Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.20 @ 02:08:12 Player: Runia Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (222) 1110 Value Destroyed (6666) 6666 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2195) 2195 TOTAL SCORE: 16171 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 870 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Friendly Fire -844 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 25/100 System Corruption 5% Temperature Cool (0) Movement Core (2400) Ox47 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Cargo Storage Unit Makeshift Terrain Scan Processor Advanced Melee Analysis Suite > --- WEAPON (3) ------- Spear > --- INVENTORY (30) --- Light Antimatter Reactor Medium Matter Pod (100) Improved Terrain Scanner Microactuators Microactuators Actuator Array Makeshift Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Shield Generator Makeshift System Shield Makeshift System Shield Drone Bay (1/2) Arc Projector Heavy Plasma Cannon Proton Missile Launcher Remote Datajack Remote Datajack Power Maul Axe Makeshift Axe Fire Trap Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] > --- WEAPON ----------- Rocket Array Greatsword > --- INVENTORY -------- Improved Deuterium Engine Wheel Wheel Wheel Improved Terrain Scanner Improved Melee Analysis Suite Microactuators Microactuators Actuator Array Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Medium Armor Plating System Shield Drone Bay Arc Projector Cooled Pulse Rifle Proton Missile Launcher Rocket Array Datajack Improved Datajack Katana Axe Axe Makeshift Axe [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Cargo Storage Unit Device Improved Terrain Scanner Storage Cargo Storage Unit Processor Improved Terrain Scan Processor Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Katana Energy Gun Cooled Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 4 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 5 | . . . 1 . . . 3 . . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Attached 248 | . 20 5 20 14 10 8 7 12 42 2 6 . 6 12 4 53 19 . 8 Power 12 | . 3 . 3 . . 1 . . 3 . . . . . . 2 . . . Engine 12 | . 3 . 3 . . 1 . . 3 . . . . . . 2 . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 65 | . 4 2 8 2 3 3 2 3 13 . . . . 1 2 18 2 . 2 Treads 24 | . 4 1 5 1 2 2 2 2 2 . . . . 1 . 2 . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 41 | . . 1 3 1 1 1 . 1 11 . . . . . 2 16 2 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 75 | . 4 2 3 3 2 . 4 5 12 2 2 . 1 7 . 18 8 . 2 Device 24 | . 1 . . 1 . . . . 1 1 1 . . 3 . 11 5 . . Storage 3 | . . 1 . . . . 1 . . . . . . . . 1 . . . Processor 5 | . 1 . . . . . . . . . . . . 1 . 1 2 . . Hackware 10 | . . . . . . . 1 3 6 . . . . . . . . . . Protection 33 | . 2 1 3 2 2 . 2 2 5 1 1 . 1 3 . 5 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 96 | . 9 1 6 9 5 4 1 4 14 . 4 . 5 4 2 15 9 . 4 Energy Gun 4 | . . . . . . . . . . . . . . . 1 2 . . 1 Energy Cannon 3 | . . . . 1 . . . . . . . . . . . 2 . . . Ballistic Gun 22 | . 6 1 3 6 2 . . 1 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 25 | . 3 . 3 2 2 2 . 1 1 . 1 . 2 1 . 1 4 . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . 1 2 . 2 6 . 3 . 3 2 . 8 4 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . Special Melee Weapon 8 | . . . . . . . 1 . 4 . . . . 1 1 1 . . . Unidentified Prototypes 4 | . 1 . 1 1 . . . . . . . . . 1 . . . . . Parts Lost 42 | . . . 2 2 . . . 3 3 . . . 2 2 . 13 1 . 14 Power 2 | . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 23 | . . . 1 1 . . . 1 2 . . . . 1 . 10 1 . 6 Utility 10 | . . . 1 1 . . . 2 . . . . 1 . . 2 . . 3 Weapon 7 | . . . . . . . . . 1 . . . 1 1 . . . . 4 Highest Loss Streak 14 | . . . 2 2 . . . 3 1 . . . 1 2 . 6 1 . 14 Average Slot Usage (%) 87 | . 97 90 87 87 88 88 87 92 89 84 84 84 83 79 85 85 83 86 84 Engine 8 | . 14 14 11 11 11 11 7 7 7 7 7 7 7 6 6 6 6 6 5 Treads 10 | . 21 19 14 11 11 11 15 15 14 15 15 15 15 13 . . . . . Wheel 16 | . . 