Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.06 @ 22:23:56 Player: Leebears Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (512) 2560 Value Destroyed (24838) 24838 Prototype IDs (65) 1300 Alien Tech Used (3) 600 Bonus (14605) 14605 TOTAL SCORE: 52903 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7924 Follower Combat Kills 1756 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2626 Scanned by Researcher 500 Friendly Fire -601 Cogmind --------- Core Integrity 0/1450 Matter 16/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Enhanced Biometal Leg Coolant Network Vortex Rail Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Zionite Supercomposite Leg > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Zionite Biocell Array Advanced Targeting Computer Particle Accelerator Quantum Capacitor Experimental Transmission Jammer Zionite Weapon Casing Hardened Medium Armor Plating Zionite Shade Armor Improved Energy Mantle > --- WEAPON ----------- Compact HERF Cannon Nova Cannon > --- INVENTORY -------- Particle Reactor Myomer Leg Advanced Coolant Injector Zionite Shade Armor Improved Focal Shield Thermal Barrier Improved Force Field Advanced Force Field Transdimensional Reconstructor Vortex Rail Vortex Rail HERF Cannon HERF Cannon Cooled Plasma Cannon Heavy Phase Cannon Matter Neutralizer Zionite Alpha Cannon Mk. II Heavy Gauss Cannon Heavy Proton Missile Launcher Gamma Bomb Array Precision Rocket Launcher Ragnarok Missile Launcher [Rating: 180] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Advanced Coolant Injector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun Tesla Rifle Energy Cannon HERF Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 . 1 1 . . . 2 . . . . 1 . . . . 2 . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 496 | 7 4 32 . 39 5 8 8 55 26 3 11 1 1 64 10 11 19 1 40 9 12 9 14 33 74 Power 46 | 1 1 4 . 5 1 3 . 5 2 . 1 . . 5 1 1 1 . 1 1 3 1 2 3 4 Engine 12 | 1 1 2 . 3 1 . . 3 . . . . . 1 . . . . . . . . . . . Core 14 | . . 2 . 2 . . . 1 2 . 1 . . 4 1 . . . . 1 . . . . . Reactor 20 | . . . . . . 3 . 1 . . . . . . . 1 1 . 1 . 3 1 2 3 4 Propulsion 111 | 2 1 10 . 14 . . . 14 6 1 6 1 . 13 . 2 4 1 8 1 2 . 10 7 8 Treads 77 | 2 1 10 . 9 . . . 11 5 1 6 1 . 13 . 2 4 1 8 1 2 . . . . Leg 30 | . . . . 5 . . . . . . . . . . . . . . . . . . 10 7 8 Wheel 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 2 1 6 . 7 2 1 2 8 7 1 2 . 1 19 1 1 9 . 18 2 1 5 . 18 39 Device 61 | . . 1 . . 2 . . 2 . . 1 . 1 4 . . 5 . 9 1 . 2 . 11 22 Storage 24 | 2 1 3 . 2 . . . 1 . 1 . . . 2 . . . . 1 1 . 1 . 3 6 Processor 13 | . . . . . . . 1 . 3 . . . . 2 . . 1 . 3 . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 55 | . . 2 . 5 . 1 1 5 4 . 1 . . 11 1 1 3 . 5 . 1 2 . 4 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 186 | 2 1 12 . 13 2 4 6 28 11 1 2 . . 27 8 7 5 . 13 5 6 3 2 5 23 Energy Gun 16 | . . 1 . . . . . . 1 . . . . 5 1 1 4 . 3 . . . . . . Energy Cannon 99 | . . 1 . 1 2 2 6 20 7 . . . . 16 5 4 1 . 9 3 3 2 1 3 13 Ballistic Gun 21 | 2 1 9 . 8 . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . Launcher 46 | . . 1 . 4 . 2 . 7 1 1 2 . . 5 2 2 . . 1 2 2 1 1 2 10 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . 1 . 1 . . 1 5 1 . . . . 10 1 . 7 . 4 . . 4 . 4 13 Parts Lost 60 | . . 5 . 7 . . . 18 2 . 7 . . 3 . 2 . . 2 . . . . 1 13 Power 7 | . . . . 1 . . . 4 . . 1 . . . . . . . . . . . . . 1 Propulsion 18 | . . 2 . 3 . . . 7 2 . 3 . . . . 1 . . . . . . . . . Utility 21 | . . . . 2 . . . 3 . . 1 . . 1 . . . . 2 . . . . 1 11 Weapon 14 | . . 3 . 1 . . . 4 . . 2 . . 2 . 1 . . . . . . . . 1 Highest Loss Streak 9 | . . 4 . 3 . . . 7 1 . 4 . . 1 . 1 . . 1 . . . . 1 9 Average Slot Usage (%) 97 | . 100 99 100 97 100 100 99 98 99 100 99 100 100 99 99 99 97 94 92 86 88 85 97 94 92 Engine 2 | . 14 9 . 5 15 1 . 4 1 . . . . . 5 2 . . . . . . . . . Core 5 | . . 1 11 3 . . . . 11 13 12 13 13 16 11 11 7 . . 2 5 5 2 . . Reactor 5 | . . . . . . 13 15 9 . . . . . . . 2 7 11 10 7 7 10 12 14 12 Treads 18 | . 28 32 33 28 . . . 18 20 26 25 26 26 22 23 23 23 23 19 12 11 15 3 . . Leg 5 | . . . . 5 30 30 30 5 . . . . . . . . . . . . . . 14 19 16 Device 7 | . . . . . 7 7 7 6 6 6 6 6 6 5 5 5 8 5 12 10 10 10 10 17 20 Storage 20 | . 28 29 33 27 23 23 23 23 20 20 20 20 20 17 17 17 17 17 15 18 21 21 21 15 16 Processor 8 | . . . . . . . . . 13 13 13 13 13 17 17 17 17 17 12 10 10 10 10 9 5 Protection 6 | . . 3 . 8 7 7 7 7 6 6 6 6 6 4 4 5 2 5 10 12 10 10 10 8 10 Energy Gun 1 | . . . . . . . . . 1 1 . . . 4 . 1 4 5 3 . . . . . . Energy Cannon 4 | . . . . . 15 . 14 14 7 6 2 . . 5 5 4 . . 6 5 5 1 4 7 6 Ballistic Gun 3 | . 28 21 22 15 . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . 14 . . . 4 10 13 13 . 4 4 5 5 . 4 4 . 5 1 1 Naked Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 Heaviest Build 179 | 16 45 80 59 72 83 99 97 101 93 89 89 85 86 92 92 99 122 122 147 152 151 149 140 161 179 Greatest Support 140 | 40 40 63 63 83 80 80 80 112 88 88 88 88 88 140 109 109 105 101 123 140 140 126 126 115 125 Greatest Overweight (x) 9 | . 