Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 19:27:32 Player: Rocket Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (143) 715 Value Destroyed (4455) 4455 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 9431 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 170 Met Data Miner 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 88/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Launcher Guidance Computer > --- WEAPON (4) ------- Mini Grenade Launcher > --- INVENTORY (5) ---- Micro Nuclear Core Improved Field Recycling Unit (6) Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Field Laser Pulse Rifle Gatling Laser Powered Hammer > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Heat Sink High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Recoil Stabilizer Heavy Armor Plating Heavy Armor Plating Field Laser Gatling Laser Gatling Laser Autogun Assault Cannon Grenade Launcher Mini Grenade Launcher Heavy Missile Launcher Remote Datajack [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . . 2 . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 99 | 8 11 6 . 7 31 22 5 5 . 4 Power 12 | 1 1 1 . 1 5 2 . 1 . . Engine 9 | 1 1 . . 1 4 1 . 1 . . Core 3 | . . 1 . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 31 | 3 6 3 . 3 9 5 1 1 . . Treads 8 | 2 . . . . 5 1 . . . . Leg 7 | . 4 . . . 1 1 . 1 . . Wheel 14 | 1 2 3 . 1 3 3 1 . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . Utility 22 | 2 1 1 . . 4 7 2 2 . 3 Device 10 | 1 . . . . 2 4 2 . . 1 Storage 4 | 1 1 1 . . . 1 . . . . Processor 4 | . . . . . . 2 . 1 . 1 Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 2 . . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 34 | 2 3 1 . 3 13 8 2 1 . 1 Energy Gun 13 | . . . . . 5 5 2 1 . . Energy Cannon 2 | . . . . . 1 . . . . 1 Ballistic Gun 11 | 2 3 . . 2 4 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 6 | . . 1 . 1 2 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 54 | . 3 7 . 1 15 4 8 9 . 7 Power 8 | . 1 1 . . 3 2 . 1 . . Propulsion 17 | . 2 3 . 1 4 1 2 3 . 1 Utility 8 | . . 1 . . 1 . 2 1 . 3 Weapon 21 | . . 2 . . 7 1 4 4 . 3 Highest Loss Streak 15 | . 2 4 . 1 15 1 7 4 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 15 | 2 9 13 11 10 17 21 17 15 15 7 Power 1 | . . . . 1 1 1 2 1 1 1 Propulsion 1 | 1 3 2 1 . 1 2 . . . . Utility 6 | . 1 3 4 2 8 9 8 9 9 3 Weapon 5 | . 4 7 6 6 5 7 5 3 4 2 Tool/Special . | . . . . . . . . . . . Unused Backups 23 | . 8 . . 1 8 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . 3 . . . 1 . . . . . Utility 13 | . 3 . . 1 5 2 . . . 2 Weapon 4 | . 2 . . . 2 . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 100 96 100 91 89 98 90 64 39 30 Engine 5 | . 14 6 14 14 6 4 . . . . Core 3 | . . 7 . . 1 2 7 5 7 2 Treads 10 | . 4 . . . 23 23 . . . . Leg 3 | . 12 . . . 1 . 4 6 7 1 Wheel 9 | . 11 26 28 17 5 3 16 4 . . Device 10 | . 14 10 . . 2 18 14 9 7 11 Storage 10 | . 14 16 28 26 9 7 7 7 7 2 Processor 2 | . . . . . . 4 7 2 7 6 Protection 1 | . . . . . 5 . . 4 . . Energy Gun 12 | . . . . . 12 27 24 12 . 1 Ballistic Gun 8 | . 28 24 14 21 8 . . 2 . . Ballistic Cannon 1 | . . . . . 6 . . . . . Launcher 3 | . . 3 14 3 3 1 4 4 . 