Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 18:37:00 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (673) 3365 Value Destroyed (32272) 32272 Prototype IDs (297) 5940 Alien Tech Used (12) 2400 Bonus (64844) 64844 TOTAL SCORE: 120721 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10601 Follower Combat Kills 8996 Awakened Behemoth Slayer 1000 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 634 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -2387 Cogmind --------- Core Integrity 768/1600 Matter 260/300 Energy 232/350 System Corruption 1% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (7) ---- Armored Heavy Treads Coolant Network Sigix Shearcannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Advanced Particle Charger Experimental Weapon Cycler Zionite Shade Armor SHELL Armor Experimental Force Field > --- WEAPON ----------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Improved Quantum Reactor Singularity Reactor Armored Heavy Treads Centrium Heavy Treads Experimental Power Amplifier Coolant Network Advanced Energy Well Experimental Energy Well Experimental Targeting Computer Improved Weapon Cycler Improved Weapon Shielding Advanced Force Field Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Zionite Phaser-H Sigix Sheargun Sigix Sheargun Cooled Nova Cannon Sigix Shearcannon [Rating: 277] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 2 . . 2 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 798 | 6 15 1 43 . 35 18 15 16 3 11 36 2 11 10 2 5 3 22 18 13 6 12 35 18 16 9 . 20 13 32 41 119 25 69 24 53 21 Power 47 | 1 2 1 3 . 2 . . 1 . . 1 1 . 1 . . . 4 4 2 1 . 3 1 2 . . 4 1 2 2 2 . 2 1 2 1 Engine 11 | 1 2 1 3 . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . 1 . . . . . . . . . 3 2 1 . . . 1 1 . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . . 1 . 1 . . . 1 1 1 1 . 3 . 1 . . 4 1 2 2 2 . 2 1 2 1 Propulsion 56 | 2 2 . 10 . 4 3 1 1 . 3 5 1 . 1 . . . 1 . 3 2 . 1 3 . . . . . 1 . 5 . 1 4 2 . Treads 56 | 2 2 . 10 . 4 3 1 1 . 3 5 1 . 1 . . . 1 . 3 2 . 1 3 . . . . . 1 . 5 . 1 4 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 492 | 1 4 . 11 . 15 11 8 9 2 8 16 . 8 6 2 . . 14 9 8 2 10 22 6 6 7 . 12 10 23 34 97 21 52 18 25 15 Device 348 | . 2 . 8 . 9 6 3 7 1 4 10 . 6 4 2 . . 10 6 4 2 6 15 3 4 4 . 8 9 19 24 76 20 39 15 13 9 Storage 12 | 1 2 . 3 . 1 . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . 1 1 . . . . . Processor 15 | . . . . . . 1 1 . . . 1 . . . . . . 1 1 . . . . . . . . . 1 2 1 2 . 2 . 2 . Hackware 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Protection 98 | . . . . . 5 3 4 2 1 4 5 . 2 2 . . . 3 2 4 . 4 7 2 1 3 . 3 . 2 6 6 1 10 3 7 6 Artifact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 . . . 1 . Weapon 203 | 2 7 . 19 . 14 4 6 5 1 . 14 . 3 2 . 5 3 3 5 . 1 2 9 8 8 2 . 4 2 6 5 15 4 14 1 24 5 Energy Gun 117 | . 1 . 10 . 12 3 3 3 1 . 10 . 1 1 . 4 1 2 5 . 1 1 8 5 6 1 . 3 1 4 2 4 . 3 1 15 5 Energy Cannon 54 | . 1 . 5 . 1 . . . . . 4 . 2 . . 1 1 1 . . . 1 . 2 2 . . . . 2 2 9 3 8 . 9 . Ballistic Gun 4 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Cannon 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 3 . 1 . 2 1 . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 1 1 3 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . 1 . 4 . 1 1 . . . . 3 . 1 . 1 . . 1 2 2 . . 2 . 2 . . 4 1 1 3 7 . 8 4 4 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . System Corruption 17 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . 8 . Parts Lost 41 | . . . 3 . 2 . 2 2 . . . . . 1 . . . 2 2 1 . . 4 6 . . . 1 . 1 . 2 . 2 . . 10 Power 6 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 . . . 1 . . . . . . . . 1 Propulsion 5 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . Utility 18 | . . . 2 . 2 . . . . . . . . 1 . . . 1 . . . . 1 1 . . . . . 1 . 1 . 1 . . 7 Weapon 12 | . . . 1 . . . 1 . . . . . . . . . . 1 2 . . . 1 2 . . . . . . . 1 . 1 . . 2 Highest Loss Streak 6 | . . . 2 . 1 . 1 2 . . . . . 1 . . . 1 1 1 . . 3 6 . . . 1 . 1 . 1 . 1 . . 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 97 100 99 100 99 99 99 99 100 100 100 94 92 92 92 69 93 93 93 89 88 88 89 70 88 89 90 88 84 81 85 81 82 81 77 74 74 Engine 3 | . 14 14 10 11 9 7 7 2 . . 3 1 . . . . . . . . . . . 8 4 . . . . . . . . . . . . Core 1 | . . . . . . . . 4 7 7 2 . . . . . . 5 6 10 5 5 2 4 7 10 10 4 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 4 6 6 6 6 6 4 4 . 5 5 12 1 2 5 5 10 15 9 9 9 8 8 4 4 6 Treads 15 | . 28 28 21 22 26 23 22 23 23 23 26 21 20 20 19 18 18 16 16 11 11 11 10 9 10 10 10 10 10 9 9 9 8 8 7 7 6 Device 18 | . 11 14 21 22 17 22 22 22 23 21 18 20 19 19 19 18 18 15 15 14 16 15 17 1 13 15 15 16 14 18 19 17 24 23 20 15 15 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 4 5 5 5 5 5 4 4 4 4 4 3 3 2 Processor 12 | . . . . . . 7 15 15 15 15 19 20 20 20 19 18 18 22 22 22 22 22 20 15 15 15 15 15 15 17 18 18 16 16 15 14 14 Protection 3 | . . . . . 8 . . . . 1 . . . . . . . . . 1 . . 2 7 10 9 10 7 5 4 5 2 4 3 5 6 6 Energy Gun 15 | . . . 31 33 26 22 21 18 20 23 16 20 13 12 12 1 24 20 21 22 22 16 16 16 18 19 20 20 20 15 11 1 . . 2 9 18 Energy Cannon 4 | . 3 14 . . . . . . . . 2 . 5 6 6 . . 1 . . . 4 3 . 1 . . . . 2 5 16 16 15 15 8 . Ballistic Cannon 1 | . 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 258 | 11 53 53 100 99 108 110 113 117 115 115 117 111 123 124 117 117 120 134 135 137 137 146 171 164 161 155 155 184 184 206 239 248 225 240 244 258 228 Greatest Support 175 | 40 40 40 40 40 62 62 62 68 68 78 106 128 128 130 130 130 130 130 130 160 150 150 160 160 160 160 160 160 160 160 150 155 145 160 165 175 175 Greatest Overweight (x) 2 | . 1 1 2 2 1 1 1 1 1 1 1 . . . . . . 1 1 . . . 1 1 1 . . 1 1 1 1 2 1 1 1 1 1 Average Overweight (x) . | . . 1 1 2 1 1 1 1 1 1 . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 27 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 27 Average Capacity 24 | 6 16 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 27 27 27 27 26 Most Carried 27 | 2 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 25 25 25 25 25 25 25 27 27 27 27 27 27 Average Carried 24 | 1 15 20 23 25 24 24 23 23 24 24 24 24 24 25 25 24 24 24 24 24 24 24 24 11 22 24 25 24 24 24 24 25 26 26 26 26 25 Final Capacity 27 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 7 Final Carried 27 | 2 20 20 25 25 25 25 24 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 23 15 25 25 25 25 25 25 25 27 27 27 27 27 6 Class Distribution -------------------- 45% | Scavenger-Skirmisher 18% | Alien-Gunner 12% | Scavenger-Gunner 6% | Mutant 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Derelict-Tank | -4/Waste Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Quarantine Scavenger-Skirmisher | -3/Section 7 Alien-Gunner | -2/Research Alien-Gunner | -2/Testing Alien-Gunner | -1/Access Alien-Gunner | -1/Command Alien-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 10587 | 260 611 94 555 99 391 147 265 157 43 120 323 98 91 158 96 . 7 233 326 115 97 150 461 167 272 125 22 207 156 293 591 1640 246 961 228 607 175 Remotely 351 | . . . . . . . . . . . . . . . . . . 163 . . . . 188 . . . . . . . . . . . . . . Salvage Created 38745 | . 973 310 2054 16 2780 666 251 204 . 167 730 546 . 79 . . 58 365 979 342 293 716 2029 421 250 327 181 309 623 1116 1970 5683 1930 6213 1805 2237 2122 Parts 1692 | . 73 12 114 4 131 32 15 15 . 3 33 5 . 4 . . 8 26 25 10 8 29 76 11 9 5 6 5 17 62 93 233 100 246 66 73 143 Haulers Intercepted 30 | . 2 . 6 . 6 1 . . . . 1 . . . . . . . . . . 1 2 . . . . . 1 . 1 4 . 2 3 . . Recyclers Shooed 23 | . . . 3 . 4 . . . . . 3 . . . . . . . 4 . . . 3 . . . . . . 2 . . 3 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . 9 11 2 18 . . . 3 3 . 7 . . . . . . . . 16 20 . 19 . . . . . . . . Prevented 20 | . . . . . . . . 2 . 11 . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 467 | . 24 4 42 3 33 7 9 5 . 3 6 2 . 