Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.04 @ 14:43:20 Player: Allie Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (639) 639 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2049 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 450/500 Energy 150/150 System Corruption 0% Temperature Cool (92) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit High-capacity Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (8) ---- Flight Unit Flight Unit VTOL Module Structural Scanner Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Compact Battery High-capacity Matter Pod > --- WEAPON ----------- Beam Rifle Makeshift Axe > --- INVENTORY -------- Light Ion Engine Light Ion Engine VTOL Module High-capacity Matter Pod High-capacity Matter Pod Improved Terrain Scanner EM Pulse Gun Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Improved Terrain Scanner Storage High-capacity Matter Pod Processor Seismic Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 43 | 7 1 9 11 15 Power 12 | 1 . 2 4 5 Engine 11 | 1 . 2 4 4 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . 2 2 2 Treads 4 | . . . 2 2 Leg 4 | 2 . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 1 2 3 3 Device 1 | 1 . . . . Storage 7 | . 1 2 3 1 Processor 2 | 1 . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 . 3 2 5 Energy Gun 5 | . . 1 2 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 3 2 14 Power 5 | . . . 1 4 Propulsion 3 | . . 1 . 2 Utility 3 | . . . . 3 Weapon 8 | . . 2 1 5 Highest Loss Streak 10 | . . 3 1 10 Average Slot Usage (%) 93 | . 100 94 99 80 Engine 16 | . 14 14 21 13 Treads 7 | . . . 8 17 Leg 16 | . 28 27 13 . Device 2 | . 14 4 . . Storage 25 | . 10 23 32 23 Protection 1 | . . . . 4 Energy Gun 8 | . . 11 11 4 Ballistic Gun 6 | . 28 3 . 7 Launcher 1 | . . 4 . . Slashing Weapon 5 | . . 4 11 3 Naked Turns . | . . . . . Heaviest Build 33 | 6 10 23 33 33 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 5 | . . 1 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 4 4 8 8 8 Average Capacity 6 | 4 4 6 7 8 Most Carried 8 | 4 4 8 8 7 Average Carried 5 | 2 3 6 7 5 Final Capacity 8 | 4 4 8 8 8 Final Carried 8 | 4 4 8 7 5 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 941 | 287 112 146 158 238 Remotely . | . . . . . Salvage Created 755 | 49 . 91 218 397 Parts 55 | 7 . 7 15 26 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 20 | 1 . 2 4 13 Melee 6 | . . 1 1 4 Guns 12 | 1 . 1 3 7 AOE 2 | . . . . 2 Classes Destroyed 5 | 2 . . 1 2 Tunneler 1 | 1 . . . . Watcher 1 | . . . . 1 Swarmer 6 | . . . . 6 Grunt 10 | 1 . 2 1 6 Sentry 4 | . . . 3 1 Best Kill Streak 5 | 2 . 1 2 5 Combat Bots Only 5 | 1 . 1 2 5 Max Kills in Single Turn 2 | 1 . 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2462 | 124 . 359 301 1678 Core 522 | 34 . 76 25 387 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 86 . 56 . . Volleys Fired 94 | 9 3 16 24 42 Largest 2 | 2 2 2 1 2 Hottest 65 | 40 40 40 65 65 Shots Fired 133 | 18 6 23 24 62 Gun 131 | 18 6 23 24 60 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 90 | 18 6 23 . 43 Thermal 21 | . . . 8 13 Explosive 2 | . . . . 2 Electromagnetic 20 | . . . 16 4 Robot Hit Streak 11 | 5 1 6 6 11 Robot Miss Streak 3 | 2 3 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 97 | 9 1 16 19 52 Core Hits 51 | 4 . 8 8 31 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 13 | . . . 3 10 Impact . | . . . . . Slashing 13 | . . . 3 10 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1288 | 76 7 118 253 834 Guns 882 | 76 7 116 221 462 Cannons . | . . . . . Explosions 106 | . . . . 106 Melee 273 | . . . 32 241 Ramming 27 | . . 2 . 25 Kinetic 458 | 76 7 116 . 259 Thermal 235 | . . . 86 149 Explosive 106 | . . . . 106 Electromagnetic 189 | . . . 135 54 Impact . | . . . . . Slashing 273 | . . . 32 241 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions . | . . . . . Melee 5 | . . . . 5 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . 1 . 46 Shots 1 | . . . . 1 Rammed 12 | . . 1 . 11 Targets Rammed 12 | . . 1 . 11 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 124 | 12 . 35 124 109 Average Temperature 33 | 6 . 13 32 41 Received Heat Transfer 753 | 66 . 201 69 417 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 592 | . . . 222 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 277 | 25 31 32 142 277 Initial 16 | . 16 12 . 5 Average 47 | 5 22 24 35 116 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 86 Level 1 3 | . . . . 