Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.04 @ 16:01:48 Player: HOTSOUP Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (128) 640 Value Destroyed (5066) 5066 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2232) 2232 TOTAL SCORE: 11378 Bonus ------- High Alert Combat Kills 643 Follower Combat Kills 55 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/700 Matter 264/450 Energy 290/290 System Corruption 3% Temperature Cool (12) Movement Rolling (130) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Humpback Compact Matter Pod Hacking Suite Relay Coupler [Swarmer] (1) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (11) > --- WEAPON (2) ------- Improved Assault Rifle Remote Datajack > --- INVENTORY (24) --- Deuterium Engine Aluminum Leg Aluminum Leg Titanium Leg Improved Melee Analysis Suite Improved Melee Analysis Suite Relay Coupler [NC] (27) Relay Coupler [NC] (26) Relay Coupler [NC] (30) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (15) Relay Coupler [Hunter] (19) Relay Coupler [Hunter] (13) Shock Rifle Autogun Autogun Autogun Autogun Autogun Rocket Array Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Improved Medium Armor Plating Hacking Suite Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Rocket Array Remote Datajack > --- INVENTORY -------- Light Ion Engine Deuterium Engine Titanium Leg Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Humpback Large Battery Advanced Weight Redist. System Improved Melee Analysis Suite Medium Reflective Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Brawler] Shock Rifle Advanced Assault Cannon Improved Grenade Launcher Rocket Array [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Lightpack 2.0 Device System Backup Module Storage Lightpack 2.0 Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Layered Light Armor Plating Weapon Proton Missile Launcher Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . . . 4 2 . . . Weapon . | . . . . . . . . . . Parts Attached 130 | 6 16 1 4 2 19 21 20 30 11 Power 8 | 1 2 . 1 . . 2 . 2 . Engine 6 | 1 2 . 1 . . 1 . 1 . Core 2 | . . . . . . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 2 7 . 1 1 . 1 5 7 . Treads 7 | 2 5 . . . . . . . . Leg 12 | . 2 . . . . . 5 5 . Wheel 4 | . . . 1 1 . 1 . 1 . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 37 | 1 . . 1 . 7 9 4 9 6 Device 4 | . . . . . . 1 1 2 . Storage 8 | 1 . . 1 . 3 1 . . 2 Processor 3 | . . . . . . 3 . . . Hackware 9 | . . . . . . . . 5 4 Protection 13 | . . . . . 4 4 3 2 . Artifact . | . . . . . . . . . . Weapon 61 | 2 7 1 1 1 12 9 11 12 5 Energy Gun 13 | 1 3 . . . 1 5 3 . . Energy Cannon 7 | . . . 1 . 3 . . 3 . Ballistic Gun 11 | 1 4 1 . . . . 1 2 2 Ballistic Cannon 6 | . . . . . . . 4 2 . Launcher 20 | . . . . 1 8 4 3 3 1 Special Weapon 4 | . . . . . . . . 2 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 . . 2 . Parts Lost 48 | . 3 1 . . 1 12 12 2 17 Power 2 | . . . . . . 1 1 . . Propulsion 9 | . 2 . . . . 3 4 . . Utility 23 | . . . . . . 5 4 1 13 Weapon 14 | . 1 1 . . 1 3 3 1 4 Highest Loss Streak 15 | . 2 1 . . 1 6 5 1 15 Average Slot Usage (%) 78 | . 78 83 63 69 75 86 83 75 77 Engine 5 | . 12 14 14 14 9 4 . 1 7 Core 2 | . . . . . . 2 7 3 . Treads 2 | . 23 . . . . . . . . Leg 7 | . 3 28 20 4 . . 13 12 . Wheel 5 | . . . 7 24 18 11 . . 7 Device 2 | . . . . . . 6 3 3 . Storage 10 | . 14 14 14 14 17 11 7 7 9 Processor 8 | . . . . . . 11 22 9 . Hackware 6 | . . . . . . . . 15 28 Protection 9 | . . . . . 14 20 13 3 8 Energy Gun 2 | . 10 2 . . . 4 5 . . Energy Cannon 1 | . . . . . . . . 