Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 17:28:31 Player: DrZettl Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (165) 825 Value Destroyed (4631) 4631 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 9377 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/850 Matter 40/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Hacking Suite Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Deuterium Engine Compact Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Melee Analysis Suite Hardened Medium Armor Plating Flak Gun Improved Datajack Katana [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . 1 Utility 4 | . . . 1 . 2 1 . . . Weapon 2 | . . . 1 . . 1 . . . Parts Attached 110 | 6 10 . 21 2 32 7 2 12 18 Power 16 | 1 1 . 2 1 7 1 . . 3 Engine 12 | 1 1 . 2 1 4 1 . . 2 Core 3 | . . . . . 3 . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 27 | 2 1 . 5 1 5 3 . 4 6 Treads 1 | . . . . . 1 . . . . Leg . | . . . . . . . . . . Wheel 26 | 2 1 . 5 1 4 3 . 4 6 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 4 . 6 . 6 2 1 1 5 Device 5 | . 1 . . . 2 1 . . 1 Storage 6 | 1 2 . 2 . . . . . 1 Processor 6 | . . . 2 . 2 . . . 2 Hackware . | . . . . . . . . . . Protection 9 | . 1 . 2 . 2 1 1 1 1 Artifact . | . . . . . . . . . . Weapon 41 | 2 4 . 8 . 14 1 1 7 4 Energy Gun 6 | 1 . . . . 2 . 1 1 1 Energy Cannon 2 | . 1 . . . 1 . . . . Ballistic Gun 26 | 1 2 . 7 . 9 . . 4 3 Ballistic Cannon 4 | . . . . . 2 1 . 1 . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . . Parts Lost 54 | . 2 . 5 . 21 1 1 2 22 Power 9 | . . . 1 . 4 . . . 4 Propulsion 15 | . 1 . 3 . 3 1 . 1 6 Utility 7 | . . . 1 . 3 . . . 3 Weapon 23 | . 1 . . . 11 . 1 1 9 Highest Loss Streak 14 | . 1 . 2 . 10 1 1 1 14 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 8 12 14 15 12 14 14 13 11 Power 1 | . 1 1 . . 1 2 2 2 1 Propulsion 1 | . . . 1 2 . . 1 1 1 Utility 5 | . . 2 6 7 7 8 7 5 5 Weapon 4 | . 5 7 6 6 2 3 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 4 . 6 2 3 2 . 3 4 Power 1 | . 1 . . . . . . . . Propulsion 1 | . . . . . . . . 1 . Utility 13 | . 1 . 1 2 2 2 . 2 3 Weapon 8 | . 2 . 5 . 1 . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 100 98 100 94 95 97 97 88 Engine 8 | . 13 14 10 11 7 2 7 7 4 Core 1 | . . . . . 1 4 . . 2 Wheel 18 | . 27 28 21 22 14 13 15 12 16 Device 7 | . 2 . . . 7 15 15 15 12 Storage 9 | . 15 14 11 11 9 7 7 7 5 Processor 13 | . . . 10 11 26 16 15 15 12 Protection 7 | . 9 14 11 11 1 5 5 7 5 Energy Gun 1 | . 3 . . . 2 . 3 1 . Ballistic Gun 22 | . 20 25 31 26 16 23 17 21 18 Ballistic Cannon 2 | . . . . . 2 4 7 7 4 Peak Build Rating 53 | 6 10 11 21 21 33 42 42 40 53 Average Rating 27 | 4 8 10 17 19 27 39 39 38 44 On Entrance 22 | . 6 10 11 21 19 33 42 39 39 Avg Prop Armor Cover (%) 9 | . . . . . 9 . . . . Naked Turns 25 | . . . . . . . . . 25 Heaviest Build 70 | 14 32 32 44 44 50 56 56 58 70 Greatest Support 42 | 20 20 20 26 26 24 20 20 20 42 Greatest Overweight (x) 5 | 2 1 1 4 2 4 5 2 5 3 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 14 Most Carried 15 | 3 10 13 15 15 15 15 15 15 15 Average Carried 13 | 1 8 12 14 15 12 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 3 10 13 15 15 15 15 13 15 4 Class Distribution -------------------- 35% | Gunner 30% | Mutant 30% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Matter Collected 5015 | 218 399 34 1153 370 763 357 290 625 806 Remotely . | . . . . . . . . . . Salvage Created 6124 | 23 489 40 1428 222 937 827 417 736 1005 Parts 388 | 3 24 6 102 18 65 46 5 50 69 Haulers Intercepted 7 | . 