Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.18 @ 18:01:16 Player: Jezoensis Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (415) 2075 Value Destroyed (24639) 24639 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (16892) 16892 TOTAL SCORE: 55026 Bonus ------- High Alert Combat Kills 2508 Follower Combat Kills 595 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1011 Cogmind --------- Core Integrity 1148/1600 Matter 527/600 Energy 2546/2600 System Corruption 6% Temperature Cool (156) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (5) --- Improved Heavy Treads Biometal Medium Treads Biometal Heavy Treads > --- UTILITY (14) ----- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Optical Array Experimental Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Improved Focal Shield Improved System Restoration Module > --- WEAPON (4) ------- Railgun Railgun Helical Railgun Multirail > --- INVENTORY (26) --- Experimental Cooling System Improved Matter Compressor (300) Long-range Terrain Scanner Experimental Terrain Scanner Weapon Cycler Experimental Transmission Jammer Advanced Thermal Shield Advanced Shield Generator Advanced Shield Generator Advanced Dynamic Insulation System Long-range Tractor Beam Advanced Field Recycling Unit (205) Enhanced Nova Cannon KE Penetrator KE Penetrator Railgun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Improved Heavy Siege Treads Biometal Heavy Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Improved Matter Compressor Experimental Optical Array Experimental Terrain Scan Processor Advanced Target Analyzer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Force Field Improved System Restoration Module > --- WEAPON ----------- Enhanced Coil Gun Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Quantum Reactor Quantum Reactor Improved Heavy Treads Experimental Cooling System Improved Matter Compressor Long-range Terrain Scanner Experimental Terrain Scanner Weapon Cycler Experimental Transmission Jammer Improved Focal Shield Advanced Thermal Shield Advanced Shield Generator Advanced Shield Generator Advanced Dynamic Insulation System Long-range Tractor Beam Advanced Field Recycling Unit Enhanced Nova Cannon KE Penetrator KE Penetrator Railgun Railgun Railgun Railgun Field Lobotomy Kit [Rating: 205] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Myomer Leg Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Railgun Energy Gun Improved Medium Laser Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Graviton Cannon Launcher Improved Proton Missile Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . Utility 12 | . . . . . 2 . . 1 . . 2 . . . . 1 . . . . 1 . . 2 1 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 772 | 7 9 . 1 3 26 6 14 42 7 23 24 25 14 . 33 49 3 13 11 . 94 13 . 129 39 52 135 Power 37 | 1 1 . . . 2 1 1 2 . . 2 2 . . . 4 . . . . 4 . . 7 2 2 6 Engine 9 | 1 1 . . . 1 1 1 2 . . 1 1 . . . . . . . . . . . . . . . Core 11 | . . . . . 1 . . . . . 1 1 . . . 4 . . . . 2 . . 2 . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . 2 . . 5 2 2 6 Propulsion 68 | 2 3 . . . 10 3 5 8 1 . 1 1 3 . 2 4 . 2 . . 5 1 . 8 1 3 5 Treads 67 | 2 3 . . . 10 3 5 8 1 . 1 1 3 . 2 4 . 2 . . 5 . . 8 1 3 5 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 458 | 2 2 . 1 . 5 2 3 17 4 17 12 17 4 . 18 30 3 9 11 . 63 7 . 88 23 28 92 Device 371 | 1 . . . . 2 1 1 12 4 16 9 13 2 . 13 21 3 9 6 . 52 7 . 79 18 25 77 Storage 29 | 1 2 . 1 . . . . 2 . . 1 . . . . 2 . . 3 . 2 . . 5 3 1 6 Processor 20 | . . . . . 2 . . 3 . 1 1 . . . . 1 . . 1 . 2 . . 2 1 1 5 Hackware 8 | . . . . . . . . . . . . . . . 1 1 . . . . 3 . . 2 1 . . Protection 30 | . . . . . 1 1 2 . . . 1 4 2 . 4 5 . . 1 . 4 . . . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 209 | 2 3 . . 3 9 . 5 15 2 6 9 5 7 . 13 11 . 2 . . 22 5 . 26 13 19 32 Energy Gun 13 | 1 . . . . 3 . 2 6 . . . . . . 1 . . . . . . . . . . . . Energy Cannon 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 8 5 Ballistic Gun 127 | 1 2 . . 2 5 . 3 4 2 2 5 3 5 . 6 8 . 1 . . 17 4 . 18 9 9 21 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . . 1 1 . . . . 2 . . . . 2 . . . . . 1 . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 24 | . . . . . . . . . . 2 4 2 2 . 4 3 . 1 . . 4 1 . 1 . . . Slashing Weapon 16 | . . . . . . . . 5 . . . . . . . . . . . . . . . 6 . 2 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 1 . . 1 . . . . . . . 1 . . 4 . 3 . . 5 1 1 10 Parts Lost 48 | . . . . . 1 . . . . . 1 1 1 . 4 3 . . . . 13 3 . 4 1 . 16 Power 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Propulsion 13 | . . . . . . . . . . . . 1 1 . . 2 . . . . 4 1 . . . . 4 Utility 14 | . . . . . . . . . . . . . . . 2 . . . . . 3 . . 2 1 . 6 Weapon 17 | . . . . . 1 . . . . . . . . . 2 . . . . . 5 2 . 2 . . 5 Highest Loss Streak 4 | . . . . . 1 . . . . . 1 1 1 . 4 1 . . . . 3 2 . 3 1 . 3 Average Slot Usage (%) 94 | . 100 100 100 100 99 100 100 99 100 100 99 100 99 100 99 95 94 94 93 94 88 84 89 89 90 90 91 Engine 2 | . 14 14 14 14 5 9 9 7 7 7 2 . . . . . . . . . . . . . . . . Core 3 | . . . . . 3 . . . . . 3 6 6 6 6 10 11 11 11 11 7 10 10 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . 5 8 8 8 Treads 19 | . 28 28 28 28 26 27 27 29 30 30 26 26 25 26 26 19 17 17 17 17 15 10 10 13 13 12 11 Device 12 | . 