Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 16:35:35 Player: N.W.L. Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (160) 800 Value Destroyed (5558) 5558 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3892) 3892 TOTAL SCORE: 14390 Bonus ------- High Alert Combat Kills 958 Follower Combat Kills 134 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 98/100 System Corruption 57% Temperature Cool (9) Movement Rolling (80) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel Wheel (fused) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (5) ---- Launcher Loader Peak State ------------ > --- POWER ------------ F-cell Engine Meta Core > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Huge Storage Unit Experimental Sensor Array Force Field Hacking Suite Hacking Suite Tech Extrapolator > --- WEAPON ----------- Improved Heavy Laser Heavy Plasma Cannon Minigun Coil Gun > --- INVENTORY -------- Light Treads Cryofiber Web Improved Heat Sink Large Storage Unit Enhanced Optical Array Surveybot 17 Chip Improved Particle Charger Makeshift Ablative Armor System Shield Authchip [Propulsion] Authchip [Device] Authchip [Processor] A0-MCA's Component Scanner Mapping Drone Bay Gatling Laser Flak Gun Coil Gun Mini Grenade Launcher Improved Datajack Multitool [Rating: 92] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Scrap Suit Storage Large Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Core Shielding Weapon Subdweller Beam Cannon Energy Gun Gatling Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Multitool Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 5 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 125 | 7 8 16 3 2 69 1 19 . Power 10 | 1 . 2 . . 3 . 4 . Engine 5 | 1 . 1 . . 3 . . . Core 5 | . . 1 . . . . 4 . Reactor . | . . . . . . . . . Propulsion 24 | 2 . 3 . 1 13 1 4 . Treads 14 | 2 . 3 . . 9 . . . Leg . | . . . . . . . . . Wheel 10 | . . . . 1 4 1 4 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 2 3 2 . 1 28 . 8 . Device 19 | 1 2 . . . 14 . 2 . Storage 3 | 1 1 . . . 1 . . . Processor 5 | . . . . 1 2 . 2 . Hackware 8 | . . 1 . . 4 . 3 . Protection 9 | . . 1 . . 7 . 1 . Artifact . | . . . . . . . . . Weapon 47 | 2 5 9 3 . 25 . 3 . Energy Gun 13 | . 3 . . . 8 . 2 . Energy Cannon 11 | . . 4 2 . 5 . . . Ballistic Gun 14 | 2 . 2 1 . 8 . 1 . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 3 | . 1 1 . . 1 . . . Special Weapon 4 | . 1 2 . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 4 | . . . . . 3 . 1 . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 4 | . . . . . 4 . . . Parts Lost 37 | . 2 5 . . 19 2 8 1 Power 5 | . . 1 . . 1 . 3 . Propulsion 12 | . . 3 . . 6 . 2 1 Utility 9 | . 1 . . . 5 1 2 . Weapon 11 | . 1 1 . . 7 1 1 . Highest Loss Streak 5 | . 2 1 . . 5 2 5 1 To Critical Strikes 1 | . . . . . 1 . . . Average Backups 13 | 1 7 10 3 13 19 22 20 1 Power . | . 1 . . . . . . . Propulsion . | . . . . . . 1 . . Utility 7 | . 1 3 . 11 11 12 12 1 Weapon 3 | . 3 3 . . 4 6 6 . Tool/Special . | . . . . . . . . . Unused Backups 46 | . . 13 3 8 9 2 2 9 Power 1 | . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 27 | . . 4 1 8 5 1 2 6 Weapon 15 | . . 7 . . 4 1 . 3 Tool/Special 2 | . . 1 1 . . . . . Average Slot Usage (%) 86 | . 95 99 79 72 81 85 82 60 Engine 6 | . 14 13 . . 4 4 . . Core 5 | . . . 10 10 5 6 9 6 Treads 15 | . 27 27 20 5 8 1 3 . Wheel 3 | . . . . 7 4 14 9 20 Device 6 | . 10 1 . . 12 14 15 . Storage 9 | . 14 13 10 10 5 6 6 . Processor 4 | . . . . 9 6 6 11 13 Hackware 5 | . . . 10 10 7 6 5 13 Protection 6 | . . 12 10 . 4 6 1 . Energy Gun 3 | . 12 1 . . 4 13 9 . Energy Cannon 8 | . . 15 15 10 2 3 4 . Ballistic Gun 7 | . 