Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.22 @ 14:04:48 Player: Vectis Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (202) 1010 Value Destroyed (5636) 5636 Prototype IDs (139) 2780 Alien Tech Used (9) 1800 Bonus (8388) 8388 TOTAL SCORE: 30914 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 1291 Follower Combat Kills 4547 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Sigix 2000 Friendly Fire -1650 Cogmind --------- Core Integrity 0/2100 Matter 291/300 Energy 99/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (15) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Z-Drone Bay (2/2) Transdimensional Reconstructor Subatomic Replicator Hypervelocity Multirail AD-0RF's Magmablaster Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Energy Well Quantum Shading Machine Experimental Optical Array Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Nanoactuators Advanced ECM Suite Reaction Control System Improved Phase Shifter AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Particle Reactor Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Linear Gravjet Advanced Weight Redist. System Quantum Shading Machine Heavy Armor Plating Layered Light Armor Plating Point Defense Array Hacking Drone Bay Transdimensional Reconstructor Core Regenerator Subatomic Replicator Hypervelocity Multirail AD-0RF's Magmablaster [Rating: 226] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Layered Light Armor Plating Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Artifact Matter Drive Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . 2 . . . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Utility 13 | . . . 1 . . . 1 2 . . . 2 . . . . . . 2 . 1 . . . . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | . 8 . 3 3 1 . 31 23 . 2 . 19 2 5 8 1 3 5 21 8 17 1 25 6 2 11 5 13 19 9 14 15 35 14 Power 18 | . . . 1 . . . 3 1 . . . 3 . 1 . . . . 2 . 1 . 3 . . . . 1 . . 1 . 1 . Engine 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Core 8 | . . . . . . . 1 1 . . . 2 . 1 . . . . 1 . . . 2 . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . 1 . 1 . Propulsion 60 | . 3 . 1 1 . . 12 4 . . . 4 . 1 1 . . . 3 1 3 . 1 . . . . 3 3 . 2 1 11 5 Treads 17 | . 3 . 1 1 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 5 Flight 29 | . . . . . . . . 4 . . . 4 . 1 1 . . . 3 1 3 . 1 . . . . 3 3 . 2 1 2 . Utility 208 | . 3 . 1 1 1 . 5 14 . 2 . 11 1 3 7 1 3 4 14 5 10 1 20 6 2 11 3 8 11 9 9 11 22 9 Device 102 | . . . . . . . 1 2 . 1 . 4 . 1 4 1 1 2 4 3 3 . 13 4 2 8 3 5 4 8 6 6 12 4 Storage 10 | . 2 . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 2 1 Processor 19 | . 1 . . . . . . 2 . . . 4 . . 1 . . . 2 . . 1 . . . . . . 3 . 1 2 2 . Hackware 10 | . . . . . . . . 3 . . . . . . . . . 1 1 1 2 . 1 . . . . . . . . . 1 . Protection 61 | . . . 1 1 . . 4 6 . 1 . 3 1 2 2 . 2 1 7 1 4 . 6 2 . 2 . 3 3 1 1 . 4 3 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 1 Weapon 43 | . 2 . . 1 . . 11 4 . . . 1 1 . . . . 1 2 2 3 . 1 . . . 2 1 5 . 2 3 1 . Energy Gun 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Ballistic Gun 14 | . 2 . . . . . 7 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 1 2 . . . . . . . . . . 2 1 1 . . . . . . . 2 . 1 1 . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . 2 . . 1 . 2 . . . . . . 3 . 1 . . . . 4 . . 3 . 2 2 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Lost 60 | . . . . 1 . . 10 1 . . . 1 . 2 2 . . . 5 1 1 . 3 . . . . . . 2 . 3 1 27 Power 6 | . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 2 Propulsion 19 | . . . . . . . 4 . . . . . . 1 1 . . . 2 1 1 . 1 . . . . . . . . . . 8 Utility 27 | . . . . 1 . . . 1 . . . . . . . . . . 2 . . . 1 . . . . . . 2 . 3 1 16 Weapon 8 | . . . . . . . 4 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 24 | . . . . 1 . . 3 1 . . . 1 . 1 2 . . . 3 1 1 . 2 . . . . . . 2 . 1 1 24 Average Slot Usage (%) 94 | . 99 100 100 99 89 88 89 98 100 99 100 98 97 99 97 93 93 98 98 93 96 100 99 100 100 99 100 95 88 86 87 84 85 74 Engine 5 | . 14 14 11 11 11 11 8 . . . . . . . . . . . . . . . . . . . . 3 4 4 . . . . Core 2 | . . . . . . . . 7 7 7 7 6 6 6 6 6 6 6 4 . . . 3 5 5 5 5 4 4 4 4 4 3 2 Treads 15 | . 27 28 33 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 20 Flight 11 | . . . . . . . . 29 30 30 30 25 26 26 26 26 26 26 23 22 24 26 25 26 26 26 26 23 23 21 21 20 6 . Device 7 | . . . . . . . . 7 7 7 7 6 6 6 12 13 10 13 17 17 10 10 14 13 14 21 21 22 17 17 23 18 19 13 Storage 8 | . 14 14 11 11 10 11 9 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 6 10 4 4 4 6 8 7 6 Processor 15 | . 14 14 11 11 11 11 9 14 15 15 15 25 26 26 33 33 33 26 22 17 15 16 21 21 21 16 15 14 18 21 17 18 19 12 Hackware 2 | . . . . . . . . 6 . . . . . . . . . 6 4 5 20 13 8 5 5 . . . . . . . . 2 Protection 6 | . . . 11 10 1 . 8 6 15 14 15 12 13 12 . . 2 . 4 10 4 10 6 11 10 11 10 9 6 3 3 2 . 4 Energy Cannon 1 | . . . . 8 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 27 28 22 13 11 11 12 7 7 7 7 5 4 6 4 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 7 7 7 6 6 6 6 6 6 6 9 4 4 5 5 . . . . . 3 4 4 3 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 13 91 91 94 98 215 215 218 26 26 26 26 27 32 33 24 24 31 24 33 34 33 33 37 37 36 41 38 48 50 52 55 57 107 110 Greatest Support 111 | 20 40 40 60 60 60 60 86 27 27 27 27 33 33 33 33 24 33 24 34 34 39 39 48 39 45 39 39 48 54 54 55 60 111 111 Greatest Overweight (x) 8 | . 2 2 1 1 3 3 3 . . . . . . . . . . . 8 2 . 2 . . 2 1 . . 1 . . . 1 1 Average Overweight (x) . | . 1 2 1 1 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 25 25 25 35 35 35 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Capacity 19 | 8 21 25 25 25 33 35 35 11 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 17 Most Carried 35 | 6 21 25 25 25 35 35 35 34 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 20 Average Carried 18 | 6 17 24 24 24 28 35 34 10 8 9 9 9 9 9 9 9 9 9 9 8 9 9 9 10 10 9 10 9 9 9 9 9 15 17 Final Capacity 35 | 8 25 25 25 25 35 35 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 20 5 Final Carried 35 | 6 21 25 25 25 35 35 35 8 8 10 10 10 10 10 9 10 9 10 7 10 10 10 10 10 10 10 10 10 10 10 10 10 20 5 Class Distribution -------------------- 27% | Mutant 21% | Hauler-Mutant 12% | Sprinter 7% | Scout 7% | Hacker-Scout 6% | Scavenger-Scout 3% | Scavenger-Gladiator 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -6/Data Miner Ninja | -5/Proximity Caves Scavenger-Scout | -5/Factory Scout | -5/Extension Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Machinist-Scout | -4/Zhirov Machinist-Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Scout | -2/Research Scavenger-Scout | -2/Testing Scavenger-Sprinter | -2/Section 7 Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 4829 | 200 375 102 228 85 10 . 1063 183 75 20 . 140 114 91 50 13 . 113 192 181 170 20 125 117 83 120 15 125 109 211 120 151 168 60 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10587 | . 694 254 602 202 . . 2439 151 . . . 372 31 164 38 . . 72 546 349 409 127 436 94 . 223 . 390 183 211 249 581 1323 447 Parts 518 | . 34 20 36 11 . . 144 6 . . . 13 4 4 1 . . 3 21 13 9 9 16 1 . 2 . 15 12 14 19 32 46 33 Haulers Intercepted 27 | . 2 . 2 . . . 3 . . . . 2 . 1 . . . . 1 . 2 . 3 . . . . 1 . 1 1 1 7 . Recyclers Shooed 13 | . 5 1 1 . . . 3 . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 1 1 5 . . . . . . . . . . . . . 3 . . . . . . . . . Prevented 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 99 | . 10 7 9 5 . . 40 3 . . . . . . . . . . . . . . . . . . . . 3 . 2 4 7 9 Melee 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 4 5 9 Guns 59 | . 10 7 9 . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Cannons 12 | . . . . 5 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 6 1 2 1 . . 1 . . . . . . . . . . 1 . . 1 1 . . . . . . . 1 1 . . 2 Worker 11 | . . . 1 . . . 2 1 . . . 1 . . . . . . 4 . . . . . . . . 