Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 17:02:50 Player: Cmdr.Laserstrahl Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (320) 1600 Value Destroyed (9965) 9965 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 17611 Bonus ------- High Alert Combat Kills 506 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (5) ---- Light Antimatter Reactor Centrium Wheel Advanced Weight Redist. System Long-range Proton Cannon Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Improved Antigrav System > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced ECM Suite Advanced Reaction Control System Graphene Brace > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Katana > --- INVENTORY -------- Light Ion Engine Wheel Advanced Heat Sink High-capacity Battery Improved Matter Compressor Advanced Weight Redist. System Advanced Targeting Computer Transmission Jammer Improved Medium Armor Plating Hacking Suite Advanced System Shield Long-range Proton Cannon Advanced Plasma Cannon Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Improved Remote Datajack Katana [Rating: 103] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher EMP Blaster Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 Utility 8 | . . 2 1 1 . . 1 . . 2 1 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 219 | 8 5 22 24 17 5 17 17 10 2 65 27 Power 23 | 1 1 3 1 1 . . 4 . . 7 5 Engine 12 | 1 1 3 . . . . 2 . . 4 1 Core 10 | . . . 1 1 . . 2 . . 3 3 Reactor 1 | . . . . . . . . . . . 1 Propulsion 49 | 3 . 5 5 1 2 2 1 3 1 14 12 Treads 10 | . . . 2 . 2 2 . 3 1 . . Leg . | . . . . . . . . . . . . Wheel 21 | 3 . 5 3 1 . . 1 . . 7 1 Hover 14 | . . . . . . . . . . 7 7 Flight 4 | . . . . . . . . . . . 4 Utility 87 | 2 1 8 8 12 2 8 7 4 1 29 5 Device 39 | 1 . 4 3 4 . 3 3 1 . 19 1 Storage 6 | 1 1 1 . . . 1 1 . . 1 . Processor 12 | . . 1 . 2 . 1 . 1 . 5 2 Hackware 1 | . . . . . . . . . . . 1 Protection 29 | . . 2 5 6 2 3 3 2 1 4 1 Artifact . | . . . . . . . . . . . . Weapon 60 | 2 3 6 10 3 1 7 5 3 . 15 5 Energy Gun 9 | 1 1 2 1 . . . . . . 4 . Energy Cannon 11 | . . 1 1 1 . 5 1 2 . . . Ballistic Gun 25 | 1 . 2 5 1 . 2 3 1 . 8 2 Ballistic Cannon 3 | . . . . . . . . . . 3 . Launcher 6 | . 1 1 1 . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . . 1 Slashing Weapon 4 | . . . 2 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 3 1 1 . . . . 4 . Corrupted Parts 4 | . . 2 . . . . . 1 . 1 . System Corruption 21 | . . 10 . . . . . 5 . 6 . Parts Lost 87 | . . 3 4 1 . 3 2 2 . 48 24 Power 9 | . . . . . . . . . . 5 4 Propulsion 29 | . . 2 3 . . . 1 . . 14 9 Utility 27 | . . 1 1 1 . 2 1 2 . 11 8 Weapon 22 | . . . . . . 1 . . . 18 3 Highest Loss Streak 24 | . . 2 1 1 . 1 1 1 . 12 24 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 18 | 3 12 17 18 19 19 19 18 19 20 18 18 Power . | . 1 1 1 1 1 . . 1 1 1 . Propulsion 1 | 1 3 2 . 1 1 1 . . 1 1 2 Utility 8 | . 1 6 8 8 8 8 8 8 9 8 6 Weapon 7 | 1 5 8 8 8 8 8 7 8 8 6 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 50 | . 7 4 6 4 . 1 1 2 . 7 18 Power 3 | . 1 1 . . . . . . . . 1 Propulsion 10 | . 5 . 1 . . . . . . . 4 Utility 16 | . . . 3 2 . 1 1 1 . 3 5 Weapon 18 | . 1 3 2 2 . . . 1 . 2 7 Tool/Special 3 | . . . . . . . . . . 2 1 Average Slot Usage (%) 90 | . 100 96 94 83 84 84 92 99 100 88 89 Engine 3 | . 14 11 5 . . . 4 6 6 2 . Core 3 | . . . 3 6 7 7 1 . . 2 2 Treads 9 | . . . 3 . 1 15 17 19 23 5 . Wheel 7 | . 28 21 19 14 13 . 