Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.19 @ 20:37:27 Player: Aaron Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (61) 305 Value Destroyed (1280) 1280 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 122/300 Energy 280/280 System Corruption 12% Temperature Cool (9) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Field Recycling Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (10) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved EM Shotgun Improved EM Shotgun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit High-powered Shotgun High-powered Shotgun [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Field Recycling Unit Storage Medium Matter Pod Processor Terrain Scan Processor Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 41 | 8 11 22 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 12 | 3 3 6 Treads . | . . . Leg 6 | . . 6 Wheel 6 | 3 3 . Hover . | . . . Flight . | . . . Utility 9 | 2 2 5 Device 2 | 1 . 1 Storage 4 | . 1 3 Processor 3 | 1 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 15 | 2 4 9 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 8 | . 3 5 Ballistic Cannon 4 | . . 4 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 3 8 Power . | . . . Propulsion 4 | . 1 3 Utility 2 | . . 2 Weapon 5 | . 2 3 Highest Loss Streak 3 | . 3 3 Average Slot Usage (%) 93 | . 92 93 Engine 11 | . 14 11 Leg 15 | . . 19 Wheel 5 | . 26 1 Device 3 | . 7 2 Storage 17 | . 6 19 Processor 17 | . 9 19 Energy Gun 2 | . 12 . Ballistic Gun 6 | . 14 5 Ballistic Cannon 12 | . . 14 Naked Turns . | . . . Heaviest Build 42 | 8 17 42 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 8 | 2 . 8 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 6 10 Average Capacity 7 | 4 4 8 Most Carried 7 | 4 6 7 Average Carried 5 | 2 4 5 Final Capacity 10 | 4 6 10 Final Carried 6 | 4 6 6 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1397 | 257 139 1001 Remotely . | . . . Salvage Created 1488 | 184 151 1153 Parts 134 | 16 14 104 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . . 1 Parts Field Recycled 1 | . . 1 Retrieved Matter 4 | . . 4 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 31 | . 4 27 Guns 19 | . 4 15 Cannons 12 | . . 12 Classes Destroyed 12 | 2 5 5 Worker 5 | . 1 4 Builder 7 | . 2 5 Tunneler 5 | 5 . . Hauler 2 | . . 2 Recycler 2 | 1 . 1 Mechanic 2 | . 1 1 Operator 3 | . . 3 Watcher 4 | . . 4 Swarmer 7 | . 3 4 Grunt 17 | . 1 16 Duelist 1 | . . 1 Sentry 6 | . . 6 Best Kill Streak 6 | 4 4 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2381 | . 388 1993 Core 478 | . 72 406 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 71 . Volleys Fired 151 | 12 31 108 Largest 2 | 2 2 2 Hottest 88 | 80 80 88 Shots Fired 274 | 24 51 199 Gun 144 | 24 51 69 Cannon 130 | . . 130 Launcher . | . . . Special . | . . . Kinetic 235 | . 36 199 Thermal 7 | . 7 . Explosive . | . . . Electromagnetic 32 | 24 8 . Robot Hit Streak 13 | 6 5 13 Robot Miss Streak 8 | 3 2 8 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 166 | 14 32 120 Core Hits 77 | 6 11 60 Critical Hits 2 | . 1 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3366 | 211 505 2650 Guns 1539 | 189 367 983 Cannons 1667 | . . 1667 Explosions 160 | 22 138 . Melee . | . . . Ramming . | . . . Kinetic 2888 | . 238 2650 Thermal 122 | 22 100 . Explosive 95 | . 95 . Electromagnetic 261 | 189 72 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 12 | . 1 12 Average Corruption 9 | . 1 12 Corruption Purged . | . . . Effects 7 | . 1 6 Message Errors 1 | . 1 . Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Data Loss (major) 2 | . . 2 Misdirections 2 | . . 2 Overload Shots . | . . . Overflow Damage 114 | . 58 56 Projectiles 56 | . . 56 Explosions 58 | . 58 . Melee . | . . . Knockbacks 14 | . . 14 Impact . | . . . Kinetic 13 | . . 13 Secondary 1 | . . 1 Self-Inflicted Damage 101 | . 101 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 456 | 124 80 456 Average Temperature 73 | 45 23 84 Received Heat Transfer 642 | . 84 558 Effects 6 | . . 6 Shutdowns 1 | . . 1 Energy Bleed 2 | . . 