Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 07:56:18 Player: BVrutally Odd Result: Destroyed by W3-ADJ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (637) 637 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1182 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 200/200 System Corruption 0% Temperature Cool (9) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (25) --- Light Ion Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit Large Storage Unit Utility Shielding Subdweller Laser Light EM Pulse Cannon Light EM Pulse Cannon Particle Cannon Particle Cannon Particle Cannon Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Heat Sink Small Storage Unit Large Storage Unit Utility Shielding Subdweller Laser Light EM Pulse Cannon Light EM Pulse Cannon Particle Cannon Particle Cannon Particle Cannon Assault Rifle Light Cannon Grenade Launcher Grenade Launcher Rocket Launcher Rocket Launcher Ripper [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Makeshift Light Armor Plating Weapon Particle Cannon Energy Gun Subdweller Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 9 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 4 | 2 2 . Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 1 | . . 1 Energy Cannon 2 | . 2 . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 2 . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 13 | . 10 17 Power . | . . . Propulsion . | . . 1 Utility 3 | . 3 3 Weapon 8 | . 6 12 Tool/Special . | . . . Unused Backups 12 | 1 . 11 Power . | . . . Propulsion . | . . . Utility 2 | 1 . 1 Weapon 10 | . . 10 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 12 | . 11 14 Treads 25 | . 28 23 Wheel 2 | . . 4 Device 13 | . 14 13 Storage 14 | . 14 14 Energy Gun 2 | . . 5 Energy Cannon 11 | . 12 10 Ballistic Gun 3 | . 5 . Ballistic Cannon 5 | . 9 . Launcher 5 | . . 12 Peak Build Rating 17 | 7 11 17 Average Rating 10 | 5 8 12 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 97 | 13 92 97 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 22 | 6 21 25 Most Carried 20 | 2 17 20 Average Carried 13 | . 10 17 Final Capacity 25 | 8 25 25 Final Carried 20 | 1 17 20 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 993 | 342 346 305 Remotely . | . . . Salvage Created 804 | 161 462 181 Parts 60 | 15 28 17 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 10 | . . 10 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 12 7 Guns 8 | . 7 1 Cannons 9 | . 5 4 AOE 2 | . . 2 Classes Destroyed 8 | 3 3 2 Worker 1 | 1 . . Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Turret 2 | . . 2 Swarmer 7 | . 4 3 Grunt 8 | . 8 . Subdweller 4 | . . 4 Best Kill Streak 5 | 4 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 163 | . 103 60 Missed 47 | . 28 19 Hits 116 | . 75 41 Projectile 116 | . 75 41 Critical Strikes 1 | . . 1 Damage Taken 1345 | . 726 619 Core 272 | . 126 146 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 12 51 28 Largest 2 | 2 2 2 Hottest 136 | 40 136 136 Shots Fired 182 | 24 102 56 Gun 103 | 24 70 9 Cannon 57 | . 32 25 Launcher 22 | . . 22 Special . | . . . Kinetic 108 | 24 84 . Thermal 52 | . 18 34 Explosive 22 | . . 22 Electromagnetic . | . . . Robot Hit Streak 18 | 4 11 18 Robot Miss Streak 7 | 5 7 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 107 | 13 59 35 Core Hits 47 | 7 20 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2174 | 159 934 1081 Guns 744 | 159 503 82 Cannons 853 | . 423 430 Explosions 569 | . . 569 Melee . | . . . Ramming 8 | . 8 . Kinetic 842 | 159 683 . Thermal 755 | . 243 512 Explosive 569 | . . 569 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 12 | . 10 2 Projectiles 12 | . 10 2 Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact . | . . . Kinetic 1 | . 1 . Secondary . | . . . Self-Inflicted Damage 102 | . . 102 Shots 3 | . . 3 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 345 | . 345 . Average Temperature 105 | . 105 . Received Heat Transfer 330 | . 195 135 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1321 | . 444 877 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 107 | 10 107 . Initial . | . . . Average 29 | 1 31 . Influence Increases 711 | 30 416 265 Destroy 0b10 Robot/C 340 | . 240 100 Destroy 0b10 Robot/NC 40 | 30 10 . Destroy Leader 54 | . 54 . Successful Hack 6 | . 6 . Disable Machine 15 | . 