1 6 2 3 . Hover 2 | . . . . . . . . . . 7 21 Device 14 | . 14 15 18 14 15 13 16 11 13 14 15 Storage 7 | . 14 11 8 7 7 7 10 7 6 5 4 Processor 12 | . . 8 . 6 7 9 13 13 13 22 22 Protection 9 | . . 7 17 14 15 14 4 12 13 4 2 Energy Cannon 4 | . . 2 6 4 7 6 6 5 4 2 . Ballistic Gun 9 | . 11 11 8 8 . 5 12 12 13 7 9 Slashing Weapon 1 | . . . 1 1 7 1 . . . 2 4 Peak Build Rating 103 | 8 11 17 37 51 58 60 64 58 59 89 103 Average Rating 52 | 5 10 14 26 48 51 56 58 55 58 62 85 On Entrance 40 | . 8 11 16 35 51 58 55 51 58 59 89 Naked Turns . | . . . . . . . . . . . . Heaviest Build 91 | 12 37 63 69 75 78 78 85 88 87 91 79 Greatest Support 140 | 32 26 26 38 56 140 140 110 10 86 86 53 Greatest Overweight (x) 8 | . 1 3 6 1 2 . 8 8 8 7 4 Average Overweight (x) 2 | . . 2 1 . 1 . 2 7 3 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 18 19 20 20 20 20 20 20 20 18 Most Carried 20 | 8 15 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 17 18 19 19 19 19 19 20 18 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 15 20 20 20 20 20 20 20 20 19 5 Class Distribution -------------------- 33% | Mutant 24% | Scavenger-Tank 14% | Scavenger-Mutant 8% | Scavenger-Skirmisher 7% | Assassin 5% | Scavenger-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Assassin | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Matter Collected 7547 | 258 175 645 517 555 80 698 920 571 147 2272 709 Remotely 300 | . . . . . . . . . . 300 . Salvage Created 15410 | 116 420 1256 1589 1427 322 2129 2190 781 221 3821 1138 Parts 770 | 9 29 83 72 70 1 107 122 26 8 182 61 Haulers Intercepted 9 | . 1 2 2 1 . 1 . . . 1 1 Recyclers Shooed 30 | . 5 3 4 1 . 3 3 . . 8 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 8 4 . . Prevented 16 | . . . . . . . . 12 4 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 188 | . 6 22 22 16 . 32 24 11 3 41 11 Melee 16 | . 1 . 5 6 . . . . . 2 2 Guns 86 | . 5 11 9 3 . 14 10 5 1 19 9 Cannons 55 | . . 1 4 4 . 15 14 1 1 15 . AOE 25 | . . 10 3 3 . 3 . 3 1 2 . Classes Destroyed 17 | 2 6 1 . 2 . 2 2 1 . 1 . Worker 36 | . 2 1 1 5 . 2 6 . . 12 7 Builder 23 | . 1 2 . 3 . 2 6 . . 7 2 Tunneler 4 | 2 . . . . . . . . . 2 . Hauler 9 | . 1 2 2 1 . 1 . . . 1 1 Recycler 39 | 1 2 4 5 4 . 6 5 . . 9 3 Mechanic 2 | . . . . 1 . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . Watcher 18 | . 2 1 . 2 . 4 2 . . 5 2 Swarmer 44 | . 5 10 3 . . 7 6 1 . 4 8 Grunt 78 | . 1 8 14 9 . 14 5 5 1 21 . Brawler 4 | . . . . . . 1 1 1 1 . . Duelist 2 | . . . . . . . 1 1 . . . Sentry 27 | . . 4 5 4 . 4 3 2 1 3 1 Specialist 2 | . . . . . . . . . . 2 . Hunter 11 | . . . . . . 1 3 . . 5 2 Programmer 19 | . . . . 3 . 5 5 . . 6 . Behemoth 1 | . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . 2 . . . Best Kill Streak 9 | 3 4 9 4 8 . 8 7 5 3 8 8 Combat Bots Only 7 | . 3 7 3 4 . 6 6 5 3 5 4 Max Kills in Single Turn 4 | 1 2 2 3 4 . 3 2 1 1 1 2 Gunslinging 1 | . . . . . . . . . . . 1 Exploded 3 | . . 2 2 2 . 3 . 1 1 1 . Melee 1 | . 1 . 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Hostile Shots Fired 1644 | . 17 87 76 142 . 251 176 70 25 508 292 Missed 510 | . 5 36 16 48 . 95 48 29 11 123 99 Hits 1134 | . 12 51 60 94 . 156 128 41 14 385 193 Melee 6 | . . . . . . . 3 2 . . 1 Projectile 1128 | . 12 51 60 94 . 156 125 39 14 385 192 AOE 2 | . . . . . . 1 . . . 1 . Critical Strikes 35 | . . 1 3 1 . 4 2 1 . 18 5 Actively Blocked 3 | . . . . . . . . . . 3 . Part Disruptions 6 | . 