Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.04 @ 13:12:33 Player: ARKN Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (175) 875 Value Destroyed (7163) 7163 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2258) 2258 TOTAL SCORE: 17316 Bonus ------- High Alert Combat Kills 61 Follower Combat Kills 597 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 211/300 Energy 390/390 System Corruption 96% Temperature Cool (0) Movement Walking (100) Location -3/Research Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Improved VSS Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY (11) ----- Enhanced Optical Array Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- Power Sword > --- INVENTORY (5) ---- Enhanced Biometal Leg Enhanced Optical Array Experimental Terrain Scan Processor Advanced Component Analysis Suite HERF Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Particle Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Looter] Advanced Target Analyzer Advanced Target Analyzer Improved Armor Integrity Analyzer Improved Force Booster Graphene Brace Advanced Focal Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Railgun Power Sword Power Sword Spear > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Improved VSS Leg Improved VSS Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Advanced Heat Sink Enhanced Optical Array Experimental Terrain Scan Processor Advanced Target Analyzer Advanced ECM Suite Advanced Component Analysis Suite Advanced Component Analysis Suite HERF Cannon Linear Accelerator Fusion Bomb Launcher Power Sword [Rating: 146] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Thunder Leg Utility Armor Integrity Analyzer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Fusion Bomb Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . . . 2 . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . Utility 9 | . . 1 . 2 1 1 . . . . 1 . . . 1 2 Weapon 2 | . . 1 . . . . . . . . 1 . . . . . Parts Attached 145 | 6 5 5 6 17 14 8 4 8 6 2 7 . 3 4 5 45 Power 18 | 1 1 . . 4 1 2 . . 1 . . . . . 2 6 Engine 5 | 1 1 . . 2 . 1 . . . . . . . . . . Core 5 | . . . . 2 1 . . . . . . . . . 2 . Reactor 8 | . . . . . . 1 . . 1 . . . . . . 6 Propulsion 31 | 2 . 1 2 2 4 1 . 2 . 1 . . 3 . 1 12 Treads 21 | 2 . 1 2 2 4 1 . 2 . 1 . . 3 . 1 2 Leg 10 | . . . . . . . . . . . . . . . . 10 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 58 | 1 1 2 4 4 5 1 4 4 5 1 4 . . 2 2 18 Device 25 | 1 . 2 3 . 3 1 1 2 . 1 3 . . 2 1 5 Storage 2 | . . . 1 . . . 1 . . . . . . . . . Processor 19 | . 1 . . 2 1 . . 1 5 . . . . . . 9 Hackware . | . . . . . . . . . . . . . . . . . Protection 12 | . . . . 2 1 . 2 1 . . 1 . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 2 . 7 4 4 . 2 . . 3 . . 2 . 9 Energy Gun 13 | 1 1 . . 2 . 4 . . . . 2 . . 1 . 2 Energy Cannon 5 | . 2 1 . 1 . . . . . . . . . . . 1 Ballistic Gun 12 | 1 . . . 4 2 . . 2 . . 1 . . 1 . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . . . . . . . . . . . . . 3 Piercing Weapon 2 | . . . . . 2 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . 1 . . 2 1 3 . . 4 . 1 . . . . 4 Corrupted Parts 7 | 1 . . . . . . . . . . . . . . 2 4 System Corruption 33 | 1 . . . . . . . . . . . . . . 14 18 Parts Lost 61 | . . 1 . . 1 . 2 5 . 2 1 . . 3 4 42 Power 6 | . . 1 . . . . . . . . . . . 1 1 3 Propulsion 10 | . . . . . 1 . . 2 . . . . . . 1 6 Utility 29 | . . . . . . . 2 1 . 2 1 . . . 2 21 Weapon 16 | . . . . . . . . 2 . . . . . 2 . 12 Highest Loss Streak 16 | . . 1 . . 1 . 1 3 . 2 1 . . 