1 . . 5 11 6 6 . 6 31 1 2 5 3 4 10 11 22 57 19 83 18 9 19 Guns 187 | . 3 . 25 1 31 5 1 4 . 3 6 . . . . . . 10 5 5 . 3 22 1 2 5 2 3 7 8 10 1 . . 1 4 19 Cannons 175 | . 21 4 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 10 42 18 55 17 3 . AOE 62 | . . . 13 2 . . 7 . . . . . . . . . 5 . . . . 1 7 . . . . . 3 . . 4 . 20 . . . Classes Destroyed 29 | . 7 . 4 . 1 2 . 2 . . . 1 . . . . . . . . . 2 . 1 1 . . 2 1 . 1 3 . 1 . . . Worker 38 | . 1 . 3 . 2 1 . . . . 2 . . . . . . . . . . 2 6 . 1 . . . . . 1 5 1 7 3 3 . Builder 30 | . . . 1 . 3 . . . . . 2 . . . . . . . . . . 3 1 . . . . . . 1 1 7 6 4 1 . . Hauler 29 | . 2 . 6 . 6 1 . . . . 1 . . . . . . . . . . 1 2 . . . . . 1 . 1 4 . 2 2 . . Recycler 43 | . 3 2 4 . 11 2 . . . . 2 . . . . . . . 4 . . . 3 . 1 . . . . 1 . . 2 1 . 7 . Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 . . . Operator 18 | . 4 . 2 . . 2 . . . . . . . . . . . . . . 8 . . . . . . . . . . 1 . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 39 | . 3 . 5 . 5 1 . . . . . . . . . . . 1 . 1 . 1 2 . . . . . . 4 3 5 3 3 1 1 . Swarmer 83 | . 6 . 12 3 11 . 7 3 . . . . . . . . 5 8 . 2 . 1 13 . . 1 . . 3 . 2 5 1 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 134 | . 18 4 18 . 7 3 . . . 2 3 . . . . . . 2 1 2 . 2 5 . . 3 . 2 5 . 2 8 7 31 9 . . Brawler 10 | . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 2 . 4 . . . Duelist 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 2 . 9 2 . . Protector 10 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Sentry 48 | . . . 9 . 9 1 1 . . . 2 . . . . . . . 2 . . 1 1 . . . 1 . 1 2 3 6 1 7 . 1 . Specialist 8 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 35 | . . . . . . 1 1 . . . . . . . . . . . 1 . . 2 7 . . . . . . 2 . 4 4 6 4 3 . Programmer 77 | . . . . . . 2 . . . 1 1 . . . . . . . . . . . 5 . 1 . 2 . . 6 13 19 6 15 3 3 . Behemoth 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Compactor 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Enhanced Grunt 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 26 | . 5 2 8 3 5 4 3 4 . 2 6 1 . 1 . . 5 4 4 2 6 6 20 1 3 5 1 3 4 5 6 20 9 26 6 5 3 Combat Bots Only 24 | . 5 2 6 3 5 3 3 4 . 2 4 1 . 1 . . 5 4 2 2 . 3 13 1 2 5 1 2 4 5 6 9 5 24 4 4 3 Max Kills in Single Turn 8 | . 2 1 3 2 2 1 2 2 . 1 2 1 . 1 . . 3 2 2 2 1 8 6 1 2 1 1 1 2 1 1 5 2 6 2 3 1 Gunslinging 1 | . . . 1 . 1 . . 1 . . 1 . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Exploded 6 | . . . 3 2 . . 2 . . . . . . . . . 3 . . . . 1 2 . . . . . 2 . . 4 . 6 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2409 | . 64 26 146 1 141 63 71 20 . 22 61 . 10 36 . . 1 24 16 12 3 13 155 7 12 17 19 13 35 109 95 262 99 245 52 27 532 Missed 644 | . 18 8 48 . 45 29 20 12 . 7 22 . 5 9 . . 1 6 3 4 1 1 33 . 2 4 4 6 3 19 18 70 20 55 14 8 149 Damage Taken 25439 | . 473 249 1245 9 1172 443 506 195 . 371 457 . 52 542 . . . 276 370 214 48 398 2379 368 138 289 331 414 689 947 940 3236 685 2199 341 496 4967 Core 2827 | . 108 41 130 . 214 59 24 33 . . 5 . 6 31 . . . 28 42 13 . 14 161 62 22 28 . . 44 38 62 868 52 52 15 108 567 Absorbed by Shields 12452 | . . . . . . . . . . . . . . . . . . . 85 49 . . . . . 56 . . . 882 894 2413 711 2219 356 411 4376 Reduced by Siege Mode 1007 | . . . . . . . . . . . . . . . . . . 9 . . . 15 210 44 . 6 5 25 37 96 77 202 57 117 9 . 98 Redirected to Core 402 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 364 . . . . . Redirected to Shielding 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Ignored by Resistances 3632 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 61 204 205 289 2815 Regen/Repaired (Parts) 3630 | . 67 . 97 . 47 . . . . . . . . . . . . . . . . . . 435 . 70 117 144 . . . . . 1021 174 209 1249 Core Remaining (%) 70 | 100 . 40 . 67 61 . . . . 83 . . . . . . 95 . . . . 90 . . . . . . 72 . . 25 . 92 . . 48 Volleys Fired 1495 | . 75 21 90 12 120 35 18 32 . 13 30 14 8 . 37 . 3 19 14 13 30 33 62 25 12 11 9 15 22 46 64 203 49 172 31 55 102 Largest 5 | . 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 . 1 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Hottest 573 | . 103 103 192 168 180 171 171 171 . 165 195 191 221 . 221 . 85 316 321 316 316 320 328 324 331 331 331 331 331 382 408 466 466 473 553 573 440 Shots Fired 4386 | . 131 42 250 20 352 105 38 52 . 39 72 39 9 1 41 . 4 49 53 49 82 76 190 70 25 39 34 53 79 134 197 572 149 512 137 201 490 Gun 2611 | . 10 . 219 20 349 105 29 52 . 39 60 39 2 1 5 . 1 40 53 49 82 43 168 66 17 39 34 53 77 105 117 77 . 8 22 140 490 Cannon 1734 | . 121 42 24 . 1 . . . . . 12 . 7 . 36 . 1 9 . . . 33 15 4 8 . . . . 29 80 494 149 493 115 61 . Launcher 41 | . . . 7 . 2 . 9 . . . . . . . . . 2 . . . . . 7 . . . . . 2 . . 1 . 11 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 145 | . 119 21 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Thermal 3825 | . 12 21 243 20 350 105 29 52 . 39 72 39 9 1 41 . 2 49 53 49 82 76 183 64 25 39 34 53 77 134 197 516 149 495 137 84 294 Explosive 41 | . . . 7 . 2 . 9 . . . . . . . . . 2 . . . . . 7 . . . . . 2 . . 1 . 11 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 374 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 6 . 117 196 Phasic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 67 | . 13 7 17 6 17 8 4 7 . 10 18 17 12 . 13 . . 28 18 9 20 16 22 30 23 21 18 32 18 35 21 67 20 40 19 33 33 Robot Miss Streak 7 | . 4 2 4 . 7 4 2 1 . 3 2 2 . . 1 . . 3 4 6 3 1 4 3 2 4 2 3 1 2 3 2 2 3 3 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 44 | . . . 5 . 2 2 . 2 . 1 2 . . . . . . 4 1 3 . . 6 . 1 2 . 2 2 2 . . . . . . 7 Max Gunslinging Chain 1 | . . . 1 . 1 1 . 1 . 1 1 . . . . . . 1 1 1 . . 1 . 1 1 . 1 1 1 . . . . . . 1 Shots Hit Robots 2773 | . 77 27 154 1 207 60 19 20 . 25 51 35 3 5 2 . . 28 41 31 58 47 131 63 12 27 30 40 59 92 124 369 79 269 83 136 368 Core Hits 1377 | . 37 9 78 3 83 23 13 7 . 8 26 4 1 2 1 . 7 28 31 17 31 39 83 16 6 11 10 15 27 47 50 142 40 220 44 58 160 Critical Kills 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 2 8 1 2 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 122 | . 2 . 16 . 17 2 1 2 . 3 2 . . 1 . . . 1 2 2 9 5 6 3 . 1 2 2 6 2 6 11 2 8 1 4 3 Burn 90 | . . . 16 . 17 2 1 2 . 3 2 . . . . . . 1 2 2 9 5 6 3 . 1 2 2 6 2 5 1 . . . . . Meltdown 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 2 8 1 2 . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Impale 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 16 | . . . . . . 3 2 4 . . . . . 6 . . . . . . . . . . . . . . . . . 1 . . . . . Impact 9 | . . . . . . 3 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 108864 | . 1444 544 3826 186 4055 1247 937 408 . 524 1117 750 80 134 51 . 378 671 1090 787 1323 2368 4883 1699 348 625 795 985 1687 2888 4357 18265 4812 20900 3748 6196 14756 Guns 51154 | . 64 . 2451 16 3844 1247 325 408 . 524 933 750 43 . 19 . . 671 1080 787 1323 826 3260 1542 294 614 795 985 1447 2431 2549 1895 . 227 625 4423 14756 Cannons 45693 | . 1379 540 219 . 20 . . . . . 150 . 31 . 32 . . . . . . 242 244 157 41 . . . . 445 1771 15924 4784 14963 3116 1635 . Explosions 11426 | . . . 1156 147 158 . 612 . . . . . . . . . 378 . . . . 1281 1379 . . . . . 240 . . 407 . 5668 . . . Melee 134 | . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Ramming 457 | . 1 4 . 23 33 . . . . . 34 . 6 . . . . . 10 . . 19 . . 13 11 . . . 12 37 39 28 42 7 138 . Kinetic 1629 | . 1309 221 . . . . . . . . . . . . . . . . . . . . . 99 . . . . . . . . . . . . . Thermal 82362 | . 134 319 2670 163 3864 1247 325 408 . 524 1083 750 74 . 51 . . 671 1080 787 1323 1068 3504 1567 335 614 795 985 1447 2876 4320 13786 4784 14963 3741 2257 9847 Explosive 9998 | . . . 1156 . 158 . 612 . . . . . . . . . 378 . . . . . 1379 . . . . . 240 . . 407 . 5668 . . . Electromagnetic 1281 | . . . . . . . . . . . . . . . . . . . . . . 1281 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12970 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4033 . 