2 Peak Build Rating 48 | 7 8 10 8 8 36 48 45 48 29 29 Average Rating 26 | 5 7 8 8 7 24 44 43 35 22 16 On Entrance 19 | . 7 8 8 8 8 36 45 45 29 22 Avg Prop Armor Cover (%) 6 | 6 9 . . 4 11 6 5 5 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 114 | 14 89 93 93 93 110 114 112 113 98 98 Greatest Support 82 | 40 40 26 20 20 82 82 48 38 18 18 Greatest Overweight (x) 29 | . 4 8 4 9 29 3 2 10 5 5 Average Overweight (x) 2 | . 1 3 4 4 1 1 2 4 4 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 25 25 22 25 25 25 25 25 12 Most Carried 25 | 6 15 15 11 15 25 25 25 21 18 17 Average Carried 16 | 2 9 13 11 10 17 23 19 16 17 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 11 11 15 25 25 19 16 18 4 Class Distribution -------------------- 39% | Mutant 24% | Gunner 11% | Scavenger-Mutant 9% | Skirmisher 8% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 2951 | 308 340 133 . 175 865 233 301 351 . 245 Remotely 290 | . . . . . 290 . . . . . Salvage Created 4559 | 114 418 205 . 145 1563 1255 340 402 . 117 Parts 251 | 5 42 19 . 18 81 62 7 13 . 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . 2 2 2 . . . . Parts Field Recycled 4 | . . . . . . 4 . . . . Retrieved Matter 151 | . . . . . . 151 . . . . Parts Self-Destructed 26 | . . . . . . . 7 10 . 9 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 103 | . 10 7 . 8 23 26 8 14 . 7 Guns 55 | . 10 4 . 1 12 16 7 3 . 2 Cannons 3 | . . . . . 3 . . . . . AOE 42 | . . 3 . 7 8 8 . 11 . 5 Classes Destroyed 16 | 2 5 . . . 6 1 1 . . 1 Worker 11 | . 2 . . . 5 4 . . . . Builder 10 | . 2 1 . 1 3 3 . . . . Tunneler 5 | 1 2 . . . 2 . . . . . Recycler 6 | 1 . . . 1 3 1 . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 2 Watcher 5 | . 1 . . . 2 2 . . . . Swarmer 31 | . 6 3 . 8 . 3 3 4 . 4 Grunt 38 | . 4 4 . . 15 9 3 2 . 1 Brawler 4 | . . . . . 1 2 . 1 . . Duelist 6 | . . . . . 1 1 . 4 . . Sentry 8 | . . . . . 3 4 . 1 . . Hunter 6 | . . . . . 3 2 1 . . . Programmer 6 | . . . . . . 5 . 1 . . Behemoth 2 | . . . . . . . 1 1 . . Best Kill Streak 6 | 1 4 4 . 4 6 6 6 6 . 3 Combat Bots Only 6 | . 3 4 . 4 4 5 6 6 . 3 Max Kills in Single Turn 3 | 1 1 2 . 3 3 2 1 3 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 3 2 2 . 3 . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 557 | . 39 46 . 12 146 164 44 64 . 42 Missed 168 | . 13 12 . 2 34 61 17 18 . 11 Hits 389 | . 26 34 . 10 112 103 27 46 . 31 Melee 8 | . . . . . 2 . . 6 . . Projectile 381 | . 26 34 . 10 110 103 27 40 . 31 Critical Strikes 10 | . . . . . 5 . . 3 . 2 Part Disruptions 1 | . . . . . . . . 1 . . Damage Taken 6738 | . 486 439 . 102 1776 1216 598 1237 . 884 Core 1366 | . 98 125 . 21 410 114 67 312 . 219 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 42 | 100 . . . 2 25 . . . . . Volleys Fired 306 | 11 56 25 . 17 83 51 21 25 . 17 Largest 4 | 2 2 2 . 2 4 4 4 4 . 1 Hottest 286 | 40 40 40 . 40 222 286 286 252 . 80 Shots Fired 722 | 20 112 34 . 27 252 157 60 43 . 17 Gun 621 | 20 112 30 . 23 200 148 60 26 . 2 Cannon 43 | . . . . . 43 . . . . . Launcher 58 | . . 4 . 4 9 9 . 17 . 15 Special . | . . . . . . . . . . . Kinetic 364 | 20 112 30 . 23 169 . 1 9 . . Thermal 268 | . . . . . 42 148 59 17 . 2 Explosive 58 | . . 4 . 4 9 9 . 17 . 15 Electromagnetic 32 | . . . . . 32 . . . . . Robot Hit Streak 16 | 5 12 10 . 