2 4 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 1 4 4 5 14 14 14 18 19 19 19 19 20 20 19 17 18 Power 1 | . 1 . . . 1 1 1 1 1 1 1 2 2 1 . 1 Propulsion 1 | . . . 2 3 1 1 1 . 1 1 2 2 2 2 1 5 Utility 10 | . 1 2 3 7 8 8 12 13 14 13 12 13 13 14 13 8 Weapon 3 | . 2 1 . 3 3 3 3 3 3 3 2 3 3 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 3 . 10 . 2 1 . 2 3 . . 1 1 . 8 Power 4 | . . 1 . . . 1 . . 1 . . . . . . 1 Propulsion 6 | . . . . 2 . . . . . 1 . . 1 . . 2 Utility 12 | . . . . 3 . . . . 1 2 . . . 1 . 5 Weapon 9 | . 1 2 . 5 . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 99 | . 98 96 88 99 99 99 100 99 99 100 99 100 100 100 98 94 Engine 2 | . 14 7 . 5 3 . . . . . . . . 4 5 . Core 1 | . . . . 3 3 4 . . . . . . . . 3 3 Reactor 2 | . . . . . . 1 6 6 5 6 5 5 5 . . 3 Treads 22 | . 28 22 22 18 22 26 26 25 26 26 23 23 23 23 20 9 Device 14 | . 14 21 20 9 13 12 9 8 6 13 22 23 23 23 25 21 Storage 5 | . . . 1 9 7 6 6 6 6 6 5 5 5 5 5 4 Processor 16 | . 13 11 11 17 16 20 20 20 25 18 11 11 11 11 10 19 Protection 6 | . . . . 9 7 6 9 10 6 6 5 5 5 5 4 4 Energy Gun 7 | . 1 . . 3 . 4 20 13 6 6 10 11 5 15 13 3 Energy Cannon 3 | . 25 29 22 8 . . . . . . . . . . . 1 Ballistic Gun 9 | . . . . 14 22 14 . 6 13 13 11 11 11 6 5 2 Peak Build Rating 146 | 6 12 16 25 43 50 58 64 73 83 85 96 96 104 105 115 146 Average Rating 67 | 4 11 15 17 39 48 55 62 68 81 78 89 96 97 104 113 127 On Entrance 60 | . 6 12 15 25 43 50 58 64 73 83 76 96 96 104 104 115 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 124 | 8 14 19 32 64 66 67 90 82 74 75 85 84 84 90 109 124 Greatest Support 120 | 40 40 40 51 51 68 88 88 98 98 98 96 96 110 109 109 120 Greatest Overweight (x) 1 | . . . . 1 1 1 1 1 1 . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 5 5 6 15 15 15 19 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 5 5 13 15 15 15 20 20 20 20 20 20 20 20 19 20 Average Carried 16 | 1 4 4 5 14 14 14 18 19 19 19 19 20 20 19 17 18 Final Capacity 20 | 5 5 5 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 5 5 13 15 15 15 19 20 20 19 20 20 20 20 18 5 Class Distribution -------------------- 35% | Gunner 19% | Scavenger-Tank 11% | Derelict-Gunner 7% | Scavenger-Skirmisher 6% | Scavenger-Mutant 5% | Mutant 5% | Scavenger-Gunner 4% | Derelict-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Matter Collected 4681 | 122 50 209 10 520 996 442 147 395 70 418 147 . 125 267 19 744 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8193 | 52 189 408 53 1504 958 285 209 548 . 698 403 . . 734 353 1799 Parts 426 | 7 14 24 2 97 57 14 7 23 . 37 20 . . 29 20 75 Haulers Intercepted 7 | . 1 1 . 3 1 . . . . . . . . . . 1 Recyclers Shooed 3 | . . . . . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . 7 . 39 . . . 29 . . Prevented 28 | . . . . . . . 7 14 . 7 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Combat Hostiles Destroyed 129 | . 2 5 1 34 13 7 3 7 . 9 9 . . 13 7 19 Melee 8 | . . . . . . . . . . . . . . . . 8 Guns 87 | . . . . 19 13 7 3 7 . 9 5 . . 13 4 7 Cannons 22 | . 2 5 1 14 . . . . . . . . . . . . AOE 8 | . . . . 1 . . . . . . 4 . . . 1 2 Classes Destroyed 20 | 1 3 4 . 3 3 1 1 2 . 1 . . . . . 1 Worker 6 | . . . . . 3 2 . . . . 1 . . . . . Builder 7 | . 2 . . 1 2 . . . . . . . . . . 2 Tunneler 5 | 2 . . . . 2 . . . . . . . . . 1 . Hauler 7 | . 1 1 . 3 1 . . . . . . . . . . 1 Recycler 7 | . . 1 . . 5 . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . 2 . . . . . . . . . . . . Watcher 10 | . . 2 . 3 3 . . . . . 2 . . . . . Swarmer 30 | . . . . 12 4 . . . . . 5 . . 6 3 . Grunt 40 | . 2 1 1 13 . 1 2 6 . 6 . . . 3 . 5 Brawler 2 | . . . . . . . 1 . . 1 . . . . . . Duelist 2 | . . 