2 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 4 | 2 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | 50 175 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 399 | 30 159 399 Average Influence 190 | 14 127 213 Maximum Alert Level 1 | . . 1 Low Security (%) 59 | 100 100 49 Level 1 40 | . . 50 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 10 48 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 6 | . 2 4 Max in Single Turn 2 | . 2 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 1 9 Terminals 7 | . 1 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . . 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 2 22 Successful 13 | . 2 11 Failed 11 | . . 11 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 18 | . 2 16 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 5 | . . 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 2 6 Prototype ID Bank 2 | . 1 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Unreport Threat 1 | . . 1 Locate Traps 1 | . . 1 Registered Components 1 | . . 1 Registered Prototypes 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 5 | . . 5 Report Inventory 1 | . . 1 Retrieve Matter 3 | . . 3 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 9 | . 1 8 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2409 | 116 381 1912 Spaces Moved 1289 | 57 263 969 Core 29 | 26 . 3 Treads . | . . . Legs 886 | . . 886 Wheels 374 | 31 263 80 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 126 | 98 85 138 Slowest Speed 450 | 150 90 450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 38 | 4 33 79 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 62 | . 30 32 Melee . | . . . Projectile 32 | . . 32 AOE 30 | . 30 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1808 | 91 372 1345 Wait 257 | 5 47 205 Move 1286 | 56 262 968 Hop . | . . . Pick Up 42 | 10 11 21 Fast Attach 10 | 1 4 5 Attach 23 | 6 4 13 Detach 1 | . 1 . Swap 8 | 1 3 4 Drop 29 | . 9 20 Fire 151 | 12 31 108 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Lost 3 parts (1n2w) 487 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Utility x2 783 | -9/Materials | Discovered new exit (range 4) 829 | -9/Materials | Build established: Mutant 1507 | -9/Materials | Lost 3 parts (2n1w) 1767 | -9/Materials | Discovered new exit (range 13) 2112 | -9/Materials | Discovered new exit (range 13) 2126 | -9/Materials | Core integrity fell below 50% 2221 | -9/Materials | Crushed by falling debris 2222 | -9/Materials | Core integrity fell below 20% 2222 | -9/Materials | System corruption reached 10% 2252 | -9/Materials | Lost 3 parts (2u1w) 2410 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02162_ K-01 Serf collects debris. 02163_ K-01 Serf destroyed. 02179_ Overheating: Energy bleed (-28). 02221_ The unstable cave ceiling collapses. 02221_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 02221_ Assault Cannon destroyed. 02221_ System corrupted by crushing effect (+3). 02221_ Adv. Targeting Computer destroyed. 02221_ System corrupted by crushing effect (+4). 02221_ Terrain Scan Processor destroyed. 02221_ System corrupted by crushing effect (+5). [Achievement: System Compromised] 02222_ Dropped Assault Cannon. 02223_ Field Recycling Unit collects Assault Cannon, recycling 4 matter... 02225_ The unstable cave ceiling collapses. 02227_ System corrupted: Heat flow error (+174). 02341_ System corrupted: Substantial component data lost. 02371_ System corrupted: Matter fused (-8). 02404_ System corrupted: Substantial component data lost. 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[#???????# < # """ """ #???????? | | ?????*! #?### #####???????# # """ """ #???????? | | ?????! #?????#???????????###############???????? | | ???? ???????????????????????????????????????? | | ????" #???????????????????????????????????????? | | ???"" #???????????????????????????????????????? | | ???"" #???????????????????????????????????????? | | ???? ! #???????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed InertialArchitectCutter Manual? 0 Play Time 00:50:30 Cumulative 5.1 hours Start 2019.11.19 @ 19:43:52 End 2019.11.19 @ 20:37:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56551ec1-fcf6-4f9d-97d0-66b2c0d3dd33