Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 09:43:29

Player: orthostice

Result: Destroyed by B-75 Beast with Heavy Machine Gun

 Performance 
-------------
Evolutions (5)             2500
Regions Visited (11)       2200
Robots Destroyed (136)     680
Value Destroyed (4595)     4595
Prototype IDs (34)         680
Alien Tech Used (0)        0
Bonus (3786)               3786
              TOTAL SCORE: 14441

 Bonus
-------
High Alert Combat Kills    644
Follower Combat Kills      1815
Aligned with FarCom        300
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Friendly Fire              -73

 Cogmind 
---------
Core Integrity             0/1000
Matter                     295/300
Energy                     100/100
System Corruption          8%
Temperature                Cool (12)
Movement                   Core (50)
Location                   -5/Upper Caves

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (6) ------
           Hacking Suite
           Hacking Suite
>          --- WEAPON (4) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Heat Sink
  Improved Sensor Array
           Hacking Suite

 Peak State 
------------
>           --- POWER ------------
            Neutrino Core
      Micro Fission Core
>           --- PROPULSION -------
            Carbon-fiber Leg
            Carbon-fiber Leg
            Flexi-carbon Leg
   Enhanced Flexi-carbon Leg
   Enhanced Flexi-carbon Leg
>           --- UTILITY ----------
   Advanced Heat Sink
   Advanced Heat Sink
            Centrium Medium Armor Plating
            Centrium Medium Armor Plating
            Hacking Suite
            Hacking Suite
>           --- WEAPON -----------
      Heavy Laser
            Neutron Cannon
  Precision Rocket Launcher
            Longsword +1
>           --- INVENTORY --------
      Light Deuterium Engine
            Carbon-fiber Leg
   Improved Sensor Array
            Hacking Suite
[Rating: 97]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Flight Unit              Improved Flight Unit
Utility                    High-capacity Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  High-capacity Storage Unit
  Processor                Advanced Terrain Scan Processor
  Hackware                 Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Heavy Laser
  Energy Cannon            Neutron Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Precision Rocket Launcher
  Slashing Weapon          Longsword +1

 Build                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  -5  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp 
Slots Evolved              10   | .   .   .   .   .   4   2   2   .   .   2   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   2   .   1   .   .   .   .   
  Utility                  4    | .   .   .   .   .   1   2   1   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   2   .   
Parts Attached             117  | 7   6   1   .   4   23  17  2   24  13  16  4   
  Power                    27   | 1   1   .   .   3   4   6   .   7   .   5   .   
    Engine                 15   | 1   1   .   .   2   4   1   .   4   .   2   .   
    Core                   12   | .   .   .   .   1   .   5   .   3   .   3   .   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               37   | 2   1   .   .   1   10  5   1   6   7   4   .   
    Treads                 16   | 2   1   .   .   1   10  .   .   .   2   .   .   
    Leg                    14   | .   .   .   .   .   .   .   .   5   5   4   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 7    | .   .   .   .   .   .   5   1   1   .   .   .   
  Utility                  25   | 1   2   1   .   .   3   4   1   6   2   3   2   
    Device                 11   | .   .   1   .   .   2   2   1   2   .   2   1   
    Storage                2    | 1   1   .   .   .   .   .   .   .   .   .   .   
    Processor              5    | .   1   .   .   .   1   2   .   1   .   .   .   
    Hackware               3    | .   .   .   .   .   .   .   .   3   .   .   .   
    Protection             4    | .   .   .   .   .   .   .   .   .   2   1   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   28   | 3   2   .   .   .   6   2   .   5   4   4   2   
    Energy Gun             4    | .   .   .   .   .   .   .   .   1   1   2   .   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   .   1   .   1   
    Ballistic Gun          12   | 3   2   .   .   .   2   1   .   2   2   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   1   
    Launcher               6    | .   .   .   .   .   2   1   .   2   .   1   .   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   .   .   2   .   .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  9    | .   .   .   .   .   .   2   .   1   5   1   .   
Parts Lost                 42   | .   1   .   .   1   .   .   .   12  3   11  14  
  Power                    11   | .   .   .   .   .   .   .   .   5   2   2   2   
  Propulsion               11   | .   .   .   .   1   .   .   .   3   1   2   4   
  Utility                  9    | .   .   .   .   .   .   .   .   2   .   2   5   
  Weapon                   11   | .   1   .   .   .   .   .   .   2   .   5   3   
  Highest Loss Streak      10   | .   1   .   .   1   .   .   .   4   3   4   10  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   89  100 100 100 99  85  99  86  68  84  74  
  Engine                   10   | .   14  14  14  14  18  1   .   3   .   .   4   
  Core                     2    | .   .   .   .   .   .   13  13  6   .   4   4   
  Treads                   19   | .   27  28  28  28  36  3   .   .   4   .   .   
  Leg                      4    | .   .   .   .   .   .   .   .   4   8   26  17  
  Flight                   4    | .   .   .   .   .   .   26  33  26  .   .   .   
  Device                   9    | .   .   14  14  14  9   14  25  15  12  8   7   
  Storage                  8    | .   14  14  14  14  9   1   .   .   .   .   .   
  Processor                4    | .   4   .   .   .   8   7   13  7   5   .   .   
  Hackware                 3    | .   .   .   .   .   .   .   .   12  20  12  11  
  Protection               1    | .   .   .   .   .   .   .   .   .   1   10  11  
  Ballistic Gun            16   | .   27  28  28  28  9   6   6   1   4   1   .   
  Launcher                 1    | .   .   .   .   .   4   .   .   .   .   .   4   
  Slashing Weapon          1    | .   .   .   .   .   3   7   6   6   .   4   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             67   | 14  49  47  47  47  67  65  20  30  31  64  64  
  Greatest Support         106  | 40  40  40  40  40  80  80  25  80  90  106 93  
  Greatest Overweight (x)  11   | 1   1   1   1   1   .   1   .   1   3   11  4   
  Average Overweight (x)   .    | .   .   1   1   1   .   .   .   .   1   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  20  20  5   5   5   5   5   
  Average Capacity         14   | 7   19  20  20  20  20  7   5   5   5   5   5   
  Most Carried             20   | 3   16  14  14  19  20  20  5   5   5   5   3   
  Average Carried          10   | 2   10  13  13  16  19  6   4   4   3   3   2   
  Final Capacity           20   | 8   20  20  20  20  20  5   5   5   5   5   5   
  Final Carried            20   | 3   15  13  14  19  20  5   5   5   4   3   3   