2 . . . . . . Builder 11 | . . 1 1 . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 2 2 . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 27 | . 2 . 2 . . . 3 . . . . 2 . 1 . . . . 1 . 2 . 3 . . . . 1 . 1 1 1 7 . Recycler 21 | . 3 1 2 1 . . 3 1 . . . 1 . . . . . . 2 2 1 . 1 . . . . 2 . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 14 | . 1 . . . . . 3 1 . . . 1 . 1 . . . . 2 4 . . . . . . . . . 1 . . . . Watcher 14 | . 2 . 1 . . . 5 . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . 1 1 . Swarmer 39 | . 6 5 4 4 . . 8 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 33 | . 4 2 4 . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 1 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 6 | . . . . . . . . . . . . . . . 2 . . 2 . . . . . 2 . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 5 | . 5 3 5 3 . . 5 4 . . . 1 . 1 . . . . 2 1 1 . 1 . . . . 2 2 3 2 2 3 5 Combat Bots Only 5 | . 3 3 4 3 . . 4 3 . . . . . . . . . . . . . . . . . . . . 2 . 2 2 2 5 Max Kills in Single Turn 2 | . 1 2 2 1 . . 1 2 . . . 1 1 1 1 . . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 14711 | . 248 178 214 287 . . 2387 114 . . . 543 . 343 85 . . . 468 366 106 . 505 . . . . 78 625 246 281 1156 806 5675 Core 3641 | . 76 42 42 24 . . 245 15 . . . 99 . 24 . . . . 122 85 . . 47 . . . . 25 70 21 26 53 49 2576 Absorbed by Shields 1594 | . . . . . . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . 778 770 Core Remaining (%) 81 | 100 . 52 . . . 83 55 . . . 97 . . . . . . 85 . 79 . . . . . . 95 . 72 . . 94 . . Volleys Fired 322 | . 50 17 33 20 . . 170 2 . . . . 11 . . . . . . . 10 . . . . . . . 3 . . 3 3 . Largest 2 | . 2 2 2 2 . . 2 1 . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 1 . Hottest 113 | . 46 46 46 88 . . 88 39 . . . . 25 . . . . . . . 20 . . . . . . . 113 . . 105 50 . Shots Fired 606 | . 100 34 66 40 . . 333 2 . . . . 11 1 . . . . . . 10 . . . . . . . 3 . . 3 3 . Gun 524 | . 100 34 66 20 . . 287 . . . . . 11 1 . . . . . . . . . . . . . . . . . 2 3 . Cannon 67 | . . . . 20 . . 43 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Launcher 5 | . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Special 10 | . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Kinetic 481 | . 100 34 66 20 . . 246 . . . . . 11 1 . . . . . . . . . . . . . . . . . . 3 . Thermal 120 | . . . . 20 . . 84 . . . . . . . . . . . . . 10 . . . . . . . 3 . . 3 . . Explosive 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 14 11 9 5 . . 36 2 . . . . 9 . . . . . . . 8 . . . . . . . . . . . 7 . Robot Miss Streak 4 | . 4 3 1 4 . . 4 . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 8 | . 1 1 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 621 | . 57 25 47 16 . . 231 7 . . . 12 9 9 2 . . 3 18 21 22 4 8 3 . 6 . 10 10 9 11 15 41 25 Core Hits 266 | . 25 10 23 8 . . 96 6 . . . 7 1 4 1 . . 1 10 5 7 2 4 2 . 2 . 4 5 4 3 7 17 12 Critical Kills 6 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 8 | . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 . Critical Strikes 28 | . 1 1 1 . . . 6 . . . . . . 3 . . . . . . . . . 1 . 1 . . 1 . 1 1 9 2 Burn 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 13 | . 1 1 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 8 . Sever 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 1 1 2 Puncture 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Melee Attacks 434 | . . . . . . . 1 16 2 . . 23 . 19 2 . . 17 49 28 19 4 41 4 . 6 1 28 29 18 19 37 41 30 Impact 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . Slashing 372 | . . . . . . . 1 16 2 . . 23 . 19 2 . . 4 49 28 16 3 37 . . . . . 27 18 19 37 41 30 Piercing 40 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 6 1 27 2 . . . . . Sneak Attacks 76 | . . . . . . . . 1 . . . 5 . 2 2 . . 3 9 8 7 4 7 3 . . . 6 2 5 1 3 7 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage Inflicted 31329 | . 875 396 734 433 . . 4228 630 . . . 812 144 560 210 . . 338 1701 1651 793 301 532 430 . 798 . 1207 1390 1938 1228 2120 5246 2634 Guns 5584 | . 867 392 725 92 . . 3297 . . . . . 144 17 . . . . . . . . . . . . . . . . . . 50 . Cannons 1110 | . . . . 309 . . 801 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 497 | . . . . . . . 99 398 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 24016 | . . . . . . . . 232 . . . 812 . 543 210 . . 338 1701 1651 766 301 532 430 . 798 . 1207 1390 1938 1228 2120 5196 2623 Ramming 95 | . 8 4 9 32 . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Kinetic 5015 | . 867 392 725 92 . . 2728 . . . . . 144 17 . . . . . . . . . . . . . . . . . . 50 . Thermal 1706 | . . . . 309 . . 1370 . . . . . . . . . . . . . 27 . . . . . . . . . . . . . Explosive 398 | . . . . . . . . 398 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 99 | . . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 242 | . . . . . . . . . . . . . . . . . . 242 . . . . . . . . . . . . . . . . Slashing 21339 | . . . . . . . . 232 . . . 812 . 543 210 . . 96 1701 1651 766 301 532 . . . . . 1390 1938 1228 2120 5196 2623 Piercing 2435 | . . . . . . . . . . . . . . . . . . . . . . . . 430 . 798 . 1207 . . . . . . Highest Corruption 23 | . . . . . . . . 2 1 1 . 5 5 6 6 6 6 6 11 11 . . . . . . 5 . . . 6 6 . 23 Average Corruption 6 | . . . . . . . . 1 1 1 . 4 5 5 6 6 6 6 1 9 . . . . . . 5 . . . 5 6 . 15 Corruption Purged 7 | . . . . . . . . 2 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Effects 106 | . . . . . . . . . 1 . . 1 6 22 . 2 . 4 4 39 . . . . . . . . . . 2 17 . 8 Message Errors 32 | . . . . . . . . . 1 . . . 2 4 . 1 . 2 . 13 . . . . . . . . . . 1 6 . 2 Matter Fused 25 | . . . . . . . . . . . . 1 2 5 . 1 . 1 1 9 . . . . . . . . . . . 3 . 2 Heat Flow Errors 11 | . . . . . . . . . . . . . . 4 . . . . . 5 . . . . . . . . . . . 2 . . Energy Discharges 10 | . . . . . . . . . . . . . . 3 . . . 1 1 3 . . . . . . . . . . . 2 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . . . . . 1 3 . . . . 2 . . . . . . . . . . . . 1 . . Data Loss (major) 10 | . . . . . . . . . . . . . 1 2 . . . . . 3 . . . . . . . . . . 1 2 . 1 Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6299 | . . . . 34 . . 22 84 . . . 70 . 28 97 . . 231 362 695 147 . . 77 . 435 . 204 383 841 453 462 1331 343 Projectiles 56 | . . . . 34 . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 6216 | . . . . . . . . 57 . . . 70 . 28 97 . . 231 362 695 147 . . 77 . 435 . 204 383 841 453 462 1331 343 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 15 | . 2 1 1 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 15 | . 2 1 1 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 4 13 4 300 . . 306 8 36 108 72 8 10 270 . . . . . 266 11 10 222 . 4 . . . 14 1 4 187 . . Average Temperature 56 | . 1 13 3 116 . . 68 5 15 35 24 1 5 108 . . . . . 95 7 6 111 . 2 . . . 14 1 2 70 . . Received Heat Transfer 2251 | . 57 48 66 . . . 1242 18 . . . 123 . 111 12 . . . . 34 . . 21 . . . . 21 55 . 9 144 44 246 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Heat Transferred 2967 | . . . . 407 . . 2479 . . . . . . . . . . . . . 81 . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 3027 | . 239 260 167 123 . . 419 501 . . . 693 334 2907 . . . . 829 1235 866 315 762 . . . . 398 1068 1119 841 2233 2346 3027 Initial 1433 | . . . 68 38 . . . 133 . . . 155 242 233 . . . . . 305 450 250 220 . . . . . 223 496 618 472 1348 1433 Average 441 | . 46 46 109 28 . . 157 248 . . . 392 309 1237 . . . . 342 916 420 299 311 . . . . 117 488 686 729 1067 2012 2339 Maximum Alert Level 5 | . 1 1 . . . . 2 2 . . . 2 1 5 . . . . 3 4 3 1 3 . . . . 1 3 4 3 5 5 5 Low Security (%) 49 | 100 97 94 100 100 . 100 64 50 . . . 20 . . . . . . 36 . . . 25 . . . . 85 . . . . . . Level 1 19 | . 2 5 . . . . 34 39 . . . 15 100 26 . . . . 28 3 36 100 44 . . . . 14 57 . . . . . Level 2 11 | . . . . . . . 1 9 . . . 63 . 15 . . . . 27 7 53 . 19 . . . . . 15 61 38 28 . . Level 3 7 | . . . . . . . . . . . . . . 17 . . . . 