Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 00:23:44
Player: TheProctologist
Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon
Performance
-------------
Evolutions (2) 1000
Regions Visited (7) 1400
Robots Destroyed (85) 425
Value Destroyed (2492) 2492
Prototype IDs (1) 20
Alien Tech Used (0) 0
Bonus (1126) 1126
TOTAL SCORE: 6463
Bonus
-------
High Alert Combat Kills 164
Entered Garrisons 200
Used RIF Installer 500
Aligned with FarCom 300
Friendly Fire -38
Cogmind
---------
Core Integrity 0/550
Matter 229/300
Energy 55/100
System Corruption 2%
Temperature Cool (36)
Movement Walking (190) Ox1
Location -8/Materials
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (4) ---
Carbon-fiber Leg
> --- UTILITY (3) ------
Large Storage Unit
Improved Target Analyzer
> --- WEAPON (3) -------
Light Cannon
Power Maul
Power Maul
> --- INVENTORY (15) ---
Aluminum Leg
Improved Carbon-fiber Leg
Improved Cooling System
Sensor Array
Improved Signal Interpreter
Kinecellerator
Improved Trap Extractor (0/6)
Supersonic Drone Bay (0/1)
Power Maul
Power Maul
Peak State
------------
> --- POWER ------------
Light Nuclear Core
> --- PROPULSION -------
Carbon-fiber Leg
Improved Carbon-fiber Leg
Light Armored Exoskeleton
> --- UTILITY ----------
Large Storage Unit
Improved Target Analyzer
Improved Medium Armor Plating
> --- WEAPON -----------
Power Maul
Power Maul
Power Maul
> --- INVENTORY --------
Aluminum Leg
Carbon-fiber Leg
Improved Carbon-fiber Leg
Improved Cooling System
Sensor Array
Improved Signal Interpreter
Kinecellerator
Improved Trap Extractor
Supersonic Drone Bay
High-powered Shock Rifle
High-powered Shock Rifle
Gauss Rifle
Light Cannon
Rocket Launcher
Power Maul
[Rating: 45]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Micro Nuclear Core
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Large Storage Unit
Device Structural Scanner
Storage Large Storage Unit
Processor Improved Target Analyzer
Protection Light Armor Plating
Weapon Hammer
Energy Gun EM Pulse Gun
Energy Cannon Beam Cannon
Ballistic Gun Light Assault Rifle
Ballistic Cannon Light Cannon
Launcher Rocket Launcher
Special Weapon Mining Laser
Impact Weapon Hammer
Slashing Weapon Axe
Special Melee Weapon Datajack
Build | -11 -10 -10 -10 -9 -8 -8 -8
------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Slots Evolved 4 | . . . . . 4 . .
Power . | . . . . . . . .
Propulsion 2 | . . . . . 2 . .
Utility 1 | . . . . . 1 . .
Weapon 1 | . . . . . 1 . .
Parts Attached 83 | 7 22 4 . 8 16 14 12
Power 7 | 1 1 . . 1 1 2 1
Engine 4 | 1 1 . . . . 2 .
Core 3 | . . . . 1 1 . 1
Reactor . | . . . . . . . .
Propulsion 20 | 2 5 1 . 2 4 5 1
Treads . | . . . . . . . .
Leg 20 | 2 5 1 . 2 4 5 1
Wheel . | . . . . . . . .
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Utility 14 | 2 4 1 . . 3 4 .
Device 5 | 1 1 1 . . 2 . .
Storage 4 | 1 3 . . . . . .
Processor 1 | . . . . . . 1 .
Hackware . | . . . . . . . .
Protection 4 | . . . . . 1 3 .
Artifact . | . . . . . . . .
Weapon 42 | 2 12 2 . 5 8 3 10
Energy Gun 6 | 1 3 . . . . . 2
Energy Cannon 1 | . 1 . . . . . .
Ballistic Gun 2 | 1 . . . . . . 1
Ballistic Cannon 9 | . 3 . . 1 4 . 1
Launcher 6 | . 1 1 . 2 1 . 1
Special Weapon 1 | . 1 . . . . . .