 Class Distribution 
--------------------
 50% | Mutant
 12% | Scavenger-Mutant
  9% | Scavenger-Skirmisher
  5% | Scavenger-Ninja
  5% | Scavenger-Scout
  4% | Scavenger-Tank
  3% | Hacker-Mutant
  3% | Assassin
  3% | Scavenger-Assassin

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
               Mutant | -9/Mines
 Scavenger-Skirmisher | -8/Materials
      Scavenger-Scout | -7/Factory
      Scavenger-Ninja | -6/Factory
      Scavenger-Ninja | -6/Extension
        Hacker-Mutant | -6/Cetus
     Scavenger-Mutant | -5/Factory
       Scavenger-Tank | -5/Upper Caves

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   -5   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Fac  Upp  
Matter Collected           2546 | 191  516  .    .    75   500  33   101  471  151  399  109  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5367 | .    738  .    .    10   1052 227  43   2388 91   524  294  
  Parts                    294  | .    60   .    .    2    77   24   8    88   2    25   8    
Haulers Intercepted        4    | .    1    .    .    .    2    1    .    .    .    .    .    
Recyclers Shooed           7    | .    3    .    .    .    .    .    1    2    .    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      6    | .    .    .    .    .    .    .    .    .    .    .    6    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  -5  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp 
Combat Hostiles Destroyed  87   | .   14  .   .   .   18  6   .   30  1   12  6   
  Melee                    32   | .   .   .   .   .   5   2   .   25  .   .   .   
  Guns                     20   | .   14  .   .   .   4   .   .   1   1   .   .   
  Cannons                  5    | .   .   .   .   .   .   .   .   .   .   4   1   
  AOE                      30   | .   .   .   .   .   9   4   .   4   .   8   5   
Classes Destroyed          16   | .   8   .   .   .   4   1   .   2   .   1   .   
  Worker                   10   | .   2   .   .   .   5   .   2   1   .   .   .   
  Builder                  12   | .   4   .   .   .   3   .   1   2   .   2   .   
  Tunneler                 3    | .   1   .   .   1   .   .   .   .   .   1   .   
  Hauler                   4    | .   1   .   .   .   2   1   .   .   .   .   .   
  Recycler                 8    | .   1   .   .   .   2   .   .   5   .   .   .   
  Operator                 7    | .   1   .   .   .   1   2   .   3   .   .   .   
  Watcher                  5    | .   .   .   .   .   1   1   .   1   1   1   .   
  Swarmer                  13   | .   3   .   .   .   2   4   .   4   .   .   .   
  Grunt                    40   | .   11  .   .   .   8   .   .   7   .   8   6   
  Brawler                  1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Sentry                   12   | .   .   .   .   .   6   .   .   5   .   1   .   
  Hunter                   4    | .   .   .   .   .   1   .   .   1   .   2   .   
  Programmer               2    | .   .   .   .   .   .   2   .   .   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   1   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   1   .   .   
  Thug                     4    | .   .   .   .   .   .   .   .   4   .   .   .   
  Savage                   2    | .   .   .   .   .   .   .   .   2   .   .   .   
  Butcher                  3    | .   .   .   .   .   .   .   .   3   .   .   .   
  Guerrilla                2    | .   .   .   .   .   .   .   .   2   .   .   .   
Best Kill Streak           10   | .   4   .   .   1   4   4   2   10  1   7   4   
  Combat Bots Only         6    | .   3   .   .   .   3   4   .   5   1   6   4   
Max Kills in Single Turn   3    | .   1   .   .   1   3   2   1   2   1   2   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   3   2   .   2   .   2   2   
  Melee                    1    | .   .   .   .   .   1   1   .   1   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   -5   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Fac  Upp  
Hostile Shots Fired        571   | .    74   .    .    1    59   23   .    109  26   186  93   
  Missed                   196   | .    26   .    .    .    18   12   .    44   4    62   30   
Damage Taken               7654  | .    560  .    .    65   725  171  .    1079 644  2504 1906 
  Core                     1677  | .    107  .    .    12   85   29   .    355  88   131  870  
  Absorbed by Shields      73    | .    .    .    .    .    .    .    .    73   .    .    .    
  Regen/Repaired (Parts)   226   | .    162  .    .    .    .    23   .    .    .    41   .    
Core Remaining (%)         75    | 100  .    .    .    52   84   95   .    .    47   .    .    
Volleys Fired              189   | .    69   .    .    5    39   6    .    13   10   33   14   
  Largest                  3     | .    2    .    .    2    2    1    .    1    2    3    2    
  Hottest                  198   | .    40   .    .    40   40   36   .    36   144  198  132  
Shots Fired                294   | .    136  .    .    10   42   6    .    13   18   50   19   
  Gun                      205   | .    136  .    .    10   23   .    .    7    18   11   .    
  Cannon                   35    | .    .    .    .    .    .    .    .    .    .    20   15   
  Launcher                 54    | .    .    .    .    .    19   6    .    6    .    19   4    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  185   | .    136  .    .    10   23   .    .    7    2    3    4    
  Thermal                  39    | .    .    .    .    .    .    .    .    .    16   23   .    
  Explosive                54    | .    .    .    .    .    19   6    .    6    .    19   4    
  Electromagnetic          16    | .    .    .    .    .    .    .    .    .    .    5    11   
  Robot Hit Streak         14    | .    12   .    .    2    9    9    .    14   4    12   14   
  Robot Miss Streak        5     | .    5    .    .    2    4    .    .    4    1    3    3    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           308   | .    86   .    .    4    43   18   5    90   13   38   11   
  Core Hits                216   | .    38   .    .    2    49   13   3    53   10   34   14   
  Critical Kills           1     | .    1    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         14    | .    1    .    .    .    2    .    .    10   .    .    1    
    Destroy                1     | .    1    .    .    .    .    .    .    .    .    .    .    
    Blast                  1     | .    .    .    .    .    .    .    .    .    .    .    1    
    Sever                  12    | .    .    .    .    .    2    .    .    10   .    .    .    