7 51 9 . 11 . . . . . 27 35 61 30 . . Level 4 3 | . . . . . . . . . . . . . . 8 . . . . . 36 . . . . . . . . . 2 . 23 7 12 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 92 30 High Security 2 | . . . . . . . . . . . . . . 31 . . . . . . . . . . . . . . . . . . . 56 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 117 | . 1 . 1 1 . . 10 2 . . . 9 . 19 . . . . 6 3 3 . 6 . . . . 3 6 4 5 11 15 12 Investigation 33 | . . . 1 1 . . 3 2 . . . 4 . 1 . . . . 3 1 . . 1 . . . . 1 3 1 3 2 6 . Extermination 10 | . . . . . . . . . . . . 2 . 1 . . . . . . 1 . 1 . . . . . 1 . . 2 2 . Reinforcement 31 | . 1 . . . . . 3 . . . . 2 . 3 . . . . 2 1 . . 3 . . . . 2 2 2 2 3 1 4 Assault 33 | . . . . . . . . . . . . 1 . 10 . . . . . 1 2 . 1 . . . . . . . . 4 6 8 Garrison 10 | . . . . . . . 4 . . . . . . 4 . . . . 1 . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 32 | . 1 . 1 . . . 4 1 . . . 3 . 3 . . . . 1 1 . . 3 . . . . 2 1 2 2 4 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 760 | . 19 12 10 6 . . 65 9 . . 11 47 9 76 1 . . . 14 36 8 4 65 . 3 . . 30 61 24 12 124 44 70 Peak Tracking Total 29 | . 4 3 4 4 . . 7 4 . . 4 11 6 24 1 . . . 6 6 4 2 14 . 5 . . 18 27 12 4 29 10 28 Tactical Retreats 99 | . . 7 . . . . 2 . . . 3 9 1 7 . . . . 1 . . . 15 . . . . 6 8 4 1 19 10 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 19 | . . . . . . . 1 1 . . . 4 . . . . . . 1 3 3 . 2 . . . . . 1 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 39 | . . . . . . . . . . . . . . . . . . . . . 26 . 10 . . . . 3 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . . . . . . . . . . . . . . . 6 . 2 . . . . 1 . . . . . . Reused 4 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . 6 . . . . . . . 3 . Triggered 7 | . . . 1 . . . 1 . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . 1 . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 46 | . . 3 1 . . . 2 2 . . . 1 . 12 . . . . 2 1 . . . . . . . 2 7 . 4 7 . 2 Max in Single Turn 1 | . . 1 1 . . . 1 1 . . . 1 . . . . . . . 1 . . . . . . . 1 1 . 1 1 . . Garrison Access 9 | . . . . . . . . . . . . 2 . 1 . . . . 1 . . . 1 . . . . . 1 1 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Overloaded Fab Kills 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 89 | . 6 . 3 1 1 . 9 7 . . . 10 . 5 . . 4 . 10 . 2 . 6 . . 4 . . 2 7 4 2 5 1 Terminals 19 | . 5 . 3 . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 17 | . . . . . . . . 1 . . . 4 . 1 . . . . 3 . 2 . 1 . . . . . . 2 2 . 1 . Repair Stations 12 | . 1 . . . . . 1 . . . . 1 . 1 . . . . 3 . . . 3 . . . . . . . 2 . . . Recycling Units 6 | . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . 1 Scanalyzers 9 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 2 . 2 1 . Garrison Access 16 | . . . . . . . 1 1 . . . 3 . 1 . . . . 1 . . . 2 . . . . . 1 3 . . 3 . Total Hacks 262 | . 18 . 6 1 1 . 38 17 . . . 23 . 17 . . 25 . 31 . 17 . 13 . . 15 . . 2 13 8 4 9 4 Successful 166 | . 12 . 4 1 1 . 21 9 . . . 10 . 12 . . 25 . 16 . 15 . 6 . . 15 . . 2 7 3 3 2 2 Failed 95 | . 5 . 2 . . . 17 8 . . . 13 . 5 . . . . 15 . 2 . 7 . . . . . . 6 5 1 7 2 Catastrophic 18 | . 1 . 1 . . . 3 2 . . . 4 . . . . . . . . . . 2 . . . . . . 1 3 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 396 | . 13 . 2 . . . 9 9 . . . 60 . 25 . . . . 43 27 17 . 29 . . . . 13 32 21 9 32 26 29 Terminals 55 | . 16 . 6 . . . 21 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 55 | . . . . . . . . 3 . . . 10 . 5 . . . . 6 . 17 . 2 . . . . . . 6 5 . 1 . Repair Stations 31 | . 2 . . . . . 2 . . . . 2 . 3 . . . . 11 . . . 8 . . . . . . . 3 . . . Recycling Units 26 | . . . . . . . . . . . . 5 . 5 . . . . 12 . . . . . . . . . . . . . . 4 Scanalyzers 25 | . . . . . . . 12 . . . . . . 2 . . . . 1 . . . . . . . . . 1 2 . 4 3 . Garrison Access 28 | . . . . . . . 3 2 . . . 6 . 2 . . . . 1 . . . 3 . . . . . 1 5 . . 5 . Terminal Hacks 61 | . 7 . 3 1 1 . 6 3 . . . . . . . . 25 . . . . . . . . 15 . . . . . . . . Record 17 | . . . . . 1 . . . . . . . . . . . 11 . . . . . . . . 5 . . . . . . . . Part Schematic 10 | . 2 . . . . . . . . . . . . . . . 6 . . . . . . . . 2 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . 2 . . . 3 . 3 . . . . 2 . 10 . . . . . . . . 3 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . 1 . . . 2 . 1 . . . . 1 . 2 . . . . . . . . 2 2 . . . Build 13 | . . . . . . . . 1 . . . 1 . 2 . . . . 1 . 7 . . . . . . . . 1 . . . . Repair Station Hacks 20 | . 2 . . . . . 2 . . . . 2 . 2 . . . . 6 . . . 5 . . . . . . . 1 . . . Scan Component 12 | . 1 . . . . . 1 . . . . 1 . 1 . . . . 4 . . . 3 . . . . . . . 1 . . . Repair 8 | . 1 . . . . . 1 . . . . 1 . 1 . . . . 2 . . . 2 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Retrieve Components 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Scanalyzer 18 | . . . . . . . 10 . . . . . . 2 . . . . . . . . . . . . . . 1 2 . 3 . . Insert Component 12 | . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . 1 2 . 3 . . Analyze 6 | . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . . . Unauthorized Hacks 35 | . 3 . 1 . . . 3 4 . . . 4 . 3 . . . . 6 . 5 . . . . . . . 1 2 . . 2 1 Terminals 9 | . 3 . 1 . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 3 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . 2 . . . . . . . . 5 . . . . . . . . 1 . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overload 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . . . . . . 2 . 3 . . . . 6 . . . . . . . . . . . . . . 1 Reject 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Mask 6 | . . . . . . . . . . . . 2 . 1 . . . . 2 . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 6 . 3 . . . 8 7 . . . 8 . 3 . . . . 7 . 1 . 4 . . . . . 1 4 4 1 5 1 Full Trace Events 10 | . . . 1 . . . 2 2 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . 1 . Feedback Events 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 23 | . . . . . . . . . . . . . . . . . 5 . . . . . 3 . . . . . 3 . . 8 . 4 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 351 . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 167 | . 2 . . . . . 6 . . . . 20 . 28 . . 6 . 14 . 10 . 21 . . 2 . . 14 8 12 . . 24 Parts Built 13 | . . . . . . . . 1 . . . 2 . 2 . . . . 1 . 7 . . . . . . . . . . . . . Matter 2475 | . . . . . . . . 146 . . . 168 . 570 . . . . 384 . 1207 . . . . . . . . . . . . . Time 1125 | . . . . . . . . 24 . . . 42 . 304 . . . . 204 . 551 . . . . . . . . . . . . . Total Part Build Rating 64 | . . . . . . . . 3 . . . 8 . 10 . . . . 8 . 35 . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . . . 1 . . . . 1 . 1 . . . . 2 . . . 2 . . . . . . . . . . . Time 328 | . 26 . . . . . 61 . . . . 13 . 44 . . . . 124 . . . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . . . . . . . . 2 . . . . 10 . . . . . . . . . . . . . . 3 Parts Scanalyzed 6 | . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 . . . . . . Non-combat 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . no_distress 6 | . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . 1 . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 134 | . . . . 3 . . . 3 . 4 . 7 19 . . . . . 12 29 1 19 . . . . . . . . 1 . 9 27 Largest Group 27 | . . . . 3 . . . 3 3 7 7 6 19 18 . . . . 11 27 1 20 18 . . . . . . . 1 . 5 21 Highest-Rated Group 1777 | . . . . 40 . . . 48 48 199 199 225 696 671 . . . . 586 860 135 875 775 . . . . . . . 117 . 371 1777 Highest-Rated Ally 269 | . . . . 16 . . . 16 16 39 39 47 50 50 . . . . 85 156 135 127 127 . . . . . . . 117 . 75 269 Zionite Dispatches 18 | . . . . . . . . . . . . 2 . . . . . . 5 3 1 . . . . . . . . . . . 7 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 4 | . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . Hacker 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 2 . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 21 | . . . . . . . . . . . . 3 . 1 . . . . . . . . 2 . . . . . . 1 . 