Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.16 @ 03:45:35 Player: Ice_Kraken505 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (615) 615 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3055 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 49/300 Energy 250/250 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Advanced Signal Interpreter Makeshift ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reaction Control System CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Shield Generator Hacking Suite Component Analysis Suite > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Experimental Sensor Array Makeshift ECM Suite Autogun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Shield Generator Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 47 | 7 10 9 1 19 1 Power 5 | 1 2 2 . . . Engine 5 | 1 2 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 3 1 . . . Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 4 | . 3 1 . . . Flight . | . . . . . . Utility 20 | 1 3 4 . 12 . Device 6 | . . 3 . 3 . Storage 1 | 1 . . . . . Processor 8 | . . . . 8 . Hackware 3 | . 1 1 . 1 . Protection 2 | . 2 . . . . Artifact . | . . . . . . Weapon 16 | 3 2 2 1 7 1 Energy Gun 2 | 1 . . . 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 3 1 Special Weapon 2 | . 1 . . 1 . Impact Weapon 2 | . . 1 1 . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 12 | . 1 5 . . 6 Power 2 | . 1 1 . . . Propulsion 4 | . . 2 . . 2 Utility 3 | . . 2 . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . 1 3 . . 6 To Critical Strikes . | . . . . . . Average Backups 4 | . 3 3 5 4 3 Power . | . . . 1 . . Propulsion . | . . . . . . Utility 1 | . 1 . . 2 1 Weapon 2 | . . 2 3 2 2 Tool/Special . | . . . . . . Unused Backups 8 | . 1 2 . 5 . Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . 1 . . 4 . Weapon 3 | . . 2 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 94 84 77 83 78 Engine 11 | . 13 7 11 10 11 Hover 22 | . 20 27 22 22 21 Device 8 | . . 9 11 11 1 Storage 2 | . 12 . . . . Processor 3 | . . . . 6 11 Hackware 11 | . 11 15 11 11 11 Ballistic Gun 15 | . 23 12 11 13 21 Impact Weapon 5 | . . 7 10 6 . Peak Build Rating 23 | 6 9 16 11 23 17 Average Rating 12 | 4 8 12 10 16 15 On Entrance 8 | . 6 9 12 11 15 Avg Prop Armor Cover (%) 16 | . . 16 . . . Naked Turns . | . . . . . . Heaviest Build 19 | 11 11 13 12 19 18 Greatest Support 26 | 26 26 18 12 12 12 Greatest Overweight (x) 4 | . 3 2 . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 7 | 1 7 5 5 5 4 Average Carried 4 | . 3 3 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 2 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1005 | 167 336 317 72 113 . Remotely . | . . . . . . Salvage Created 1041 | . 348 409 284 . . Parts 46 | . 30 14 2 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 17 | . 10 7 . . . Melee 4 | . . 4 . . . Guns 10 | . 10 . . . . Classes Destroyed 11 | . 5 4 2 . . Worker 9 | . 1 2 6 . . Builder 2 | . . 1 1 . . Tunneler 3 | . . . 3 . . Hauler 1 | . . 1 . . . Recycler 1 | . . . 1 . . Operator 2 | . 1 1 . . . Watcher 1 | . 1 . . . . Swarmer 5 | . 5 . . . . Grunt 8 | . 5 3 . . . Brawler 1 | . . 1 . . . Sentry 3 | . . 3 . . . Best Kill Streak 5 | . 4 5 3 . . Combat Bots Only 4 | . 3 4 . . . Max Kills in Single Turn 1 | . 1 1 1 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 142 | . 44 52 . . 46 Missed 45 | . 14 16 . . 15 Hits 97 | . 30 36 . . 31 Projectile 97 | . 30 36 . . 31 Critical Strikes 4 | . 3 1 . . . Damage Taken 1468 | . 315 583 . . 570 Core 450 | . 44 216 . . 190 Absorbed by Shields 52 | . . 52 . . . Regen/Repaired (Parts) 124 | . 124 . . . . Core Remaining (%) 91 | 100 82 . . . . Volleys Fired 51 | . 40 10 . . 1 Largest 2 | . 2 2 . . 2 Hottest 120 | . 120 100 . . 56 Shots Fired 94 | . 77 15 1 . 1 Gun 84 | . 73 10 1 . . Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special 9 | . 4 5 . . . Kinetic 84 | . 73 10 1 . . Thermal 9 | . 4 5 . . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 4 | . 4 2 2 . . Robot Miss Streak 3 | . 3 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 92 | . 46 31 15 . . Core Hits 31 | . 24 6 1 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 7 | . . 4 3 . . Critical Strikes 8 | . . 5 3 . . Smash 8 | . . 5 3 . . Melee Attacks 66 | . 6 43 17 . . Impact 60 | . . 43 17 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 20 | . 5 4 11 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2338 | . 447 1112 779 . . Guns 472 | . 423 38 11 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 1842 | . . 1074 768 . . Ramming . | . . . . . . Kinetic 472 | . 423 38 11 . . Thermal 24 | . 24 . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1842 | . . 