Melee Attacks              180   | .    .    .    .    .    20   29   17   101  .    13   .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 180   | .    .    .    .    .    20   29   17   101  .    13   .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            40    | .    .    .    .    .    5    1    4    28   .    2    .    
    Combat Hostiles        2     | .    .    .    .    .    .    .    .    2    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           15109 | .    1077 .    .    56   2577 1248 415  5456 272  2997 1011 
  Guns                     1868  | .    1068 .    .    49   218  .    .    118  272  143  .    
  Cannons                  873   | .    .    .    .    .    .    .    .    .    .    605  268  
  Explosions               4846  | .    .    .    .    .    1220 389  .    444  .    2050 743  
  Melee                    7442  | .    .    .    .    .    1094 859  415  4894 .    180  .    
  Ramming                  80    | .    9    .    .    7    45   .    .    .    .    19   .    
  Kinetic                  1685  | .    1068 .    .    49   218  .    .    118  33   51   148  
  Thermal                  1122  | .    .    .    .    .    .    .    .    .    239  883  .    
  Explosive                4604  | .    .    .    .    .    1220 389  .    444  .    1808 743  
  Electromagnetic          176   | .    .    .    .    .    .    .    .    .    .    56   120  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 7442  | .    .    .    .    .    1094 859  415  4894 .    180  .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         8     | .    .    .    .    .    2    .    .    5    5    1    8    
  Average Corruption       3     | .    .    .    .    .    2    .    .    5    5    1    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  29    | .    .    .    .    .    1    .    .    5    15   .    8    
    Message Errors         8     | .    .    .    .    .    .    .    .    3    3    .    2    
    Matter Fused           9     | .    .    .    .    .    1    .    .    1    5    .    2    
    Heat Flow Errors       3     | .    .    .    .    .    .    .    .    1    2    .    .    
    Energy Discharges      1     | .    .    .    .    .    .    .    .    .    1    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      3     | .    .    .    .    .    .    .    .    .    1    .    2    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    1    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    1    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    1    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1140  | .    .    .    .    .    165  121  46   712  .    80   16   
  Projectiles              9     | .    .    .    .    .    .    .    .    .    .    9    .    
  Explosions               63    | .    .    .    .    .    8    .    .    14   .    25   16   
  Melee                    1068  | .    .    .    .    .    157  121  46   698  .    46   .    
Knockbacks                 3     | .    .    .    .    .    2    .    .    .    .    .    1    
  Impact                   2     | .    .    .    .    .    2    .    .    .    .    .    .    
  Kinetic                  1     | .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      155   | .    .    .    .    .    74   43   .    .    .    31   7    
  Shots                    6     | .    .    .    .    .    3    1    .    .    .    1    1    
  Rammed                   5     | .    1    .    .    2    2    .    .    .    .    .    .    
Targets Rammed             10    | .    2    .    .    3    3    .    .    .    .    2    .    
  Kicked                   2     | .    .    .    .    .    .    .    .    .    .    2    .    
  Crushed                  3     | .    1    .    .    1    1    .    .    .    .    .    .    
Highest Temperature        328   | .    6    .    .    .    21   20   4    328  159  121  296  
  Average Temperature      39    | .    3    .    .    .    6    8    2    39   48   48   94   
  Received Heat Transfer   2912  | .    273  .    .    15   288  6    .    515  90   754  971  
  Effects                  2     | .    .    .    .    .    .    .    .    .    .    .    2    
    Energy Bleed           1     | .    .    .    .    .    .    .    .    .    .    .    1    
    Interference           1     | .    .    .    .    .    .    .    .    .    .    .    1    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         768   | .    .    .    .    .    .    .    .    .    444  324  .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    1    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   -5   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Fac  Upp  
Peak Influence             1245 | .    215  78   .    94   419  344  195  1245 760  992  .    
  Initial                  612  | .    .    78   .    .    10   190  168  95   612  364  .    
  Average                  236  | .    87   78   .    23   262  232  182  582  689  382  .    
Maximum Alert Level        4    | .    1    .    .    .    2    1    .    4    3    3    .    
  Low Security (%)         53   | 100  90   100  .    100  18   34   100  10   .    .    .    
  Level 1                  32   | .    9    .    .    .    80   65   .    38   .    74   .    
  Level 2                  6    | .    .    .    .    .    1    .    .    14   45   18   .    
  Level 3                  7    | .    .    .    .    .    .    .    .    32   54   7    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    4    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          20   | .    2    .    .    1    3    3    1    4    .    6    .    
  Investigation            3    | .    1    .    .    .    .    .    1    .    .    1    .    
  Extermination            3    | .    .    .    .    .    .    2    .    .    .    1    .    
  Reinforcement            11   | .    1    .    .    .    3    1    .    2    .    4    .    
  Assault                  3    | .    .    .    .    1    .    .    .    2    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    .    1    .    .    1    .    2    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    1    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  -5  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp 
Distress Signals           13   | .   3   .   .   .   2   .   .   3   2   3   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              174  | .   35  .   .   8   30  11  .   45  11  25  9   
  Peak Tracking Total      10   | .   4   .   .   2   8   4   .   10  5   5   4   
  Tactical Retreats        21   | .   9   .   .   .   3   1   .   6   .   1   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  -5  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp 
Traps Triggered            6    | .   1   .   .   .   1   1   .   3   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   .   .   4   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   1   