1 . . . . . . . . . . . 1 . . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 26 | . . 3 . 8 4 . . . . 1 2 . . 1 1 6 Specialist 3 | . . . . . . 2 . . . . . . . . . 1 Hunter 12 | . . . . 1 . 2 . . . . 1 . . 2 2 4 Programmer 10 | . . . . . 4 2 . . . . 1 . . . . 3 Heavy 2 | . . . . . 1 . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Best Kill Streak 7 | 2 2 2 1 6 5 2 2 2 . 4 7 . . 4 4 5 Combat Bots Only 6 | . 2 2 1 6 3 2 2 2 . 4 5 . . 4 4 5 Max Kills in Single Turn 7 | 1 1 1 1 2 2 1 1 1 . 1 7 . . 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 1 . Exploded 4 | . . . . 1 . . . . . . 4 . . . 1 2 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Hostile Shots Fired 1381 | . 4 28 3 107 151 48 12 62 . 36 38 . 2 145 91 654 Missed 454 | . . 10 2 35 59 15 4 19 . 9 8 . . 52 31 210 Damage Taken 17019 | . 46 283 12 926 1121 399 152 1074 . 696 572 . 39 1378 1072 9249 Core 1885 | . 23 32 12 140 43 11 . 53 . 39 43 . . 124 50 1315 Absorbed by Shields 612 | . . . . . . . . . . . . . . 213 306 93 Ignored by Resistances 1137 | . . . . 15 183 41 . . . . . . . . . 898 Regen/Repaired (Parts) 1212 | . . . . . . . . . 1126 . . . 86 . . . Core Remaining (%) 88 | 100 90 . 89 74 93 . . . . 87 . . . 83 95 . Volleys Fired 387 | 4 7 17 2 84 43 20 9 35 . 33 16 . 3 30 18 66 Largest 4 | 2 2 3 2 3 3 3 3 3 . 3 4 . 4 4 4 3 Hottest 238 | 60 136 204 136 191 84 190 190 190 . 143 218 . 167 170 225 238 Shots Fired 1014 | 6 14 37 4 214 131 56 22 93 . 102 64 . 8 92 42 129 Gun 821 | 6 . . . 122 131 56 22 93 . 102 64 . 8 92 42 83 Cannon 190 | . 14 37 4 92 . . . . . . . . . . . 43 Launcher 3 | . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 511 | 2 . . . 96 131 43 . 37 . 70 32 . 6 47 16 31 Thermal 377 | . 14 37 4 92 . 4 3 31 . 32 32 . 2 45 26 55 Explosive 3 | . . . . . . . . . . . . . . . . 3 Electromagnetic 123 | 4 . . . 26 . 9 19 25 . . . . . . . 40 Robot Hit Streak 16 | 5 7 12 4 12 16 10 10 14 . 8 7 . . 11 3 7 Robot Miss Streak 20 | . 2 1 . 20 9 7 1 3 . 4 3 . 2 5 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 Secondary Targets 10 | . . . . 2 . . . 2 . . . . . 3 1 2 Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . 1 1 1 Shots Hit Robots 692 | 5 6 26 3 141 102 48 18 60 . 56 33 . . 56 19 119 Core Hits 461 | 2 5 9 2 105 120 48 9 25 . 27 18 . . 26 8 57 Critical Kills 10 | . . . . . . . . 3 . 5 . . . 1 . 1 Critical Parts Destroyed 16 | . . . . . . 1 . 7 . 4 1 . . 2 . 1 Critical Strikes 49 | . . . . 1 1 1 1 10 . 9 6 . . 5 . 15 Burn 6 | . . . . . . . . . . . 3 . . 2 . 1 Destroy 28 | . . . . . . 1 . 10 . 9 3 . . 3 . 2 Blast 2 | . . . . . . . . . . . . . . . . 2 Corrupt 5 | . . . . 1 . . 1 . . . . . . . . 3 Sever 5 | . . . . . . . . . . . . . . . . 5 Impale 3 | . . . . . 1 . . . . . . . . . . 2 Melee Attacks 113 | . . 1 . 1 14 4 . . . . . . 3 . 3 87 Impact . | . . . . . . . . . . . . . . . . . Slashing 64 | . . 1 . 1 . . . . . . . . . . . 62 Piercing 49 | . . . . . 14 4 . . . . . . 3 . 3 25 Sneak Attacks 7 | . . 1 . 1 1 . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . 15 Damage Inflicted 17180 | 61 146 583 61 2730 2060 938 348 964 . 913 1324 . . 1444 930 4678 Guns 10519 | 61 . . . 1349 1944 910 348 964 . 913 686 . . 1444 504 1396 Cannons 2843 | . 146 515 61 1263 . . . . . . . . . . . 858 Explosions 1986 | . . . . 47 59 28 . . . . 638 . . . 426 788 Melee 1832 | . . 68 . 71 57 . . . . . . . . . . 1636 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6145 | 11 . . . 976 1944 714 . 202 . 458 218 . . 700 145 777 Thermal 6928 | . 146 515 61 1310 59 107 70 516 . 455 1106 . . 744 785 1054 Explosive 788 | . . . . . . . . . . . . . . . . 