8 . Ballistic Gun 3 | . 13 23 6 . . . 2 1 5 Ballistic Cannon 1 | . . . . . . . 5 . . Launcher 4 | . . . . 12 15 10 1 . 2 Special Weapon 1 | . . . . . . . . 2 6 Naked Turns . | . . . . . . . . . . Heaviest Build 110 | 10 11 11 83 87 110 48 39 39 106 Greatest Support 46 | 40 40 20 20 20 20 20 29 46 28 Greatest Overweight (x) 8 | . 3 . 8 8 5 6 4 1 3 Average Overweight (x) 1 | . . . 4 4 2 1 . . 2 Largest Inventory Capacity 44 | 6 6 6 24 24 44 24 24 24 24 Average Capacity 21 | 5 6 6 16 24 36 24 24 24 23 Most Carried 24 | 6 6 5 10 12 16 24 24 24 24 Average Carried 16 | 3 5 4 6 11 12 18 22 23 18 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 24 Final Carried 24 | 6 4 5 10 12 13 24 21 24 21 Class Distribution -------------------- 44% | Hauler-Mutant 21% | Bothacker-Mutant 17% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 2871 | 171 396 26 . 113 454 373 517 418 403 Remotely . | . . . . . . . . . . Salvage Created 4076 | . 471 67 . 65 1007 1104 567 601 194 Parts 219 | . 37 8 . 8 44 59 17 28 18 Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 99 | . 8 3 . 3 16 23 22 15 9 Guns 22 | . 8 3 . . . 6 3 2 . Cannons 17 | . . . . . . . 11 6 . AOE 59 | . . . . 3 16 16 8 7 9 Classes Destroyed 14 | . 7 1 . 1 3 2 . . . Worker 7 | . . 1 . . 1 . . 5 . Builder 9 | . 1 . . . 2 5 . 1 . Tunneler 1 | . . . . 1 . . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 5 | . 1 . . . . 3 . 1 . Operator 1 | . 1 . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 36 | . 3 3 . 3 . 9 11 . 7 Grunt 43 | . 5 . . . 10 9 9 7 3 Brawler 3 | . . . . . 2 . . 1 . Duelist 2 | . . . . . . 1 1 . . Sentry 6 | . . . . . 3 . . 3 . Hunter 3 | . . . . . 1 1 1 . . Programmer 7 | . . . . . . 3 . 4 . Best Kill Streak 10 | . 5 3 . 3 7 10 5 6 5 Combat Bots Only 5 | . 2 3 . 3 4 5 5 5 5 Max Kills in Single Turn 6 | . 2 1 . 3 3 6 3 3 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . . 3 3 3 3 2 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Damage Taken 5817 | . 614 63 . 43 241 1386 1882 999 589 Core 927 | . 128 9 . . 84 185 255 169 97 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 45 84 . . . . Volleys Fired 310 | . 54 8 . 4 24 47 81 48 44 Largest 2 | . 2 2 . 1 2 2 2 2 2 Hottest 136 | . 70 70 . 33 78 108 100 136 46 Shots Fired 461 | . 82 12 . 4 38 68 134 76 47 Gun 217 | . 82 12 . . . 34 61 14 14 Cannon 111 | . . . . . . . 62 49 . Launcher 101 | . . . . 4 38 34 11 8 6 Special 32 | . . . . . . . . 5 27 Kinetic 191 | . 54 11 . . . . 92 20 14 Thermal 103 | . 28 1 . . . 31 . 43 . Explosive 44 | . . . . . 10 9 11 8 6 Electromagnetic 91 | . . . . 4 28 28 31 . . Robot Hit Streak 13 | . 13 6 . 1 5 9 10 9 7 Robot Miss Streak 6 | . 3 1 . 2 1 3 6 4 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 230 | . 57 6 . 1 10 31 59 43 23 Core Hits 233 | . 20 4 . 6 39 56 41 52 15 Critical Hits 5 | . . . . . . . 3 2 . Critical Kills 3 | . . . . . . . 1 2 . Critical Parts Destroyed 2 | . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10767 | . 743 52 . 160 1676 3002 1961 2440 733 Guns 1921 | . 743 52 . . . 454 385 193 94 Cannons 1599 | . . . . . . . 920 679 . Explosions 7236 | . . . . 160 1676 2548 645 1568 639 Melee . | . . . . . . . . . . Ramming 11 | . . . . . . . 11 . . Kinetic 2195 | . 529 52 . . . . 1128 392 94 Thermal 2206 | . 214 . . 100 130 597 91 1074 . Explosive 3979 | . . . . . 381 1431 554 974 639 Electromagnetic 2376 | . . . . 60 1165 974 177 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 3 3 3 3 1 2 1 3 3 Average Corruption 2 | . 2 3 3 3 1 1 1 2 3 Corruption Purged 5 | . . . . . . 4 1 . . Effects 60 | . 1 . 