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | 1 2 2 11 19 Peak Tracking Total 8 | 1 2 2 4 8 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 6 | . 1 . 5 . Terminals 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 6 . 8 . Successful 8 | . 3 . 5 . Failed 6 | . 3 . 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 6 . 4 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Record 2 | . . . 2 . Robot Analysis 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 13 | . . . 13 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 1614 | 144 163 456 468 383 Spaces Moved 862 | 99 124 276 235 128 Core 40 | 22 . . . 18 Treads 197 | . . . 87 110 Legs 625 | 77 124 276 148 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 150 150 Average Speed 141 | 104 120 140 153 167 Slowest Speed 300 | 120 120 150 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 8 22 62 26 16 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 1125 | 125 135 324 315 226 Wait 46 | . . 12 27 7 Move 858 | 98 123 275 234 128 Hop . | . . . . . Pick Up 44 | 11 4 7 10 12 Fast Attach 5 | . . 3 2 . Attach 31 | 7 1 2 6 15 Detach 4 | . 1 . 2 1 Swap 7 | . . 4 3 . Drop 11 | . 3 4 4 . Fire 94 | 9 3 16 24 42 Melee 13 | . . . 3 10 Ram . | . . . . . Kick 1 | . . 1 . . Crush 11 | . . . . 11 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Sto) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Discovered new exit (range 8) 145 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 406 | -10/Mines | Lost 3 parts (1n2w) 508 | -10/Mines | Discovered new exit (range 8) 610 | -10/Mines | Learned 8 Materials zone layouts 618 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 693 | -10/Mines | Discovered new exit (range 11) 700 | -10/Mines | Build established: Scavenger-Mutant 764 | -10/Mines | Entered Materials 764 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 765 | -9/Materials | Identified exit to Materials 970 | -9/Materials | Discovered new exit (range 16) 1166 | -9/Materials | Repaired Med. Storage Unit 1232 | -9/Materials | Entered Storage 1372 | -9/Storage | Core integrity fell below 50% 1416 | -9/Storage | Lost 10 parts (2p2n2u4w) 1444 | -9/Storage | Core integrity fell below 20% 1615 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired Flight Unit. Acquired 20 matter. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Connecting with Terminal... K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. K-01 Serf collects debris. G-34 Mercenary destroyed. Switching to secondary target: Y-45 Defender. U-05 Engineer lays Concrete. Lgt. Armor Plating destroyed. Lgt. Nuclear Core destroyed. R-06 Scavenger collects Aluminum Leg. [Achievement: Crack Shot] R-06 Scavenger collects Ion Engine. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????###?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? % ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#rY?????????????????????? | | ???????????????????????# %?????????????????????? | | ???????????????????????#=[#????????????????????? | | ???????????????????????# !#????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #############????????? | | ???????????????????????+ # #????????? | | ???????????????????????# @# " #????????? | | ???????????????????????# + T """ ???????????? | | ???????????????????????# # " """ ???????????? | | ???????????????######### # """????????????? | | ???????????????# #% # ???????????? | | ???????????????# # # ??????????? | | ???????????????# + #######"T"##?????????? | | ???????????????# # #???????###??????????? | | ???????????????# # #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????# # #????????????????????? | | ???????????????##+###### #?##"""##????????????? | | ????????????????# #????# #### #????????????? | | ????######+###### ###### ## ######???????? | | ? % #???????? | | ? % = * #???????? | | ? [ * == #???????? | | ??##################+####### ### #???????? | | ?????????????????## #???#######?# #???????? | | ?????????????????#T #???????????# #???????? | | ?????????????????##"""##???????????# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 730 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Fist Fight Let's See Who's Tougher Part-time Mechanic Uninvited Guest Challenges ------------ None Game ------ Seed ScanSurgeTerminator Manual? 0 Play Time 00:50:36 Cumulative 1.6 hours Start 2021.07.04 @ 13:47:23 End 2021.07.04 @ 14:43:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2290f99-a661-471c-8bba-be73ba6e4db0