Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 21:05:11 Player: muurn Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1404) 1404 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 4111 Bonus ------- Follower Combat Kills 309 Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 455/455 System Corruption 4% Temperature Hot (210) Movement Treading (220) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Medium Treads > --- UTILITY (3) ------ Large Storage Unit Light Armor Plating Hacking Drone Bay (0/1) > --- WEAPON (2) ------- Heavy Riot Gun Heavy Battle Rifle > --- INVENTORY (15) --- Light Antimatter Reactor Medium Treads Heat Sink Advanced Heat Sink Small Battery (100) High-capacity Battery (250) Large Matter Pod (150) Structural Scanner Shock Rifle Beam Rifle Particle Gun Light Cannon Rocket Launcher Remote Datajack GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Battle Rifle Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Medium Treads Heat Sink Advanced Heat Sink Small Battery High-capacity Battery Large Matter Pod Structural Scanner Shock Rifle Heavy Riot Gun Beam Rifle Particle Gun Light Cannon Remote Datajack GAL Module [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 52 | 6 13 21 4 3 5 Power 12 | 1 2 6 1 . 2 Engine 10 | 1 1 6 1 . 1 Core 1 | . 1 . . . . Reactor 1 | . . . . . 1 Propulsion 9 | 2 . 6 . . 1 Treads 5 | 2 . 2 . . 1 Leg 4 | . . 4 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 6 3 1 2 . Device 7 | . 4 1 . 2 . Storage 2 | 1 1 . . . . Processor 2 | . . 2 . . . Hackware 1 | . 1 . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 18 | 2 5 6 2 1 2 Energy Gun 8 | 1 3 2 . . 2 Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 . 2 2 . . Ballistic Cannon 2 | . 2 . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 6 | . 1 3 . . 2 System Corruption 10 | . 1 5 . . 4 Parts Lost 14 | . . 13 1 . . Power 6 | . . 5 1 . . Propulsion 3 | . . 3 . . . Utility 2 | . . 2 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 4 | . . 4 1 . . To Critical Strikes . | . . . . . . Average Backups 11 | 2 8 11 13 14 13 Power . | . 1 . . 1 . Propulsion . | . . . . . . Utility 6 | . 3 6 7 8 6 Weapon 4 | . 4 3 4 4 5 Tool/Special . | . . . . . . Unused Backups 13 | . 1 2 . 3 7 Power 1 | . 1 . . . . Propulsion 1 | . . . . . 1 Utility 8 | . . . . 3 5 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 90 | . 99 91 93 83 91 Engine 13 | . 12 16 15 11 17 Treads 21 | . 27 11 22 22 22 Leg 1 | . . 6 . . . Device 12 | . 11 8 16 15 11 Storage 12 | . 15 11 11 11 11 Processor 1 | . . 6 . . . Hackware 1 | . 1 6 . . . Protection 1 | . . . 5 1 7 Energy Gun 7 | . 16 9 2 . 6 Ballistic Gun 9 | . 1 2 19 17 9 Ballistic Cannon 3 | . 10 4 . . . Special Weapon 1 | . . . . 4 4 Peak Build Rating 37 | 6 12 15 14 27 37 Average Rating 15 | 3 7 11 12 20 30 On Entrance 10 | . 6 12 12 13 22 Avg Prop Armor Cover (%) 10 | . . 11 . . 10 Naked Turns . | . . . . . . Heaviest Build 49 | 13 33 39 39 38 49 Greatest Support 48 | 40 40 40 40 40 48 Greatest Overweight (x) 12 | 2 1 11 . . 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 5 15 15 14 15 15 Average Carried 11 | 2 8 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 2 15 10 14 15 15 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1536 | 185 479 387 108 191 186 Remotely . | . . . . . . Salvage Created 1485 | . 633 694 110 . 48 Parts 95 | . 40 44 8 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 42 | . 19 15 5 . 3 Guns 29 | . 14 11 4 . . Cannons 9 | . 5 4 . . . AOE 4 | . . . 1 . 3 Classes Destroyed 11 | . 4 4 1 . 2 Worker 1 | . . 1 . . . Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Operator 2 | . 1 1 . . . Watcher 5 | . 3 2 . . . Swarmer 12 | . 6 3 3 . . Grunt 26 | . 13 11 1 . 1 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 3 3 . 