13 10 3 5 11 . . 6 Special Weapon 1 | . . . . 4 . . . . Peak Build Rating 92 | 7 8 43 45 43 92 80 73 27 Average Rating 41 | 5 7 18 28 40 77 71 60 23 On Entrance 33 | . 7 8 43 32 43 74 53 39 Avg Prop Armor Cover (%) 7 | . . . . . 6 5 9 . Naked Turns . | . . . . . . . . . Heaviest Build 150 | 15 31 42 41 36 140 140 150 3 Greatest Support 58 | 40 40 40 40 40 58 42 36 36 Greatest Overweight (x) 13 | . 1 1 1 1 13 7 9 . Average Overweight (x) 1 | . . . . . 2 3 4 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 5 Average Capacity 17 | 7 14 15 15 15 20 25 25 5 Most Carried 25 | 3 14 15 15 15 25 25 25 2 Average Carried 14 | 1 7 14 4 13 19 24 24 2 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 Final Carried 25 | 3 14 15 12 15 25 24 25 2 Scrap Suit Usage (%) 1 | . . . . . 7 . . . Parts Cannibalized 7 | . . . . . 7 . . . Class Distribution -------------------- 46% | Mutant 17% | Commander-Mutant 12% | Scavenger-Tank 4% | Scavenger-Skirmisher 4% | Hacker-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Matter Collected 5731 | 279 473 788 196 30 3245 60 660 . Remotely . | . . . . . . . . . Salvage Created 7831 | 132 558 803 288 . 5266 . 784 . Parts 390 | 9 58 62 24 . 206 . 31 . Haulers Intercepted 5 | . 1 . . . 3 . 1 . Recyclers Shooed 16 | . . . 2 . 9 . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Combat Hostiles Destroyed 103 | . 14 17 3 . 62 . 7 . Guns 70 | . 9 3 1 . 55 . 2 . Cannons 16 | . . 9 2 . 1 . 4 . AOE 13 | . 5 4 . . 4 . . . Classes Destroyed 20 | 2 8 4 2 . 4 . . . Worker 13 | . 3 . . . 7 . 3 . Builder 7 | . 1 . 3 . 3 . . . Tunneler 5 | 3 1 . . . 1 . . . Hauler 5 | . 1 . . . 3 . 1 . Recycler 13 | 1 . . 1 . 9 . 2 . Mechanic 4 | . 1 . . . 2 . 1 . Operator 4 | . 1 . . . 2 . 1 . Turret 2 | . . 2 . . . . . . Watcher 4 | . 1 . . . 3 . . . Swarmer 11 | . 6 4 . . 1 . . . Grunt 38 | . 8 . . . 29 . 1 . Brawler 1 | . . . . . 1 . . . Protector 1 | . . . 1 . . . . . Sentry 15 | . . 1 1 . 11 . 2 . Specialist 4 | . . . . . 4 . . . Hunter 7 | . . . . . 7 . . . Programmer 13 | . . . 1 . 8 . 4 . Heavy 1 | . . . . . 1 . . . Artisan 1 | . . 1 . . . . . . Subdweller 12 | . . 12 . . . . . . Best Kill Streak 8 | 3 4 6 3 . 8 . 2 . Combat Bots Only 8 | . 3 4 1 . 8 . 2 . Max Kills in Single Turn 3 | 1 2 3 1 . 2 . 1 . Gunslinging 1 | . 1 . . . 1 . . . Exploded 3 | . 2 3 . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Hostile Shots Fired 1057 | . 63 60 32 . 661 6 224 11 Missed 334 | . 19 21 8 . 209 . 71 6 Hits 723 | . 44 39 24 . 452 6 153 5 Melee 8 | . . . . . 2 6 . . Projectile 715 | . 44 39 24 . 450 . 153 5 Critical Strikes 24 | . 1 4 6 . 9 4 . . Actively Blocked 2 | . . 2 . . . . . . Damage Taken 9239 | . 388 861 359 . 6020 261 1247 103 Core 1054 | . 54 86 51 . 667 39 92 65 Absorbed by Shields 646 | . . . . . 573 . 73 . Redirected to Shielding 27 | . . 15 12 . . . . . Ignored by Resistances 72 | . . . . . . . 72 . Regen/Repaired (Parts) 135 | . 47 . . . 88 . . . Core Remaining (%) 61 | 100 . . . 23 . . . . Volleys Fired 657 | 10 60 127 28 . 283 34 115 . Largest 4 | 2 2 2 2 . 4 3 3 . Hottest 240 | 40 100 160 155 . 240 240 210 . Shots Fired 1268 | 20 108 155 36 . 746 43 160 . Gun 949 | 20 99 103 12 . 615 19 81 . Cannon 279 | . . 44 24 . 123 24 64 . Launcher 16 | . 7 4 . . 5 . . . Special 24 | . 2 4 . . 3 . 15 . Kinetic 681 | 20 63 82 12 . 475 8 21 . Thermal 552 | . 28 60 24 . 266 35 139 . Explosive 12 | . 7 . . . 5 . . . Electromagnetic 23 | . 10 13 . . . . . . Robot Hit Streak 36 | 10 10 13 7 . 36 8 6 . Robot Miss Streak 5 | 2 5 1 2 . 4 3 5 . Penetration Max 2 | . . . . . 2 . . . Secondary Targets 13 | . 2 . . . 11 . . . Max Gunslinging Chain 2 | . 1 . . . 2 . . . Shots Hit Robots 752 | 15 59 59 28 . 