15 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 255 | . 90 165 Influence Decreases 644 | 30 382 232 Entered New Map 17 | . . 17 Time Decay 607 | 30 372 205 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 32 13 Peak Tracking Total 5 | . 5 2 Tactical Retreats 8 | . 4 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 3326 | 101 2153 1072 Seismic 3326 | 101 2153 1072 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4083 | 173 2153 1757 Spaces Moved 1255 | 79 686 490 Core 1 | 1 . . Treads 1039 | 78 686 275 Legs . | . . . Wheels 215 | . . 215 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 246 | 158 257 245 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 6 94 33 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 133 | . . 133 Melee . | . . . Projectile 4 | . . 4 AOE 129 | . . 129 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2055 | 100 970 985 Wait 663 | . 208 455 Move 1253 | 78 685 490 Hop . | . . . Pick Up 19 | 2 14 3 Fast Attach 10 | 7 3 . Attach 2 | . 1 1 Detach . | . . . Swap 13 | . 5 8 Drop 3 | 1 2 . Fire 91 | 12 51 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 13) 174 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 811 | -10/Materials | Discovered new exit (range 5) 1510 | -10/Materials | Discovered new exit (range 3) 1627 | -10/Materials | Core integrity fell below 50% 2136 | -10/Materials | Discovered new exit (range 8) 2327 | -10/Materials | Entered Subcaves 2955 | -10/Subcaves | Build established: Scavenger-Mutant 3272 | -10/Subcaves | Core integrity fell below 20% 3324 | -10/Subcaves | Discovered new exit (range 12) 3532 | -10/Subcaves | Learned Materials terminal intel 3832 | -10/Subcaves | Discovered new exit (range 10) 4071 | -10/Subcaves | Discovered new exit (range 12) 4084 | -10/Subcaves | Destroyed by W3-ADJ(R) with Subdweller Beam Cannon Last Messages --------------- 03506_ The unstable cave ceiling collapses. 03512_ Acquired 29 matter. 03517_ The unstable cave ceiling collapses. 03532_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 03559_ Triggered Piercing Trap. 03559_ Spikes shoot up from the floor. 03559_ Critical hit (Impale). 03832_ EXIT=FOUND 03883_ 38-II5(z): "She is not going to be happy we haven't found any suitable candidates yet." 03979_ Acquired 6 matter. 03985_ Acquired 14 matter. 04001_ Acquired 11 matter. 04006_ Acquired 2 matter. 04057_ Acquired Mak. Light Armor Plating. 04058_ Acquired Imp. Heat Sink. 04067_ Acquired Ripper. 04071_ EXIT=FOUND 04077_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ????????????## #?## #?#### ## | | ????????????? #??# ##?# ## | | ?????????????? #??# ##?# | | ???????????????# #??# ## #?## | | ???????????????# ##?## ### #### ### | | ??????????????## ##### #?### ## ##?## # | | ??????????????# ### ###### #???# # | | ??????????????# ## ### #???# | | ?????????????## ### #???# | | ????????????## ## #???# | | ????????????# ## ### ??# | | ????????????# ##?#### # | | ????????????## ## ##????# ### #### | | ?????????????# ######???? ##??###??? | | ????????????## ####???????? #????????? | | ???????# ##% ##????????? ????????? | | ????????# ##???????## ????????? | | ????????# ### #####????#### ?????????? | | ????????# #??## ##??????###### ?????????? | | ???????# ????## ##??????????## #?????????? | | ??????# ??????# ##???????????##?????????? | | ????? ??????## ## #??????????????????????? | | ????## #????????#### %= #??????????????????????? | | ?????####????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????### @#??????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????## < ?????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? ##????????????????????? | | ???????????????????? #?????????????????????? | | ??????????????????? RR ##?????????????????????? | | ??????????????????? ##??????????????????????? | | ??????????????????# " #????????????????????????? | | ??????????????????""" ?????????????????????????? | | ????????????????????"""#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictGatlingReplica Manual? 0 Play Time 00:12:17 Cumulative 304.8 hours Start 2025.05.24 @ 07:45:16 End 2025.05.24 @ 07:56:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 85 Adventurer 16 Explorer 47 Win Type - Total 40 Types 23/5/5/1/0/1/2/1/1/1 Lore% 89 Gallery% 87 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7278e205-0054-4fc8-a1b3-376749c1b7e0