6 13 11 10 16 . 13 Robot Miss Streak 6 | 4 3 4 . 5 4 6 2 4 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . 1 . . . 4 . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . Shots Hit Robots 468 | 10 68 20 . 12 166 99 47 31 . 15 Core Hits 301 | 4 30 13 . 13 92 75 28 36 . 10 Critical Kills 2 | . . . . 1 1 . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . . . Critical Strikes 12 | . . . . 1 7 4 . . . . Burn 5 | . . . . . 2 3 . . . . Destroy 4 | . . . . 1 3 . . . . . Blast 2 | . . . . . 2 . . . . . Smash 1 | . . . . . . 1 . . . . Melee Attacks 13 | . . . . . . 13 . . . . Impact 13 | . . . . . . 13 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11723 | 112 717 298 . 471 2892 3225 1130 1965 . 913 Guns 6162 | 112 717 155 . 106 1503 2029 1130 377 . 33 Cannons 412 | . . . . . 412 . . . . . Explosions 4973 | . . 143 . 365 977 1020 . 1588 . 880 Melee 176 | . . . . . . 176 . . . . Ramming . | . . . . . . . . . . . Kinetic 2298 | 112 717 155 . 106 1118 . . 90 . . Thermal 4414 | . . . . . 673 2291 1130 287 . 33 Explosive 4443 | . . 143 . 365 709 758 . 1588 . 880 Electromagnetic 392 | . . . . . 392 . . . . . Impact 176 | . . . . . . 176 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . 13 3 3 3 3 3 Average Corruption 5 | . . . . . 12 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . . . 57 11 8 25 7 3 Message Errors 27 | . . . . . 15 5 1 4 . 2 Matter Fused 24 | . . . . . 13 2 2 5 2 . Heat Flow Errors 22 | . . . . . 9 1 2 6 3 1 Energy Discharges 8 | . . . . . 2 1 1 4 . . Parts Rejected 2 | . . . . . 1 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 9 | . . . . . 6 . 1 2 . . Data Loss (major) 4 | . . . . . 3 . . . 1 . Misfires 6 | . . . . . 2 1 1 2 . . Alerts 2 | . . . . . . . . 1 1 . Weapon Failures 6 | . . . . . 5 . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 520 | . . 5 . 8 91 296 . 84 . 36 Projectiles 52 | . . . . . 52 . . . . . Explosions 332 | . . 5 . 8 39 160 . 84 . 36 Melee 136 | . . . . . . 136 . . . . Knockbacks 7 | . . . . . 5 2 . . . . Impact 2 | . . . . . . 2 . . . . Kinetic 5 | . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 422 | . . 26 . 25 129 . . 127 . 115 Shots 17 | . . 2 . 1 4 . . 5 . 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 479 | . 18 22 . 2 479 251 245 381 241 336 Average Temperature 104 | . 9 9 . 1 119 81 98 125 103 167 Received Heat Transfer 2406 | . 96 174 . . 594 303 72 472 . 695 Effects 9 | . . . . . 7 . . 1 . 1 Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 3 | . . . . . 1 . . 1 . 1 Damage (minor) 1 | . . . . . 1 . . . . . Damage (major) 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 6 | . . . . . . 6 . . . . Robots Melted 3 | . . . . . . 2 1 . . . Combat Hostiles 3 | . . . . . . 2 1 . . . Parts Melted 29 | . . . . . 2 19 5 3 . . Heat Transferred 8990 | . . . . . 1162 4737 2432 584 . 75 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . 1 2 . . . . Low Security (%) 71 | 100 100 100 . 100 78 38 . . . . Level 1 16 | . . . . . 21 29 . . . . Level 2 11 | . . . . . . 32 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 518 | 5 100 86 . 140 350 518 . . . . Initial 153 | . . 13 . . 50 153 . . . . Average 152 | . 38 18 . 