788 Electromagnetic 1487 | 50 . . . 373 . 117 278 246 . . . . . . . 423 Impact . | . . . . . . . . . . . . . . . . . Slashing 1542 | . . 68 . 71 . . . . . . . . . . . 1403 Piercing 290 | . . . . . 57 . . . . . . . . . . 233 Highest Corruption 96 | 1 1 . . . 6 5 5 5 5 7 . . . . 21 96 Average Corruption 9 | 1 1 . . . 3 4 5 5 5 6 . . . . 14 41 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 305 | . 2 . . . 67 11 48 57 1 21 . . . . 8 90 Message Errors 67 | . . . . . 19 2 15 10 . 1 . . . . 1 19 Matter Fused 59 | . . . . . 11 4 5 17 . 6 . . . . 1 15 Heat Flow Errors 41 | . . . . . 12 2 5 11 . 4 . . . . . 7 Energy Discharges 39 | . . . . . 5 . 12 8 . 3 . . . . 1 10 Parts Rejected 3 | . . . . . 1 . . . . . . . . . . 2 Parts Fused 4 | . 1 . . . 1 . . 1 . . . . . . . 1 Data Loss (minor) 37 | . . . . . 9 . 7 5 1 2 . . . . 1 12 Data Loss (major) 16 | . . . . . 4 2 2 2 . 1 . . . . 2 3 Misfires 15 | . . . . . 2 1 1 3 . 4 . . . . . 4 Alerts 5 | . 1 . . . 3 . 1 . . . . . . . . . Misdirections 12 | . . . . . . . . . . . . . . . . 12 Weapon Failures 7 | . . . . . . . . . . . . . . . 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 302 | . . 40 . 43 . 3 . . . . 28 . . . 38 150 Projectiles 44 | . . 12 . 12 . . . . . . . . . . . 20 Explosions 88 | . . . . . . 3 . . . . 28 . . . 38 19 Melee 170 | . . 28 . 31 . . . . . . . . . . . 111 Knockbacks 7 | . . . . . . . . . . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 5 Secondary 2 | . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 80 | . . . . . 80 . . . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 162 329 48 261 312 186 468 510 . 445 198 . 30 98 197 298 Average Temperature 101 | . 78 110 26 65 114 49 173 148 . 114 80 . 20 33 77 75 Received Heat Transfer 1502 | . 24 75 6 378 117 27 90 204 . 144 45 . 21 131 18 222 Effects 17 | . . . . . 1 . 4 8 . 4 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . Energy Bleed 5 | . . . . . 1 . . 1 . 3 . . . . . . Interference 7 | . . . . . . . 3 4 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Fried 14 | . . . . 1 . . . 1 . . . . . . 5 7 Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 24 | . . 1 . 4 1 1 . . . . 6 . . 3 3 5 Heat Transferred 11028 | . 259 925 111 2233 50 161 111 777 . 685 1503 . . 1490 846 1877 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Maximum Alert Level 2 | . . . . 2 1 . . . . . 2 . . . 1 1 Low Security (%) 74 | 100 100 100 100 34 80 100 . . . . 61 . . . 87 75 Level 1 19 | . . . . 33 19 . . . . . 36 . . . 12 24 Level 2 5 | . . . . 31 . . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 585 | 10 40 76 53 585 252 109 . . . . 400 . . . 337 239 Initial 252 | . . 16 23 . 252 109 . . . . 4 . . . 17 172 Average 132 | . . 18 9 291 146 18 . . . . 140 . . . 51 134 Influence Increases 5278 | 10 67 204 30 1087 715 207 70 255 . 382 536 . 60 290 455 910 Destroy 0b10 Robot/C 2800 | . 40 100 20 680 300 140 60 140 . 220 180 . . 260 140 520 Destroy 0b10 Robot/NC 235 | 10 15 20 . 45 80 10 . 5 . 5 15 . . . 5 25 Destroy Leader 704 | . 12 46 10 172 118 40 10 20 . 20 54 . . 30 30 142 Allied During Kill 120 | . . . . . 16 . . . . 32 . . . . . 72 Successful Hack 103 | . . 6 . 17 80 . . . . . . . . . . . Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 . Disable Machine 420 | . . 30 . 30 30 . . . . . 210 . . . 105 15 Destroy Structure 291 | . . 2 . 8 31 2 . . . . 62 . . . 80 106 Partial Spotted 30 | . . . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 525 | . . . . 135 60 15 . 90 . 105 . . 60 . 45 15 Influence Decreases 4025 | 10 27 160 53 533 744 290 86 223 . 