1 . 4 . 1 1 . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 119 | . 10 3 27 7 28 12 2 13 17 Guns 80 | . 7 1 20 4 12 12 2 8 14 Cannons 14 | . . . . . 6 . . 5 3 AOE 25 | . 3 2 7 3 10 . . . . Classes Destroyed 15 | 1 5 . 3 . 2 1 1 . 2 Worker 12 | . . . 1 2 1 4 . 3 1 Builder 11 | . . . 3 1 2 1 . 1 3 Tunneler 5 | 1 . 1 1 1 . 1 . . . Hauler 7 | . 1 . 4 . 1 1 . . . Recycler 7 | . 1 . 2 . . . . 2 2 Operator 1 | . . . . . . . . . 1 Watcher 3 | . 1 . 2 . . . . . . Swarmer 38 | . 3 3 7 4 12 . . 3 6 Grunt 44 | . 7 . 11 3 8 8 . 4 3 Sentry 25 | . . . 9 . 6 3 . 4 3 Specialist 1 | . . . . . . . . . 1 Hunter 4 | . . . . . 1 . . 1 2 Programmer 3 | . . . . . . 1 . 1 1 Heavy 2 | . . . . . 1 . . . 1 Compactor 2 | . . . . . . . 2 . . Best Kill Streak 8 | 1 5 3 7 4 8 5 1 5 4 Combat Bots Only 8 | . 5 3 4 3 8 5 1 4 3 Max Kills in Single Turn 3 | 1 1 2 3 3 3 2 1 1 2 Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . 1 2 3 2 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 783 | . 44 6 90 30 179 58 1 119 256 Missed 228 | . 8 2 22 8 44 22 . 45 77 Hits 555 | . 36 4 68 22 135 36 1 74 179 Melee 1 | . . . . . . . 1 . . Projectile 554 | . 36 4 68 22 135 36 . 74 179 Critical Strikes 10 | . 1 . 1 . 3 . . . 5 Damage Taken 8391 | . 441 63 998 234 2344 389 39 741 3142 Core 1532 | . 67 . 100 21 305 55 39 91 854 Absorbed by Shields 54 | . . . . . . . . . 54 Redirected to Shielding 29 | . 14 . 15 . . . . . . Regen/Repaired (Parts) 68 | . 34 . 34 . . . . . . Core Remaining (%) 71 | 100 . 73 . 69 44 . . 73 . Volleys Fired 325 | 1 38 8 67 12 64 27 18 34 56 Largest 4 | 2 2 2 3 3 3 3 4 4 4 Hottest 160 | 70 76 46 69 69 148 84 141 160 138 Shots Fired 943 | 2 74 11 190 28 154 81 56 135 212 Gun 797 | 2 63 10 185 25 107 81 51 101 172 Cannon 127 | . 9 . . . 39 . 5 34 40 Launcher 19 | . 2 1 5 3 8 . . . . Special . | . . . . . . . . . . Kinetic 861 | 1 55 10 185 25 117 81 55 123 209 Thermal 27 | 1 8 . . . 11 . . 4 3 Explosive 19 | . 2 1 5 3 8 . . . . Electromagnetic 36 | . 9 . . . 18 . 1 8 . Robot Hit Streak 30 | 1 13 2 14 10 30 17 7 10 14 Robot Miss Streak 11 | . 4 4 2 2 2 3 2 6 11 Penetration Max 1 | . . . . . 1 1 . 1 1 Secondary Targets 9 | . . . 2 2 2 2 . . 1 Max Gunslinging Chain 1 | . . . 1 1 1 1 . . 1 Shots Hit Robots 603 | 1 47 4 127 21 108 61 40 64 130 Core Hits 296 | 1 22 4 55 15 55 34 8 31 71 Critical Kills 4 | . . . 2 . . . 1 1 . Critical Parts Destroyed 6 | . . . 1 . 2 2 . . 1 Critical Strikes 19 | 1 3 . 3 . 2 2 3 2 3 Burn 3 | 1 2 . . . . . . . . Destroy 12 | . . . 3 . 2 2 3 1 1 Blast 3 | . . . . . . . . 1 2 Corrupt 1 | . 1 . . . . . . . . Melee Attacks 27 | . . . 11 14 . . . 2 . Impact 25 | . . . 11 14 . . . . . Slashing 2 | . . . . . . . . 2 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13046 | 12 898 211 2450 639 2538 1280 881 1403 2734 Guns 9252 | 12 556 60 1988 316 1315 1278 764 928 2035 Cannons 1971 | . 141 . . . 649 . 117 475 589 Explosions 1523 | . 187 124 365 219 574 . . . 54 Melee 188 | . . . 97 91 . . . . . Ramming 112 | . 14 27 . 