Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.21 @ 05:43:28 Player: cptwinky Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (472) 2360 Value Destroyed (22181) 22181 Prototype IDs (76) 1520 Alien Tech Used (16) 3200 Bonus (16668) 16668 TOTAL SCORE: 56429 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12032 Follower Combat Kills 3317 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -881 Cogmind --------- Core Integrity 0/1600 Matter 425/425 Energy 498/500 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Improved Energy Well Advanced Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Experimental Sensor Array AEGIS Remote Shield Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Advanced Armor Integrity Analyzer SHELL Armor Phase Armor Advanced Field Recycling Unit > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Heavy Treads Biometal Heavy Treads Centrium Wheel High-density Centrium Wheel Improved Energy Well Improved Weapon Cycler AEGIS Remote Shield System Shield Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Matter Drive Potential Cannon Improved Potential Cannon Hypercooled Linear Accelerator Mini Smartbomb Launcher [Rating: 240] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Experimental Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Artifact Phase Armor Weapon Heavy Assault Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . . . Utility 12 | . . . 2 . 2 . 2 . . . . 2 . . . . . . . . . 2 . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 587 | 6 14 7 18 7 27 36 43 15 12 . 17 41 11 5 7 14 15 8 7 6 10 36 10 1 8 41 30 61 29 45 Power 27 | 1 1 1 1 . 1 3 . 1 . . . 1 . 1 . . 1 . . 1 . . . . 1 1 2 2 4 4 Engine 11 | 1 1 . 1 . 1 3 . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 Core 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 2 4 3 Propulsion 76 | 2 . . 4 . 5 8 2 . 2 . . . . . 2 2 4 . . 3 . 6 3 . 1 10 3 9 1 9 Treads 43 | 2 . . 4 . 5 4 . . . . . . . . 2 . 1 . . 3 . 1 1 . . 2 1 7 1 9 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 33 | . . . . . . 4 2 . 2 . . . . . . 2 3 . . . . 5 2 . 1 8 2 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 323 | 1 3 2 5 1 15 13 24 8 9 . 15 28 7 4 5 10 10 6 7 2 6 26 5 1 2 18 18 35 13 24 Device 208 | . . . . . 4 7 14 4 7 . 14 16 5 3 3 10 4 3 6 1 4 24 5 1 2 11 15 29 5 11 Storage 20 | 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 3 4 7 Processor 14 | . . . . . . . 1 . . . . 1 . . 2 . 2 1 . . . . . . . 3 1 1 . 2 Hackware 6 | . . . 1 . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Protection 69 | . 2 1 4 1 11 5 7 4 2 . 1 10 2 1 . . 3 2 1 1 2 1 . . . 3 1 . 2 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 Weapon 161 | 2 10 4 8 6 6 12 17 6 1 . 2 12 4 . . 2 . 2 . . 4 4 2 . 4 12 7 15 11 8 Energy Gun 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Energy Cannon 19 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . 1 2 2 3 3 3 Ballistic Gun 30 | 1 2 . 4 3 . 7 8 3 . . . . . . . . . . . . . . 1 . . 1 . . . . Ballistic Cannon 52 | . 5 2 2 . . 1 2 . 1 . 1 7 1 . . 1 . 1 . . 2 2 1 . 2 6 4 6 5 . Launcher 27 | . 3 2 2 2 2 1 1 2 . . . 2 . . . . . 1 . . 2 . . . 1 1 1 2 . 2 Special Weapon 7 | . . . . . . . . 1 . . 1 . 2 . . 1 . . . . . 2 . . . . . . . . Impact Weapon 7 | . . . . . . 1 4 . . . . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Special Melee Weapon 6 | . . . . . . 2 2 . . . . 1 . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 44 | . . . 2 . 1 3 . 1 . . . 1 1 . . . . . 2 2 . . 1 . . 11 1 6 10 2 Parts Lost 74 | . 1 . 1 . 4 3 6 1 . . . 6 . . . . . . . . . 2 . . . . 6 7 3 34 Power 15 | . 1 . . . 1 1 . 1 . . . . . . . . . . . . . 1 . . . . 3 . 1 6 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Utility 39 | . . . 1 . 3 1 4 . . . . 5 . . . . . . . . . 1 . . . . 2 6 1 15 Weapon 12 | . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 1 1 5 Highest Loss Streak 11 | . 1 . 1 . 4 1 1 1 . . . 3 . . . . . . . . . 1 . . . . 2 3 2 11 Average Slot Usage (%) 88 | . 96 100 98 100 99 99 99 95 92 92 92 90 86 86 85 87 88 88 88 87 87 86 81 85 84 88 82 76 69 66 Engine 5 | . 14 8 8 11 9 8 7 6 7 7 7 6 6 5 6 6 5 5 5 1 . . . . . . . . . . Core 1 | . . 5 2 . . . . . . . . . . . . . 5 5 5 5 5 5 5 5 4 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 5 4 . . . 2 6 7 8 6 Treads 8 | . 28 28 21 22 18 8 . . . . . . . . 9 11 . . . 8 16 2 3 . . . 2 10 12 10 Wheel 7 | . . . . . . 9 15 15 15 15 15 13 12 12 2 . 16 16 16 7 . 9 8 15 16 17 18 2 . . Device 16 | . . . . . 14 21 19 24 29 30 29 16 19 19 16 18 14 13 16 15 15 20 25 25 27 21 11 13 14 12 Storage 7 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 5 7 5 5 Processor 9 | . . . . . . . 7 7 7 7 7 5 6 6 10 12 16 19 16 16 16 15 15 15 13 15 20 19 16 14 Hackware 5 | . . . 10 11 1 . 13 7 7 7 7 8 6 6 1 . 2 5 5 5 5 10 10 10 9 9 5 2 . . Protection 13 | . 10 14 21 22 28 23 12 8 . . . 20 21 23 25 25 14 11 11 11 11 9 5 5 4 7 4 4 5 6 Energy Cannon 1 | . . . . . 14 2 . . . . . . . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 3 | . 5 . 16 20 3 14 10 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 16 27 4 . . . 3 9 14 15 12 9 5 6 6 3 5 4 5 5 4 4 5 5 3 3 3 4 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 226 | 10 30 52 60 61 68 117 125 122 136 118 136 142 144 133 133 133 142 139 138 135 154 152 144 140 145 161 170 210 226 220 Greatest Support 235 | 40 40 40 40 40 42 42 24 24 24 24 24 36 24 36 68 68 48 40 40 84 84 40 40 40 56 68 100 225 235 235 Greatest Overweight (x) 11 | . . 1 1 1 1 4 5 5 5 4 5 5 5 5 3 3 3 3 3 3 1 9 11 3 3 4 2 2 1 . Average Overweight (x) 2 | . . . 1 1 1 3 4 4 4 4 4 4 4 4 1 1 2 3 3 2 1 4 7 3 2 1 1 . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 14 15 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 11 14 19 20 19 22 23 24 24 25 25 23 24 25 24 24 24 24 24 24 24 24 24 24 23 24 22 24 23 20 Final Capacity 25 | 8 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 20 20 20 25 25 25 25 25 25 25 25 25 24 25 25 25 24 25 25 24 25 25 23 25 23 24 23 4 Class Distribution -------------------- 59% | Mutant 14% | Hacker-Mutant 12% | Scavenger-Mutant 9% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Machinist-Skirmisher | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Machinist-Mutant | -3/Testing Machinist-Mutant | -2/Research Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Matter Collected 13978 | 260 283 412 875 72 569 938 1076 388 221 . 379 895 399 179 45 171 144 274 112 94 180 398 384 174 56 829 777 1689 695 1010 Remotely 3965 | . . . . . . . 363 147 136 . 297 516 . . . . . . 54 . . 247 176 . . 188 292 845 26 678 Salvage Created 19341 | . 592 321 1584 94 1247 1905 1273 269 50 . 52 706 . 41 . 95 316 33 167 94 164 425 110 111 113 455 836 1436 2028 4824 Parts 827 | . 56 17 113 5 55 81 51 7 3 . 3 54 . 2 . 5 10 2 7 . 8 10 2 . 6 8 37 66 58 161 Haulers Intercepted 15 | . 1 . 4 . 3 6 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled 28 | . . . . . . . . . . . . . . . . . . . . . . 18 . . . . 