227 . 3801 4909 Piercing 134 | . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . . . Phasic 33 | . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . Highest Corruption 26 | . . . 5 5 . . . . . . 1 22 22 22 22 22 22 . . . 9 4 7 7 7 7 9 12 . 5 11 26 1 9 . 8 1 Average Corruption 9 | . . . 2 5 . . . . . . 1 10 22 22 22 22 22 . . . 6 3 5 7 7 7 8 10 . 2 8 20 1 4 . 7 1 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 727 | . . . 36 44 . . . . . . 9 10 26 35 29 8 11 . . . 11 12 13 27 24 21 26 3 . 9 67 213 3 76 . 9 5 Message Errors 190 | . . . 11 15 . . . . . . 2 2 8 11 13 2 3 . . . 3 3 3 6 7 6 10 . . 2 15 46 1 14 . 4 3 Matter Fused 179 | . . . 14 9 . . . . . . 5 1 8 8 6 4 . . . . 4 4 4 10 5 3 3 1 . 2 19 47 1 17 . 3 1 Heat Flow Errors 78 | . . . 2 3 . . . . . . 2 2 5 2 2 1 2 . . . 3 . . 3 4 1 2 . . 1 9 28 . 6 . . . Energy Discharges 67 | . . . 2 7 . . . . . . . . 2 6 2 1 . . . . . 2 2 1 1 3 4 . . 1 2 22 . 9 . . . Parts Rejected 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . 2 . . . Parts Fused 4 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 . . . . . Data Loss (minor) 67 | . . . 1 5 . . . . . . . 3 2 3 3 . 2 . . . . 1 . 1 4 2 3 . . 1 6 21 1 6 . 1 1 Data Loss (major) 32 | . . . . 2 . . . . . . . . . . 1 . 2 . . . . . . 3 2 1 2 . . . 6 8 . 5 . . . Misfires 34 | . . . 3 . . . . . . . . . . 1 1 . 1 . . . 1 1 . 1 1 4 . . . 1 4 10 . 5 . . . Alerts 15 | . . . . 1 . . . . . . . . . 2 . . 1 . . . . . 1 . . 1 . 2 . . . 4 . 2 . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Weapon Failures 52 | . . . 3 2 . . . . . . . 2 1 . 1 . . . . . . . 2 2 . . 2 . . 1 3 23 . 10 . . . Overload Shots 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 8 . Overflow Damage 1881 | . 12 9 91 6 46 . 7 . . . . . . . . . 13 . . . . 41 40 14 . . . . 5 10 178 332 222 617 111 127 . Projectiles 1505 | . 12 9 . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 10 178 332 222 490 111 127 . Explosions 376 | . . . 91 6 46 . 7 . . . . . . . . . 13 . . . . 41 40 . . . . . 5 . . . . 127 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 19 | . 9 3 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . 2 . Impact 7 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . 2 . Kinetic 11 | . 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . . . . . . 45 . . . . . . . . . . . . . . 102 131 . . . . . . . . 5 . . . . . Shots 8 | . . . . . . . 2 . . . . . . . . . . . . . . 1 4 . . . . . . . . 1 . . . . . Rammed 38 | . 1 1 . 2 4 . . . . . 1 . 1 . . . . . 2 . . 1 . . 2 2 . . . 1 3 3 4 3 1 6 . Targets Rammed 41 | . 1 1 . 2 4 . . . . . 3 . 1 . . . . . 2 . . 1 . . 2 2 . . . 1 3 3 4 3 2 6 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 411 | . 174 201 345 160 194 33 . 4 . 17 222 130 211 141 158 78 217 198 180 250 162 223 392 376 312 271 317 350 276 302 215 411 292 320 163 146 . Average Temperature 85 | . 63 58 69 64 54 15 . 4 . 11 40 55 87 65 75 40 102 85 68 102 32 74 169 135 99 109 119 113 124 57 57 91 126 103 64 42 . Received Heat Transfer 2898 | . 192 159 375 . 306 183 . 24 . 105 180 . 21 60 . . . 9 22 4 . 45 126 . . 58 75 9 132 278 33 122 52 260 45 16 7 Effects 11 | . . . 2 . . . . . . . . . . . . . . . . . . . 2 4 . 1 . . . . . 1 . 1 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . . . Short Circuit 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 116 | . . . . . . . . . . . . . . . . . . 3 . 1 . 2 9 2 . 1 3 2 3 6 9 30 8 20 4 6 7 Total Turns 2011 | . . . . . . . . . . . . . . . . . . 72 . 65 . 44 145 95 . 39 20 25 102 95 163 430 126 398 46 48 98 Longest Duration 73 | . . . . . . . . . . . . . . . . . . 48 . 65 . 22 52 58 . 39 9 15 42 37 38 69 40 73 15 21 29 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 52 | . . . 3 . 2 2 1 1 . . . 2 . . . . . 1 1 1 1 . 3 1 . . 1 1 . 2 2 12 2 9 1 3 . Combat Hostiles 42 | . . . 2 . 2 2 1 1 . . . 2 . . . . . 1 1 1 . . 2 . . . 1 1 . 2 2 9 1 9 . 2 . Parts Melted 298 | . . . 23 . 23 5 . 2 . 3 5 . . . . . . 2 9 2 17 6 24 2 2 2 1 3 3 14 23 47 11 35 13 12 9 Heat Transferred 96960 | . 222 555 6956 187 9213 2479 703 888 . 1147 2072 1369 111 . 74 . . 1494 2463 1768 3348 2601 5513 2553 444 999 1258 1703 2627 4075 5332 12140 3515 9556 3367 1570 4658 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 4725 | . 333 143 635 207 632 314 . . . . 260 60 47 . . . . 394 753 867 645 1056 1221 389 1211 . . . . 218 258 1536 1302 2738 2024 4725 . Initial 1642 | . . 105 . 207 4 277 . . . . 29 58 42 . . . . 69 98 421 346 155 517 389 122 . . . . 90 57 144 864 732 1642 1273 . Average 506 | . 203 59 334 67 273 152 . . . . 120 58 9 . . . . 194 309 734 584 364 646 275 488 . . . . 88 135 868 958 1213 1843 2477 . Maximum Alert Level 5 | . 1 . 2 1 2 1 . . . . 1 . . . . . . 1 3 3 2 3 4 1 4 . . . . 1 1 4 4 5 5 5 . Low Security (%) 37 | 100 46 100 37 76 44 70 . . . . 84 100 100 . . . . 43 42 . . 24 . 48 32 . . . . 97 82 5 . . . . . Level 1 16 | . 53 . 9 23 25 29 . . . . 15 . . . . . . 56 31 . 6 33 13 51 22 . . . . 2 17 17 . . . . . Level 2 14 | . . . 52 . 29 . . . . . . . . . . . . . 18 38 93 38 62 . 7 . . . . . . 10 . 16 . . . Level 3 9 | . . . . . . . . . . . . . . . . . . . 6 61 . 3 7 . 32 . . . . . . 30 81 28 . . . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . 16 . 4 . . . . . . 36 18 33 . 7 . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 100 84 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 7 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 126 | . 7 . 6 . 11 7 . . . . 3 . . . . . . 2 2 . . 6 7 . 8 . . . . 3 7 16 5 19 5 12 . Investigation 10 | . 5 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Extermination 32 | . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . 2 . . . . 2 6 7 2 6 1 . . Reinforcement 36 | . 2 . 3 . 5 3 . . . . 1 . . . . . . 1 1 . . 3 1 . 4 . . . . 1 . 4 1 2 1 3 . Assault 34 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . 5 2 10 3 9 . Garrison 14 | . . . . . 6 . . . . . 1 . . . . . . . . . . 3 3 . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 53 | . 2 . 3 . 3 . . . . . . . . . . . . . . 2 . 2 1 . 3 . . 3 1 . 1 4 1 . . 27 . Communications Jammed 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 58 . 4 . Distress Signals 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 58 . 4 . Times Spotted 814 | . 31 4 51 1 45 12 9 4 . 16 10 6 10 1 . . 1 14 30 21 23 12 42 6 23 15 7 53 8 20 31 79 29 102 22 36 40 Peak Tracking Total 21 | . 5 2 7 1 4 3 4 2 . 6 4 2 6 1 . . 2 6 7 5 2 9 6 5 6 7 3 10 5 4 4 5 7 21 5 18 4 Tactical Retreats 23 | . 1 . . . . . 1 . . 2 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . 3 3 2 . 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 22 | . 2 . 3 . . 1 . . . . 2 . . 1 . . . . . . . 3 1 . . . . 1 . 1 1 1 1 2 1 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . . . . 2 15 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 99 | . 2 2 1 3 4 . . . . . 1 . . . . . . . 2 1 4 17 2 . 8 . . . . 1 8 18 1 12 . 8 4 Max in Single Turn 14 | . 1 2 1 1 1 . . . . . 1 . . . . . . . . . 1 14 1 . . . . . . 1 1 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 48 | . 9 . 10 . 9 2 . 1 . . . . . . . 4 . 1 1 . . . . . 1 . 1 . . 2 1 1 . 3 . 2 . Terminals 27 | . 6 . 8 . 7 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Stations 7 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Total Hacks 154 | . 34 . 22 . 27 5 . 1 . . . . . . . 29 . 2 1 . . . . . 3 . 1 . . 6 3 1 . 15 . 4 . Successful 104 | . 21 . 13 . 15 3 . 1 . . . . . . . 29 . 1 1 . . . . . 3 . 1 . . 2 1 1 . 10 . 2 . Failed 50 | . 13 . 9 . 12 2 . . . . . . . . . . . 1 . . . . . . . . . . . 4 2 . . 5 . 2 . Catastrophic 7 | . . . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 189 | . 23 . 17 . 19 1 . . . . 9 . 6 . . . . 6 9 1 . 19 7 . 10 . . 1 . 13 8 8 7 14 9 2 . Terminals 79 | . 26 . 19 . 23 5 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 4 . Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . Repair Stations 28 | . 