Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 05:00:50 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2649) 2649 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 6958 Bonus ------- High Alert Combat Kills 24 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Stasis Canceller Improved Light Armor Plating DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Meta Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scanner Improved Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Arc Projector Autogun Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Armored Treads Armored Huge Wheel Scrap Suit Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scanner Improved Utility Shielding Drone Bay Scrapoid Pod EM Pulse Cannon Heavy Plasma Cannon DRS Beacon Botcube [Rating: 84] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Improved Utility Shielding Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 61 | 8 3 12 4 34 Power 8 | 1 . 3 . 4 Engine 6 | 1 . 2 . 3 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 16 | 2 . 4 1 9 Treads 9 | 2 . 2 . 5 Leg . | . . . . . Wheel 7 | . . 2 1 4 Hover . | . . . . . Flight . | . . . . . Utility 19 | 3 2 1 1 12 Device 11 | 2 . 1 . 8 Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 1 4 Artifact . | . . . . . Weapon 18 | 2 1 4 2 9 Energy Gun 3 | . . 1 1 1 Energy Cannon 5 | . . . . 5 Ballistic Gun 6 | 2 . 1 1 2 Ballistic Cannon 2 | . . 1 . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . 1 . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 34 | . . 7 . 27 Power 2 | . . . . 2 Propulsion 11 | . . 4 . 7 Utility 10 | . . 1 . 9 Weapon 11 | . . 2 . 9 Highest Loss Streak 5 | . . 5 . 5 To Critical Strikes 1 | . . . . 1 Average Backups 13 | 6 12 16 14 10 Power . | . 1 . . 1 Propulsion 1 | 3 2 2 1 . Utility 6 | . 4 7 8 5 Weapon 3 | . 4 5 4 1 Tool/Special . | . . . . . Unused Backups 30 | 1 3 5 12 9 Power 1 | . . . . 1 Propulsion 4 | 1 2 . 1 . Utility 18 | . 1 2 8 7 Weapon 5 | . . 3 2 . Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 75 | . 100 91 56 69 Engine 6 | . 14 11 . 4 Core 5 | . . 2 10 5 Treads 11 | . 28 19 . 8 Wheel 9 | . . 5 16 10 Device 10 | . 14 12 3 15 Storage 9 | . 14 13 10 5 Protection 1 | . . . 1 4 Energy Gun 1 | . . . 1 3 Energy Cannon 1 | . . . . 3 Ballistic Gun 12 | . 28 17 10 2 Ballistic Cannon 1 | . . 3 . . Launcher 2 | . . 5 3 . Peak Build Rating 84 | 10 9 27 32 84 Average Rating 30 | 6 8 13 24 67 On Entrance 14 | . 8 9 24 32 Naked Turns 5 | . . . . 5 Heaviest Build 90 | 15 50 54 55 90 Greatest Support 90 | 40 40 40 26 90 Greatest Overweight (x) 3 | . 1 3 3 3 Average Overweight (x) 1 | . . 1 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 19 Most Carried 20 | 8 17 20 20 20 Average Carried 16 | 6 12 19 18 15 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 8 17 20 20 5 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1766 | 334 215 345 83 789 Remotely . | . . . . . Salvage Created 3270 | 155 472 262 . 2381 Parts 152 | 7 26 14 . 105 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 48 | . 4 7 . 37 Guns 27 | . 4 5 . 18 Cannons 15 | . . . . 15 AOE 3 | . . 2 . 1 Classes Destroyed 14 | 2 4 1 . 7 Worker 4 | . . . . 4 Builder 2 | . 1 . . 1 Tunneler 3 | 3 . . . . Hauler 2 | . 2 . . . Recycler 5 | 1 1 . . 3 Operator 1 | . . . . 1 Watcher 4 | . 3 . . 1 Swarmer 6 | . . . . 6 Grunt 20 | . 4 2 . 14 Brawler 2 | . . . . 2 Sentry 8 | . . . . 8 Hunter 4 | . . . . 4 Programmer 3 | . . . . 3 Subdweller 5 | . . 5 . . Best Kill Streak 8 | 2 2 2 . 8 Combat Bots Only 5 | . 2 2 . 5 Max Kills in Single Turn 7 | 1 1 1 . 7 Gunslinging 1 | . . . . 1 Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 692 | . 20 58 . 614 Missed 214 | . 3 10 . 201 Hits 478 | . 17 48 . 413 Melee 11 | . . . . 11 Projectile 467 | . 17 48 . 402 AOE 4 | . . . . 4 Critical Strikes 15 | . 1 2 . 12 Damage Taken 6905 | . 230 921 . 5754 Core 1006 | . 54 95 . 857 Absorbed by Shields 126 | . . . . 