10 . . . Retrieved Matter 742 | . . . . . . . . . . . . . . . . . . . . . . 480 . . . . 262 . . . Parts Self-Destructed 89 | . . . . . . . . 7 7 . 18 . 20 5 . 11 . 4 1 . 7 . 9 . . . . . . . Prevented 19 | . . . . . . . . 1 . . . . . . . 6 . . 12 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 413 | . 16 12 35 14 24 28 22 9 5 . 2 19 . 1 . 2 7 2 3 . 7 10 . . 5 7 17 33 41 92 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . Guns 62 | . 4 . 18 . 5 21 14 . . . . . . . . . . . . . . . . . . . . . . . Cannons 170 | . 4 6 10 . 12 4 5 7 5 . 2 10 . 1 . 2 7 . 3 . . 10 . . 2 1 13 22 11 33 AOE 155 | . 8 6 7 14 5 . 3 2 . . . 9 . . . . . 2 . . 7 . . . 3 6 3 5 20 55 Classes Destroyed 24 | . 8 1 2 1 . 1 2 1 . . . 1 . . . . . . . . . . 1 . . 1 . 2 1 2 Worker 19 | . 3 . 2 1 2 2 . . . . . 1 . . . . . . . . . . . . 3 1 1 . . 3 Builder 17 | . 1 . 2 . . . . . . . . 2 . . . . . . . . . . . . . 1 1 . . 10 Tunneler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 1 . 4 . 3 6 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 18 | . 1 2 2 . 1 1 3 . . . . 2 . . . . . . . . . 1 . . . 2 1 . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 3 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Operator 11 | . 3 . 1 . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . 2 1 Watcher 12 | . 1 . 2 . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 2 Swarmer 70 | . 6 6 7 4 7 . 4 4 1 . 1 10 . . . . . 2 . . 4 . . . 4 . . 5 5 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Grunt 187 | . 10 6 24 . 11 19 11 3 3 . 1 . . . . 1 6 . 3 . 3 . . . . 3 8 9 13 53 Brawler 10 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 5 Duelist 14 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 3 7 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 32 | . . . 3 . 5 8 4 1 1 . . 3 . . . . . . . . . 3 . . 1 . . . 2 1 Hunter 33 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 4 5 2 10 10 Programmer 39 | . . . . . . . 3 . . . . 5 . 1 . 1 1 . . . . 6 . . . . 4 7 4 7 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 4 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 17 | . 5 3 9 11 4 4 7 4 3 . 1 7 1 1 . 1 3 2 3 . 4 2 . . 6 10 6 5 17 16 Combat Bots Only 16 | . 3 3 8 10 4 4 6 4 3 . 1 7 . 1 . 1 3 2 3 . 4 2 . . 4 6 5 5 16 13 Max Kills in Single Turn 5 | . 4 2 3 5 3 1 3 1 1 . 1 5 1 1 . 1 1 2 1 . 4 1 1 1 2 3 1 3 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 2 4 3 . 3 1 . . . 5 . . . . . 2 . . 4 . . . 2 3 1 2 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Damage Taken 39903 | . 415 359 752 248 1096 1514 1495 614 126 . 231 1566 90 11 . 15 76 . 25 . 336 623 . . 752 647 3060 6243 5606 14003 Core 3340 | . 76 75 128 14 65 150 173 86 9 . 64 101 43 . . . . . 13 . 49 92 . . 80 37 154 292 306 1333 Absorbed by Shields 747 | . . . . . . . . . 25 . 53 44 18 4 . 5 20 . . . 119 229 . . 88 . . 142 . . Reduced by Siege Mode 341 | . . . . . . . . . . . . . . . . . . . . . . 34 . . . . 89 171 . 47 Redirected to Core 341 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 184 . Core Remaining (%) 70 | 100 . 39 . 64 . 60 . . . . 52 . . . . 83 . . . . 93 . . 92 . 91 . . 30 . Volleys Fired 1293 | . 41 24 89 10 75 149 98 29 8 . 26 58 5 14 . 7 13 5 4 3 15 55 26 7 23 52 104 94 91 168 Largest 2 | . 2 2 2 1 2 2 2 2 2 . 2 2 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 2 1 2 Hottest 210 | . 70 70 70 33 136 136 96 100 96 . 100 138 100 60 . 100 60 80 60 60 80 100 60 60 90 200 200 200 200 210 Shots Fired 1846 | . 76 42 174 10 148 265 192 46 16 . 41 103 5 14 . 7 13 5 4 3 15 55 29 7 23 52 104 127 91 179 Gun 581 | . 44 . 120 . 42 190 148 10 . . . . . . . . . . . . . . . . . . . . 14 13 Cannon 1167 | . 26 36 50 . 104 75 43 24 16 . 34 100 . 14 . 2 13 3 4 3 10 51 29 7 21 48 101 121 77 155 Launcher 70 | . 6 6 4 10 2 . 1 5 . . . 3 . . . . . 2 . . 5 . . . 2 4 3 6 . 11 Special 28 | . . . . . . . . 7 . . 7 . 5 . . 5 . . . . . 4 . . . . . . . . Kinetic 1389 | . 48 36 170 . 42 200 191 34 16 . 34 87 . 14 . 2 13 3 4 3 10 51 29 7 18 47 97 116 36 81 Thermal 360 | . 22 . . . 104 65 . 7 . . 7 13 5 . . 5 . . . . . 4 . . 3 1 4 5 41 74 Explosive 64 | . 6 6 4 10 2 . . . . . . 3 . . . . . 2 . . 5 . . . 2 4 3 6 . 11 Electromagnetic 33 | . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . 14 13 Robot Hit Streak 37 | . 9 9 22 1 20 20 26 7 5 . 9 8 5 4 . 4 8 . 4 2 4 15 15 21 26 12 14 37 17 27 Robot Miss Streak 5 | . 3 2 3 3 2 2 5 3 3 . 5 5 . 2 . 1 1 . . 1 . 1 . . 1 2 2 3 4 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 2 . . Secondary Targets 6 | . . . 1 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1275 | . 52 28 126 3 112 189 136 26 9 . 25 64 5 8 . 6 10 . 4 2 2 46 13 6 12 25 64 115 62 125 Core Hits 803 | . 34 18 61 19 48 66 49 11 6 . 8 33 1 2 . 2 8 4 3 2 17 15 4 2 11 44 33 74 52 176 Critical Kills 19 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . 10 4 2 Critical Parts Destroyed 20 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . 16 . . Critical Strikes 103 | . . 1 2 . 1 4 4 2 . . 6 8 1 1 . 1 2 . 2 . . 9 1 1 2 3 5 32 8 7 Burn 7 | . . . . . . . . 1 . . 1 . 1 . . 1 . . . . . 3 . . . . . . . . Meltdown 8 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 4 2 Destroy 32 | . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . 27 . . Blast 49 | . . 1 1 . . . 3 1 . . 5 8 . 1 . . 2 . 2 . . 6 1 1 2 3 5 2 1 4 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 74 | . . . . 2 . 1 8 . . . . 5 1 . . . . . . . . . . . . 2 . 33 22 . Impact 13 | . . . . . . 1 7 . . . . 4 1 . . . . . . . . . . . . . . . . . Slashing 45 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 21 22 . Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Sneak Attacks 6 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 80732 | . 1135 857 2726 782 2586 3559 3033 920 278 . 706 3034 66 422 . 176 573 314 215 106 1231 2533 652 313 1128 2529 4347 5879 11187 29445 Guns 7347 | . 316 . 1523 . 542 2361 2004 57 . . . . . . . . . . . . . . . . . . . . 287 257 Cannons 38076 | . 292 438 656 . 1690 1189 789 561 278 . 629 2007 . 422 . 117 573 . 215 106 116 2481 652 313 689 1229 3599 2907 5145 10983 Explosions 32170 | . 527 416 539 772 338 . 203 237 . . . 838 . . . . . 314 . . 1115 . . . 439 1300 748 1290 5022 18072 Melee 2547 | . . . . . . . 37 . . . . 189 . . . . . . . . . . . . . . . 1682 639 . Ramming 273 | . . 3 8 10 16 9 . . . . . . . . . . . . . . . . . . . . . . 94 133 Kinetic 28061 | . 419 438 2179 . 542 2535 2793 618 278 . 629 1661 . 422 . 117 573 . 215 106 116 2481 652 313 689 1229 3461 2735 482 2378 Thermal 38176 | . 189 . . . 1690 1015 110 98 . . 77 346 66 . . 59 . . . . . 52 . . . 34 440 294 9599 24107 Explosive 10834 | . 527 416 539 772 338 . . . . . . 838 . . . . . 314 . . 1115 . . . 439 1266 446 1168 86 2570 Electromagnetic 841 | . . . . . . . 93 204 . . . . . . . . . . . . . . . . . . . . 287 257 Impact 226 | . . . . . . . 37 . . . . 189 . . . . . . . . . . . . . . . . . . Slashing 2034 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1395 639 . Piercing 287 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 . . Highest Corruption 6 | . . . . . . . 