1 . . . . . . . . 5 . Damage Taken 17578 | . 116 641 918 1198 . 2200 1550 716 236 6779 3224 Core 2917 | . 35 172 144 70 . 284 177 72 13 786 1164 Absorbed by Shields 568 | . . . . . . . 257 49 46 150 66 Reduced by Siege Mode 78 | . . . . . . 37 41 . . . . Redirected to Shielding 163 | . . . . . . . . . . 163 . Ignored by Resistances 14 | . . . . 14 . . . . . . . Regen/Repaired (Parts) 1310 | . . . 315 . . 416 . . . 579 . Core Remaining (%) 65 | 100 86 57 73 . . 49 . . 69 21 . Volleys Fired 795 | 3 41 55 69 66 8 126 112 29 8 225 53 Largest 3 | 2 2 2 2 2 1 2 3 3 3 3 3 Hottest 178 | 60 76 91 93 98 65 103 132 141 153 178 95 Shots Fired 1607 | 6 70 106 123 121 8 218 287 70 20 464 114 Gun 988 | 6 65 78 69 70 . 89 175 40 12 271 113 Cannon 569 | . . 16 52 47 8 129 111 18 2 186 . Launcher 50 | . 5 12 2 4 . . 1 12 6 7 1 Special . | . . . . . . . . . . . . Kinetic 912 | 3 31 53 69 70 . 89 175 40 12 257 113 Thermal 633 | 3 34 41 52 47 8 129 111 18 2 188 . Explosive 10 | . . 3 . . . . . 3 . 4 . Electromagnetic 52 | . 5 9 2 4 . . 1 9 6 15 1 Robot Hit Streak 29 | 5 9 29 10 12 . 17 28 12 8 21 13 Robot Miss Streak 8 | 1 4 3 4 3 . 4 4 2 1 8 4 Penetration Max 2 | . . . . . . 1 1 2 . 1 1 Secondary Targets 8 | . 1 1 . . . . . 2 . 3 1 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . 1 1 Shots Hit Robots 1041 | 5 39 66 85 95 8 131 178 36 13 313 72 Core Hits 528 | 4 19 43 44 48 2 68 75 24 11 147 43 Critical Kills 11 | 1 2 . 2 . . . 1 . . 4 1 Critical Parts Destroyed 13 | . . . 1 . . 1 2 . . 8 1 Critical Strikes 42 | 1 8 1 3 2 . 1 4 . . 19 3 Burn 9 | . 6 1 . . . . . . . 2 . Meltdown 3 | . . . 1 . . . . . . 2 . Destroy 21 | 1 1 . 2 . . 1 4 . . 10 2 Blast 4 | . . . . . . . . . . 4 . Corrupt 1 | . . . . . . . . . . 1 . Smash 1 | . 1 . . . . . . . . . . Sever 3 | . . . . 2 . . . . . . 1 Melee Attacks 136 | . 6 . 19 25 9 14 . . . 45 18 Impact 10 | . 6 . . . . . . . . . 4 Slashing 126 | . . . 19 25 9 14 . . . 45 14 Piercing . | . . . . . . . . . . . . Sneak Attacks 23 | . 1 . 3 4 . . . . . 14 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 30232 | 57 620 1495 1921 3397 309 3540 4541 1552 617 9836 2347 Guns 14158 | 57 538 762 615 907 . 1100 2516 643 140 4909 1971 Cannons 8534 | . . 165 678 797 . 2027 1826 139 63 2839 . Explosions 4058 | . 14 568 130 789 . 381 196 770 414 714 82 Melee 3461 | . 68 . 498 904 309 32 . . . 1374 276 Ramming 21 | . . . . . . . 3 . . . 18 Kinetic 13202 | 37 247 441 615 907 . 1100 2516 643 140 4585 1971 Thermal 10531 | 20 291 603 718 1318 . 2408 1893 198 63 2968 51 Explosive 925 | . . 139 . . . . 82 149 . 555 . Electromagnetic 2092 | . 14 312 90 268 . . 47 562 414 354 31 Impact 110 | . 68 . . . . . . . . . 42 Slashing 3351 | . . . 498 904 309 32 . . . 1374 234 Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . 10 . . . 12 3 9 9 17 1 Average Corruption 6 | . . 6 . . . 6 2 8 9 8 1 Corruption Purged 10 | . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . Effects 230 | . . . . . . 56 19 75 7 72 1 Message Errors 56 | . . . . . . 11 6 19 1 18 1 Matter Fused 51 | . . . . . . 14 5 16 2 14 . Heat Flow Errors 30 | . . . . . . 7 . 12 . 11 . Energy Discharges 31 | . . . . . . 11 4 11 1 4 . Data Loss (minor) 29 | . . . . . . 7 2 5 2 13 . Data Loss (major) 11 | . . . . . . 1 1 4 1 4 . Misfires 13 | . . . . . . 3 . 6 . 4 . Alerts 2 | . . . . . . 1 . 1 . . . Weapon Failures 7 | . . . . . . 1 1 1 . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 749 | . . . 23 267 . 105 58 27 . 265 4 Projectiles 141 | . . . . 10 . . 58 27 . 46 . Explosions 215 | . . . . 65 . 105 . . . 45 . Melee 393 | . . . 23 192 . . . . . 174 4 Knockbacks 6 | . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . 6 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 366 | . 10 . . 20 . 177 105 39 . 6 9 Shots 11 | . 1 . . 1 . 3 3 2 . 1 . Rammed 3 | . . . . . . . 1 . . . 2 Targets Rammed 3 | . . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 585 | . 108 585 276 141 32 255 286 235 78 408 . Average Temperature 70 | . 40 133 45 46 16 45 82 76 23 84 . Received Heat Transfer 3228 | . 18 222 405 456 . 495 190 129 57 1198 58 Effects 13 | . . 13 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Matter Decay 3 | . . 3 . . . . . . . . . Short Circuit 3 | . . 3 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . Siege Activations 10 | . . . . . . 4 6 . . . . Total Turns 142 | . . . . . . 47 95 . . . . Longest Duration 34 | . . . . . . 17 34 . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . . . . 2 . 1 . Parts Fried 5 | . . 1 . 1 . . . 2 . 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . . . . 3 . Combat Hostiles 3 | . . . 1 . . . . . . 2 . Parts Melted 22 | . 2 3 1 1 . 4 . . 1 10 . Heat Transferred 15774 | 50 1184 1284 1271 1536 . 3049 2418 235 100 4597 50 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 12 | . . 5 1 3 . 1 . 1 . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Maximum Alert Level 3 | . . 1 2 2 . 3 3 . . 2 2 Low Security (%) 36 | 100 100 58 15 73 100 28 . . . 35 . Level 1 42 | . . 41 65 23 . 37 32 . . 54 94 Level 2 19 | . . . 19 3 . 31 60 . . 10 5 Level 3 1 | . . . . . . 3 7 . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 721 | 5 95 390 485 423 144 711 721 . . 557 437 Initial 344 | . 3 35 141 214 144 . 344 . . 46 272 Average 273 | 1 36 193 321 129 58 315 514 . . 243 295 Influence Increases 7439 | 15 291 663 752 614 . 1335 949 240 165 1659 756 Destroy 0b10 Robot/C 3760 | . 120 440 440 320 . 640 480 220 60 820 220 Destroy 0b10 Robot/NC 660 | 15 40 50 40 80 . 75 100 . . 185 75 Destroy Leader 874 | . 26 86 114 106 . 170 134 20 . 182 36 Successful Hack 223 | . 14 9 47 24 . 56 39 . . 10 24 Select Force Hacks 110 | . . . . . . 80 . . . 30 . Disable Machine 675 | . 30 45 15 30 . 210 105 . . 150 90 Destroy Structure 582 | . 1 33 6 24 . 74 46 . . 252 146 Partial Spotted 30 | . . . 15 . . . 15 . . . . Lose Combat Pursuer 525 | . 60 . 75 30 . 30 30 . 105 30 165 Influence Decreases 7013 | 10 210 415 613 673 414 632 1146 746 90 1177 887 Entered New Map 1636 | . 2 51 193 259 270 . 359 188 . 29 285 Time Decay 4357 | 10 208 334 380 414 144 602 607 538 90 668 362 Lost Part 860 | . . 30 40 . . 30 20 20 . 480 240 Lost Ally 10 | . . . . . . . 10 . . . . Purge Threat 150 | . . . . . . . 150 . . . . Squads Dispatched 60 | . . . 6 8 . 9 13 . 1 19 4 Investigation 10 | . . . 1 . . 3 2 . . 4 . Extermination 19 | . . . . 3 . 5 5 . . 4 2 Reinforcement 18 | . . . 4 1 . . 2 . . 10 1 Assault 6 | . . . 1 . . 1 1 . 1 1 1 Garrison 7 | . . . . 4 . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . 1 . . 3 1 Haulers Reinforced 7 | . . . . 1 . . 1 . . 5 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Distress Signals 16 | . 2 1 2 2 . 2 1 . . 3 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 297 | . 14 22 37 28 . 38 35 10 9 60 44 Peak Tracking Total 20 | . 4 3 5 5 . 