374 176 . 38 262 143 906 Time Decay 3383 | 10 27 150 53 533 734 260 76 213 . 274 176 . 38 232 103 504 Lost Part 492 | . . 10 . . 10 . 10 10 . 20 . . . 30 40 362 Lost Ally 150 | . . . . . . 30 . . . 80 . . . . . 40 Squads Dispatched 32 | . 1 . . 3 7 9 . . . 1 1 . . . 2 8 Investigation 7 | . 1 . . 1 . 3 . . . . . . . . 1 1 Extermination 11 | . . . . . 5 2 . . . . 1 . . . . 3 Reinforcement 10 | . . . . 2 2 1 . . . . . . . . 1 4 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Distress Signals 13 | . 1 . . 2 1 . . 1 . . 1 . 5 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 212 | . 2 9 2 47 26 7 3 11 . 18 11 . 4 14 12 46 Peak Tracking Total 7 | . 2 2 2 6 4 2 2 3 . 7 6 . 2 5 5 7 Tactical Retreats 19 | . . . . 6 2 1 . 3 . 3 . . 1 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Traps Triggered 11 | . 1 . . . 5 2 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Machines Disabled 29 | . . 3 . 2 2 . . . . . 14 . . . 7 1 Max in Single Turn 14 | . . 1 . 1 2 . . . . . 14 . . . 6 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . 3 . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Machines Accessed 17 | . 1 1 1 2 5 3 1 . . . . . 2 . 1 . Terminals 7 | . 1 . . 2 3 1 . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . Total Hacks 36 | . 2 3 1 6 12 8 1 . . . . . 2 . 1 . Successful 25 | . 1 2 1 6 8 3 1 . . . . . 2 . 1 . Failed 11 | . 1 1 . . 4 5 . . . . . . . . . . Catastrophic 7 | . . . . . 4 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 32 | . 2 3 . 5 9 6 . . . . 2 . . . 4 1 Terminals 20 | . 2 . . 6 8 4 . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 3 . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 2 . . . . . . . . . . Terminal Hacks 8 | . . . 1 2 1 1 1 . . . . . 2 . . . Open Door 4 | . . . 1 . . . 1 . . . . . 2 . . . Branch Access Points 2 | . . . . 1 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 16 | . 1 2 . 4 6 2 . . . . . . . . 1 . Terminals 12 | . 1 . . 4 5 2 . . . . . . . . . . Track 4 | . . . . 2 1 1 . . . . . . . . . . Botnet 7 | . 1 . . 2 3 1 . . . . . . . . . . Skim 1 | . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . Liberate 1 | . . . . . 1 . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 9 | . . 1 . 1 4 3 . . . . . . . . . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Total Allies 12 | . . . . . 3 . . . 7 . . . . . . 2 Largest Group 7 | . . . . . 3 3 . . 7 7 . . . . . 2 Highest-Rated Group 239 | . . . . . 48 48 . . 239 239 . . . . . 192 Highest-Rated Ally 96 | . . . . . 16 16 . . 40 40 . . . . . 96 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 88 | . . . . . 17 11 . . . 30 . . . . . 30 Total Damage 2470 | . . . . . 223 102 . . . 587 . . . . . 1558 Kills 12 | . . . . . 2 . . . . 3 . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Active Infowar (turns) 19755 | 16 346 1191 264 255 3674 1183 2321 2116 1273 1299 1290 3 1235 1228 421 1640 Optics 8209 | . . . . . . . . . 1093 1299 1290 3 1235 1228 421 1640 Sensors 10655 | . . . . . 313 1183 2321 2116 1220 50 1280 3 1235 663 271 . Structural 3301 | . . 895 . . . 1182 1224 . . . . . . . . . Seismic 6958 | 16 346 1190 264 255 3361 . . . . 1082 444 . . . . . Decoding 1113 | . . . . . . . . . . . . . . . . 1113 ECM 559 | . . . . . 37 . . . . . . . . . . 522 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 2 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 63 | . . . . . . . . . . . . . . . . 63 Items 63 | . . . . . . . . . . . . . . . . 