2 . . . . 5 5 5 1 . . . . . . 6 6 6 . . 2 1 . . Average Corruption 3 | . . . . . . . 1 . . . . 3 5 1 1 . . . . . . 4 6 6 . . 1 1 . . Corruption Purged 12 | . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . 2 3 . . Effects 123 | . . . . . . . 1 . . . . 26 21 6 1 . . . . . . 15 39 8 . . 2 4 . . Message Errors 35 | . . . . . . . 1 . . . . 5 4 3 1 . . . . . . 6 9 2 . . 2 2 . . Matter Fused 29 | . . . . . . . . . . . . 3 4 1 . . . . . . . 3 15 3 . . . . . . Heat Flow Errors 20 | . . . . . . . . . . . . 9 1 1 . . . . . . . 2 6 1 . . . . . . Energy Discharges 12 | . . . . . . . . . . . . 2 5 . . . . . . . . 1 3 . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . . . . . . . 3 5 1 . . . . . . . 3 3 2 . . . 1 . . Data Loss (major) 4 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Misfires 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7351 | . 4 69 . 14 66 11 35 69 . . 52 246 . 194 . . . 58 . . . 242 61 151 57 147 247 124 1811 3693 Projectiles 4653 | . . 22 . . 57 11 28 66 . . 52 156 . 194 . . . . . . . 242 61 151 57 147 247 63 1307 1792 Explosions 2566 | . 4 47 . 14 9 . . 3 . . . 51 . . . . . 58 . . . . . . . . . 61 422 1897 Melee 132 | . . . . . . . 7 . . . . 39 . . . . . . . . . . . . . . . . 82 4 Knockbacks 156 | . 2 6 2 . . 1 8 4 . . 3 9 . 3 . . . . . . . 13 7 3 4 7 32 30 1 21 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 148 | . 2 6 2 . . 1 8 4 . . 3 8 . 3 . . . . . . . 13 7 3 4 7 30 25 1 21 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . Self-Inflicted Damage 846 | . 56 60 . 133 . . . 75 . . . . . . . . . . . . . . . . 63 . . . 162 297 Shots 24 | . 3 2 . 5 . . . 4 . . . . . . . . . . . . . . . . 1 . . . 4 5 Rammed 45 | . . . 1 1 6 3 . . . . . . . . . . . . . . . . . . . . . . 1 33 Targets Rammed 49 | . . 1 1 1 7 4 . . . . . . . . . . . . . . . . . . . . . . 2 33 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 341 | . 64 69 120 26 135 93 1 16 . . . 259 234 212 . 16 . . . . . 148 217 32 22 50 42 341 65 199 Average Temperature 42 | . 21 27 21 19 30 34 1 7 . . . 80 50 118 . 7 . . . . . 89 113 32 10 16 28 75 17 50 Received Heat Transfer 6625 | . 126 123 330 40 576 729 390 105 48 . 54 30 18 . . 6 33 . 18 . 36 36 . . 96 258 378 585 405 2205 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 4 . 2 Total Turns 360 | . . . . . . . . . . . . . . . . . . . . . . 62 . . . . 120 103 . 75 Longest Duration 63 | . . . . . . . . . . . . . . . . . . . . . . 29 . . . . 63 38 . 44 Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Fried 7 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 2 . Impact Corruptions 5 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 1 1 Robots Melted 18 | . . . . . 2 3 . 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 5 4 Combat Hostiles 15 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . 1 . 5 4 Parts Melted 22 | . . . . . 6 5 . . . . . 1 . . . . . . . . . 1 . . . . . . 3 6 Heat Transferred 35403 | . 425 . . . 2997 1813 100 610 . . 640 500 560 . . 560 . . . . . 800 . . . 80 370 308 6890 18750 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Peak Influence 4492 | . 373 234 639 178 378 337 1027 . . . . 1125 . . . . 164 . . . . 228 . . 212 1583 1305 1200 2293 4492 Initial 1328 | . . 44 7 58 . 159 120 . . . . 10 . . . . . . . . . 39 . . . 57 883 679 675 1328 Average 552 | . 134 80 375 49 133 175 321 . . . . 348 . . . . 32 . . . . 71 . . 20 785 1092 944 984 2535 Maximum Alert Level 5 | . 1 1 2 . 1 1 3 . . . . 4 . . . . . . . . . 1 . . 1 4 4 4 5 5 Low Security (%) 45 | 100 84 96 11 100 72 59 36 . . . . 57 . . . . 100 . . . . 95 . . 96 22 . . . . Level 1 13 | . 15 3 41 . 27 40 25 . . . . 9 . . . . . . . . . 4 . . 3 5 . . . . Level 2 7 | . . . 46 . . . 31 . . . . 1 . . . . . . . . . . . . . 5 . 4 7 . Level 3 17 | . . . . . . . 6 . . . . 30 . . . . . . . . . . . . . 40 49 54 71 . Level 4 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 25 50 40 8 24 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 38 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 121 | . 5 . 6 . 3 6 11 . . . . 7 . . . . 4 . . . . 6 . . 4 12 5 6 13 33 Investigation 15 | . 3 . 1 . . . 2 . . . . 2 . . . . 2 . . . . 1 . . 1 1 1 . 1 . Extermination 18 | . . . . . . . 2 . . . . 3 . . . . . . . . . 3 . . . 2 1 2 4 1 Reinforcement 48 | . 2 . 5 . 3 3 4 . . . . 2 . . . . 2 . . . . 2 . . 3 8 2 1 6 5 Assault 35 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 3 2 27 Garrison 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . 4 Haulers Reinforced 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Distress Signals 26 | . 3 . 5 . 4 1 . . . . . 2 . . . . . . . . . 1 . . . . . 1 4 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 727 | . 25 12 59 20 47 45 32 12 11 . 15 29 7 1 . 6 11 1 5 . 3 17 . . 14 46 22 43 66 178 Peak Tracking Total 33 | . 4 3 5 8 5 5 4 4 4 . 4 7 3 1 . 4 3 2 5 . 4 2 . . 6 11 6 7 7 33 Tactical Retreats 25 | . . . . 2 2 3 . 1 . . . 2 . . . . . . . . . . . . 3 . 1 2 1 8 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Traps Triggered 12 | . 2 . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . 2 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 142 | . . . . . . 64 33 . . . . 45 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . 5 4 6 . . . . 3 . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Triggered 4 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Machines Disabled 73 | . 1 . 1 3 2 3 4 . . . . 5 . . . . 1 . . 2 . 1 . 1 1 8 4 8 24 4 Max in Single Turn 3 | . 1 . 1 2 1 1 1 . . . . 2 . . . . 1 . . 2 . . . 1 1 3 2 1 2 1 Garrison Access 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Machines Accessed 91 | . 7 1 7 . 5 10 14 1 1 3 . 12 1 . 1 . 4 . . 4 . 2 1 . 2 5 2 5 1 2 Terminals 33 | . 5 . 5 . 3 8 7 . . . . 5 . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . 2 . . . . 4 . . . . 2 . . . . . . . . 1 . . . . Repair Stations 15 | . . . 2 . 1 . 3 . . . . . . . . . . . . . . 2 . . 1 2 . 2 1 1 Recycling Units 7 | . 2 . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 6 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 . 2 . . Garrison Access 8 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 1 1 1 . 1 Total Hacks 298 | . 20 1 22 . 15 40 51 1 1 24 . 42 1 . 6 . 11 . . 17 . 8 1 . 4 17 4 8 1 3 Successful 193 | . 12 1 12 . 9 26 23 1 1 24 . 27 1 . 6 . 6 . . 17 . 7 1 . 1 11 2 5 . . Failed 104 | . 7 . 10 . 6 14 28 . . . . 15 . . . . 5 . . . . 1 . . 3 6 2 3 1 3 Catastrophic 15 | . . . 3 . 1 1 5 . . . . . . . . . 1 . . . . . . . 1 . . 1 1 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 179 | . 11 . 8 . 4 18 14 . . . . 10 . . . . 15 . . . . 7 . . 10 12 10 38 15 7 Terminals 126 | . 16 . 17 . 9 34 30 . . . . 20 . . . . . . . . . . . . . . . . . . Fabricators 30 | . . . . . . . 6 . . . . 14 . . . . 6 . . . . . . . . 4 . . . . Repair Stations 36 | . . . 5 . 2 . 9 . . . . . . . . . . . . . . 8 . . 2 5 . 3 1 1 Recycling Units 16 | . 