9 6 . 7 . 19 18 Message Errors 15 | . . . 3 2 . 3 . 5 2 Matter Fused 11 | . . . 2 1 . . . 2 6 Heat Flow Errors 3 | . 1 . 1 . . 1 . . . Energy Discharges 12 | . . . 3 1 . . . 2 6 Data Loss (minor) 12 | . . . . 1 . 3 . 5 3 Targeting Errors 7 | . . . . 1 . . . 5 1 Overload Shots . | . . . . . . . . . . Overflow Damage 435 | . . . . . 31 37 82 285 . Projectiles 36 | . . . . . . . 31 5 . Explosions 399 | . . . . . 31 37 51 280 . Melee . | . . . . . . . . . . Knockbacks 7 | . . . . . . . 5 2 . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . 5 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 229 | . . . . 7 28 24 62 80 28 Shots 12 | . . . . 1 2 2 2 4 1 Rammed 6 | . . . . . . . 6 . . Targets Rammed 7 | . . . . . . . 7 . . Kicked 1 | . . . . . . . 1 . . Crushed . | . . . . . . . . . . Highest Temperature 364 | . 161 9 257 . 162 308 253 364 16 Average Temperature 62 | . 26 6 137 . 45 74 56 101 7 Received Heat Transfer 1383 | . 174 . . . 90 45 720 276 78 Effects 3 | . . . . . . . 2 1 . Shutdowns 1 | . . . . . . . . 1 . Interference 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 13 | . . . . . 6 6 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . 1 . . . . 4 . 3 . Heat Transferred 3112 | . 558 . . 150 200 990 50 1164 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 11 | . . . . 1 4 4 2 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 1094 | . 234 104 . 105 442 498 1094 802 614 Initial 561 | . . 39 . . 40 200 303 553 561 Average 410 | . 95 87 . 47 230 294 787 457 512 Maximum Alert Level 3 | . 1 . . . 2 2 3 3 2 Low Security (%) 22 | 100 89 100 . 100 34 16 . . . Level 1 28 | . 10 . . . 58 60 13 27 17 Level 2 34 | . . . . . 7 22 14 70 82 Level 3 14 | . . . . . . . 71 1 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 3 . . . 4 9 . 8 . Investigation 10 | . 2 . . . 3 3 . 2 . Extermination 5 | . . . . . . 2 . 3 . Reinforcement 5 | . 1 . . . 1 1 . 2 . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . 1 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 7 | . 2 . . . 2 1 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 21 3 . 2 18 27 25 21 27 Peak Tracking Total 10 | . 4 3 . 3 6 4 5 5 10 Tactical Retreats 13 | . 3 . . . 3 . 5 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 19 | . 8 . . . . 5 3 1 2 Indirectly 2 | . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Exploded 3 | . . . . . 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 29 | . . . . 2 5 9 3 7 3 Max in Single Turn 6 | . . . . 2 1 2 1 6 1 Garrison Relay 4 | . . . . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 23 | . 5 . . . 6 3 . 9 . Terminals 12 | . 3 . . . 6 1 . 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . . 1 . Recycling Units 4 | . 1 . . . . . . 3 . Scanalyzers 2 | . . . . . . 1 . 1 . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 75 | . 16 . . . 25 16 . 18 . Successful 46 | . 11 . . . 9 12 . 14 . Failed 28 | . 5 . . . 15 4 . 4 . Catastrophic 4 | . . . . . 3 1 . . . Database Lockouts 1 | . . . . . 1 . . . . Manual 45 | . 11 . 1 . 24 4 . 5 . Terminals 42 | . 9 . . . 25 4 . 4 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 8 | . 5 . . . . . . 3 . Recycling Units 7 | . 2 . . . . . . 5 . Scanalyzers 13 | . . . . . . 11 . 2 . Garrison Access 3 | . . . . . . 1 . 2 . Terminal Hacks 10 | . 3 . . . 4 1 . 2 . Record 1 | . 1 . . . . . . . . Robot Analysis 6 | . 2 . . . 1 1 . 2 . Branch Access Points 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 7 | . 5 . . . . . . 2 . Scan Component 4 | . 3 . . . . . . 1 . Repair 3 | . 2 . . . . . . 1 . Recycling Unit Hacks 3 | . . . . . . . . 