4 4 6 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 4 RETURN 10 | . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . . . . . . 1 . 2 . 2 Ally Attacks 814 | . . . . 16 . . . . 7 . 41 19 102 146 . . . . 55 160 19 12 67 . . . . . . . 1 . . 169 Total Damage 25600 | . . . . 178 . . . . 75 . 1263 400 3147 4725 . . . . 1622 4468 779 575 1132 . . . . . . . 53 . . 7183 Kills 169 | . . . . 3 . . . . 1 . 10 7 6 34 . . . . 15 38 8 6 3 . . . . . . . 1 . . 37 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 9 | . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 2 1 . . . . . . 1 . . . . . 1 1 . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . . . . . . 1 . 2 . 2 Drone Recoveries 10 | . . . . . . . . . . . . 3 . 1 . . . . . . . . 1 . . . . . . 1 . 2 . 2 Zionite Intel Received 67 | . . . . . . . . . . . . 11 . 5 . . . . 5 2 1 . 7 . . . . 3 9 5 2 9 1 7 Main Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Emergency Access 8 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 . . . . 1 1 1 . 1 . . Guard Positions 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . 1 Component Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 Prototype Stockpiles 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Prototype Schematics 10 | . . . . . . . . . . . . 2 . 1 . . . . . . 1 . 2 . . . . . . 1 1 . . 2 Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . 1 Unaware Analyses 9 | . . . . . . . . . . . . 3 . . . . . . . 1 . . 2 . . . . . . 1 1 1 . . Trap Installations 6 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . . . . . 1 . . . . 1 Active Terminals 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Depthwide Sectors/-1 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 21795 | 3 2116 1361 1075 1064 1648 198 3126 309 210 542 235 645 219 661 97 45 28 204 1060 954 803 309 1145 100 71 228 65 391 401 315 241 643 820 463 Spaces Moved 25391 | 3 615 359 360 369 400 44 670 650 419 1047 504 1461 352 1743 268 146 79 559 1732 1139 1402 527 2487 227 218 256 152 896 798 809 516 1692 1703 789 Core 100 | . . . . . . . . . . . . . . . . . . . 2 9 . 12 . . 1 . . . . . . . . 76 Treads 2803 | . 601 359 360 369 400 44 670 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17 | 3 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1710 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 997 713 Flight 20761 | . . . . . . . . 650 419 1047 504 1461 352 1743 268 146 79 559 1730 1130 1402 515 2487 227 217 256 152 896 798 809 516 1692 706 . Fastest Speed 15 | 120 120 360 260 260 160 460 348 31 31 31 31 31 31 29 29 29 29 29 29 31 25 25 15 25 18 25 25 22 23 23 23 23 23 34 Average Speed 62 | 120 299 360 260 260 405 460 355 31 31 31 31 31 31 30 29 29 29 29 30 31 26 27 24 25 25 37 25 25 26 26 26 26 33 43 Slowest Speed 460 | 120 360 360 260 260 460 460 450 31 31 31 31 31 31 31 29 29 29 29 450 150 32 150 28 25 150 99 25 26 100 27 27 27 121 101 Overloaded Moves 180 | . . . . . . . . . . . . . . . . . . . . . . . 50 . 5 . . . 6 13 1 87 12 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 153 | . . . . . . . . 2 . . . 15 . 2 . . . . 9 15 2 2 28 . . . . 14 26 7 6 24 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Exploration Rate (%) 54 | 3 59 73 31 63 61 13 58 20 59 90 49 43 96 58 58 38 75 72 39 88 10 96 59 39 40 63 33 37 94 38 70 81 43 41 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 33 | . . 1 . . 1 . . . . 1 . 15 . . . . 1 . . . . . . 1 . 3 . . 6 . . 2 . 2 Known Exits Taken 17 | . . . 1 . . . 1 1 . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 . . 1 1 1 . . 1 . . . . . . . . . . . . . . . 1 1 . 1 . Scrap Searched 19 | . . 1 . 1 . . . . 3 2 1 . . . 3 1 . 2 . . . . . 1 3 . 1 . . . . . . . Spaces Dug 141 | . . . . . . . 1 6 2 . . 6 . 10 . . . 12 23 3 . . 29 1 . . 1 13 5 7 4 16 2 . Terrain Destroyed 166 | . . . . 8 . . 14 9 2 . . 6 . 10 . . . 12 23 3 . . 29 1 . . 1 13 6 7 4 16 2 . Melee 141 | . . . . . . . 1 6 2 . . 6 . 10 . . . 12 23 3 . . 29 1 . . 1 13 5 7 4 16 2 . Projectile 22 | . . . . 8 . . 13 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 29933 | 2 791 394 439 429 430 43 1095 738 495 1264 582 1602 451 1845 280 147 81 581 2199 1685 1799 682 2951 259 232 375 174 988 900 863 572 1782 1908 875 Wait 2918 | . 91 12 18 27 . . 157 11 75 208 66 94 84 64 3 . . . 388 418 311 151 353 21 5 85 15 55 47 25 10 25 68 31 Move 25095 | 2 614 358 359 368 399 43 669 645 418 1046 503 1433 351 1738 267 145 78 558 1715 1118 1398 523 2435 226 217 255 151 869 753 797 503 1652 1700 789 Hop 111 | . . . . . . . . 2 . . . 13 . 2 . . . . 7 5 2 1 23 . . . . 12 18 4 6 15 1 . Pick Up 249 | . 19 5 12 4 28 . 33 9 . 5 1 6 1 6 . 1 . 2 11 6 9 1 23 . 1 6 . 2 10 5 4 12 26 1 Fast Attach 95 | . 3 . . . 1 . 4 1 . . . 9 1 1 . . . 1 5 2 5 . 4 2 . 6 2 2 8 2 7 13 15 1 Attach 99 | . 3 . 2 1 . . 14 13 . 1 . 1 . 2 1 . . . 9 3 6 . 3 . . 2 . 1 5 2 2 7 10 11 Detach 16 | . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . 1 . . 1 2 6 1 Swap 146 | . 2 . 1 2 . . 13 9 . 1 . 9 1 2 7 1 3 4 7 3 6 1 18 4 2 4 3 10 9 5 5 1 10 3 Drop 251 | . 7 1 11 3 2 . 31 30 . 3 1 14 2 4 . . . 1 13 3 6 . 23 2 1 11 2 5 18 5 10 15 25 2 Fire 322 | . 50 17 33 20 . . 170 2 . . . . 11 . . . . . . . 10 . . . . . . . 3 . . 3 3 . Melee 426 | . . . . . . . 1 16 2 . . 23 . 19 2 . . 15 43 28 19 4 41 4 . 6 1 28 29 18 19 37 41 30 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 2 1 1 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 85 | . . . . . . . . . . . . . . 7 . . . . . 59 . . 18 . . . . . . . . . . 1 Rewire 54 | . . . . . . . . . . . 11 . . . . . . . . 37 . 1 . . . . . . . . 5 . . . Trap 51 | . . . 2 . . . 1 . . . . . . . . . . . . . 26 . 10 . 6 . . 3 . . . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 1855 | -10/Materials | Central database locked down 1953 | -10/Materials | Repaired Lgt. Treads 2120 | -10/Materials | Entered Mines 2127 | -10/Mines | Met a Derelict bent on vengeance 2417 | -10/Mines | Found a hidden stash of uninstalled traps 3366 | -10/Mines | Learned Materials trap positions 3428 | -10/Mines | Learned location of Storage (-9) 3460 | -10/Mines | Discovered new exit (range 7) 3481 | -10/Mines | Entered Materials 3481 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3482 | -9/Materials | Loaded intel: 10 trap records 3603 | -9/Materials | Identified exit to Mines 3603 | -9/Materials | Identified exit to Storage 4345 | -9/Materials | Discovered new exit (range 10) 4556 | -9/Materials | Entered Mines 4557 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4724 | -9/Mines | Met a Derelict shopkeep closing up shop 5027 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5420 | -9/Mines | Discovered new exit (range 4) 5568 | -9/Mines | Discovered new exit (range 6) 5607 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5610 | -9/Mines | Discovered new exit (range 5) 5620 | -9/Mines | Entered Exiles 5685 | -9/Exiles | Met 8R-AWN 5730 | -9/Exiles | Met EX-HEX 6179 | -9/Exiles | Build established: Hauler-Mutant 6244 | -9/Exiles | Met EX-DEC 6332 | -9/Exiles | Learned location of Zion (-7) 6414 | -9/Exiles | Met EX-BIN 7204 | -9/Exiles | Discovered new exit (range 15) 7268 | -9/Exiles | Entered Mines 7425 | -8/Mines | Discovered new exit (range 10) 7466 | -8/Mines | Entered Materials 7466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8892 | -8/Materials | Garrison activated, responded to threat 9303 | -8/Materials | Garrison activated, responded to threat 9369 | -8/Materials | Lost 3 parts (1p1n1w) 9892 | -8/Materials | Repaired Broken Xenon Bombardment Thruster 10214 | -8/Materials | Identified exit to Factory 10592 | -8/Materials | Entered Factory 10592 | -7/Factory | Evolved 2 slots: Utility x2 10715 | -7/Factory | Identified exit to Lower Caves 10826 | -7/Factory | Hacking Suite fried by hacking feedback 10895 | -7/Factory | Fabricated Hacking Suite? 