Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 08:09:19 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (25) 125 Value Destroyed (497) 497 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 7257 Bonus ------- Follower Combat Kills 235 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 1150/1150 Matter 300/300 Energy 346/355 System Corruption 0% Temperature Cool (79) Movement Flying (103) Ox1 Location -4/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Fusion Reactor > --- PROPULSION (6) --- VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Impulse Thruster > --- UTILITY (9) ------ Advanced Weight Redist. System Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (5) ---- Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Fusion Reactor > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Impulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Heavy Hammer [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Flight Unit Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Structural Scanner Processor Advanced Melee Analysis Suite Hackware Hacking Suite Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Slots Evolved 12 | . . 2 . 2 . . . 4 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . 1 1 . . Utility 7 | . . . . 2 . . . 3 1 1 . Weapon . | . . . . . . . . . . . . Parts Attached 53 | 2 7 10 1 2 8 . 4 4 7 8 . Power 7 | . 1 1 1 . 1 . . . 2 1 . Engine 3 | . 1 1 . . . . . . 1 . . Core 3 | . . . 1 . 1 . . . 1 . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 16 | . 4 5 . . . . 2 1 1 3 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 4 | . 2 . . . . . . . . 2 . Flight 12 | . 2 5 . . . . 2 1 1 1 . Utility 13 | . 2 2 . 2 1 . . 3 1 2 . Device 4 | . 2 . . . . . . . . 2 . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . Hackware 8 | . . 2 . 2 1 . . 3 . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 . 2 . . 6 . 2 . 3 2 . Energy Gun 8 | 2 . 2 . . 2 . 1 . 1 . . Energy Cannon 4 | . . . . . 4 . . . . . . Ballistic Gun 1 | . . . . . . . . . 1 . . Ballistic Cannon 3 | . . . . . . . . . 1 2 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 2 . . . 2 1 . Parts Lost 3 | . . . . . . . . . 2 . 1 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 2 . 1 Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . 3 4 5 3 4 5 5 3 3 2 1 Power . | . 1 1 1 1 1 1 . . 1 . . Propulsion 1 | . 1 . 1 1 1 2 2 1 . . . Utility 1 | . . 3 3 1 1 2 2 1 1 . . Weapon . | . . . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . 2 3 . . 3 . 1 . . 4 . Power 4 | . 1 . . . 2 . 1 . . . . Propulsion 1 | . . 1 . . . . . . . . . Utility 6 | . . 1 . . 1 . . . . 4 . Weapon 1 | . . 1 . . . . . . . . . Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 71 98 100 96 98 100 100 96 96 95 100 Engine 2 | . 11 11 8 . . . . . 1 . . Core 5 | . . . 2 9 9 9 9 6 3 5 5 Hover 1 | . 14 . . . . . . . . . . Flight 33 | . 8 42 44 36 36 36 36 33 35 29 31 Device 4 | . 10 12 11 9 4 . . . . 7 10 Hackware 28 | . . 9 11 24 31 36 36 42 41 36 36 Energy Gun 9 | . 24 21 22 18 14 . 3 6 1 . . Energy Cannon 3 | . . . . . 2 18 8 . . . . Impact Weapon 1 | . . . . . . . 6 6 5 1 . Peak Build Rating 74 | 2 7 22 24 29 32 30 31 42 54 74 74 Average Rating 32 | 1 5 18 22 28 29 30 29 41 49 69 74 On Entrance 28 | . 2 6 22 24 29 30 30 31 42 48 74 Avg Prop Armor Cover (%) 5 | . 4 . . . . . . . . 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 40 | 3 8 14 14 14 17 17 17 11 17 40 40 Greatest Support 40 | 3 12 18 18 20 20 20 20 23 29 40 40 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 4 5 5 5 4 4 5 1 Average Carried 4 | . 3 4 5 3 4 5 5 3 3 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 4 5 5 5 4 4 1 1 Class Distribution -------------------- 54% | Hacker-Sprinter 22% | Wizard-Sprinter 9% | Sprinter 7% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Matter Collected 830 | 220 70 60 50 . 130 6 50 . 