1 1 . 3 1 1 1 9 8 1 1 . . 1 . . 1 1 1 1 1 1 5 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 . . . . . . . . 1 1 1 . . 1 1 1 Largest Inventory Capacity 24 | 8 14 24 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 21 | 6 13 19 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 21 Most Carried 24 | 4 14 24 22 22 21 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Carried 20 | 2 10 18 22 20 20 21 21 20 21 22 21 22 22 21 22 21 21 22 21 21 21 21 21 21 21 Final Capacity 22 | 8 14 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 4 Final Carried 22 | 4 14 22 22 22 21 22 22 20 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 22 4 Class Distribution -------------------- 42% | Scavenger-Mutant 39% | Hauler-Mutant 11% | Generator-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Generator-Mutant | -4/Upper Caves Generator-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 8915 | 294 191 962 88 1147 50 544 118 578 334 102 192 10 30 666 293 309 282 87 414 147 253 90 360 360 1014 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 31825 | 96 311 1369 195 1843 91 1326 181 3526 456 414 994 . 52 2110 386 1261 1209 417 1496 220 1757 376 2024 1344 8371 Parts 1193 | 4 17 93 6 100 4 8 13 142 23 14 31 . 5 89 25 33 49 18 70 9 58 8 58 31 285 Haulers Intercepted 18 | . . 3 . 1 . . 1 4 2 . . . . 3 . . . . . . . . . 1 3 Recyclers Shooed 14 | . 1 1 . 1 . . . 2 1 . . . . 4 . . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . . 1 3 . 21 . 21 3 34 2 . . 22 1 2 . . Prevented 230 | . . . . . . . . . . 13 22 . 5 . 9 29 34 17 . 9 40 6 46 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 423 | . 7 28 5 35 1 6 2 56 8 6 17 . 2 25 11 16 20 5 17 2 25 . 24 11 94 Guns 60 | . 7 23 5 18 . . . . . 1 . . . 3 . . 1 1 1 . . . . . . Cannons 111 | . . . . 2 . . 2 40 5 1 1 . . 11 5 3 . . 8 . 15 . 3 1 14 AOE 133 | . . 5 . 15 . 6 . 16 2 2 12 . 2 5 6 3 13 1 . 1 2 . 10 . 32 Classes Destroyed 22 | 2 3 3 1 4 . 1 1 2 . . 1 . . . . . 3 . . . . . . . 1 Worker 13 | 1 . 4 . . 1 . . 1 1 . . . . 5 . . . . . . . . . . . Builder 11 | . . . . 1 . . . 5 . . . . . 2 . . . . 1 . . . . . 2 Tunneler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Hauler 18 | . . 3 . 1 . . 1 4 2 . . . . 3 . . . . . . . . . 1 3 Recycler 15 | 1 1 . . 4 . . . 1 . . . . . 4 . . . . 1 . . . . 1 2 Mechanic 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 Operator 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Watcher 17 | . 2 2 . 4 . . . 2 . . . . . 3 . . . . 2 . . . . 1 1 Swarmer 67 | . 5 5 . 5 . . . . 4 . 3 . 2 8 9 . 2 . . . 5 . 2 . 17 Saboteur 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Grunt 190 | . 2 14 4 23 . . 1 31 . 1 10 . . 7 . 9 9 1 5 . 14 . 13 4 42 Brawler 20 | . . . 1 1 . . . 4 . . . . . 1 . 3 . . . . 1 . 1 . 8 Duelist 19 | . . 2 . . . . . 6 . . 1 . . . . . . . . . . . 4 . 6 Protector 7 | . . . . . . . . 2 . . . . . . . 1 . . . . 1 . 1 1 1 Sentry 51 | . . 7 . 5 1 . . 7 1 1 2 . . 2 . 1 . . 6 1 2 . 2 3 10 Hunter 33 | . . . . 1 . . . 4 2 4 . . . 3 . 1 4 4 2 . . . 2 3 3 Programmer 20 | . . . . . . . 1 2 1 . . . . 4 2 1 1 . 4 . 2 . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Compactor 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Packrat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 21 | 1 3 8 4 13 2 2 1 11 4 2 8 . 2 6 9 5 11 2 5 1 9 . 8 5 21 Combat Bots Only 20 | . 3 7 3 7 1 2 1 8 4 2 8 . 2 5 9 5 11 2 4 1 9 . 8 3 20 Max Kills in Single Turn 5 | 1 1 3 1 4 1 2 1 5 2 1 2 . 1 4 2 2 4 1 2 1 1 . 3 1 4 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 . 2 . 4 2 1 2 . 1 4 2 2 4 1 . 1 1 . 3 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Damage Taken 21287 | . 424 1046 215 1961 60 86 218 3607 593 583 896 . 133 2307 429 495 399 403 662 182 939 . 562 465 4622 Core 2727 | . 49 128 31 114 10 12 . 315 51 29 129 . 33 171 28 20 23 68 24 22 22 . 46 33 1369 Absorbed by Shields 6441 | . . . . . . . . . . . . . . . . . . . 665 189 997 . 596 475 3519 Core Remaining (%) 77 | 100 80 . 60 79 . . . 51 . . . . 71 . . . . 69 . . . . 90 97 . Volleys Fired 1051 | 7 44 91 10 113 5 21 6 125 19 16 20 . 2 82 18 24 16 14 42 12 40 13 42 57 212 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 1 2 Hottest 188 | 40 40 60 50 91 112 69 136 112 135 135 75 . 72 134 133 133 105 105 188 176 176 88 128 98 174 Shots Fired 1655 | 14 88 179 20 203 10 42 12 247 37 24 27 . 4 145 25 35 17 21 83 20 67 14 48 57 216 Gun 581 | 14 88 176 20 178 . . . . 4 5 . . . 45 . 3 4 10 34 . . . . . . Cannon 823 | . . . . 4 10 . 12 237 32 11 6 . . 94 20 16 1 . 48 18 58 14 27 52 163 Launcher 251 | . . 3 . 21 . 42 . 10 1 8 21 . 4 6 5 16 12 11 1 2 9 . 21 5 53 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 503 | 14 88 171 20 178 . . . . 14 . . . . 11 . . . . . . 7 . . . . Thermal 291 | . . . . 4 . . 2 159 4 . . . . 38 11 5 1 . 14 4 7 . . 1 41 Explosive 86 | . . 3 . 21 . 42 . 5 1 . . . . 6 . . . . 1 . . . . . 7 Electromagnetic 775 | . . 5 . . 10 . 10 83 18 24 27 . 