8 18 21 22 22 15 15 13 7 7 7 7 6 19 23 23 26 25 Device 2 | . . . . 3 . . . . 1 2 1 7 5 3 . 10 6 6 3 Storage 8 | . 14 14 11 11 11 11 14 7 7 7 7 7 7 6 6 5 6 6 6 Processor 3 | . 4 . . . . . . . . . . . . 5 6 6 13 13 13 Hackware 8 | . . . . . . . 3 16 24 24 21 15 15 13 13 1 . . . Protection 7 | . 7 4 11 7 11 11 15 12 3 2 6 7 8 8 13 6 6 6 8 Ballistic Gun 6 | . 27 22 21 20 19 11 3 . 1 . . . . . . . . . . Slashing Weapon 8 | . . . . . 1 11 7 6 6 7 14 15 14 6 6 14 17 13 12 Special Melee Weapon 2 | . . . . . . . 3 7 6 7 . . . 3 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 11 19 151 156 160 157 156 166 161 164 165 172 168 174 179 180 196 192 183 184 Greatest Support 58 | 20 40 40 32 32 32 26 26 40 43 28 28 28 28 28 48 58 52 52 52 Greatest Overweight (x) 9 | . . 9 9 4 7 5 6 6 8 5 6 5 6 6 6 6 4 3 6 Average Overweight (x) 4 | . . 4 5 4 5 5 6 5 6 5 5 5 5 6 3 3 3 3 3 Largest Inventory Capacity 30 | . 8 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 28 | . 8 22 30 30 30 30 30 30 30 30 30 30 30 30 30 29 30 30 30 Most Carried 30 | . 8 16 29 30 30 30 29 30 30 30 30 30 30 30 27 30 30 30 29 Average Carried 26 | . 7 11 21 29 29 29 28 28 29 29 29 30 29 26 26 27 29 29 28 Final Capacity 30 | 8 8 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 6 8 16 29 28 30 30 29 29 30 30 30 30 29 27 27 30 30 29 23 Class Distribution -------------------- 76% | Hauler-Mutant 11% | Bothacker-Mutant 7% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Commander-Mutant | -9/Storage Hauler-Mutant | -9/Garrison Hauler-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Matter Collected 4308 | 165 460 164 413 485 286 78 95 136 502 39 98 . 50 2 . 806 386 143 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9973 | . 604 349 710 577 338 1100 215 231 1496 . 406 . 110 97 . 3070 486 184 . Parts 475 | . 44 11 52 37 13 49 11 15 74 . 11 . 9 6 . 119 22 2 . Haulers Intercepted 10 | . 2 . 3 4 . 1 . . . . . . . . . . . . . Recyclers Shooed 15 | . 2 . 1 . . 4 . . 1 . . . . . . 7 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 2 15 . 8 . . . 10 4 . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Combat Hostiles Destroyed 136 | . 14 . 12 6 9 11 4 7 18 . 7 . 6 2 . 26 14 . . Melee 65 | . . . . . . 9 4 5 14 . 4 . 1 . . 25 3 . . Guns 29 | . 8 . 6 6 8 . . . 1 . . . . . . . . . . AOE 39 | . 6 . 6 . 1 2 . 2 3 . 3 . 5 2 . . 9 . . Classes Destroyed 20 | . 6 . 2 1 . 3 1 . 4 . 1 . . . . 1 1 . . Worker 21 | . . . . 1 . 1 . . 7 . . . . . . 12 . . . Builder 12 | . 1 3 1 1 . . . . 3 . . . . 1 . 2 . . . Tunneler 2 | . . . . . . . . . 1 . . . . . . 1 . . . Hauler 10 | . 2 . 3 4 . 1 . . . . . . . . . . . . . Recycler 27 | . 1 3 2 . . 8 . . 3 . . . . . . 10 . . . Mechanic 4 | . . . 1 . . . . . . . . . . . . 3 . . . Operator 3 | . . . . . . . . . 3 . . . . . . . . . . Drone 6 | . . . . . . 6 . . . . . . . . . . . . . Watcher 5 | . 2 . 1 1 . . . . 1 . . . . . . . . . . Swarmer 28 | . 3 . . . . . . 4 . . 3 . 4 . . 4 10 . . Grunt 66 | . 11 . 9 3 6 2 3 1 8 . 3 . 2 1 . 14 3 . . Brawler 3 | . . . . . . . . . 2 . . . . . . 1 . . . Duelist 2 | . . . . . . . . . 1 . . . . 1 . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 18 | . . . 3 3 3 1 . 2 5 . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . Hunter 3 | . . . . . . 1 . . 1 . . . . . . 1 . . . Programmer 7 | . . . . . . . 1 . 1 . . . . . . 5 . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . 6 2 5 6 3 9 1 3 7 . 3 . 4 2 . 7 10 . . Combat Bots Only 10 | . 4 . 5 1 3 2 1 3 5 . 3 . 4 2 . 4 10 . . Max Kills in Single Turn 4 | . 3 2 2 1 1 1 1 1 2 . 3 . 4 2 . 1 4 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 2 . 1 1 . 1 2 . 3 . 4 2 . . 4 . . Melee 1 | . . . . . . 1 1 1 1 . 1 . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Damage Taken 9794 | . 438 27 501 365 358 32 293 536 696 . 289 . 267 541 45 2779 631 . 1996 Core 1295 | . 31 27 69 18 22 10 16 38 176 . 28 . . 20 . 189 59 . 592 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . 76 . . . 70 . . . . . . 