71 173 . Remotely . | . . . . . . . . . . . . Salvage Created 1099 | 22 218 264 . . 191 . . . 182 222 . Parts 48 | 2 19 14 . . 8 . . . 3 2 . Haulers Intercepted 2 | . . . . . . . . . 1 1 . Recyclers Shooed 4 | . 3 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Combat Hostiles Destroyed 12 | . 4 6 . . 2 . . . . . . Guns 9 | . 4 4 . . 1 . . . . . . AOE 2 | . . 2 . . . . . . . . . Classes Destroyed 9 | 1 5 2 . . . . . . 1 . . Worker 3 | . . 1 . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 2 | . . . . . . . . . 1 1 . Recycler 2 | . 1 . . . . . . . . 1 . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . 1 . . . 2 . . . 1 . . Swarmer 5 | . 3 2 . . . . . . . . . Grunt 4 | . 1 3 . . . . . . . . . Sentry 3 | . . 1 . . 2 . . . . . . Best Kill Streak 5 | 1 5 4 . . 2 . . . 2 2 . Combat Bots Only 3 | . 3 3 . . 1 . . . . . . Max Kills in Single Turn 3 | 1 1 3 . . 1 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Hostile Shots Fired 106 | . 9 61 3 . 9 2 . 9 6 . 7 Missed 58 | . 2 33 2 . 2 1 . 8 4 . 6 Hits 48 | . 7 28 1 . 7 1 . 1 2 . 1 Projectile 48 | . 7 28 1 . 7 1 . 1 2 . 1 AOE 1 | . . . . . . 1 . . . . . Critical Strikes 1 | . . . . . . . . . 1 . . Damage Taken 582 | . 56 311 10 . 105 31 . 5 43 . 21 Core 136 | . 31 59 . . 44 2 . . . . . Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 88 | . . . . . 88 . . . . . . Core Remaining (%) 93 | 100 87 . 85 . . . 91 100 100 . . Volleys Fired 38 | 1 19 7 . . 9 1 . . 1 . . Largest 2 | 2 2 2 . . 2 2 . . 1 . . Hottest 126 | 90 90 100 . . 100 126 . . 33 . . Shots Fired 74 | 2 38 14 . . 17 2 . . 1 . . Gun 72 | 2 38 14 . . 17 . . . 1 . . Cannon 2 | . . . . . . 2 . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . Thermal 40 | 2 38 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 33 | . . 14 . . 17 2 . . . . . Robot Hit Streak 14 | 1 3 14 . . 4 1 . . 2 . . Robot Miss Streak 5 | 1 2 2 . . 5 1 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 52 | 1 16 13 . . 13 1 . . 5 3 . Core Hits 33 | 1 10 13 . . 7 . . . 1 1 . Critical Kills 1 | . . . . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 . Critical Strikes 3 | . . . . . . . . . 1 2 . Smash 3 | . . . . . . . . . 1 2 . Melee Attacks 12 | . . . . . . . . 2 7 3 . Impact 12 | . . . . . . . . 2 7 3 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 2 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1511 | 12 188 385 . . 311 21 . . 354 240 . Guns 769 | 12 188 239 . . 311 . . . 19 . . Cannons 21 | . . . . . . 21 . . . . . Explosions 146 | . . 146 . . . . . . . . . Melee 575 | . . . . . . . . . 335 240 . Ramming . | . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . 19 . . Thermal 346 | 12 188 146 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 571 | . . 239 . . 311 21 . . . . . Impact 575 | . . . . . . . . . 335 240 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 2 . . . . . Average Corruption 2 | . . . . . 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . 5 3 . . . . . Message Errors 3 | . . . . . 3 . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . Heat Flow Errors 3 | . . . . . 2 1 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 165 | . . . . . . . . . 135 30 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 165 | . . . . . . . . . 135 30 . Knockbacks 2 | . . . . . . . . . . 2 . Impact 2 | . . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 10 | . . 10 . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 352 | 15 352 175 1 . 277 141 . . 29 162 66 Average Temperature 72 | 10 114 73 1 . 83 53 . . 4 52 35 Received Heat Transfer 171 | . 6 81 6 . 36 6 . . 36 . . Effects 5 | . 2 . . . 3 . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . 2 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 7 | . . . . . 2 . . . 2 3 . Impact Corruptions 7 | . . . . . . . . . 6 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . Heat Transferred 721 | 25 496 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Maximum Alert Level 1 | . . 