4 90 14 30 16 21 68 16 53 14 48 56 168 Robot Hit Streak 57 | 4 10 25 17 57 7 19 5 20 7 23 19 . . 19 14 19 12 15 22 28 17 9 5 7 14 Robot Miss Streak 7 | 1 7 4 1 3 1 1 2 4 4 1 1 . . 3 1 1 1 1 1 1 3 1 2 5 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . . 4 2 6 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 188 | . . . . . . . . . . . . . . . . . . . . . . . . 49 139 Shots Hit Robots 1176 | 9 48 126 18 162 8 30 7 165 32 22 23 . . 101 17 31 14 15 73 14 52 13 29 37 130 Core Hits 1031 | 3 15 57 7 95 3 11 4 121 25 11 34 . 5 57 12 25 40 11 27 4 33 5 46 17 363 Critical Hits 14 | . . . . 3 . . 2 1 . . . . . . . . . . . . 5 . . 2 1 Critical Kills 6 | . . . . 2 . . 2 . . . . . . . . . . . . . 2 . . . . Critical Parts Destroyed 7 | . . . . 1 . . . 1 . . . . . . . . . . . . 2 . . 2 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59645 | 75 445 2082 330 3913 157 3594 172 6807 887 850 2197 . 242 4543 803 2094 2283 735 2761 364 2604 411 3170 1788 16338 Guns 7368 | 75 445 1794 330 2311 . . . . 55 113 . . . 1015 . 63 65 209 893 . . . . . . Cannons 20524 | . . . . 81 157 . 172 4674 700 327 182 . . 1903 511 474 . . 1536 303 1781 411 677 1569 5066 Explosions 31703 | . . 278 . 1514 . 3594 . 2121 132 410 2015 . 242 1613 292 1557 2218 526 323 61 823 . 2493 219 11272 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 50 | . . 10 . 7 . . . 12 . . . . . 12 . . . . 9 . . . . . . Kinetic 5718 | 75 445 1745 330 2311 . . . . 280 . . . . 241 . . . . . . 291 . . . . Thermal 11777 | . . . . 81 . . 26 3862 141 41 239 . . 1628 340 308 808 12 574 . 107 . 419 31 3160 Explosive 9534 | . . 278 . 1514 . 3594 . 1190 132 . . . . 642 . . . . 235 . . . . . 1949 Electromagnetic 32566 | . . 49 . . 157 . 146 1743 334 809 1958 . 242 2020 463 1786 1475 723 1943 364 2206 411 2751 1757 11229 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 3 . . . . . . 2 2 . 4 6 7 7 2 4 4 5 5 6 1 18 Average Corruption 4 | . . . . 2 . . . . . . 1 2 . 3 5 6 3 2 3 4 4 5 5 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . . . . . . . . 8 2 . 24 25 17 4 4 18 16 19 9 35 3 . Message Errors 39 | . . . . . . . . . . . 2 1 . 6 8 2 2 3 1 6 2 1 4 1 . Matter Fused 32 | . . . . . . . . . . . . . . 3 4 9 . . 5 1 3 1 6 . . Heat Flow Errors 27 | . . . . . . . . . . . 3 . . 4 3 1 1 1 5 3 1 1 4 . . Energy Discharges 33 | . . . . . . . . . . . 2 . . 7 5 1 1 . 1 2 3 2 8 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . . . . 1 1 . 2 2 1 . . 2 4 2 2 3 . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Misfires 6 | . . . . . . . . . . . . . . . 2 . . . . . 2 1 1 . . Targeting Errors 20 | . . . . . . . . . . . . . . 2 1 2 . . 4 . 3 1 6 1 . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 1607 | . . . . 62 . . 21 153 6 8 15 . . 485 4 55 66 14 133 . 58 74 15 23 415 Projectiles 609 | . . . . . . . 21 109 6 . . . . 13 4 18 . . 46 . 38 74 2 23 255 Explosions 998 | . . . . 62 . . . 44 . 8 15 . . 472 . 37 66 14 87 . 20 . 13 . 160 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . 7 . . . . 1 . 2 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 7 | . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . Secondary 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Self-Inflicted Damage 1008 | . . . . 95 . 88 . 72 . . 16 . 66 245 . 62 18 15 80 . 43 . 36 26 146 Shots 59 | . . . . 4 . 4 . 3 . . 4 . 3 3 . 5 1 2 1 . 4 . 2 2 21 Rammed 12 | . . 2 . 2 . . . 1 2 . . . . 2 . . . . 1 . . . . 2 . Targets Rammed 12 | . . 2 . 2 . . . 1 2 . . . . 2 . . . . 1 . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 25 58 57 75 186 197 156 410 120 124 213 . . 383 157 64 229 163 198 198 198 192 196 198 199 Average Temperature 80 | . 8 11 22 17 81 88 56 106 26 37 52 . . 45 39 13 93 83 94 97 87 97 79 85 100 Received Heat Transfer 4229 | . 93 357 108 918 24 . 12 1008 . 90 234 . . 189 . 141 . 12 76 16 122 . 98 61 670 Effects 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Shutdowns 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 126 | . . . . . 1 . . . 1 2 4 . . 8 . 10 6 3 8 1 8 . 11 11 52 Combat Hostiles 119 | . . . . . 1 . . . 1 2 4 . . 6 . 10 6 3 8 1 8 . 11 10 48 Parts Fried 310 | . 7 1 . . 3 . . 7 3 13 13 . . 21 4 19 7 5 20 4 27 2 26 33 95 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 29 | . . . . . . . . 13 1 . . . . 2 5 2 1 . 1 . . . . . 4 Heat Transferred 12604 | . . . . 148 . . 37 5616 200 50 250 . . 1411 361 337 850 50 372 . 111 . 450 19 2342 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 39 | . . . . . . . . 7 . 1 4 . . 1 . 1 6 1 1 . . . 3 . 14 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Peak Influence 3524 | 10 148 355 204 961 348 191 599 1531 730 . . . . 1034 . . . . 399 . . . . 784 3524 Initial 696 | . 6 . 84 79 298 121 . 207 696 . . . . 178 . . . . 25 . . . . 188 356 Average 564 | 2 70 107 182 712 317 124 307 838 586 . . . . 506 . . . . 208 . . . . 463 1837 Maximum Alert Level 5 | . . 1 1 3 1 . 2 4 3 . . . . 3 . . . . 1 . . . . 3 5 Low Security (%) 33 | 100 100 86 38 5 . 100 28 . . . . . . 18 . . . . 48 . . . . 2 . Level 1 17 | . . 13 61 7 100 . 