14 14 6 . 7 6 6 7 7 7 12 11 11 13 10 13 17 17 12 11 9 9 10 15 15 17 16 Storage 19 | . 14 14 21 28 18 18 18 15 15 15 20 20 20 20 20 17 17 17 17 17 21 21 21 20 21 20 22 Processor 12 | . . . . . 9 9 9 10 15 15 13 13 13 13 13 11 11 11 15 17 13 15 15 14 13 14 15 Protection 1 | . . . . . 1 3 2 3 . . . . 1 . 1 . . . . . . . . . . 3 1 Energy Gun 1 | . 5 . . . 6 9 9 4 . . . . . . 1 1 . . . . . . . . . . . Ballistic Gun 16 | . 21 28 28 28 20 18 17 14 22 21 17 17 15 13 15 14 17 16 17 17 13 13 15 13 14 14 15 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 14 26 24 39 41 51 51 51 82 83 86 103 108 103 99 106 138 106 121 119 104 167 172 172 177 177 193 202 Greatest Support 190 | 40 40 40 40 40 60 60 60 100 100 100 103 103 109 106 109 127 127 128 128 128 170 140 140 185 185 190 190 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . 1 1 . . 1 . . . . . 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 34 | 6 10 10 16 16 16 16 16 20 20 20 26 26 26 26 26 28 26 26 26 26 34 34 34 34 32 32 32 Average Capacity 26 | 5 9 10 13 16 16 16 16 17 20 20 26 26 26 26 26 26 26 26 26 26 33 34 34 33 32 32 31 Most Carried 34 | 5 10 10 11 12 16 16 16 20 20 20 26 26 26 26 26 28 26 26 26 25 34 34 31 34 32 32 32 Average Carried 24 | 3 7 10 10 11 13 16 15 16 19 19 23 25 25 26 24 24 25 25 25 25 29 32 31 32 31 31 29 Final Capacity 34 | 6 10 10 16 16 16 16 16 20 20 20 26 26 26 26 26 26 26 26 26 26 34 34 34 32 32 32 26 Final Carried 32 | 5 10 10 11 12 16 16 16 20 20 19 26 26 26 26 21 26 26 26 25 25 31 31 31 32 32 31 16 Class Distribution -------------------- 42% | Hauler-Skirmisher 15% | Hauler-Assassin 8% | Scavenger-Skirmisher 7% | Mutant 6% | Hauler-Tank 4% | Hauler-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -7/Lower Caves Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Assassin | -6/Lower Caves Hauler-Assassin | -6/Data Miner Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -3/Research Hauler-Mutant | -2/Research Hauler-Skirmisher | -1/Access Hauler-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Matter Collected 20858 | 294 230 . . 51 608 120 264 746 192 557 410 740 126 . 850 918 134 462 . . 2300 347 53 4001 936 1563 4956 Remotely 11657 | . . . . . . . . 42 . 256 220 551 . . 428 426 104 92 . . 1393 126 . 2467 709 1179 3664 Salvage Created 25324 | 170 631 . . 88 1052 200 453 1003 106 604 448 709 150 . 970 1065 255 548 . . 3417 270 53 5078 1164 1848 5042 Parts 1270 | 17 35 . . 4 75 10 26 60 8 22 17 52 7 . 37 85 13 22 . . 172 9 3 260 66 85 185 Haulers Intercepted 8 | . 2 . . . 1 . . 2 . . . . . . . . . . . . 1 . . 2 . . . Recyclers Shooed 14 | . 1 . . . 2 . . 1 . . 1 . . . . 4 . . . . 1 . . 2 . . 2 Parts Field Recycled 84 | . . . . . . . . . . . . . . . . 8 . 4 7 . . . . . . . 65 Retrieved Matter 1559 | . . . . . . . . . . . . . . . . 192 . 70 253 . . . . . . . 1044 Parts Self-Destructed 159 | . . . . . . . . . 3 20 . 48 . . 42 . 13 22 . . . 8 3 . . . . Prevented 16 | . . . . . . . . . . 4 . . . . 9 . 3 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 319 | . 8 . . 2 20 4 8 10 2 13 5 13 2 . 19 11 4 6 . . 43 4 1 58 14 25 47 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guns 307 | . 8 . . . 17 4 8 9 2 11 5 13 2 . 18 11 4 6 . . 42 4 1 57 14 24 47 Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 9 | . . . . 2 3 . . . . 2 . . . . 1 . . . . . 1 . . . . . . Classes Destroyed 26 | 3 4 . . . 3 . 2 1 1 1 1 2 1 . . . . . . . . . . 1 . 1 5 Worker 19 | 1 . . . 1 1 . . 6 . . . . . . . . . . . . 1 . . 3 1 4 1 Builder 9 | . 2 . . . 1 . . . . . . . . . . 3 . . . . . . . 1 . 2 . Tunneler 10 | 4 . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 1 . . Hauler 8 | . 2 . . . 1 . . 2 . . . . . . . . . . . . 1 . . 2 . . . Recycler 21 | 1 2 . . . 2 . . 2 . . 1 . . . . 1 . . . . 2 . . 4 . . 6 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 25 | . 1 . . . 1 . . 3 . . . . . . . 6 . . . . 5 . . 4 1 2 2 Swarmer 62 | . . . . . 4 . . . . 5 . 6 . . 9 . . 2 . . 9 . . 8 . 10 9 Grunt 90 | . 8 . . 2 9 2 5 5 . 6 2 1 . . 5 4 4 . . . 14 . . 9 6 8 . Brawler 10 | . . . . . . . 1 . . . . . . . 3 . . . . . 2 . . 2 1 1 . Duelist 9 | . . . . . 1 1 . . . . . . . . 1 . . . . . 2 . . 2 1 1 . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 33 | . . . . . 6 1 2 4 . 1 1 . . . 1 2 . 2 . . . . . 9 2 1 1 Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Hunter 30 | . . . . . . . . . . . 1 2 . . . 4 . . . . 9 4 . 6 . 2 2 Programmer 46 | . . . . . . . . 1 1 . 1 1 . . . 1 . 2 . . 5 . 1 21 3 2 7 Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | 5 6 . . 3 10 3 3 4 2 3 2 5 1 . 5 7 4 5 . . 11 2 1 9 5 12 5 Combat Bots Only 11 | . 3 . . 2 7 3 3 2 1 3 2 5 1 . 5 2 4 5 . . 11 2 1 8 5 6 5 Max Kills in Single Turn 3 | 1 2 . . 3 3 1 1 2 1 2 2 2 1 . 2 1 1 2 . . 2 1 1 2 2 3 2 Gunslinging 1 | . . . . . 1 . . . . 1 1 . . . 1 . . . . . 1 . . 1 1 1 1 Exploded 3 | . . . . 2 3 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Damage Taken 21903 | . 358 . . . 500 129 184 651 53 553 390 633 209 . 1111 843 171 375 . . 4479 446 15 3312 402 886 6203 Core 1540 | . 70 . . . 61 . 38 57 . 88 9 51 11 . 68 34 19 17 . . 272 18 . 231 44 50 402 Absorbed by Shields 8203 | . . . . . . . . . . . . 36 . . . . 56 76 . . 1105 272 17 1836 321 437 4047 Reduced by Siege Mode 1945 | . . . . . . . . . . . . . . . . 5 14 16 . . 378 75 . 