Impact Weapon 12 | . 2 1 . 2 2 . 5
Slashing Weapon 4 | . . . . . 1 3 .
Piercing Weapon . | . . . . . . . .
Special Melee Weapon 1 | . 1 . . . . . .
Unidentified Prototypes 1 | . . . . . 1 . .
Corrupted Parts 2 | 1 . . . 1 . . .
System Corruption 6 | 2 . . . 4 . . .
Parts Lost 17 | . 1 . . . . 7 9
Power 4 | . . . . . . 3 1
Propulsion 5 | . . . . . . 2 3
Utility 3 | . . . . . . 2 1
Weapon 5 | . 1 . . . . . 4
Highest Loss Streak 9 | . 1 . . . . 2 9
To Critical Strikes 1 | . . . . . . 1 .
Average Slot Usage (%) 94 | . 99 100 100 93 88 87 85
Engine 8 | . 14 14 14 8 . 3 .
Core 3 | . . . . 5 9 5 7
Leg 26 | . 27 28 28 22 27 26 25
Device 12 | . 13 14 14 14 13 8 .
Storage 12 | . 14 14 14 14 9 9 9
Protection 2 | . . . . . 4 7 8
Energy Cannon 1 | . 8 . . . . . .
Ballistic Cannon 5 | . 9 . . 8 10 . .
Launcher 2 | . . . . 8 . . .
Impact Weapon 11 | . 2 28 28 10 10 1 22
Slashing Weapon 5 | . . . . . 4 25 1
Peak Build Rating 45 | 9 10 8 9 19 31 39 45
Average Rating 17 | 6 8 8 8 13 27 30 42
On Entrance 14 | . 9 8 8 9 18 26 39
Naked Turns . | . . . . . . . .
Heaviest Build 42 | 14 32 30 30 34 38 41 42
Greatest Support 63 | 20 20 20 20 30 55 63 63
Greatest Overweight (x) 4 | 4 3 1 1 1 . . 1
Average Overweight (x) . | . . 1 1 1 . . .
Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15
Average Capacity 14 | 7 12 15 15 15 15 15 15
Most Carried 15 | 3 15 15 15 15 15 15 15
Average Carried 13 | 1 9 14 14 14 14 14 14
Final Capacity 15 | 8 15 15 15 15 15 15 15
Final Carried 15 | 3 15 15 15 15 15 15 10
Class Distribution
--------------------
96% | Mutant
3% | Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -10/Exiles
Mutant | -9/Mines
Mutant | -8/Materials
Mutant | -8/Garrison
Mutant | -8/Materials
Resources | -11 -10 -10 -10 -9 -8 -8 -8
----------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Matter Collected 1496 | 277 359 45 . 280 294 125 116
Remotely . | . . . . . . . .
Salvage Created 2802 | 40 412 223 . 235 690 862 340
Parts 147 | 6 32 7 . 9 22 48 23
Haulers Intercepted 3 | . 2 . . . . . 1
Recyclers Shooed 2 | 1 . . . 1 . . .
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed . | . . . . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -10 -10 -9 -8 -8 -8
------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Combat Hostiles Destroyed 66 | . 10 7 . 8 13 19 9
Melee 27 | . . 2 . . 4 19 2
Guns 6 | . 4 . . . . . 2
Cannons 7 | . 4 . . 1 1 . 1
AOE 23 | . 2 3 . 7 7 . 4
Classes Destroyed 13 | 1 5 . . 2 3 1 1
Worker 2 | . . . . 2 . . .
Builder 3 | . 3 . . . . . .
Tunneler 5 | 2 . 1 . 1 . . 1
Hauler 3 | . 2 . . . . . 1
Recycler 4 | . 1 . . . 3 . .
Mechanic 1 | . . . . . . . 1
Operator 1 | . . . . . 1 . .
Swarmer 19 | . 6 3 . 4 . 4 2
Grunt 34 | . 4 4 . 3 9 8 6
Duelist 1 | . . . . 1 . . .
Sentry 8 | . . . . . 3 4 1
Specialist 2 | . . . . . . 2 .
