Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 20:45:13 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (2618) 2618 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7433 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 645/700 Matter 3/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Treading (245) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads > --- UTILITY (5) ------ High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (20) --- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (200) Structural Scanner Improved Targeting Computer Core Analyzer High-powered Tractor Beam Enhanced Autogun Light Cannon Grenade Launcher Longsword +1 Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Assault Cannon Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Structural Scanner Improved Targeting Computer Core Analyzer High-powered Tractor Beam Light Cannon Improved Light Cannon Grenade Launcher Longsword +1 [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . . . . . . 1 . . 2 Weapon 1 | . . 1 . . . . . . . Parts Attached 51 | 7 6 12 . . 1 7 5 10 3 Power 7 | 1 . 3 . . . . 2 1 . Engine 6 | 1 . 3 . . . . 2 . . Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 17 | 2 2 4 . . . 3 . 5 1 Treads 17 | 2 2 4 . . . 3 . 5 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 2 1 2 . . 1 2 2 1 2 Device 5 | 1 . 1 . . 1 . 1 1 . Storage 3 | 1 1 . . . . . 1 . . Processor 3 | . . . . . . 2 . . 1 Hackware . | . . . . . . . . . . Protection 2 | . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 3 3 . . . 2 1 3 . Energy Gun 1 | . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . 1 . Ballistic Cannon 8 | . 2 3 . . . 1 . 2 . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 11 | . . . . . . 1 4 3 3 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . . . . . . 1 1 1 Utility 4 | . . . . . . 1 1 1 1 Weapon 3 | . . . . . . . 1 1 1 Highest Loss Streak 4 | . . . . . . 1 4 2 2 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 2 9 14 15 15 15 14 15 17 18 Power 1 | . 1 1 1 1 1 1 1 1 2 Propulsion 3 | 1 2 4 4 4 4 3 2 4 6 Utility 5 | . 1 4 5 5 5 6 7 7 6 Weapon 4 | . 4 4 4 4 4 3 3 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . 2 6 . 1 . 1 . 3 8 Power 3 | . . 1 . . . . . . 2 Propulsion 4 | . 2 1 . . . . . . 1 Utility 8 | . . . . . . . . 3 5 Weapon 5 | . . 4 . 1 . . . . . Tool/Special 1 | . . . . . . 1 . . . Average Slot Usage (%) 96 | . 100 99 100 100 100 95 90 92 94 Engine 8 | . 14 11 11 11 11 9 9 1 . Core 1 | . . . . . . . . 7 7 Treads 33 | . 28 32 33 33 33 36 36 36 29 Device 7 | . 14 10 11 11 10 . 1 9 5 Storage 10 | . 14 11 11 11 11 9 9 9 7 Processor 5 | . . . . . . 12 9 9 15 Protection 2 | . . . . . . 5 7 . 6 Energy Gun 1 | . 6 3 . . . . . . . Ballistic Cannon 23 | . 12 29 33 33 33 23 12 19 16 Peak Build Rating 36 | 7 8 14 14 15 16 26 29 31 36 Average Rating 18 | 5 7 12 14 14 15 21 26 26 33 On Entrance 15 | . 7 8 14 14 15 15 23 23 31 Naked Turns . | . . . . . . . . . . Heaviest Build 73 | 13 32 42 40 40 44 48 68 68 73 Greatest Support 80 | 40 40 60 60 60 60 80 80 80 80 Greatest Overweight (x) 2 | 2 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Average Capacity 16 | 7 12 15 15 15 15 15 18 20 20 Most Carried 20 | 4 15 15 15 15 15 15 17 20 19 Average Carried 15 | 2 9 14 15 15 15 14 15 17 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 Final Carried 20 | 4 15 15 15 15 15 15 13 20 19 Class Distribution -------------------- 33% | Gunner 26% | Scavenger-Skirmisher 20% | Skirmisher 8% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Matter Collected 3088 | 278 97 732 43 . 