10901 | -7/Factory | Entered Lower Caves 10901 | -7/Lower Caves | Accompanied by 3 allies 11040 | -7/Lower Caves | Identified exit to Lower Caves 11061 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11062 | -7/Lower Caves | Learned Factory security intel 11111 | -7/Lower Caves | Entered Zion 11111 | -7/Zion | Accompanied by 3 allies 11129 | -7/Zion | Discovered new exit (range 16) 11130 | -7/Zion | Given the Hacking Drone Bay 11130 | -7/Zion | Found Prototype Device 11146 | -7/Zion | System corruption cleaned by Quarantine Array 11152 | -7/Zion | Build established: Sprinter 11171 | -7/Zion | Learned Factory garrison access intel 11185 | -7/Zion | Received a visual enhancement algorithm 11196 | -7/Zion | Identified Hacking Drone Bay 11198 | -7/Zion | Found CR-A16's Pointy Stick 11227 | -7/Zion | Identified exit to Deep Caves 11257 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11325 | -7/Zion | Learned Factory emergency access door positions 11401 | -7/Zion | Imprinted 11403 | -7/Zion | Declared Zion's savior 11653 | -7/Zion | Entered Proximity Caves 11653 | -6/Proximity Caves | Accompanied by 7 allies 11735 | -6/Proximity Caves | Learned location of 1 exit from Factory 11868 | -6/Proximity Caves | Spotted B-75 Beast 11870 | -6/Proximity Caves | Discovered new exit (range 11) 11888 | -6/Proximity Caves | Entered Factory 11888 | -6/Factory | Evolved 2 slots: Utility x2 11889 | -6/Factory | Identified exit to Factory 11892 | -6/Factory | Loaded intel: 4 garrison access locations 12064 | -6/Factory | Fabricated Xenon Bombardment Thruster? 12087 | -6/Factory | Zion Hacker squad teleported in 12110 | -6/Factory | Zion Fire squad teleported in 12158 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12243 | -6/Factory | Repaired Lgt. Assault Rifle 12291 | -6/Factory | Retrieved Zion intel report: Active Terminals 12318 | -6/Factory | Retrieved Zion intel report: Emergency Access 12330 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12369 | -6/Factory | Spotted B-75 Beast 12372 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12404 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12421 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12430 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12436 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12445 | -6/Factory | Retrieved Zion intel report: Guard Positions 12455 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12533 | -6/Factory | Sucked down chute 12533 | -6/Factory | Entered Waste 12538 | -6/Waste | Spotted C-40 Crusher 12544 | -6/Waste | Spotted C-40 Crusher 12547 | -6/Waste | Spotted C-40 Crusher 12560 | -6/Waste | Spotted C-40 Crusher 12586 | -6/Waste | Spotted C-40 Crusher 12592 | -6/Waste | Spotted C-40 Crusher 12593 | -6/Waste | Discovered new exit (range 21) 12605 | -6/Waste | Warlord forces began an assault 12637 | -6/Waste | Allies destroyed C-40 Crusher 12642 | -6/Waste | Allies destroyed C-40 Crusher 12647 | -6/Waste | Allies destroyed C-40 Crusher 12648 | -6/Waste | Allies destroyed C-40 Crusher 12653 | -6/Waste | Allies destroyed C-40 Crusher 12654 | -6/Waste | Allies destroyed C-40 Crusher 12752 | -6/Waste | Entered Factory 12752 | -6/Factory | Accompanied by 18 allies 12764 | -6/Factory | Retrieved Zion intel report: Trap Installations 12824 | -6/Factory | Repaired Lyr. Light Armor Plating? 12960 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13010 | -6/Factory | Garrison activated, responded to threat 13093 | -6/Factory | Retrieved Zion intel report: Component Schematics 13102 | -6/Factory | First assault squad dispatched 13130 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 13157 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13165 | -6/Factory | Discovered exit to Factory (range 17) 13170 | -6/Factory | Discovered exit to Factory (range 18) 13195 | -6/Factory | P-60 Hacker assimilated allied 6G-UQ8(g) 13196 | -6/Factory | Cargo convoy interrupted 13202 | -6/Factory | High security lockdown imminent 13202 | -6/Factory | Garrison activated, responded to threat 13226 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13239 | -6/Factory | Retrieved Zion intel report: Emergency Access 13247 | -6/Factory | Local fabrication network quarantined 13282 | -6/Factory | High security lockdown engaged 13291 | -6/Factory | Discovered exit to Factory (range 16) 13332 | -6/Factory | Discovered exit to Factory (range 19) 13410 | -6/Factory | Discovered new exit (range 8) 13413 | -6/Factory | Entered Lower Caves 13485 | -6/Lower Caves | Spotted B-75 Beast 13504 | -6/Lower Caves | Discovered new exit (range 5) 13506 | -6/Lower Caves | Identified exit to Lower Caves 13510 | -6/Lower Caves | Entered another Lower Caves area 13550 | -6/Lower Caves | Discovered new exit (range 20) 13554 | -6/Lower Caves | Identified exit to Data Miner 13555 | -6/Lower Caves | Entered Data Miner 13555 | -6/Data Miner | Discovered new exit (range 6) 13559 | -6/Data Miner | Met Data Miner 13567 | -6/Data Miner | Learned location of Section 7 (-2) 13567 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13572 | -6/Data Miner | Received God Mode back door access code from Data Miner 13578 | -6/Data Miner | Identified exit to Proximity Caves 13583 | -6/Data Miner | Entered Proximity Caves 13622 | -5/Proximity Caves | Learned Factory stockpile data 13707 | -5/Proximity Caves | Build established: Ninja 13767 | -5/Proximity Caves | Spotted B-75 Beast 13784 | -5/Proximity Caves | Discovered exit to Factory (range 9) 13787 | -5/Proximity Caves | Entered Factory 13787 | -5/Factory | Evolved 2 slots: Utility x2 13913 | -5/Factory | Retrieved Zion intel report: Main Access 13913 | -5/Factory | Identified exit to Factory 13946 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13947 | -5/Factory | Zion Light squad teleported in 13959 | -5/Factory | Zion Heavy squad teleported in 14028 | -5/Factory | Garrison activated, responded to threat 14083 | -5/Factory | Incoming investigation squad redirected 14099 | -5/Factory | Zion Hacker squad teleported in 14149 | -5/Factory | Repaired Lyr. Light Armor Plating 14233 | -5/Factory | Repaired Cld. Cesium-ion Thruster? 14263 | -5/Factory | Zion Fire squad teleported in 14362 | -5/Factory | Build established: Scavenger-Scout 14479 | -5/Factory | Retrieved Zion intel report: Emergency Access 14495 | -5/Factory | Discovered new exit (range 8) 14497 | -5/Factory | Identified exit to Upper Caves 14508 | -5/Factory | Cargo convoy interrupted 14528 | -5/Factory | Incoming assault squad redirected 14633 | -5/Factory | Fabricated Exp. Sensor Array? 14699 | -5/Factory | Retrieved Zion intel report: Component Schematics 14799 | -5/Factory | Found Prototype Protection 14799 | -5/Factory | Identified Zio. Weapon Casing 14813 | -5/Factory | Crushed by falling debris 14813 | -5/Factory | System corruption reached 10% 14827 | -5/Factory | Discovered new exit (range 12) 14828 | -5/Factory | Retrieved Zion intel report: Trap Installations 14829 | -5/Factory | Zion Heavy Resupply teleported in 14830 | -5/Factory | Identified exit to Extension 14844 | -5/Factory | Lost 3 parts (2n1u) 14847 | -5/Factory | Entered Extension 14847 | -5/Extension | Accompanied by 5 allies 14858 | -5/Extension | Zion Fire squad teleported in 14868 | -5/Extension | Zion Fire squad teleported in 14890 | -5/Extension | Rescued a captive Derelict 14897 | -5/Extension | Rescued a captive Derelict 14904 | -5/Extension | Retrieved Zion intel report: Trap Installations 14905 | -5/Extension | Zion Demo squad teleported in 14907 | -5/Extension | Rescued a captive Derelict 14927 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 14927 | -5/Extension | Rescued a captive Derelict 14932 | -5/Extension | Rescued a captive Derelict 14935 | -5/Extension | Rescued a captive Derelict 14935 | -5/Extension | Rescued a captive Derelict 14973 | -5/Extension | Rescued A7 14975 | -5/Extension | Rescued a captive Derelict 14989 | -5/Extension | Build established: Scout 15171 | -5/Extension | Spotted B-75 Beast 