63 Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Turns Passed 21956 | 89 346 1215 310 2152 3675 1183 2344 2236 1290 1299 1290 3 1235 1228 421 1640 Spaces Moved 10425 | 44 195 360 157 848 2009 535 995 1209 750 672 501 2 644 663 140 701 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 10022 | 40 195 360 157 848 2009 535 995 1209 750 672 501 2 644 663 140 302 Legs 399 | . . . . . . . . . . . . . . . . 399 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 166 166 167 165 165 165 165 165 165 167 167 105 Average Speed 168 | 150 160 160 160 197 166 167 167 166 167 165 165 165 165 167 176 161 Slowest Speed 250 | 160 160 160 160 245 245 245 247 246 250 165 165 165 167 167 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 45 | 4 24 28 33 61 35 14 94 97 90 74 16 2 86 79 6 29 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 . 1 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . 1 . . 1 1 1 1 . Scrap Searched 19 | . . . 1 . . . 8 2 3 2 . . . 3 . . Spaces Dug 19 | . . . . . 8 2 . . . . . . 1 . 2 6 Terrain Destroyed 164 | . . . . 5 28 2 . . . 1 33 . 3 10 45 37 Melee 19 | . . . . . 8 2 . . . . . . 1 . 2 6 Projectile 23 | . . . . 3 . . . . . . 2 . 2 9 2 5 AOE 119 | . . . . 2 20 . . . . . 30 . . . 41 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Zio Pro Fac Upp War Pro Fac Res Total 13912 | 58 216 969 213 1162 2217 774 1652 1358 786 791 928 2 806 715 275 990 Wait 2604 | 1 1 567 34 163 120 189 636 95 17 73 395 1 145 11 104 52 Move 10409 | 43 194 359 156 847 2008 534 994 1208 749 671 500 1 643 662 139 701 Hop . | . . . . . . . . . . . . . . . . . Pick Up 118 | 4 4 8 10 19 3 5 6 7 5 3 4 . 2 3 4 31 Fast Attach 39 | 6 2 . . 6 3 7 . 1 4 . 1 . . . . 9 Attach 75 | . . 6 1 2 3 2 2 5 1 2 3 . . 3 6 39 Detach 5 | . . 3 . . . . . . . . . . . . . 2 Swap 78 | . 3 1 5 14 15 3 2 6 1 5 4 . 5 5 1 8 Drop 102 | . 5 7 5 26 8 10 2 1 9 3 5 . 5 1 . 15 Fire 387 | 4 7 17 2 84 43 20 9 35 . 33 16 . 3 30 18 66 Melee 93 | . . 1 . 1 14 4 . . . . . . 3 . 3 67 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 1 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Met a group of wandering Federalists 318 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 14) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 743 | -9/Materials | Build established: Gunner 1579 | -9/Materials | Discovered new exit (range 16) 1651 | -9/Materials | Entered Mines 1653 | -9/Mines | Build established: Scavenger-Mutant 1837 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1883 | -9/Mines | Discovered new exit (range 8) 1897 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1961 | -9/Mines | Entered Materials 1961 | -8/Materials | Evolved 2 slots: Utility x2 2489 | -8/Materials | Build established: Gunner 3561 | -8/Materials | Discovered new exit (range 16) 4113 | -8/Materials | Entered Factory 4113 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4387 | -7/Factory | Identified exit to Lower Caves 5682 | -7/Factory | Cargo convoy interrupted 7215 | -7/Factory | Discovered new exit (range 16) 7283 | -7/Factory | Identified exit to Factory 7788 | -7/Factory | Entered another Factory area 7788 | -6/Factory | Accompanied by 3 allies 7788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8009 | -6/Factory | Lost 3 allies 8062 | -6/Factory | Garrison activated, responded to threat 8301 | -6/Factory | Build established: Scavenger-Skirmisher 8647 | -6/Factory | Discovered new exit (range 5) 8648 | -6/Factory | Discovered new exit (range 15) 8653 | -6/Factory | Identified exit to Lower Caves 8672 | -6/Factory | Identified exit to Factory 8971 | -6/Factory | Entered Lower Caves 9427 | -6/Lower Caves | Found Prototype Device 9834 | -6/Lower Caves | Build