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  -5  
----------                 Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp 
Machines Disabled          16   | .   .   .   .   .   6   2   .   1   .   7   .   
  Max in Single Turn       2    | .   .   .   .   .   2   1   .   1   .   2   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  -5  
---------                  Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp 
Machines Accessed          34   | .   5   .   1   1   3   6   3   10  3   2   .   
  Terminals                24   | .   3   .   .   1   2   3   1   10  3   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   1   .   .   .   .   1   .   .   .   1   .   
  Recycling Units          3    | .   1   .   .   .   .   1   1   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   1   1   1   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                84   | .   18  .   1   3   6   9   10  21  11  5   .   
  Successful               48   | .   8   .   1   1   5   8   6   12  5   2   .   
  Failed                   36   | .   10  .   .   2   1   1   4   9   6   3   .   
    Catastrophic           4    | .   .   .   .   1   .   .   1   .   2   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   16   | .   8   .   1   2   1   2   .   1   1   .   .   
  Terminals                53   | .   8   .   .   3   3   3   2   21  11  2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          12   | .   6   .   .   .   .   3   .   .   .   3   .   
  Recycling Units          10   | .   4   .   .   .   .   1   5   .   .   .   .   
  Scanalyzers              8    | .   .   .   .   .   3   2   3   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             26   | .   1   .   1   1   2   3   1   12  5   .   .   
  Record                   8    | .   .   .   .   1   .   1   .   2   4   .   .   
  Prototype ID Bank        1    | .   .   .   .   .   .   1   .   .   .   .   .   
  Open Door                10   | .   .   .   .   .   .   .   1   8   1   .   .   
  Level Access Points      1    | .   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Locate Traps             1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       8    | .   4   .   .   .   .   2   .   .   .   2   .   
  Scan Component           4    | .   2   .   .   .   .   1   .   .   .   1   .   
  Repair                   4    | .   2   .   .   .   .   1   .   .   .   1   .   
Recycling Unit Hacks       7    | .   3   .   .   .   .   1   3   .   .   .   .   
  Process                  2    | .   1   .   .   .   .   .   1   .   .   .   .   
  Report Inventory         3    | .   1   .   .   .   .   1   1   .   .   .   .   
  Retrieve Matter          1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   1   .   .   .   .   
Scanalyzer                 7    | .   .   .   .   .   3   2   2   .   .   .   .   
  Insert Component         4    | .   .   .   .   .   2   1   1   .   .   .   .   
  Analyze                  3    | .   .   .   .   .   1   1   1   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         18   | .   3   .   .   1   1   1   3   4   3   2   .   
  Full Trace Events        4    | .   2   .   .   .   .   .   1   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   .   1   1   1   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             4    | .   2   .   .   .   .   1   .   .   .   1   .   
  Time                     140  | .   52  .   .   .   .   38  .   .   .   50  .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          244  | .   201 .   .   .   .   .   43  .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   1   1   1   .   .   .   .   
  Part Schematics Acquired 3    | .   .   .   .   .   1   1   1   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  -5  
------------               Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   -5   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Fac  Upp  
Total Allies               21   | .    .    .    .    3    .    .    .    13   5    .    .    
  Largest Group            8    | .    .    .    .    3    2    .    .    6    8    3    1    
  Highest-Rated Group      685  | .    .    .    .    77   62   .    .    309  685  274  89   
  Highest-Rated Ally       159  | .    .    .    .    31   31   .    .    159  152  96   89   
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               315  | .    .    .    .    31   25   .    .    120  86   37   16   
  Total Damage             9071 | .    .    .    .    528  271  .    .    3226 2604 1806 636  