63 . . . . . . Volleys Fired 246 | . 55 8 43 44 27 3 . 4 10 . 1 . 2 4 26 7 9 . 3 Largest 2 | . 2 2 2 2 2 1 . 1 2 . 1 . 1 1 1 2 1 . 2 Hottest 124 | . 43 43 43 46 46 30 . 30 46 . 45 . 45 45 20 124 45 . 90 Shots Fired 406 | . 103 15 76 84 48 3 . 4 15 . 1 . 2 4 26 12 9 . 4 Gun 343 | . 97 14 66 80 42 1 . 1 11 . . . . . 26 5 . . . Cannon 5 | . . . . . . . . . . . . . . . . 5 . . . Launcher 56 | . 6 1 10 4 6 2 . 3 4 . 1 . 2 4 . 2 9 . 2 Special 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic 312 | . 97 14 66 80 42 1 . 1 11 . . . . . . . . . . Thermal 28 | . . . . . . . . . . . . . . . 26 . . . 2 Explosive 50 | . 6 1 10 4 6 2 . 3 4 . 1 . 2 4 . . 5 . 2 Electromagnetic 16 | . . . . . . . . . . . . . . . . 12 4 . . Robot Hit Streak 16 | . 9 10 8 13 9 1 . 4 8 . . . . 6 16 5 3 . 6 Robot Miss Streak 4 | . 4 1 2 3 2 1 . . 1 . . . . 1 1 2 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 657 | . 67 12 50 54 33 39 15 21 109 . 19 . 1 7 26 179 17 5 3 Core Hits 347 | . 32 11 35 25 19 24 4 8 46 . 9 . 18 11 1 74 26 3 1 Critical Kills 4 | . 1 . . 1 1 . . . 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 2 . . 1 1 . . . 1 . . . . . . 9 . . . Destroy 5 | . 2 . . 1 1 . . . 1 . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . . 9 . . . Melee Attacks 528 | . . . . . 2 41 22 33 128 . 31 . 1 11 5 231 15 6 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 449 | . . . . . 2 41 17 15 96 . 29 . 1 11 . 225 10 2 . Piercing 15 | . . . . . . . . . . . . . . . . 4 5 4 2 Sneak Attacks 148 | . . . . . . 23 6 10 58 . . . . 3 . 42 5 . 1 Combat Hostiles 40 | . . . . . . . 6 10 24 . . . . . . . . . . Follow-up Attacks 63 | . . . . . . . . . 2 . 6 . . . . 49 5 1 . Damage Inflicted 29943 | . 1302 257 1222 842 767 3162 700 1096 6317 . 1234 . 637 1021 437 8511 1745 503 190 Guns 3581 | . 831 152 673 842 459 13 . . 142 . . . . . 437 32 . . . Cannons 123 | . . . . . . . . . . . . . . . . 123 . . . Explosions 4670 | . 471 105 549 . 308 125 . 154 397 . 213 . 605 646 . . 1007 . 90 Melee 21569 | . . . . . . 3024 700 942 5778 . 1021 . 32 375 . 8356 738 503 100 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 3112 | . 831 152 673 842 459 13 . . 142 . . . . . . . . . . Thermal 437 | . . . . . . . . . . . . . . . 437 . . . . Explosive 4428 | . 471 105 549 . 308 125 . 154 397 . 213 . 605 646 . . 765 . 90 Electromagnetic 397 | . . . . . . . . . . . . . . . . 155 242 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 20833 | . . . . . . 3024 700 942 5778 . 1021 . 32 375 . 8212 626 123 . Piercing 736 | . . . . . . . . . . . . . . . . 144 112 380 100 Highest Corruption 5 | . 2 2 . . . . . . 3 3 3 3 3 . . 5 5 5 5 Average Corruption 3 | . 2 2 . . . . . . 2 3 3 3 3 . . 2 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 143 | . 8 6 . . . . . . 25 9 16 1 10 . . 15 17 22 14 Message Errors 44 | . 3 4 . . . . . . 11 . 6 1 4 . . 2 3 7 3 Matter Fused 32 | . . . . . . . . . 3 2 2 . 4 . . 5 6 6 4 Heat Flow Errors 23 | . 2 . . . . . . . 3 2 3 . 1 . . 3 2 3 4 Energy Discharges 20 | . 1 2 . . . . . . 5 2 4 . . . . 3 2 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 18 | . 1 . . . . . . . 3 3 1 . 1 . . 2 3 4 . Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 2 2 Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 4612 | . 32 . 14 . . 778 59 157 1485 . 378 . . 166 . 1366 88 79 10 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 100 | . 32 . 14 . . 17 . 21 . . . . . 13 . . 3 . . Melee 4512 | . . . . . . 761 59 136 1485 . 378 . . 153 . 1366 85 79 10 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 458 | . 42 27 55 . . 20 . 61 . . 71 . 28 64 . . 40 . 50 Shots 19 | . 2 1 2 . . 1 . 3 . . 3 . 1 2 . . 2 . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 225 . 12 1 3 . . 2 243 274 223 . 133 4 . 375 128 240 214 Average Temperature 82 | . 46 . 4 1 1 . . 2 93 138 106 . 52 3 . 130 40 100 86 Received Heat Transfer 2095 | . 252 . 174 105 177 6 108 54 183 . 99 . 81 63 6 667 120 . . Effects 2 | . . . . . . . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 1 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 1 2 . . Parts Fried 3 | . . . . . . . . . . . . . . . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 851 | . . . . . . . . . . . . . . . 851 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Peak Influence 1151 | . 427 35 184 444 632 681 1151 907 718 . . . . 144 2 254 . . . Initial 1009 | . . 10 1 33 249 284 1009 676 476 . . . . 8 . . . . . Average 277 | . 78 13 98 260 495 448 1030 774 234 . . . . 45 . 136 . . . Maximum Alert Level 4 | . 2 . . 2 2 2 4 3 3 . . . . . . 1 . . . Low Security (%) 52 | . 83 100 100 29 . . . . 52 . . . . 100 100 77 . . . Level 1 20 | . 16 . . 57 15 35 . . 26 . . . . . . 22 . . . Level 2 17 | . . . . 12 84 64 . 20 15 . . . . . . . . . . Level 3 9 | . . . . . . . 77 79 5 . . . . . . . . . . Level 4 . | . . . . . . . 22 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . 3 . . 1 . 6 . . . . 1 . 5 . . . Investigation 4 | . 1 . . 1 . . . . 1 . . . . 1 . . . . . Extermination 6 | . . . . . . . 1 . 2 . . . . . . 3 . . . Reinforcement 8 | . 2 . . 1 . . . . 3 . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Distress Signals 14 | . 5 . 1 2 . . . . 4 . . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 24 1 18 24 11 28 14 13 36 . 8 . 11 5 6 39 13 1 2 Peak Tracking Total 6 | . 5 1 3 5 4 4 4 5 5 . 4 . 6 5 4 5 4 3 1 Tactical Retreats 18 | . 4 . . 2 1 . 1 3 1 . . . . . . 2 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Traps Triggered 15 | . . . . . 4 . 1 4 3 . . . . 1 . 2 . . . Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . 1 . . 1 . 1 . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Machines Disabled 14 | . 3 2 1 3 1 . . 2 1 . 1 . . . . . . . . Max in Single Turn 2 | . 1 2 1 1 1 . . 1 1 . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . Garrison Relay 3 | . . . . . 1 . . 2 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Machines Accessed 71 | . 6 . 2 9 . 12 1 . 18 1 . 4 1 3 . 8 3 3 . Terminals 37 | . 6 . 2 8 . 5 . . 10 . . . 1 . . 4 . 1 . Fabricators 5 | . . . . . . . . . 3 . . . . 2 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 1 . 3 . . . Recycling Units 9 | . . . . . . 7 . . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . 1 . . . Garrison Access 4 | . . . . 1 . . 1 . 2 . . . . . . . . . . Total Hacks 159 | . 17 . 6 20 . 21 1 . 27 1 . 27 1 4 . 18 7 9 . Successful 92 | . 7 . 2 7 . 9 1 . 12 1 . 27 1 . . 9 7 9 . Failed 67 | . 10 . 4 13 . 12 . . 15 . . . . 4 . 9 . . . Catastrophic 19 | . . . . 5 . 3 . . 8 . . . . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 37 | . 2 . . 5 . 17 . . 12 . . . . 1 . . . . . Terminals 76 | . 17 . 6 19 . 11 . . 14 . . . 1 . . 7 . 1 . Fabricators 8 | . . . . . . . . . 5 . . . . 3 . . . . . Repair Stations 11 | . . . . . . . . . . . . . . 1 . 10 . . . Recycling Units 13 | . . . . . . 10 . . 3 . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 2 . . . . . . 1 . . . Garrison Access 5 | . . . . 1 . . 1 . 3 . . . . . . . . . . Terminal Hacks 67 | . 7 . 2 6 . 3 . . 2 1 . 27 1 . . 2 7 9 . Record 25 | . . . . . . . . . . . . 11 1 . . . 5 8 . Part Schematic 8 | . 1 . . . . . . . . . . 7 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . Open Door 5 | . . . . 1 . . . . . 1 . . . . . . 2 1 . Level Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 5 | . 2 . . 1 . 2 . . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 1 . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . 7 . . . Scan Component 4 | . . . . . . . . . . . . . . . . 4 . . . Repair 3 | . . . . . . . . . . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . 1 . 3 . . . . . . . . . . Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 9 | . . . . . . 6 . . 3 . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 6 . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . Tunnel 6 | . . . . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 47 | . 6 . 2 9 . 6 . . 14 . . . . 3 . 7 . . . Full Trace Events 8 | . 1 . . 2 . 