Hunter 2 | . . . . . 1 1 .
Best Kill Streak 10 | 1 4 3 . 4 10 4 8
Combat Bots Only 8 | . 3 3 . 4 8 4 7
Max Kills in Single Turn 3 | 1 2 3 . 3 2 1 1
Gunslinging . | . . . . . . . .
Exploded 3 | . 1 3 . 3 2 . 1
Melee 1 | . . 1 . . 1 1 1
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -10 -10 -9 -8 -8 -8
-------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Hostile Shots Fired 281 | . 43 17 . 10 31 133 47
Missed 66 | . 12 1 . 3 15 27 8
Damage Taken 3989 | . 369 200 . 211 219 1478 1512
Core 697 | . 61 36 . 30 45 171 354
Absorbed by Shields . | . . . . . . . .
Regen/Repaired (Parts) 39 | . 39 . . . . . .
Core Remaining (%) 74 | 100 . . . 49 . . .
Volleys Fired 75 | 7 40 1 . 8 7 . 12
Largest 3 | 2 2 1 . 2 3 . 3
Hottest 155 | 60 100 30 . 68 105 . 155
Shots Fired 149 | 14 70 1 . 16 21 . 27
Gun 57 | 14 28 . . . . . 15
Cannon 57 | . 30 . . 8 15 . 4
Launcher 27 | . 4 1 . 8 6 . 8
Special 8 | . 8 . . . . . .
Kinetic 63 | 7 27 . . 8 15 . 6
Thermal 28 | . 28 . . . . . .
Explosive 27 | . 4 1 . 8 6 . 8
Electromagnetic 31 | 7 11 . . . . . 13
Robot Hit Streak 14 | 2 14 1 . 6 3 . 2
Robot Miss Streak 5 | 4 4 . . 3 5 . 3
Penetration Max . | . . . . . . . .
Secondary Targets . | . . . . . . . .
Shots Hit Robots 169 | 7 37 13 . 12 25 56 19
Core Hits 101 | 2 21 4 . 8 28 21 17
Critical Kills 1 | . . . . . 1 . .
Critical Parts Destroyed 2 | . . 2 . . . . .
Critical Strikes 14 | . . 2 . 1 3 6 2
Blast 3 | . . . . 1 2 . .
Corrupt 2 | . . . . . . . 2
Smash 3 | . . 2 . . 1 . .
Sever 6 | . . . . . . 6 .
Melee Attacks 153 | . 7 13 . 3 22 96 12
Impact 46 | . 6 13 . 3 7 5 12
Slashing 106 | . . . . . 15 91 .
Piercing . | . . . . . . . .
Sneak Attacks 12 | . 2 1 . 2 2 2 3
Combat Hostiles 2 | . . . . . . 2 .
Follow-up Attacks 28 | . . 2 . . 4 22 .
Damage Inflicted 6454 | 115 829 496 . 620 1357 1903 1134
Guns 413 | 73 196 . . . . . 144
Cannons 510 | . 299 . . 82 109 . 20
Explosions 1997 | 42 264 145 . 394 688 . 464
Melee 3534 | . 70 351 . 144 560 1903 506
Ramming . | . . . . . . . .
Kinetic 390 | 7 172 . . 82 109 . 20
Thermal 255 | 42 213 . . . . . .
Explosive 1955 | . 264 145 . 394 688 . 464
Electromagnetic 320 | 66 110 . . . . . 144
Impact 1262 | . 70 351 . 144 104 87 506
Slashing 2272 | . . . . . 456 1816 .
Piercing . | . . . . . . . .
Highest Corruption 6 | 2 2 2 2 6 . . 2
Average Corruption 2 | 2 2 2 2 3 . . 2
Corruption Purged . | . . . . . . . .
Corruption Blocked . | . . . . . . . .
Effects 65 | . 22 7 7 27 . . 2
Message Errors 12 | . 4 2 3 3 . . .
Matter Fused 20 | . 7 2 1 10 . . .
Heat Flow Errors 4 | . . 1 . 2 . . 1
Energy Discharges 10 | . 4 1 . 5 . . .