66 228 720 826 98 Remotely 831 | . . 161 . . . 118 207 345 . Salvage Created 2227 | 108 222 563 . . . 154 488 545 147 Parts 141 | 7 14 53 . . . 14 15 30 8 Haulers Intercepted 7 | . 1 4 . . . . . 2 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 55 | . 4 19 . . . 4 9 14 5 Guns 3 | . 1 1 . . . . . . 1 Cannons 51 | . 3 17 . . . 4 9 14 4 AOE 1 | . . 1 . . . . . . . Classes Destroyed 15 | 2 3 4 . . . 2 3 1 . Worker 2 | . . . . . . 1 . 1 . Builder 3 | . . 1 . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . Hauler 7 | . 1 4 . . . . . 2 . Recycler 1 | 1 . . . . . . . . . Operator 4 | . . 1 . . . 2 . 1 . Watcher 6 | . 1 2 . . . 1 . 2 . Swarmer 10 | . . 10 . . . . . . . Grunt 25 | . 4 4 . . . 2 5 7 3 Brawler 2 | . . . . . . . . 1 1 Duelist 3 | . . . . . . 1 1 1 . Protector 1 | . . . . . . . 1 . . Sentry 10 | . . 5 . . . 1 . 3 1 Demolisher 1 | . . . . . . . 1 . . Hunter 3 | . . . . . . . 1 2 . Best Kill Streak 7 | 2 3 7 . . . 3 3 4 3 Combat Bots Only 7 | . 3 7 . . . 3 3 3 3 Max Kills in Single Turn 1 | 1 1 1 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 319 | . 9 110 . . . 11 70 60 59 Missed 84 | . 1 27 . . . 3 21 17 15 Hits 235 | . 8 83 . . . 8 49 43 44 Melee 14 | . . . . . . . . . 14 Projectile 221 | . 8 83 . . . 8 49 43 30 AOE 2 | . . . . . . . 2 . . Critical Strikes 11 | . 1 . . . . 1 3 4 2 Damage Taken 3112 | . 98 722 . . . 125 844 544 779 Core 244 | . 12 66 . . . . 49 62 55 Absorbed by Shields 169 | . . . . . . . . 130 39 Core Remaining (%) 89 | 100 95 . . . 83 . . 79 . Volleys Fired 226 | 6 15 51 . . . 22 28 71 33 Largest 3 | 2 2 3 . . . 3 2 3 3 Hottest 107 | 40 60 100 . . . 99 83 107 107 Shots Fired 441 | 12 30 128 . . . 51 43 106 71 Gun 44 | 12 18 10 . . . . . . 4 Cannon 397 | . 12 118 . . . 51 43 106 67 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 422 | 12 21 118 . . . 51 43 106 71 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 19 | . 9 10 . . . . . . . Robot Hit Streak 14 | 6 7 10 . . . 9 11 9 14 Robot Miss Streak 4 | 1 2 3 . . . 4 4 3 4 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 264 | 8 18 70 . . . 23 37 63 45 Core Hits 107 | 4 9 30 . . . 12 16 23 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 25 | . . 4 . . . . 5 14 2 Blast 21 | . . 3 . . . . 2 14 2 Corrupt 1 | . . 1 . . . . . . . Sever 3 | . . . . . . . 3 . . Melee Attacks 32 | . . . . . . 6 26 . . Impact . | . . . . . . . . . . Slashing 32 | . . . . . . 6 26 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7482 | 67 262 1335 13 . 7 541 1686 2551 1020 Guns 356 | 66 133 92 . . . . . . 65 Cannons 6331 | . 129 1243 . . . 529 947 2533 950 Explosions . | . . . . . . . . . . Melee 739 | . . . . . . . 739 . . Ramming 56 | 1 . . 13 . 7 12 . 18 5 Kinetic 6519 | 66 186 1243 . . . 529 947 2533 1015 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 168 | . 76 92 . . . . . . . Impact . | . . . . . . . . . . Slashing 739 | . . . . . . . 739 . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 268 | . . 28 . . . 16 63 159 2 Projectiles 232 | . . 28 . . . 16 27 159 2 Explosions . | . . . . . . . . . . Melee 36 | . . . . . . . 36 . . Knockbacks 42 | . . 5 . . . 6 6 13 12 Impact . | . . . . . . . . . . Kinetic 39 | . . 4 . . . 6 6 12 11 Secondary 3 | . . 1 . . . . . 1 1 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 9 | 2 . . 1 . 1 1 . 3 1 Targets Rammed 9 | 2 . . 