1074 768 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 9 9 9 . Average Corruption 8 | . . 6 9 9 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 37 | . . 6 26 5 . Message Errors 8 | . . 2 5 1 . Matter Fused 10 | . . 2 6 2 . Heat Flow Errors 8 | . . 1 7 . . Energy Discharges 5 | . . 1 3 1 . Data Loss (minor) 3 | . . . 2 1 . Data Loss (major) 2 | . . . 2 . . Misfires 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 763 | . . 330 409 . 24 Projectiles . | . . . . . . Explosions 24 | . . . . . 24 Melee 739 | . . 330 409 . . Knockbacks 9 | . . 4 5 . . Impact 9 | . . 4 5 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . . . . . 45 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 261 | . 30 261 233 . 40 Average Temperature 49 | . 9 47 94 . 20 Received Heat Transfer 386 | . 129 122 . . 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 10 | . . 4 6 . . Combat Hostiles 3 | . . 3 . . . Parts Fried 23 | . . 5 18 . . Impact Corruptions 30 | . . 13 17 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 115 | . 108 115 34 . . Initial 34 | . . 31 34 . . Average 20 | . 26 46 2 . . Influence Increases 675 | . 303 317 55 . . Destroy 0b10 Robot/C 340 | . 200 140 . . . Destroy 0b10 Robot/NC 95 | . 15 25 55 . . Destroy Leader 94 | . 42 52 . . . Successful Hack 39 | . 28 11 . . . Destroy Structure 17 | . 3 14 . . . Partial Spotted 30 | . . 30 . . . Lose Combat Pursuer 60 | . 15 45 . . . Influence Decreases 675 | . 227 305 143 . . Entered New Map 99 | . . 45 54 . . Time Decay 526 | . 227 210 89 . . Lost Part 50 | . . 50 . . . Squads Dispatched 5 | . 3 2 . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 18 14 . . 6 Peak Tracking Total 6 | . 6 5 . . 5 Tactical Retreats 5 | . 1 3 . . 1 ECM-based Alert Blocks 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 13 | . 10 3 . . . Terminals 11 | . 8 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 38 7 . . . Successful 25 | . 21 4 . . . Failed 20 | . 17 3 . . . Catastrophic 5 | . 5 . . . . Database Lockouts . | . . . . . . Manual 24 | . 18 5 . 1 . Terminals 36 | . 29 7 . . . Fabricators . | . . . . . . Repair Stations 8 | . 8 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 9 4 . . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Branch Access Points 2 | . 1 1 . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 8 . . . . Scan Component 4 | . 4 . . . . Repair 4 | . 4 . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Track 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 10 | . 8 2 . . . Full Trace Events 3 | . 3 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . 1 . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 4 | . 4 . . . . Time 104 | . 104 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 3 | . 3 . . . . Non-combat 3 | . 3 . . . . Combat . | . . . . . . Robot Hacks Applied 5 | . 5 . . . . parse_system 2 | . 2 . . . . no_distress 2 | . 2 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 162 | . . . . 162 . Highest-Rated Ally 42 | . . . . 42 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 236 | . . 189 . 10 37 Seismic 189 | . . 189 . . . Decoding 2 | . . . . 2 . ECM 45 | . . . . 8 37 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3716 | 54 709 460 854 1437 202 Spaces Moved 4283 | 49 636 445 1225 1771 157 Core 10 | 2 3 3 . . 2 Treads . | . . . . . . Legs . | . . . . . . Wheels 137 | 47 90 . . . . Hover 4136 | . 543 442 1225 1771 155 Flight . | . . . . . . Fastest Speed 50 | 50 56 52 56 56 56 Average Speed 59 | 88 61 55 56 61 68 Slowest Speed 250 | 90 200 150 56 116 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 55 | 3 84 31 98 92 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 3 | . . . 1 2 . Spaces Dug 18 | . 3 15 . . . Terrain Destroyed 24 | . 3 15 . . 6 Melee 10 | . . 10 . . . Projectile 8 | . 3 5 . . . AOE 6 | . . . . . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 5231 | 56 873 559 1362 2131 250 Wait 629 | . 138 31 115 255 90 Move 4278 | 48 635 444 1224 1770 157 Hop . | . . . . . . Pick Up 46 | 1 11 7 2 25 . Fast Attach 36 | 6 7 5 . 18 . Attach 30 | . 10 6 . 12 2 Detach 24 | . 8 3 . 13 . Swap 20 | 1 9 3 2 5 . Drop 51 | . 9 7 2 33 . Fire 51 | . 40 10 . . 1 Melee 66 | . 