375 70 136 876 Core Remaining (%) 83 | 100 . . . 72 . . 82 . . 79 . . . . 83 . . . . 93 . . 74 82 96 . 71 Volleys Fired 1065 | 8 40 . . 1 46 10 19 56 5 23 14 35 14 . 32 47 7 16 . . 132 13 2 191 42 64 248 Largest 4 | 2 2 . . 2 3 3 3 3 3 3 3 3 3 . 3 3 3 3 . . 3 3 3 3 4 4 4 Hottest 225 | 70 100 . . 53 102 102 102 117 81 92 89 89 84 . 111 111 84 84 . . 106 90 90 183 140 218 225 Shots Fired 3304 | 16 75 . . 2 137 30 57 147 15 69 37 97 33 . 84 140 21 48 . . 389 39 6 563 129 225 945 Gun 3233 | 16 71 . . 1 136 30 57 147 15 60 37 97 33 . 78 140 21 48 . . 386 39 6 556 118 213 928 Cannon 42 | . . . . . . . . . . . . . . . . . . . . . . . . 7 11 12 12 Launcher 20 | . . . . 1 1 . . . . 9 . . . . 6 . . . . . 3 . . . . . . Special 9 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 3095 | 8 52 . . 1 111 20 38 106 15 60 37 97 33 . 76 126 21 48 . . 386 39 6 556 118 213 928 Thermal 144 | 8 23 . . . 25 10 19 17 . . . . . . . . . . . . . . . 7 11 12 12 Explosive 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 58 | . . . . . . . . 24 . 9 . . . . 8 14 . . . . 3 . . . . . . Robot Hit Streak 79 | 7 15 . . . 19 19 22 15 30 19 23 32 45 . 28 30 15 26 . . 63 15 20 49 29 40 79 Robot Miss Streak 7 | 1 1 . . 1 2 1 2 2 2 4 2 7 2 . 2 2 1 1 . . 2 1 . 3 2 2 2 Penetration Max 2 | . . . . . . . . . . . 1 1 . . 1 1 1 1 . . 2 1 . 2 2 2 1 Secondary Targets 86 | . 4 . . . 4 1 2 . . 2 1 3 . . 5 1 2 1 . . 10 2 . 16 4 8 20 Max Gunslinging Chain 2 | . 1 . . . 1 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 1 . 2 2 2 1 Shots Hit Robots 2741 | 11 59 . . . 103 24 42 107 12 58 24 91 31 . 68 113 20 43 . . 333 35 5 473 97 170 822 Core Hits 1399 | 7 28 . . 4 45 8 19 39 14 60 48 78 22 . 53 63 12 19 . . 148 19 2 220 51 89 351 Critical Hits 161 | . 1 . . . 1 . . 2 . . 3 8 1 . 1 1 . 1 . . 27 2 . 23 1 8 81 Critical Kills 32 | . 1 . . . 1 . . 1 . . . 1 1 . . . . . . . 10 . . 7 1 4 5 Critical Parts Destroyed 104 | . . . . . . . . . . . 3 6 . . 1 1 . 1 . . 14 2 . 15 . 4 57 Melee Attacks 100 | . . . . . . . . 22 1 1 10 2 8 . . 9 . 2 . . 9 3 . 14 . 11 8 Impact 49 | . . . . . . . . . . 1 10 2 8 . . 9 . 2 . . 9 3 . 5 . . . Slashing 51 | . . . . . . . . 22 1 . . . . . . . . . . . . . . 9 . 11 8 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 4 . . . . . . . 1 . . . . 2 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67926 | 135 748 . . 113 1935 359 670 2294 302 1422 713 1357 630 . 2268 2750 490 1157 . . 7842 701 162 12926 2799 4197 21956 Guns 64016 | 135 748 . . . 1469 359 670 1813 302 1146 713 1357 630 . 1565 2400 490 1157 . . 7076 701 162 12545 2589 4144 21845 Cannons 196 | . . . . . . . . . . . . . . . . . . . . . . . . 196 . . . Explosions 2368 | . . . . 113 466 . . . . 276 . . . . 703 241 . . . . 544 . . . . 25 . Melee 1062 | . . . . . . . . 481 . . . . . . . 109 . . . . 222 . . 139 . . 111 Ramming 284 | . . . . . . . . . . . . . . . . . . . . . . . . 46 210 28 . Kinetic 61963 | 49 530 . . . 1174 226 389 1076 302 1146 713 1357 630 . 1525 2137 490 1157 . . 7076 701 162 12545 2589 4144 21845 Thermal 2606 | 86 218 . . . 590 133 281 326 . . . . . . 244 241 . . . . 291 . . 196 . . . Explosive 309 | . . . . 113 171 . . . . . . . . . . . . . . . . . . . . 25 . Electromagnetic 1702 | . . . . . . . . 411 . 276 . . . . 499 263 . . . . 253 . . . . . . Impact 331 | . . . . . . . . . . . . . . . . 109 . . . . 222 . . . . . . Slashing 731 | . . . . . . . . 481 . . . . . . . . . . . . . . . 139 . . 111 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 1 1 1 . . . . 8 2 . 1 . . 2 . 1 6 . . 7 Average Corruption 2 | . . . . . . . . 1 1 1 . . . . 7 1 . 1 . . 1 . 1 4 . . 2 Corruption Purged 25 | . . . . . . . . . . . . . . . . 2 . 1 . . 4 . . 11 . . 7 Effects 128 | . . . . . . . . 5 2 4 . . . . 8 3 . . . . 7 . . 66 . . 33 Message Errors 18 | . . . . . . . . 1 1 2 . . . . . 1 . . . . 1 . . 9 . . 3 Matter Fused 13 | . . . . . . . . . . . . . . . 1 . . . . . . . . 11 . . 1 Heat Flow Errors 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . 1 Energy Discharges 17 | . . . . . . . . 1 1 2 . . . . 2 1 . . . . 1 . . 9 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 8 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . 3 . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Targeting Errors 48 | . . . . . . . . 1 . . . . . . 1 1 . . . . 4 . . 20 . . 21 Weapon Failures 11 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . 6 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 542 | . . . . . 42 . . 228 . . . . . . . 27 . . . . 90 . . 99 56 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 95 | . . . . . 42 . . . . . . . . . . 27 . . . . 26 . . . . . . Melee 447 | . . . . . . . . 228 . . . . . . . . . . . . 64 . . 99 56 . . Knockbacks 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . Impact 5 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 2 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 360 | . . . . . 66 . . . . . . . . . 63 90 . . . . 141 . . . . . . Shots 10 | . . . . . 1 . . . . . . . . . 3 1 . . . . 5 . . . . . . Rammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 . Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 325 | 45 313 . . . 303 325 135 260 68 72 118 102 61 . 100 194 12 . . . 227 . . 292 124 153 320 Average Temperature 51 | 17 112 . . . 82 141 58 75 35 31 45 33 22 . 36 35 6 . . . 