established: Skirmisher 10540 | -6/Lower Caves | Build established: Derelict-Gunner 10911 | -6/Lower Caves | Discovered new exit (range 15) 11313 | -6/Lower Caves | Identified exit to Lower Caves 11315 | -6/Lower Caves | Entered another Lower Caves area 11354 | -6/Lower Caves | Discovered exit to Factory (range 14) 11976 | -6/Lower Caves | Learned Factory emergency access door positions 12599 | -6/Lower Caves | Spotted B-75 Beast 12649 | -6/Lower Caves | Destroyed B-75 Beast 12664 | -6/Lower Caves | Lost 3 parts (2n1u) 12989 | -6/Lower Caves | Build established: Gunner 13040 | -6/Lower Caves | Encountered a Warlord checkpoint 13097 | -6/Lower Caves | Discovered new exit (range 12) 13114 | -6/Lower Caves | Identified exit to Zion 13310 | -6/Lower Caves | Build established: Scavenger-Gunner 13551 | -6/Lower Caves | Entered Zion 13649 | -6/Zion | System corruption cleaned by Quarantine Array 13714 | -6/Zion | Found Prototype Processor 13715 | -6/Zion | Identified Exp. Terrain Scan Processor 13723 | -6/Zion | Found Prototype Processor 13723 | -6/Zion | Identified Spectral Analyzer 13728 | -6/Zion | Found Prototype Processor 13728 | -6/Zion | Identified Exp. Armor Integrity Analyzer 13757 | -6/Zion | Found Exp. Terrain Scan Processor 14016 | -6/Zion | Build established: Gunner 14085 | -6/Zion | Visited the Megawrench Repair Shop 14085 | -6/Zion | Megawrench repaired 12 parts 14273 | -6/Zion | Met Imprinter 14304 | -6/Zion | Imprinted 14306 | -6/Zion | Declared Zion's savior 14483 | -6/Zion | Gained Derelict followers 14675 | -6/Zion | Given A8's code to call for help 14733 | -6/Zion | Discovered new exit (range 19) 14841 | -6/Zion | Entered Proximity Caves 14841 | -5/Proximity Caves | Accompanied by 7 allies 14904 | -5/Proximity Caves | Spotted B-75 Beast 14922 | -5/Proximity Caves | Allies destroyed B-75 Beast 14947 | -5/Proximity Caves | Lost 3 allies 15174 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15233 | -5/Proximity Caves | Lost 4 allies 15725 | -5/Proximity Caves | Build established: Scavenger-Tank 15771 | -5/Proximity Caves | Discovered exit to Factory (range 5) 16140 | -5/Proximity Caves | Entered Factory 16140 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16141 | -5/Factory | Identified exit to Upper Caves 16460 | -5/Factory | Build established: Derelict-Tank 17329 | -5/Factory | Build established: Scavenger-Tank 17430 | -5/Factory | Entered Upper Caves 17433 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 17433 | -5/Upper Caves | Entered Warlord 17746 | -5/Warlord | Rebuked by Warlord 17771 | -5/Warlord | Warlord's base attacked by MAIN.C 18121 | -5/Warlord | Warlord forces counterattacked 18389 | -5/Warlord | Opened side exit 18446 | -5/Warlord | Warlord base infiltrated, sounded retreat 18651 | -5/Warlord | Discovered new exit (range 12) 18668 | -5/Warlord | Entered Proximity Caves 18670 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18859 | -4/Proximity Caves | Learned location of 1 exit from Research 19726 | -4/Proximity Caves | Discovered new exit (range 17) 19768 | -4/Proximity Caves | Learned location of 1 exit from Research 19896 | -4/Proximity Caves | Entered Factory 19896 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20108 | -4/Factory | Retrieved Zion intel report: Active Terminals 20210 | -4/Factory | Lost 4 parts (1p1n2u) 20210 | -4/Factory | System corruption reached 10% 20284 | -4/Factory | Discovered new exit (range 10) 20317 | -4/Factory | Entered Research 20317 | -3/Research | Evolved 2 slots: Utility x2 20318 | -3/Research | Identified exit