13 . 2 . . 56 Kinetic 10406 | . 492 60 1988 316 1514 1278 881 1332 2545 Thermal 489 | 12 154 . . . 187 . . 57 79 Explosive 1327 | . 97 124 365 219 522 . . . . Electromagnetic 524 | . 141 . . . 315 . . 14 54 Impact 188 | . . . 97 91 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . . . Average Corruption 2 | . . . 2 2 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 25 | . . . 13 12 . . . . . Message Errors 4 | . . . 3 1 . . . . . Matter Fused 9 | . . . 4 5 . . . . . Heat Flow Errors 2 | . . . 2 . . . . . . Energy Discharges 2 | . . . 1 1 . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 4 | . . . 1 3 . . . . . Data Loss (major) 1 | . . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 149 | . 18 . . 87 16 . . . 28 Projectiles 36 | . . . . . 8 . . . 28 Explosions 37 | . 18 . . 11 8 . . . . Melee 76 | . . . . 76 . . . . . Knockbacks 7 | . . . . 1 . . . 2 4 Impact 1 | . . . . 1 . . . . . Kinetic 6 | . . . . . . . . 2 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 138 | . 41 32 . 6 . 1 . 32 26 Shots 3 | . 1 1 . . . . . 1 . Rammed 8 | . 1 1 . 1 . 1 . . 4 Targets Rammed 8 | . 1 1 . 1 . 1 . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 277 | 9 132 6 277 102 231 20 58 176 174 Average Temperature 48 | 6 39 4 44 49 97 4 6 56 53 Received Heat Transfer 1927 | . 213 . 342 81 702 165 . 159 265 Effects 3 | . . . . . 3 . . . . Interference 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions 2 | . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1176 | 111 433 . . . 346 . . 111 175 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . 1 1 1 . . . . Low Security (%) 80 | 100 100 100 50 85 44 100 100 100 100 Level 1 19 | . . . 49 14 55 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 349 | 5 158 67 349 234 318 196 57 148 162 Initial 132 | . . 48 22 126 27 132 57 . 63 Average 113 | 1 41 31 208 148 162 99 11 59 67 Influence Increases 3800 | 5 346 82 828 290 793 379 . 495 582 Destroy 0b10 Robot/C 2400 | . 200 60 540 200 560 240 . 260 340 Destroy 0b10 Robot/NC 230 | 5 15 5 65 20 20 35 . 30 35 Destroy Leader 630 | . 54 10 152 30 142 52 . 90 100 Allied During Kill 12 | . . . . 10 2 . . . . Trap Triggered on 0b10 10 | . . . . . . 10 . . . Successful Hack 83 | . 6 . 13 . 24 24 . 16 . Disable Machine 105 | . . . 15 . 15 . . 45 30 Destroy Structure 180 | . 26 7 43 30 15 3 . 39 17 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 135 | . 45 . . . 15 15 . 15 45 Influence Decreases 3717 | 5 220 151 559 546 571 506 165 365 629 Entered New Map 691 | . . 78 35 200 43 160 108 . 67 Time Decay 2467 | 5 200 73 474 326 346 326 30 345 342 Lost Part 472 | . 10 . 50 . 155 10 7 20 220 Lost Ally 87 | . 10 . . 20 27 10 20 . . Squads Dispatched 28 | . 2 . 1 . 4 10 . 4 7 Investigation 6 | . 1 . . . . 3 . 2 . Extermination 3 | . . . . . . 1 . 1 1 Reinforcement 11 | . 1 . 1 . 1 3 . 1 4 Assault . | . . . . . . . . . . Garrison 8 | . . . . . 3 3 . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Distress Signals 6 | . 3 . . . 2 . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 169 | . 20 3 36 9 32 17 6 19 27 Peak Tracking Total 9 | . 4 3 4 3 7 4 4 4 9 Tactical Retreats 7 | . 2 . . . 1 1 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Traps Triggered 10 | . 2 . 2 . . 1 . . 5 Indirectly 1 | . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . Reused 1 | . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Disabled 7 | . . . 1 . 1 . . 3 2 Max in Single Turn 2 | . . . 1 . 1 . . 2 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Accessed 38 | . 9 . 11 . 6 8 . 4 . Terminals 26 | . 6 . 9 . 4 5 . 2 . Fabricators 2 | . . . . . . 2 . . . Repair Stations 3 | . 1 . 1 . 1 . . . . Recycling Units 4 | . 2 . 1 . 1 . . . . Scanalyzers 3 | . . . . . . 1 . 2 . Garrison Access . | . . . . . . . . . . Total Hacks 98 | . 25 . 20 . 18 20 . 15 . Successful 39 | . 12 . 5 . 7 8 . 7 . Failed 59 | . 13 . 15 . 11 12 . 8 . Catastrophic 12 | . 3 . 6 . 2 1 . . . Database Lockouts . | . . . . . . . . . . Manual 44 | . 15 . 12 . 6 9 . 2 . Terminals 70 | . 21 . 17 . 13 14 . 5 . Fabricators 3 | . . . . . . 3 . . . Repair Stations 7 | . 2 . 2 . 3 . . . . Recycling Units 5 | . 2 . 1 . 2 . . . . Scanalyzers 13 | . . . . . . 3 . 10 . Garrison Access . | . . . . . . . . . . Terminal Hacks 13 | . 4 . 2 . 4 2 . 1 . Robot Analysis 3 | . 1 . 1 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . Locate Traps 3 | . . . 1 . 1 1 . . . Disarm Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 5 | . 2 . 2 . 1 . . . . Scan Component 3 | . 1 . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . 1 . . . . Report Inventory 4 | . 2 . 1 . 1 . . . . Scanalyzer 9 | . . . . . . 3 . 6 . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Retrieve Study 7 | . . . . . . 1 . 6 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 4 . . . 1 3 . . . Terminals 8 | . 4 . . . 1 3 . . . Assimilate 3 | . 1 . . . 1 1 . . . Botnet 5 | . 3 . . . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 29 | . 7 . 9 . 3 7 . 3 . Full Trace Events 9 | . 1 . 2 . 1 3 . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 7 | . . . . . . 1 . 6 . Parts Repaired 2 | . 1 . 1 . . . . . . Time 58 | . 26 . 32 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total Allies 6 | . 1 . . 3 1 . 1 . . Largest Group 3 | . 1 . . 3 2 1 1 . . Highest-Rated Group 38 | . 10 . . 38 30 10 31 . . Highest-Rated Ally 31 | . 10 . . 16 16 10 31 . . Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . 8 . . 6 . . Total Damage 116 | . . . . 53 . . 63 . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Active Infowar (turns) 127 | . 127 . . . . . . . . Terrain 127 | . 127 . . . . . . . . Robot Analysis Total 3 | . 1 . 1 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Turns Passed 6583 | 60 757 163 1256 733 962 722 233 934 763 Spaces Moved 4702 | 53 606 147 833 554 611 514 181 692 511 Core 37 | 10 . . . . . . . . 27 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4665 | 43 606 147 833 554 611 514 181 692 484 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 105 95 100 100 100 50 Average Speed 104 | 86 92 95 104 109 110 108 100 111 97 Slowest Speed 150 | 150 95 95 140 110 140 145 100 145 115 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 89 23 75 95 56 18 79 18 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 51 | . . . 10 13 . . . 26 2 Terrain Destroyed 186 | . 24 7 40 39 20 . 1 38 17 Melee 25 | . . . 10 13 . . . 2 . Projectile 40 | . . . . . 9 . 1 13 17 AOE 121 | . 24 7 30 26 11 . . 