Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 00:23:44 Player: TheProctologist Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (2492) 2492 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1126) 1126 TOTAL SCORE: 6463 Bonus ------- High Alert Combat Kills 164 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 55/100 System Corruption 2% Temperature Cool (36) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- Light Cannon Power Maul Power Maul > --- INVENTORY (15) --- Aluminum Leg Improved Carbon-fiber Leg Improved Cooling System Sensor Array Improved Signal Interpreter Kinecellerator Improved Trap Extractor (0/6) Supersonic Drone Bay (0/1) Power Maul Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Light Armored Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Power Maul Power Maul Power Maul > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Sensor Array Improved Signal Interpreter Kinecellerator Improved Trap Extractor Supersonic Drone Bay High-powered Shock Rifle High-powered Shock Rifle Gauss Rifle Light Cannon Rocket Launcher Power Maul [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Target Analyzer Protection Light Armor Plating Weapon Hammer Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 83 | 7 22 4 . 8 16 14 12 Power 7 | 1 1 . . 1 1 2 1 Engine 4 | 1 1 . . . . 2 . Core 3 | . . . . 1 1 . 1 Reactor . | . . . . . . . . Propulsion 20 | 2 5 1 . 2 4 5 1 Treads . | . . . . . . . . Leg 20 | 2 5 1 . 2 4 5 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 2 4 1 . . 3 4 . Device 5 | 1 1 1 . . 2 . . Storage 4 | 1 3 . . . . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 4 | . . . . . 1 3 . Artifact . | . . . . . . . . Weapon 42 | 2 12 2 . 5 8 3 10 Energy Gun 6 | 1 3 . . . . . 2 Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon 9 | . 3 . . 1 4 . 1 Launcher 6 | . 1 1 . 2 1 . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon 12 | . 2 1 . 2 2 . 5 Slashing Weapon 4 | . . . . . 1 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 2 | 1 . . . 1 . . . System Corruption 6 | 2 . . . 4 . . . Parts Lost 17 | . 1 . . . . 7 9 Power 4 | . . . . . . 3 1 Propulsion 5 | . . . . . . 2 3 Utility 3 | . . . . . . 2 1 Weapon 5 | . 1 . . . . . 4 Highest Loss Streak 9 | . 1 . . . . 2 9 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 94 | . 99 100 100 93 88 87 85 Engine 8 | . 14 14 14 8 . 3 . Core 3 | . . . . 5 9 5 7 Leg 26 | . 27 28 28 22 27 26 25 Device 12 | . 13 14 14 14 13 8 . Storage 12 | . 14 14 14 14 9 9 9 Protection 2 | . . . . . 4 7 8 Energy Cannon 1 | . 8 . . . . . . Ballistic Cannon 5 | . 9 . . 8 10 . . Launcher 2 | . . . . 8 . . . Impact Weapon 11 | . 2 28 28 10 10 1 22 Slashing Weapon 5 | . . . . . 4 25 1 Peak Build Rating 45 | 9 10 8 9 19 31 39 45 Average Rating 17 | 6 8 8 8 13 27 30 42 On Entrance 14 | . 9 8 8 9 18 26 39 Naked Turns . | . . . . . . . . Heaviest Build 42 | 14 32 30 30 34 38 41 42 Greatest Support 63 | 20 20 20 20 30 55 63 63 Greatest Overweight (x) 4 | 4 3 1 1 1 . . 1 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 Most Carried 15 | 3 15 15 15 15 15 15 15 Average Carried 13 | 1 9 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 15 15 10 Class Distribution -------------------- 96% | Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1496 | 277 359 45 . 280 294 125 116 Remotely . | . . . . . . . . Salvage Created 2802 | 40 412 223 . 235 690 862 340 Parts 147 | 6 32 7 . 9 22 48 23 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 2 | 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 66 | . 10 7 . 8 13 19 9 Melee 27 | . . 2 . . 4 19 2 Guns 6 | . 4 . . . . . 2 Cannons 7 | . 4 . . 1 1 . 1 AOE 23 | . 2 3 . 7 7 . 4 Classes Destroyed 13 | 1 5 . . 2 3 1 1 Worker 2 | . . . . 2 . . . Builder 3 | . 