18 . . 28 44 43 47 Received Heat Transfer 2992 | . 309 . . . 225 90 126 243 60 99 54 18 . . 309 108 90 30 . . 350 . . 293 106 92 390 Effects 8 | . 2 . . . . 2 . . . . . . . . . . . . . . 3 . . . . . 1 Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . 2 . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Siege Activations 60 | . . . . . . . . . . . . . . . . 3 1 1 . . 10 2 . 15 3 5 20 Total Turns 1194 | . . . . . . . . . . . . . . . . 26 11 14 . . 249 36 . 288 49 89 432 Longest Duration 66 | . . . . . . . . . . . . . . . . 14 11 14 . . 45 24 . 39 23 42 66 Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . 3 . 1 . . . . 1 1 . . . . . . . 1 . . . Impact Corruptions 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 3969 | 259 629 . . . 903 296 592 592 . . . . . . 200 150 . . . . 200 . . 148 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Peak Influence 991 | 30 210 35 . 55 563 396 432 482 . . 105 . . . . 272 . . . . 991 . . 940 718 707 571 Initial 362 | . 16 35 . . 18 206 166 33 . . . . . . . 141 . . . . . . . 142 362 295 234 Average 315 | 11 83 35 . 7 355 335 306 131 . . 28 . . . . 192 . . . . 434 . . 465 509 480 296 Maximum Alert Level 3 | . 1 . . . 2 1 2 2 . . . . . . . 1 . . . . 3 . . 3 3 3 2 Low Security (%) 39 | 100 99 100 . 100 14 . 10 79 . . 100 . . . . 57 . . . . 40 . . 9 . . 35 Level 1 25 | . . . . . 35 100 86 15 . . . . . . . 42 . . . . 4 . . 26 32 19 44 Level 2 29 | . . . . . 50 . 3 4 . . . . . . . . . . . . 28 . . 54 56 79 19 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . 26 . . 9 11 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . . 1 3 . 1 4 . . 2 . . . 1 6 . . . . 12 . . 18 4 3 3 Investigation 8 | . 1 . . 1 1 . . . . . . . . . . 2 . . . . 1 . . 2 . . . Extermination 20 | . . . . . . . . 2 . . 2 . . . . 1 . . . . 2 . . 7 1 2 3 Reinforcement 15 | . . . . . 1 . 1 2 . . . . . . . 3 . . . . 3 . . 5 . . . Assault 12 | . . . . . . . . . . . . . . . 1 . . . . . 3 . . 4 3 1 . Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Distress Signals 19 | . 1 . . . . . . 1 . . . . . . . 1 . . . . 2 . . 5 . 1 8 Communications Jammed 120 | . . . . . . . . . . . . . . . . . . . . . . . . 21 35 60 4 Distress Signals 120 | . . . . . . . . . . . . . . . . . . . . . . . . 21 35 60 4 Times Spotted 449 | . 16 . . 2 23 4 12 20 1 15 8 14 3 . 29 22 4 6 . . 58 4 1 70 20 36 81 Peak Tracking Total 6 | . 6 . . 2 5 4 2 2 1 4 3 4 2 . 5 4 4 5 . . 6 2 1 6 5 6 6 Tactical Retreats 16 | . 1 . . . 2 . . 2 . . 1 . . . 1 1 . . . . 3 . . 2 . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Traps Triggered 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 1 . . 1 . . . 3 . . . . . . . . . 7 Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Machines Disabled 24 | . . . . . 4 . 1 1 1 . . 1 1 . 1 3 . . . . 5 . . . 2 1 3 Max in Single Turn 3 | . . . . . 3 . 1 1 1 . . 1 1 . 1 2 . . . . 2 . . . 1 1 1 Garrison Access 11 | . . . . . . . 1 2 . . . . . . . 1 . . . . 4 . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Machines Accessed 82 | . 8 . 1 1 5 . 5 9 . 1 2 1 1 2 . 7 1 2 4 . 10 . . 10 3 8 1 Terminals 49 | . 8 . . 1 4 . 4 5 . . 2 . . . . 5 . . . . 5 . . 7 3 4 1 Fabricators 9 | . . . . . . . . 2 . . . . . . . 1 . . . . 2 . . 2 . 2 . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 2 . . . . . . . 1 . . . . 3 . . . . 2 . Total Hacks 238 | . 31 . 1 2 20 . 16 30 . 1 5 1 1 17 . 21 1 2 16 . 24 . . 29 7 12 1 Successful 151 | . 19 . 1 . 14 . 12 17 . 1 2 1 1 17 . 11 1 2 16 . 13 . . 15 2 5 1 Failed 84 | . 11 . . 2 6 . 3 12 . . 3 . . . . 10 . . . . 11 . . 14 5 7 . Catastrophic 10 | . 1 . . . . . . 2 . . 1 . . . . 2 . . . . . . . 2 . 2 . Database Lockouts 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Manual 116 | . 21 . 1 2 14 . 14 24 . . 2 . . . . 13 . . . . 8 . . 8 7 2 . Terminals 160 | . 31 . . 2 19 . 15 23 . . 5 . . . . 17 . . . . 17 . . 16 7 7 1 Fabricators 26 | . . . . . . . . 5 . . . . . . . 3 . . . . 4 . . 11 . 3 . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 2 . . . . . . . 1 . . . . 3 . . . . 2 . Terminal Hacks 93 | . 15 . 1 . 7 . 6 8 . 1 1 1 1 17 . 4 1 2 16 . 4 . . 4 . 3 1 Record 6 | . . . . . 1 . . . . . 1 . . . . . . . 4 . . . . . . . . Part Schematic 14 | . . . . . 2 . . 1 . . . . . 6 . 1 . . 4 . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robot Analysis 12 | . 2 . . . 1 . 2 1 . . . . . . . . . . 4 . 2 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 7 | . . . . . . . . . . 1 . 1 1 . . . 1 2 . . . . . . . . 1 Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 6 | . 1 . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . 1 . Machine Index 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . Terminal Index 5 | . 1 . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 5 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 3 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . 2 . . . . . . . 2 . . . . 3 . . 6 . . . Load Schematic 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 . . . Build 8 | . . . . . . . . 2 . . . . . . . 1 . . . . 2 . . 3 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 1 2 . . . . . . . 1 . . . . 3 . . . . 2 . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 9 | . . . . . . . 1 2 . . . . . . . 1 . . . . 3 . . . . 2 . Unauthorized Hacks 33 | . 4 . . . 6 . 5 5 . . 1 . . . . 4 . . . . 3 . . 