30 16 . . . . . 21 . . . . 51 . . . . 32 2 Level 2 19 | . . . . 30 . . 40 16 66 . . . . 32 . . . . . . . . . 60 3 Level 3 17 | . . . . 56 . . . 44 33 . . . . 26 . . . . . . . . . 4 24 Level 4 5 | . . . . . . . . 22 . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . . 3 . 8 . . 5 17 2 . 1 . . 7 . 1 . . 3 . 1 . 1 5 37 Investigation 11 | . . 2 . . . . 2 2 . . . . . 2 . . . . 1 . . . . 2 . Extermination 10 | . . . . . . . 1 2 1 . . . . 2 . . . . 2 . . . . 1 1 Reinforcement 16 | . . 1 . 5 . . 1 4 1 . . . . 2 . . . . . . . . . . 2 Assault 42 | . . . . 1 . . 1 5 . . 1 . . . . 1 . . . . 1 . 1 2 29 Garrison 12 | . . . . 2 . . . 4 . . . . . 1 . . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . . . 3 1 . . . . 1 . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 10 | . . 1 . 3 . . 1 2 . . . . . 1 . . . . . . . . . . 2 Communications Jammed 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 76 Distress Signals 74 | . . . . . . . . . . . . . . . . . . . . . . . . . 74 Times Spotted 659 | . 15 42 5 58 1 6 15 74 8 7 18 . 10 39 11 18 30 6 22 2 27 . 29 16 200 Peak Tracking Total 27 | . 4 6 3 8 1 2 6 9 4 3 10 . 4 5 5 6 15 2 4 1 7 . 7 5 27 Tactical Retreats 35 | . 1 1 . 6 . . . 5 . . 1 . 2 1 1 1 . . 1 . . . 2 2 11 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 17 | . . 3 . 3 1 . 1 1 1 . . . . . . . 1 . 1 . . . . . 5 Indirectly 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . 4 . . . . . . . . . . . . . . . 7 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 48 | . . 2 . 3 . . 2 8 . . 2 . . 17 1 1 2 . 1 . 2 1 1 1 4 Max in Single Turn 8 | . . 1 . 1 . . 1 1 . . 2 . . 8 1 1 1 . 1 . 1 1 1 1 2 Garrison Access 8 | . . . . 1 . . 1 1 . . . . . 2 . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 59 | . 7 13 . 4 1 . 2 9 4 1 1 . . 4 1 . 1 . 1 1 2 4 . 2 1 Terminals 30 | . 6 11 . 2 1 . . 8 2 . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . 1 1 . . . . . 2 . . . . . . . . . 2 . Total Hacks 154 | . 28 41 . 8 1 . 7 13 13 1 1 . . 8 1 . 1 . 1 1 8 17 . 3 1 Successful 90 | . 17 18 . 6 . . 1 7 5 1 1 . . 4 1 . 1 . . 1 8 17 . 2 . Failed 64 | . 11 23 . 2 1 . 6 6 8 . . . . 4 . . . . 1 . . . . 1 1 Catastrophic 7 | . . 2 . 1 1 . 1 1 . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 11 21 . 1 . . 1 3 4 . . . . 13 . . . . 7 . . . . 7 11 Terminals 86 | . 25 35 . 5 1 . . 11 9 . . . . . . . . . . . . . . . . Fabricators 14 | . . . . . . . 3 . 4 . . . . 5 . . . . 1 . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . . 4 2 . . . . . 3 . . . . . . . . . 3 . Terminal Hacks 63 | . 12 9 . 3 . . . 7 2 1 1 . . . 1 . 1 . . 1 8 17 . . . Record 15 | . . . . . . . . . 1 . 1 . . . 1 . . . . . 7 5 . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . 2 2 . . . . . . . . . . . . . . . . . . . 4 . . . Open Door 9 | . . . . . . . . 5 . 1 . . . . . . 1 . . 1 1 . . . . Alert Level 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . Locate Traps 6 | . 3 2 . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . Seal Access 4 | . . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . Unauthorized Hacks 10 | . 4 3 . . . . . . 1 . . . . . . . . . . . . . . 2 . Terminals 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 13 . 3 1 . 2 7 4 . . . . 2 . . . . 1 . . . . . 1 Full Trace Events 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 1 3 . 1 . . . . . . . . . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter 124 | . . . . . . . . . 124 . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Machine Destruction 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Robots Rewired 7 | . . . . . . . . . . . 2 . 2 . . 1 . . 1 . . . 1 . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 49 | . . . . . . 19 . 2 . . 2 7 2 4 . 1 . . 4 . . . 1 2 5 Largest Group 19 | . . . . . . 19 19 4 . . 2 9 9 6 . 1 1 1 3 . . . 1 1 4 Highest-Rated Group 477 | . . . . . . 477 477 127 . . 60 287 287 222 . 29 29 29 81 . . . 64 31 295 Highest-Rated Ally 268 | . . . . . . 35 35 35 . . 30 38 49 70 . 29 29 29 30 . . . 64 31 268 Zionite Dispatches 10 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 2 3 Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Defense Resupply 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Total Orders 11 | . . . . . . . . . . . . . . 2 . . 2 . 4 . . . . 2 1 STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 7 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 248 | . . . . . . . 63 41 . . . . 46 33 . 10 6 1 4 . . . 5 . 39 Total Damage 9438 | . . . . . . . 2784 938 . . . . 1360 1055 . 145 116 19 77 . . . 238 . 2706 Kills 60 | . . . . . . . 24 4 . . . . 14 6 . . . 1 . . . . . . 11 Allies Corrupted 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . . . . . . . . . 1 1 2 2 . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 22210 | 120 887 1849 226 1049 89 567 914 1360 854 659 747 1603 561 1707 761 484 713 616 1258 622 810 317 970 867 1600 Spaces Moved 11188 | 53 415 888 116 408 42 294 534 532 483 350 391 1002 313 785 419 237 369 315 550 302 362 155 528 518 827 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8044 | 51 415 888 116 313 . . . 