6 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . 12 . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . . . . . Terminal Hacks 58 | . 10 . 5 . 6 2 . 1 . . . . . . . 29 . . 1 . . . . . . . 1 . . . . 1 . . . 2 . Record 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Part Schematic 11 | . 1 . . . 1 . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 5 . 3 . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Station Hacks 18 | . 4 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 8 . . . Scan Component 10 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 4 . . . Repair 8 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 21 | . 7 . 6 . 5 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Terminals 16 | . 5 . 5 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 15 | . 5 . 4 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 7 . 9 . 9 2 . . . . . . . . . . . 1 1 1 . . . . . . . . . 1 1 . . 2 . . . Full Trace Events 4 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . 1 . . . 1 . . . . . . . . . . 9 . . . . . . . . . . . . . 12 . 11 . 12 . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 210 | . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . . 93 . . . Total Part Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . 7 . . . Parts Repaired 8 | . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Time 391 | . 52 . 26 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . 2 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 149 | . . . 1 1 . . . . 6 . 5 . 3 . . . . 7 25 5 . 7 3 19 7 2 . . . 1 . . 1 . 2 54 . Largest Group 33 | . . . 1 1 . . . . 6 6 4 4 3 1 . . . 7 11 10 6 7 7 18 14 7 4 3 . 1 . . 1 . 1 33 . Highest-Rated Group 3204 | . . . 10 31 . . . . 199 199 337 337 210 28 . . . 196 454 788 553 480 438 677 682 434 192 145 . 28 . . 33 . 32 3204 . Highest-Rated Ally 269 | . . . 10 31 . . . . 40 40 127 127 70 28 . . . 28 159 159 96 96 96 50 103 96 71 71 . 28 . . 33 . 32 269 . Zionite Dispatches 19 | . . . . . . . . . . . 3 . 1 . . . . 2 2 . . 3 1 . 3 . . . . 1 . . 1 . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Light 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 5 | . . . . . . . . . . . . . 1 . . . . 2 1 . . 1 . . . . . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal Resupply 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 46 | . . . . . . . . . . . 2 . 4 . . . . 1 1 3 2 4 . . 1 . . . . 1 4 1 2 8 4 8 . STAY 5 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . . . . . 1 . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . 1 1 . DROP 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 3 1 5 . RETURN 21 | . . . . . . . . . . . 1 . 4 . . . . 1 1 . . 1 . . 1 . . . . . 3 1 1 5 1 1 . Ally Attacks 1379 | . . . . . . . . . . 64 10 87 13 . . . . 6 214 79 26 54 44 117 148 65 18 . . . . . . . . 434 . Total Damage 61813 | . . . . . . . . . . 1673 264 2677 172 . . . . 150 4734 2592 1157 1778 1698 3911 5960 3222 664 . . . . . . . . 31161 . Kills 253 | . . . . . . . . . . 13 2 3 2 . . . . 2 38 16 4 10 9 6 28 10 4 . . . . . . . . 106 . Allies Corrupted 11 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . 5 . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 3 . . 3 1 . 1 . . . . 1 . 2 . . . . . . . . 1 2 . . . . . . . . . . Drone Launches 26 | . . . . . . . . . . . 1 . 4 . . . . 1 1 . . 3 . . 1 . . . . . 3 1 1 5 1 4 . Drone Recoveries 23 | . . . . . . . . . . . 1 . 4 . . . . 1 1 . . 1 . . 1 . . . . . 3 1 1 5 1 3 . Zionite Intel Received 16 | . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . . . . . . 2 2 1 1 4 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 50792 | 75 2057 1196 3096 1732 2858 1373 1649 1904 2257 1430 1010 218 631 733 621 156 290 690 1416 562 424 474 1257 774 817 644 886 1441 1085 1288 2316 4089 857 2942 639 4317 588 Spaces Moved 18925 | 56 834 465 851 528 918 479 649 730 923 537 334 92 243 428 330 93 171 284 707 182 107 169 384 410 360 334 504 673 367 424 809 1389 239 864 201 1736 121 Core 108 | 22 . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . 8 Treads 18600 | 34 834 465 851 528 918 479 649 730 923 537 334 92 243 428 330 93 171 284 707 182 107 169 384 332 360 334 504 673 367 424 809 1220 239 864 201 1688 113 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 235 238 238 243 243 243 162 160 160 160 160 160 160 160 160 160 160 160 240 50 160 160 160 160 240 232 232 220 232 220 220 227 50 Average Speed 219 | 116 197 240 310 320 238 238 240 243 243 247 229 160 160 160 160 160 160 177 162 160 160 160 240 141 170 160 160 189 240 237 232 229 232 222 229 230 215 Slowest Speed 320 | 160 240 240 320 320 240 238 243 243 243 249 247 162 160 160 160 160 160 240 240 160 160 160 240 240 240 160 160 240 240 240 232 300 232 232 240 240 227 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . 2 . Exploration Rate (%) 55 | 5 95 93 91 99 75 18 71 77 88 77 12 80 11 60 54 70 21 8 86 56 76 47 19 96 11 53 69 70 66 15 80 68 9 87 7 61 11 Regions Visited 37 Branch Regions 23 Pre-discovered Areas 9 | . 2 1 1 1 . . . . 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 24 | . . 1 . 3 . . 1 2 4 3 . . . 1 . . . . . . . . . . . 2 4 . 3 . . . . . . . . Spaces Dug 205 | . . . 8 . . 3 22 5 . . 5 . 5 . 15 . 1 5 . . . 9 3 . 3 2 . . . 10 10 19 15 39 2 4 20 Terrain Destroyed 1140 | . . 8 58 37 10 3 59 11 . . 6 . 6 . 34 . 32 9 . . . 182 20 . 7 6 1 . 12 17 30 72 48 198 28 33 213 Melee 8 | . . . . . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 689 | . . . 1 . . . . 7 . . 6 . 6 . 34 . 1 9 . . . 22 7 . 7 6 1 . 3 17 30 66 48 144 28 33 213 AOE 443 | . . 8 57 37 10 . 58 . . . . . . . . . 31 . . . . 160 13 . . . . . 9 . . 6 . 54 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 25680 | 63 1120 505 1122 549 1335 635 696 805 940 608 517 136 473 460 383 100 183 431 943 427 301 313 611 557 538 424 565 813 527 616 1118 2129 458 1622 315 2048 294 Wait 3795 | . 147 13 84 8 198 77 10 17 4 40 80 20 204 15 13 . 7 91 118 199 154 95 112 82 131 56 51 79 116 86 163 480 133 470 44 164 34 Move 18681 | 55 833 464 850 527 917 478 648 729 922 536 334 89 243 427 329 92 170 283 706 181 106 168 384 409 359 333 503 672 366 423 808 1227 238 863 200 1689 120 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 291 | 2 31 2 22 . 21 11 2 4 5 2 11 3 1 . . . . 9 10 8 2 2 9 16 11 3 1 7 2 11 12 24 3 7 3 26 8 Fast Attach 239 | 6 1 . 5 . 3 2 . 3 1 . 10 2 4 4 2 3 . 2 5 3 2 1 6 9 4 2 . 11 6 5 12 45 6 36 9 18 11 Attach 104 | . 3 . 6 . 5 2 3 3 . . 2 . . . . 1 . 6 2 1 2 . 6 8 1 . . 2 1 5 2 18 3 3 2 9 8 Detach 18 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . 5 1 1 . 6 1 Swap 468 | . 11 1 32 . 27 14 12 10 2 11 24 . 7 6 1 1 3 14 11 9 2 11 23 1 11 7 . 7 6 22 28 65 16 30 13 27 3 Drop 463 | . 18 3 32 . 40 13 1 3 6 6 23 7 6 2 1 3 . 7 16 13 3 2 9 5 6 7 1 20 8 15 26 58 5 35 11 45 7 Fire 1495 | . 75 21 90 12 120 35 18 32 . 13 30 14 8 . 37 . 3 19 14 13 30 33 62 25 12 11 9 15 22 46 64 203 49 172 31 55 102 Melee 16 | . . . . . . 3 2 4 . . . . . 6 . . . . . . . . . . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . 1 1 . 2 4 . . . . . 3 . . . . . . . 2 . . 1 . . 2 2 . . . 1 3 3 4 3 2 6 . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 . Rewire 63 | . . . . . . . . . . . . . . . . . . . 59 . . . . . . 3 . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 12) 566 | -10/Materials | Repaired Ion Engine 593 | -10/Materials | Repaired Lgt. Cannon 854 | -10/Materials | Discovered new exit (range 15) 1108 | -10/Materials | Discovered new exit (range 6) 1322 | -10/Materials | Discovered new exit (range 13) 1513 | -10/Materials | Discovered new exit (range 9) 2133 | -10/Materials | Entered Mines 2134 | -10/Mines | Learned location of Storage (-9) 2193 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2223 | -10/Mines | Discovered new exit (range 14) 2399 | -10/Mines | Discovered new exit (range 12) 2740 | -10/Mines | Core integrity fell below 50% 2864 | -10/Mines | Learned Materials stockpile data 3329 | -10/Mines | Entered Materials 3329 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3450 | -9/Materials | Repaired Lgt. Treads 3890 | -9/Materials | Build established: Scavenger-Gunner 3984 | -9/Materials | Discovered new exit (range 6) 4062 | -9/Materials | Discovered new exit (range 6) 4581 | -9/Materials | Discovered new exit (range 9) 4846 | -9/Materials | Discovered new exit (range 6) 5329 | -9/Materials | First assault squad dispatched 5500 | -9/Materials | Discovered new exit (range 16) 5901 | -9/Materials | Discovered new exit (range 9) 6425 | -9/Materials | Entered Mines 6428 | -9/Mines | Received a Mining Laser from a helpful Derelict 6497 | -9/Mines | Learned Materials trap positions 6513 | -9/Mines | Discovered new exit (range 10) 6591 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6823 | -9/Mines | Discovered new exit (range 5) 7182 | -9/Mines | Discovered new exit (range 6) 7328 | -9/Mines | Learned Materials stockpile data 7380 | -9/Mines | Learned location of Zion (-7) 8157 | -9/Mines | Entered Materials 8157 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8158 | -8/Materials | Loaded intel: 10 trap records 8283 | -8/Materials | Garrison activated, responded to threat 8465 | -8/Materials | Build established: Scavenger-Tank 8710 | -8/Materials | Discovered new exit (range 16) 9258 | -8/Materials | Build established: Tank 9525 | -8/Materials | Garrison activated, responded to threat 10329 | -8/Materials | Repaired Missile Launcher 10339 | -8/Materials | Discovered new exit (range 16) 11015 | -8/Materials | Entered Factory 11015 | -7/Factory | Evolved 2 slots: Utility x2 11120 | -7/Factory | Identified exit to Lower Caves 11318 | -7/Factory | Build established: Scavenger-Skirmisher 12388 | -7/Factory | Entered Lower Caves 12410 | -7/Lower Caves | Encountered a Warlord checkpoint 12681 | -7/Lower Caves | Learned Factory emergency access door positions 13175 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13238 | -7/Lower Caves | Identified exit to Lower Caves 13421 | -7/Lower Caves | Spotted B-75 Beast 13759 | -7/Lower Caves | Learned location of 1 exit from Factory 13979 | -7/Lower Caves | Build established: Scavenger-Mutant 14037 | -7/Lower Caves | Entered another Lower Caves area 14628 | -7/Lower Caves | Discovered new exit (range 4) 14633 | -7/Lower Caves | Identified exit to Factory 14784 | -7/Lower Caves | Spotted B-75 Beast 14803 | -7/Lower Caves | Destroyed B-75 Beast 15096 | -7/Lower Caves | Build established: Scavenger-Skirmisher 15614 | -7/Lower Caves | Encountered a Warlord checkpoint 15635 | -7/Lower Caves | Discovered new exit (range 5) 15644 | -7/Lower Caves | Identified exit to Zion 15941 | -7/Lower Caves | Entered Zion 16136 | -7/Zion | Discovered new exit (range 13) 16504 | -7/Zion | Given the Hacking Drone Bay 16504 | -7/Zion | Found Prototype Device 16834 | -7/Zion | Given A8's code to call for help 17153 | -7/Zion | Found CR-A16's Pointy Stick 17210 | -7/Zion | Learned location of Warlord (-4) 17669 | -7/Zion | Imprinted 17672 | -7/Zion | Declared Zion's savior 17837 | -7/Zion | Gained Derelict followers 18193 | -7/Zion | Identified exit to Proximity Caves 18198 | -7/Zion | Entered Proximity Caves 18198 | -6/Proximity Caves | Accompanied by 6 allies 18266 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18302 | -6/Proximity Caves | Learned location of Extension (-5) 18660 | -6/Proximity Caves | Spotted B-75 Beast 18678 | -6/Proximity Caves | Allies destroyed B-75 Beast 18701 | -6/Proximity Caves | Lost 3 allies 19199 | -6/Proximity Caves | Discovered exit to Factory (range 10) 19628 | -6/Proximity Caves | Entered Factory 19628 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19629 | -6/Factory | Identified exit to Lower Caves 19804 | -6/Factory | Zion Thermal Resupply teleported in 19879 | -6/Factory | Identified Hacking Drone Bay 20024 | -6/Factory | Garrison activated, responded to threat 20230 | -6/Factory | Zion Light squad teleported in 20460 | -6/Factory | Zion hero teleported in (CL-ANK) 20638 | -6/Factory | Sucked down chute 20638 | -6/Factory | Entered Waste 20653 | -6/Waste | EMP discharged 20670 | -6/Waste | 4 allies followed down the chute 20677 | -6/Waste | Spotted C-40 Crusher 20687 | -6/Waste | Destroyed C-40 Crusher 20720 | -6/Waste | Spotted C-40 Crusher 20732 | -6/Waste | Allies destroyed C-40 Crusher 20753 | -6/Waste | EMP discharged 20753 | -6/Waste | System corruption reached 10% 20754 | -6/Waste | Spotted C-40 Crusher 20763 | -6/Waste | Destroyed C-40 Crusher 20768 | -6/Waste | Spotted C-40 Crusher 20768 | -6/Waste | Spotted C-40 Crusher 20776 | -6/Waste | Allies destroyed C-40 Crusher 20829 | -6/Waste | Spotted C-40 Crusher 20835 | -6/Waste | Allies destroyed C-40 Crusher 20840 | -6/Waste | Discovered new exit (range 10) 20853 | -6/Waste | EMP discharged 20853 | -6/Waste | Identified exit to Factory 20856 | -6/Waste | Entered Factory 20856 | -6/Factory | Accompanied by 3 allies 20887 | -6/Factory | Identified exit to DSF 20908 | -6/Factory | Identified exit to Factory 21008 | -6/Factory | Lost 3 allies 21127 | -6/Factory | Retrieved Zion intel report: Guard Positions 21128 | -6/Factory | Zion Fire squad teleported in 21487 | -6/Factory | Entered Lower Caves 21487 | -6/Lower Caves | Accompanied by 1 ally 21610 | -6/Lower Caves | Encountered a Warlord checkpoint 21635 | -6/Lower Caves | Spotted B-75 Beast 21690 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 21696 | -6/Lower Caves | Destroyed B-75 Beast 22105 | -6/Lower Caves | Discovered new exit (range 6) 22114 | -6/Lower Caves | Identified exit to Lower Caves 22220 | -6/Lower Caves | Entered another Lower Caves area 22258 | -6/Lower Caves | Discovered exit to Factory (range 7) 22597 | -6/Lower Caves | Spotted B-75 Beast 22759 | -6/Lower Caves | Discovered new exit (range 15) 22806 | -6/Lower Caves | Found Alien Artifact 22806 | -6/Lower Caves | Identified Core Expander 22806 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 22839 | -6/Lower Caves | Identified exit to Data Miner 22841 | -6/Lower Caves | Entered Data Miner 22843 | -6/Data Miner | Discovered new exit (range 6) 22873 | -6/Data Miner | Met Data Miner 22905 | -6/Data Miner | Learned location of Section 7 (-3) 22905 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22928 | -6/Data Miner | Received God Mode back door access code from Data Miner 22993 | -6/Data Miner | Identified exit to Proximity Caves 22997 | -6/Data Miner | Entered Proximity Caves 23195 | -5/Proximity Caves | Discovered exit to Factory (range 16) 23214 | -5/Proximity Caves | Learned Factory trap positions 23287 | -5/Proximity Caves | Entered Factory 23287 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23288 | -5/Factory | Identified exit to Upper Caves 23289 | -5/Factory | Loaded intel: 83 trap records 23630 | -5/Factory | Zion Fire squad teleported in 23878 | -5/Factory | Zion Fire squad teleported in 23948 | -5/Factory | Discovered new exit (range 15) 23969 | -5/Factory | Identified exit to Extension 23977 | -5/Factory | Entered Extension 23977 | -5/Extension | Accompanied by 7 allies 24059 | -5/Extension | Rescued a captive Derelict 24079 | -5/Extension | Rescued A7 24313 | -5/Extension | Spotted B-75 Beast 24324 | -5/Extension | Spotted B-75 Beast 24325 | -5/Extension | Allies destroyed B-75 Beast 24338 | -5/Extension | Allies destroyed B-75 Beast 24404 | -5/Extension | Lost 8 allies 24424 | -5/Extension | Rescued a captive Derelict 24425 | -5/Extension | Rescued a captive Derelict 24497 | -5/Extension | Rescued a captive Derelict 24500 | -5/Extension | Rescued a captive Derelict 24552 | -5/Extension | Disrupted transfer network 24780 | -5/Extension | Rescued a captive Derelict 24781 | -5/Extension | Rescued a captive Derelict 24812 | -5/Extension | Lost 3 allies 25177 | -5/Extension | First assault squad dispatched 