Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 22:25:48 Player: Red Box Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (658) 658 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 1505 Bonus ------- Friendly Fire -28 Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Improved Aluminum Leg Compact Wheel > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon Rocket Launcher > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Matter Pod (150) Machine Analyzer Experimental Sensor Array Armor Integrity Analyzer Light Armor Plating Scrap Shield Light Cannon Bore Cannon EMP Blaster EMP Blaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Aluminum Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Cannon Rocket Launcher > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Large Matter Pod Machine Analyzer Experimental Sensor Array Armor Integrity Analyzer Light Armor Plating Scrap Shield Light Cannon Bore Cannon EMP Blaster EMP Blaster Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 14 5 3 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 4 1 . Treads . | . . . . Leg 6 | 2 4 . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 1 . Device 1 | 1 . . . Storage 4 | 1 3 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 11 | 2 4 3 2 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . 1 . Ballistic Gun . | . . . . Ballistic Cannon 5 | . 3 2 . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 6 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 11 | 4 10 14 14 Power . | . . . . Propulsion 3 | 3 4 3 3 Utility 2 | . 1 4 5 Weapon 4 | . 4 5 5 Tool/Special . | . . . . Unused Backups 18 | . 7 . 11 Power . | . . . . Propulsion 5 | . 3 . 2 Utility 5 | . . . 5 Weapon 8 | . 4 . 4 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 84 90 Engine 11 | . 14 3 5 Leg 25 | . 28 19 14 Wheel 1 | . . 4 14 Device 9 | . 13 . . Storage 14 | . 14 14 14 Protection 4 | . . 13 14 Energy Gun 3 | . 5 . . Energy Cannon 2 | . . 8 14 Ballistic Cannon 21 | . 22 19 12 Peak Build Rating 14 | 9 12 10 14 Average Rating 10 | 5 10 9 11 On Entrance 7 | . 9 10 10 Avg Prop Armor Cover (%) 7 | . . 7 7 Naked Turns . | . . . . Heaviest Build 35 | 13 34 34 35 Greatest Support 23 | 20 23 23 16 Greatest Overweight (x) 3 | 3 1 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 10 15 15 Most Carried 15 | 7 15 15 15 Average Carried 11 | 5 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 7 15 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1102 | 234 580 248 40 Remotely . | . . . . Salvage Created 785 | 35 473 208 69 Parts 60 | 6 23 21 10 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 29 | . 12 13 4 Guns 9 | . 9 . . Cannons 16 | . 3 13 . AOE 4 | . . . 4 Classes Destroyed 9 | 1 6 1 1 Builder 1 | . 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | . . 1 . Mechanic 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 20 | . 6 11 3 Grunt 8 | . 6 2 . Subdweller 1 | . . . 1 Best Kill Streak 5 | 1 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . 1 . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 161 | . 51 104 6 Missed 41 | . 15 25 1 Hits 120 | . 36 79 5 Projectile 120 | . 36 79 5 AOE 7 | . . 7 . Critical Strikes 2 | . . 1 1 Damage Taken 1299 | . 323 901 75 Core 256 | . 77 120 59 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 20 | . 20 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 100 | 12 56 30 2 Largest 2 | 2 2 2 2 Hottest 90 | 80 80 90 90 Shots Fired 194 | 24 112 55 3 Gun 80 | 24 56 . . Cannon 112 | . 56 55 1 Launcher 2 | . . . 2 Special . | . . . . Kinetic 108 | . 56 52 . Thermal 84 | 24 56 3 1 Explosive 2 | . . . 2 Electromagnetic . | . . . . Robot Hit Streak 6 | 5 6 6 3 Robot Miss Streak 6 | 3 6 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 98 | 13 51 32 2 Core Hits 47 | 3 25 15 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 3 . Blast 5 | . 2 3 . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1764 | 144 769 670 181 Guns 455 | 144 311 . . Cannons 1146 | . 458 670 18 Explosions 163 | . . . 163 Melee . | . . . . Ramming . | . . . . Kinetic 1090 | . 458 632 . Thermal 511 | 144 311 38 18 Explosive 163 | . . . 163 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . 2 4 10 Projectiles 6 | . 2 4 . Explosions 10 | . . . 10 Melee . | . . . . Knockbacks 16 | . 6 10 . Impact . | . . . . Kinetic 14 | . 5 9 . Secondary 2 | . 1 1 . Self-Inflicted Damage 24 | . . . 24 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | 198 144 72 . Average Temperature 45 | 94 42 16 . Received Heat Transfer 135 | . 60 60 15 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 2 1 . . Heat Transferred 1136 | 325 700 74 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 150 | 5 137 150 . Initial . | . . . . Average 28 | . 21 51 . Influence Increases 934 | 10 515 334 75 Destroy 0b10 Robot/C 560 | . 240 260 60 Destroy 0b10 Robot/NC 50 | 10 35 5 . Destroy Leader 120 | . 80 40 . Successful Hack 39 | . 25 14 . Select Force Hacks 60 | . 60 . . Disable Machine 45 | . 45 . . Lose Combat Pursuer 60 | . 