315 280 350 391 1002 313 785 419 237 369 315 550 302 362 155 116 . . Legs 2818 | . . . . 95 42 294 534 96 . . . . . . . . . . . . . . 412 518 827 Wheels 324 | . . . . . . . . 121 203 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 130 160 160 160 110 120 160 160 156 156 158 167 167 167 182 182 184 170 160 150 130 135 Average Speed 162 | 155 177 165 160 156 160 160 160 149 147 175 166 156 156 169 167 167 172 183 185 189 187 175 160 138 136 Slowest Speed 270 | 160 180 180 160 220 160 160 160 240 180 180 180 160 156 190 167 167 187 185 189 195 195 180 270 150 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 6 70 79 26 44 3 96 17 82 16 55 52 90 59 38 68 53 96 68 15 53 57 61 76 17 30 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 13 | . . . . . . . . . . . . 2 1 6 . . . . . . 1 3 . . . Known Exits Taken 5 | . . . . . . . . 1 1 . . . . 1 . . . 1 1 . . . . . . Unknown Exits Taken 18 | 1 1 1 1 1 . . 1 . . 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 23 | . . . . . . . . . . 8 3 2 1 . . 2 . 2 . 1 1 . 3 . . Spaces Dug 125 | . . . . 16 . . . 22 . . . . . 48 . . . . 13 4 . . . . 22 Terrain Destroyed 920 | . . 24 . 136 . 134 . 136 7 2 5 . . 193 2 9 10 15 50 4 3 . 28 . 162 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 93 | . . . . . . . . 34 . . . . . 20 2 1 . . 4 4 3 . . . 25 AOE 827 | . . 24 . 136 . 134 . 102 7 2 5 . . 173 . 8 10 15 46 . . . 28 . 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Sto Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 13753 | 74 481 1120 141 621 54 346 581 849 592 372 457 1033 386 1019 453 286 429 332 706 330 421 188 601 657 1224 Wait 396 | 4 8 49 14 17 . 11 26 82 23 . . 30 54 22 4 3 . 2 27 . 1 . . 10 9 Move 11164 | 52 414 887 115 407 42 293 533 531 482 349 390 1001 312 784 418 236 368 314 549 301 361 154 527 517 827 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 4 8 26 1 18 1 4 3 24 17 1 7 . 2 12 . 4 4 . 11 2 2 1 2 10 12 Fast Attach 194 | 7 1 15 . 10 1 2 2 20 6 . 1 . . 28 2 2 13 . 15 2 4 8 8 17 30 Attach 78 | . . 6 . 8 2 . 1 16 7 . 6 . . 5 . 2 . . 5 . 1 2 . 4 13 Detach 29 | . 1 3 . . . 1 1 2 3 . . . . 7 . . 2 . . 1 . 2 . 1 5 Swap 228 | . 3 11 . 21 2 6 5 19 13 3 4 1 1 32 9 7 6 1 20 7 7 . 6 12 32 Drop 343 | . 2 30 1 25 1 8 4 29 20 3 5 1 3 45 2 5 20 1 33 5 5 8 13 27 47 Fire 1051 | 7 44 91 10 113 5 21 6 125 19 16 20 . 2 82 18 24 16 14 42 12 40 13 42 57 212 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Crush 10 | . . 2 . 2 . . . 1 2 . . . . 2 . . . . 1 . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . . . . . . . 37 Rewire 45 | . . . . . . . . . . . 24 . 12 . . 3 . . 3 . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 14) 1008 | -10/Materials | Entered another Materials area 1008 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1219 | -9/Materials | Discovered new exit (range 5) 1240 | -9/Materials | Discovered new exit (range 15) 1477 | -9/Materials | Lost 4 parts (1n3w) 1576 | -9/Materials | Discovered new exit (range 8) 1947 | -9/Materials | Build established: Hauler-Mutant 2058 | -9/Materials | Discovered new exit (range 11) 2375 | -9/Materials | Destroyed 7 combat bots 2857 | -9/Materials | Entered Mines 3046 | -9/Mines | Discovered new exit (range 7) 3053 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3083 | -9/Mines | Entered Materials 3083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3242 | -8/Materials | Lost 3 parts (2n1u) 3243 | -8/Materials | Destroyed 7 combat bots 3536 | -8/Materials | Garrison activated, responded to threat 3593 | -8/Materials | Destroyed 7 combat bots 3645 | -8/Materials | Garrison activated, responded to threat 3871 | -8/Materials | Discovered new exit (range 11) 3883 | -8/Materials | First assault squad dispatched 4132 | -8/Materials | Entered Factory 4132 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4221 | -7/Factory | Sucked down chute 4221 | -7/Factory | Entered Waste 4234 | -7/Waste | Spotted C-40 Crusher 4242 | -7/Waste | Spotted C-40 Crusher 4269 | -7/Waste | Destroyed C-40 Crusher 4269 | -7/Waste | Destroyed C-40 Crusher 4289 | -7/Waste | Spotted C-40 Crusher 4305 | -7/Waste | Destroyed C-40 Crusher 4310 | -7/Waste | Spotted C-40 Crusher 4324 | -7/Waste | Spotted C-40 Crusher 4337 | -7/Waste | Destroyed C-40 Crusher 4340 | -7/Waste | Destroyed C-40 Crusher 4358 | -7/Waste | Spotted C-40 Crusher 4370 | -7/Waste | Destroyed C-40 Crusher 4406 | -7/Waste | Warlord forces began an assault 4669 | -7/Waste | Discovered new exit (range 15) 4788 | -7/Waste | Entered Factory 4788 | -7/Factory | Accompanied by 19 allies 5115 | -7/Factory | Discovered new exit (range 16) 5144 | -7/Factory | Identified exit to Factory 5588 | -7/Factory | First assault squad dispatched 5670 | -7/Factory | Discovered new exit (range 9) 5702 | -7/Factory | Entered Storage 5702 | -7/Storage | Accompanied by 4 allies 5750 | -7/Storage | Garrison activated, responded to threat 6068 | -7/Storage | Met