69 115 301 . . . . Influence Increases 3417 | 10 300 210 . 220 900 938 205 350 . 284 Destroy 0b10 Robot/C 2120 | . 200 140 . 160 460 520 160 280 . 200 Destroy 0b10 Robot/NC 220 | 10 35 5 . 10 95 50 5 . . 10 Destroy Leader 490 | . 42 30 . 20 124 174 40 40 . 20 Allied During Kill 54 | . . . . . . . . . . 54 Successful Hack 24 | . 8 . . . 16 . . . . . Disable Machine 225 | . . . . . 90 135 . . . . Destroy Structure 164 | . . 20 . 30 70 44 . . . . Lose Combat Pursuer 120 | . 15 15 . . 45 15 . 30 . . Influence Decreases 3240 | 10 265 199 46 90 692 811 467 553 . 107 Entered New Map 546 | . . 22 46 . 80 185 173 40 . . Time Decay 2224 | 10 245 117 . 80 462 586 214 423 . 87 Lost Part 470 | . 20 60 . 10 150 40 80 90 . 20 Squads Dispatched 18 | . 2 . . . 6 9 . 1 . . Investigation 3 | . . . . . 2 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 7 | . 2 . . . 4 1 . . . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 7 | . 2 . . . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 144 | . 25 8 . 6 35 36 8 14 . 12 Peak Tracking Total 6 | . 6 4 . 4 6 6 3 5 . 4 Tactical Retreats 8 | . 1 1 . . 3 1 . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 17 | . . . . . 6 9 . 1 . 1 Max in Single Turn 5 | . . . . . 1 5 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 21 | . 2 . 4 . 5 6 . . 4 . Terminals 11 | . 2 . . . 4 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 57 | . 5 . 4 . 8 8 . . 32 . Successful 42 | . 1 . 4 . 5 . . . 32 . Failed 15 | . 4 . . . 3 8 . . . . Catastrophic 4 | . 1 . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . 5 . . . 5 6 . . . . Terminals 17 | . 5 . . . 5 7 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Terminal Hacks 40 | . 1 . 4 . 3 . . . 32 . Record 16 | . . . 4 . 1 . . . 11 . Part Schematic 13 | . . . . . . . . . 13 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . Retrieve Study 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 11 | . 2 . . . 3 6 . . . . Full Trace Events 3 | . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 23 | . . . . . . . . . . 23 Total Damage 987 | . . . . . . . . . . 987 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 2443 | 18 787 413 . . . 748 248 . . 229 Sensors 248 | . . . . . . . 248 . . . Terrain 977 | . . . . . . 748 . . . 229 Seismic 1218 | 18 787 413 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 8192 | 254 787 543 607 175 1521 1822 443 1290 352 398 Spaces Moved 3524 | 131 433 304 433 74 446 721 267 429 88 198 Core 187 | 2 . . . . 3 . . . . 182 Treads 999 | 124 45 . . . 330 500 . . . . Legs 446 | . 186 . . . . . . 156 88 16 Wheels 1872 | 5 202 304 433 54 113 221 267 273 . . Hover . | . . . . . . . . . . . Flight 20 | . . . . 20 . . . . . . Fastest Speed 37 | 50 95 135 140 37 92 110 110 115 400 50 Average Speed 183 | 155 131 140 140 140 242 202 114 278 403 83 Slowest Speed 1500 | 160 190 200 140 280 1500 243 115 540 470 470 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 5 82 73 88 8 46 28 49 64 69 30 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 7 | . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . 1 1 . 1 Spaces Dug 10 | . . . . . . 10 . . . . Terrain Destroyed 338 | . . 22 . 32 65 40 . 125 . 54 Melee 10 | . . . . . . 10 . . . . Projectile 8 | . . . . . 