to Quarantine 20442 | -3/Research | Lost 4 parts (1n2u1w) 20443 | -3/Research | System corruption reached 10% 20770 | -3/Research | Lost 8 parts (1n5u2w) 20856 | -3/Research | Crushed by falling debris 20856 | -3/Research | System corruption reached 30% 20887 | -3/Research | Lost 4 parts (3u1w) 20931 | -3/Research | Found Fusion Bomb Launcher 21109 | -3/Research | Enhanced Grunt warped into view, answering call for help 21110 | -3/Research | Enhanced Grunt warped into view, answering call for help 21136 | -3/Research | Lost 4 parts (1p1n1u1w) 21208 | -3/Research | Lost 3 parts (1n1u1w) 21395 | -3/Research | Build established: Scavenger-Mutant 21604 | -3/Research | Terminal network hard line cut 21615 | -3/Research | Spotted B-86 Titan 21659 | -3/Research | Crushed by falling debris 21731 | -3/Research | Spotted B-86 Titan 21878 | -3/Research | Core integrity fell below 50% 21923 | -3/Research | Core integrity fell below 20% 21957 | -3/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 21931_ System corrupted: Matter fused (-7). 21933_ Acquired Prototype Reactor. 21933_ Identified Hvy. Antimatter Reactor. 21942_ Imp. Armor Integrity Analyzer destroyed. 21944_ P-80 Master destroyed. 21946_ U-05 Engineer lays Concrete. 21949_ K-01 Serf cleans the Potential Refractor. 21950_ Acquired 32 matter. 21951_ The unstable cave ceiling collapses. 21951_ R-10 Processor collects Adv. Heat Sink. 21952_ U-05 Engineer lays Concrete. 21953_ The unstable cave ceiling collapses. 21953_ U-05 Engineer lays Concrete. 21954_ Adv. Heat Sink destroyed. 21954_ U-05 Engineer lays Concrete. 21954_ R-10 Processor collects Imp. Antigrav System. 21955_ U-05 Engineer lays Concrete. 21956_ Hcp. Storage Unit destroyed. 21956_ Penetrated by Slug. 21957_ Enh. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????# #????######## #??? | | ?????#%#????# ! # ###?? | | ######+###### = # #?? | | = ## ! + #?? | | ##! # "#??? | | """"" ## # #???? | | """F"" #" ! / / #???? | | " "" #"""""""#"""""" #???? | | # %% " ]% " #???? | | %"!"%"#["= " #???? | | %/=|%!!=+ ####+#???? | | % #!"#####% % #????????? | | ! !#%##???# *= #????????? | | !!!###????# =!= #???[[???? | | !!!#??????###"####???[H???? | | + ###"######???########?????[[?[??? | | ######?? #???????????? | | #? #?????????!?? | | #? #???????????? | | # #???????????? | | # "Y"" #????##?????? | | + """"" #####;#?????? | | # ##! #??????? | | "" # ## #??????? | | "" ############ =]#??????? | | "" ][## ! R!@!#??????? | | "" = #; /px #??????? | | "" # % !#??????? | | "" ## ; #??????? | | #;u # ;xx###?????? | | BB% #?????? | | BB %/ ??? | | """ u # # | | """ u #? # | | """ u +?? # | | """ ### T# ######???? # | | """ ###### ???????????# | | """ ?????? ???????????? | | ?????? ???????????? | | ? #?????"" ???????????? | | ?? #?????T"" ???????????? | | ??##+#+##### #????" "" ???????????? | | ??? ????# #????? ???????????? | | ?? ? ????# #???? ? ????????????? | | ? ? ????# #??????? ????????????? | | ? ??? ?????# #???????+????????????? | | ? ??? ?????? ?????????????????????? | | ???????????? ?????????????????????? | | ????????????#?????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 80 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 525 Resistance: KI 30 Resistance: EM 25 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Force Boost 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonCombatStreamer Manual? 0 Play Time 05:29:44 Cumulative 29.6 hours Start 2025.01.02 @ 10:44:16 End 2025.01.04 @ 13:12:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c00ecb99-2757-4815-b413-5fdf6f2101a7