3 . . . . . . Tunneler 5 | 2 . 1 . 1 . . 1 Hauler 3 | . 2 . . . . . 1 Recycler 4 | . 1 . . . 3 . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . 1 . . Swarmer 19 | . 6 3 . 4 . 4 2 Grunt 34 | . 4 4 . 3 9 8 6 Duelist 1 | . . . . 1 . . . Sentry 8 | . . . . . 3 4 1 Specialist 2 | . . . . . . 2 . Hunter 2 | . . . . . 1 1 . Best Kill Streak 10 | 1 4 3 . 4 10 4 8 Combat Bots Only 8 | . 3 3 . 4 8 4 7 Max Kills in Single Turn 3 | 1 2 3 . 3 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 . 3 2 . 1 Melee 1 | . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 281 | . 43 17 . 10 31 133 47 Missed 66 | . 12 1 . 3 15 27 8 Damage Taken 3989 | . 369 200 . 211 219 1478 1512 Core 697 | . 61 36 . 30 45 171 354 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 39 | . 39 . . . . . . Core Remaining (%) 74 | 100 . . . 49 . . . Volleys Fired 75 | 7 40 1 . 8 7 . 12 Largest 3 | 2 2 1 . 2 3 . 3 Hottest 155 | 60 100 30 . 68 105 . 155 Shots Fired 149 | 14 70 1 . 16 21 . 27 Gun 57 | 14 28 . . . . . 15 Cannon 57 | . 30 . . 8 15 . 4 Launcher 27 | . 4 1 . 8 6 . 8 Special 8 | . 8 . . . . . . Kinetic 63 | 7 27 . . 8 15 . 6 Thermal 28 | . 28 . . . . . . Explosive 27 | . 4 1 . 8 6 . 8 Electromagnetic 31 | 7 11 . . . . . 13 Robot Hit Streak 14 | 2 14 1 . 6 3 . 2 Robot Miss Streak 5 | 4 4 . . 3 5 . 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 169 | 7 37 13 . 12 25 56 19 Core Hits 101 | 2 21 4 . 8 28 21 17 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 2 | . . 2 . . . . . Critical Strikes 14 | . . 2 . 1 3 6 2 Blast 3 | . . . . 1 2 . . Corrupt 2 | . . . . . . . 2 Smash 3 | . . 2 . . 1 . . Sever 6 | . . . . . . 6 . Melee Attacks 153 | . 7 13 . 3 22 96 12 Impact 46 | . 6 13 . 3 7 5 12 Slashing 106 | . . . . . 15 91 . Piercing . | . . . . . . . . Sneak Attacks 12 | . 2 1 . 2 2 2 3 Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks 28 | . . 2 . . 4 22 . Damage Inflicted 6454 | 115 829 496 . 620 1357 1903 1134 Guns 413 | 73 196 . . . . . 144 Cannons 510 | . 299 . . 82 109 . 20 Explosions 1997 | 42 264 145 . 394 688 . 464 Melee 3534 | . 70 351 . 144 560 1903 506 Ramming . | . . . . . . . . Kinetic 390 | 7 172 . . 82 109 . 20 Thermal 255 | 42 213 . . . . . . Explosive 1955 | . 264 145 . 394 688 . 464 Electromagnetic 320 | 66 110 . . . . . 144 Impact 1262 | . 70 351 . 144 104 87 506 Slashing 2272 | . . . . . 456 1816 . Piercing . | . . . . . . . . Highest Corruption 6 | 2 2 2 2 6 . . 2 Average Corruption 2 | 2 2 2 2 3 . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 65 | . 22 7 7 27 . . 2 Message Errors 12 | . 4 2 3 3 . . . Matter Fused 20 | . 7 2 1 10 . . . Heat Flow Errors 4 | . . 1 . 2 . . 1 Energy Discharges 10 | . 4 1 . 5 . . . Data Loss (minor) 9 | . 5 1 . 2 . . 1 Data Loss (major) 4 | . . . 2 2 . . . Misfires 1 | . . . . 1 . . . Alerts 3 | . . . 1 2 . . . Weapon Failures 2 | . 2 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 636 | . 47 89 . 83 151 58 208 Projectiles . | . . . . . . . . Explosions 90 | . 7 1 . . 27 . 55 Melee 546 | . 40 88 . 83 124 58 153 Knockbacks 10 | . 1 1 . 2 5 . 1 Impact 4 | . . 1 . . 2 . 1 Kinetic 6 | . 1 . . 2 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 169 | . 41 . . 93 . . 35 Shots 6 | . 2 . . 3 . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 493 | 20 140 225 . 245 132 8 493 Average Temperature 90 | 15 46 120 . 75 55 4 257 Received Heat Transfer 1029 | . 105 93 . 12 117 522 180 Effects 4 | . . . . 1 . . 3 Shutdowns 1 | . . . . . . . 1 Interference 3 | . . . . 1 . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 8 | . . 3 . 3 1 . 1 Combat Hostiles 3 | . . 2 . . 1 . . Parts Fried 12 | . 1 4 . 5 . . 2 Impact Corruptions 20 | . 2 5 . 6 2 . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 444 | . 444 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 799 | 10 184 126 . 