8 . . . . . AOE 320 | . . 22 . 32 57 30 . 125 . 54 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4688 | 160 552 391 434 127 736 941 351 488 89 419 Wait 523 | . 15 53 2 . 122 94 50 10 . 177 Move 3514 | 130 432 303 432 73 445 720 266 428 87 198 Hop . | . . . . . . . . . . . Pick Up 86 | 6 21 2 . 12 29 12 1 2 . 1 Fast Attach 47 | 10 6 . . 5 16 6 . 2 . 2 Attach 58 | . 2 7 . 4 11 6 9 9 . 10 Detach 13 | . . . . 2 1 . 1 4 2 3 Swap 43 | . 3 1 . 2 7 22 3 5 . . Drop 85 | 3 17 . . 12 22 17 . 3 . 11 Fire 306 | 11 56 25 . 17 83 51 21 25 . 17 Melee 13 | . . . . . . 13 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 57 | -11/Scrapyard | Discovered new exit (range 12) 255 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 567 | -10/Materials | Identified exit to Mines 938 | -10/Materials | Build established: Scavenger-Mutant 1042 | -10/Materials | Entered Mines 1056 | -10/Mines | Discovered new exit (range 8) 1143 | -10/Mines | Discovered new exit (range 11) 1168 | -10/Mines | Core integrity fell below 50% 1456 | -10/Mines | Core integrity fell below 20% 1486 | -10/Mines | Lost 4 parts (2n1u1w) 1578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1580 | -10/Mines | Discovered new exit (range 5) 1585 | -10/Mines | Entered Exiles 1585 | -10/Exiles | Found Exiles lab abandoned 1746 | -10/Exiles | Build established: Mutant 2174 | -10/Exiles | Discovered new exit (range 14) 2192 | -10/Exiles | Entered Mines 2237 | -9/Mines | Discovered new exit (range 5) 2316 | -9/Mines | Identified exit to Materials 2367 | -9/Mines | Entered Materials 2367 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2633 | -8/Materials | System corruption reached 10% 2657 | -8/Materials | Core integrity fell below 50% 2698 | -8/Materials | Lost 15 parts (3p4n1u7w) 3248 | -8/Materials | Build established: Tank 3682 | -8/Materials | Identified exit to Factory 3888 | -8/Materials | Entered Factory 3888 | -7/Factory | Evolved 2 slots: Utility x2 3922 | -7/Factory | Build established: Gunner 4431 | -7/Factory | Garrison activated, responded to threat 5586 | -7/Factory | Discovered new exit (range 15) 5587 | -7/Factory | Build established: Skirmisher 5708 | -7/Factory | Identified exit to Lower Caves 5710 | -7/Factory | Entered Lower Caves 5804 | -7/Lower Caves | Spotted B-75 Beast 5829 | -7/Lower Caves | Destroyed B-75 Beast 5855 | -7/Lower Caves | Lost 7 parts (1n2u4w) 6063 | -7/Lower Caves | Discovered new exit (range 8) 6071 | -7/Lower Caves | Identified exit to Lower Caves 6088 | -7/Lower Caves | Learned Factory interactive machine intel 6153 | -7/Lower Caves | Entered another Lower Caves area 6154 | -7/Lower Caves | Encountered a Warlord checkpoint 6270 | -7/Lower Caves | Learned Factory terminal intel 6403 | -7/Lower Caves | Build established: Gunner 6440 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6480 | -7/Lower Caves | Lost 3 parts (2n1w) 6553 | -7/Lower Caves | Spotted B-75 Beast 6622 | -7/Lower Caves | Core integrity fell below 50% 6651 | -7/Lower Caves | Destroyed B-75 Beast 6668 | -7/Lower Caves | Lost 4 parts (1p1n2w) 6922 | -7/Lower Caves | Build established: Mutant 7391 | -7/Lower Caves | Discovered new exit (range 8) 7436 | -7/Lower Caves | Identified exit