . 1 3 Swarmer 12 | . 2 3 7 Grunt 30 | . 8 7 15 Duelist 1 | . . . 1 Sentry 10 | . . 5 5 Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 4 7 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . 1 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3990 | . 632 908 2450 Core 866 | . 109 202 555 Absorbed by Shields . | . . . . Core Remaining (%) 68 | 100 56 49 . Volleys Fired 177 | 1 42 69 65 Largest 3 | 2 2 2 3 Hottest 175 | 60 80 101 175 Shots Fired 371 | 2 79 123 167 Gun 230 | 2 79 92 57 Cannon 118 | . . 31 87 Launcher 23 | . . . 23 Special . | . . . . Kinetic 167 | 1 29 65 72 Thermal 145 | 1 37 35 72 Explosive 22 | . . . 22 Electromagnetic 37 | . 13 23 1 Robot Hit Streak 17 | 1 5 17 9 Robot Miss Streak 5 | 1 3 4 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 212 | 1 49 83 79 Core Hits 132 | . 23 33 76 Critical Hits 6 | . 1 1 4 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4536 | 8 517 1177 2834 Guns 1668 | 8 497 657 506 Cannons 1378 | . . 493 885 Explosions 1483 | . 20 27 1436 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 1170 | 8 130 437 595 Thermal 1800 | . 291 563 946 Explosive 1188 | . . . 1188 Electromagnetic 371 | . 96 177 98 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles 4 | . . . 4 Explosions 2 | . . . 2 Melee . | . . . . Knockbacks 5 | . . . 5 Impact . | . . . . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 430 | 20 206 228 430 Average Temperature 97 | 15 62 64 127 Received Heat Transfer 1572 | . 291 291 990 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 3452 | . 625 1049 1778 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 1 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 755 | . 209 218 755 Initial 89 | . . 16 89 Average 210 | . 84 110 415 Maximum Alert Level 3 | . 1 1 3 Low Security (%) 60 | 100 87 79 19 Level 1 20 | . 12 20 27 Level 2 15 | . . . 44 Level 3 3 | . . . 9 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 1 7 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 8 | . 2 1 5 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 16 21 55 Peak Tracking Total 11 | . 4 3 11 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 2 4 3 Terminals 7 | . 2 4 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access 1 | . . . 1 Total Hacks 38 | . 9 11 18 Successful 22 | . 3 8 11 Failed 16 | . 6 3 7 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 9 11 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 10 | . . . 10 Garrison Access 4 | . . . 4 Terminal Hacks 11 | . 3 8 . Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 1 . Emergency Access Points 3 | . . 3 . Recycling Unit Index 1 | . . 1 . Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Registered Components 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 10 | . . . 10 Insert Component 4 | . . . 4 Analyze 6 | . . . 6 Garrison Access Hacks 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 2 3 2 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2672 | 58 483 1194 937 Spaces Moved 1544 | 41 283 789 431 Core 10 | 9 . . 1 Treads . | . . . . Legs 1534 | 32 283 789 430 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 128 | 104 120 120 151 Slowest Speed 600 | 120 120 120 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 3 46 60 35 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 171 | . 3 3 165 Melee . | . . . . Projectile 5 | . . . 5 AOE 166 | . 3 3 160 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1908 | 54 353 924 577 Wait 26 | . . . 26 Move 1541 | 40 282 788 431 Hop . | . . . . Pick Up 57 | 7 13 21 16 Fast Attach 6 | 1 1 4 . Attach 25 | 5 5 5 10 Detach . | . . . . Swap 33 | . 5 14 14 Drop 41 | . 5 23 13 Fire 177 | 1 42 69 65 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Lost 3 parts (1u2w) 523 | -10/Materials | Discovered new exit (range 12) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Propulsion x2 715 | -9/Materials | Build established: Scavenger-Mutant 808 | -9/Materials | Discovered new exit (range 5) 989 | -9/Materials | Discovered new exit (range 15) 1093 | -9/Materials | Discovered new exit (range 15) 1186 | -9/Materials | Identified exit to Mines 1455 | -9/Materials | Build established: Mutant 1486 | -9/Materials | Core integrity fell below 50% 1666 | -9/Materials | Discovered exit to Mines (range 8) 1734 | -9/Materials | Identified exit to Materials 1736 | -9/Materials | Entered another Materials area 1736 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2536 | -8/Materials | First assault squad dispatched 2660 | -8/Materials | Core integrity fell below 50% 2660 | -8/Materials | Discovered new exit (range 16) 2669 | -8/Materials | Core integrity fell below 20% 2673 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer builds a Wall. L-31 Rogue suffers critical hit. Destroyed Imp. Ion Engine. L-31 Rogue knocked back. L-31 Rogue destroyed. U-05 Engineer destroyed. Chain reaction triggered in Lgt. Ion Engine. S-10 Pest destroyed. Imp. Aluminum Leg destroyed. Lgt. Nuclear Core destroyed. Adv. Beam Cannon destroyed. Aluminum Leg destroyed. Pulse Rifle destroyed. EXIT=FOUND EMP Blaster destroyed. U-05 Engineer lays Concrete. Y-45 Defender destroyed. U-05 Engineer lays Concrete. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ??????????????##!???????????????????????????# | | ??????????????#! ???????????????########???# | | ??????????????#! ?????#######? #???# | | ???????????#### ##### # """"" #???# | | ???????????# g ! # """"" #???#####+ | | ???????????# < g @ %* # """"" #??????# | | ???????????# o g [ # ######## | | ?????????????##+########## g # """"" / | | ?????????????????????????## g=## """"" ##### | | ?????????????????????????#" gu## """"" #???# | | ?????????????????????????#" i ## #???# | | ?????????????????????????## % #####/######### | | ??????????????????????????#= [= | | ??????????????????????????" | | ?????????????????????????## [[= | | ??????????????????????????#########+###########+## | | ???????????????????????????##???? %%= ???????????? | | ?????????????????????????????????""" = ?????????? | | ?????????????????????????????????""" #????????? | | ?????????????????????????????????""" #????????? | | ????????????????????????????????? /#????????? | | ????????????????????????????????? ] ] #????????? | | ???????????????????????????????????? #????????? | | ????????????????????????????????????"Y" #????????? | | ????????????????????????????????????""" #????????? | | ????????????????????????????????????????#????????? | | ???????????????????????????????????????? # | | ???????????????????????????????????????? % | | ???????????????????????????????????????? ### | | ?????????????????????????????????????????# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed HackingCouplerWarhead Manual? 0 Play Time 00:34:36 Cumulative 7.6 hours Start 2021.02.24 @ 00:28:39 End 2021.02.25 @ 00:12:01 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a2f0dea-8e07-4b59-8f9f-f2223c9e62cd