1 . . . . . . . . . Low Security (%) 97 | 100 100 71 100 100 100 100 . 100 100 100 100 Level 1 2 | . . 28 . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 323 | 5 87 323 170 67 86 4 . 17 61 15 . Initial 121 | . 3 21 121 62 27 . . . 7 14 . Average 37 | . 39 137 119 60 32 . . 4 5 3 . Influence Increases 909 | 5 118 372 89 15 165 4 . 21 93 27 . Destroy 0b10 Robot/C 380 | . 80 120 60 . 80 . . . 40 . . Destroy 0b10 Robot/NC 65 | 5 15 5 . . 10 . . . 20 10 . Destroy Leader 112 | . 22 30 10 . 34 . . . 14 2 . Allied During Kill 22 | . . . 4 . 5 . . . 13 . . Successful Hack 14 | . . . . . 6 4 . 4 . . . Destroy Structure 16 | . 1 7 . . . . . 2 6 . . Partial Spotted 75 | . . 30 . 15 . . . 15 . 15 . Lose Combat Pursuer 225 | . . 180 15 . 30 . . . . . . Influence Decreases 909 | . 71 111 242 108 232 4 . 4 79 58 . Entered New Map 390 | . 2 31 192 98 40 . . . 10 17 . Time Decay 479 | . 69 80 50 10 192 . . 4 33 41 . Lost Part 16 | . . . . . . . . . 16 . . Lost Ally 24 | . . . . . . 4 . . 20 . . Squads Dispatched 3 | . 1 1 . . . . . . 1 . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 1 . . . . . . 1 . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Distress Signals 1 | . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 64 | . 7 26 3 . 10 4 . 1 9 1 3 Peak Tracking Total 13 | . 5 13 3 . 2 3 . 1 7 1 4 Tactical Retreats 8 | . . 6 1 . 1 . . . . . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Traps Triggered 2 | . . . . . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Machines Accessed 20 | . . 1 . 1 5 3 6 1 2 1 . Terminals 8 | . . 1 . . 3 2 . 1 1 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 73 | . . 2 . 3 19 10 30 2 6 1 . Successful 57 | . . . . 3 11 6 30 1 5 1 . Failed 16 | . . 2 . . 8 4 . 1 1 . . Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 12 | . . 2 . . 2 3 . 2 3 . . Terminals 29 | . . 2 . . 12 8 . 2 5 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 4 | . . . . . 4 . . . . . . Recycling Units 5 | . . . . . 3 2 . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 46 | . . . . . 6 5 30 1 4 . . Record 26 | . . . . . . . 26 . . . . Part Schematic 2 | . . . . . 1 . . . 1 . . Robot Schematic 1 | . . . . . . . . . 1 . . Robot Analysis 4 | . . . . . . . 4 . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Level Access Points 3 | . . . . . 1 . . 1 1 . . Branch Access Points 2 | . . . . . 1 . . . 1 . . Alert Level 1 | . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . Security Status 1 | . . . . . 1 . . . . . . Transport Status 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . Zone Layout 2 | . . . . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . 4 . . . . . . Scan Component 2 | . . . . . 2 . . . . . . Repair 2 | . . . . . 2 . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . Scanalyzer 3 | . . . . 3 . . . . . . . Retrieve Study 3 | . . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . 1 . . 5 2 . 1 1 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . Robots Built 3 | . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . 3 . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . Time 86 | . . . . . 86 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . 9 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Total Allies 7 | . . . 1 . . 3 . . 3 . . Largest Group 3 | . . . 1 1 1 2 1 1 3 . . Highest-Rated Group 90 | . . . 31 31 31 33 15 15 90 . . Highest-Rated Ally 31 | . . . 31 31 31 18 15 15 30 . . Initial UFD Resources 28 | . . . . . . . . 22 24 28 28 Total Orders 1 | . . . . . . . . . 1 . . GUARD 1 | . . . . . . . . . 1 . . Ally Attacks 27 | . . . 7 . 9 1 . . 10 . . Total Damage 601 | . . . 105 . 150 8 . . 338 . . Kills 7 | . . . 3 . 2 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Active Infowar (turns) 547 | . 98 142 83 23 201 . . . . . . Structural 547 | . 98 142 83 23 201 . . . . . . ECM 40 | . 