  Kills                    49   | .    .    .    .    10   2    .    .    15   9    12   1    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              3    | .    .    .    .    .    .    .    .    2    .    1    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -5  -5  
-------                    Run  | Yrd Mat Min Exi Min Mat Fac Fac Ext Cet Fac Upp 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   1   .   1   .   .   .   .   .   .   1   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   -5   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Fac  Upp  
Turns Passed               11964 | 81   2851 351  1585 1138 1754 625  340  967  556  932  784  
Spaces Moved               6895  | 45   990  94   661  454  765  914  300  1335 282  578  477  
  Core                     204   | 4    .    .    .    .    .    .    .    .    191  4    5    
  Treads                   3049  | 41   990  94   661  454  765  43   .    .    1    .    .    
  Legs                     1255  | .    .    .    .    .    .    .    .    119  90   574  472  
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   2387  | .    .    .    .    .    .    871  300  1216 .    .    .    
  Fastest Speed            27    | 50   160  240  240  240  160  31   28   27   120  120  120  
  Average Speed            134   | 153  233  240  240  240  161  40   28   37   144  123  144  
  Slowest Speed            600   | 160  240  240  240  240  167  167  31   190  200  600  250  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            3     | .    .    .    .    .    .    1    .    2    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    1    .    .    1    
Exploration Rate (%)       53    | 4    98   28   91   80   65   28   6    83   88   19   51   
  Regions Visited          11
    Branch Regions         6
  Pre-discovered Areas     1     | .    .    .    .    1    .    .    .    .    .    .    .    
  Known Exits Taken        3     | .    .    .    .    1    .    1    .    1    .    .    .    
  Unknown Exits Taken      8     | 1    1    1    1    .    1    .    1    .    1    1    .    
Scrap Searched             5     | .    .    .    .    2    .    .    .    .    .    .    3    
Spaces Dug                 53    | .    .    .    .    .    2    12   12   16   .    11   .    
Terrain Destroyed          393   | .    .    .    .    .    85   34   12   60   .    143  59   
  Melee                    53    | .    .    .    .    .    2    12   12   16   .    11   .    
  Projectile               4     | .    .    .    .    .    .    .    .    .    .    3    1    
  AOE                      336   | .    .    .    .    .    83   22   .    44   .    129  58   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -5   -5   
---------                  Run  | Yrd  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Fac  Upp  
Total                      9107 | 54   1395 220  661  489  1227 1138 538  1689 416  726  554  
  Wait                     1510 | .    312  125  .    17   338  127  216  149  85   84   57   
  Move                     6878 | 44   989  93   660  453  764  911  299  1330 281  577  477  
  Hop                      3    | .    .    .    .    .    .    1    .    2    .    .    .    
  Pick Up                  85   | 3    15   .    1    6    17   7    3    20   11   1    1    
  Fast Attach              36   | 5    3    .    .    .    .    3    .    9    4    10   2    
  Attach                   35   | 1    2    .    .    1    7    2    2    9    5    4    2    
  Detach                   4    | .    .    .    .    .    2    .    .    1    .    .    1    
  Swap                     46   | 1    1    1    .    3    16   12   .    6    4    2    .    
  Drop                     81   | .    2    1    .    1    21   22   1    17   16   .    .    
  Fire                     189  | .    69   .    .    5    39   6    .    13   10   33   14   
  Melee                    180  | .    .    .    .    .    20   29   17   101  .    13   .    
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     2    | .    .    .    .    .    .    .    .    .    .    2    .    
  Crush                    8    | .    2    .    .    3    3    .    .    .    .    .    .    
  Escape Stasis            50   | .    .    .    .    .    .    18   .    32   .    .    .    
  Rewire                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2])
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-7/Factory (discovered 5 exits: *Fac x4 / [*Low])
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-5/Factory (discovered 2 exits: [*Fac] / [*Upp])
-5/Upper Caves