Data Loss (minor) 9 | . 5 1 . 2 . . 1
Data Loss (major) 4 | . . . 2 2 . . .
Misfires 1 | . . . . 1 . . .
Alerts 3 | . . . 1 2 . . .
Weapon Failures 2 | . 2 . . . . . .
Overload Shots . | . . . . . . . .
Overflow Damage 636 | . 47 89 . 83 151 58 208
Projectiles . | . . . . . . . .
Explosions 90 | . 7 1 . . 27 . 55
Melee 546 | . 40 88 . 83 124 58 153
Knockbacks 10 | . 1 1 . 2 5 . 1
Impact 4 | . . 1 . . 2 . 1
Kinetic 6 | . 1 . . 2 3 . .
Secondary . | . . . . . . . .
Self-Inflicted Damage 169 | . 41 . . 93 . . 35
Shots 6 | . 2 . . 3 . . 1
Rammed . | . . . . . . . .
Targets Rammed . | . . . . . . . .
Kicked . | . . . . . . . .
Crushed . | . . . . . . . .
Highest Temperature 493 | 20 140 225 . 245 132 8 493
Average Temperature 90 | 15 46 120 . 75 55 4 257
Received Heat Transfer 1029 | . 105 93 . 12 117 522 180
Effects 4 | . . . . 1 . . 3
Shutdowns 1 | . . . . . . . 1
Interference 3 | . . . . 1 . . 2
Siege Activations . | . . . . . . . .
Robots Corrupted 8 | . . 3 . 3 1 . 1
Combat Hostiles 3 | . . 2 . . 1 . .
Parts Fried 12 | . 1 4 . 5 . . 2
Impact Corruptions 20 | . 2 5 . 6 2 . 5
Robots Melted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Melted . | . . . . . . . .
Heat Transferred 444 | . 444 . . . . . .
Parts Sabotaged . | . . . . . . . .
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions 1 | 1 . . . . . . .
Alert | -11 -10 -10 -10 -9 -8 -8 -8
------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Peak Influence 799 | 10 184 126 . 195 282 799 680
Initial 389 | . 6 7 . . 1 154 389
Average 153 | 4 63 52 . 40 177 363 482
Maximum Alert Level 3 | . . . . . 1 3 2
Low Security (%) 70 | 100 100 100 . 100 43 12 .
Level 1 16 | . . . . . 56 54 3
Level 2 12 | . . . . . . 31 96
Level 3 . | . . . . . . 1 .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 7 | . 1 . . . 3 . 3
Investigation 2 | . . . . . 1 . 1
Extermination . | . . . . . . . .
Reinforcement 5 | . 1 . . . 2 . 2
Assault . | . . . . . . . .
Garrison . | . . . . . . . .
Intercept . | . . . . . . . .
Searches Triggered . | . . . . . . . .
Construction Impeded . | . . . . . . . .
Haulers Reinforced . | . . . . . . . .
Active Scanning Responses . | . . . . . . . .
Cargo Convoy Interrupts . | . . . . . . . .
Stealth | -11 -10 -10 -10 -9 -8 -8 -8
--------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Distress Signals 1 | . 1 . . . . . .
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 90 | . 21 7 . 8 20 22 12
Peak Tracking Total 6 | . 5 3 . 4 6 5 6
Tactical Retreats 6 | . 1 . . 1 1 2 1
Traps | -11 -10 -10 -10 -9 -8 -8 -8
------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Traps Triggered 7 | . 3 . . 1 . 3 .
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Machines | -11 -10 -10 -10 -9 -8 -8 -8
---------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Machines Disabled 5 | . 2 . . . 1 . 2
Max in Single Turn 2 | . 1 . . . 1 . 2
Machines Repaired . | . . . . . . . .
Machines Dismantled . | . . . . . . . .
Machines Sabotaged . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Hacking | -11 -10 -10 -10 -9 -8 -8 -8
--------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Machines Accessed 19 | . 8 . . 1 4 2 4
Terminals 15 | . 7 . . . 3 2 3
Fabricators . | . . . . . . . .