3 2 . . Terminals 32 | . 4 . . . 6 . 5 4 . . 1 . . . . 4 . . . . 3 . . 3 2 . . Track 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 5 | . . . . . 1 . 2 1 . . . . . . . 1 . . . . . . . . . . . Botnet 17 | . 2 . . . 3 . 2 2 . . 1 . . . . 2 . . . . 2 . . 2 1 . . Disrupt 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Operators 5 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . 1 1 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 8 . . 1 4 . 3 7 . . 2 . . . . 6 . . . . 7 . . 10 3 6 . Full Trace Events 9 | . 2 . . 1 1 . . . . . . . . . . 2 . . . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 2 . . 1 . . . . . 6 . 1 . . 4 . . . . . . . . Parts Built 10 | . . . . . . . . 4 . . . . . . . 1 . . . . 1 . . 4 . . . Matter 1721 | . . . . . . . . 380 . . . . . . . 285 . . . . 285 . . 771 . . . Time 575 | . . . . . . . . 94 . . . . . . . 76 . . . . 76 . . 329 . . . Total Part Build Rating 49 | . . . . . . . . 20 . . . . . . . 5 . . . . 5 . . 19 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 22 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . 4 . . . . 2 . . . 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Total Allies 14 | . . . . . . . 2 1 . . . . 4 . 2 1 . . . . . . . . . . 4 Largest Group 4 | . . . . . . . 2 2 . . . . 4 4 4 1 . . . . . . . . . . 2 Highest-Rated Group 444 | . . . . . . . 20 20 . . . . 124 124 124 29 . . . . . . . . . . 444 Highest-Rated Ally 222 | . . . . . . . 10 10 . . . . 31 31 94 29 . . . . . . . . . . 222 Total Orders 17 | . . . . . . . 2 2 . . . . . . 1 . . . . . 5 . . 4 . . 3 STAY 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 FOLLOW 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 GUARD 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 79 | . . . . . . . . . . . . . . . 31 3 . . . . . . . . . . 45 Total Damage 4815 | . . . . . . . . . . . . . . . 902 37 . . . . . . . . . . 3876 Kills 11 | . . . . . . . . . . . . . . . 5 1 . . . . . . . . . . 5 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Robot Analysis Total 12 | . 2 . . . 1 . 2 1 . . . . . . . . . . 4 . 2 . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . . 1 1 . 1 . . . . 1 2 . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . 5 . . 4 . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Turns Passed 21733 | 105 784 97 384 234 802 206 468 2008 317 1037 787 673 657 120 485 1102 365 542 238 200 2015 587 42 2475 877 1644 2482 Spaces Moved 10395 | 48 400 61 237 142 372 104 232 1066 178 579 414 330 323 76 215 511 209 291 136 126 868 265 19 988 445 764 996 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10385 | 38 400 61 237 142 372 104 232 1066 178 579 414 330 323 76 215 511 209 291 136 126 868 265 19 988 445 764 996 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 162 162 162 160 160 160 160 163 160 160 160 160 195 195 150 150 150 150 Average Speed 160 | 137 160 160 160 160 160 160 160 160 161 162 162 162 161 160 160 163 163 161 160 160 161 195 195 159 152 155 154 Slowest Speed 195 | 160 160 160 160 180 160 160 160 160 162 162 162 182 183 160 160 183 163 163 160 160 166 195 195 195 156 179 173 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 85 17 68 50 30 28 25 31 41 88 13 53 53 73 51 18 50 63 61 48 41 60 10 35 15 26 38 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 10 | . 1 . . . 1 . 1 1 . . 1 . . . 1 1 . . . . 1 . . 1 . 1 . Unknown Exits Taken 16 | 1 . 1 1 1 . . . . 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 . . Scrap Searched 18 | . . . . 1 . . . . 2 3 . 2 1 . 3 . 1 2 . . . 3 . . . . . Spaces Dug 132 | . 4 . . . . . . 14 . 1 10 1 7 . . 7 . 2 . . 6 3 . 14 9 29 25 Terrain Destroyed 334 | . 4 . . 12 40 . . 14 . 1 10 1 8 . 5 34 1 4 . . 30 4 . 28 14 71 53 Melee 80 | . . . . . . . . 14 . 1 10 1 7 . . 7 . 2 . . 6 3 . 12 . 11 6 Projectile 130 | . 4 . . . . . . . . . . . 1 . 1 3 1 2 . . 6 1 . 16 14 34 47 AOE 124 | . . . . 12 40 . . . . . . . . . 4 24 . . . . 18 . . . . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Com Total 13276 | 69 464 62 242 145 479 126 288 1244 195 628 495 396 424 75 287 665 222 329 157 125 1191 300 20 1473 573 1101 1501 Wait 408 | . . . 2 . 3 . 10 7 . 2 4 . 1 . 1 11 . 3 . . 23 2 . 76 24 177 62 Move 10367 | 47 399 60 236 141 371 102 231 1065 177 578 413 329 322 75 214 510 208 290 135 125 867 264 18 987 444 763 996 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 214 | 7 8 1 2 . 14 2 4 23 2 . 19 2 4 . 2 18 2 2 1 . 32 2 . 30 10 11 16 Fast Attach 94 | 5 1 . . . 5 . 1 6 1 . 2 2 6 . 1 6 . 1 5 . 12 2 . 19 1 6 12 Attach 142 | 2 1 . 1 . 8 . 2 8 . 1 5 1 1 . 5 7 . 1 4 . 30 3 . 16 8 6 32 Detach 49 | . . . . . 2 . . 1 . 1 1 . . . . 4 . . 3 . 11 2 . 6 3 1 14 Swap 537 | . 7 . . 3 13 6 11 28 6 22 17 22 7 . 27 36 3 11 3 . 52 8 . 94 30 40 91 Drop 233 | . 8 1 1 . 17 6 10 28 3 . 10 3 7 . 4 17 2 3 6 . 23 1 . 38 6 17 22 Fire 1065 | 8 40 . . 1 46 10 19 56 5 23 14 35 14 . 32 47 7 16 . . 132 13 2 191 42 64 248 Melee 100 | . . . . . . . . 22 1 1 10 2 8 . . 9 . 2 . . 9 3 . 14 . 11 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . . . . . . 54 . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x3 / [Qua]) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 14) 622 | -10/Materials | Identified exit to Mines 659 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Entered Mines 897 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 953 | -10/Mines | Discovered new exit (range 15) 981 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -10/Mines | Discovered new exit (range 5) 987 | -10/Mines | Entered Exiles 1026 | -10/Exiles | Met 8R-AWN 1055 | -10/Exiles | Met EX-HEX 1099 | -10/Exiles | Met EX-BIN 1119 | -10/Exiles | Aligned with FarCom system 1121 | -10/Exiles | Given EX-Vault access code 1157 | -10/Exiles | Opened EX-Vault 1171 | -10/Exiles | Found Field Lobotomy Kit 1203 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1226 | -10/Exiles | Exiles lab attacked by MAIN.C 1358 | -10/Exiles | Discovered new exit (range 10) 1371 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1371 | -10/Exiles | Entered Mines 1411 | -9/Mines | Learned location of Zion (-7) 1544 | -9/Mines | Discovered new exit (range 16) 1605 | -9/Mines | Entered Materials 1605 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1644 | -8/Materials | Identified exit to Garrison 1707 | -8/Materials | Garrison activated, responded to threat 1862 | -8/Materials | Discovered new exit (range 7) 1975 | -8/Materials | Destroyed 7 combat bots 1989 | -8/Materials | Discovered new exit (range 13) 2067 | -8/Materials | Build established: Scavenger-Skirmisher 2407 | -8/Materials | Entered Garrison 2534 | -8/Garrison | Triggered checkpoint 2580 | -8/Garrison | Discovered new exit (range 10) 2604 | -8/Garrison | Installed Relay Interface Framework 2613 | -8/Garrison | Entered Materials 2668 | -8/Materials | Discovered new exit (range 11) 2820 | -8/Materials | Identified exit to Storage 2820 | -8/Materials | Identified exit to Factory 3056 | -8/Materials | Central database locked down 3081 | -8/Materials | Entered Factory 3081 | -7/Factory | Accompanied by 1 ally 3081 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3284 | -7/Factory | Fabricated Imp. Medium Treads? 3382 | -7/Factory | Local fabrication network quarantined 3387 | -7/Factory | Fabricated Imp. Medium Treads (x2) 3665 | -7/Factory | Identified exit to Lower Caves 3665 | -7/Factory | Central database locked down 4206 | -7/Factory | Discovered new exit (range 9) 4935 | -7/Factory | Build established: Hauler-Skirmisher 5089 | -7/Factory | Entered Lower Caves 5102 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5361 | -7/Lower Caves | Discovered new exit (range 9) 5378 | -7/Lower Caves | Learned Factory terminal intel 5406 | -7/Lower Caves | Entered another Lower Caves area 5510 | -7/Lower Caves | Encountered a Warlord checkpoint 5771 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5889 | -7/Lower Caves | Spotted B-75 Beast 5935 | -7/Lower Caves | Destroyed B-75 Beast 5984 | -7/Lower Caves | Discovered new exit (range 11) 6003 | -7/Lower Caves | Identified exit to Zion 6018 | -7/Lower Caves | Learned location of 1 exit from Factory 6429 | -7/Lower Caves | Discovered new exit (range 10) 6443 | -7/Lower Caves | Entered Factory 6443 | -6/Factory | Evolved 2 slots: Utility x2 6444 | -6/Factory | Identified exit to Factory 6445 | -6/Factory | Loaded intel: 21 terminal locations 6573 | -6/Factory | Discovered new exit (range 16) 6630 | -6/Factory | Identified exit to Lower Caves 7230 | -6/Factory | Entered Lower Caves 7245 | -6/Lower Caves | Spotted B-75 Beast 7350 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7436 | -6/Lower Caves | Learned Factory stockpile data 7438 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 7478 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 7862 | -6/Lower Caves | Discovered new exit (range 5) 7903 | -6/Lower Caves | Entered another Lower Caves area 7926 | -6/Lower Caves | Discovered exit to Factory (range 11) 8017 | -6/Lower Caves | Flak Gun stolen by Master Thief 8307 | -6/Lower Caves | Build established: Hauler-Assassin 8344 | -6/Lower Caves | Discovered new exit (range 14) 8384 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 8560 | -6/Lower Caves | Entered Data Miner 8560 | -6/Data Miner | Accompanied by 4 allies 8560 | -6/Data Miner | Discovered new exit (range 6) 8581 | -6/Data Miner | Met Data Miner 8642 | -6/Data Miner | Received God Mode back door access code from Data Miner 8680 | -6/Data Miner | Entered Proximity Caves 8680 | -5/Proximity Caves | Accompanied by 4 allies 8750 | -5/Proximity Caves | Escorted by Enhanced Grunt 8839 | -5/Proximity Caves | Spotted B-75 Beast 8855 | -5/Proximity Caves | Allies destroyed B-75 Beast 8990 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9082 | -5/Proximity Caves | Lost 4 parts (2u2w) 9151 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9165 | -5/Proximity Caves | Entered Factory 9165 | -5/Factory | Accompanied by 1 ally 9165 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9321 | -5/Factory | Build established: Hauler-Skirmisher 9620 | -5/Factory | Discovered new exit (range 11) 9678 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 9782 | -5/Factory | Identified exit to Upper Caves 10021 | -5/Factory | P-80 Master assimilated allied Technician 6a 10133 | -5/Factory | Incoming investigation squad redirected 10267 | -5/Factory | Entered Upper Caves 10401 | -5/Upper Caves | Encountered a Warlord checkpoint 10424 | -5/Upper Caves | Learned Factory terminal intel 10598 | -5/Upper Caves | Discovered new exit (range 21) 10632 | -5/Upper