3 . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 . . . . . . . 1 . . 7 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . Matter 168 | . . . . . . . . . 168 . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . . 4 . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 3 . . . Time 70 | . . . . . . . . . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Used RIF Installer 2 | . . . . . 1 . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 37 | . . . . . . . 4 8 21 . . . . . 4 . . . . Non-combat 11 | . . . . . . . . . 11 . . . . . . . . . . Combat 26 | . . . . . . . 4 8 10 . . . . . 4 . . . . Robot Hacks Applied 39 | . . . . . . . 4 8 23 . . . . . 4 . . . . map_walls 3 | . . . . . . . . . 3 . . . . . . . . . . drop_inventory 4 | . . . . . . . . . 4 . . . . . . . . . . ignore_parts 1 | . . . . . . . . . 1 . . . . . . . . . . purge_threat 3 | . . . . . . . . . 3 . . . . . . . . . . map_route 1 | . . . . . . . . . 1 . . . . . . . . . . mark_security 1 | . . . . . . . . . 1 . . . . . . . . . . ignore_targets 4 | . . . . . . . . . . . . . . . 4 . . . . reboot_system 16 | . . . . . . . 3 4 9 . . . . . . . . . . overwrite_iff 6 | . . . . . . . 1 4 1 . . . . . . . . . . Relay Couplers Released 13 | . . . . . 5 . . 8 . . . . . . . . . . . Machine Destruction 13 | . . . . . 5 . . 8 . . . . . . . . . . . Attached 10 | . . . . . . . 1 3 6 . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Total Allies 22 | . . . . 10 . 1 1 4 4 . . . 1 . 1 . . . . Largest Group 10 | . . . . 10 1 1 1 1 3 3 3 . 1 1 2 . . . . Highest-Rated Group 126 | . . . . 88 15 5 16 16 93 93 93 . 95 95 126 . . . . Highest-Rated Ally 95 | . . . . 16 15 5 16 16 31 31 31 . 95 95 95 . . . . Total Orders 5 | . . . . 4 . . . . . . . . . . . 1 . . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . EXPLORE 3 | . . . . 2 . . . . . . . . . . . 1 . . . Ally Attacks 281 | . . . . 104 5 65 2 15 32 . 15 . 9 13 21 . . . . Total Damage 3405 | . . . . 913 49 289 15 88 645 . 264 . 279 394 469 . . . . Kills 43 | . . . . 17 1 14 . . 5 . 2 . 2 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 1 1 . . . . . . 1 . Drone Launches 3 | . . . . 2 . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Turns Passed 16689 | . 1005 581 874 909 834 1054 507 626 3100 412 1341 137 401 443 209 1722 811 1195 528 Spaces Moved 8209 | 1 525 263 398 410 393 546 234 249 1389 226 719 79 217 199 100 603 508 841 309 Core . | . . . . . . . . . . . . . . . . . . . . Treads 534 | . 399 125 . . 3 . . 5 2 . . . . . . . . . . Legs 127 | 1 126 . . . . . . . . . . . . . . . . . . Wheels 7548 | . . 138 398 410 390 546 234 244 1387 226 719 79 217 199 100 603 508 841 309 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 165 180 165 165 175 175 175 175 190 131 131 135 135 135 Average Speed 163 | 120 150 203 176 160 175 165 180 179 179 175 175 175 177 190 135 141 141 135 135 Slowest Speed 860 | 120 160 460 235 160 860 165 180 460 465 175 190 175 190 190 190 190 153 135 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 1 86 64 33 76 36 88 8 29 36 46 83 69 47 8 68 12 66 89 12 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 9 | . . 1 . . . 6 . . . . 1 1 . . . . . . . Known Exits Taken 7 | . 1 . 1 1 . . 1 . . 1 . . 1 . . 1 . . . Unknown Exits Taken 8 | 1 . 1 . . . 1 . . 1 . 1 1 . . . . 1 1 . Scrap Searched 15 | . . 1 . . . . . . . 2 7 . 1 . . . 2 2 . Spaces Dug 94 | . 7 . 4 21 . 4 1 . 12 . 37 . . 5 . 3 . . . Terrain Destroyed 439 | . 31 6 32 27 14 15 1 31 22 . 37 . 45 34 . 3 102 . 39 Melee 23 | . . . . . . . 1 . 12 . 2 . . 5 . 3 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 416 | . 31 6 32 27 14 15 . 31 10 . 35 . 45 29 . . 102 . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Gar Fac Low Low Dat Pro Fac Was Fac Low Low Zio Total 10397 | . 647 296 487 582 485 636 287 381 1821 243 761 78 227 233 144 1222 565 895 407 Wait 881 | . 22 2 6 90 16 . 21 53 177 12 7 . 1 4 9 325 3 48 85 Move 8192 | . 