Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 09:02:30 Player: gabr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (841) 841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 2974 Bonus ------- Pacifist 200 High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 25/300 Energy 70/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Terrain Scan Processor Terrain Scan Processor Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Target Analyzer Improved Utility Shielding > --- WEAPON ----------- Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Terrain Scan Processor Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mace [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Recalibrator Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 8 2 20 13 Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 17 | 4 . 8 5 Treads . | . . . . Leg 4 | 2 . . 2 Wheel 13 | 2 . 8 3 Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 3 3 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 14 | 2 1 6 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 1 2 3 Ballistic Cannon . | . . . . Launcher 4 | . . 2 2 Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 18 | . . 6 12 Power 2 | . . 1 1 Propulsion 10 | . . 4 6 Utility 2 | . . 1 1 Weapon 4 | . . . 4 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 98 79 84 Engine 9 | . 14 9 6 Wheel 25 | . 28 25 22 Device 1 | . . 2 . Storage 10 | . 14 11 9 Processor 8 | . . 6 19 Protection 4 | . 12 2 7 Ballistic Gun 11 | . 28 7 17 Launcher 5 | . . 8 . Impact Weapon 3 | . . 5 . Naked Turns . | . . . . Heaviest Build 25 | 11 14 23 25 Greatest Support 52 | 32 32 52 40 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 6 7 10 10 Average Carried 8 | 3 6 9 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 6 7 10 6 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1016 | 219 . 650 147 Remotely . | . . . . Salvage Created 1466 | . . 1087 379 Parts 105 | . . 70 35 Haulers Intercepted 4 | . . 4 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . . 10 10 Melee 3 | . . 3 . Guns 10 | . . 1 9 AOE 6 | . . 5 1 Classes Destroyed 10 | . . 9 1 Worker 7 | . . 7 . Builder 10 | . . 9 1 Hauler 4 | . . 4 . Recycler 7 | . . 7 . Mechanic 1 | . . 1 . Watcher 2 | . . 2 . Swarmer 8 | . . 4 4 Grunt 5 | . . 4 1 Sentry 4 | . . 2 2 Specialist 3 | . . . 3 Best Kill Streak 21 | . . 21 6 Combat Bots Only 6 | . . 4 6 Max Kills in Single Turn 4 | . . 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 165 | . . 42 123 Missed 44 | . . 13 31 Damage Taken 2245 | . . 583 1662 Core 736 | . . 183 553 Absorbed by Shields . | . . . . Redirected to Shielding 102 | . . . 102 Core Remaining (%) 84 | 100 100 54 . Volleys Fired 75 | 3 1 33 38 Largest 2 | 2 2 2 2 Hottest 60 | 40 40 60 60 Shots Fired 147 | 6 2 66 73 Gun 105 | 6 2 26 71 Cannon . | . . . . Launcher 42 | . . 40 2 Special . | . . . . Kinetic 105 | 6 2 26 71 Thermal . | . . . . Explosive 42 | . . 40 2 Electromagnetic . | . . . . Robot Hit Streak 10 | 1 1 6 10 Robot Miss Streak 3 | 3 1 3 3 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 108 | 2 1 53 52 Core Hits 58 | . . 38 20 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks 26 | . . 26 . Impact 26 | . . 26 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks 3 | . . 3 . Damage Inflicted 3579 | 15 7 2629 928 Guns 1046 | 15 7 197 827 Cannons . | . . . . Explosions 1702 | . . 1601 101 Melee 831 | . . 831 . Ramming . | . . . . Kinetic 1046 | 15 7 197 827 Thermal 161 | . . 161 . Explosive 1541 | . . 1440 101 Electromagnetic . | . . . . Impact 831 | . . 831 . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 349 | . . 349 . Projectiles . | . . . . Explosions 153 | . . 153 . Melee 196 | . . 196 . Knockbacks 4 | . . 4 . Impact 4 | . . 4 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 240 | . . 240 . Shots 8 | . . 8 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 15 | . 6 1 15 Average Temperature 7 | . 4 1 7 Received Heat Transfer 480 | . . 