a pair of Derelict thieves 6148 | -7/Storage | Garrison activated, responded to threat 6175 | -7/Storage | Destroyed 8 combat bots 6502 | -7/Storage | First assault squad dispatched 6664 | -7/Storage | Found Prototype Launcher 6664 | -7/Storage | Identified Rocket Array 6745 | -7/Storage | Lost 7 parts (1p5n1u) 6965 | -7/Storage | Lost 3 parts (1p1n1u) 6967 | -7/Storage | Destroyed 8 combat bots 7041 | -7/Storage | Discovered exit to Factory (range 16) 7062 | -7/Storage | Entered Factory 7062 | -6/Factory | Evolved 2 slots: Utility x2 7086 | -6/Factory | Build established: Scavenger-Mutant 7116 | -6/Factory | Fabricated Lgt. EM Pulse Cannon (x1) 7764 | -6/Factory | Discovered new exit (range 20) 7833 | -6/Factory | Identified exit to Lower Caves 7916 | -6/Factory | Entered Lower Caves 8465 | -6/Lower Caves | Discovered new exit (range 20) 8498 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8575 | -6/Lower Caves | Entered another Lower Caves area 8577 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8626 | -6/Lower Caves | Lost 4 parts (1p3n) 8698 | -6/Lower Caves | Encountered a Warlord checkpoint 8835 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8871 | -6/Lower Caves | Destroyed 8 combat bots 8871 | -6/Lower Caves | Lost 3 parts (1u2w) 9050 | -6/Lower Caves | Learned 12 Factory zone layouts 9306 | -6/Lower Caves | Discovered new exit (range 10) 9322 | -6/Lower Caves | Entered Zion 9322 | -6/Zion | Accompanied by 2 allies 9457 | -6/Zion | Given A8's code to call for help 9502 | -6/Zion | Discovered new exit (range 19) 9679 | -6/Zion | System corruption cleaned by Quarantine Array 9909 | -6/Zion | Learned 4 Factory zone layouts 10009 | -6/Zion | Build established: Hauler-Mutant 10115 | -6/Zion | Gained Derelict followers 10298 | -6/Zion | Learned Factory emergency access door positions 10633 | -6/Zion | Imprinted 10635 | -6/Zion | Declared Zion's savior 10925 | -6/Zion | Entered Proximity Caves 10925 | -5/Proximity Caves | Accompanied by 9 allies 10943 | -5/Proximity Caves | Learned Factory security intel 11318 | -5/Proximity Caves | Learned location of Armory (-4) 11459 | -5/Proximity Caves | Discovered new exit (range 8) 11486 | -5/Proximity Caves | Entered Factory 11486 | -5/Factory | Accompanied by 6 allies 11486 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11487 | -5/Factory | Identified exit to Upper Caves 11488 | -5/Factory | Identified exit to Factory 12170 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12171 | -5/Factory | Zion Light squad teleported in 12213 | -5/Factory | Found Prototype Protection 12213 | -5/Factory | Identified Zio. Weapon Casing 12261 | -5/Factory | Found Zio. Weapon Casing 12400 | -5/Factory | Spotted B-75 Beast 12431 | -5/Factory | Build established: Scavenger-Mutant 12751 | -5/Factory | Garrison activated, responded to threat 12782 | -5/Factory | Zion Explosive Resupply teleported in 12953 | -5/Factory | Discovered exit to Factory (range 15) 12980 | -5/Factory | Build established: Hauler-Mutant 13085 | -5/Factory | Terminal network hard line cut 13193 | -5/Factory | Entered Upper Caves 13446 | -5/Upper Caves | Spotted B-75 Beast 13452 | -5/Upper Caves | Destroyed 9 combat bots 13705 | -5/Upper Caves | Encountered a Warlord checkpoint 13864 | -5/Upper Caves | Discovered new exit (range 13) 13920 | -5/Upper Caves | Found Alien Artifact 13920 | -5/Upper Caves | Identified Dimensional Node Initializer 13920 | -5/Upper Caves | Initialized slip node 13954 | -5/Upper Caves | Entered another Upper Caves area 13998 | -5/Upper Caves | Discovered exit to Factory (range 9) 14189 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14373 | -5/Upper Caves | Encountered a Warlord checkpoint 14415 | -5/Upper Caves | Learned 8 Factory zone layouts 14419 | -5/Upper Caves | Discovered new exit (range 7) 14438 | -5/Upper Caves | Entered Warlord 14438 | -5/Warlord | Accompanied by 1 ally 14515 | -5/Warlord | Discovered new exit (range 24) 14516 | -5/Warlord | Build established: Scavenger-Mutant 14525 | -5/Warlord | System corruption cleaned by Quarantine Array 14592 | -5/Warlord | Found Prototype Device 14592 | -5/Warlord | Identified Minesniffer Drone Bay 14655 | -5/Warlord | Visited the Vortex Lab 14662 | -5/Warlord | Warlord's base attacked by MAIN.C 14665 | -5/Warlord | Found Prototype Energy Gun 14665 | -5/Warlord | Identified Vortex Rail 14672 | -5/Warlord | Found Prototype Energy Gun 14672 | -5/Warlord | Identified Vortex Shotgun 14686 | -5/Warlord | Found Vortex Rail 14827 | -5/Warlord | Rebuked by Warlord 14864 | -5/Warlord | Found Prototype Device 14864 | -5/Warlord | Identified Thermal Barrier 14898 | -5/Warlord | Found Prototype Reactor 14898 | -5/Warlord | Identified Vortex Chain Reactor 14996 | -5/Warlord | Spotted Striker 15001 | -5/Warlord | Spotted Executioner 15006 | -5/Warlord | Destroyed Executioner 15007 | -5/Warlord | Destroyed Striker 15008 | -5/Warlord | P-80 Master assimilated allied OG-YH2(d) 15012 | -5/Warlord | Warlord