25179 | -5/Extension | Rescued a captive Derelict 25180 | -5/Extension | Rescued a captive Derelict 25181 | -5/Extension | Lost 3 allies 25238 | -5/Extension | Zion Heavy squad teleported in 25267 | -5/Extension | Found Prototype Protection 25267 | -5/Extension | Identified Zio. Weapon Casing 25280 | -5/Extension | Lost 7 allies 25317 | -5/Extension | Zion Fire squad teleported in 25358 | -5/Extension | Terminal network hard line cut 25368 | -5/Extension | Discovered new exit (range 10) 25370 | -5/Extension | Discovered new exit (range 6) 25380 | -5/Extension | Identified exit to Cetus 25393 | -5/Extension | Entered Cetus 25393 | -5/Cetus | Accompanied by 8 allies (A7) 25398 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25416 | -5/Cetus | Spotted Cetus Guard 25416 | -5/Cetus | Spotted Cetus Guard 25419 | -5/Cetus | Spotted Cetus Guard 25420 | -5/Cetus | Spotted Cetus Guard 25425 | -5/Cetus | Allies destroyed Cetus Guard 25426 | -5/Cetus | Allies destroyed Cetus Guard 25431 | -5/Cetus | Destroyed Cetus Guard 25431 | -5/Cetus | Allies destroyed Cetus Guard 25611 | -5/Cetus | Started Cetus Manufacturing Module 25636 | -5/Cetus | Manufactured an Enhanced Grunt 25661 | -5/Cetus | Manufactured an Enhanced Grunt 25686 | -5/Cetus | Manufactured an Enhanced Grunt 25711 | -5/Cetus | Manufactured an Enhanced Grunt 25736 | -5/Cetus | Manufactured an Enhanced Grunt 25772 | -5/Cetus | Discovered new exit (range 15) 25823 | -5/Cetus | Spotted Cetus Guard 25823 | -5/Cetus | Spotted Cetus Guard 25826 | -5/Cetus | Spotted Cetus Guard 25828 | -5/Cetus | Destroyed Cetus Guard 25830 | -5/Cetus | Allies destroyed Cetus Guard 25830 | -5/Cetus | Spotted Cetus Guard 25844 | -5/Cetus | Allies destroyed Cetus Guard 25844 | -5/Cetus | Allies destroyed Cetus Guard 25849 | -5/Cetus | Discovered new exit (range 15) 25857 | -5/Cetus | Scared off Revision 17 25873 | -5/Cetus | Lost 3 allies 25948 | -5/Cetus | Identified exit to Archives 25955 | -5/Cetus | Entered Archives 25955 | -5/Archives | Accompanied by 7 allies (A7) 26157 | -5/Archives | Discovered new exit (range 14) 26173 | -5/Archives | Discovered new exit (range 16) 26325 | -5/Archives | Discovered new exit (range 16) 26370 | -5/Archives | Identified exit to Hub_04(d) 26379 | -5/Archives | Entered Hub_04(d) 26379 | -5/Hub_04(d) | Accompanied by 5 allies 26489 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 26489 | -5/Hub_04(d) | Identified exit to Factory 26492 | -5/Hub_04(d) | Garrison activated, responded to threat 26515 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 26612 | -5/Hub_04(d) | Lost 5 allies 26662 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 26663 | -5/Hub_04(d) | Zion Recon squad teleported in 26740 | -5/Hub_04(d) | Zion Light squad teleported in 26816 | -5/Hub_04(d) | Zion Fire squad teleported in 26836 | -5/Hub_04(d) | Network Hub disabled 26853 | -5/Hub_04(d) | Entered Factory 26853 | -4/Factory | Accompanied by 5 allies 26853 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 27072 | -4/Factory | Found Zio. Weapon Casing 27243 | -4/Factory | Retrieved Zion intel report: Trap Installations 27244 | -4/Factory | Zion Light squad teleported in 27567 | -4/Factory | Lost 3 allies 27884 | -4/Factory | Garrison activated, responded to threat 27920 | -4/Factory | Destroyed 13 combat bots 27928 | -4/Factory | Lost 3 parts (1p1n1u) 28103 | -4/Factory | First assault squad dispatched 28110 | -4/Factory | Sucked down chute 28110 | -4/Factory | Entered Waste 28139 | -4/Waste | Spotted C-40 Crusher 28146 | -4/Waste | Spotted C-40 Crusher 28146 | -4/Waste | Destroyed C-40 Crusher 28171 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28174 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28177 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28179 | -4/Waste | Spotted C-40 Crusher 28180 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 28183 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 28189 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 28209 | -4/Waste | Spotted C-40 Crusher 28214 | -4/Waste | Lost 6 parts (2p1n1u2w) 28215 | -4/Waste | Spotted C-40 Crusher 28218 | -4/Waste | Spotted C-40 Crusher 28225 | -4/Waste | Warlord forces began an assault 28233 | -4/Waste | Allies destroyed C-40 Crusher 28239 | -4/Waste | Allies destroyed C-40 Crusher 28247 | -4/Waste | Allies destroyed C-40 Crusher 28272 | -4/Waste | Lost 4 allies 28274 | -4/Waste | Allies destroyed C-40 Crusher 28274 | -4/Waste | Allies destroyed C-40 Crusher 28588 | -4/Waste | Build established: Derelict-Tank 28792 | -4/Waste | Discovered new exit (range 15) 28874 | -4/Waste | Identified exit to Factory 28884 | -4/Waste | Entered Factory 28884 | -4/Factory | Accompanied by 13 allies 28927 | -4/Factory | Found Quantum Capacitor 29025 | -4/Factory | Fabricated Dispersion Rifle (x2) 29065 | -4/Factory | Identified exit to Research 29069 | -4/Factory | Identified exit to Upper Caves 29111 | -4/Factory | Zion Heavy squad teleported in 29175 | -4/Factory | Build established: Scavenger-Skirmisher 29423 | -4/Factory | First assault squad dispatched 29531 | -4/Factory | Zion Light squad teleported in 29532 | -4/Factory | Lost 8 allies 29596 | -4/Factory | Zion Demo squad teleported in 29628 | -4/Factory | Garrison activated, responded to threat 29701 | -4/Factory | Entered Upper Caves 29701 | -4/Upper Caves | Accompanied by 7 allies 29913 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 29991 | -4/Upper Caves | Learned Research stockpile data 30016 | -4/Upper Caves | Spotted B-86 Titan 30021 | -4/Upper Caves | Allies destroyed B-86 Titan 30153 | -4/Upper Caves | Encountered a Warlord checkpoint 30204 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 30312 | -4/Upper Caves | Discovered new exit (range 15) 30334 | -4/Upper Caves | Identified exit to Upper Caves 30344 | -4/Upper Caves | Ambushed by wild Derelicts 30345 | -4/Upper Caves | Entered another Upper Caves area 30345 | -4/Upper Caves | Accompanied by 4 allies 30386 | -4/Upper Caves | Learned location of 2 exits from Research 30434 | -4/Upper Caves | Discovered exit to Research (range 16) 30571 | -4/Upper Caves | Spotted B-86 Titan 30587 | -4/Upper Caves | Allies destroyed B-86 Titan 30756 | -4/Upper Caves | Learned 4 Research zone layouts 30798 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30923 | -4/Upper Caves | Discovered new exit (range 6) 30932 | -4/Upper Caves | Identified exit to Warlord 31231 | -4/Upper Caves | Entered Warlord 31231 | -4/Warlord | Accompanied by 3 allies 31263 | -4/Warlord | System corruption reached 10% 31290 | -4/Warlord | System corruption cleaned by Quarantine Array 31443 | -4/Warlord | Found Prototype Special Weapon 31443 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 31766 | -4/Warlord | Rebuked by Warlord 31780 | -4/Warlord | Opened Warlord's prototype stash 31789 | -4/Warlord | Found Prototype Reactor 31791 | -4/Warlord | Warlord's base attacked by MAIN.C 31793 | -4/Warlord | Found Prototype Device 31793 | -4/Warlord | Identified Exp. Cloaking Device 31802 | -4/Warlord | Found Prototype Device 31802 | -4/Warlord | Identified Thermal Barrier 32141 | -4/Warlord | Warlord forces counterattacked 32148 | -4/Warlord | Spotted Striker 32152 | -4/Warlord | Spotted B-90 Cyclops 32168 | -4/Warlord | Spotted B-86 Titan 32240 | -4/Warlord | Spotted Executioner 32291 | -4/Warlord | Lost 15 allies 32338 | -4/Warlord | Spotted Striker 32347 | -4/Warlord | Spotted Striker 32347 | -4/Warlord | Spotted Striker 32388 | -4/Warlord | Lost 9 allies 32450 | -4/Warlord | Lost 6 allies 32466 | -4/Warlord | Warlord base infiltrated, sounded retreat 32474 | -4/Warlord | Spotted Striker 32490 | -4/Warlord | Destroyed Striker 32605 | -4/Warlord | Spotted Striker 32608 | -4/Warlord | Spotted Striker 32632 | -4/Warlord | Discovered new exit (range 15) 32647 | -4/Warlord | Lost 4 allies 32660 | -4/Warlord | Identified exit to Proximity Caves 32672 | -4/Warlord | Entered Proximity Caves 33262 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33429 | -3/Proximity Caves | Discovered exit to Research (range 10) 33757 | -3/Proximity Caves | Entered Research 33757 | -3/Research | Evolved 2 slots: Utility x2 33758 | -3/Research | Identified exit to Armory 33758 | -3/Research | Identified Vortex Chain Reactor 33759 | -3/Research | Identified exit to Research 33759 | -3/Research | Identified exit to Quarantine 34058 | -3/Research | Zion Infowar Resupply teleported in 34239 | -3/Research | Retrieved Zion intel report: Active Terminals 34349 | -3/Research | Retrieved Zion intel report: Component Schematics 34953 | -3/Research | Spotted B-90 Cyclops 34974 | -3/Research | Destroyed B-90 Cyclops 35045 | -3/Research | Entered Quarantine 35247 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 35363 | -3/Quarantine | Retrieved Zion intel report: Branch Access 35515 | -3/Quarantine | Discovered exit to Research (range 3) 35580 | -3/Quarantine | System corruption reached 10% 35653 | -3/Quarantine | Found Alien Artifact 35862 | -3/Quarantine | Cryocooling Duct disabled 35877 | -3/Quarantine | Ambient heat levels rising (+20) 35877 | -3/Quarantine | Non-combat units ordered to evacuate 35940 | -3/Quarantine | Found Powered Armor 36103 | -3/Quarantine | Found Alien Artifact 36103 | -3/Quarantine | Identified Core Reset Matrix 36103 | -3/Quarantine | Identified Subatomic Replicator 36103 | -3/Quarantine | Used Core Reset Matrix 36107 | -3/Quarantine | Detected hypermatrix surge 36107 | -3/Quarantine | Sensed 14 artifacts in vicinity 36393 | -3/Quarantine | Found Phase Armor 36424 | -3/Quarantine | Terminal network hard line cut 36673 | -3/Quarantine | Build established: Scavenger-Tank 37092 | -3/Quarantine | Spotted Fortress 37100 | -3/Quarantine | Destroyed Fortress 37135 | -3/Quarantine | Found Vortex Chain Reactor 37162 | -3/Quarantine | Found Vortex Chain Reactor 37351 | -3/Quarantine | Discovered new exit (range 5) 37358 | -3/Quarantine | Identified exit to Section 7 37361 | -3/Quarantine | Entered Section 7 37362 | -3/Section 7 | Sensed 22 artifacts in vicinity 37691 | -3/Section 7 | Build established: Scavenger-Skirmisher 37855 | -3/Section 7 | Found Microwarp Drive 38102 | -3/Section 7 | Found Integrated Dissipator 38102 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 38309 | -3/Section 7 | Spotted S7 Guard 38334 | -3/Section 7 | Destroyed S7 Guard 38483 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 38784 | -3/Section 7 | Destroyed 9 combat bots 38902 | -3/Section 7 | Terminal network hard line cut 38905 | -3/Section 7 | Spotted Executioner 38905 | -3/Section 7 | Spotted Executioner 38915 | -3/Section 7 | Destroyed Executioner 38926 | -3/Section 7 | Destroyed Executioner 38939 | -3/Section 7 | Found Prototype Processor 38939 | -3/Section 7 | Identified Exp. Targeting Computer 38943 | -3/Section 7 | Found Prototype Processor 38943 | -3/Section 7 | Identified Exp. Core Analyzer 39009 | -3/Section 7 | Found Transdimensional Reconstructor 39012 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 39188 | -3/Section 7 | Spotted B-99 Colossus 39246 | -3/Section 7 | Destroyed B-99 Colossus 39348 | -3/Section 7 | Found Integrated Dissipator 39348 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39351 | -3/Section 7 | Found Integrated Dissipator 39351 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39355 | -3/Section 7 | Found Integrated Dissipator 39355 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39424 | -3/Section 7 | Found Unknown Protection 39424 | -3/Section 7 | Identified Hvy. Insulated Plating 39428 | -3/Section 7 | Found Unknown Protection 39428 | -3/Section 7 | Identified Hvy. Reflective Plating 39568 | -3/Section 7 | Found LRC Storage 39568 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 39581 | -3/Section 7 | Found LRC Energy Well 39581 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 39585 | -3/Section 7 | Found LRC Insulator 39585 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 39637 | -3/Section 7 | First assault squad dispatched 39993 | -3/Section 7 | Build established: Alien-Skirmisher 40075 | -3/Section 7 | Found Integrated Dissipator 40075 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 40209 | -3/Section 7 | Core integrity fell below 50% 40212 | -3/Section 7 | Spotted Striker 40212 | -3/Section 7 | Spotted Striker 40247 | -3/Section 7 | Destroyed Striker 40250 | -3/Section 7 | Destroyed Striker 40295 | -3/Section 7 | Build established: Alien-Gunner 40333 | -3/Section 7 | Found Sigix Sheargun 40353 | -3/Section 7 | Spotted Striker 40353 | -3/Section 7 | Spotted Striker 40356 | -3/Section 7 | Destroyed Striker 40362 | -3/Section 7 | Destroyed Striker 40390 | -3/Section 7 | Incoming assault squad redirected 40391 | -3/Section 7 | Found Sigix Shearcannon 40683 | -3/Section 7 | Build established: Alien-Tank 40815 | -3/Section 7 | Used Subatomic Replicator to replicate Sigix Sheargun 40824 | -3/Section 7 | Found Sigix Sheargun 40828 | -3/Section 7 | Found Sigix Sheargun 40930 | -3/Section 7 | Incoming assault squad redirected 41433 | -3/Section 7 | Discovered exit to Research (range 8) 41450 | -3/Section 7 | Entered Research 41450 | -2/Research | Evolved 2 slots: Utility x2 41645 | -2/Research | Found Unknown Launcher 41646 | -2/Research | Identified Fusion Bomb Launcher 41651 | -2/Research | Found Fusion Bomb Launcher 41668 | -2/Research | Build established: Alien-Gunner 41700 | -2/Research | First assault squad dispatched 41951 | -2/Research | Retrieved Zion intel report: Branch Access 41951 | -2/Research | Identified exit to Testing 41952 | -2/Research | Zion Thermal Resupply teleported in 42307 | -2/Research | Entered Testing 42455 | -2/Testing | Found Prototype Device 42455 | -2/Testing | Identified Exp. Focal Shield 42481 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 42495 | -2/Testing | Repaired Imp. Heavy Armor Plating 42549 | -2/Testing | Repaired Adv. Power Amplifier 42596 | -2/Testing | Repaired Exp. Cooling System 42692 | -2/Testing | Retrieved Zion intel report: Guard Positions 42759 | -2/Testing | Found Prototype Launcher 42759 | -2/Testing | Identified Enh. Gamma Bomb Array 42892 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 42917 | -2/Testing | Found Prototype Energy Gun 42917 | -2/Testing | Identified Hyp. EM Gauss Rifle 43057 | -2/Testing | First assault squad dispatched 43249 | -2/Testing | Found Prototype Device 43249 | -2/Testing | Identified Exp. Thermal Shield 43373 | -2/Testing | Spotted Striker 43416 | -2/Testing | Spotted PP-EXB9I64H59 43425 | -2/Testing | Destroyed PP-EXB9I64H59 43478 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 43589 | -2/Testing | Found Prototype Hackware 43734 | -2/Testing | Terminal network hard line cut 43745 | -2/Testing | Discovered new exit (range 15) 43896 | -2/Testing | Destroyed 10 combat bots 43898 | -2/Testing | Identified exit to Access 44173 | -2/Testing | Found Prototype Device 44173 | -2/Testing | Identified Exp. Force Field 44390 | -2/Testing | Repaired Broken Adv. Force Field 44745 | -2/Testing | Found Prototype Protection 44745 | -2/Testing | Identified SHELL Armor 44911 | -2/Testing | Fabricated Exp. Hacking Suite? 