37 3 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . 4 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Turns Passed 2012 | 29 172 165 113 23 447 190 400 54 175 217 27 Spaces Moved 3525 | 44 190 294 240 60 572 253 1129 165 305 222 51 Core 58 | 44 14 . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 54 | . 54 . . . . . . . . . . Flight 3413 | . 122 294 240 60 572 253 1129 165 305 222 51 Fastest Speed 22 | 50 37 31 31 31 31 31 28 25 22 23 23 Average Speed 30 | 50 44 31 31 31 31 31 30 25 22 24 23 Slowest Speed 120 | 50 120 31 31 31 31 31 31 25 26 26 23 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 16 | . 1 6 2 . 5 . . . 1 1 . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 40 32 47 7 65 41 81 7 8 6 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . Scrap Searched 8 | . . . 1 . . . 7 . . . . Spaces Dug 5 | . . . . . . . . 2 3 . . Terrain Destroyed 11 | . . 6 . . . . . 2 3 . . Melee 5 | . . . . . . . . 2 3 . . Projectile . | . . . . . . . . . . . . AOE 6 | . . 6 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Fac Gar Total 4352 | 47 238 346 276 63 819 362 1187 173 397 378 66 Wait 629 | . 13 31 35 . 218 94 45 . 70 123 . Move 3483 | 43 187 281 236 59 561 252 1128 164 302 219 51 Hop 15 | . 1 6 1 . 5 . . . 1 1 . Pick Up 37 | 1 7 5 1 1 6 1 2 3 3 7 . Fast Attach 27 | 2 5 3 . . 6 . 3 . 4 4 . Attach 17 | . 1 2 . 2 . . . 4 3 5 . Detach 2 | . . . . . . . . . . 2 . Swap 19 | . 1 5 1 1 4 . 2 . 1 4 . Drop 45 | . 4 6 2 . 10 1 7 . 5 10 . Fire 38 | 1 19 7 . . 9 1 . . 1 . . Melee 12 | . . . . . . . . 2 7 3 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 Rewire 13 | . . . . . . 13 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 30 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 15) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x2 351 | -9/Materials | Discovered new exit (range 16) 367 | -9/Materials | Entered Mines 382 | -9/Mines | Received a Mining Laser from a helpful Derelict 414 | -9/Mines | Discovered new exit (range 7) 480 | -9/Mines | Entered Materials 480 | -8/Materials | Accompanied by 1 ally 480 | -8/Materials | Evolved 2 slots: Utility x2 482 | -8/Materials | Discovered new exit (range 7) 503 | -8/Materials | Entered Storage 503 | -8/Storage | Accompanied by 1 ally 532 | -8/Storage | Met 01-MTF 620 | -8/Storage | Repaired Flight Unit+ 681 | -8/Storage | Repaired Hvy. EM Shotgun 720 | -8/Storage | Identified exit to Recycling 720 | -8/Storage | Identified exit to Factory 769 | -8/Storage | Build established: Hacker-Sprinter 950 | -8/Storage | Entered Recycling 950 | -8/Recycling | Accompanied by 1 ally (01-MTF) 1040 | -8/Recycling | Scanned before Scraplab entrance 1094 | -8/Recycling | Entered Scraplab 1109 | -8/Recycling | Discovered new exit (range 3) 1140 | -8/Recycling | Entered Scraptown 1140 | -8/Scraptown | Accompanied by 1 ally 1140 | -8/Scraptown | System corruption cleaned by C-Scrubber 1178 | -8/Scraptown | Visited UFD Registry 1178 | -8/Scraptown | Registered with UFD as "Powernuts" 1180 | -8/Scraptown | Visited Red Mages 1194 | -8/Scraptown | Visited Cave Peace 1201 | -8/Scraptown | Visited The Evicted 1281 | -8/Scraptown | Visited SPCMW 1284 | -8/Scraptown | Visited Assassins FH 1303 | -8/Scraptown | Discovered new exit (range 11) 1323 | -8/Scraptown | Visited TADAMA 1327 | -8/Scraptown | Visited Cyclists 1330 | -8/Scraptown | Entered Cyclist Reading Room 1348 | -8/Scraptown | Visited Scrapoid Research Area 1352 | -8/Scraptown | Visited Abandonware Association 1357 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 1390 | -8/Scraptown | Visited Observation Area 1395 | -8/Scraptown | Visited Analyses Database 1402 | -8/Scraptown | Visited Research Penetration Think Tank 1413 | -8/Scraptown | Visited Chapter 10 1430 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1433 | -8/Scraptown | Found DCF Scrap (28 items) 1451 | -8/Scraptown | Visited LU-1G1's Boring Crew 1481 | -8/Scraptown | Met Optimus 1481 | -8/Scraptown | Accepted into 0bPrime 1497 | -8/Scraptown | Discovered new exit (range 5) 1540 | -8/Scraptown | Entered Factory 1540 | -6/Factory | Accompanied by 1 ally 1540 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1570 | -6/Factory | Identified exit to Factory 1594 | -6/Factory | Entered another Factory area 1594 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1714 | -5/Factory | Fabricated L-41 Fighter (x3) 1725 | -5/Factory | Discovered new exit (range 11) 1758 | -5/Factory | Identified exit to Factory 1758 | -5/Factory | Identified exit to Upper Caves 1769 | -5/Factory | Entered another Factory area 1769 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1862 | -4/Factory | Build established: Wizard-Sprinter 1985 | -4/Factory | Identified exit to Garrison 1986 | -4/Factory | Entered Garrison 2012 | -4/Garrison | Spotted B-86 Titan 2013 | -4/Garrison | Self-destructed Last Messages --------------- area. 01992_ Field strength at 94. 01992_ Field strength at 88. 01993_ Field strength at 82. 01994_ Field strength at 76. 01995_ Field strength at 70. 01996_ Field strength at 64. 01997_ Field strength at 58. 01998_ Field strength at 52. 01999_ Field strength at 46. 02000_ Field strength at 40. 02001_ Field strength at 34. 02002_ Field strength at 28. 02003_ Field strength at 22. 02004_ Field strength at 16. 02005_ Field strength at 10. 02006_ Field strength at 4. 02007_ Stasis field depleted. 02013_ Slug penetrates Wall. 02013_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #######???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????#^ ^#### #???????? | | ???????????????????????????????# #??# #???????? | | ???????????????????????????????# #??# "???????? | | ???????????????????????????????# #??# "???????? | | ???????????????????????????????# #??# "???????? | | ???????????????????????????????# #### #???????? | | ???????????????????????????????# + # #???????? | | ???????????????????????????????# #### #???????? | | ???????????????????????????????# #??? #???????? | | ???????????????????????????????# #??? #???????? | | ???????????????????????????????# #??? ???????? | | ???????????????????????????????# #??? ???????? | | ???????????????????????????????# #??? ???????? | | ???????????????????????????????# #??? #???????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ??????????? ##""""############ #?????????????? | | ??????????# h #?????????????? | | ??????????# h #?????????????? | | ??????????# @ #?????????????? | | ??????????????## ## ###########?????????????? | | ???????????????# ????# ????????????????????????? | | ???????????????????? ?????????????????????????? | | ??????????????????B ?????????????????????????? | | ???????????????? BB ??????????????????????????? | | ??????????????? g??????????????????????????? | | ??????????????## ##???????????????????????????? | | ???????????????# ?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????? ???????????????????????????????? | | ?????????????? ????????????????????????????????? | | ????????????????"????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 33 Energy Capacity 355 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 77 Melee Accuracy 8 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Lgt. Nuclear Core | -8/Storage | Hacked Quantum Shading Machine | -5/Factory | Hacked Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Hacked Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Preloaded Repaired ---------- Flight Unit | 35% | -8/Storage Hvy. EM Shotgun | 6% | -8/Storage Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed StealthControlMaxwheels Manual? 0 Play Time 00:40:06 Cumulative 48.5 hours Start 2026.09.02 @ 07:24:02 End 2026.09.02 @ 08:09:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 39 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f4a5b35d-62fa-4c28-a765-a37fec3b5048