1 . 1 1 . 3 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 486 | . 48 219 . . . 245 246 156 486 Average Temperature 82 | . 25 66 . . . 69 116 22 190 Received Heat Transfer 1104 | . 72 87 . . . 81 468 242 154 Effects 7 | . . 2 . . . . . . 5 Shutdowns 2 | . . . . . . . . . 2 Interference 2 | . . 2 . . . . . . . Matter Decay 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Maximum Alert Level 1 | . . . . . . . 1 . . Low Security (%) 98 | 100 100 100 100 . 100 100 81 100 100 Level 1 1 | . . . . . . . 18 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 303 | 10 60 173 25 . . 62 303 180 87 Initial 147 | . . 3 25 . . . 1 147 56 Average 46 | 1 11 35 1 . . 5 130 96 37 Influence Increases 1920 | 10 120 568 . . . 168 342 565 147 Destroy 0b10 Robot/C 1080 | . 80 380 . . . 80 160 280 100 Destroy 0b10 Robot/NC 135 | 10 10 40 . . . 20 15 40 . Destroy Leader 286 | . 14 102 . . . 22 30 88 30 Successful Hack 116 | . 16 24 . . . 36 . 40 . Disable Machine 105 | . . . . . . . . 90 15 Anti-Garrison Action 50 | . . . . . . . 50 . . Destroy Structure 73 | . . 7 . . . 10 27 27 2 Lose Combat Pursuer 75 | . . 15 . . . . 60 . . Influence Decreases 1873 | 10 110 512 66 . . 165 42 742 226 Entered New Map 276 | . . 7 41 . . . 2 156 70 Time Decay 1356 | 10 110 374 25 . . 155 . 556 126 Lost Part 110 | . . . . . . 10 40 30 30 Purge Threat 131 | . . 131 . . . . . . . Squads Dispatched 8 | . . 1 . . . . . 5 2 Investigation 3 | . . 1 . . . . . 1 1 Extermination . | . . . . . . . . . . Reinforcement 4 | . . . . . . . . 4 . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Distress Signals 5 | . 1 2 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 5 29 . . . 11 9 20 6 Peak Tracking Total 7 | . 3 4 . . . 4 7 3 3 Tactical Retreats 2 | . . 1 . . . . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 8 | . . . . . . . 1 6 1 Max in Single Turn 1 | . . . . . . . 1 1 1 Garrison Relay 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 33 | . 6 8 . 2 . 8 . 8 1 Terminals 29 | . 6 8 . . . 7 . 8 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 112 | . 14 34 . 2 . 33 . 26 3 Successful 63 | . 7 19 . 2 . 21 . 13 1 Failed 49 | . 7 15 . . . 12 . 13 2 Catastrophic 5 | . 1 2 . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 69 | . 6 21 . 1 . 20 . 21 . Terminals 106 | . 14 34 . . . 32 . 26 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 26 | . 6 6 . 2 . 8 . 4 . Record 1 | . . . . 1 . . . . . Part Schematic 1 | . . . . . . 1 . . . Prototype ID Bank 4 | . 2 1 . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . Emergency Access Points 2 | . . 1 . . . 1 . . . Terminal Index 2 | . . . . . . 1 . 1 . Alert Level 2 | . . . . . . 1 . 1 . Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 2 | . 2 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . Hauler Manifests 3 | . . 1 . . . 1 . 1 . Zone Layout 3 | . 1 2 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 35 | . 1 13 . . . 12 . 9 . Terminals 35 | . 1 13 . . . 12 . 9 . Track 1 | . . . . . . 1 . . . Assimilate 3 | . . 1 . . . 2 . . . Botnet 12 | . . 5 . . . 3 . 4 . Operators 3 | . 1 1 . . . 1 . . . Skim 16 | . . 6 . . . 5 . 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 6 8 . . . 8 . 8 1 Full Trace Events 2 | . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 5 . . Machine Destruction 5 | . . . . . . . 5 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . 1 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Active Infowar (turns) 7416 | 31 498 1483 496 520 396 1377 702 1631 282 Structural 429 | . . . . . 378 51 . . . Seismic 3046 | 31 498 1483 496 520 18 . . . . Machine Analysis 3941 | . . . . . . 1326 702 1631 282 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Turns Passed 7662 | 115 498 1639 496 520 402 1377 702 1631 282 Spaces Moved 3813 | 55 258 842 307 325 248 534 331 800 113 Core 6 | 6 . . . . . . . . . Treads 3807 | 49 258 842 307 325 248 534 331 800 113 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 162 Average Speed 159 | 149 160 160 160 160 160 160 160 160 162 Slowest Speed 245 | 160 160 160 160 160 160 160 160 162 245 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 5 47 70 46 81 47 35 37 63 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 6 | . . 2 1 1 . 2 . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug 19 | . . . . . . 6 13 . . Terrain Destroyed 62 | . . 5 . . . 13 17 26 1 Melee 19 | . . . . . . 6 13 . . Projectile 43 | . . 5 . . . 7 4 26 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Total 4905 | 73 319 1033 311 326 252 1007 415 1016 153 Wait 645 | . 19 87 4 . . 418 11 104 2 Move 3806 | 55 257 841 306 324 247 534 330 799 113 Hop . | . . . . . . . . . . Pick Up 48 | 4 15 9 . 1 1 5 1 12 . Fast Attach 8 | 7 . . . . . 1 . . . Attach 15 | . . 2 . . . 3 4 4 2 Detach . | . . . . . . . . . . Swap 78 | . 6 27 . . 2 11 14 16 2 Drop 39 | . 7 16 . 1 1 6 1 7 . Fire 226 | 6 15 51 . . . 22 28 71 33 Melee 32 | . . . . . . 6 26 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | 1 . . 1 . 1 1 . 3 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 937 | -9/Materials | Build established: Gunner 951 | -9/Materials | Discovered new exit (range 14) 1095 | -9/Materials | Discovered new exit (range 12) 1437 | -9/Materials | Discovered new exit (range 15) 1517 | -9/Materials | Destroyed 7 combat bots 1631 | -9/Materials | Identified exit to Materials 1693 | -9/Materials | Learned location of 1 exit from Storage 1790 | -9/Materials | Learned location of Zion (-7) 1847 | -9/Materials | Learned Storage stockpile data 2123 | -9/Materials | Discovered new exit (range 9) 2253 | -9/Materials | Entered Mines 2256 | -9/Mines | Received a Mining Laser from a helpful Derelict 2607 | -9/Mines | Assembled infested the area 2741 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2742 | -9/Mines | Discovered new exit (range 5) 2749 | -9/Mines | Entered Exiles 2773 | -9/Exiles | Discovered new exit (range 15) 2789 | -9/Exiles | Met 8R-AWN 2812 | -9/Exiles | Met EX-HEX 2860 | -9/Exiles | Met EX-BIN 2884 | -9/Exiles | Aligned with FarCom system 2885 | -9/Exiles | Given EX-Vault access code 2922 | -9/Exiles | Opened EX-Vault 2932 | -9/Exiles | Found Longsword +1 2967 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3020 | -9/Exiles | Met EX-DEC 3078 | -9/Exiles | Visited The Gauntlet 3255 | -9/Exiles | Discovered new exit (range 11) 3269 | -9/Exiles | Left Exiles lab with Longsword +1 3269 | -9/Exiles | Entered Mines 3546 | -8/Mines | Discovered exit to Materials (range 13) 3560 | -8/Mines | Build established: Skirmisher 3671 | -8/Mines | Entered Materials 3671 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4259 | -8/Materials | Discovered new exit (range 10) 4663 | -8/Materials | Identified exit to Factory 4732 | -8/Materials | Learned location of 1 exit from Extension 4761 | -8/Materials | Build established: Scavenger-Skirmisher 4842 | -8/Materials | Learned Storage