4 . . . . 3 . . . . . 5 . . . . 2 . . . . . . . . . 2 . . . Scanalyzers 20 | . . . . . 4 . 4 . . . . . . . . . 3 . . . . . . . . 6 . 3 . . Garrison Access 18 | . . . . . . 3 2 . . . . 3 . . . . . . . . . . . . 2 2 2 2 . 2 Terminal Hacks 101 | . 9 1 8 . 3 17 6 1 1 24 . 6 1 . 6 . . . . 17 . . 1 . . . . . . . Record 11 | . . . . . . . . . . 6 . . . . . . . . . 5 . . . . . . . . . . Part Schematic 24 | . 1 . . . . 2 . . . 10 . 1 . . 6 . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 12 | . . . 3 . . 1 1 . . 3 . . . . . . . . . 4 . . . . . . . . . . Open Door 8 | . . 1 . . . 3 . 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . 2 . 3 . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . 3 . . . . 9 . . . . 3 . . . . . . . . 3 . . . . Network Status 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . Build 8 | . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . 2 . . . . Repair Station Hacks 21 | . . . 4 . 2 . 5 . . . . . . . . . . . . . . 6 . . . 3 . 1 . . Scan Component 12 | . . . 2 . 1 . 3 . . . . . . . . . . . . . . 3 . . . 2 . 1 . . Repair 9 | . . . 2 . 1 . 2 . . . . . . . . . . . . . . 3 . . . 1 . . . . Recycling Unit Hacks 5 | . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 4 | . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . 2 . 4 . . . . . . . . . 3 . . . . . . . . 3 . 3 . . Insert Component 10 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . 3 . 3 . . Analyze 5 | . . . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . . Seal Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 1 . . Unauthorized Hacks 28 | . 2 . . . 2 8 4 . . . . 10 . . . . . . . . . 1 . . . 1 . . . . Terminals 14 | . . . . . 2 6 4 . . . . 2 . . . . . . . . . . . . . . . . . . Track 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 8 | . . . . . 2 2 3 . . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Siphon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 6 | . 2 . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Reprogram 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 6 . 7 . 5 5 12 . . . . 10 . . . . 3 . . . . 1 . . 2 5 2 4 1 2 Full Trace Events 8 | . . . 1 . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . 3 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 91 | . 1 . . . 1 2 2 . . 10 . 1 . . 6 . 16 . . 4 . . . . . 16 . 32 . . Parts Built 12 | . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . . 4 . . . . Matter 1589 | . . . . . . . 292 . . . . 523 . . . . 424 . . . . . . . . 350 . . . . Time 453 | . . . . . . . 72 . . . . 160 . . . . 105 . . . . . . . . 116 . . . . Total Part Build Rating 69 | . . . . . . . 6 . . . . 11 . . . . 24 . . . . . . . . 28 . . . . Parts Repaired 9 | . . . 2 . 1 . 2 . . . . . . . . . . . . . . 3 . . . 1 . . . . Time 283 | . . . 52 . 68 . 57 . . . . . . . . . . . . . . 90 . . . 16 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 6 . . . . 10 . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . 1 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Total Allies 39 | . . . . 3 . 2 . . . . 1 9 . . 9 . 3 . . . . 3 . . 1 2 4 . 2 . Largest Group 9 | . . . . 3 3 2 2 . . . 1 7 7 1 9 9 3 3 3 2 2 3 2 . 1 2 3 . 2 . Highest-Rated Group 279 | . . . . 40 40 25 25 . . . 95 227 227 41 279 279 210 210 210 140 140 132 70 . 29 180 182 . 190 . Highest-Rated Ally 95 | . . . . 16 16 15 15 . . . 95 41 41 41 39 39 70 70 70 70 70 50 38 . 29 90 75 . 95 . Zionite Dispatches 8 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . 3 . . 1 Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 31 | . . . . . . 10 6 3 1 . 2 1 . . . . . . . . . . 2 . 2 2 2 . . . STAY 11 | . . . . . . 5 3 . . . . . . . . . . . . . . . 1 . 1 1 . . . . FOLLOW 9 | . . . . . . 5 2 1 . . . . . . . . . . . . . . . . . 1 . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . EXPLORE 5 | . . . . . . . . 2 . . 2 1 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 475 | . . . . . 34 . 2 2 7 . 43 14 51 4 . 55 1 2 17 . 16 6 . . . 195 7 . 19 . Total Damage 14290 | . . . . . 362 . 60 . . . 1162 312 995 139 . 1389 . 55 319 . 201 640 . . . 7802 156 . 698 . Kills 85 | . . . . . 4 . . . . . 11 2 10 1 . 8 . 2 2 . 3 2 . . . 37 1 . 2 . Allies Corrupted 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Robot Analysis Total 10 | . 3 . 1 . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . 1 . . . 3 2 . 2 . 1 3 1 2 . 2 . . 1 . . 2 . . . . . . Drone Launches 19 | . . . . . . . 3 2 8 . 5 1 . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 55 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 18 31 . . Traps 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 11 20 . . Emergency Access 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Intel Received 25 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 3 1 12 4 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Turns Passed 37146 | 92 1142 1003 1566 972 1973 2186 2031 1609 1139 114 1380 1896 1086 748 2440 1622 677 720 866 505 642 1179 1341 286 443 1061 877 2368 1634 1548 Spaces Moved 17243 | 52 554 534 426 359 616 794 1032 948 696 77 699 889 614 415 1025 486 455 492 610 253 206 463 621 189 264 587 375 1030 802 680 Core 85 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 Treads 6532 | 49 554 534 426 359 616 258 . . . . . . . . 711 485 . . . 94 206 . . . . . . 840 802 598 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 10626 | . . . . . . 536 1032 948 696 77 699 889 614 415 314 1 455 492 610 159 . 463 621 189 264 587 375 190 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 260 260 252 135 150 150 150 150 150 135 150 135 135 135 120 138 138 138 280 138 138 138 124 107 110 130 148 50 Average Speed 172 | 153 160 170 260 260 258 187 150 152 150 150 150 159 162 150 235 279 126 138 138 190 280 177 202 138 128 126 122 146 149 140 Slowest Speed 360 | 160 160 260 260 260 260 360 165 165 165 150 165 165 165 165 280 280 138 138 138 280 280 270 255 138 138 170 130 250 250 168 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 55 | 4 90 95 52 76 52 85 26 97 83 68 71 26 76 52 89 58 15 62 70 60 34 12 75 16 11 71 14 93 52 25 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 17 | . 2 . . . . . . 1 1 1 1 . . 1 3 2 . . . 3 . . . . . . . 2 . . Known Exits Taken 22 | . . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 2 . . . 3 4 . 2 . 3 3 3 2 . 3 1 . 1 . 1 2 . . . . . . Spaces Dug 266 | . . . . 1 . 1 4 6 . . . 39 1 . . . . 4 . . 8 6 14 . 7 17 40 10 32 76 Terrain Destroyed 1523 | . 44 32 34 58 10 1 21 16 9 . 19 79 1 10 . . 1 36 1 . 66 17 17 . 38 57 98 64 271 523 Melee 15 | . . . . 1 . 1 3 . . . . 2 1 . . . . . . . . . . . . . . . 7 . Projectile 298 | . . . . . . . 16 10 9 . 19 29 . 10 . . 1 4 1 . 11 17 17 . 12 21 47 21 12 41 AOE 1210 | . 44 32 34 57 10 . 2 6 . . . 48 . . . . . 32 . . 55 . . . 26 36 51 43 252 482 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Res Qua Sec Acc Total 22702 | 61 740 587 712 380 849 1295 1355 1065 771 76 974 1251 694 515 1054 734 536 528 628 273 250 755 679 207 346 856 635 1730 1100 1066 Wait 2780 | . 