 History 
---------
  Turn | Location       | Event
    25 | -11/Scrapyard  | Discovered new exit (range 16)
    82 | -11/Scrapyard  | Entered Materials
   318 | -10/Materials  | Build established: Mutant
   431 | -10/Materials  | Discovered new exit (range 12)
   756 | -10/Materials  | Discovered new exit (range 15)
  1042 | -10/Materials  | Discovered new exit (range 16)
  1162 | -10/Materials  | Discovered new exit (range 10)
  2064 | -10/Materials  | Repaired Lgt. Treads
  2179 | -10/Materials  | Discovered new exit (range 16)
  2857 | -10/Materials  | Repaired Assault Rifle
  2933 | -10/Materials  | Entered Mines
  3120 | -10/Mines      | Discovered new exit (range 7)
  3149 | -10/Mines      | Learned Materials emergency access door positions
  3257 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
  3257 | -10/Mines      | Discovered new exit (range 5)
  3284 | -10/Mines      | Entered Exiles
  3320 | -10/Exiles     | Discovered new exit (range 15)
  3349 | -10/Exiles     | Met 8R-AWN
  3390 | -10/Exiles     | Met EX-HEX
  3457 | -10/Exiles     | Met EX-BIN
  3496 | -10/Exiles     | Aligned with FarCom system
  3498 | -10/Exiles     | Given EX-Vault access code
  3568 | -10/Exiles     | Opened EX-Vault
  3589 | -10/Exiles     | Found Longsword +1
  3667 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  3751 | -10/Exiles     | Met EX-DEC
  3836 | -10/Exiles     | Visited The Gauntlet
  4286 | -10/Exiles     | Discovered new exit (range 12)
  4869 | -10/Exiles     | Left Exiles lab with Longsword +1
  4869 | -10/Exiles     | Entered Mines
  4870 | -9/Mines       | Met a Derelict testing a Signal Generator
  4870 | -9/Mines       | Assembled infested the area
  5545 | -9/Mines       | Received a Rocket Launcher from a helpful Derelict
  5869 | -9/Mines       | Identified exit to Materials
  5966 | -9/Mines       | Learned location of Storage (-9)
  6007 | -9/Mines       | Entered Materials
  6007 | -8/Materials   | Accompanied by 2 allies
  6007 | -8/Materials   | Evolved 4 slots: Power x1, Propulsion x2, Utility x1
  6012 | -8/Materials   | Led the pair of lost Derelicts to an unsafe place
  6322 | -8/Materials   | Build established: Scavenger-Skirmisher
  7393 | -8/Materials   | Build established: Scavenger-Assassin
  7702 | -8/Materials   | Build established: Assassin
  7718 | -8/Materials   | Discovered new exit (range 10)
  7761 | -8/Materials   | Entered Factory
  7761 | -7/Factory     | Evolved 2 slots: Utility x2
  8043 | -7/Factory     | Repaired Imp. Grenade Launcher
  8068 | -7/Factory     | Discovered new exit (range 13)
  8128 | -7/Factory     | Build established: Scavenger-Scout
  8201 | -7/Factory     | Identified exit to Factory
  8386 | -7/Factory     | Entered another Factory area
  8386 | -6/Factory     | Evolved 2 slots: Propulsion x1, Utility x1
  8692 | -6/Factory     | Build established: Scavenger-Ninja
  8724 | -6/Factory     | Discovered new exit (range 9)
  8726 | -6/Factory     | Entered Extension
  8754 | -6/Extension   | Spotted B-75 Beast
  8904 | -6/Extension   | Rescued a captive Derelict
  8904 | -6/Extension   | Rescued a captive Derelict
  8938 | -6/Extension   | Rescued a captive Derelict
  8938 | -6/Extension   | Rescued a captive Derelict
  9003 | -6/Extension   | Rescued A7
  9107 | -6/Extension   | Spotted B-75 Beast
  9125 | -6/Extension   | Rescued a captive Derelict
  9139 | -6/Extension   | Rescued a captive Derelict
  9151 | -6/Extension   | Disrupted transfer network
  9208 | -6/Extension   | Identified exit to Cetus