Repair Stations 1 | . 1 . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers 1 | . . . . . . . 1
Garrison Access 1 | . . . . . 1 . .
Total Hacks 58 | . 18 . . 1 15 7 17
Successful 34 | . 12 . . 1 9 2 10
Failed 24 | . 6 . . . 6 5 7
Catastrophic 4 | . 1 . . . 2 . 1
Database Lockouts . | . . . . . . . .
Manual 28 | . 10 . 1 . 9 . 8
Terminals 45 | . 16 . . . 13 7 9
Fabricators . | . . . . . . . .
Repair Stations 2 | . 2 . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers 8 | . . . . . . . 8
Garrison Access 2 | . . . . . 2 . .
Terminal Hacks 14 | . 5 . . 1 4 2 2
Open Door 1 | . . . . 1 . . .
Level Access Points 1 | . 1 . . . . . .
Branch Access Points 1 | . . . . . 1 . .
Terminal Index 2 | . 1 . . . . . 1
Locate Traps 2 | . . . . . 1 . 1
Hauler Manifests 2 | . 1 . . . 1 . .
Registered Components 1 | . 1 . . . . . .
Zone Layout 2 | . 1 . . . 1 . .
Garrison Registry 1 | . . . . . . 1 .
Security Stations 1 | . . . . . . 1 .
Fabricator Hacks . | . . . . . . . .
Repair Station Hacks 2 | . 2 . . . . . .
Scan Component 1 | . 1 . . . . . .
Repair 1 | . 1 . . . . . .
Recycling Unit Hacks . | . . . . . . . .
Scanalyzer 7 | . . . . . . . 7
Insert Component 3 | . . . . . . . 3
Analyze 4 | . . . . . . . 4
Garrison Access Hacks 2 | . . . . . 2 . .
Unlock Access 1 | . . . . . 1 . .
Coupler Status 1 | . . . . . 1 . .
Unauthorized Hacks 9 | . 5 . . . 3 . 1
Terminals 9 | . 5 . . . 3 . 1
Botnet 9 | . 5 . . . 3 . 1
Fabricators . | . . . . . . . .
Repair Stations . | . . . . . . . .
Recycling Units . | . . . . . . . .
Scanalyzers . | . . . . . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered . | . . . . . . . .
Used . | . . . . . . . .
Hacking Detections 15 | . 7 . . . 3 1 4
Full Trace Events 3 | . . . . . 1 1 1
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired 2 | . . . . . . . 2
Parts Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Part Build Rating . | . . . . . . . .
Parts Repaired 1 | . 1 . . . . . .
Time 26 | . 26 . . . . . .
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed 3 | . . . . . . . 3
Part Schematics Acquired 2 | . . . . . . . 2
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -10 -10 -9 -8 -8 -8
------------ Run | Yrd Mat Min Exi Min Mat Gar Mat
Used RIF Installer 1 | . . . . . . 1 .
Robots Hacked 1 | . 1 . . . . . .
Non-combat 1 | . 1 . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied 1 | . 1 . . . . . .
no_distress 1 | . 1 . . . . . .
Relay Couplers Released . | . . . . . . . .
Fabnet Peak Effective % . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -10 -10 -9 -8 -8 -8
-------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Total Allies 3 | . . . . 3 . . .
Largest Group 3 | . . . . 3 3 . .
Highest-Rated Group 40 | . . . . 40 40 . .
Highest-Rated Ally 16 | . . . . 16 16 . .
Total Orders 2 | . . . . . 2 . .
EXPLORE 2 | . . . . . 2 . .
Ally Attacks 13 | . . . . . 13 . .
Total Damage 114 | . . . . . 114 . .
Kills . | . . . . . . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -10 -10 -9 -8 -8 -8
------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Robot Analysis Total . | . . . . . . . .
Derelict Logs Recovered 4 | . . 2 . 2 . . .
Drone Launches 2 | . . . . . 2 . .
Drone Recoveries 1 | . . . . . 1 . .