23 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total 5732 | 62 733 160 1073 631 765 633 200 794 681 Wait 358 | . 46 . 95 34 24 69 . 35 55 Move 4694 | 52 605 146 832 553 610 514 180 691 511 Hop . | . . . . . . . . . . Pick Up 70 | 3 14 3 17 2 18 5 . 5 3 Fast Attach 45 | 6 8 . 8 1 11 3 . 3 5 Attach 43 | . 3 . 5 . 17 2 2 2 12 Detach 5 | . 3 . . . . 1 . . 1 Swap 54 | . 5 2 16 4 9 3 . 9 6 Drop 72 | . 10 . 22 4 12 8 . 13 3 Fire 325 | 1 38 8 67 12 64 27 18 34 56 Melee 27 | . . . 11 14 . . . 2 . Ram 8 | . 1 1 . 1 . 1 . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 25 Rewire 6 | . . . . 6 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 6) 494 | -10/Materials | Discovered new exit (range 16) 545 | -10/Materials | Repaired Wheel 556 | -10/Materials | Discovered new exit (range 15) 708 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Entered Mines 870 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 896 | -10/Mines | Learned Materials terminal intel 916 | -10/Mines | Discovered new exit (range 4) 981 | -10/Mines | Entered Materials 981 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 982 | -9/Materials | Loaded intel: 12 terminal locations 1283 | -9/Materials | Build established: Gunner 1493 | -9/Materials | Discovered new exit (range 14) 1549 | -9/Materials | Repaired Autogun 1655 | -9/Materials | Discovered new exit (range 7) 1852 | -9/Materials | Discovered new exit (range 13) 2237 | -9/Materials | Entered Mines 2333 | -9/Mines | Discovered new exit (range 8) 2335 | -9/Mines | Found DCF Scrap (9 items) 2350 | -9/Mines | Discovered new exit (range 15) 2412 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2841 | -9/Mines | Build established: Mutant 2970 | -9/Mines | Entered Materials 2970 | -8/Materials | Accompanied by 2 allies 2970 | -8/Materials | Evolved 2 slots: Utility x2 3119 | -8/Materials | Lost 10 parts (1p2n2u5w) 3179 | -8/Materials | Lost 4 parts (2p2w) 3376 | -8/Materials | Garrison activated, responded to threat 3386 | -8/Materials | Core integrity fell below 50% 3412 | -8/Materials | Destroyed 8 combat bots 3414 | -8/Materials | Lost 5 parts (1n4w) 3799 | -8/Materials | Build established: Gunner 3892 | -8/Materials | Discovered new exit (range 15) 3908 | -8/Materials | Identified exit to Factory 3932 | -8/Materials | Entered Factory 3932 | -7/Factory | Accompanied by 1 ally 3932 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4367 | -7/Factory | Garrison activated, responded to threat 4654 | -7/Factory | Sucked down chute 4654 | -7/Factory | Entered Waste 4655 | -7/Waste | Met a frightened Derelict 4661 | -7/Waste | Spotted C-40 Crusher 4681 | -7/Waste | Destroyed C-40 Crusher 4689 | -7/Waste | Spotted C-40 Crusher 4729 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4741 | -7/Waste | Build established: Scavenger-Gunner 4751 | -7/Waste | Destroyed C-40 Crusher 4764 | -7/Waste | Spotted C-40 Crusher 4805 | -7/Waste | Spotted C-40 Crusher 4829 | -7/Waste | Spotted C-40 Crusher 4854 | -7/Waste | Spotted C-40 Crusher 4875 | -7/Waste | Discovered new exit (range 12) 4886 | -7/Waste | Identified exit to Factory 4887 | -7/Waste | Entered Factory 5554 | -7/Factory | Discovered new exit (range 16) 5598 | -7/Factory | Identified exit to Factory 5821 | -7/Factory | Entered another Factory area 5821 