491 18 82 . Core Hits 350 | 5 34 26 9 . 236 7 33 . Critical Kills 7 | . . 1 . . 6 . . . Critical Parts Destroyed 4 | . . . . . 4 . . . Critical Strikes 21 | . 3 3 . . 12 . 3 . Burn 10 | . 3 2 . . 2 . 3 . Meltdown 4 | . . 1 . . 3 . . . Destroy 7 | . . . . . 7 . . . Melee Attacks 1 | . . . . . 1 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17492 | 178 1090 1431 646 . 11749 449 1949 . Guns 13107 | 178 723 411 190 . 9982 449 1174 . Cannons 3030 | . . 772 456 . 1080 . 722 . Explosions 1237 | . 367 248 . . 622 . . . Melee . | . . . . . . . . . Ramming 46 | . . . . . 46 . . . Kinetic 8062 | 178 429 389 190 . 6588 . 288 . Thermal 8197 | . 240 898 456 . 4493 449 1661 . Explosive 926 | . 341 . . . 585 . . . Electromagnetic 261 | . 80 144 . . 37 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 57 | . . . . . 26 57 57 57 Average Corruption 28 | . . . . . 11 42 57 57 Corruption Purged 2 | . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . Effects 299 | . . . . . 136 27 136 . Message Errors 70 | . . . . . 36 9 25 . Matter Fused 64 | . . . . . 33 2 29 . Heat Flow Errors 28 | . . . . . 14 1 13 . Energy Discharges 30 | . . . . . 12 3 15 . Parts Rejected 4 | . . . . . . 2 2 . Parts Fused 5 | . . . . . 3 . 2 . Data Loss (minor) 26 | . . . . . 7 2 17 . Data Loss (major) 12 | . . . . . 7 . 5 . Misfires 10 | . . . . . 6 1 3 . Alerts 10 | . . . . . 7 1 2 . Misdirections 6 | . . . . . . 2 4 . Weapon Failures 34 | . . . . . 11 4 19 . Overload Shots . | . . . . . . . . . Overflow Damage 232 | . . 3 32 . 152 . 45 . Projectiles 143 | . . . 32 . 66 . 45 . Explosions 89 | . . 3 . . 86 . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . 2 . 1 . Impact 1 | . . . . . 1 . . . Kinetic 1 | . . . . . . . 1 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 266 | . . 43 . . 223 . . . Shots 6 | . . 2 . . 4 . . . Rammed 5 | . 1 . . . 4 . . . Targets Rammed 5 | . 1 . . . 4 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 519 | . 156 289 519 . 374 10 440 . Average Temperature 96 | . 46 69 194 . 78 10 132 . Received Heat Transfer 2158 | . 105 377 54 . 1262 . 321 39 Effects 8 | . . . 2 . 5 . 1 . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 2 | . . . . . 1 . 1 . Interference 1 | . . . . . 1 . . . Matter Decay 2 | . . . 1 . 1 . . . Damage (major) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 6 | . . 1 . . 4 . 1 . Combat Hostiles 4 | . . 1 . . 2 . 1 . Parts Melted 40 | . 1 5 1 . 26 . 7 . Heat Transferred 15362 | . 901 1554 565 . 8300 1000 3042 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Maximum Alert Level 4 | . . . . . 4 2 . . Low Security (%) 72 | 100 100 . 100 . 40 . 100 . Level 1 9 | . . . . . 17 69 . . Level 2 3 | . . . . . 6 30 . . Level 3 6 | . . . . . 16 . . . Level 4 7 | . . . . . 19 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1300 | 10 186 . 99 . 1300 455 175 . Initial 455 | . . . . . . 455 175 . Average 243 | . 101 . 20 . 518 356 25 . Influence Increases 3700 | 20 566 185 309 . 2362 5 253 . Destroy 0b10 Robot/C 1940 | . 280 140 40 . 1340 . 140 . Destroy 0b10 Robot/NC 285 | 20 45 . 30 . 150 . 40 . Destroy Leader 498 | . 74 . . . 362 . 62 . Allied During Kill 15 | . . . . . 15 . . . Successful Hack 103 | . 2 . 20 . 81 . . . Select Force Hacks 270 | . 60 . 210 . . . . . Disable Machine 195 | . 30 . . . 165 . . . Destroy Structure 184 | . 15 . 9 . 144 5 11 . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 195 | . 60 45 . . 90 . . . Influence Decreases 3692 | 20 452 299 309 . 1062 1055 472 23 Entered New Map 988 | . . 55 . . . 845 75 13 Time Decay 2268 | 20 432 199 309 . 732 190 386 . Lost Part 296 | . 20 45 . . 190 20 11 10 Lost Ally 140 | . . . . . 