Exploration | -11 -10 -10 -10 -9 -8 -8 -8
------------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Turns Passed 6844 | 93 1529 705 633 1645 592 1218 429
Spaces Moved 3453 | 49 834 344 333 757 350 537 249
Core 10 | 10 . . . . . . .
Treads . | . . . . . . . .
Legs 3443 | 39 834 344 333 757 350 537 249
Wheels . | . . . . . . . .
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Fastest Speed 50 | 50 120 190 190 190 126 126 120
Average Speed 164 | 124 155 190 190 210 126 126 126
Slowest Speed 330 | 250 330 190 190 250 126 130 190
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped . | . . . . . . . .
Cave-ins Triggered 1 | . . . . . . . 1
Exploration Rate (%) 59 | 3 99 74 71 89 59 57 23
Regions Visited 7
Branch Regions 3
Pre-discovered Areas 2 | . . 1 . 1 . . .
Known Exits Taken 1 | . . . . . 1 . .
Unknown Exits Taken 5 | 1 1 1 1 1 . . .
Scrap Searched 6 | . . 2 . 4 . . .
Spaces Dug 12 | . 10 . . . 1 . 1
Terrain Destroyed 160 | 7 21 6 . 64 30 . 32
Melee 5 | . 3 . . . 1 . 1
Projectile 7 | . 7 . . . . . .
AOE 148 | 7 11 6 . 64 29 . 31
Terrain Rammed . | . . . . . . . .
Walls Destroyed . | . . . . . . . .
Machines Disabled . | . . . . . . . .
Actions | -11 -10 -10 -10 -9 -8 -8 -8
--------- Run | Yrd Mat Min Exi Min Mat Gar Mat
Total 4272 | 65 968 375 334 793 458 958 321
Wait 474 | . 38 15 . 1 59 327 34
Move 3445 | 48 833 343 332 756 349 535 249
Hop . | . . . . . . . .
Pick Up 38 | 3 17 1 1 5 5 5 1
Fast Attach 31 | 7 10 . . 2 2 7 3
Attach 17 | . 4 . . . 4 3 6
Detach 5 | . 3 . . 2 . . .
Swap 35 | . 8 4 . 6 10 4 3
Drop 39 | . 8 1 1 10 6 10 3
Fire 75 | 7 40 1 . 8 7 . 12
Melee 110 | . 7 10 . 3 16 64 10
Ram . | . . . . . . . .
Kick . | . . . . . . . .
Crush . | . . . . . . . .
Escape Stasis 3 | . . . . . . 3 .
Rewire . | . . . . . . . .
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / [*Min x2])
-10/Mines
-10/Exiles
-9/Mines
-8/Materials (discovered 2 exits: [*Fac] / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials (discovered 1 exit: [*Fac])
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
4 | -11/Scrapyard | Discovered new exit (range 15)
94 | -11/Scrapyard | Entered Materials
314 | -10/Materials | Build established: Mutant
352 | -10/Materials | Repaired Aluminum Leg
387 | -10/Materials | Discovered new exit (range 15)
625 | -10/Materials | Discovered new exit (range 9)
709 | -10/Materials | Discovered new exit (range 15)
971 | -10/Materials | Discovered new exit (range 5)
1236 | -10/Materials | Discovered new exit (range 16)
1432 | -10/Materials | Identified exit to Materials
1623 | -10/Materials | Entered Mines
1959 | -10/Mines | Learned location of Storage (-9)
2321 | -10/Mines | Deemed a non-threat by the Exiles lab entrance
2321 | -10/Mines | Discovered new exit (range 5)
2328 | -10/Mines | Entered Exiles
2374 | -10/Exiles | Met 8R-AWN
2403 | -10/Exiles | Met EX-HEX
2461 | -10/Exiles | Met EX-BIN
2484 | -10/Exiles | Aligned with FarCom system
2486 | -10/Exiles | Given EX-Vault access code
2532 | -10/Exiles | Opened EX-Vault
2540 | -10/Exiles | Found Prototype Device
2604 | -10/Exiles | Warned to stay clear of 0b10 Research branches
2670 | -10/Exiles | Met EX-DEC
2944 | -10/Exiles | Discovered new exit (range 11)
2961 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay
2961 | -10/Exiles | Entered Mines
2990 | -9/Mines | Assembled infested the area
3150 | -9/Mines | Received a Rocket Launcher from a helpful Derelict