  9354 | -6/Extension   | Rescued a captive Derelict
  9355 | -6/Extension   | Rescued a captive Derelict
  9367 | -6/Extension   | Rescued a captive Derelict
  9367 | -6/Extension   | Rescued a captive Derelict
  9411 | -6/Extension   | Rescued a captive Derelict
  9411 | -6/Extension   | Rescued a captive Derelict
  9426 | -6/Extension   | First assault squad dispatched
  9471 | -6/Extension   | Crushed by falling debris
  9510 | -6/Extension   | Discovered new exit (range 10)
  9517 | -6/Extension   | Lost 4 parts (1p2n1u)
  9693 | -6/Extension   | Entered Cetus
  9693 | -6/Cetus       | Accompanied by 4 allies (A7)
  9698 | -6/Cetus       | Acquired a Cetus Manufacturing Module code from A7
  9710 | -6/Cetus       | Spotted Cetus Guard
  9710 | -6/Cetus       | Spotted Cetus Guard
  9712 | -6/Cetus       | Spotted Cetus Guard
  9714 | -6/Cetus       | Spotted Cetus Guard
  9723 | -6/Cetus       | Allies destroyed Cetus Guard
  9732 | -6/Cetus       | Allies destroyed Cetus Guard
  9736 | -6/Cetus       | Allies destroyed Cetus Guard
  9742 | -6/Cetus       | Core integrity fell below 50%
  9742 | -6/Cetus       | Allies destroyed Cetus Guard
  9769 | -6/Cetus       | Lost 3 parts (2p1n)
  9897 | -6/Cetus       | Started Cetus Manufacturing Module
  9922 | -6/Cetus       | Manufactured an Enhanced Grunt
  9947 | -6/Cetus       | Manufactured an Enhanced Grunt
  9972 | -6/Cetus       | Manufactured an Enhanced Grunt
  9997 | -6/Cetus       | Manufactured an Enhanced Grunt
  9997 | -6/Cetus       | Escorted A7 to Cetus Mainframe
 10022 | -6/Cetus       | Manufactured an Enhanced Grunt
 10106 | -6/Cetus       | Discovered new exit (range 15)
 10135 | -6/Cetus       | Spotted Cetus Guard
 10135 | -6/Cetus       | Spotted Cetus Guard
 10139 | -6/Cetus       | Spotted Cetus Guard
 10140 | -6/Cetus       | Spotted Cetus Guard
 10146 | -6/Cetus       | Allies destroyed Cetus Guard
 10159 | -6/Cetus       | Allies destroyed Cetus Guard
 10161 | -6/Cetus       | Allies destroyed Cetus Guard
 10162 | -6/Cetus       | Discovered new exit (range 16)
 10169 | -6/Cetus       | Destroyed Cetus Guard
 10172 | -6/Cetus       | Extracted ID and sensor layout for unrecognized location from A7's data core
 10175 | -6/Cetus       | Met Revision 17
 10194 | -6/Cetus       | Lost 5 allies
 10249 | -6/Cetus       | Entered Factory
 10249 | -5/Factory     | Accompanied by 3 allies
 10249 | -5/Factory     | Evolved 2 slots: Weapon x2
 10421 | -5/Factory     | Discovered new exit (range 5)
 10450 | -5/Factory     | Build established: Scavenger-Mutant
 10569 | -5/Factory     | Lost 4 parts (1n2u1w)
 10713 | -5/Factory     | Repaired Adv. Heat Sink
 11057 | -5/Factory     | Spotted B-75 Beast
 11069 | -5/Factory     | Destroyed B-75 Beast
 11099 | -5/Factory     | Lost 3 parts (1p1n1w)
 11148 | -5/Factory     | Discovered new exit (range 16)
 11181 | -5/Factory     | Entered Upper Caves
 11181 | -5/Upper Caves | Accompanied by 1 ally
 11186 | -5/Upper Caves | Lost 4 parts (1p3w)
 11354 | -5/Upper Caves | Spotted B-75 Beast
 11406 | -5/Upper Caves | Encountered a Warlord checkpoint
 11408 | -5/Upper Caves | Learned Factory emergency access door positions
 11620 | -5/Upper Caves | Lost 3 parts (2n1u)
 11698 | -5/Upper Caves | Build established: Scavenger-Tank
 11888 | -5/Upper Caves | Crushed by falling debris
 11911 | -5/Upper Caves | Core integrity fell below 50%
 11944 | -5/Upper Caves | Lost 10 parts (2p1n4u3w)
 11945 | -5/Upper Caves | Core integrity fell below 20%
 11965 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Machine Gun