91 10 157 . 82 212 118 61 46 . 233 182 51 80 8 223 44 15 4 3 16 183 14 9 45 122 103 453 111 104 Move 17213 | 51 553 533 425 358 615 793 1031 947 695 76 698 888 613 414 1024 485 454 491 609 252 205 462 620 188 263 586 374 1029 801 680 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 4 25 4 10 1 17 12 13 7 4 . . 16 6 . 5 1 3 3 . 3 . 8 3 1 1 10 9 15 8 14 Fast Attach 128 | 6 2 1 7 . 7 11 3 . . . . 5 1 3 3 3 5 2 2 3 2 2 3 . 1 17 3 16 14 6 Attach 153 | . 1 . 2 . 5 2 9 2 . . . 8 4 . 1 1 2 3 . 1 2 11 3 . 6 7 15 24 17 27 Detach 97 | . 1 . . . 1 4 3 . . . . 5 1 . 3 1 1 3 . 1 2 5 1 . 4 9 9 22 13 8 Swap 321 | . 11 6 9 7 15 23 31 13 12 . 17 28 7 2 3 10 8 3 5 3 6 23 4 1 1 18 12 21 7 15 Drop 241 | . 15 8 12 1 25 20 8 6 5 . . 11 5 2 7 3 6 3 3 4 2 6 5 1 2 29 6 23 14 9 Fire 1293 | . 41 24 89 10 75 149 98 29 8 . 26 58 5 14 . 7 13 5 4 3 15 55 26 7 23 52 104 94 91 168 Melee 74 | . . . . 2 . 1 8 . . . . 5 1 . . . . . . . . . . . . 2 . 33 22 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 49 | . . 1 1 1 7 4 . . . . . . . . . . . . . . . . . . . . . . 2 33 Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 144 | . . . . . . 64 33 . 1 . . 45 . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 432 | -10/Materials | Central database locked down 492 | -10/Materials | Discovered new exit (range 3) 834 | -10/Materials | Discovered new exit (range 16) 1053 | -10/Materials | Discovered new exit (range 5) 1235 | -10/Materials | Entered Mines 1468 | -10/Mines | Found the Drone Emporium 1479 | -10/Mines | Found Prototype Device 1513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1520 | -10/Mines | Found Prototype Device 1526 | -10/Mines | Learned Materials non-interactive machine intel 1591 | -10/Mines | Discovered new exit (range 6) 1847 | -10/Mines | Core integrity fell below 50% 1968 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2015 | -10/Mines | Discovered new exit (range 13) 2150 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2150 | -10/Mines | Discovered new exit (range 5) 2238 | -10/Mines | Entered Materials 2238 | -9/Materials | Evolved 2 slots: Utility x2 2239 | -9/Materials | Loaded intel: 35 non-interactive machine locations 2329 | -9/Materials | Destroyed 8 combat bots 2392 | -9/Materials | Repaired Lgt. Treads 3055 | -9/Materials | Repaired Lgt. Armor Plating 3496 | -9/Materials | Discovered new exit (range 15) 3804 | -9/Materials | Entered Mines 4137 | -9/Mines | Learned Materials stockpile data 4286 | -9/Mines | Assembled infested the area 4337 | -9/Mines | Destroyed 10 combat bots 4508 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4763 | -9/Mines | Discovered new exit (range 4) 4776 | -9/Mines | Entered Materials 4776 | -8/Materials | Accompanied by 3 allies 4776 | -8/Materials | Evolved 2 slots: Utility x2 5243 | -8/Materials | Lost 4 parts (1p3u) 5450 | -8/Materials | Build established: Scavenger-Mutant 5906 | -8/Materials | Identified Exp. Sensor Array 5927 | -8/Materials | Identified Bomb Drone Bay 6231 | -8/Materials | Repaired Broken Exp. Sensor Array 6369 | -8/Materials | Discovered new exit (range 3) 6542 | -8/Materials | Discovered new exit (range 16) 6749 | -8/Materials | Entered Storage 6827 | -8/Storage | Build established: Mutant 7586 | -8/Storage | Identified exit to Factory 7803 | -8/Storage | Found Prototype Protection 8935 | -8/Storage | Entered Factory 8935 | -7/Factory | Accompanied by 2 allies 8935 | -7/Factory | Evolved 2 slots: Utility x2 9190 | -7/Factory | Discovered new exit (range 15) 9217 | -7/Factory | Identified exit to Factory 9430 | -7/Factory | Repaired Hrd. Medium Armor Plating? 9492 | -7/Factory | Garrison activated, responded to threat 9617 | -7/Factory | Build established: Hacker-Mutant 9679 | -7/Factory | Cargo convoy interrupted 9740 | -7/Factory | Identified exit to Lower Caves 10034 | -7/Factory | Repaired Hrd. Medium Armor Plating? 10126 | -7/Factory | Garrison activated, responded to threat 10705 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 10746 | -7/Factory | Fabricated Hvy. Assault Cannon? 10834 | -7/Factory | Local fabrication network quarantined 10935 | -7/Factory | First assault squad dispatched 10966 | -7/Factory | Entered Lower Caves 10971 | -7/Lower Caves | Identified Lgt. Regenerative Plating 10977 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11119 | -7/Lower Caves | Build established: Mutant 11246 | -7/Lower Caves | Learned Factory terminal intel 12060 | -7/Lower Caves | Discovered new exit (range 17) 12107 | -7/Lower Caves | Identified exit to Lower Caves 12339 | -7/Lower Caves | Learned 4 Factory zone layouts 12575 | -7/Lower Caves | Entered another Lower Caves area 12647 | -7/Lower Caves | Discovered exit to Factory (range 16) 12941 | -7/Lower Caves | Learned location of Zion (-6) 13107 | -7/Lower Caves | Learned 4 Factory zone layouts 13284 | -7/Lower Caves | Encountered a Warlord checkpoint 13479 | -7/Lower Caves | Discovered new exit (range 8) 13537 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13571 | -7/Lower Caves | Identified exit to Data Miner 13714 | -7/Lower Caves | Entered Data Miner 13714 | -7/Data Miner | Discovered new exit (range 7) 13743 | -7/Data Miner | Met Data Miner 13770 | -7/Data Miner | Learned location of Section 7 (-2) 13770 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13792 | -7/Data Miner | Received God Mode back door access code from Data Miner 13827 | -7/Data Miner | Identified exit to Proximity Caves 13828 | -7/Data Miner | Entered Proximity Caves 13886 | -6/Proximity Caves | Escorted by Enhanced Grunt 13918 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14374 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 14892 | -6/Proximity Caves | Discovered exit to Factory (range 14) 15208 | -6/Proximity Caves | Entered Factory 15208 | -6/Factory | Evolved 2 slots: Utility x2 15209 | -6/Factory | Identified exit to Lower Caves 15210 | -6/Factory | Loaded intel: 19 terminal locations 15759 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 16333 | -6/Factory | Destroyed 7 combat bots 16429 | -6/Factory | Fabricated Exp. Targeting Computer? 