to Data Miner 7443 | -7/Lower Caves | Entered Data Miner 7443 | -7/Data Miner | Discovered new exit (range 6) 7523 | -7/Data Miner | Met Data Miner 7655 | -7/Data Miner | Learned location of Section 7 (-2) 7655 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7699 | -7/Data Miner | Received God Mode back door access code from Data Miner 7791 | -7/Data Miner | Identified exit to Proximity Caves 7795 | -7/Data Miner | Entered Proximity Caves 7797 | -6/Proximity Caves | Spotter reported a threat 7798 | -6/Proximity Caves | Spotter reported a threat 7872 | -6/Proximity Caves | Spotted B-75 Beast 7874 | -6/Proximity Caves | Escorted by Enhanced Grunt 7889 | -6/Proximity Caves | Core integrity fell below 20% 7908 | -6/Proximity Caves | Allies destroyed B-75 Beast 7936 | -6/Proximity Caves | Lost 5 parts (1n1u3w) 8016 | -6/Proximity Caves | Learned location of 1 exit from Factory 8193 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Data stored: Factory exits (x1). 08018_ Searching scrap... 08018_ Found Hvy. Ion Cannon. 08018_ Found Recoil Stabilizer. 08018_ Found 56 Matter. 08019_ Acquired Hvy. Ion Cannon. 08020_ Dropped Hvy. Ion Cannon. 08021_ Acquired 10 matter. 08047_ CV/ZPN K6O3CJW>I/JLX5QT=X/NVY4A W GN J2C 08078_ AF=R5FJEAOBA14D&XTWQL|,RF QE&3ZEUO0H 08100_ S-27 Virus destroyed. 08105_ Dropped Mni. Grenade Launcher. 08106_ Acquired Mni. Grenade Launcher. 08135_ The unstable cave ceiling collapses. 08138_ Acquired 20 matter. 08191_ S-27 Virus destroyed. 08191_ Adv. Heat Sink destroyed. 08192_ G-50 Soldier destroyed. 08192_ S-27 Virus destroyed. 08193_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????# ???????#?????????????????????? | | ???????????????????# ????????????????????????????? | | ??????#???????????## #####??###??????#??????????? | | ???#???????????#### g # # ###?#???#???????????? | | ????????? @ #???#?????????????? | | ???????????# #?????????????????? | | ????????????## ######## =% #?????????????????? | | ?????????????? #??????"" #????#????????????? | | ???????? ????? #????? s %= #????#???#????????? | | ???????? ???? #???? ##?????????????????? | | #??????? #??? #?? g #??#???????????????? | | ##????## #??? +??? + #??????????????????? | | #???## ##?# #?? # ##????????#?????????? | | #???# #??# #? % # #??#????????????????? | | #???# ???# #? T % / ##??????????????????? | | ##???# #???# #??"""""""# #???????????????????? | | #????# ###### ########### #???????????????????? | | ##??## ## ## #???????????????????? | | #### #?????#?????????????? | | ## "##### #######???????????????????? | | ###???????????????????????? | | #????????????????????????? | | #??#?????????????????????? | | #????#???????????????????? | | ##?##?????????????????????? | | #??????#??????????????????? | | #???????#?????????????????? | | ## ##?????????????#???????????? | | ## #### ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Remote Force Field | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingClaymoresMultitool Manual? 0 Play Time 00:52:53 Cumulative 133.8 hours Start 2026.04.04 @ 16:19:34 End 2026.04.04 @ 19:27:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 187 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc4957d5-4c43-474c-9d8b-4baf3adbcef9