140 . . . Squads Dispatched 41 | . 5 . . . 32 . 4 . Investigation 14 | . 3 . . . 10 . 1 . Extermination 10 | . . . . . 7 . 3 . Reinforcement 12 | . 2 . . . 10 . . . Assault . | . . . . . . . . . Garrison 5 | . . . . . 5 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . 4 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Distress Signals 6 | . . . . . 6 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 163 | . 28 20 6 . 85 7 10 7 Peak Tracking Total 7 | . 5 6 4 . 7 3 3 7 Tactical Retreats 12 | . 3 2 . . 6 1 . . Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Traps Triggered 8 | . 2 3 . . 3 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Machines Disabled 17 | . 2 4 . . 11 . . . Max in Single Turn 2 | . 1 2 . . 2 . . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Machines Accessed 61 | . 6 4 12 7 24 . 8 . Terminals 16 | . 3 . 5 . 6 . 2 . Fabricators 4 | . . . . . 4 . . . Repair Stations 6 | . 1 . . . 3 . 2 . Recycling Units 18 | . 2 . 7 . 7 . 2 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 4 | . . . . . 2 . 2 . Total Hacks 160 | . 12 9 32 37 55 . 15 . Successful 106 | . 7 9 22 37 29 . 2 . Failed 54 | . 5 . 10 . 26 . 13 . Catastrophic 7 | . . . . . 3 . 4 . Database Lockouts . | . . . . . . . . . Manual 69 | . 9 . 24 . 29 . 7 . Terminals 40 | . 7 . 16 . 14 . 3 . Fabricators 11 | . . . . . 11 . . . Repair Stations 14 | . 2 . . . 8 . 4 . Recycling Units 35 | . 3 . 16 . 11 . 5 . Scanalyzers 7 | . . . . . 7 . . . Garrison Access 7 | . . . . . 4 . 3 . Terminal Hacks 55 | . 2 9 6 37 . . 1 . Record 37 | . . 6 . 31 . . . . Part Schematic 2 | . . . 2 . . . . . Robot Schematic 2 | . . . 2 . . . . . Robot Analysis 7 | . . . 1 6 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . Release Object 1 | . . 1 . . . . . . Fabricator Hacks 5 | . . . . . 5 . . . Network Status 1 | . . . . . 1 . . . Load Schematic 2 | . . . . . 2 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks 6 | . 2 . . . 3 . 1 . Scan Component 4 | . 1 . . . 2 . 1 . Repair 2 | . 1 . . . 1 . . . Recycling Unit Hacks 5 | . . . 4 . 1 . . . Retrieve Components 5 | . . . 4 . 1 . . . Scanalyzer 3 | . . . . . 3 . . . Retrieve Study 3 | . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 31 | . 3 . 12 . 16 . . . Terminals 11 | . 1 . 5 . 5 . . . Track 1 | . . . . . 1 . . . Botnet 2 | . . . 1 . 1 . . . Skim 8 | . 1 . 4 . 3 . . . Fabricators 4 | . . . . . 4 . . . Prioritize 1 | . . . . . 1 . . . Liberate 1 | . . . . . 1 . . . Haulers 1 | . . . . . 1 . . . Recompile 1 | . . . . . 1 . . . Repair Stations 1 | . . . . . 1 . . . Mechanics 1 | . . . . . 1 . . . Recycling Units 15 | . 2 . 7 . 6 . . . Tunnel 9 | . 2 . 7 . . . . . Fedlink 6 | . . . . . 6 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 34 | . 1 . 8 . 17 . 8 . Full Trace Events 4 | . . . . . 3 . 1 . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 33 | . . . 2 17 14 . . . Parts Built 3 | . . . . . 3 . . . Authchips 1 | . . . . . 1 . . . Time 100 | . . . . . 100 . . . Total Part Build Rating 16 | . . . . . 16 . . . Part Studies Acquired 3 | . . . . . 3 . . . Parts Repaired 2 | . 1 . . . 1 . . . Time 58 | . 26 . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . . . 6 . 10 . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . Non-combat 1 | . . . . . 1 . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . find_chute 1 | . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . 6 . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Total Allies 12 | . . . 6 . 6 . . . Largest Group 6 | . . . 6 6 5 . . . Highest-Rated Group 87 | . . . 83 83 87 . . . Highest-Rated Ally 34 | . . . 34 34 34 . . . Initial UFD Resources 45 | . . . . . 23 45 45 45 Total Orders 11 | . . . 