126 Redirected to Shielding 64 | . . . . 64 Regen/Repaired (Parts) 91 | . . . . 91 Core Remaining (%) 70 | 100 . . 40 . Volleys Fired 252 | 9 35 41 . 167 Largest 2 | 2 2 2 . 2 Hottest 159 | 40 40 60 . 159 Shots Fired 446 | 18 69 59 . 300 Gun 287 | 18 68 44 . 157 Cannon 152 | . . 9 . 143 Launcher 7 | . 1 6 . . Special . | . . . . . Kinetic 249 | 18 68 53 . 110 Thermal 88 | . . . . 88 Explosive 7 | . 1 6 . . Electromagnetic 102 | . . . . 102 Robot Hit Streak 23 | 8 8 23 . 18 Robot Miss Streak 7 | 2 5 3 . 7 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 320 | 12 45 44 . 219 Core Hits 163 | 5 19 14 . 125 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 5 | . . 3 . 2 Destroy 4 | . . 2 . 2 Blast 1 | . . 1 . . Melee Attacks 1 | . . 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing 1 | . . 1 . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7168 | 155 564 729 . 5720 Guns 3066 | 155 564 514 . 1833 Cannons 2919 | . . 115 . 2804 Explosions 1183 | . . 100 . 1083 Melee . | . . . . . Ramming . | . . . . . Kinetic 3043 | 155 564 629 . 1695 Thermal 2740 | . . . . 2740 Explosive 100 | . . 100 . . Electromagnetic 1285 | . . . . 1285 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 42 | . . . . 42 Message Errors 10 | . . . . 10 Matter Fused 8 | . . . . 8 Heat Flow Errors 3 | . . . . 3 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 6 | . . . . 6 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 2 | . . . . 2 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 429 | . . . . 429 Projectiles 14 | . . . . 14 Explosions 415 | . . . . 415 Melee . | . . . . . Knockbacks 16 | . . 3 . 13 Impact . | . . . . . Kinetic 14 | . . 3 . 11 Secondary 2 | . . . . 2 Self-Inflicted Damage 417 | . . . . 417 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 283 | . 20 2 . 283 Average Temperature 62 | . 5 2 . 65 Received Heat Transfer 1825 | . 147 231 . 1447 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . . . 7 Heat Transferred 3550 | . . . . 3550 Parts Sabotaged 3 | . . . . 3 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 2 | . . . . 2 Low Security (%) 72 | 100 100 . . 55 Level 1 24 | . . . . 39 Level 2 2 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 582 | 5 61 . . 582 Initial . | . . . . . Average 112 | . 13 . . 176 Influence Increases 1568 | 20 190 50 . 1308 Destroy 0b10 Robot/C 860 | . 80 40 . 740 Destroy 0b10 Robot/NC 105 | 20 35 . . 50 Destroy Leader 222 | . 20 10 . 192 Successful Hack 42 | . 20 . . 22 Disable Machine 135 | . 30 . . 105 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 54 | . 5 . . 49 Influence Decreases 1016 | 20 190 32 18 756 Entered New Map 18 | . . . 18 . Time Decay 718 | 20 190 32 . 476 Lost Part 270 | . . . . 270 Lost Ally 10 | . . . . 10 Squads Dispatched 14 | . 1 . . 13 Investigation 5 | . . . . 5 Extermination 2 | . . . . 2 Reinforcement 1 | . 1 . . . Assault 2 | . . . . 2 Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 8 8 . 57 Peak Tracking Total 7 | . 2 2 . 7 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 11 | . 2 1 . 8 Max in Single Turn 3 | . 2 1 . 3 Garrison Access 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 22 | . 5 1 5 11 Terminals 10 | . 5 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . . 4 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Total Hacks 72 | . 20 9 18 25 Successful 44 | . 8 9 18 9 Failed 28 | . 12 . . 16 Catastrophic 5 | . 1 . . 4 Database Lockouts . | . . . . . Manual 39 | . 18 . . 21 Terminals 35 | . 20 . . 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . . . . 8 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 35 | . 6 9 18 2 Record 27 | . 1 8 18 . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Seal Access 2 | . . . . 2 Unauthorized Hacks 7 | . 2 . . 5 Terminals 5 | . 2 . . 3 Botnet 5 | . 2 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Fedlink 2 | . . . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 12 | . 