30 15 15 Influence Decreases 859 | 10 515 334 . Time Decay 799 | 10 515 274 . Lost Part 60 | . . 60 . Squads Dispatched 4 | . 4 . . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 24 16 4 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts 51 | . 51 . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed 8 | . 8 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 10 1 . Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 42 | . 39 3 . Successful 26 | . 24 2 . Failed 14 | . 13 1 . Catastrophic 2 | . 1 1 . Database Lockouts 2 | . 2 . . Manual 20 | . 16 4 . Terminals 36 | . 33 3 . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 13 2 . Record 1 | . 1 . . Part Schematic 1 | . . 1 . Robot Schematic 1 | . . 1 . Robot Analysis 4 | . 4 . . Prototype ID Bank 3 | . 3 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 8 . . Terminals 6 | . 6 . . Track 1 | . 1 . . Botnet 4 | . 4 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 8 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . 1 . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2768 | 13 2755 . . Terrain 2768 | 13 2755 . . Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4063 | 97 2839 945 182 Spaces Moved 2073 | 39 1433 472 129 Core 19 | 19 . . . Treads . | . . . . Legs 1714 | 20 1433 261 . Wheels 340 | . . 211 129 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 115 115 Average Speed 167 | 113 171 171 120 Slowest Speed 260 | 200 190 260 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 96 93 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 7 | . . . 7 Terrain Destroyed 10 | . . . 10 Melee . | . . . . Projectile . | . . . . AOE 10 | . . . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2476 | 64 1708 552 152 Wait 166 | . 109 42 15 Move 2070 | 38 1432 471 129 Hop . | . . . . Pick Up 31 | 7 19 4 1 Fast Attach 12 | 7 4 . 1 Attach 5 | . . 5 . Detach . | . . . . Swap 18 | . 15 . 3 Drop 22 | . 21 . 1 Fire 100 | 12 56 30 2 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 51 | . 51 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 410 | -10/Materials | Repaired Imp. Terrain Scanner 466 | -10/Materials | Discovered new exit (range 10) 588 | -10/Materials | Discovered new exit (range 13) 907 | -10/Materials | Discovered new exit (range 16) 1525 | -10/Materials | Discovered new exit (range 5) 1586 | -10/Materials | Central database locked down 2374 | -10/Materials | Central database locked down 2937 | -10/Materials | Entered Mines 2986 | -10/Mines | Assembled infested the area 2991 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3190 | -10/Mines | Core integrity fell below 50% 3222 | -10/Mines | Discovered new exit (range 11) 3230 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3239 | -10/Mines | Lost 4 parts (1p1u2w) 3295 | -10/Mines | Learned Materials terminal intel 3341 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3347 | -10/Mines | Found Prototype Device 3627 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3778 | -10/Mines | Discovered new exit (range 6) 3782 | -10/Mines | Discovered new exit (range 9) 3882 | -10/Mines | Entered Subcaves 3883 | -10/Subcaves | Approached by a straggling Scientist 3889 | -10/Subcaves | Learned location of Zion (-7) 3928 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3959 | -10/Subcaves | Core integrity fell below 20% 4064 | -10/Subcaves | Destroyed self with Rocket Launcher Last Messages --------------- get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 03889_ Acquired derelict log, extracted data. World map updated: -7/Zion. A swath of the cavern ceiling suddenly collapses. GH-XW4(c): "I think it's somewhere south of here" 03976_ 7Z-3T3(R) destroyed. 03979_ Subatomizers dissect the Sub. Monowheel. GH-XW4(c): "I think it's somewhere south of here" 03987_ Dropped Mni. Grenade Launcher. 03989_ Acquired Scrap Shield. 03991_ Subatomizers dissect the Sub. Monowheel. 03991_ Acquired 30 matter. 03995_ Acquired Sub. Power Source. 03997_ Acquired 10 matter. 04003_ Subatomizers dissect the Sub. Monowheel. GH-XW4(c): "I think it's somewhere southeast of here" 04064_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ????????????# ???????#####?####?????###??????##" | | ???????????# ?##?### ### ####### ########" | | ???????????? ## ## # ## # ##" # | | ????????????? "### | | ?????????????? 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[ ?????????????????????? | | ?????????????" ## ?????????????????????? | | ?????????????" ??##### # #????????????????????? | | ?????????????"""????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ O-16 Technician | -10/Mines | Hacked Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 9% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstNeutrinoJets Manual? 0 Play Time 00:26:10 Cumulative 678.9 hours Start 2025.11.09 @ 21:59:04 End 2025.11.09 @ 22:25:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 474 Rogue 474 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02ac6145-8e25-46f4-a4e4-969be75af015