4 4 5 7 5 20 Tactical Retreats 20 | . 3 . 5 1 . 2 2 . 1 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Traps Triggered 18 | . . . . 7 . 5 2 . . 2 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Machines Disabled 47 | . 3 3 1 2 . 14 7 1 . 10 6 Max in Single Turn 7 | . 1 2 1 1 . 7 2 1 . 1 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Machines Accessed 65 | . 7 4 7 7 . 14 10 1 . 12 3 Terminals 38 | . 7 4 4 6 . 8 5 . . 3 1 Fabricators 6 | . . . . . . 3 2 . . 1 . Repair Stations 6 | . . . 1 . . 1 1 . . 3 . Recycling Units 8 | . . . 1 . . 1 2 . . 3 1 Scanalyzers 5 | . . . 1 . . 1 . . . 2 1 Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 199 | . 21 12 19 18 . 47 24 1 . 41 16 Successful 102 | . 11 3 9 12 . 20 15 1 . 20 11 Failed 97 | . 10 9 10 6 . 27 9 . . 21 5 Catastrophic 17 | . 1 1 1 2 . 7 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 84 | . 14 8 9 9 . 25 12 . . 4 3 Terminals 109 | . 21 12 9 17 . 27 14 . . 5 4 Fabricators 17 | . . . . . . 11 3 . . 3 . Repair Stations 20 | . . . 6 . . 2 2 . . 10 . Recycling Units 17 | . . . 2 . . 1 5 . . 8 1 Scanalyzers 34 | . . . 2 . . 6 . . . 15 11 Garrison Access 1 | . . . . 1 . . . . . . . Terminal Hacks 26 | . 5 1 2 7 . 3 4 1 . 2 1 Record 1 | . . . . . . . . . . . 1 Robot Analysis 6 | . 1 . 2 3 . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . Alert Level 7 | . . 1 . 1 . 2 2 . . 1 . Unreport Threat 1 | . . . . . . . 1 . . . . Locate Traps 3 | . 2 . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . 3 2 . . 1 . Load Schematic 5 | . . . . . . 3 1 . . 1 . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 12 | . . . 3 . . 2 1 . . 6 . Scan Component 8 | . . . 2 . . 1 1 . . 4 . Repair 4 | . . . 1 . . 1 . . . 2 . Recycling Unit Hacks 6 | . . . . . . . 3 . . 2 1 Report Inventory 5 | . . . . . . . 2 . . 2 1 Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 21 | . . . 2 . . 4 . . . 7 8 Insert Component 10 | . . . 1 . . 2 . . . 3 4 Analyze 11 | . . . 1 . . 2 . . . 4 4 Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 30 | . 6 2 2 4 . 8 5 . . 2 1 Terminals 27 | . 6 2 2 4 . 6 5 . . 1 1 Assimilate 1 | . . . . . . . 1 . . . . Botnet 26 | . 6 2 2 4 . 6 4 . . 1 1 Fabricators 1 | . . . . . . 1 . . . . . Overload 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . Extract 2 | . . . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 58 | . 6 4 7 6 . 14 8 . . 11 2 Full Trace Events 6 | . . 1 1 . . . 1 . . 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . . 11 . . . 2 4 Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . Parts Repaired 4 | . . . 1 . . 1 . . . 2 . Time 130 | . . . 26 . . 28 . . . 76 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 9 . . . . Parts Scanalyzed 9 | . . . 1 . . 2 . . . 2 4 Part Schematics Acquired 8 | . . . 1 . . 2 . . . 1 4 Parts Damaged 4 | . . . . . . . . . . 2 2 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Active Infowar (turns) 12483 | 32 530 740 893 1703 377 1729 1961 466 . 3216 836 Optics 1744 | . . . . . . . . . . 908 836 Sensors 6013 | . . 740 262 . . 70 1961 466 . 1761 753 Terrain 1314 | . . . . . . . . . . 863 451 Seismic 4943 | 32 530 2 631 1703 377 1659 . . . 9 . Machine Analysis 4013 | . . . . . . . . . . 3216 797 ECM 95 | . . . . . . . . . . 88 7 Robot Analysis Total 6 | . 1 . 2 3 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Turns Passed 15388 | 77 530 740 896 1703 377 2403 1961 2287 182 3396 836 Spaces Moved 7785 | 48 362 407 455 1158 273 1153 785 1087 61 1437 559 Core 24 | 1 . . . . . . . . . . 