forces counterattacked 15013 | -5/Warlord | P-80 Master assimilated allied G9-VDU(l) 15034 | -5/Warlord | Destroyed 11 combat bots 15090 | -5/Warlord | Spotted B-86 Titan 15096 | -5/Warlord | Destroyed B-86 Titan 15098 | -5/Warlord | Spotted Executioner 15107 | -5/Warlord | Destroyed Executioner 15127 | -5/Warlord | Found Prototype Processor 15127 | -5/Warlord | Identified Exp. Core Analyzer 15129 | -5/Warlord | Destroyed 9 combat bots 15151 | -5/Warlord | Entered Proximity Caves 15151 | -4/Proximity Caves | Accompanied by 1 ally 15337 | -4/Proximity Caves | Learned Research stockpile data 15736 | -4/Proximity Caves | Discovered exit to Factory (range 13) 15767 | -4/Proximity Caves | Entered Factory 15767 | -4/Factory | Accompanied by 1 ally 15767 | -4/Factory | Evolved 2 slots: Utility x2 15768 | -4/Factory | Identified exit to Extension 15769 | -4/Factory | Identified exit to Upper Caves 16216 | -4/Factory | Build established: Generator-Mutant 16446 | -4/Factory | Discovered new exit (range 19) 16635 | -4/Factory | Zion Defense Resupply teleported in 16669 | -4/Factory | Found Quantum Capacitor 16744 | -4/Factory | Discovered exit to Upper Caves (range 3) 16850 | -4/Factory | Zion Infowar Resupply teleported in 16855 | -4/Factory | Found Prototype Processor 16855 | -4/Factory | Identified Exp. Signal Interpreter 16943 | -4/Factory | Zion Infowar Resupply teleported in 16947 | -4/Factory | Found Prototype Processor 16947 | -4/Factory | Identified Exp. Terrain Scan Processor 17025 | -4/Factory | Entered Upper Caves 17063 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17214 | -4/Upper Caves | Spotted B-86 Titan 17305 | -4/Upper Caves | Destroyed B-86 Titan 17618 | -4/Upper Caves | Discovered new exit (range 15) 17647 | -4/Upper Caves | Entered another Upper Caves area 17707 | -4/Upper Caves | Discovered new exit (range 8) 17809 | -4/Upper Caves | Learned location of 1 exit from Factory 17809 | -4/Upper Caves | Learned Factory terminal intel 17809 | -4/Upper Caves | Learned Extension terminal intel 17811 | -4/Upper Caves | Destroyed 9 combat bots 18033 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18364 | -4/Upper Caves | Build established: Scavenger-Mutant 18443 | -4/Upper Caves | Discovered new exit (range 9) 18457 | -4/Upper Caves | Entered Zhirov 18457 | -4/Zhirov | Discovered new exit (range 3) 18491 | -4/Zhirov | Met Zhirov 18530 | -4/Zhirov | Learned location of Quarantine (-2) 18530 | -4/Zhirov | Learned location of Testing (-3) 18530 | -4/Zhirov | Learned location of Command (-1) 18541 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18572 | -4/Zhirov | Found Alien Artifact 18572 | -4/Zhirov | Identified Integrated Dissipator 18572 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18598 | -4/Zhirov | Found Alien Artifact 18774 | -4/Zhirov | Entered Proximity Caves 19292 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 19328 | -3/Proximity Caves | Destroyed 8 combat bots 19726 | -3/Proximity Caves | Discovered new exit (range 9) 19744 | -3/Proximity Caves | Entered Research 19744 | -3/Research | Evolved 2 slots: Utility x2 19994 | -3/Research | First assault squad dispatched 20023 | -3/Research | Zion Defense Resupply teleported in 20044 | -3/Research | Found Prototype Device 20044 | -3/Research | Identified Exp. Thermal Shield 20203 | -3/Research | Discovered new exit (range 15) 20308 | -3/Research | Zion Infowar Resupply teleported in 20350 | -3/Research | Found Gamma Bomb Array 20382 | -3/Research | Found Fusion Bomb Launcher 20611 | -3/Research | Entered another Research area 20611 | -2/Research | Evolved 2 slots: Utility x2 20674 | -2/Research | Garrison activated, responded to threat 20715 | -2/Research | Destroyed 7 combat bots 20771 | -2/Research | Destroyed 9 combat bots 20819 | -2/Research | Found Prototype Launcher 20819 | -2/Research | Identified Ragnarok Missile Launcher 20829 | -2/Research | Found Ragnarok Missile Launcher 20862 | -2/Research | Found Prototype Device 20862 | -2/Research | Identified Exp. Transmission Jammer 20870 | -2/Research | Found Exp. Transmission Jammer 20998 | -2/Research | Retrieved Zion intel report: Branch Access 20998 | -2/Research | Identified exit to Quarantine 20999 | -2/Research | Zion Experimental squad teleported in 21118 | -2/Research | Zion Offense Resupply teleported in 21126 | -2/Research | Found Prototype Processor 21126 | -2/Research | Identified Exp. Target Analyzer 21139 | -2/Research | First assault squad dispatched 21140 | -2/Research | Found Prototype Protection 21140 | -2/Research | Identified Zio. Shade Armor 21144 | -2/Research | Found Zio. Weapon Casing 21150 | -2/Research | Found Prototype Energy Cannon 21150 | -2/Research | Identified Zio. Alpha Cannon Mk. II 21172 | -2/Research | Found Zio. Shade Armor 21255 | -2/Research | Zion Hacker squad teleported in 21411 | -2/Research | Garrison activated, responded to threat 21457 | -2/Research | Destroyed 8 combat bots 21466 | -2/Research | High security