16506 | -6/Factory | Local fabrication network quarantined 16507 | -6/Factory | Discovered new exit (range 12) 16509 | -6/Factory | Lost 3 parts (2u1w) 16551 | -6/Factory | Build established: Hacker-Mutant 17104 | -6/Factory | Entered Lower Caves 17104 | -6/Lower Caves | Accompanied by 7 allies 17105 | -6/Lower Caves | Identified exit to Lower Caves 17182 | -6/Lower Caves | Build established: Mutant 17242 | -6/Lower Caves | Learned Factory interactive machine intel 17962 | -6/Lower Caves | Found Alien Artifact 17962 | -6/Lower Caves | Identified Core Expander 17962 | -6/Lower Caves | Installed Core Expander, added new Utility slot 18094 | -6/Lower Caves | Spotted B-75 Beast 18190 | -6/Lower Caves | Entered another Lower Caves area 18190 | -6/Lower Caves | Accompanied by 1 ally 18275 | -6/Lower Caves | Identified exit to Factory 18817 | -6/Lower Caves | Discovered new exit (range 15) 18856 | -6/Lower Caves | Learned 4 Factory zone layouts 18938 | -6/Lower Caves | Entered Zion 18962 | -6/Zion | Found CR-A16's Pointy Stick 18989 | -6/Zion | System corruption cleaned by Quarantine Array 19024 | -6/Zion | Learned location of Extension (-5) 19111 | -6/Zion | Discovered new exit (range 9) 19307 | -6/Zion | Learned location of Quarantine (-2) 19344 | -6/Zion | Gained Derelict followers 19393 | -6/Zion | Found Prototype Hackware 19400 | -6/Zion | Found Prototype Processor 19441 | -6/Zion | Identified Exp. Hacking Suite 19516 | -6/Zion | Identified Spectral Analyzer 19571 | -6/Zion | Found Exp. Targeting Computer 19697 | -6/Zion | Gained Derelict followers 20057 | -6/Zion | Given A8's code to call for help 20849 | -6/Zion | Imprinted 20852 | -6/Zion | Declared Zion's savior 21378 | -6/Zion | Entered Proximity Caves 21378 | -5/Proximity Caves | Accompanied by 9 allies 22049 | -5/Proximity Caves | Build established: Derelict-Mutant 22611 | -5/Proximity Caves | Learned location of Armory (-3) 22686 | -5/Proximity Caves | Build established: Mutant 22834 | -5/Proximity Caves | Discovered exit to Factory (range 6) 23000 | -5/Proximity Caves | Entered Factory 23000 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 23001 | -5/Factory | Identified exit to Factory 23002 | -5/Factory | Loaded intel: 48 interactive machine locations 23257 | -5/Factory | Retrieved Zion intel report: Component Schematics 23316 | -5/Factory | Retrieved Zion intel report: Guard Positions 23358 | -5/Factory | Incoming investigation squad redirected 23382 | -5/Factory | Fabricated Adv. Signal Interpreter (x2) 23473 | -5/Factory | Discovered exit to Factory (range 7) 23502 | -5/Factory | Fabricated Centrium Wheel (x2) 23538 | -5/Factory | Discovered new exit (range 18) 23621 | -5/Factory | Discovered new exit (range 7) 23643 | -5/Factory | Identified exit to Upper Caves 23659 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 23660 | -5/Factory | Zion Light squad teleported in 23677 | -5/Factory | Entered Upper Caves 23677 | -5/Upper Caves | Accompanied by 3 allies 23978 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 23980 | -5/Upper Caves | Build established: Machinist-Skirmisher 24111 | -5/Upper Caves | Learned location of 1 exit from Factory 24166 | -5/Upper Caves | Discovered new exit (range 13) 24356 | -5/Upper Caves | Build established: Machinist-Mutant 24392 | -5/Upper Caves | Identified exit to Upper Caves 24397 | -5/Upper Caves | Entered another Upper Caves area 24397 | -5/Upper Caves | Accompanied by 3 allies 24527 | -5/Upper Caves | Found Prototype Protection 24527 | -5/Upper Caves | Identified Zio. Weapon Casing 24540 | -5/Upper Caves | Discovered exit to Factory (range 8) 24958 | -5/Upper Caves | Discovered new exit (range 7) 24965 | -5/Upper Caves | Identified exit to Zhirov 25263 | -5/Upper Caves | Entered Zhirov 25263 | -5/Zhirov | Accompanied by 2 allies 25263 | -5/Zhirov | Discovered new exit (range 3) 25288 | -5/Zhirov | Met Zhirov 25319 | -5/Zhirov | Learned location of Testing (-3) 25319 | -5/Zhirov | Learned location of Command (-1) 25327 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25351 | -5/Zhirov | Found Alien Artifact 25351 | -5/Zhirov | Identified Integrated Dissipator 25351 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25433 | -5/Zhirov | Found Alien Artifact 25497 | -5/Zhirov | Identified exit to Proximity Caves 25768 | -5/Zhirov | Entered Proximity Caves 25768 | -4/Proximity Caves | Accompanied by 2 allies 25779 | -4/Proximity Caves | Learned location of 1 exit from Research 25790 | -4/Proximity Caves | Build established: Mutant 26378 | -4/Proximity Caves | Spotted B-86 Titan 26410 | -4/Proximity Caves | Entered Factory 26410 | -4/Factory | Evolved 2 slots: Utility x2 26411 | -4/Factory | Identified exit to Upper Caves 26499 | -4/Factory | Repaired Imp. Heavy Armor Plating 26543 | -4/Factory | Repaired Broken Centrium Wheel 26964 | -4/Factory | Build established: Hacker-Mutant 27009 | -4/Factory | Repaired Imp. Shield Generator 27034 | -4/Factory | Discovered new exit (range 12) 27092 | -4/Factory | Identified exit to Research 27477 | -4/Factory | Zion Demo squad teleported in 27495 | -4/Factory | Zion Kinetic Resupply teleported in 27589 | -4/Factory | Entered Upper Caves 27589 | -4/Upper Caves | Accompanied by 2 allies 28215 | -4/Upper Caves | Encountered a Warlord checkpoint 28661 | -4/Upper Caves | Spotted B-86 Titan 28760 | -4/Upper Caves | Discovered new exit (range 10) 28927 | -4/Upper Caves | Identified exit to Upper Caves 28930 | -4/Upper Caves | Entered another Upper Caves area 28939 | -4/Upper Caves | Learned 12 Research zone layouts 28958 | -4/Upper Caves | Found Alien Artifact 29045 | -4/Upper Caves | Learned Research security intel 29099 | -4/Upper Caves | Discovered exit to Research (range 10) 29216 | -4/Upper Caves | Entered Research 29216 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29217 | -3/Research | Identified exit to Research 29249 | -3/Research | Spotted B-86 Titan 29250 | -3/Research | Retrieved Zion intel report: Branch Access 29250 | -3/Research | Identified exit to Armory 29250 | -3/Research | Identified exit to Testing 29561 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 29562 | -3/Research | Zion Infowar Resupply teleported in 29659 | -3/Research | Entered Testing 29760 | -3/Testing | Spotted RE-H00(L) 29760 | -3/Testing | Spotted NC-N1Q(L) 29760 | -3/Testing | Spotted 0L-ZR4(L) 29769 | -3/Testing | Spotted Alpha 7 29771 | -3/Testing | Rewired RE-H00(L) 29773 | -3/Testing | Rewired 0L-ZR4(L) 29795 | -3/Testing | Fabricated Centrium Wheel (x2) 29867 | -3/Testing | Fabricated Centrium Wheel (x2) 29906 | -3/Testing | Found Prototype Device 29906 | -3/Testing | Identified AEGIS Remote Shield 29923 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 29962 | -3/Testing | Local fabrication network quarantined 30014 | -3/Testing | Found Prototype Energy Cannon 30018 | -3/Testing | Identified Dimensional Node Initializer 30018 | -3/Testing | Initialized slip node 30023 | -3/Testing | Found Prototype Energy Cannon 30032 | -3/Testing | Spotted Striker 30079 | -3/Testing | Build established: Machinist-Mutant 30087 | -3/Testing | Repaired Imp. Heavy Armor Plating 30182 | -3/Testing | Retrieved Zion intel report: Active Garrisons 30237 | -3/Testing | Identified Imp. Potential Cannon 30242 | -3/Testing | Scanned by Researcher 30256 | -3/Testing | Retrieved Zion intel report: Component Schematics 30263 | -3/Testing | Found Prototype Protection 30524 | -3/Testing | Found Exp. Signal Interpreter 30528 | -3/Testing | Identified Potential Cannon 30528 | -3/Testing | Identified SHELL Armor 30528 | -3/Testing | Identified Transdimensional Reconstructor 30659 | -3/Testing | First assault squad dispatched 30714 | -3/Testing | Discovered exit to Research (range 5) 30720 | -3/Testing | Entered Research 30720 | -2/Research | Evolved 2 slots: Propulsion x2 30802 | -2/Research | Found Prototype Processor 30802 | -2/Research | Identified Exp. Melee Analysis Suite 31008 | -2/Research | Incoming investigation squad redirected 31045 | -2/Research | Retrieved Zion intel report: Active Terminals 31046 | -2/Research | Zion Hacker squad teleported in 31059 | -2/Research | Zion Kinetic Resupply teleported in 31470 | -2/Research | First assault squad dispatched 31541 | -2/Research | Zion Kinetic Resupply teleported in 31569 | -2/Research | Discovered new exit (range 5) 31573 | -2/Research | Identified exit to Quarantine 31597 | -2/Research | Entered Quarantine 31676 | -2/Quarantine | Found Alien Artifact 31694 | -2/Quarantine | Cryocooling Duct disabled 31709 | -2/Quarantine | Ambient heat levels rising (+20) 31709 | -2/Quarantine | Non-combat units ordered to evacuate 31808 | -2/Quarantine | Found Alien Artifact 31847 | -2/Quarantine | First assault squad dispatched 31858 | -2/Quarantine | Identified Core Reset Matrix 31919 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 31999 | -2/Quarantine | Lost 3 parts (2u1w) 32026 | -2/Quarantine | Found Alien Artifact 32026 | -2/Quarantine | Identified Matter Drive 32068 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 32112 | -2/Quarantine | Incoming assault squad redirected 32206 | -2/Quarantine | Build established: Mutant 32340 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 32344 | -2/Quarantine | Identified exit to Access 32358 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 32452 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 32461 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 32467 | -2/Quarantine | Found Alien Artifact 32503 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 32542 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 32655 | -2/Quarantine | Identified Phase Armor 32788 | -2/Quarantine | Retrieved Zion intel report: Main Access 32804 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 32830 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 32912 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 32957 | -2/Quarantine | Terminal network hard line cut 33024 | -2/Quarantine | Cryocooling Duct disabled 33039 | -2/Quarantine | Ambient heat levels rising (+20) 33039 | -2/Quarantine | Combat units ordered to evacuate 33131 | -2/Quarantine | Found Alien Slashing Weapon 33139 | -2/Quarantine | Quarantine Guard activated 33253 | -2/Quarantine | Spotted Quarantine Guard 33264 | -2/Quarantine | Spotted Quarantine Guard 33269 | -2/Quarantine | Identified Sigix Broadsword 33295 | -2/Quarantine | Spotted Quarantine Guard 33299 | -2/Quarantine | Destroyed Quarantine Guard 33372 | -2/Quarantine | Destroyed Quarantine Guard 33400 | -2/Quarantine | Destroyed Quarantine Guard 33471 | -2/Quarantine | Spotted Quarantine Guard 33706 | -2/Quarantine | Found Alien Artifact 33722 | -2/Quarantine | Found Dimensional Node Initializer 33739 | -2/Quarantine | Build established: Scavenger-Mutant 33784 | -2/Quarantine | Spotted Fortress 33898 | -2/Quarantine | Discovered new exit (range 5) 33898 | -2/Quarantine | Spotted Quarantine Guard 33920 | -2/Quarantine | Destroyed Quarantine Guard 33935 | -2/Quarantine | Identified exit to Section 7 33965 | -2/Quarantine | Entered Section 7 34193 | -2/Section 7 | Incoming investigation squad redirected 34324 | -2/Section 7 | Found Alien Artifact 34324 | -2/Section 7 | Identified Integrity Redistributor 34324 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-216) 34325 | -2/Section 7 | Core integrity fell below 50% 34395 | -2/Section 7 | Found Alien Artifact 34395 | -2/Section 7 | Identified Integrated Mediator 34395 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 34464 | -2/Section 7 | Retrieved Zion intel report: Trap Installations 34475 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 34478 | -2/Section 7 | Enhanced Grunt warped into view, answering call for help 34492 | -2/Section 7 | Spotted S7 Guard 34513 | -2/Section 7 | Destroyed S7 Guard 34547 | -2/Section 7 | Found Alien Artifact 34547 | -2/Section 7 | Identified Core Membrane 34547 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 34582 | -2/Section 7 | Found Hvy. Reflective Plating 34591 | -2/Section 7 | Found Prototype Protection 34625 | -2/Section 7 | Retrieved Zion intel report: Guard Positions 34645 | -2/Section 7 | Found Integrity Redistributor 34664 | -2/Section 7 | Initialized slip node 34759 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 34855 | -2/Section 7 | Found Integrated Dissipator 34855 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34898 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 34968 | -2/Section 7 | Found Alien Artifact 34968 | -2/Section 7 | Identified LRC Matter Compressor 34968 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 34977 | -2/Section 7 | Found Alien Artifact 34977 | -2/Section 7 | Identified LRC Boosters 34977 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 35038 | -2/Section 7 | Found Alien Artifact 35038 | -2/Section 7 | Identified Integrated Reactor 35038 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35086 | -2/Section 7 | Identified Centrium Heavy Armor Plating 35105 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 35105 | -2/Section 7 | Warped through subspace to slip node 35331 | -2/Section 7 | Terminal network hard line cut 35393 | -2/Section 7 | Build established: Mutant 35465 | -2/Section 7 | First assault squad dispatched 35540 | -2/Section 7 | Destroyed 16 combat bots 35556 | -2/Section 7 | Spotted B-90 Cyclops 35559 | -2/Section 7 | Discovered exit to Access (range 11) 35574 | -2/Section 7 | Spotted S7 Guard 35587 | -2/Section 7 | Found Alien Artifact 35599 | -2/Section 7 | Entered Access 35599 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 35600 | -1/Access | Identified Core Physics Calibrator 35741 | -1/Access | Zion Recon squad teleported in 35783 | -1/Access | Build established: Scavenger-Mutant 35849 | -1/Access | First assault squad dispatched 36024 | -1/Access | Destroyed 7 combat bots 36083 | -1/Access | Incoming assault squad redirected 36109 | -1/Access | Destroyed 10 combat bots 36140 | -1/Access | Identified Subatomic Replicator 36231 | -1/Access | Incoming assault squad redirected 36575 | -1/Access | High security lockdown imminent 36600 | -1/Access | Destroyed 12 combat bots 36655 | -1/Access | High security lockdown engaged 36713 | -1/Access | Lost 3 parts (2u1w) 36818 | -1/Access | Lost 4 parts (2p1u1w) 36898 | -1/Access | Spotted B-99 Colossus 36902 | -1/Access | Warped through subspace 36906 | -1/Access | Destroyed 13 combat bots 36926 | -1/Access | Lost 5 parts (1p2n2u) 37014 | -1/Access | Destroyed Striker 37015 | -1/Access | Spotted Striker 37053 | -1/Access | Destroyed 11 combat bots 37064 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-197) 37065 | -1/Access | Core integrity fell below 50% 37103 | -1/Access | Lost 11 parts (2p1n5u3w) 37138 | -1/Access | Spotted Striker 37140 | -1/Access | Spotted Striker 37140 | -1/Access | Spotted Executioner 37141 | -1/Access | Spotted Executioner 37145 | -1/Access | Spotted Executioner 37145 | -1/Access | Spotted Striker 37146 | -1/Access | Core integrity fell below 20% 37147 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 37144_ Destabilizing: System interference. 