3 Combat Bots Only 5 | . 5 3 3 . 3 Max Kills in Single Turn 2 | . 2 2 1 . 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 336 | . 115 181 25 . 15 Missed 99 | . 42 49 4 . 4 Hits 237 | . 73 132 21 . 11 Melee 4 | . . . 4 . . Projectile 233 | . 73 132 17 . 11 Critical Strikes 3 | . . 1 1 . 1 Damage Taken 2920 | . 784 1599 250 . 287 Core 551 | . 146 314 68 . 23 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 191 | . 102 76 . 13 . Core Remaining (%) 70 | 100 41 . . . . Volleys Fired 151 | . 50 71 14 1 15 Largest 2 | . 2 2 2 2 2 Hottest 125 | . 100 125 73 53 93 Shots Fired 286 | . 100 136 29 2 19 Gun 203 | . 72 94 26 2 9 Cannon 69 | . 28 41 . . . Launcher 8 | . . 1 3 . 4 Special 6 | . . . . . 6 Kinetic 131 | . 36 66 23 2 4 Thermal 104 | . 56 45 3 . . Explosive 8 | . . 1 3 . 4 Electromagnetic 37 | . 8 24 . . 5 Robot Hit Streak 8 | . 7 8 5 . 5 Robot Miss Streak 5 | . 4 5 2 . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 5 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 167 | . 62 74 17 . 14 Core Hits 90 | . 31 34 8 . 17 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . 5 3 . . . Burn 5 | . 4 1 . . . Destroy 1 | . . 1 . . . Blast 1 | . . 1 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3519 | . 993 1256 384 . 886 Guns 1813 | . 612 822 248 . 131 Cannons 689 | . 290 399 . . . Explosions 1017 | . 91 35 136 . 755 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1184 | . 323 548 226 . 87 Thermal 1022 | . 575 425 22 . . Explosive 926 | . . 35 136 . 755 Electromagnetic 387 | . 95 248 . . 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 5 10 10 4 Average Corruption 3 | . 1 3 7 10 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . 9 14 18 2 5 Message Errors 12 | . 2 3 7 . . Matter Fused 11 | . 1 3 5 2 . Heat Flow Errors 3 | . . 1 . . 2 Energy Discharges 8 | . 2 3 3 . . Data Loss (minor) 7 | . 2 2 2 . 1 Data Loss (major) 1 | . . 1 . . . Misfires 4 | . . 1 1 . 2 Alerts 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . . . 21 . . Projectiles . | . . . . . . Explosions 21 | . . . 21 . . Melee . | . . . . . . Knockbacks 5 | . 1 4 . . . Impact . | . . . . . . Kinetic 5 | . 1 4 . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 376 | . 285 376 5 14 203 Average Temperature 82 | . 76 90 3 10 79 Received Heat Transfer 1258 | . 342 801 30 . 85 Effects 8 | . 5 3 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 2 | . 2 . . . . Interference 5 | . 3 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 1 . . . Heat Transferred 2939 | . 1839 1050 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 187 | . 187 120 101 . . Initial 59 | . . 59 10 . . Average 63 | . 90 48 29 . . Influence Increases 1575 | . 636 504 142 . 293 Destroy 0b10 Robot/C 980 | . 380 300 100 . 200 Destroy 0b10 Robot/NC 55 | . 20 30 . . 5 Destroy Leader 210 | . 106 64 20 . 20 Allied During Kill 53 | . . . . . 53 Successful Hack 70 | . 47 23 . . . Disable Machine 60 | . 15 45 . . . Destroy Structure 42 | . 8 12 22 . . Lose Combat Pursuer 105 | . 60 30 . . 15 Influence Decreases 1520 | . 493 619 170 . 238 Entered New Map 102 | . . 84 18 . . Time Decay 1229 | . 493 416 142 . 178 Lost Part 129 | . . 119 10 . . Lost Ally 60 | . . . . . 60 Squads Dispatched 12 | . 7 4 . . 1 Investigation 5 | . 4 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 3 3 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 6 | . 3 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 29 26 5 . 11 Peak Tracking Total 5 | . 4 5 3 . 5 Tactical Retreats 5 | . 2 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 4 | . 1 3 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 13 | . 7 6 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 52 | . 31 21 . . . Successful 37 | . 20 17 . . . Failed 15 | . 