15222 | -5/Extension | Spotted B-75 Beast 15229 | -5/Extension | Allies destroyed B-75 Beast 15250 | -5/Extension | Allies destroyed B-75 Beast 15260 | -5/Extension | Rescued a captive Derelict 15261 | -5/Extension | Rescued a captive Derelict 15274 | -5/Extension | Rescued a captive Derelict 15297 | -5/Extension | Disrupted transfer network 15415 | -5/Extension | Rescued a captive Derelict 15419 | -5/Extension | Rescued a captive Derelict 15747 | -5/Extension | First assault squad dispatched 15792 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 15795 | -5/Extension | Discovered exit to Factory (range 20) 15795 | -5/Extension | Discovered new exit (range 20) 15801 | -5/Extension | Entered Factory 15801 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15834 | -4/Factory | Zion hero teleported in (AD-0RF) 15884 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 15962 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 16074 | -4/Factory | Build established: Hacker-Scout 16077 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 16174 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 16267 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16467 | -4/Factory | Fabricated Cld. Cesium-ion Thruster? 16471 | -4/Factory | Fabricated Adv. Terrain Scanner? 16494 | -4/Factory | Local fabrication network quarantined 16551 | -4/Factory | First assault squad dispatched 16571 | -4/Factory | Incoming assault squad redirected 16604 | -4/Factory | Manually triggered Chute Trap 16604 | -4/Factory | Sucked down chute 16604 | -4/Factory | Entered Waste 16660 | -4/Waste | 1 allies followed down the chute 16675 | -4/Waste | Spotted C-40 Crusher 16685 | -4/Waste | Spotted C-40 Crusher 16686 | -4/Waste | Spotted C-40 Crusher 16689 | -4/Waste | Rewired C-40 Crusher 16691 | -4/Waste | Allies destroyed C-40 Crusher 16719 | -4/Waste | Spotted C-40 Crusher 16731 | -4/Waste | Allies destroyed C-40 Crusher 16733 | -4/Waste | Spotted C-40 Crusher 16741 | -4/Waste | Allies destroyed C-40 Crusher 16748 | -4/Waste | Allies destroyed C-40 Crusher 16763 | -4/Waste | Discovered new exit (range 13) 16773 | -4/Waste | Warlord forces began an assault 16861 | -4/Waste | Identified exit to Factory 16913 | -4/Waste | Entered Factory 16913 | -4/Factory | Accompanied by 18 allies (AD-0RF) 17072 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17106 | -4/Factory | Discovered new exit (range 12) 17132 | -4/Factory | Identified exit to Research 17199 | -4/Factory | Discovered exit to Research (range 21) 17271 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17352 | -4/Factory | Found Corrupted AD-0RF's Magmablaster 17446 | -4/Factory | Repaired Lyr. Light Armor Plating 17590 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 17642 | -4/Factory | Incoming investigation squad redirected 17669 | -4/Factory | Retrieved Zion intel report: Trap Installations 17682 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17873 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 17913 | -4/Factory | First assault squad dispatched 17940 | -4/Factory | Incoming assault squad redirected 17963 | -4/Factory | Retrieved Zion intel report: Emergency Access 17998 | -4/Factory | Found Exp. ECM Suite 18013 | -4/Factory | Repaired Hrd. Light Armor Plating 18053 | -4/Factory | Discovered new exit (range 6) 18055 | -4/Factory | Identified exit to Upper Caves 18058 | -4/Factory | Entered Upper Caves 18129 | -4/Upper Caves | Learned location of Testing (-2) 18130 | -4/Upper Caves | Discovered new exit (range 21) 18135 | -4/Upper Caves | Identified exit to Upper Caves 18158 | -4/Upper Caves | Entered another Upper Caves area 18162 | -4/Upper Caves | Encountered a Warlord checkpoint 18203 | -4/Upper Caves | Learned Research emergency access door positions 18224 | -4/Upper Caves | Discovered new exit (range 15) 18227 | -4/Upper Caves | Identified exit to Zhirov 18229 | -4/Upper Caves | Entered Zhirov 18229 | -4/Zhirov | Discovered new exit (range 3) 18234 | -4/Zhirov | Met Zhirov 18240 | -4/Zhirov | Learned location of Quarantine (-3) 18240 | -4/Zhirov | Learned location of Command (-1) 18243 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18248 | -4/Zhirov | Found Alien Artifact 18248 | -4/Zhirov | Identified Integrated Dissipator 18248 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18255 | -4/Zhirov | Found Alien Artifact 18336 | -4/Zhirov | Identified exit to Proximity Caves 18457 | -4/Zhirov | Entered Proximity Caves 18514 | -3/Proximity Caves | Discovered exit to Research (range 21) 18522 | -3/Proximity Caves | Entered Research 18522 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 18566 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 18664 | -3/Research | Retrieved Zion intel report: Emergency Access 18700 | -3/Research | Found Enh. Force Lance 18747 | -3/Research | Incoming investigation squad redirected 18756 | -3/Research | Spotted B-86 Titan 18835 | -3/Research | Build established: Scout 18885 | -3/Research | Retrieved Zion intel report: Active Terminals 18907 | -3/Research | Discovered new exit (range 5) 18910 | -3/Research | Identified exit to Quarantine 18913 | -3/Research | Entered Quarantine 18948 | -3/Quarantine | Found Alien Slashing Weapon 18948 | -3/Quarantine | Identified Sigix Broadsword 18966 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 19004 | -3/Quarantine | Identified Transdimensional Reconstructor 19004 | -3/Quarantine | Warped through subspace 19025 | -3/Quarantine | Found Transdimensional Reconstructor 19027 | -3/Quarantine | Found Transdimensional Reconstructor 19043 | -3/Quarantine | Warped through subspace 19044 | -3/Quarantine | Found Transdimensional Reconstructor 19044 | -3/Quarantine | Warped through subspace 19096 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 19113 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 19114 | -3/Quarantine | Found Exp. Melee Analysis Suite 19117 | -3/Quarantine | Found Exp. Melee Analysis Suite 19123 | -3/Quarantine | Cryocooling Duct disabled 19138 | -3/Quarantine | Ambient heat levels rising (+20) 19138 | -3/Quarantine | Non-combat units ordered to evacuate 19169 | -3/Quarantine | Incoming investigation squad redirected 19185 | -3/Quarantine | Discovered new exit (range 15) 19192 | -3/Quarantine | Found Alien Artifact 19192 | -3/Quarantine | Identified Matter Drive 19255 | -3/Quarantine | Met incapacitated Sigix Warrior 19255 | -3/Quarantine | Lockdown squad dispatched 19255 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 19255 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 19256 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 19272 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 19276 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 19283 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 19288 | -3/Quarantine | Found Alien Artifact 19293 | -3/Quarantine | Spotted Lightning 19294 | -3/Quarantine | Spotted Lightning 19294 | -3/Quarantine | Spotted Lightning 19302 | -3/Quarantine | Identified exit to Research 19314 | -3/Quarantine | Entered Research 19314 | -2/Research | Evolved 2 slots: Utility x2 19338 | -2/Research | Identified Subatomic Replicator 19371 | -2/Research | Garrison activated, responded to threat 19408 | -2/Research | Retrieved Zion intel report: Emergency Access 19429 | -2/Research | Retrieved Zion intel report: Unaware Analyses 19498 | -2/Research | Spotted B-90 Cyclops 19503 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 19515 | -2/Research | Retrieved Zion intel report: Guard Positions 19533 | -2/Research | Discovered new exit (range 10) 19537 | -2/Research | Identified exit to Access 19590 | -2/Research | Incoming investigation squad redirected 19596 | -2/Research | Retrieved Zion intel report: Prototype Schematics 19610 | -2/Research | Discovered new exit (range 18) 19629 | -2/Research | Entered Testing 19659 | -2/Testing | Incoming investigation squad redirected 19675 | -2/Testing | Spotted PL-NLKZB4L6BP 19680 | -2/Testing | Rewired PL-NLKZB4L6BP 19741 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 19751 | -2/Testing | Found Prototype Device 19751 | -2/Testing | Identified AEGIS Remote Shield 19776 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 19795 | -2/Testing | Found Prototype Ballistic Gun 19795 | -2/Testing | Identified Hyp. Multirail 19848 | -2/Testing | Spotted Fortress 19869 | -2/Testing | Discovered new exit (range 5) 19870 | -2/Testing | Entered Section 7 19891 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 19919 | -2/Section 7 | Found Alien Artifact 19922 | -2/Section 7 | Identified Integrated Mediator 19922 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19958 | -2/Section 7 | Spotted B-90 Cyclops 19986 | -2/Section 7 | Retrieved Zion intel report: Main Access 19992 | -2/Section 7 | Incoming investigation squad redirected 20000 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 20001 | -2/Section 7 | Build established: Scavenger-Scout 20004 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 20014 | -2/Section 7 | Spotted B-90 Cyclops 20100 | -2/Section 7 | Spotted Alpha 7 20134 | -2/Section 7 | Spotted Executioner 20137 | -2/Section 7 | Spotted Executioner 20145 | -2/Section 7 | Spotted B-99 Colossus 20146 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 20165 | -2/Section 7 | Found Alien Artifact 20170 | -2/Section 7 | First assault squad dispatched 20187 | -2/Section 7 | Incoming assault squad redirected 20200 | -2/Section 7 | Incoming assault squad redirected 20218 | -2/Section 7 | Found Alien Artifact 20218 | -2/Section 7 | Identified LRC Boosters 20218 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 20221 | -2/Section 7 | Found Alien Artifact 20221 | -2/Section 7 | Identified LRC Armor 20221 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20223 | -2/Section 7 | Found LRC Armor 20223 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 20263 | -2/Section 7 | Found Alien Artifact 20295 | -2/Section 7 | Incoming assault squad redirected 20309 | -2/Section 7 | Identified Core Expander (x2) 20316 | -2/Section 7 | Installed Core Expander, added new Weapon slot 20323 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 20343 | -2/Section 7 | Found Integrated Dissipator 20343 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20374 | -2/Section 7 | Spotted S7 Guard 20379 | -2/Section 7 | Found Alien Artifact 20411 | -2/Section 7 | Incoming assault squad redirected 20419 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 20424 | -2/Section 7 | Found Matter Drive 20427 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 20427 | -2/Section 7 | Retrieved Zion intel report: Component Stockpiles 20455 | -2/Section 7 | Spotted Alpha 7 20472 | -2/Section 7 | Build established: Scavenger-Sprinter 20513 | -2/Section 7 | Entered Access 20513 | -1/Access | Evolved 2 slots: Utility x2 20670 | -1/Access | Zion Melee Resupply teleported in 20688 | -1/Access | Incoming investigation squad redirected 20741 | -1/Access | Retrieved Zion intel report: Active Terminals 20742 | -1/Access | Zion Trap Resupply teleported in 20763 | -1/Access | First assault squad dispatched 20772 | -1/Access | Zion Hover Resupply teleported in 20781 | -1/Access | Incoming assault squad redirected 20783 | -1/Access | Discovered new exit (range 11) 20920 | -1/Access | Incoming investigation squad redirected 21038 | -1/Access | Incoming assault squad redirected 21098 | -1/Access | Spotted B-99 Colossus 21189 | -1/Access | Incoming assault squad redirected 21202 | -1/Access | Build established: Scavenger-Gladiator 21222 | -1/Access | Zion Zionite Resupply teleported in 21234 | -1/Access | Found Prototype Protection 21234 | -1/Access | Identified Zio. Heavy Carapace 21254 | -1/Access | Incoming investigation squad redirected 21278 | -1/Access | Incoming assault squad redirected 21286 | -1/Access | Incoming assault squad redirected 21289 | -1/Access | Incoming assault squad redirected 21298 | -1/Access | Zion Hacker squad teleported in 21302 | -1/Access | Zion Hacker squad teleported in 21306 | -1/Access | Discovered new exit (range 7) 21308 | -1/Access | Zion Recon squad teleported in 21333 | -1/Access | Entered Command 21333 | -1/Command | Accompanied by 5 allies 21349 | -1/Command | Disengaged cave seal 21374 | -1/Command | Retrieved Zion intel report: Guard Positions 21407 | -1/Command | Retrieved Zion intel report: Component Stockpiles 21423 | -1/Command | Retrieved Zion intel report: Unaware Schematics 21428 | -1/Command | Retrieved Zion intel report: Trap Installations 21482 | -1/Command | Spotted B-99 Colossus 21494 | -1/Command | Destroyed B-99 Colossus 21502 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/0 21510 | -1/Command | Retrieved Zion intel report: Prototype Schematics 21525 | -1/Command | Retrieved Zion intel report: Prototype Schematics 21533 | -1/Command | High security lockdown imminent 21613 | -1/Command | High security lockdown engaged 21692 | -1/Command | Spotted Executioner 21692 | -1/Command | Spotted Executioner 21702 | -1/Command | Spotted M Guard 21702 | -1/Command | Spotted M Guard 21702 | -1/Command | Spotted Combat Programmer 21703 | -1/Command | Spotted Combat Programmer 21715 | -1/Command | System corruption reached 10% 21723 | -1/Command | Core integrity fell below 50% 21734 | -1/Command | Identified Core Regenerator 21734 | -1/Command | Used Core Regenerator, restored core integrity (+525) 21787 | -1/Command | Lost 24 parts (2p7n14u1w) 21792 | -1/Command | Spotted Executioner 21792 | -1/Command | Spotted Executioner 21792 | -1/Command | Spotted Executioner 21792 | -1/Command | Spotted Executioner 21792 | -1/Command | Spotted Striker 21792 | -1/Command | Spotted Striker 21792 | -1/Command | Spotted Alpha 7 21792 | -1/Command | Spotted Alpha 7 21793 | -1/Command | Spotted B-99 Colossus 21794 | -1/Command | Spotted B-99 Colossus 21795 | -1/Command | Core integrity fell below 20% 21796 | -1/Command | Discovered new exit (range 11) 21796 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21793_ Penetrated by Slug. 21793_ Zio. Biocell Array destroyed. 21794_ Imp. Gyrokinetic Inverter destroyed. 21795_ Access Shell breached. 21795_ Penetrated by EMDS Slug. 21796_ System corrupted: Matter fused (-9). 21796_ EXIT=FOUND 21796_ Triggered Stasis Trap. 21796_ A bubble of rippling energy engulfs the area. 21796_ Field strength at 87. 21796_ Field strength at 74. 21796_ Penetrated by Slug. 21796_ Slug penetrates Striker. 21796_ Slug penetrates Wall. 21796_ Knocked back. 21796_ Slug penetrates Wall. 21796_ Penetrated by Slug. 21796_ Slug penetrates Executioner. 21796_ Slug penetrates Wall. 21796_ Slug penetrates Executioner. Map ----- +----------------------------------------------------+ | #### #??????????????????????# ### | | ???# #??????????????????????## # | | ???# ###### #??????????????????????# | | ????# #????# #??????????????????????## | | ????# #????# #???????+#??????????????## #### | | ????# #####+#????# ######## #??????????????# #?? | | ????# ??? ???# #??????????????## ##?? | | ????# ? ?# #??????????????# #?? | | ????# # """"" ## #??????????????## ##?? | | ????# # ""T"" ## "" #??????????????## ##?? | | ????+ + ## """" #??????????????# ### | | ?????## ## """" #??????????????## ## | | ??????# ## "" #???????????????# | | ??????# ## #???????????????# | | ??????############ ################# | | ???????????? % % % % % | | ????????????####################################/# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????#????????????????????????# | | ????????????##########;???????????????????????# | | ??????????? #??????????????????????# | | ???????????? BB;########??????????????# | | ?????????????^^? ^^ ^BB;%; # # ##;#???????????# | | ?????????????^?????"^ ^^E^E^K7^^;#######?????