4 . . 8 Full Trace Events 4 | . 1 . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies 1 | . . . 1 . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders 3 | . . . . 3 EXPLORE 2 | . . . . 2 RETURN 1 | . . . . 1 Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 3921 | 76 784 1335 596 1130 Terrain 2630 | 35 . 869 596 1130 Seismic 1291 | 41 784 466 . . Triangulation 48 | . . . . 48 Robot Analysis Total . | . . . . . Derelict Logs Recovered 5 | . . . 5 . Drone Launches 3 | . . . . 3 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5599 | 196 784 1393 1649 1577 Spaces Moved 3052 | 100 317 623 1289 723 Core 17 | 12 . . . 5 Treads 954 | 88 317 329 . 220 Legs . | . . . . . Wheels 2081 | . . 294 1289 498 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 115 105 50 Average Speed 147 | 146 197 186 124 132 Slowest Speed 410 | 160 240 240 145 410 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 6 34 39 85 26 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . 5 6 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 92 | . 5 35 . 52 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 87 | . 5 35 . 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 3727 | 130 406 793 1340 1058 Wait 198 | . 35 83 3 77 Move 3048 | 99 316 622 1288 723 Hop . | . . . . . Pick Up 95 | 13 12 16 21 33 Fast Attach 7 | 3 . 1 1 2 Attach 53 | 4 . 6 4 39 Detach 9 | . . 1 3 5 Swap 19 | 1 4 11 . 3 Drop 45 | 1 4 11 20 9 Fire 252 | 9 35 41 . 167 Melee 1 | . . 1 . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 197 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 12) 540 | -10/Materials | Discovered new exit (range 15) 868 | -10/Materials | Discovered new exit (range 9) 981 | -10/Materials | Entered Subcaves 982 | -10/Subcaves | Approached by a straggling Scientist 1009 | -10/Subcaves | Learned location of Zion (-7) 1009 | -10/Subcaves | Met a Zionite searching for "candidates" 1211 | -10/Subcaves | Disturbed a concealed Subdweller 1709 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1716 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1790 | -10/Subcaves | Lost 5 parts (2n1u2w) 1799 | -10/Subcaves | Discovered new exit (range 13) 2067 | -10/Subcaves | Visited 4L-MR0's lab 2080 | -10/Subcaves | Found Meta Core 2082 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2201 | -10/Subcaves | Core integrity fell below 50% 2374 | -10/Subcaves | Entered Scraptown 2507 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2510 | -8/Scraptown | Learned Research security intel 2511 | -8/Scraptown | Learned location of 2 exits from Lower Caves 2512 | -8/Scraptown | Learned Factory trap positions 2513 | -8/Scraptown | Learned Factory emergency access door positions 2514 | -8/Scraptown | Learned Research garrison access intel 2532 | -8/Scraptown | Discovered new exit (range 11) 2623 | -8/Scraptown | Visited UFD Registry 2623 | -8/Scraptown | Registered with UFD as "Cargopod" 2637 | -8/Scraptown | Visited Cyclists 2655 | -8/Scraptown | Entered Cyclist Reading Room 2681 | -8/Scraptown | Visited Awakened 2835 | -8/Scraptown | Guru changed UFD alias to "Technotail" 3277 | -8/Scraptown | Visited Symbiants 3329 | -8/Scraptown | Visited The Evicted 3339 | -8/Scraptown | Visited Bundlers 3500 | -8/Scraptown | Visited Scrapoid Pod Storage 3533 | -8/Scraptown | Visited Derelict Rescue Squad 3540 | -8/Scraptown | Found DRS Beacon 3561 | -8/Scraptown | Visited LU-1G1's Boring Crew 3592 | -8/Scraptown | Delivered Scrap Shield to a Scientist 3645 | -8/Scraptown | Visited Scrap Suit Storage 3650 | -8/Scraptown | Found Scrap Suit 3668 | -8/Scraptown | Visited Supply Room 3700 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3704 | -8/Scraptown | Found DCF Scrap (27 items) 3739 | -8/Scraptown | Visited Scrapoid Research Area 3758 | -8/Scraptown | Visited Research Penetration Think Tank 3783 | -8/Scraptown | Visited Botcube