11 4 . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 27 | . 16 11 . . . Fabricators . | . . . . . . Repair Stations 11 | . 5 6 . . . Recycling Units 10 | . 10 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 10 9 . . . Record 11 | . 6 5 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 3 | . 1 2 . . . Alert Level 1 | . 1 . . . . Recall Investigation 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 3 4 . . . Scan Component 5 | . 2 3 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 7 | . 7 . . . . Recycle Component 1 | . 1 . . . . Process 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . 4 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 10 | . 6 4 . . . Full Trace Events 7 | . 5 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . 1 . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 2 | . 1 1 . . . Time 52 | . 26 26 . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 11 | . 11 . . . . Retrieved Matter 11 | . 11 . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat . | . . . . . . Combat 2 | . . . . . 2 Robot Hacks Applied 3 | . . . . . 3 parse_system 3 | . . . . . 3 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 39 | . . . . 39 39 Total Orders 1 | . . . . 1 . RETURN 1 | . . . . 1 . Ally Attacks 34 | . . . . . 34 Total Damage 790 | . . . . . 790 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2734 | . 841 663 432 798 . Optics 163 | . . 163 . . . Sensors 2070 | . 340 500 432 798 . Terrain 123 | . 123 . . . . Structural 378 | . 378 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 Drone Launches 3 | . . . . 1 2 Drone Recoveries 2 | . . . . 1 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5385 | 52 1412 1254 432 1865 370 Spaces Moved 2852 | 33 750 530 237 1147 155 Core 23 | 15 . 7 . . 1 Treads 2699 | 18 750 393 237 1147 154 Legs 130 | . . 130 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 167 | 122 161 186 160 160 203 Slowest Speed 650 | 160 240 600 160 160 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 89 41 42 88 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . 7 13 32 . 19 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 70 | . 7 13 31 . 19 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3194 | 43 856 663 262 1177 193 Wait 31 | . 9 4 4 14 . Move 2847 | 32 749 529 236 1146 155 Hop . | . . . . . . Pick Up 64 | 5 23 21 4 6 5 Fast Attach 5 | 3 . . . . 2 Attach 37 | 3 7 24 . 2 1 Detach 6 | . 3 2 . 1 . Swap 28 | . 8 5 4 2 9 Drop 25 | . 7 7 . 5 6 Fire 151 | . 50 71 14 1 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Mines (discovered 3 exits: [*Mat] / Exi / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 281 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 13) 1147 | -10/Materials | Repaired Lgt. Treads 1173 | -10/Materials | Core integrity fell below 50% 1217 | -10/Materials | Discovered new exit (range 5) 1465 | -10/Materials | Entered another Materials area 1465 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1679 | -9/Materials | Repaired Lgt. Treads+ 1792 | -9/Materials | Lost 3 parts (1p2w) 2116 | -9/Materials | Build established: Scavenger-Mutant 2176 | -9/Materials | Core integrity fell below 50% 2228 | -9/Materials | Lost 4 parts (2p2u) 2420 | -9/Materials | Discovered new exit (range 10) 2719 | -9/Materials | Entered Mines 2721 | -9/Mines | Core integrity fell below 20% 2786 | -9/Mines | Met a Derelict bent on vengeance 2794 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2823 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2907 | -9/Mines | System corruption reached 10% 2935 | -9/Mines | Discovered new exit (range 10) 2965 | -9/Mines | Learned location of Storage (-7) 3045 | -9/Mines | Identified exit to Exiles 3151 | -9/Mines | Entered Zion 3179 | -7/Zion | Given the Hacking Drone Bay 3179 | -7/Zion | Found Prototype Device 3223 | -7/Zion | System corruption cleaned by Quarantine Array 3264 | -7/Zion | Learned location of 1 exit from Factory 3421 | -7/Zion | Learned location of Data Miner (-6) 3476 | -7/Zion | Identified Hacking Drone Bay 3604 | -7/Zion | Met Imprinter 3639 | -7/Zion | Imprinted 3642 | -7/Zion | Declared Zion's savior 3948 | -7/Zion | Found Prototype Device 3949 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4036 | -7/Zion | Learned location of Recycling (-7) 4049 | -7/Zion | Found Relay Coupler [Programmer] 4072 | -7/Zion | Given A8's code to call for help 4088 | -7/Zion | Identified exit to Proximity Caves 4967 | -7/Zion | Found GAL Module 5016 | -7/Zion | Entered Proximity Caves 5016 | -6/Proximity Caves | Accompanied by 4 allies 5072 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5271 | -6/Proximity Caves | Identified exit to Factory 5273 | -6/Proximity Caves | Learned Factory garrison access intel 5351 | -6/Proximity Caves | Spotted B-75 Beast 5386 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05265_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 05265_ System corrupted: Hvy. Battle Rifle misfires. 05265_ Destroyed Enh. Flamer. 05271_ Acquired derelict log, extracted data. Loading 1 Proximity Caves exit... 05273_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 05280_ The unstable cave ceiling collapses. 05289_ System corrupted: FCS attempts to trigger Hvy. Battle Rifle. 05289_ System corrupted: Hvy. Battle Rifle misfires. 05290_ Acquired 2 matter. 05336_ The unstable cave ceiling collapses. 05356_ B-75 Beast suffers critical hit (Destroy). 05371_ System corrupted: Heat flow error (+215). 05380_ UV-W9X(M) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? #??????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ???? #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????? ??????????????????????????????????? | | ????# #????? ??????????????????????????????????? | | ????# #?????# ??????????????????????????????????? | | ????# #?????# ????###?#####????????????????????? | | ????# #?????# ???# ### ####?????????????????? | | ????# ####?## ??# #?????????????????? | | ????# ## ## #?# #?????????????????? | | ?##?# ## ?# BB? #??????????????????? | | ?# ## #?# ## BB;#! #??????????????????? | | ## # #??# ;;;% #??????????????????? | | ## #??# ## ;%@ #??????????????????? | | ?## #??# #### % ; #????????????????? | | #?# #???????# M ;########????????????????? | | ### #???????# ##??????????????????????? | | ## ##??????## ###????? ??????????????? | | ###???????# ## ??????????????? | | #?????????## ???????????????? | | # ###?????????## ## ???????????????? | | # # #?????????## ####?# ???????????????? | | # #?????????# #?????### #?????????????? | | ###?????????## ##????????###?????????????? | | ##??????????# ##???????????????????????? | | ####????#### % ##??????????????????????? | | ###### #??????????????????????? | | ##??????????????????????? | | # ##???????????????????????? | | ##### ####### ## ##????????????????????????? | | ????####?????###########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Sml. Laser | -9/Materials | Scanalyzed System Restoration Module | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Treads | 45% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Ghost 'Em GoHome() I Have A Map? Item+ Librarian Robot Respite Spot Them First System Compromised The One There's More Where That Came From Tourist You Again Challenges ------------ None Game ------ Seed ActiveVisualManipulator Manual? 0 Play Time 01:19:42 Cumulative 2.9 hours Start 2025.11.30 @ 17:16:11 End 2025.11.30 @ 21:05:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9707303f-b862-4640-8341-4b1e1dca2248