23 Treads 2022 | . . . . . 5 1153 525 . 38 301 . Legs . | . . . . . . . . . . . . Wheels 4385 | 47 362 407 455 1158 268 . 260 1087 23 311 7 Hover 1312 | . . . . . . . . . . 825 487 Flight 42 | . . . . . . . . . . . 42 Fastest Speed 32 | 50 90 95 86 100 115 160 166 185 200 95 32 Average Speed 146 | 98 101 116 113 114 117 160 183 199 226 152 96 Slowest Speed 420 | 100 105 125 170 115 160 166 330 200 242 420 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Potential Cave-ins 16 | . . . . . . 8 . . . . 8 Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 41 | 4 59 43 40 42 95 39 23 97 11 27 15 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 4 | . . . . . . . . 4 . . . Spaces Dug 125 | . . . 3 7 7 25 5 2 . 52 24 Terrain Destroyed 488 | . . 32 5 25 7 82 39 54 . 156 88 Melee 41 | . . . 2 1 . 12 . . . 18 8 Projectile 231 | . . . 1 11 7 19 12 6 . 99 76 AOE 215 | . . 32 2 13 . 51 26 48 . 39 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Fac Total 10143 | 69 447 569 698 1387 304 1462 1081 1147 89 2168 722 Wait 724 | . 8 32 63 54 . 115 142 1 13 277 19 Move 7772 | 47 361 406 454 1158 272 1151 784 1086 60 1436 557 Hop 1 | . . . . . . . . . . . 1 Pick Up 189 | 10 14 25 32 17 . 11 9 5 . 49 17 Fast Attach 97 | 6 2 3 10 6 6 7 3 5 1 32 16 Attach 79 | 2 . 10 4 5 . 5 4 3 . 37 9 Detach 13 | . . 2 1 . 1 1 1 . . 5 2 Swap 112 | . 5 15 16 13 2 14 13 10 4 15 5 Drop 176 | 1 10 21 30 19 6 17 12 8 3 31 18 Fire 795 | 3 41 55 69 66 8 126 112 29 8 225 53 Melee 136 | . 6 . 19 25 9 14 . . . 45 18 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . Escape Stasis 46 | . . . . 24 . 1 . . . 16 5 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 11) 413 | -10/Materials | Identified exit to Mines 566 | -10/Materials | Discovered new exit (range 8) 608 | -10/Materials | Entered another Materials area 608 | -9/Materials | Evolved 2 slots: Utility x2 1078 | -9/Materials | Discovered new exit (range 14) 1095 | -9/Materials | Identified exit to Mines 1219 | -9/Materials | Destroyed 7 combat bots 1334 | -9/Materials | Discovered new exit (range 10) 1348 | -9/Materials | System corruption reached 10% 1348 | -9/Materials | Entered another Materials area 1348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1478 | -8/Materials | Repaired Hcp. Storage Unit 1664 | -8/Materials | Build established: Scavenger-Mutant 2148 | -8/Materials | First assault squad dispatched 2152 | -8/Materials | Build established: Mutant 2176 | -8/Materials | Discovered new exit (range 3) 2244 | -8/Materials | Entered Factory 2244 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2443 | -7/Factory | Discovered new exit (range 4) 2695 | -7/Factory | Identified exit to Garrison 2831 | -7/Factory | Discovered new exit (range 11) 3416 | -7/Factory | Garrison activated, responded to threat 3612 | -7/Factory | Garrison activated, responded to threat 3926 | -7/Factory | Cargo convoy interrupted 3947 | -7/Factory | Sucked down chute 3947 | -7/Factory | Entered Waste 3947 | -7/Waste | The area was eerily silent 4019 | -7/Waste | Discovered new exit (range 13) 4324 | -7/Waste | Entered Factory 5331 | -7/Factory | Build established: Scavenger-Mutant 5348 | -7/Factory | Repaired Hvy. Treads 5549 | -7/Factory | Crushed by falling debris 6097 | -7/Factory | Discovered new exit (range 16) 6127 | -7/Factory | Identified exit to Storage 6269 | -7/Factory | Discovered new exit (range 15) 6484 | -7/Factory | Identified exit to Factory 6495 | -7/Factory | Core integrity fell below 50% 6640 | -7/Factory | System corruption reached 10% 6724 | -7/Factory | First assault squad dispatched 6727 | -7/Factory | Entered another Factory area 6727 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7217 | -6/Factory | Build established: Scavenger-Tank 7565 | -6/Factory | Garrison activated, responded to threat 7890 | -6/Factory | Fabricated Arm. Huge Wheel? 8127 | -6/Factory | First assault squad dispatched 8285 | -6/Factory | Discovered new exit (range 5) 8320 | -6/Factory | Identified exit to Lower Caves 8685 | -6/Factory | Build established: Tank 8688 | -6/Factory | Entered Lower Caves 8700 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8996 | -6/Lower Caves | Build established: Scavenger-Skirmisher 9073 | -6/Lower Caves | Spotted B-75 Beast 9212 | -6/Lower Caves | Destroyed B-75 Beast 9439 | -6/Lower Caves | Build established: Scavenger-Tank 10203 | -6/Lower Caves | Discovered new exit (range 10) 10233 | -6/Lower Caves | Identified exit to Lower Caves 10975 | -6/Lower Caves | Entered another Lower Caves area 10987 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11110 | -6/Lower Caves | Discovered new exit (range 14) 11154 | -6/Lower Caves | Identified exit to Factory 11157 | -6/Lower Caves | Entered Factory 11157 | -5/Factory | Evolved 2 slots: Utility x2 11267 | -5/Factory | Repaired Arm. Treads? 11330 | -5/Factory | Repaired Arm. Treads 11869 | -5/Factory | Build established: Scavenger-Skirmisher 12037 | -5/Factory | Lost 12 parts (1p3n3u5w) 12228 | -5/Factory | Lost 3 parts (1n2u) 12308 | -5/Factory | Lost 5 parts (1n4w) 12854 | -5/Factory | Lost 4 parts (1p2n1w) 12870 | -5/Factory | Core integrity fell below 50% 12875 | -5/Factory | System corruption reached 10% 12952 | -5/Factory | Lost 12 parts (1p3n3u5w) 13192 | -5/Factory | Build established: Mutant 13804 | -5/Factory | Build established: Scavenger-Assassin 13860 | -5/Factory | Discovered new exit (range 5) 13870 | -5/Factory | Identified exit to Factory 14335 | -5/Factory | Build established: Assassin 14457 | -5/Factory | First assault squad dispatched 14553 | -5/Factory | Entered another Factory area 14553 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14762 | -4/Factory | Spotted B-86 Titan 15018 | -4/Factory | Discovered new exit (range 6) 15021 | -4/Factory | Identified exit to Upper Caves 15303 | -4/Factory | First assault squad dispatched 15327 | -4/Factory | Core integrity fell below 50% 15362 | -4/Factory | Core integrity fell below 20% 15389 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15356_ Acquired Cesium-ion Thruster. 15358_ Slug penetrates Wall. 15361_ Acquired Centrium Wheel. 15365_ Acquired Lgt. Antimatter Reactor. 15373_ Triggered Stasis Trap. 15373_ A bubble of rippling energy engulfs the area. 15373_ Field strength at 95. 15373_ Cesium-ion Thruster destroyed. 15378_ Field strength at 54. 15379_ Field strength at 43. 15380_ Field strength at 26. 15381_ Field strength at 20. 15382_ Imp. Signal Interpreter destroyed. 15382_ Field strength at 4. 15383_ Stasis field depleted. 15385_ Construction Platform disabled. 15386_ Penetrated by Slug. 15386_ Slug penetrates H-77 Assassin. 15386_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????"""""""