lockdown imminent 21493 | -2/Research | Found Zio. Shade Armor 21496 | -2/Research | Spotted Executioner 21508 | -2/Research | Destroyed Executioner 21546 | -2/Research | High security lockdown engaged 21579 | -2/Research | Spotted B-90 Cyclops 21622 | -2/Research | Spotted B-90 Cyclops 21737 | -2/Research | Destroyed 20 combat bots 21814 | -2/Research | Found Zio. Shade Armor 21852 | -2/Research | Identified Transdimensional Reconstructor 21852 | -2/Research | Warped through subspace 22004 | -2/Research | Found Prototype Device 22004 | -2/Research | Identified EM Disruption Field 22072 | -2/Research | Spotted Investigator 22074 | -2/Research | Destroyed Investigator 22133 | -2/Research | Scanned by Researcher 22134 | -2/Research | Destroyed Investigator 22155 | -2/Research | Spotted Striker 22158 | -2/Research | Destroyed Striker 22181 | -2/Research | Spotted Executioner 22181 | -2/Research | Spotted Executioner 22182 | -2/Research | Destroyed 11 combat bots 22185 | -2/Research | System corruption reached 10% 22186 | -2/Research | Spotted Executioner 22189 | -2/Research | Released all parts (13) 22193 | -2/Research | Spotted B-90 Cyclops 22196 | -2/Research | Core integrity fell below 50% 22205 | -2/Research | Spotted Striker 22205 | -2/Research | Spotted Striker 22205 | -2/Research | Spotted Executioner 22207 | -2/Research | Core integrity fell below 20% 22211 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22205_ Slug penetrates M-36 Artificer. 22205_ Slug penetrates L-61 Swordsman. 22205_ Slug penetrates B-74 Champion. 22205_ B-74 Champion suffers critical hit. 22205_ B-74 Champion destroyed. 22205_ Slug penetrates L-61 Swordsman. 22205_ Stasis bubble strength at 68. 22206_ Slug penetrates Executioner. 22206_ Executioner suffers critical hit. 22206_ Executioner destroyed. 22206_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 22206_ Stasis bubble strength at 62. 22207_ Stasis bubble strength at 56. 22208_ Stasis bubble strength at 50. 22209_ Penetrated by Slug. 22209_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 22209_ Penetrated by Slug. 22209_ Slug penetrates Executioner. 22209_ Stasis bubble strength at 44. 22210_ Stasis bubble strength at 38. Map ----- +----------------------------------------------------+ | #####?# # #????????????????????????? | | #?# # #????????????????????????? | | #?# #? #????????????????????????? | | "" #?# #? #????????????????????????? | | "" #?# #?? #????????????????????????? | | "" #?# #??###########????????????????????????? | | "" #?# #?????????????????????????????????????? | | "" =#?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | +####?# #?????????????????????????????????????? | | #?# ##############????????????????????????? | | #?# # #????????????????????????? | | #?# #????????????????????????? | | #?# # #????????????????????????? | | ### # #????????????????????????? | | =* #????????????????????????? | | %%%# #????????????????????????? | | ==% *#????????????????????????? | | [! !! #????????????????????????? | | %= !% ]+ #????????????? ?????????? | | !* [ == #??????????? ?????????? | | = [[[ *!%#????????? ????????? | | ! !|*/=#?##???? m ????????? | | = !*!=!=%%#%##g mBB % ???????? | | %* =*%]=!=%m!]!]@ll!]= E p !% % ???????? | | ! %=%*%=!!*p]!!ggp]EKgh = %% ???????? | | = % ==/[*!**]]=%hgwg[= m%[m ???????? | | % =%= [!!]]!pK/gp%! = ???????? | | ### #######;;;########!!*##![=*/ %] ????????? | | ??# #?????##?????????##### #=l[ !% ????????? | | ??# #???????????????????? !=% %= ?????????? | | ??# #????????????????????## #E= ?????????? | | ??# #??????????????????????# ?????????? | | ??# #???????????????????????# % "??????????? | | ??# #???????????????????????? " ??????????? | | ??# #????????????????????????? "" ???????????? | | ??# #????????????????????????? ? ???????????? | | ??# #?????????????????????????? ??????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #??????????????????????????????????????????? | | ??# #?###??????????????????????????????????????? | | ??# ## # # #??????????????????????????? | | ??# """?????????????????????????????? | | ??# """?????????????????????????????? | | ??# % """?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 100 Energy Generation 73 Energy Capacity 1865 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 450 Resistance: KI 30 Resistance: TH 50 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 33 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Signal Interpreter | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Lgt. EM Pulse Cannon | -9/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lgt. EM Pulse Cannon | x1 | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedTiamatMatter Manual? 0 Play Time 04:38:58 Cumulative 686.2 hours Start 2021.09.06 @ 01:26:45 End 2021.09.06 @ 22:23:56 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 24 Types 18/0/3/3/0/0/0/0/0 Lore% 69 Gallery% 82 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7603615f-71e0-4a8b-952d-1400f53ead65