138 342 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 10 | . . 10 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 529 | . . 529 358 Initial 186 | . . . 186 Average 253 | . . 320 256 Maximum Alert Level 2 | . . 2 1 Low Security (%) 34 | 100 100 23 18 Level 1 35 | . . 28 81 Level 2 29 | . . 48 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . . 21 15 Peak Tracking Total 8 | . . 5 8 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 6 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1062 | 84 91 649 238 Spaces Moved 695 | 64 85 438 108 Core 20 | 13 . . 7 Treads . | . . . . Legs 16 | 5 . . 11 Wheels 659 | 46 85 438 90 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 80 80 Average Speed 94 | 91 100 92 101 Slowest Speed 300 | 120 100 115 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 5 15 27 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 175 | . . 165 10 Melee . | . . . . Projectile . | . . . . AOE 175 | . . 165 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 923 | 81 88 579 175 Wait 46 | 1 . 35 10 Move 692 | 63 84 437 108 Hop . | . . . . Pick Up 15 | 4 . 10 1 Fast Attach 31 | 8 2 14 7 Attach 6 | . . 1 5 Detach 8 | 2 1 4 1 Swap 6 | . . 5 1 Drop 21 | . . 17 4 Fire 75 | 3 1 33 38 Melee 23 | . . 23 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 5) 176 | -10/Materials | Entered another Materials area 176 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 391 | -9/Materials | Discovered new exit (range 16) 813 | -9/Materials | Discovered new exit (range 14) 825 | -9/Materials | Entered another Materials area 825 | -8/Materials | Evolved 2 slots: Utility x2 970 | -8/Materials | Lost 3 parts (3n) 983 | -8/Materials | Garrison activated, responded to threat 993 | -8/Materials | Build established: Scavenger-Mutant 1030 | -8/Materials | Core integrity fell below 50% 1052 | -8/Materials | Lost 6 parts (1p3n2w) 1059 | -8/Materials | Core integrity fell below 20% 1063 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01029_ Penetrated by Slug. 01029_ X-62 Marksman suffers critical hit (Burn). 01032_ Penetrated by Slug. 01032_ Y-45 Defender destroyed. 01032_ Switching to secondary target: Y-45 Defender. 01035_ Slug penetrates Wall. 01035_ Knocked back. 01040_ Slug penetrates Wall. 01050_ G-47 Trooper suffers critical hit (Destroy). 01050_ Destroyed Aluminum Leg. 01055_ Imp. Assault Rifle destroyed. 01056_ G-47 Trooper suffers critical hit (Destroy). 01056_ Destroyed Aluminum Leg. 01059_ Slug penetrates Nuclear Reactor. 01059_ Y-45 Defender destroyed. 01061_ Nuclear Reactor explodes. 01061_ Imp. Assault Rifle destroyed. 01062_ Slug penetrates H-61 Shepherd. 01062_ Imp. Utility Shielding destroyed. 01063_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? +??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ????????????#?# #??????????????????????????????? | | ??????????? #?# #??????????????????????????????? | | ?#######?? ?## ##?????????????????????????????? | | ?# ###+### ################### ??????????? | | ?# ??????????? | | ?# ??????????? | | ?# [ ????????????? | | ?# ####### #### #??????#???????? | | ?## ##???#####+##### [ #????? #???????? | | ??# #????# =#! % #?????? #???????? | | ### #????# """ +!= @ g ###### #???????? | | + #????# """[#! x H [ [%!*%; #####+??? | | # #????# """ #[ % !==[==*[ %= # | | # #????# "" # *=%%=!%* # | | " # #????# "Y [[ # =#######"####+### | | " #####????# "" [[ # """ ###??????????????? | | " #????????# [[ # """ ###????????????????? | | #????????####### ### """ ##??????????????????? | | #??????????????##??# #???????????????????? | | ###??????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 244 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 7 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatModifiedPod Manual? 0 Play Time 00:11:55 Cumulative 60.3 hours Start 2024.04.07 @ 08:51:32 End 2024.04.07 @ 09:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7668c8e2-4663-4f6d-b9e4-32fe3d6b42fe