524 262 397 409 392 545 234 248 1388 225 718 78 216 199 99 602 507 840 309 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 167 | . 9 13 15 11 5 5 3 6 33 2 2 . 1 2 1 49 9 1 . Fast Attach 18 | . 4 1 1 2 . 1 . . 2 . 1 . . . . 5 1 . . Attach 56 | . 4 1 4 3 . 1 4 3 5 1 1 . 2 4 1 15 2 . 5 Detach 4 | . . 1 . . . . . . . . . . . 1 . 2 . . . Swap 174 | . 12 3 15 9 10 6 3 9 35 1 4 . 4 8 3 33 16 . 3 Drop 135 | . 17 5 6 14 7 8 . 3 44 2 4 . . . . 15 8 2 . Fire 246 | . 55 8 43 44 27 3 . 4 10 . 1 . 2 4 26 7 9 . 3 Melee 448 | . . . . . 2 41 22 33 125 . 23 . 1 11 5 169 10 4 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . 26 . . 22 2 . . . . . . . . . . Rewire 26 | . . . . . . 26 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison -9/Recycling -7/Factory -7/Garrison -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Identified exit to Mines 212 | -10/Materials | Discovered new exit (range 9) 293 | -10/Materials | Discovered new exit (range 15) 341 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 15) 1006 | -10/Materials | Entered Mines 1007 | -10/Mines | Learned location of Storage (-9) 1028 | -10/Mines | Met a Derelict bent on vengeance 1082 | -10/Mines | Learned Materials machine intel 1102 | -10/Mines | Learned 4 Materials zone layouts 1181 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1485 | -10/Mines | Build established: Hauler-Mutant 1569 | -10/Mines | Discovered new exit (range 8) 1587 | -10/Mines | Entered Materials 1587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1588 | -9/Materials | Identified exit to Mines 1588 | -9/Materials | Identified exit to Storage 1589 | -9/Materials | Loaded intel: 76 machine locations 2461 | -9/Materials | Entered Storage 2673 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2897 | -9/Storage | Identified exit to Materials 2980 | -9/Storage | Build established: Commander-Mutant 3231 | -9/Storage | Identified exit to Garrison 3284 | -9/Storage | Garrison activated, responded to threat 3370 | -9/Storage | Entered Garrison 3370 | -9/Garrison | Accompanied by 1 ally 3432 | -9/Garrison | Triggered checkpoint 3444 | -9/Garrison | Triggered checkpoint 3509 | -9/Garrison | Build established: Hauler-Mutant 3596 | -9/Garrison | Discovered new exit (range 14) 3628 | -9/Garrison | Installed Relay Interface Framework 3902 | -9/Garrison | Triggered checkpoint 3973 | -9/Garrison | Garrison Relay disabled 4204 | -9/Garrison | Entered Recycling 4250 | -9/Recycling | Spotter reported a threat 4251 | -9/Recycling | Spotter reported a threat 4257 | -9/Recycling | Spotter reported a threat 4269 | -9/Recycling | Spotter reported a threat 4313 | -9/Recycling | Spotter reported a threat 4337 | -9/Recycling | Spotter reported a threat 4350 | -9/Recycling | Spotter reported a threat 4358 | -9/Recycling | Spotter reported a threat 4366 | -9/Recycling | Spotter reported a threat 4386 | -9/Recycling | Spotter reported a threat 4393 | -9/Recycling | Spotter reported a threat 4411 | -9/Recycling | Spotter reported a threat 4419 | -9/Recycling | Spotter reported a threat 4539 | -9/Recycling | Spotter reported a threat 4564 | -9/Recycling | Spotter reported a threat 4578 | -9/Recycling | Spotter reported a threat 4579 | -9/Recycling | Spotter reported a threat 4628 | -9/Recycling | Spotter reported a threat 4629 | -9/Recycling | Spotter reported a threat 4631 | -9/Recycling | Spotter reported a threat 4632 | -9/Recycling | Spotter reported a threat 4660 | -9/Recycling | Spotter reported a threat 4682 | -9/Recycling | Spotter reported a threat 4752 | -9/Recycling | Spotter reported a threat 4754 | -9/Recycling | Spotter reported a threat 4874 | -9/Recycling | Spotter reported a threat 4884 | -9/Recycling | Discovered new exit (range 6) 4897 | -9/Recycling | Spotter reported a threat 4911 | -9/Recycling | Spotter reported a threat 4928 | -9/Recycling | Spotter reported a threat 4934 | -9/Recycling | Spotter reported a threat 4952 | -9/Recycling | Spotter reported a threat 4952 | -9/Recycling | Spotter reported