Research 3791 | -8/Scraptown | Botcube activated 3797 | -8/Scraptown | Found Botcube 3822 | -8/Scraptown | Visited Curators Association 3872 | -8/Scraptown | Found Scrapoid Pod 3948 | -8/Scraptown | Met Optimus 3948 | -8/Scraptown | Accepted into 0bPrime 4018 | -8/Scraptown | Discovered new exit (range 5) 4023 | -8/Scraptown | Entered Factory 4023 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4024 | -6/Factory | Loaded intel: 105 trap records 4104 | -6/Factory | Garrison activated, responded to threat 4512 | -6/Factory | Loaded intel: 8 recycling unit locations 4594 | -6/Factory | Lost 5 parts (1p2u2w) 4676 | -6/Factory | Learned location of Protoforge (-2) 4871 | -6/Factory | Lost 5 parts (1n2u2w) 5054 | -6/Factory | Identified exit to Lower Caves 5280 | -6/Factory | Build established: Scavenger-Mutant 5325 | -6/Factory | Garrison activated, responded to threat 5477 | -6/Factory | Discovered new exit (range 14) 5485 | -6/Factory | Core integrity fell below 50% 5515 | -6/Factory | Lost 4 parts (1p2n1u) 5595 | -6/Factory | Released all parts (6) 5596 | -6/Factory | Core integrity fell below 20% 5600 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05591_ G-67 Veteran unfolds itself. 05591_ M-28 Smith unfolds itself. 05592_ U-05 Engineer builds a Wall. 05592_ Prc. Shock Rifle severed. 05593_ R-10 Processor collects Segregator. 05593_ Slug penetrates L-41 Fighter. 05595_ Released Meta Core. 05595_ Released Hcp. Storage Unit. 05595_ Released Adv. Heat Sink. 05595_ Released Imp. Terrain Scanner. 05595_ Released Triangulator. 05595_ Released Gauss Rifle. 05595_ Dropped Scrapoid Pod. 05596_ Temporary Utility slot lost. 05596_ R-10 Processor collects Stasis Canceller. 05596_ Acquired DRS Beacon. 05598_ R-10 Processor collects Triangulator. 05598_ Acquired Hcp. Storage Unit. 05599_ Critical hit (Burn: +37). 05599_ R-10 Processor collects Prc. Shock Rifle. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????"""???????????????? | | ?????????????????????????????"Y????????????????? | | ?????????????????????????????"""???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????? ??#??????????????????? | | ????????????????????# < ???????????????????? | | ????????????????#???# #??????????????????? | | ?????????????????#### ###????????????????? | | ???????????????#?#######+#######???????????????? | | ???????????#????### uu #???????????????? | | ??????????????#?? # #???????????????? | | ????????????????### #???????????????? | | ????????????????# # #??#????????????? | | ???????????????## # R #??#??#?????????? | | ??????????? ? ?## # #???????????????? | | ???????????????# # @ [##??????????????? | | ????????????R???# #* #?????????#?????? | | ???????????"???## # u !! !#??#?????? ?????? | | ????????????? ??# # gl ##???###????????? | | ???????????????## #= g% !Rm gg "%" +???????? | | ?????# ###???#### # % R*[ %% # g " #?"?????? | | ?????# ##T #############/## #??"????? | | ?????# "% u + ""????? | | ?????# ^ ########### #######?????? ???? | | ??????#### ] ######?####%##?#????????? ???? | | ?????????# ^ % # # #??##?????#?????? | | ?????#???#^ //#""" # #######?????????? | | ?????????#^ % / #""" + ^ #??#?????? | | ?????????# " #""" # % ###+## #????????? | | ??????? ?# " # # #??? ??????##???? | | ???? ????# # ## ####?? ?#??#????#??? | | ?????????# ######### #?#?? ?????#???????? | | ?????? ??# ##????????#????????? | | ?????? ??# ##???? ?? #????????? | | ?????????# """""" #???? ?????????????? | | ?????????# """""" #??#????#?#????????? | | ?????????+ ! """""" #?????+????????????? | | ?????????? """""" #???????????? ?????? | | ???????????? ^ ##??????#??????????? | | ???????????? ####???#??#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarlordIonInterpreter Manual? 0 Play Time 00:40:36 Cumulative 141.7 hours Start 2025.08.14 @ 04:14:34 End 2025.08.14 @ 05:00:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abf71d49-1ba4-4589-b5ca-bfd0523d1d3f