# | | ?????????????^" " %^@^^^^^ ;% #????## | | ?????????????^" "" ^ ^^^^ ^^%^^p ###### | | ?????????????^" <" "^ ^^^^^^ ^^^/ p / | | ?????????????^"????"^ ^^^^E7^^^; | | ??????????????????" ^BB^^E^^^ ^^^### ### | | ?????????????^^^^^ ^^BB# # #K# ###?# | | ?????????????? #########???# | | ????????????? ?????????????# | | ?????????????#########?????????????# | | ???????????????????????????????????# ###### +## | | ???????????????????????????????????# #??# | | ???????????????????????????????????# #??# | | | ???????????????????????????????????# #??# | | ???????????????????????????????????# #??# * | | ???????????????????????????????????# #??# | | ???????????????????????????????????+ ???+ | | ???????????????????????????????????? ???# % | | ?????????????????????????????????????? ????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????##### # | | ???????????????????????????????????# ####### | | ???????????????????????????????????+ | | ???????????????????????????????????############ "T | | ??????????????????????????????????????????????##"" | | ???????????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 50 Energy Generation 45 Energy Capacity 1610 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 2 Power Amplification 30 Additional Mass Support 20 Armor Coverage 775 Resistance: TH 10 Resistance: EM 15 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 89 Targeting Accuracy 8 Melee Accuracy 24 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 4 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Extracted Impact Mace | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Plasma Cutter | -6/Factory | Scanalyzed Hvy. Machine Gun | -6/Factory | Z-intel Shock Absorption System | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Adv. Sensor Array | -6/Factory | Z-intel Imp. Trap Extractor | -6/Factory | Z-intel Imp. Weapon Shielding | -6/Factory | Z-intel Gauss Rifle | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Energy Filter | -6/Factory | Z-intel Flak Cannon | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Titanium Leg | -6/Factory | Z-intel Exp. Weapon Shielding | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Ion Burst Cannon | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Gravity Neutralizing Apparatus | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Aerolev Unit | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free System Guard | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Adv. Signal Interpreter | -5/Factory | Z-intel Tesla Rifle | -5/Factory | Z-intel Plasma Cannon | -5/Factory | Z-intel Maul | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Imp. Coolant Injector | -5/Factory | Z-intel Imp. Weapon Cycler | -5/Factory | Z-intel Adv. Assault Cannon | -5/Factory | Z-intel Med. Insulated Plating | -5/Factory | Z-intel Imp. Heat Shielding | -5/Factory | Z-intel Imp. Focal Shield | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Enh. Armored Leg | -4/Factory | Z-intel Prc. Energy Filter | -4/Factory | Z-intel Neutron Missile Launcher | -4/Factory | Z-intel Enh. Force Rifle | -4/Factory | Z-intel Exp. Heat Sink | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Imp. Thermal Defense Suite | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Imp. Energy Well | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Cld. Fission Core | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Tiamat Missile Launcher | -4/Factory | Z-intel Ionic Axe | -4/Factory | Z-intel Mni. Smartbomb Launcher | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Plasma Sword | -4/Factory | Z-intel Exp. Reclamation Unit | -4/Factory | Z-intel Exp. Field Recycling Unit | -4/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Kinetic Spear | -4/Factory | Z-intel Cld. Gravmag System | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Thermal Shield | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel Matter Filter | -3/Quarantine | Z-intel Arm. Medium Treads | -3/Quarantine | Z-intel Adv. Force Field | -3/Quarantine | Z-intel Lyr. Heavy Armor Plating | -3/Quarantine | Z-intel Hardcell Cannon | -3/Quarantine | Z-intel Smartbomb Launcher | -3/Quarantine | Z-intel Com. Matter Pod | -3/Quarantine | Z-intel Imp. Kinecellerator | -3/Quarantine | Z-intel Matter Neutralizer | -3/Quarantine | Z-intel Imp. Heavy Treads | -3/Quarantine | Z-intel Adv. System Shield | -3/Quarantine | Z-intel Imp. Launcher Guidance Computer | -3/Quarantine | Z-intel Gui. Micro-nuke Launcher | -2/Research | Z-intel Cld. Phase Cannon | -2/Research | Z-intel Hdn. Centrium Leg | -2/Research | Z-intel Exp. Signal Interpreter | -2/Research | Z-intel Imp. Quantum Reactor | -2/Research | Z-intel Centrium Medium Armor Plating | -2/Research | Z-intel Hdn. Centrium Wheel | -2/Research | Z-intel Prc. Phase Gun | -2/Research | Z-intel Cld. Q-thruster | -2/Testing | Z-intel Prc. Matter Filter | -2/Testing | Z-intel Exp. Focal Shield | -2/Testing | Z-intel Hvy. Wave Gun | -2/Testing | Z-intel Electron Diverter | -2/Testing | Z-intel Exp. Q-thruster | -2/Testing | Z-intel Stealth Drone Bay | -2/Testing | Z-intel Exp. Coolant Injector | -2/Testing | Z-intel Hellfire Missile Launcher | -2/Testing | Z-intel Spectral Analyzer | -2/Testing | Z-intel Inertial Stasis Machine | -2/Testing | Z-intel Exp. Core Analyzer | -2/Testing | Z-intel Adv. Plasma Rifle | -1/Command | Z-intel Tactical Quantum Warhead | -1/Command | Z-intel Hvy. Dispersion Rifle | -1/Command | Z-intel Exp. Myomer Leg | -1/Command | Z-intel Nanosword | -1/Command | Z-intel Com. Mass Driver | -1/Command | Z-intel Adv. Power Amplifier | -1/Command | Z-intel Graviton Reactor | -1/Command | Z-intel Adv. Micro-nuke Launcher | -1/Command | Z-intel Exp. Hacking Suite | -1/Command | Z-intel Helical Railgun | -1/Command | Z-intel Exp. Shock Absorption System | -1/Command | Z-intel Exp. Biometal Leg | -1/Command | Z-intel Cld. Field Propulsion Drive | -1/Command | Z-intel Exp. Gyrokinetic Inverter | -1/Command | Z-intel Gravity Flail | -1/Command | Z-intel Exp. Phase Shifter | -1/Command | Z-intel Exp. Thermal Generator | -1/Command | Z-intel Adv. Remote Shield | -1/Command | Z-intel Enh. Armored Heavy Treads | -1/Command | Z-intel Coolant Network | -1/Command | Z-intel Exp. Thermal Shield | -1/Command | Z-intel Beam Splitter | -1/Command | Z-intel Energy Mantle | -1/Command | Z-intel Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free K-01 Serf | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel M-36 Artificer | -4/Factory | Z-intel H-77 Assassin | -3/Quarantine | Z-intel R-06 Scavenger | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel R-10 Processor | -2/Section 7 | Z-intel C-55 Analyst | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel B-74 Champion | -2/Section 7 | Z-intel G-73 Enforcer | -2/Section 7 | Z-intel C-65 Expert | -2/Section 7 | Z-intel A-27 Freighter | -2/Section 7 | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel E-15 Imp | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel P-80 Master | -1/Command | Z-intel H-88 Terminator | -1/Command | Z-intel Fabricated ------------ Hacking Suite | x1 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Cld. Cesium-ion Thruster | x1 | -6/Factory Exp. Sensor Array | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -4/Factory Adv. Terrain Scanner | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Transdimensional Reconstructor Matter Drive Integrated Mediator LRC Boosters LRC Armor Core Expander Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed BoreReclamationBroadsword Manual? 0 Play Time 06:31:50 Cumulative 292.7 hours Start 2021.08.18 @ 19:43:18 End 2021.08.22 @ 14:04:48 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 126 Adventurer 0 Explorer 0 Win Type - Total 11 Types 9/0/0/1/0/1/0/0/0 Lore% 85 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bec53ce9-e152-423b-8593-72f4eb8b4a1b