 Last Messages 
---------------
1 Matter crushed.
Proton Cannon destroyed.
System corrupted: Enh. Flexi-carbon Leg
  rejected.
Enhanced Grunt knocked back.
Enhanced Grunt destroyed.
Critical hit (Meltdown: +330).
Overheating: System interference.
Adv. Heat Sink temporarily disabled.
Knocked back.
Neutrino Core destroyed.
Knocked back.
Adv. Heat Sink destroyed.
Knocked back.
B-75 Beast misfires. <x2>
Knocked back.
System corrupted: Matter fused (-6).
Acquired 1 matter.
Knocked back.
[Achievement: Just Browsing]

 Map 
-----
+----------------------------------------------------+
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ??????????????????????????? #????????????????????? |
| ??????????????????????????  #????????????????????? |
| ?????????????????????????? $#????????????????????? |
| ?????????????????????????#  ;????????????????????? |
| ?????????????????????????#  #????????????????????? |
| ?????????????????????????#  #????????????????????? |
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| ?????????????????????#  ##  #????????#???????????? |
| ?????????????????????#;;;#  #??????? #???????????? |
| ?????????????????????#      ###????  #???????????? |
| ?????????????????????# %     ;#???#  #???????????? |
| ?????????????????????#; %@ % #???#   #???????????? |
| ????????????????????##;      #??#   #????????????? |
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| ????????????????# ##;               ##???????????? |
| ???????????????##          %         #???????????? |
| ?????????????###             =    ####???????????? |
| ????????????#           BB   ##  ##??????????????? |
| ????????????#           BB% ##?###???????????????? |
| ???????????         ##      #????##??????????????? |
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| ???#    ######??##   ####!            #?????     ? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           78
Energy Generation          32
Energy Capacity            525
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       210
Cloak Strength             2
Armor Coverage             600
Evasion (%)                64
Target Analysis            6
Recoil Reduction           4
Matter Filtering           30
Offensive Hacking          20
Defensive Hacking          10

 Item Schematics 
-----------------
      VTOL Module | -8/Materials | Scanalyzed
 Imp. Flight Unit | -7/Factory   | Scanalyzed
    Hacking Suite | -6/Factory   | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Just Browsing
Omniscient Cartographer
Prison Break
Project G-00
Revising The Future
Significant Disruption

 Challenges 
------------
None

 Game 
------
Seed              BeamHeavyWand
  Manual?         0
Play Time         01:51:29
  Cumulative      20.9 hours
  Start           2024.05.06 @ 23:00:43
  End             2024.05.07 @ 09:43:29
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          35
  Rogue           35
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          26
Achievement%      23
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          2%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6a76e208-866d-4d46-82b2-bfe311139f23