3 . Process 1 | . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . 2 . Scanalyzer 12 | . . . . . . 10 . 2 . Insert Component 6 | . . . . . . 5 . 1 . Analyze 6 | . . . . . . 5 . 1 . Garrison Access Hacks 3 | . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . Unauthorized Hacks 9 | . 3 . . . 5 . . 1 . Terminals 7 | . 2 . . . 5 . . . . Assimilate 1 | . 1 . . . . . . . . Botnet 5 | . 1 . . . 4 . . . . Operators 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Tunnel 2 | . 1 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 . . . 6 2 . 7 . Full Trace Events 7 | . . . . . 4 2 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 4 . 1 . Parts Built 1 | . . . . . . . . 1 . Matter 168 | . . . . . . . . 168 . Time 42 | . . . . . . . . 42 . Total Part Build Rating 4 | . . . . . . . . 4 . Parts Repaired 3 | . 2 . . . . . . 1 . Time 71 | . 52 . . . . . . 19 . Parts Recycled . | . . . . . . . . . . Recycled Matter 185 | . . . . . . . . 185 . Retrieved Matter 216 | . . . . . . . . 216 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . 5 . 1 . Part Schematics Acquired 5 | . . . . . . 4 . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . . . 1 Robots Hacked 16 | . . . . . . . . 4 12 Non-combat . | . . . . . . . . . . Combat 16 | . . . . . . . . 4 12 Robot Hacks Applied 18 | . . . . . . . . 4 14 parse_system 1 | . . . . . . . . . 1 link_complan 1 | . . . . . . . . 1 . overload_power 1 | . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . 1 overwrite_iff 5 | . . . . . . . . . 5 streamctrl_high 1 | . . . . . . . . . 1 formatsys_high 7 | . . . . . . . . 2 5 Relay Couplers Released 24 | . . . . . . 3 8 3 10 Machine Destruction 18 | . . . . . . . 8 . 10 Programmers 6 | . . . . . . 3 . 3 . Attached 8 | . . . . . . . . 4 4 Robots Rewired 1 | . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 15 | . 1 . . . . 1 . 2 11 Largest Group 2 | . 1 . . . . 1 . 1 2 Highest-Rated Group 32 | . 10 . . . . 16 . 32 32 Highest-Rated Ally 32 | . 10 . . . . 16 . 32 16 Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . . . 2 . 5 19 Total Damage 427 | . . . . . . 13 . 197 217 Kills 2 | . . . . . . . . 1 1 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total 6 | . 2 . . . 1 1 . 2 . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 7768 | 113 774 143 582 282 567 1348 1395 1599 965 Spaces Moved 4344 | 69 374 101 406 205 394 675 640 1042 438 Core 34 | 13 6 . . . . 4 1 10 . Treads 354 | 56 298 . . . . . . . . Legs 1901 | . 70 101 203 . . . 639 888 . Wheels 1969 | . . . 203 205 394 671 . 58 438 Hover . | . . . . . . . . . . Flight 86 | . . . . . . . . 86 . Fastest Speed 40 | 50 100 120 120 120 90 90 120 40 100 Average Speed 123 | 139 152 120 140 128 109 99 136 117 123 Slowest Speed 350 | 160 200 120 160 160 130 350 250 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . Exploration Rate (%) 39 | 5 75 30 61 36 33 13 74 16 51 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . . . . . 1 . Known Exits Taken 3 | . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 310 | . . . . 17 47 78 87 71 10 Melee . | . . . . . . . . . . Projectile 2 | . . . . . . . 2 . . AOE 308 | . . . . 17 47 78 85 71 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Gar Total 6295 | 83 491 111 422 219 490 1279 1034 1338 828 Wait 1313 | 3 45 1 . 5 31 507 259 181 281 Move 4334 | 68 373 100 405 204 393 674 638 1041 438 Hop . | . . . . . . . . . . Pick Up 91 | 6 2 1 7 3 7 18 10 12 25 Fast Attach 60 | 6 13 1 2 1 10 11 . 14 2 Attach 54 | . 3 . 2 1 8 8 15 10 7 Detach 14 | . . . . . 5 3 2 3 1 Swap 16 | . . . . . 