Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.12 @ 13:50:25 Player: Dysiode Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (824) 824 Prototype IDs (4) 80 Alien Tech Used (1) 200 Bonus (620) 620 TOTAL SCORE: 3379 Bonus ------- Follower Combat Kills 20 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Battery (300) Tactical Coordination Suite Makeshift Transmission Jammer Makeshift Hacking Suite Makeshift System Restoration Module Hacking Drone Bay (1/1) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hacking Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Advanced Assault Cannon > --- INVENTORY -------- Large Battery Sensor Array Tactical Coordination Suite Makeshift Transmission Jammer Makeshift Hacking Suite Makeshift System Restoration Module Enhanced Flamer Greatsword Self-destruct Interrupter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Advanced Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Enhanced Flamer Slashing Weapon Greatsword Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 48 | 7 3 22 2 4 10 Power 8 | 2 . 5 . . 1 Engine 8 | 2 . 5 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 9 . . 2 Treads 6 | . . 6 . . . Leg 2 | 2 . . . . . Wheel 2 | . . . . . 2 Hover 3 | . . 3 . . . Flight . | . . . . . . Utility 11 | 1 3 4 . 2 1 Device 7 | . 1 3 . 2 1 Storage 3 | 1 1 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 16 | 2 . 4 2 2 6 Energy Gun 5 | 1 . 3 1 . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 . . 1 1 1 Ballistic Cannon 3 | . . . . 1 2 Launcher . | . . . . . . Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 18 | . . 7 . . 11 Power 2 | . . 1 . . 1 Propulsion 7 | . . 2 . . 5 Utility 1 | . . . . . 1 Weapon 8 | . . 4 . . 4 Highest Loss Streak 7 | . . 6 . . 7 Average Slot Usage (%) 95 | . 99 85 85 99 86 Engine 11 | . 14 10 11 11 10 Treads 26 | . . 8 33 33 24 Leg 2 | . 28 2 . . . Hover 1 | . . 17 . . . Device 20 | . 1 21 22 21 21 Storage 11 | . 14 11 11 11 11 Energy Gun 3 | . 14 5 6 2 . Ballistic Gun 8 | . 14 3 1 10 6 Ballistic Cannon 5 | . . . . 8 5 Naked Turns . | . . . . . . Heaviest Build 39 | 13 26 29 27 34 39 Greatest Support 60 | 20 20 60 60 60 60 Greatest Overweight (x) 12 | 1 1 3 . . 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 Most Carried 10 | 4 9 10 10 10 10 Average Carried 9 | 1 6 8 9 9 9 Final Capacity 10 | 6 10 10 10 10 10 Final Carried 10 | 4 8 10 10 10 7 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1077 | 266 179 198 . 50 384 Remotely . | . . . . . . Salvage Created 1302 | . 82 593 42 . 585 Parts 59 | . 5 33 7 . 14 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 21 | . . . . 6 15 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . . 8 3 . 10 Melee 1 | . . . . . 1 Guns 10 | . . 4 3 . 3 Cannons 6 | . . . . . 6 AOE 4 | . . 4 . . . Classes Destroyed 9 | . 1 7 . . 1 Builder 1 | . . 1 . . . Hauler 3 | . . 3 . . . Recycler 2 | . . 2 . . . Operator 1 | . . 1 . . . Watcher 3 | . 1 2 . . . Swarmer 9 | . . 3 3 . 3 Grunt 10 | . . 4 . . 6 Brawler 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 3 | . 1 3 3 . 3 Combat Bots Only 3 | . . 3 3 . 3 Max Kills in Single Turn 3 | . 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2160 | . . 644 189 . 1327 Core 409 | . . 100 29 . 280 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 115 | . 15 44 9 5 42 Largest 2 | . 2 2 1 2 2 Hottest 113 | . 60 90 56 81 113 Shots Fired 183 | . 30 52 9 10 82 Gun 115 | . 30 29 9 5 42 Cannon 64 | . . 23 . 5 36 Launcher . | . . . . . . Special 4 | . . . . . 4 Kinetic 104 | . 15 1 . 10 78 Thermal 22 | . . 9 9 . 4 Explosive . | . . . . . . Electromagnetic 57 | . 15 42 . . . Robot Hit Streak 12 | . 4 11 3 . 12 Robot Miss Streak 3 | . 2 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 128 | . 16 40 6 . 66 Core Hits 50 | . 3 21 3 . 23 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 10 | . . . . . 10 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3650 | . 168 1477 102 . 1903 Guns 1135 | . 168 325 102 . 540 Cannons 1034 | . . 413 . . 621 Explosions 739 | . . 739 . . . Melee 695 | . . . . . 695 Ramming . | . . . . . . Kinetic 1230 | . 69 . . . 1161 Thermal 1002 | . . 853 102 . 47 Explosive . | . . . . . . Electromagnetic 723 | . 99 624 . . . Impact . | . . . . . . Slashing 695 | . . . . . 695 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 390 | . . 182 . . 208 Projectiles 38 | . . 1 . . 37 Explosions 181 | . . 181 . . . Melee 171 | . . . . . 171 Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 105 | . . 105 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 177 | . . 177 80 36 171 Average Temperature 49 | . . 46 40 15 55 Received Heat Transfer 606 | . . 192 . . 414 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . 1 5 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1538 | . . 996 222 . 320 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 4 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 213 | . 37 213 178 . . Initial 78 | . . 5 78 . . Average 54 | . 20 60 87 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 95 100 . . Level 1 1 | . . 4 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 2 13 3 . 16 Peak Tracking Total 4 | . 1 4 3 . 4 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 6 | . . 4 1 . 1 Max in Single Turn 2 | . . 2 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 13 | . 5 6 . 1 1 Terminals 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 12 12 . 2 1 Successful 15 | . 