6 1 1 . 3 . STAY 1 | . . . 1 . . . . . FOLLOW 1 | . . . 1 . . . . . DROP 1 | . . . . 1 . . . . PICKUP 4 | . . . 4 . . . . . EXPLORE 1 | . . . . . . . 1 . RETURN 3 | . . . . . 1 . 2 . Ally Attacks 45 | . . . . . 45 . . . Total Damage 999 | . . . . . 999 . . . Kills 7 | . . . . . 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Active Infowar (turns) 4506 | 80 1005 435 . . 1121 264 1597 4 Optics 1600 | . . . . . . . 1596 4 Sensors 1283 | . . . . . 332 264 687 . Structural 670 | . 283 387 . . . . . . Seismic 1383 | 80 722 48 . . . . 533 . Decoding 789 | . . . . . 789 . . . Robot Analysis Total 7 | . . . 1 6 . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . Drone Launches 9 | . . . . . 3 . 6 . Drone Recoveries 9 | . . . . . 3 . 6 . Decoded 0b10 Intel 16 | . . . . . 16 . . . Investigations 5 | . . . . . 5 . . . Reinforcements 8 | . . . . . 8 . . . Guards 3 | . . . . . 3 . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Turns Passed 17012 | 178 1348 4740 2171 2139 4037 395 2000 4 Spaces Moved 8130 | 85 607 2202 882 1693 1548 158 951 4 Core 2 | 2 . . . . . . . . Treads 4712 | 83 607 2202 882 321 617 . . . Legs . | . . . . . . . . . Wheels 3416 | . . . . 1372 931 158 951 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 115 115 138 116 80 Average Speed 164 | 157 162 173 205 123 179 147 162 83 Slowest Speed 640 | 160 240 250 250 160 640 205 235 86 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 22 | . . 2 . . 2 16 2 . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 56 | 4 89 95 94 88 43 70 23 3 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 19 | . 2 3 7 6 1 . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 16 | . . 12 . 4 . . . . Spaces Dug 90 | . 5 20 1 . 46 14 4 . Terrain Destroyed 274 | . 13 67 7 . 158 18 11 . Melee . | . . . . . . . . . Projectile 122 | . 2 13 7 . 71 18 11 . AOE 152 | . 11 54 . . 87 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Total 10665 | 106 850 2948 1208 1745 2294 272 1236 6 Wait 1360 | 2 145 540 229 25 255 63 101 . Move 8123 | 84 606 2201 881 1692 1548 157 950 4 Hop . | . . . . . . . . . Pick Up 124 | 3 12 17 18 12 48 2 12 . Fast Attach 64 | 7 8 5 1 1 29 2 11 . Attach 46 | . 2 6 1 . 25 1 11 . Detach 30 | . 3 3 2 . 18 . 4 . Swap 114 | . 10 20 2 2 51 8 21 . Drop 103 | . 3 29 8 13 32 5 11 2 Fire 657 | 10 60 127 28 . 283 34 115 . Melee 1 | . . . . . 1 . . . Ram 2 | . . . . . 2 . . . Kick . | . . . . . . . . . Crush 3 | . 1 . . . 2 . . . Escape Stasis . | . . . . . . . . . Rewire 38 | . . . 38 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / *Scr) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 648 | -10/Materials | Repaired Lgt. Treads? 754 | -10/Materials | Discovered new exit (range 11) 1126 | -10/Materials | Discovered new exit (range 5) 1218 | -10/Materials | Identified exit to Mines 1304 | -10/Materials | Discovered new exit (range 11) 1511 | -10/Materials | Discovered new exit (range 4) 1527 | -10/Materials | Entered Subcaves 1528 | -10/Subcaves | Approached by a straggling Scientist 1569 | -10/Subcaves | Disturbed a concealed Subdweller 1615 | -10/Subcaves | Disturbed a concealed Subdweller 1922 | -10/Subcaves | Learned Materials security intel 1975 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1997 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2292 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2323 | -10/Subcaves | Discovered new exit (range 11) 2917 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2942 | -10/Subcaves | Discovered new exit (range 15) 2993 | -10/Subcaves | Learned location of Zion (-6) 2993 | -10/Subcaves | Met a Zionite searching for "candidates" 3058 | -10/Subcaves | Visited Clippyterm 3063 | -10/Subcaves | Learned location of Section 7 (-2) 3063 | -10/Subcaves | Learned Research machine intel 3202 | -10/Subcaves | Visited 4L-MR0's lab 3205 | -10/Subcaves | Learned 8 Materials zone layouts 3213 | -10/Subcaves | Found Prototype Special Melee Weapon 3223 | -10/Subcaves | Found Meta Core 3349 | -10/Subcaves | Discovered new exit (range 7) 3735 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3894 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3902 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4572 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4610 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4783 | -10/Subcaves | Core integrity fell below 50% 6065 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6071 | -10/Subcaves | Found SUBCON Basin 6267 | -10/Subcaves | Entered Recycling 7478 | -8/Recycling | Discovered new exit (range 15) 8061 | -8/Recycling | Build established: Commander-Mutant 8203 | -8/Recycling | Scanned before Scraplab entrance 8229 | -8/Recycling | Entered Scraplab 8426 | -8/Recycling | Discovered new exit (range 2) 8438 | -8/Recycling | Entered Scraptown 8438 | -8/Scraptown | Accompanied by 6 allies 8630 | -8/Scraptown | Visited Assassins FH 8644 | -8/Scraptown | Visited Symbiants 8678 | -8/Scraptown | Visited CR-KLE's Repair Center 8767 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8772 | -8/Scraptown | Learned Research terminal intel 8797 | -8/Scraptown | Discovered new exit (range 9) 9013 | -8/Scraptown | Visited Fellowship of the Rings 9045 | -8/Scraptown | Visited Cyclists 9081 | -8/Scraptown | Visited Comm Corps 9105 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 9267 | -8/Scraptown | Visited UFD Registry 9267 | -8/Scraptown | Registered with UFD as "Gearlever" 9279 | -8/Scraptown | Visited Spacefarers 9351 | -8/Scraptown | Visited Observation Area 9386 | -8/Scraptown | Visited Junk Repository 9416 | -8/Scraptown | Visited Analyses Database 9440 | -8/Scraptown | Visited Scrap Suit Storage 9463 | -8/Scraptown | Visited Infowarlord's Domain 9490 | -8/Scraptown | Visited Scrapoid Pod Storage 9502 | -8/Scraptown | Visited Cartography Club 9645 | -8/Scraptown | Learned location of Lower Caves (-6) 9645 | -8/Scraptown | Learned 8 Materials zone layouts 9645 | -8/Scraptown | Learned 12 Materials zone layouts 9645 | -8/Scraptown | Learned 4 Mines zone layouts 9645 | -8/Scraptown | Learned 16 Lower Caves zone layouts 9645 | -8/Scraptown | Learned 12 Upper Caves zone layouts 9645 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 9645 | -8/Scraptown | Learned 4 Armory zone layouts 9645 | -8/Scraptown | Learned location of 1 exit from Lower Caves 9645 | -8/Scraptown | Learned location of 3 exits from Lower Caves 9645 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 9645 | -8/Scraptown | Identified exit to Factory 9674 | -8/Scraptown | Found Surveybot 17 Chip 9867 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 9871 | -8/Scraptown | Visited A0-MCA Data Center 9889 | -8/Scraptown | Visited Abandonware Association 9903 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 9906 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 9935 | -8/Scraptown | Visited Chapter 10 10001 | -8/Scraptown | Given a C- rating by A0-MCA 10007 | -8/Scraptown | Found A0-MCA's Component Scanner 10080 | -8/Scraptown | Entered Cyclist Reading Room 10400 | -8/Scraptown | Found Scrap Suit 10423 | -8/Scraptown | Found Exp. Sensor Array 10461 | -8/Scraptown | Met Optimus 10461 | -8/Scraptown | Accepted into 0bPrime 10535 | -8/Scraptown | Found Scrap Suit 10577 | -8/Scraptown | Entered Factory 10577 | -6/Factory | Accompanied by 5 allies 10577 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 10578 | -6/Factory | Identified exit to Lower Caves 10684 | -6/Factory | Lost 5 allies 10778 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 10885 | -6/Factory | Fabricated Mak. Ablative Armor (x1) 10950 | -6/Factory | Build established: Gunner 11029 | -6/Factory | Repaired Multitool? 