a threat 4964 | -9/Recycling | Spotter reported a threat 5044 | -9/Recycling | Spotter reported a threat 5046 | -9/Recycling | Spotter reported a threat 5055 | -9/Recycling | Spotter reported a threat 5141 | -9/Recycling | Spotter reported a threat 5191 | -9/Recycling | Spotter reported a threat 5194 | -9/Recycling | Spotter reported a threat 5196 | -9/Recycling | Spotter reported a threat 5217 | -9/Recycling | Spotter reported a threat 5244 | -9/Recycling | Spotter reported a threat 5254 | -9/Recycling | Spotter reported a threat 5254 | -9/Recycling | Spotter reported a threat 5258 | -9/Recycling | Entered Factory 5258 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5765 | -7/Factory | Identified exit to Garrison 5765 | -7/Factory | Entered Garrison 5774 | -7/Garrison | Expanded RIF knowledge: Program Shield 5826 | -7/Garrison | Triggered checkpoint 5894 | -7/Garrison | Garrison Relay disabled 5997 | -7/Garrison | Triggered checkpoint 6133 | -7/Garrison | Discovered new exit (range 9) 6202 | -7/Garrison | Lost 3 parts (1n2u) 6226 | -7/Garrison | Build established: Bothacker-Mutant 6244 | -7/Garrison | Triggered checkpoint 6277 | -7/Garrison | Garrison Relay disabled 6391 | -7/Garrison | Entered Factory 6450 | -7/Factory | Discovered new exit (range 15) 6895 | -7/Factory | Found Rocket Array 6898 | -7/Factory | Found Rocket Array 7044 | -7/Factory | Discovered new exit (range 12) 7899 | -7/Factory | Identified exit to Factory 8078 | -7/Factory | Build established: Hauler-Mutant 8228 | -7/Factory | Fabricated Imp. Medium Armor Plating (x1) 8857 | -7/Factory | Allied Derelicts emerged from ambush trap array 9491 | -7/Factory | Entered Lower Caves 9491 | -7/Lower Caves | Accompanied by 3 allies 9691 | -7/Lower Caves | Identified exit to Lower Caves 9903 | -7/Lower Caves | Entered another Lower Caves area 9903 | -7/Lower Caves | Accompanied by 3 allies 10011 | -7/Lower Caves | Discovered exit to Factory (range 8) 11038 | -7/Lower Caves | Discovered new exit (range 14) 11244 | -7/Lower Caves | Entered Data Miner 11244 | -7/Data Miner | Discovered new exit (range 6) 11278 | -7/Data Miner | Met Data Miner 11311 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11311 | -7/Data Miner | Learned location of Section 7 (-2) 11341 | -7/Data Miner | Received God Mode back door access code from Data Miner 11381 | -7/Data Miner | Entered Proximity Caves 11574 | -6/Proximity Caves | Spotted B-75 Beast 11576 | -6/Proximity Caves | Escorted by Enhanced Grunt 11760 | -6/Proximity Caves | Discovered exit to Factory (range 3) 11782 | -6/Proximity Caves | Entered Factory 11782 | -6/Factory | Accompanied by 1 ally 11782 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11782 | -6/Factory | Discovered new exit (range 14) 12051 | -6/Factory | Spotted B-75 Beast 12076 | -6/Factory | Allies destroyed B-75 Beast 12135 | -6/Factory | Incoming investigation squad redirected 12225 | -6/Factory | Sucked down chute 12225 | -6/Factory | Entered Waste 12226 | -6/Waste | Met a frightened Derelict 12255 | -6/Waste | Spotted C-40 Crusher 12270 | -6/Waste | 1 allies followed down the chute 12298 | -6/Waste | Spotted C-40 Crusher 12316 | -6/Waste | Spotted C-40 Crusher 12357 | -6/Waste | Spotted C-40 Crusher 12364 | -6/Waste | Spotted C-40 Crusher 12373 | -6/Waste | Spotted C-40 Crusher 12408 | -6/Waste | Discovered new exit (range 16) 12434 | -6/Waste | Entered Factory 12593 | -6/Factory | Lost 6 parts (1p3n2u) 12751 | -6/Factory | Discovered new exit (range 9) 12849 | -6/Factory | Discovered new exit (range 23) 13110 | -6/Factory | Repaired Hrd. Heavy Armor Plating 13294 | -6/Factory | Cargo convoy interrupted 13313 | -6/Factory | Incoming assault squad redirected 13329 | -6/Factory | Repaired Hrd. Heavy Armor Plating 13904 | -6/Factory | Repaired Cargo Storage Unit 14003 | -6/Factory | Identified exit to Lower Caves 14156 | -6/Factory | Entered Lower Caves 14157 | -6/Lower Caves | Encountered a Warlord checkpoint 14441 | -6/Lower Caves | Destroyed 10 combat bots 14716 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14847 | -6/Lower Caves | Learned Extension trap positions 14847 | -6/Lower Caves | Learned Research emergency access door positions 14847 | -6/Lower Caves | Learned Research garrison access intel 14959 | -6/Lower Caves | Discovered new exit (range 7) 14967 | -6/Lower Caves | Entered another Lower Caves area 15038 | -6/Lower Caves | Discovered new exit (range 10) 15040 | -6/Lower Caves | Learned location of 1 exit from Factory 15364 | -6/Lower Caves | Learned 8 Factory zone layouts 15364 | -6/Lower Caves | Learned Extension terminal intel 15364 | -6/Lower Caves | Learned Research trap positions 16111 | -6/Lower Caves | Discovered new exit (range 11) 16162 | -6/Lower Caves | Entered Zion 16206 | -6/Zion | Discovered new exit (range 16) 16615 | -6/Zion | RIF detected upon attempting to enter Zion 16615 | -6/Zion | Attacked by Zionites 16665 | -6/Zion | P1-3CE came to Zion's defense 16677 | -6/Zion | Core integrity fell below 50% 16684 | -6/Zion | Core integrity fell below 20% 16690 | -6/Zion | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 16665_ P1-3CE: "How about picking on someone your own size!" 16665_ Knocked back. 16671_ Com. Wheel destroyed. 16673_ Plasma Cutter destroyed. 16673_ Hrd. Heavy Armor Plating destroyed. 16675_ Knocked back. 16675_ Wheel destroyed. 16676_ Knocked back. 16678_ Wheel destroyed. 16678_ Rnf. Deuterium Engine destroyed. 16678_ Katana destroyed. 16678_ Com. Wheel destroyed. 16678_ Knocked back. 16680_ Com. Wheel destroyed. 16681_ Hrd. Heavy Armor Plating destroyed. 16681_ Com. Wheel destroyed. 16683_ Imp. Weapon Shielding destroyed. 16687_ The unstable cave ceiling collapses. 16687_ Knocked back. 16688_ Rocket Array destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????#???????????????????????? | | ???????????????????##??#????????????????? | | ????????????????????????????????????????? | | ?????????????##?##??#????#????#?????????? | | ????????????????#???#???#????#??????????? | | ?????????????????#?#?????#??#????#??????? | | ?????????????????#?#????????????????????? | | ???????????????#?#?###?#?#??#?????#?????? | | ????????#???#??###?#?????????#???#??????? | | ?#?????????#?#####?????#????##??????????? | | ???????##?#?#?#####?####??#????#????????? | | ???##????#?##?# ##?# ###?#??#????????? | | ???#???####?#?# ## # ##?##??#??????? | | ?##??#?######## # #????##?#????? | | #?#?#???####??# #?####?##????? | | ?###??##?####### M @#?#?#???#?????? | | ?##?####?######## ###?##????????? | | ????###?#?#?###### ##?##???#?????? | | ????##??#?###?#### #?####??###???? | | #??#??####?######### ############???? | | ????################# ####??###??##???? | | ??#### X######?###### ######?####?##???? | | #?### ##?########## ##?#??##?###?##?#? | | #?### ############# ##?###?#?#####???? | | #### ### #########?####???? | | # #### ## ############?#???? | | ## ## ## ##############??#? | | ## ## ### # ######??###???? | | # ## ### ##??#####?#??# | | # ## ### ###??#??#???? | | # ## ## ###?###???#?? | | # ### ### ######???#??? | | # ########## #### #########?#? | | # ##?######## ########?##??#???? | | ####### ####### ########?##??#?#?? | | ###?### ###### ####??###???#?? | | ###### ###### ### ##?##?#?##???? | | #### #### ###?#?#????#? | | ###### ####### ####?####???? | | ## ###### ###########?#?#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Armor Coverage 825 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 8 Armor Integrity Analysis 20 Recoil Reduction 2 Relay Coupler Types 4 Relay Coupler Value 80 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Medium Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunArmageddonRay Manual? 0 Play Time 01:43:44 Cumulative 382.9 hours Start 2021.10.20 @ 00:20:24 End 2021.10.20 @ 02:08:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 91 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfa33265-b17d-491c-99df-0601ff8d45f6