6 6 . 2 1 Failed 12 | . 6 6 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 10 | . 5 1 . 4 . Terminals 21 | . 12 9 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 5 . 2 1 Record 1 | . . . . . 1 Part Schematic 2 | . . . . 2 . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 4 | . 2 2 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 4 | . 3 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 4 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 1 Highest-Rated Group 216 | . . . . 216 25 Highest-Rated Ally 39 | . . . . 39 25 Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 1 | . . . . . 1 Total Damage 33 | . . . . . 33 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches 1 | . . . . 1 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 6594 | 67 533 685 555 3887 867 Spaces Moved 3865 | 43 330 422 333 2384 353 Core 26 | 3 . . . . 23 Treads 3129 | . . 99 333 2384 313 Legs 415 | 40 330 45 . . . Wheels 17 | . . . . . 17 Hover 278 | . . 278 . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 52 160 160 90 Average Speed 156 | 117 144 127 160 160 181 Slowest Speed 650 | 120 150 260 160 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 47 | 5 63 37 47 93 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 53 | . . 45 . . 8 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 45 | . . 45 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 4210 | 59 356 519 347 2453 476 Wait 94 | . . 7 . 35 52 Move 3860 | 42 329 421 332 2383 353 Hop . | . . . . . . Pick Up 49 | 10 7 14 3 11 4 Fast Attach 6 | . . 1 . 3 2 Attach 24 | 6 1 8 2 1 6 Detach 1 | . . 1 . . . Swap 19 | 1 2 13 . . 3 Drop 32 | . 2 10 1 15 4 Fire 115 | . 15 44 9 5 42 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 18) 464 | -10/Materials | Discovered new exit (range 15) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 849 | -9/Materials | Discovered new exit (range 12) 1034 | -9/Materials | Lost 6 parts (1p2n3w) 1238 | -9/Materials | Discovered new exit (range 15) 1286 | -9/Materials | Entered Mines 1287 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1370 | -9/Mines | Found a hidden stash of uninstalled traps 1477 | -9/Mines | Learned 4 Materials zone layouts 1486 | -9/Mines | Discovered new exit (range 10) 1841 | -9/Mines | Entered Zion 1930 | -7/Zion | Learned location of Quarantine (-2) 2045 | -7/Zion | Build established: Scavenger-Mutant 2148 | -7/Zion | Visited the Megawrench Repair Shop 2148 | -7/Zion | Megawrench repaired 8 parts 2229 | -7/Zion | Learned Factory emergency access door positions 2694 | -7/Zion | Learned Factory security intel 2953 | -7/Zion | Build established: Mutant 3301 | -7/Zion | Gained Derelict followers 3304 | -7/Zion | Learned Factory emergency access door positions 3498 | -7/Zion | Imprinted 3501 | -7/Zion | Declared Zion's savior 3924 | -7/Zion | Discovered new exit (range 12) 5616 | -7/Zion | Given the Hacking Drone Bay 5617 | -7/Zion | Found Prototype Device 5617 | -7/Zion | Identified Hacking Drone Bay 5728 | -7/Zion | Entered Proximity Caves 5728 | -6/Proximity Caves | Accompanied by 1 ally 6112 | -6/Proximity Caves | Found Alien Artifact 6112 | -6/Proximity Caves | Identified Dimensional Node Initializer 6112 | -6/Proximity Caves | Initialized slip node 6385 | -6/Proximity Caves | Core integrity fell below 50% 6428 | -6/Proximity Caves | Lost 4 parts (3n1w) 6556 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6583 | -6/Proximity Caves | Core integrity fell below 20% 6595 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- G-67 Veteran destroyed. G-50 Soldier knocked back. Plasma Rifle fries itself beyond repair. G-50 Soldier destroyed. Acquired 53 matter. Acquired 30 matter. Acquired Wheel. Acquired 2 matter. G-50 Soldier destroyed. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Destroyed Hvy. Laser. Destroyed Carbon-fiber Leg. Adv. Assault Cannon destroyed. Imp. Terrain Scanner destroyed. Destroyed VTOL Module. Imp. Deuterium Engine destroyed. Hvy. Battle Rifle destroyed. Enh. Flamer destroyed. Wheel destroyed. Acquired 23 matter. 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"#???? ?????? | | ###% ##?#???# ### #?? ? ?????????? | | ## #?????# #?## #?? # ??? ????? | | "" ##????## ??###??? ### ??? ???? | | #???#?# ????????# #?# ?????? | | %* ### #?# ?##???? #??? ? ??? | | ! = ##?# ##?# ####?????? ##?? ?????? | | %##??# #######?? ##?#??????? ??? ?? ?????? | | #???# #????#??? #?##???????#???? ?? ?????? | | ## #???# #???????## ##????#????#???? ???? ?????? | | ?# #??? #????#?#?##???? ?#?????? ? ???????????? | | ?# #??? ??#??????????????##? ????????????????? | | ?# " ??? ? ?????????????????????????????????? | | ?##%" ? ? ? ?? ??????????????????????????????? | | ???# ? ????"???????????????????????????????? | | ????# ????????????????????????????????????? | | #???? ????????????????????????????????????? | | ????? ????????????????????????????????????? | | ?? ?? ???????????????????????????????????? | | ?????? ##?????????????????????????????????????? | | ?????? #??????????????????????????????????????? | | ?????? ? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 54 Recoil Reduction 3 Item Schematics ----------------- Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed OmegaAlphaClaws Manual? 0 Play Time 00:59:49 Cumulative 7.8 hours Start 2021.07.08 @ 18:57:12 End 2021.07.12 @ 13:50:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e8024868-4de6-4a57-9fd5-adb5018e5117