195 282 799 680 Initial 389 | . 6 7 . . 1 154 389 Average 153 | 4 63 52 . 40 177 363 482 Maximum Alert Level 3 | . . . . . 1 3 2 Low Security (%) 70 | 100 100 100 . 100 43 12 . Level 1 16 | . . . . . 56 54 3 Level 2 12 | . . . . . . 31 96 Level 3 . | . . . . . . 1 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 3 . 3 Investigation 2 | . . . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 21 7 . 8 20 22 12 Peak Tracking Total 6 | . 5 3 . 4 6 5 6 Tactical Retreats 6 | . 1 . . 1 1 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 7 | . 3 . . 1 . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 5 | . 2 . . . 1 . 2 Max in Single Turn 2 | . 1 . . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 19 | . 8 . . 1 4 2 4 Terminals 15 | . 7 . . . 3 2 3 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 58 | . 18 . . 1 15 7 17 Successful 34 | . 12 . . 1 9 2 10 Failed 24 | . 6 . . . 6 5 7 Catastrophic 4 | . 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . Manual 28 | . 10 . 1 . 9 . 8 Terminals 45 | . 16 . . . 13 7 9 Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 8 | . . . . . . . 8 Garrison Access 2 | . . . . . 2 . . Terminal Hacks 14 | . 5 . . 1 4 2 2 Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . . . 1 Locate Traps 2 | . . . . . 1 . 1 Hauler Manifests 2 | . 1 . . . 1 . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 1 . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 7 | . . . . . . . 7 Insert Component 3 | . . . . . . . 3 Analyze 4 | . . . . . . . 4 Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks 9 | . 5 . . . 3 . 1 Terminals 9 | . 5 . . . 3 . 1 Botnet 9 | . 5 . . . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 7 . . . 3 1 4 Full Trace Events 3 | . . . . . 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 3 Part Schematics Acquired 2 | . . . . . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . 1 . . . . . . Non-combat 1 | . 1 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders 2 | . . . . . 2 . . EXPLORE 2 | . . . . . 2 . . Ally Attacks 13 | . . . . . 13 . . Total Damage 114 | . . . . . 114 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries 1 | . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 6844 | 93 1529 705 633 1645 592 1218 429 Spaces Moved 3453 | 49 834 344 333 757 350 537 249 Core 10 | 10 . . . . . . . Treads . | . . . . . . . . Legs 3443 | 39 834 344 333 757 350 537 249 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 126 126 120 Average Speed 164 | 124 155 190 190 210 126 126 126 Slowest Speed 330 | 250 330 190 190 250 126 130 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 59 | 3 99 74 71 89 59 57 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 6 | . . 2 . 4 . . . Spaces Dug 12 | . 10 . . . 1 . 1 Terrain Destroyed 160 | 7 21 6 . 64 30 . 32 Melee 5 | . 3 . . . 1 . 1 Projectile 7 | . 7 . . . . . . AOE 148 | 7 11 6 . 64 29 . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4272 | 65 968 375 334 793 458 958 321 Wait 474 | . 38 15 . 1 59 327 34 Move 3445 | 48 833 343 332 756 349 535 249 Hop . | . . . . . . . . Pick Up 38 | 3 17 1 1 5 5 5 1 Fast Attach 31 | 7 10 . . 2 2 7 3 Attach 17 | . 4 . . . 4 3 6 Detach 5 | . 3 . . 2 . . . Swap 35 | . 8 4 . 6 10 4 3 Drop 39 | . 8 1 1 10 6 10 3 Fire 75 | 7 40 1 . 8 7 . 12 Melee 110 | . 7 10 . 3 16 64 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . 3 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 352 | -10/Materials | Repaired Aluminum Leg 387 | -10/Materials | Discovered new exit (range 15) 625 | -10/Materials | Discovered new exit (range 9) 709 | -10/Materials | Discovered new exit (range 15) 971 | -10/Materials | Discovered new exit (range 5) 1236 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Identified exit to Materials 1623 | -10/Materials | Entered Mines 1959 | -10/Mines | Learned location of Storage (-9) 2321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2321 | -10/Mines | Discovered new exit (range 5) 2328 | -10/Mines | Entered Exiles 2374 | -10/Exiles | Met 8R-AWN 2403 | -10/Exiles | Met EX-HEX 2461 | -10/Exiles | Met EX-BIN 2484 | -10/Exiles | Aligned with FarCom system 2486 | -10/Exiles | Given EX-Vault access code 2532 | -10/Exiles | Opened EX-Vault 2540 | -10/Exiles | Found Prototype Device 2604 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2670 | -10/Exiles | Met EX-DEC 2944 | -10/Exiles | Discovered new exit (range 11) 2961 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2961 | -10/Exiles | Entered Mines 2990 | -9/Mines | Assembled infested the area 3150 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3762 | -9/Mines | Learned Materials stockpile data 3880 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3933 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3940 | -9/Mines | Core integrity fell below 50% 4543 | -9/Mines | Discovered new exit (range 13) 4606 | -9/Mines | Entered Materials 4606 | -8/Materials | Accompanied by 3 allies 4606 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4608 | -8/Materials | Identified Supersonic Drone Bay 4616 | -8/Materials | Discovered new exit (range 60) 4738 | -8/Materials | Destroyed 8 combat bots 4740 | -8/Materials | Lost 4 allies 5197 | -8/Materials | Identified exit to Garrison 5198 | -8/Materials | Entered Garrison 5264 | -8/Garrison | Triggered checkpoint 5334 | -8/Garrison | Discovered new exit (range 29) 5334 | -8/Garrison | Discovered new exit (range 65) 5334 | -8/Garrison | Discovered new exit (range 63) 5334 | -8/Garrison | Discovered new exit (range 41) 5385 | -8/Garrison | Installed Relay Interface Framework 5722 | -8/Garrison | Triggered checkpoint 5776 | -8/Garrison | Triggered checkpoint 5866 | -8/Garrison | Triggered checkpoint 6009 | -8/Garrison | Learned Materials security intel 6204 | -8/Garrison | Triggered checkpoint 6256 | -8/Garrison | Triggered checkpoint 6360 | -8/Garrison | Triggered checkpoint 6416 | -8/Garrison | Entered Materials 6796 | -8/Materials | Crushed by falling debris 6796 | -8/Materials | Core integrity fell below 50% 6812 | -8/Materials | Core integrity fell below 20% 6824 | -8/Materials | Discovered new exit (range 15) 6839 | -8/Materials | Destroyed 7 combat bots 6845 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06824_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06825_ The unstable cave ceiling collapses. 06825_ Acquired 8 matter. 06826_ The unstable cave ceiling collapses. 06830_ System corrupted: Heat flow error (+253). 06830_ Acquired 60 matter. 06831_ Overheating: System interference. 06831_ Lgt. Cannon temporarily disabled. 06831_ Power Maul temporarily disabled. 06831_ Acquired 8 matter. 06835_ Destroyed Transmission Jammer. 06835_ H-61 Shepherd system corrupted by crushing effect. 06836_ Imp. Carbon-fiber Leg destroyed. 06836_ Knocked back. 06840_ M-13 Machinist repairs H-61 Shepherd. 06840_ Knocked back. 06841_ The unstable cave ceiling collapses. 06841_ Imp. Heat Sink crushed. 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"??????????????????? | | ??????????????????? ???? ??????????????????? | | ???????????????????##???????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Target Analysis 6 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Trap Extractor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultAssemblyStorm Manual? 0 Play Time 00:56:40 Cumulative 52.7 hours Start 2024.08.23 @ 23:26:50 End 2024.08.24 @ 00:23:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f862d85-c384-4a3a-8abe-92d59d576c0f