11088 | -6/Factory | Garrison activated, responded to threat 11103 | -6/Factory | Loaded intel: 8 recycling unit locations 11529 | -6/Factory | Build established: Scavenger-Tank 11717 | -6/Factory | Fabricated 0b10 Decoder Chip [Skirmisher] (x2) 11882 | -6/Factory | Learned location of Protoforge (-2) 12034 | -6/Factory | Lost 4 parts (1n3w) 12168 | -6/Factory | Build established: Gunner 13027 | -6/Factory | Build established: Hacker-Tank 13064 | -6/Factory | System corruption reached 10% 13142 | -6/Factory | Destroyed 8 combat bots 13218 | -6/Factory | Garrison activated, responded to threat 13229 | -6/Factory | Discovered new exit (range 12) 13234 | -6/Factory | Core integrity fell below 50% 13276 | -6/Factory | Lost 3 parts (2u1w) 13319 | -6/Factory | Destroyed 7 combat bots 13695 | -6/Factory | Identified exit to Factory 13703 | -6/Factory | Discovered exit to Factory (range 13) 13732 | -6/Factory | Crushed by falling debris 13763 | -6/Factory | Lost 5 parts (1p1n2u1w) 13886 | -6/Factory | Build established: Scavenger-Tank 14614 | -6/Factory | Sucked down chute 14614 | -6/Factory | Entered Waste 14629 | -6/Waste | EMP discharged 14629 | -6/Waste | System corruption reached 30% 14660 | -6/Waste | Spotted C-40 Crusher 14724 | -6/Waste | Found Unknown Protection 14729 | -6/Waste | EMP discharged 14729 | -6/Waste | Found Unknown Protection 14750 | -6/Waste | Spotted C-40 Crusher 14754 | -6/Waste | Spotted C-40 Crusher 14761 | -6/Waste | Spotted C-40 Crusher 14829 | -6/Waste | EMP discharged 14875 | -6/Waste | Spotted C-40 Crusher 14881 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14884 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14887 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14929 | -6/Waste | EMP discharged 14934 | -6/Waste | Spotted C-40 Crusher 14987 | -6/Waste | Discovered new exit (range 12) 14994 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15002 | -6/Waste | Core integrity fell below 20% 15007 | -6/Waste | Identified exit to Factory 15008 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 15009 | -6/Waste | Entered Factory 15464 | -6/Factory | Discovered exit to Lower Caves (range 6) 15700 | -6/Factory | Build established: Skirmisher 16085 | -6/Factory | Discovered exit to Factory (range 9) 16303 | -6/Factory | Found Launcher Loader 16755 | -6/Factory | Identified Damper Plating 16800 | -6/Factory | Lost 5 parts (2p2n1u) 17009 | -6/Factory | Entered Lower Caves 17010 | -6/Lower Caves | Identified exit to Lower Caves 17013 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16917_ Connecting with Recycling Unit... 16921_ X|U4E7>ZNVV5 G|UPRF%TG8S 16925_ Acquired Hpw. Shotgun. 16933_ Connecting with Recycling Unit... 16933_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 16936_ System corrupted: Component data lost. 16938_ R-10 Processor collects Shock Rifle. 16939_ System corrupted: Hpw. Shotgun jammed. 16945_ K-01 Serf cleans the Terminal. 16951_ System corrupted: Matter fused (-4). 16970_ System corrupted: Substantial component data lost. 16985_ System corrupted: Energy discharge (-40). LOCATION=LOWER CAVES GOAL=ESCAPE 17009_ Dropped Huge Storage Unit. Loading 1 Lower Caves exit... 17010_ Dropped Mic. Nuclear Core. Loading 16 Lower Caves zones... 