1 2 5 6 2 Drop 50 | . 1 . 6 1 11 7 2 18 4 Fire 310 | . 54 8 . 4 24 47 81 48 44 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . . . . . . . 7 . . Crush . | . . . . . . . . . . Escape Stasis 42 | . . . . . . . 15 5 22 Rewire 4 | . . . . . . 2 . . 2 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 4) 516 | -10/Materials | Discovered new exit (range 9) 638 | -10/Materials | Repaired Assault Rifle 666 | -10/Materials | Repaired Lgt. Ion Engine? 772 | -10/Materials | Discovered new exit (range 8) 794 | -10/Materials | Core integrity fell below 50% 888 | -10/Materials | Entered Mines 900 | -10/Mines | Identified exit to Exiles 911 | -10/Mines | Discovered new exit (range 4) 1005 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1027 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1031 | -10/Mines | Entered Exiles 1062 | -10/Exiles | Met 8R-AWN 1083 | -10/Exiles | Met EX-HEX 1119 | -10/Exiles | Met EX-BIN 1133 | -10/Exiles | Aligned with FarCom system 1134 | -10/Exiles | Given EX-Vault access code 1162 | -10/Exiles | Opened EX-Vault 1169 | -10/Exiles | Found Prototype Energy Cannon 1169 | -10/Exiles | Identified YOLO Cannon 1172 | -10/Exiles | Found Prototype Device 1172 | -10/Exiles | Identified Chronowheel 1172 | -10/Exiles | Activated Chronowheel 1172 | -10/Exiles | Spacetime reconverged on an earlier point 1204 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1236 | -10/Exiles | Met EX-DEC 1436 | -10/Exiles | Found Prototype Storage 1589 | -10/Exiles | Build established: Hauler-Mutant 1591 | -10/Exiles | Discovered new exit (range 15) 1613 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1613 | -10/Exiles | Entered Mines 1770 | -9/Mines | Discovered new exit (range 9) 1895 | -9/Mines | Entered Materials 1895 | -8/Materials | Evolved 4 slots: Utility x4 1904 | -8/Materials | Identified Lightpack 2.0 2069 | -8/Materials | Central database locked down 2455 | -8/Materials | Discovered new exit (range 7) 2462 | -8/Materials | Entered Factory 2462 | -7/Factory | Evolved 2 slots: Utility x2 3268 | -7/Factory | Garrison activated, responded to threat 3341 | -7/Factory | Lost 6 parts (1p2n2u1w) 3410 | -7/Factory | Identified exit to Garrison 3795 | -7/Factory | Build established: Scavenger-Mutant 3810 | -7/Factory | Entered Garrison 3840 | -7/Garrison | Lost 4 parts (1n2u1w) 3945 | -7/Garrison | Triggered checkpoint 4002 | -7/Garrison | Garrison Relay disabled 4088 | -7/Garrison | Triggered checkpoint 4339 | -7/Garrison | Discovered new exit (range 11) 4661 | -7/Garrison | Discovered new exit (range 11) 4686 | -7/Garrison | Installed Relay Interface Framework 4784 | -7/Garrison | Triggered checkpoint 4836 | -7/Garrison | Garrison Relay disabled 4900 | -7/Garrison | Triggered checkpoint 5102 | -7/Garrison | Discovered new exit (range 10) 5118 | -7/Garrison | Lost 5 parts (1n2u2w) 5146 | -7/Garrison | Triggered checkpoint 5151 | -7/Garrison | Core integrity fell below 50% 5205 | -7/Garrison | Entered Factory 5375 | -7/Factory | Build established: Hauler-Mutant 5652 | -7/Factory | Repaired Adv. Weight Redist. System 6346 | -7/Factory | Build established: Bothacker-Mutant 6370 | -7/Factory | Found Prototype Launcher 6370 | -7/Factory | Identified Rocket Array 6374 | -7/Factory | Found Rocket Array 6526 | -7/Factory | Fabricated Imp. Melee Analysis Suite? 