garrison access intel 4930 | -8/Materials | Learned Factory trap positions 5048 | -8/Materials | Identified exit to Garrison 5048 | -8/Materials | Entered Garrison 5136 | -8/Garrison | Garrison Relay disabled 5238 | -8/Garrison | Triggered checkpoint 5348 | -8/Garrison | Build established: Scavenger-Mutant 5468 | -8/Garrison | Triggered checkpoint 5671 | -8/Garrison | Lost 4 parts (1p1n1u1w) 5728 | -8/Garrison | Discovered new exit (range 14) 5750 | -8/Garrison | Entered Materials 5772 | -8/Materials | Build established: Scavenger-Skirmisher 6154 | -8/Materials | Build established: Skirmisher 6600 | -8/Materials | Build established: Scavenger-Skirmisher 7284 | -8/Materials | Discovered exit to Factory (range 13) 7381 | -8/Materials | Entered Factory 7381 | -7/Factory | Evolved 2 slots: Utility x2 7382 | -7/Factory | Loaded intel: 121 trap records 7596 | -7/Factory | Garrison activated, responded to threat 7663 | -7/Factory | Self-destructed Last Messages --------------- 07601_ Power failure, Nuclear Core shutdown. 07602_ Overheating: Matter decay (-1). 07609_ Acquired 27 matter. 07622_ B-48 Gladiator Lgt. Treads blasted off. 07622_ B-48 Gladiator destroyed. 07623_ Acquired 52 matter. 07625_ Imp. Light Cannon destroyed. 07628_ L-41 Fighter knocked back. 07630_ Assault Cannon severed. 07631_ K-01 Serf collects debris. 07631_ L-41 Fighter knocked back. 07634_ K-01 Serf collects debris. 07635_ L-41 Fighter knocked back. 07643_ Lgt. Treads severed. 07645_ L-41 Fighter knocked back. 07647_ Slammed into L-41 Fighter. 07649_ System corrupted: Matter fused (-5). 07649_ Acquired 14 matter. 07650_ Lgt. Treads destroyed. 07658_ Acquired 5 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# ##########? | | ???????????????????????????????# # # | | ???????????????????????????????# # """ # | | ???????????????????????????????# + """"" # | | ???????????????????????????????# # """"" # | | ???????????????????????????????# # # | | ???????????????????????????????# # """ # | | ???????????????????????????????# # """"" # | | ????????????????????????######## # """"" # | | ????????????????????????# #! # | | ????????????????????????# # """ # | | ????????????"""?"""?"""?# ^ """ # """"" # | | ????????????"""?"""?"""?# """"" # """"" # | | ????????????"""?"""?"""?#^ ^""""" # # | | ????????????????????????# " # # | | ???????????##########+### """ # # | | ?????????? ^ ^ G # # | | ?????????? ^ % """ #####+##### | | ?????????? ^^%%* % " #???# #???? | | ?????????? ^%%[ #???# #???? | | ?????????? ^ !%= #???# #???? | | ???????????##+###### ####/#*######## #???# #???? | | ???????????????????# #=]= #??#???# #???? | | ???????????????????#?# *l@% #??????= #???? | | ?????????????????????#% "% !! #?????? #???? | | ?????????????????????# "" ! #?????? #???? | | ?????????????????????# """ [ #?????? #???? | | ?????????????????????# """" ##????? ????? | | ?????????????????????# #????? ????? | | ?????????????????????# """" ##????? ????? | | ?????????????????????# """" #??????#+????? | | ?????????????????????# " "" """" #????????????? | | ?????????????????????# "R"" """" #????????????? | | ?????????????????????# """ #????????????? | | ?????????????????????##############????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeDefenseCleaver Manual? 0 Play Time 00:49:37 Cumulative 112.4 hours Start 2025.05.22 @ 19:55:22 End 2025.05.22 @ 20:45:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bf3eeca-76dc-4f27-b804-95f9e134e6c4