6 43 17 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 460 | -10/Materials | Repaired Assault Rifle 488 | -10/Materials | Repaired Hover Unit 515 | -10/Materials | Repaired Hover Unit 543 | -10/Materials | Repaired Lgt. Assault Rifle 655 | -10/Materials | Derelicts attacked the area 676 | -10/Materials | Discovered new exit (range 10) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 821 | -9/Materials | Identified exit to Mines 1012 | -9/Materials | Build established: Scavenger-Mutant 1017 | -9/Materials | Crushed by falling debris 1075 | -9/Materials | Lost 3 parts (1p1n1u) 1166 | -9/Materials | Core integrity fell below 50% 1224 | -9/Materials | Entered Mines 1228 | -9/Mines | Discovered new exit (range 10) 1259 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1298 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1366 | -9/Mines | Learned location of Storage (-8) 1420 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1422 | -9/Mines | Found Prototype Device 1863 | -9/Mines | Learned Materials security intel 1863 | -9/Mines | Discovered new exit (range 7) 2078 | -9/Mines | Entered Zion 2138 | -7/Zion | Discovered new exit (range 15) 2179 | -7/Zion | System corruption cleaned by Quarantine Array 2260 | -7/Zion | Identified Exp. Sensor Array 2311 | -7/Zion | Found Prototype Launcher 2362 | -7/Zion | Identified Gui. Missile Launcher 2448 | -7/Zion | Found Prototype Processor 2456 | -7/Zion | Found Prototype Processor 2472 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2479 | -7/Zion | Identified Exp. Melee Analysis Suite 2481 | -7/Zion | Found Prototype Processor 2602 | -7/Zion | Identified Exp. Core Analyzer 2613 | -7/Zion | Found Prototype Processor 2624 | -7/Zion | Identified Spectral Analyzer 2649 | -7/Zion | Found Exp. Melee Analysis Suite 2760 | -7/Zion | Found GAL Module 2911 | -7/Zion | Found Unknown Piercing Weapon 2924 | -7/Zion | Identified CR-A16's Pointy Stick 2947 | -7/Zion | Learned Factory non-interactive machine intel 2970 | -7/Zion | Met Imprinter 3029 | -7/Zion | Imprinted 3031 | -7/Zion | Declared Zion's savior 3184 | -7/Zion | Found Prototype Special Weapon 3185 | -7/Zion | Identified RU-N14's Throwing Claymores 3234 | -7/Zion | Identified exit to Proximity Caves 3515 | -7/Zion | Entered Proximity Caves 3713 | -6/Proximity Caves | Core integrity fell below 20% 3717 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 7Z-BTB(c): "Well, not exactly little. I put a lot of work into it, you know?" 7Z-BTB(c): "It's awesome I tell you." 7Z-BTB(c): "Took me two whole cycles to get the general technique down." Penetrated by Slug. Slug penetrates Wall. Hover Unit destroyed. Slug penetrates Wall. Assault Rifle destroyed. Slug penetrates Wall. Penetrated by Slug. Hover Unit destroyed. Destroyed Hover Unit. Autogun destroyed. Destroyed Autogun. Rocket Launcher destroyed. Penetrated by Slug. Hacking Suite destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????####??????????? | | ???????????????????#######?????????# ##?????????? | | ???????????????????# #?????????# #?????????? | | ???????????????????# """ #?????????# #?????????? | | ???????????????????# """ ###???????# #?????????? | | #######???####??#### """ # ####????# ##????????? | | ##### #### """ ###### #????????? | | #?????????? | | #?????????? | | ### ### #???????? | | ##?## #?# #???????? | | ##### ### #???# ## ##??????? | | ????# ###?## #???## ##???????# | | #???## #????#### #???## #???????# | | ### #???????###???# ##??????? ? | | ### #????????????## ## ##???????? ?? | | #??## #?????????###?##### #???????? #?? | | #####???# #????????## ##????# #???????? #?? | | #???????## #????????# #????# ##??????# #?? | | ?????????#####????????# ##???# ###???? #?? | | ???????????????????????# ###### ##### #?? | | ?????????????????????### %= ## | | ????????????????????## # ! | | ????????????????????# @ ##### | | #######?????????????## ##?# | | #???????????### h### ### | | #?????????## #?# | | ## #??????## #?# ## | | ??? ##?????## # ### ? #?? | | ????? #??????# ## #?# #?? | | ?????? #?????##g ### ### #?# #?? | | ###### g ##?####?? #?### ##?? | | ##?????????#???# ##??? | | ???# g #??????????????# ## ##???? | | ???# #??????????????# ### ### #????? | | ? ?????????????##??###?? #????? | | # #????????????????????? #????? | | ? ###### #????????????????????? ?????? | | ? ## #?????? ?????????????????????????????? | | ? ??#####???????###????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 54 Melee Accuracy 12 Armor Integrity Analysis 50 Offensive Hacking 20 Item Schematics ----------------- Hover Unit | -10/Materials | Hacked Weapon Cycler | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Mass Driver | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 36% | -10/Materials Hover Unit | 40% | -10/Materials Hover Unit | 46% | -10/Materials Lgt. Assault Rifle | 67% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Junior Dev Challenges ------------ None Game ------ Seed MomentumCompactWarhead Manual? 0 Play Time 01:26:04 Cumulative 24.7 hours Start 2026.07.16 @ 01:05:08 End 2026.07.16 @ 03:45:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ddc81ab7-3d94-49e7-8888-a7efc6c2a565