???? ????????????????????????????? | | ???????"""""""???? "?? "???????????????????????? | | ???????"""""""???+ """ "???????????????????????? | | ?????????????????# """ ""??????????????????????? | | ?????????????????# ??????????????????????? | | ?????????????????# ???????????????????????? | | ??????""?""??????# ???????????????????????? | | ??????""R""??????# #???????????????????????? | | ???????""""??????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# +???????????????????????? | | ?????????????????# #???????????????????????? | | ???????########### #???????????????????????? | | ???????# # #???????????????????????? | | ???????# # s #???????????????????????? | | ???????# # =s| #???????????????????????? | | ???????# # s #???????????????????????? | | ???????# """ """ # #???????????????????????? | | ???????# """ """ # #???????????????????????? | | ???????# """ """ # #???????????????????????? | | ???????# + ##############??????????? | | ???????# """ """ # # ^ #??????????? | | "?""""?# """ """%# g ! #h psp "" #??????????? | | "?""""?# """ """%# g% # """ """ #??????????? | | "?""""?# # b@ """" R" #??????????? | | "?""""?# """ """ # g#h"""" """ #??????????? | | ? ?# """ """ # # """" #??????????? | | ?""""?# """ """ # # """" #??????????? | | ?""""?# # w " """" #??????????? | | ?""""?########/## k # """" !#??????????? | | """"???????## =%! # #??????????? | | %? ?????##### % # #??????????? | | /##"#????#?# k # #??????????? | | #???# ?#g########+#################??????????? | | #?## ### ###???? ??????????????????????????? | | =#?# # # #?????? ??????????????????????????? | | /=###= !*# ### ???????????????????????? | | !][########%# # ???????????????????????? | | [|=!=!% ]% # # ???????????????????????? | | ![![ ##### ###?? ? ???????????????????????? | | !%#|### #???? ??????????????????????????? | | !%%[# #?# #???? ??????????????????????????? | | "####+###? ???????????????????????????? | | ### #? ???????????????????????????? | | #?# #?????????????????????????????????? | | #?# "#?????????????????????????????????? | | = #?# "#?#????????#??????????????????????? | | #/ """## #?????????????????????????????????? | | % ##! #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 21 Energy Capacity 550 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 900 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Actuator Array | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Melee Analysis Suite | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Imp. Airjet | -7/Factory | Extracted Hvy. Deuterium Engine | -7/Factory | Extracted Gauss Cannon | -7/Factory | Extracted Imp. Cesium-ion Thruster | -7/Factory | Extracted Hardlight Generator | -7/Factory | Extracted Imp. Lightning Gun | -5/Factory | Extracted Enh. Coil Gun | -5/Factory | Scanalyzed Adv. Targeting Computer | -4/Factory | Scanalyzed Imp. Antigrav System | -4/Factory | Scanalyzed Drone Bay | -4/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Repaired ---------- Hcp. Storage Unit | 37% | -8/Materials Hvy. Treads | 16% | -7/Factory Arm. Treads | 3% | -5/Factory Arm. Treads | 3% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledMeleePick Manual? 0 Play Time 06:26:57 Cumulative 382.5 hours Start 2025.05.29 @ 17:28:22 End 2025.05.30 @ 17:02:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 142 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c05d986-28d8-44f4-822b-e0da5074a999