17011_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ?????????????#""##???????????????????????????????? | | ?????????????#"""##??????????????????????????????? | | ?????????????##"""#??????????????????????????????? | | ????????????##"" #??????????????????????????????? | | ???#####????# ###????????????????????????????? | | ?### ###### ##???????????????????????????? | | ?# ### ???????????????????????????? | | ?# ???????????????????????????? | | ?# ???????????????????????????? | | ### ## ???????????????????????????? | | ### ### ???????????????????????????? | | ## ### ### ???????????????????????????? | | ### ### #?# ???????????????????????????? | | ##?# #?## ##?# ##????# #???????????????? | | #??# ##?###### ##????# ##??????????????? | | #??# ##??## ##?#### ##?????????????? | | #??## #### ### ## #?????????????? | | ????# ## # ##?????????????? | | ????# ###### ## ## #??????????????? | | ????# #??## ### ######### ##?????????????? | | ????# #?## #### ###?????# #?????????????? | | ????## ### ####?# ####### #?????????????? | | ?????## ##????#g [!* @ #?????????????? | | ##???## #?????# /!g!] #?????????????? | | #??## #??#####[!!!##### #?????????????? | | #### ##### #?##]![##??# ##?????????????? | | ### #??#![][#??## #??????????????? | | # ### #??##]!!#??## ##?????????????? | | # #?## #???## #### ##????????????? | | #??## ##????# #????????????? | | ###???## #????## #### #????????????? | | ?????### #????# #### #????????????? | | ????## #????# ## #????????????? | | ##?## ##????# #????????????? | | ### ##?????## #????????????? | | ##???????## ##????????????? | | #####?????????## #?????????????? | | #?????????????## ## ##????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ##?????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 31 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1600 Resistance: EM 90 Core Shielding 20 Utility Shielding 66 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 11 Item Schematics ----------------- Huge Storage Unit | -8/Recycling | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Spk. Treads | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Mak. Medium Armor Plating | -8/Scraptown | Extrapolated Mak. Core Shielding | -8/Scraptown | Extrapolated Mak. Ablative Armor | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Barrage Gun | -8/Scraptown | Extrapolated Mak. Thermal Plating | -8/Scraptown | Extrapolated Mak. Trap Scanner | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Mak. Shrapnel Gun | -8/Scraptown | Extrapolated Deep Structural Scanner | -8/Scraptown | Extrapolated Mak. Terrain Scan Processor | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Terrain Scanner | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Mak. Laser | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Mak. Sensor Array | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Heavy Armor Plating | -6/Factory | Extrapolated Robot Schematics ------------------ O-24 Administrator | -8/Recycling | Hacked M-28 Smith | -8/Recycling | Hacked Fabricated ------------ Mak. Ablative Armor | x1 | -6/Factory | Authchip 0b10 Decoder Chip [Skirmisher] | x2 | -6/Factory Repaired ---------- Lgt. Treads | 66% | -10/Materials Multitool | 33% | -6/Factory Studied --------- Minigun | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Nice Directions, Buddy Scientist At Large Challenges ------------ None Game ------ Seed PotentialStormReplicator Manual? 0 Play Time 02:30:35 Cumulative 597.3 hours Start 2026.04.18 @ 12:37:34 End 2026.04.24 @ 16:35:35 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/2/7/1/0/0/0/2/0/1 Lore% 92 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cfffaa3-32ab-472c-a3c4-fc52b42aaf3d