Caves | Entered another Upper Caves area 10634 | -5/Upper Caves | Discovered new exit (range 13) 10782 | -5/Upper Caves | Encountered a Warlord checkpoint 10952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10998 | -5/Upper Caves | Learned location of Warlord (-4) 11014 | -5/Upper Caves | Learned Factory garrison access intel 11126 | -5/Upper Caves | Discovered new exit (range 18) 11174 | -5/Upper Caves | Entered Zhirov 11174 | -5/Zhirov | Discovered new exit (range 3) 11239 | -5/Zhirov | Found Alien Artifact 11239 | -5/Zhirov | Identified Integrated Dissipator 11239 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11359 | -5/Zhirov | Learned location of Quarantine (-3) 11359 | -5/Zhirov | Learned location of Testing (-2) 11359 | -5/Zhirov | Learned location of Command (-1) 11412 | -5/Zhirov | Entered Proximity Caves 11560 | -4/Proximity Caves | Discovered new exit (range 15) 11612 | -4/Proximity Caves | Entered Factory 11612 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11613 | -4/Factory | Loaded intel: 20 terminal locations 11614 | -4/Factory | Loaded intel: 4 garrison access locations 11634 | -4/Factory | Identified exit to Upper Caves 11886 | -4/Factory | Spotted B-86 Titan 11937 | -4/Factory | Destroyed B-86 Titan 12119 | -4/Factory | Garrison activated, responded to threat 12514 | -4/Factory | Local fabrication network quarantined 12542 | -4/Factory | Fabricated Exp. Terrain Scan Processor (x1) 12885 | -4/Factory | Spotted B-86 Titan 12915 | -4/Factory | Incoming assault squad redirected 12939 | -4/Factory | Destroyed B-86 Titan 13097 | -4/Factory | Garrison activated, responded to threat 13112 | -4/Factory | First assault squad dispatched 13183 | -4/Factory | Destroyed 11 combat bots 13255 | -4/Factory | Lost 3 parts (2u1w) 13627 | -4/Factory | Entered Upper Caves 14169 | -4/Upper Caves | Discovered new exit (range 24) 14214 | -4/Upper Caves | Entered another Upper Caves area 14224 | -4/Upper Caves | Discovered new exit (range 17) 14256 | -4/Upper Caves | Entered Research 14256 | -3/Research | Evolved 2 slots: Utility x2 14534 | -3/Research | Found Prototype Slashing Weapon 14534 | -3/Research | Identified Molecular Scythe 14883 | -3/Research | Incoming investigation squad redirected 14915 | -3/Research | Destroyed 8 combat bots 14943 | -3/Research | Fabricated Exp. Terrain Scanner? 15053 | -3/Research | First assault squad dispatched 15076 | -3/Research | Repaired Weapon Cycler 15189 | -3/Research | Identified exit to Research 15264 | -3/Research | Lost 3 parts (1u2w) 15578 | -3/Research | Discovered new exit (range 27) 15701 | -3/Research | Fabricated Weapon Cycler (x2) 15814 | -3/Research | Incoming assault squad redirected 15846 | -3/Research | Incoming investigation squad redirected 15992 | -3/Research | Fabricated Exp. Optical Array? 16054 | -3/Research | Found Prototype Device 16054 | -3/Research | Identified Exp. Transmission Jammer 16068 | -3/Research | Incoming assault squad redirected 16655 | -3/Research | Destroyed 7 combat bots 16731 | -3/Research | Entered another Research area 16731 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 16912 | -2/Research | Spotted B-90 Cyclops 16977 | -2/Research | Incoming assault squad redirected 16981 | -2/Research | First assault squad dispatched 17038 | -2/Research | Discovered new exit (range 30) 17251 | -2/Research | Incoming assault squad redirected 17387 | -2/Research | Identified exit to Testing 17492 | -2/Research | Discovered new exit (range 30) 17608 | -2/Research | Entered Access 17608 | -1/Access | Evolved 2 slots: Utility x2 17874 | -1/Access | Identified exit to Surface 18041 | -1/Access | Identified exit to Command 18108 | -1/Access | First assault squad dispatched 18620 | -1/Access | Found Prototype Device 18620 | -1/Access | Identified Thermal Barrier 18737 | -1/Access | Build established: Hauler-Assassin 19252 | -1/Access | Entered Command 19278 | -1/Command | Build established: Hauler-Skirmisher 19666 | -1/Command | Discovered exit to Surface (range 23) 19669 | -1/Command | Build established: Hauler-Assassin 19818 | -1/Command | Spotted Striker 19820 | -1/Command | Destroyed Striker 19833 | -1/Command | Spotted Executioner 19834 | -1/Command | Destroyed Executioner 19835 | -1/Command | Spotted Alpha 7 19868 | -1/Command | Destroyed Alpha 7 19879 | -1/Command | Found Prototype Processor 19879 | -1/Command | Identified Exp. Targeting Computer 19954 | -1/Command | Spotted Striker 19957 | -1/Command | Destroyed Striker 19969 | -1/Command | Spotted Alpha 7 19983 | -1/Command | Destroyed Alpha 7 19984 | -1/Command | Spotted Executioner 19992 | -1/Command | Destroyed Executioner 20111 | -1/Command | Spotted Executioner 20121 | -1/Command | Destroyed Executioner 20160 | -1/Command | Spotted Executioner 20161 | -1/Command | Assimilated Executioner with FLK Orb 20170 | -1/Command | Spotted B-99 Colossus 20174 | -1/Command | Spotted B-99 Colossus 20181 | -1/Command | Assimilated B-99 Colossus with FLK Orb 20183 | -1/Command | Assimilated B-99 Colossus with FLK Orb 20187 | -1/Command | Found Prototype Processor 20187 | -1/Command | Identified Exp. Core Analyzer 20403 | -1/Command | Spotted M Guard 20403 | -1/Command | Spotted M Guard 20403 | -1/Command | Spotted Combat Programmer 20409 | -1/Command | Spotted Combat Programmer 20454 | -1/Command | Destroyed M Guard 20472 | -1/Command | Destroyed Combat Programmer 20474 | -1/Command | Lost 3 parts (2u1w) 20490 | -1/Command | Allies destroyed M Guard 20502 | -1/Command | Destroyed Combat Programmer 20502 | -1/Command | All MAIN.C guards destroyed 20745 | -1/Command | Build established: Hauler-Gunner 20891 | -1/Command | Met MAIN.C 20938 | -1/Command | Destroyed MAIN.C Shell 20938 | -1/Command | 0b10 Conduit disabled 20940 | -1/Command | Surrendered to MAIN.C 20940 | -1/Command | Loaded intel: 65 machine locations 20940 | -1/Command | Loaded intel: 113 trap records 20940 | -1/Command | Discovered exit to Surface (range 57) 20940 | -1/Command | Discovered exit to Surface (range 69) 21180 | -1/Command | MAIN.C activated Command garrisons 21218 | -1/Command | Unknown forces attacked Command 21218 | -1/Command | Spotted EQ-012 21218 | -1/Command | Spotted EQ-001 21223 | -1/Command | Spotted EQ-000 21232 | -1/Command | Spotted EQ-003 21245 | -1/Command | Destroyed EQ-001 21307 | -1/Command | Spotted EQ-020 21307 | -1/Command | Spotted EQ-019 21307 | -1/Command | Spotted EQ-018 21316 | -1/Command | Destroyed EQ-019 21337 | -1/Command | Found Prototype Ballistic Gun 21339 | -1/Command | Identified Multirail 21371 | -1/Command | Spotted EQ-025 21375 | -1/Command | Spotted EQ-034 21382 | -1/Command | Destroyed EQ-025 21385 | -1/Command | Spotted EQ-017 21394 | -1/Command | Destroyed EQ-017 21416 | -1/Command | Spotted EQ-030 21418 | -1/Command | Spotted EQ-051 21418 | -1/Command | Spotted EQ-038 21425 | -1/Command | Spotted EQ-041 21427 | -1/Command | Spotted EQ-040 21457 | -1/Command | Destroyed EQ-051 21479 | -1/Command | Found Exp. Core Analyzer 21494 | -1/Command | Destroyed EQ-030 21506 | -1/Command | Spotted EQ-056 21506 | -1/Command | Spotted EQ-044 21511 | -1/Command | Destroyed EQ-044 21533 | -1/Command | Assimilated EQ-062 with FLK Orb 21534 | -1/Command | Spotted EQ-072 21541 | -1/Command | Spotted EQ-060 21541 | -1/Command | Spotted EQ-061 21543 | -1/Command | Spotted EQ-066 21547 | -1/Command | Spotted EQ-047 21555 | -1/Command | Destroyed EQ-072 21564 | -1/Command | Spotted EQ-069 21567 | -1/Command | Destroyed EQ-066 21571 | -1/Command | Spotted EQ-078 21581 | -1/Command | Destroyed EQ-047 21587 | -1/Command | Destroyed EQ-069 21588 | -1/Command | Spotted EQ-067 21591 | -1/Command | Spotted EQ-075 21643 | -1/Command | Spotted EQ-084 21643 | -1/Command | Spotted EQ-085 21655 | -1/Command | Destroyed EQ-084 21661 | -1/Command | Spotted EQ-073 21668 | -1/Command | Spotted EQ-065 21686 | -1/Command | Destroyed EQ-065 21693 | -1/Command | Spotted EQ-095 21696 | -1/Command | Spotted EQ-097 21705 | -1/Command | Spotted EQ-059 21711 | -1/Command | Spotted EQ-080 21712 | -1/Command | Build established: Scavenger-Gunner 21716 | -1/Command | Lost 3 parts (1p1n1w) 21720 | -1/Command | Destroyed EQ-059 21731 | -1/Command | Destroyed EQ-095 21732 | -1/Command | Attackers retreated from Command 21734 | *** | Fortifying 0b10! Last Messages --------------- 21726_ Slug penetrates EQ-080. 21727_ EQ-095 suffers critical hit. 21727_ EQ-095 knocked back. 21728_ Penetrated by Slug. 21729_ Slug penetrates Reinforced Barrier. 21729_ Slug penetrates 0b10 Conduit. 21730_ K-01 Serf collects debris. 21731_ Slug penetrates EQ-095. 21731_ EQ-095 destroyed. 21731_ Switching to secondary target: EQ-080. 21731_ EQ-080 suffers critical hit. 21731_ Destroyed Imp. Quantum Reactor. 21732_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... 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""" " #?#????#?###??? | | !=!!=!*=!=!!=!! " "" #?#????#?#?#??? | | != =!!!=!!=]=[= ! = " " ####??##?#?#??? | | %%= *!%!!####!% ! " " #?#????###?#??? | | *%!= ###?# " """" """#?#???##?#?#??? | | # #???### " " " ###????#?#?#??? | | % ????##?#######################?###??###?#??? | | ###???#???##??????#??#?#??#??#??###??#?#?#??? | | #?????###########################????#?#?#??? | | ###?????#???????#?#????#????????#??#???#?#?#??? | | #???????????##?#???#?????###??????????#?#?#?#??? | | #?????#??????#????????##????????????????#?#?#??? | | #?#????#?#???????????????##????#####????#?#?#??? | | #########?#?##?????#???#??????#?##?##????#?#?#??? | | # #??????#?????#???#?#???????????#?#?#?#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 53 Energy Capacity 2600 Matter Stores 600 Matter Capacity 600 Sight Range 23 Terrain Scan Range 30 Terrain Scan Density 1010 Jamming Range 22 EM Shielding 4 Armor Coverage 450 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Exp. Terrain Scanner | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Imp. Medium Treads | x2 | -7/Factory | Preloaded Exp. Terrain Scan Processor | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -4/Factory Exp. Terrain Scanner | x1 | -3/Research Weapon Cycler | x2 | -3/Research Exp. Optical Array | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedTiamatFilter Manual? 0 Play Time 05:20:45 Cumulative 282.2 hours Start 2021.09.18 @ 10:43:44 End 2021.09.18 @ 18:01:16 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 114 Rogue 14 Adventurer 98 Explorer 2 Win Type 8 Total 16 Types 13/2/0/0/0/0/0/0/1 Lore% 48 Gallery% 76 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0756c1e2-d182-446c-b132-c2d55a78ac8c