3762 | -9/Mines | Learned Materials stockpile data
3880 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3"
3933 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor
3940 | -9/Mines | Core integrity fell below 50%
4543 | -9/Mines | Discovered new exit (range 13)
4606 | -9/Mines | Entered Materials
4606 | -8/Materials | Accompanied by 3 allies
4606 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1
4608 | -8/Materials | Identified Supersonic Drone Bay
4616 | -8/Materials | Discovered new exit (range 60)
4738 | -8/Materials | Destroyed 8 combat bots
4740 | -8/Materials | Lost 4 allies
5197 | -8/Materials | Identified exit to Garrison
5198 | -8/Materials | Entered Garrison
5264 | -8/Garrison | Triggered checkpoint
5334 | -8/Garrison | Discovered new exit (range 29)
5334 | -8/Garrison | Discovered new exit (range 65)
5334 | -8/Garrison | Discovered new exit (range 63)
5334 | -8/Garrison | Discovered new exit (range 41)
5385 | -8/Garrison | Installed Relay Interface Framework
5722 | -8/Garrison | Triggered checkpoint
5776 | -8/Garrison | Triggered checkpoint
5866 | -8/Garrison | Triggered checkpoint
6009 | -8/Garrison | Learned Materials security intel
6204 | -8/Garrison | Triggered checkpoint
6256 | -8/Garrison | Triggered checkpoint
6360 | -8/Garrison | Triggered checkpoint
6416 | -8/Garrison | Entered Materials
6796 | -8/Materials | Crushed by falling debris
6796 | -8/Materials | Core integrity fell below 50%
6812 | -8/Materials | Core integrity fell below 20%
6824 | -8/Materials | Discovered new exit (range 15)
6839 | -8/Materials | Destroyed 7 combat bots
6845 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon
Last Messages
---------------
06824_ O-16 Technician: "IFF HANDSHAKE FAILED.
SECURING TERMINAL."
06825_ The unstable cave ceiling collapses.
06825_ Acquired 8 matter.
06826_ The unstable cave ceiling collapses.
06830_ System corrupted: Heat flow error (+253).
06830_ Acquired 60 matter.
06831_ Overheating: System interference.
06831_ Lgt. Cannon temporarily disabled.
06831_ Power Maul temporarily disabled.
06831_ Acquired 8 matter.
06835_ Destroyed Transmission Jammer.
06835_ H-61 Shepherd system corrupted by
crushing effect.
06836_ Imp. Carbon-fiber Leg destroyed.
06836_ Knocked back.
06840_ M-13 Machinist repairs H-61 Shepherd.
06840_ Knocked back.
06841_ The unstable cave ceiling collapses.
06841_ Imp. Heat Sink crushed.
Map
-----
+----------------------------------------------------+
| ?????????????????????# # # *# |
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 31
Energy Generation 15
Energy Capacity 250
Matter Stores 300
Matter Capacity 400
Sight Range 16
Robot Scan Range 14
Terrain Scan Range 16
Terrain Scan Density 10
Armor Coverage 225
Evasion (%) 55
Target Analysis 6
Item Schematics
-----------------
Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed
Imp. Trap Extractor | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed AssaultAssemblyStorm
Manual? 0
Play Time 00:56:40
Cumulative 52.7 hours
Start 2024.08.23 @ 23:26:50
End 2024.08.24 @ 00:23:44
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 68
Rogue 68
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 14
Gallery% 28
Achievement% 27
Wizard Run 0
Options
---------
Layout 1
ASCII 0
Keyboard 0
Movement Numpad
Keybinds 0
Fullscreen 1
Font 32/SmallcapsGlow
Map View 50x40
Zoom Use 8%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 6f862d85-c384-4a3a-8abe-92d59d576c0f