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6067 | -6/Factory | Discovered new exit (range 8) 6366 | -6/Factory | Discovered new exit (range 11) 6375 | -6/Factory | Lost 3 parts (1n1u1w) 6377 | -6/Factory | Identified exit to Factory 6413 | -6/Factory | Garrison activated, responded to threat 6520 | -6/Factory | Core integrity fell below 50% 6550 | -6/Factory | Core integrity fell below 20% 6559 | -6/Factory | Released all parts (6) 6578 | -6/Factory | Lost 14 parts (2p4n2u6w) 6584 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06559_ Dropped Unknown Processor. 06565_ Penetrated by Slug. 06571_ Triggered Stasis Trap. 06571_ A bubble of rippling energy engulfs the area. 06571_ Field strength at 94. 06571_ Field strength at 88. 06572_ Field strength at 82. 06573_ Field strength at 76. 06574_ Field strength at 70. 06575_ Field strength at 64. 06576_ Field strength at 58. 06577_ Field strength at 52. 06578_ Field strength at 46. 06579_ Field strength at 37. 06580_ Slug penetrates Wall. 06580_ Field strength at 16. 06581_ Field strength at 10. 06582_ Stasis field depleted. 06583_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????##### #???????????????????? | | ???????????????????????+ #???????????????????? | | ?????????????#### ?????# ????????????????????? | | ????????????? ?????# ????????????????????? | | ????????????? ?????# ?????????????????????? | | ?????????????" ?????# k?????????????????????? | | ???????????""" ?????# #?????????????????????? | | ?????????" """ ?????# #?????????????????????? | | ?????????? """ ?????# #?????????????????????? | | ?????????? ?????# @ #?????????????????????? | | ????????"" """ ?????# #?????????????????????? | | ????????"" """ #?????# #?????????????????????? | | ???????""" """ #?????# #?????????????????????? | | ??? """ """ #######^ #?????????????????????? | | ?????? s #?????????????????????? | | ???????? """ #?????????????????????? | | ??????? """ #?????????????????????? | | ??????? """ #?####????????????????? | | ????"" """ #############T #####????????????? | | ?? !=! #????????????? | | ?? !!! #????????????? | | ?? ! #????????????? | | ?? ################ #????????????? | | ???############# #??????????????# #######??????? | | ??????########## #??????????????# +??????? | | ?#????# ^ # #??????????????#= #######??????? | | ?# ???#^""" "# #??????????????#%* #????????????? | | ?# ???# """ = "# #?????###########/########??????? | | # #### """ # ####### [#??????? | | / # ! T# / "" "" #??????? | | ?# # % # # "" "" #??????? | | ?# # ^ *"# # """ """ ! #??????? | | ?# / ! # + """ """ #??????? | | ?# # ! # ####### """ """ " "" #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 16 Item Schematics ----------------- Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 15% | -10/Materials Autogun | 70% | -9/Materials Studied --------- Wheel | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Deuterium Engine | -7/Factory | Hacked Nuclear Core | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Autogun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed IntegrityEnergyStorage Manual? 0 Play Time 01:38:15 Cumulative 86.3 hours Start 2025.10.25 @ 15:12:35 End 2025.10.25 @ 17:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5fd1fbef-ca61-46dd-b4d8-2093d526d628