6708 | -7/Factory | Core integrity fell below 20% 6718 | -7/Factory | Garrison activated, responded to threat 6803 | -7/Factory | Identified exit to Garrison 6804 | -7/Factory | Entered Garrison 6810 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6902 | -7/Garrison | Triggered checkpoint 7009 | -7/Garrison | Garrison Relay disabled 7120 | -7/Garrison | Lost 15 parts (12u3w) 7327 | -7/Garrison | Triggered checkpoint 7641 | -7/Garrison | Garrison Relay disabled 7644 | -7/Garrison | Triggered checkpoint 7750 | -7/Garrison | Triggered checkpoint 7769 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07652_ Trooper 4c reactivates. 07653_ Acquired Relay Coupler [Hunter]. 07655_ Acquired Relay Coupler [Sentry]. 07658_ Acquired Relay Coupler [NC]. 07659_ EA YIVQLQ CC6#J09QG, 07661_ Acquired Relay Coupler [Grunt]. 07663_ Acquired Relay Coupler [NC]. 07680_ Trooper 4b triggered Stasis Trap. 07680_ A bubble of rippling energy engulfs the area. 07680_ Field strength at 85. 07681_ Field strength at 70. 07682_ Field strength at 55. 07683_ Field strength at 40. 07684_ Field strength at 25. 07685_ Field strength at 10. 07686_ Stasis field depleted. 07758_ Trooper 4b destroyed. 07763_ System corrupted: Remote Datajack targeting data glitched. 07763_ Trooper 4c destroyed. 07764_ Jacked Y-54 Guardian... Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | ###########?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ######## #?????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | +??????# #?????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | #??????# #?????????????????????????????????????? | | #??????# #######???????????????????????????????? | | #??????# ## #? #???????????????????????????? | | #?????## ## "## ##??????????????????????????? | | *##+#### =*= ##?????????????????????????? | | * == = = ????????????????????? | | == *==* %* ????????????????????? | | ###### # ## ######?????????????????????? | | ?????### # ## #??????????????????????????? | | ?????# [ "??????????????????????????? | | ?????# "??????????????????????????? | | ?????# "??????????????????????????? | | ?????# "??????????????????????????? | | ?????### # ## =#??????????????????????????? | | ####### ## %Y############???????????????? | | !Y #???????????????? | | [ #???????####????? | | =[ [ @ #?????### ###??? | | ########## # [!##++######### #?????#"# #??? | | #????????### = #???????????# #?????#" #??? | | #??????????######???????????# #?????# #??? | | #???????????????????????????# #?????#" #??? | | #???????????????????????????# #?????#"# #??? | | #???????????????????????????# #?????### ###??? | | #???????????????????????????# ######### ###### | | #???????????????????????????# # | | ????????????????????????????# | | ????????????????????????????# ################# | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ????????????????????????????s" #???????????????? | | ????????????????????????????s" #???????????????? | | ?????????????????????????????" #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 725 Matter Stores 310 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 525 Resistance: TH 15 Core Shielding 20 Utility Shielding 33 Evasion (%) 62 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Relay Coupler Types 88 Relay Coupler Value 4 Item Schematics ----------------- Humpback | -7/Factory | Scanalyzed Lgt. Armor Plating | -7/Factory | Scanalyzed Lrg. Battery | -7/Factory | Scanalyzed Med. Reflective Plating | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniModifiedScanner Manual? 0 Play Time 01:17:45 Cumulative 97.9 hours Start 2020.10.04 @ 14:41:42 End 2020.10.04 @ 16:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 119 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2136ef1f-cfbb-43dd-a956-f287aa94468a