37144_ Adv. Armor Integrity Analyzer temporarily disabled. 37144_ Destabilizing: Core damaged (-32). 37145_ Biometal Heavy Treads destroyed. 37145_ Wave Collapse Detector explodes. 37145_ Biometal Heavy Treads destroyed. 37145_ Penetrated by Slug. 37145_ Exp. Targeting Computer destroyed. 37145_ G-73 Enforcer destroyed. 37145_ Striker destroyed. 37146_ Exp. Coolant Injector destroyed. 37146_ Critical hit (Burn: +37). 37146_ C-30 ARC bursts open, deploying its payload. 37146_ G-73 Enforcer unfolds itself. 37146_ M-36 Artificer unfolds itself. 37146_ Exp. Signal Interpreter destroyed. 37146_ Critical hit (Blast). 37146_ K-01 Serf collects debris. 37147_ The unstable cave ceiling collapses. 37147_ Striker knocked back. Map ----- +----------------------------------------------------+ | ?????????? | | ?????????? | | ????????? | | ??????????# ##+#### | | ??????????# #?????? | | ??????????# ############ ##?????? | | ??????????# ##?????????? #??????? | | ??????????# +?????????? #??????? | | ??????????# ##?????????? #??????? | | ??????????# #???????????? ??????? | | ??????????############# ###??????????????#???????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #???????? ??????????????? | | ??????????????????????# #??????? ???????????????? | | ?????????????????????##Y##?????#/###?????????????? | | ?????????????????????#i% ######gg ??????????? | | ?????????????????##### Y i g#???????????????? | | ?????????????????# EK # lw #???????????????? | | ????????????????## g # m #???????????????? | | ????????????????# EEK %! #???????????????? | | ????????????????# g ghg #???????????????? | | ????????????????## K g g #???????????????? | | ????????????????# /% l g #???????????????? | | ????????????????# g k #???????????????? | | ????????????????## @ # #???????????????? | | ?????????????????# #?? #???????????????? | | ?????????????????## #?????#???????????????? | | ??????????????????# #?????????????????????? | | ??????????????????##########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 120 Energy Generation 59 Energy Capacity 1000 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 12 Armor Coverage 3000 Resistance: KI 30 Resistance: TH 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 22 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Storage | Hacked Hvy. Assault Cannon | -8/Storage | Hacked Arm. Wheel | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Quantum Capacitor | -6/Factory | Hacked Battle Rifle | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Bore Cannon | -6/Zion | Free Ripper | -6/Zion | Free Adv. Field Recycling Unit | -5/Factory | Z-intel Hvy. Flail | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Imp. Remote Datajack | -5/Factory | Z-intel Utility Shielding | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel System Guard | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Lrg. Matter Pod | -5/Factory | Z-intel Armor Integrity Analyzer | -5/Factory | Z-intel Imp. System Shield | -5/Factory | Z-intel Chainsword | -5/Factory | Z-intel Centrium Wheel | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Core Analyzer | -3/Testing | Z-intel Adv. Medium Treads | -3/Testing | Z-intel Hvy. Disruptor Cannon | -3/Testing | Z-intel Imp. Datajack | -3/Testing | Z-intel Adv. Cooling System | -3/Testing | Z-intel Imp. System Backup Module | -3/Testing | Z-intel Hpw. Tractor Beam | -3/Testing | Z-intel Imp. Weapon Cycler | -3/Testing | Z-intel Particle Charger | -3/Testing | Z-intel Railgun | -3/Testing | Z-intel Quantum Rifle | -3/Testing | Z-intel Adv. Coolant Injector | -3/Testing | Z-intel Point Defense Array | -3/Testing | Z-intel Imp. Arc Projector | -3/Testing | Z-intel Linear Accelerator | -3/Testing | Z-intel Nova Cannon | -3/Testing | Z-intel Imp. Heavy Siege Treads | -2/Quarantine | Z-intel Tesla Rifle | -2/Quarantine | Z-intel System Shield | -2/Quarantine | Z-intel Adv. Particle Charger | -2/Quarantine | Z-intel Arm. Heavy Treads | -2/Quarantine | Z-intel Adv. Target Analyzer | -2/Quarantine | Z-intel Com. HERF Cannon | -2/Quarantine | Z-intel Enh. Quantum Rifle | -2/Quarantine | Z-intel Dynamic Insulation System | -2/Quarantine | Z-intel Lyr. Heavy Armor Plating | -2/Quarantine | Z-intel Adv. Heavy Siege Treads | -2/Quarantine | Z-intel Component Analysis Suite | -2/Quarantine | Z-intel Centrium Heavy Treads | -2/Quarantine | Z-intel Adv. Thermal Defense Suite | -2/Quarantine | Z-intel Molecular Scythe | -2/Quarantine | Z-intel Adv. Variable Charge Gun | -2/Quarantine | Z-intel Enh. Biometal Leg | -2/Quarantine | Z-intel Adv. Power Amplifier | -2/Quarantine | Z-intel Exp. Actuator Array | -2/Quarantine | Z-intel Imp. Matter Neutralizer | -2/Quarantine | Z-intel Lgt. Antimatter Cannon | -2/Quarantine | Z-intel Exp. Reclamation Unit | -2/Quarantine | Z-intel Hvy. Proton Cannon | -2/Quarantine | Z-intel Exp. Signal Interpreter | -2/Quarantine | Z-intel Com. Tesla Bomb Launcher | -2/Quarantine | Z-intel Exp. System Shield | -2/Quarantine | Z-intel Imp. Energy Well | -2/Quarantine | Z-intel Imp. Lightning Gun | -2/Quarantine | Z-intel Lrn. Phase Cannon | -2/Quarantine | Z-intel Adv. Plasma Rifle | -2/Quarantine | Z-intel Helical Railgun | -2/Quarantine | Z-intel Exp. Melee Analysis Suite | -2/Quarantine | Z-intel Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-61 Swordsman | -2/Quarantine | Z-intel Y-72 Warden | -2/Quarantine | Z-intel G-67 Veteran | -2/Quarantine | Z-intel R-10 Processor | -2/Section 7 | Z-intel A-27 Freighter | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory Hvy. Assault Cannon | x1 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Targeting Computer | x1 | -6/Factory Adv. Signal Interpreter | x2 | -5/Factory Centrium Wheel | x2 | -5/Factory | Preloaded Centrium Wheel | x2 | -3/Testing Centrium Wheel | x2 | -3/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Matter Drive Sigix Broadsword Phase Armor Integrity Redistributor Integrated Mediator Core Membrane LRC Matter Compressor LRC Boosters Integrated Reactor High-powered Transdimensional Reconstructor Core Physics Calibrator Subatomic Replicator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CompactPropulsionAnalyzer Manual? 0 Play Time 04:03:27 Cumulative 886.5 hours Start 2021.07.20 @ 14:03:23 End 2021.07.21 @ 05:43:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 611 Adventurer 4 Explorer 0 Win Type - Total 95 Types 73/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14755ab0-fff9-4b46-9e12-f383757841d5