45084 | -2/Testing | High security lockdown imminent 45164 | -2/Testing | High security lockdown engaged 45188 | -2/Testing | Spotted Striker 45188 | -2/Testing | Spotted Striker 45192 | -2/Testing | Destroyed Striker 45206 | -2/Testing | Destroyed Striker 45232 | -2/Testing | Destroyed 24 combat bots 45249 | -2/Testing | Entered Access 45249 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 45446 | -1/Access | Found Exp. Force Field 45450 | -1/Access | Found Prototype Reactor 45450 | -1/Access | Identified Singularity Reactor 45499 | -1/Access | First assault squad dispatched 45513 | -1/Access | Retrieved Zion intel report: Branch Access 45513 | -1/Access | Identified exit to Command 45514 | -1/Access | Zion Zionite Resupply teleported in 45521 | -1/Access | Found Prototype Protection 45522 | -1/Access | Identified Zio. Shade Carapace 45775 | -1/Access | Zion Defense Resupply teleported in 45776 | -1/Access | P-80 Master assimilated allied G1-2XV(A) 45888 | -1/Access | Entered Command 46135 | -1/Command | Identified System Mapper 46138 | -1/Command | First assault squad dispatched 46145 | -1/Command | Disengaged cave seal 46145 | -1/Command | Zionites emerged from the dark tunnel 46247 | -1/Command | Disengaged cave seal 46247 | -1/Command | Zionites emerged from the dark tunnel 46264 | -1/Command | Spotted B-99 Colossus 46275 | -1/Command | Allies destroyed B-99 Colossus 46277 | -1/Command | High security lockdown imminent 46357 | -1/Command | High security lockdown engaged 46439 | -1/Command | Spotted M Guard 46439 | -1/Command | Spotted M Guard 46439 | -1/Command | Spotted Combat Programmer 46439 | -1/Command | Spotted Combat Programmer 46456 | -1/Command | Combat Programmer assimilated allied MF-PEG(i) 46461 | -1/Command | Allies destroyed Combat Programmer 46461 | -1/Command | Combat Programmer assimilated allied VJ-E1T(i) 46463 | -1/Command | Allies destroyed Combat Programmer 46469 | -1/Command | P-80 Master assimilated allied BZ-7OB(z) 46471 | -1/Command | Allies destroyed M Guard 46474 | -1/Command | All MAIN.C guards destroyed 46507 | -1/Command | Lost 14 allies 46597 | -1/Command | Spotted Striker 46602 | -1/Command | Allies destroyed Striker 46611 | -1/Command | Met MAIN.C 46617 | -1/Command | Allies destroyed MAIN.C Shell 46617 | -1/Command | 0b10 Conduit disabled 46619 | -1/Command | MAIN.C activated Command garrisons 46634 | -1/Command | Destroyed MAIN.C 46664 | -1/Command | Lost 5 allies 46668 | -1/Command | Discovered new exit (range 36) 46668 | -1/Command | Discovered new exit (range 105) 46668 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 46698 | -1/Command | Found Zero-point Reactor 46703 | -1/Command | Found Exp. Targeting Computer 46762 | -1/Command | Spotted B-99 Colossus 46777 | -1/Command | Destroyed B-99 Colossus 47011 | -1/Command | Found Cld. Nova Cannon 47018 | -1/Command | Found Zero-point Reactor 47022 | -1/Command | Found Vortex Chain Reactor 47076 | -1/Command | Found Exp. Core Analyzer 48125 | -1/Command | Found Prototype Protection 48125 | -1/Command | Identified Zio. Weapon Casing 48132 | -1/Command | Found Prototype Protection 48132 | -1/Command | Identified Zio. Shade Armor 48138 | -1/Command | Found Zio. Shade Armor 48380 | -1/Command | Found Zio. Shade Armor 49327 | -1/Command | Found Zio. Shade Armor 50195 | -1/Command | Warped through subspace to slip node 50195 | -1/Command | Discovered new exit (range 4) 50205 | -1/Command | Entered Access_0 50206 | -1/Access_0 | Sensed 4 artifacts in vicinity 50208 | -1/Access_0 | Met Architect 50217 | -1/Access_0 | Architect warped through subspace 50236 | -1/Access_0 | Destroyed A8 50251 | -1/Access_0 | Architect warped through subspace 50285 | -1/Access_0 | Architect warped through subspace 50322 | -1/Access_0 | Architect warped through subspace 50353 | -1/Access_0 | Architect warped through subspace 50365 | -1/Access_0 | Subspace Access Node disabled 50385 | -1/Access_0 | Architect warped through subspace 50415 | -1/Access_0 | Architect warped through subspace 50445 | -1/Access_0 | Architect warped through subspace 50458 | -1/Access_0 | Subspace Access Node disabled 50469 | -1/Access_0 | Architect warped through subspace 50501 | -1/Access_0 | Architect warped through subspace 50517 | -1/Access_0 | Architect warped through subspace 50559 | -1/Access_0 | Architect warped through subspace 50567 | -1/Access_0 | Found Exp. Targeting Computer 50570 | -1/Access_0 | Found Exp. Weapon Cycler 50575 | -1/Access_0 | Architect warped through subspace 50602 | -1/Access_0 | Architect warped through subspace 50618 | -1/Access_0 | Architect warped through subspace 50645 | -1/Access_0 | Architect warped through subspace 50661 | -1/Access_0 | Subspace Access Node disabled 50690 | -1/Access_0 | Architect warped through subspace 50703 | -1/Access_0 | Lost 4 parts (3u1w) 50712 | -1/Access_0 | Architect warped through subspace 50722 | -1/Access_0 | Found Exp. Phase Shifter 50741 | -1/Access_0 | Architect warped through subspace 50743 | -1/Access_0 | Subspace Access Node disabled 50786 | -1/Access_0 | Destroyed Architect 50787 | -1/Access_0 | Architect triggered a singularity event 50788 | -1/Access_0 | Released all parts (18) 50789 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 50789 | -1/Access_0 | Warped through subspace to slip node 50789 | -1/Access_0 | Discovered new exit (range 8) 50790 | -1/Access_0 | Core integrity fell below 50% 50793 | *** | Escaped singularity! Last Messages --------------- 50788_ Released Exp. Biometal Heavy Treads. 50788_ Released SHELL Armor. 50788_ Released Exp. Targeting Computer. 50788_ Released Huge Storage Unit. 50788_ Released Exp. Core Analyzer. 50788_ Released Hdn. Centrium Heavy Treads. 50788_ Released Hvy. Quantum Rifle. 50788_ Released Adv. Force Field. 50788_ Released Exp. Power Amplifier. 50788_ Released Sigix Sheargun. 50788_ Released Coolant Network. 50788_ Coolant Network crushed and broken. 50789_ A0_COM: 9. 50789_ Acquired Hpw. Transdimensional Reconstructor. 50789_ Warped through subspace, drawn to slip node. 50789_ EXIT=FOUND 50790_ A0_COM: 8. 50791_ A0_COM: 7. 50792_ A0_COM: 6. 50793_ A0_COM: 5. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 242 Coolant Potential 80 Energy Generation 114 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Armor Coverage 2600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Core Analysis 12 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 36 Item Schematics ----------------- Cld. Field Propulsion Drive | -3/Section 7 | Archive Exp. Cooling System | -3/Section 7 | Archive Mni. Smartbomb Launcher | -3/Section 7 | Archive Adv. Remote Shield | -3/Section 7 | Archive Com. Particle Reactor | -3/Section 7 | Archive Adv. Dynamic Insulation System | -3/Section 7 | Archive Exp. Signal Interpreter | -3/Section 7 | Archive Cld. Impulse Thruster | -3/Section 7 | Archive Exp. System Shield | -3/Section 7 | Archive Proton Burst Cannon | -3/Section 7 | Archive Exp. Matter Compressor | -3/Section 7 | Archive Imp. KE Penetrator | -2/Testing | Z-intel Diametric Drive | -2/Testing | Z-intel Exp. Thermal Defense Suite | -2/Testing | Z-intel Centrium Greatsword | -2/Testing | Z-intel Hvy. Tesla Rifle | -2/Testing | Z-intel Coolant Network | -2/Testing | Z-intel Gravity Neutralizer | -2/Testing | Z-intel Hdn. Centrium Leg | -2/Testing | Z-intel Ionic Axe | -2/Testing | Z-intel Hvy. Proton Cannon | -2/Testing | Z-intel Exp. Hacking Suite | -2/Testing | Z-intel Enh. Armored Heavy Treads | -2/Testing | Z-intel Robot Schematics ------------------ S-43 Plague | -3/Section 7 | Archive A-02 Transporter | -3/Section 7 | Archive B-60 Warrior | -3/Section 7 | Archive Y-72 Warden | -3/Section 7 | Archive G-67 Veteran | -3/Section 7 | Archive Fabricated ------------ Dispersion Rifle | x2 | -4/Factory | Preloaded Exp. Hacking Suite | x1 | -2/Testing Alien Tech Used ----------------- Core Expander Core Reset Matrix Phase Armor Microwarp Drive Integrated Dissipator LRC Storage LRC Energy Well LRC Insulator Sigix Sheargun Sigix Shearcannon Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkTransdimensionalBlade Manual? 0 Play Time 06:28:00 Cumulative 1923.3 hours Start 2024.03.13 @ 22:28:33 End 2024.03.17 @ 18:37:00 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 669 Rogue 669 Adventurer 0 Explorer 0 Win Type 6 Total 150 Types 30/13/65/7/1/2/30/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0aacb0a-d868-4795-a7fe-6d21b887ab0f