Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.10 @ 20:37:25 Player: TheGreatBorealis Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (2400) 2400 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 8127 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 0/1150 Matter 262/300 Energy 73/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- Heavy Gauss Cannon > --- INVENTORY (4) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Treads Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Long-range Sensor Array Signal Interpreter Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Force Rifle Neutron Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Makeshift Power Source Improved Cooling System Improved Cooling System Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Proton Missile Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Signal Interpreter Device Long-range Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 8 | . . . 2 2 2 . . . . . 2 Weapon 1 | . . . . . . . . 1 . . . Parts Attached 85 | 6 8 6 11 24 8 12 . . 4 1 5 Power 7 | 1 1 1 1 1 . 1 . . 1 . . Engine 4 | 1 1 1 . . . . . . 1 . . Core 3 | . . . 1 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 21 | 2 1 2 3 10 . 2 . . . . 1 Treads 10 | . . 1 1 7 . 1 . . . . . Leg 9 | 2 1 1 2 3 . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover 1 | . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . Utility 19 | 1 2 . 5 3 3 2 . . . 1 2 Device 8 | . . . 1 3 1 1 . . . . 2 Storage 2 | 1 . . 1 . . . . . . . . Processor 5 | . 2 . 2 . . . . . . 1 . Hackware 2 | . . . 1 . . 1 . . . . . Protection 2 | . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 4 3 2 10 5 7 . . 3 . 2 Energy Gun 9 | . 1 1 1 4 1 . . . . . 1 Energy Cannon 5 | . . . . 2 . 2 . . 1 . . Ballistic Gun 4 | 2 1 1 . . . . . . . . . Ballistic Cannon 8 | . . 1 . 2 2 1 . . 1 . 1 Launcher 12 | . 2 . 1 2 2 4 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 29 | . . 1 1 12 . 7 1 . 3 . 4 Power 4 | . . 1 . 1 . 1 . . 1 . . Propulsion 13 | . . . 1 6 . 4 . . 1 . 1 Utility 4 | . . . . . . 2 . . . . 2 Weapon 8 | . . . . 5 . . 1 . 1 . 1 Highest Loss Streak 6 | . . 1 1 6 . 5 1 . 3 . 4 Average Slot Usage (%) 89 | . 95 99 99 97 100 88 86 70 62 5 6 Engine 1 | . 14 10 . . . . . . . . . Core 5 | . . . 8 7 6 6 6 5 3 . . Treads 11 | . . 11 9 19 13 10 6 5 3 . . Leg 12 | . 28 33 27 8 13 6 6 5 3 . . Device 10 | . . . 2 15 13 13 20 17 13 . 1 Storage 7 | . 14 11 9 7 6 6 6 5 3 . . Processor 12 | . 9 11 17 15 13 13 13 11 8 5 5 Hackware 4 | . . . 6 7 6 4 6 5 3 . . Protection 4 | . . . . . 13 11 6 5 3 . . Energy Gun 6 | . 8 . 8 8 6 6 6 5 3 . . Energy Cannon 2 | . . . . 4 1 3 . . 3 . . Ballistic Gun 2 | . 11 17 . . . . . . . . . Ballistic Cannon 2 | . . . 9 1 3 . . . 3 . . Launcher 1 | . 7 3 . . . 1 6 . . . . Naked Turns 112 | . . . . . . . . . 112 . . Heaviest Build 50 | 9 13 16 28 32 41 44 42 31 50 . 11 Greatest Support 92 | 20 20 30 30 92 40 40 29 29 29 3 10 Greatest Overweight (x) 3 | 1 . . 1 1 1 2 1 1 1 . 3 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 8 | 6 6 6 8 8 8 8 8 8 8 4 4 Average Capacity 7 | 5 6 6 7 8 8 8 8 8 7 4 4 Most Carried 8 | 6 6 6 8 8 8 8 8 8 8 3 4 Average Carried 6 | 3 5 3 7 6 7 7 8 7 5 3 2 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 4 4 4 Final Carried 8 | 6 6 6 8 8 8 8 8 8 4 3 1 Class Distribution -------------------- 40% | Scavenger-Skirmisher 29% | Mutant 28% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Matter Collected 1924 | 189 220 206 199 503 39 413 . . 142 . 13 Remotely . | . . . . . . . . . . . . Salvage Created 2054 | . 201 222 226 728 185 257 . . 150 . 85 Parts 120 | . 22 17 13 27 7 19 . . 2 . 13 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 14 . . 1 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 56 | . 10 7 6 13 4 11 . . 2 . 3 Guns 25 | . 3 7 4 4 2 4 . . . . 1 Cannons 15 | . . . 2 9 . 1 . . 1 . 2 AOE 15 | . 7 . . . 2 6 . . . . . Classes Destroyed 11 | . 4 1 1 2 . 1 . . 1 . 1 Worker 2 | . . . . 2 . . . . . . . Builder 1 | . . . . . . . . . . . 1 Hauler 2 | . 2 . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 23 | . 8 4 . 3 . 4 . . 1 . 3 Grunt 20 | . 2 . 4 6 3 4 . . 1 . . Sentry 6 | . . 3 2 1 . . . . . . . Hunter 2 | . . . . . . 2 . . . . . Programmer 5 | . . . . 3 1 1 . . . . . Samaritan 2 | . . . . . . . . . 2 . . Best Kill Streak 5 | . 5 4 2 3 3 4 . . 1 . 2 Combat Bots Only 5 | . 5 4 2 3 3 4 . . 1 . 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . 1 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Damage Taken 6004 | . 270 318 386 1581 226 671 279 . 758 30 1485 Core 1806 | . 23 70 45 141 . 90 43 . 195 30 1169 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 90 82 91 79 . . 84 . . 77 . Volleys Fired 181 | . 30 24 28 51 11 13 . . 17 . 7 Largest 3 | . 2 2 2 2 2 2 . . 3 . 1 Hottest 223 | . 70 53 107 143 133 160 . . 223 . 88 Shots Fired 346 | . 48 48 56 100 22 26 . . 39 . 7 Gun 190 | . 37 47 26 38 11 13 . . 15 . 3 Cannon 124 | . . . 28 59 6 3 . . 24 . 4 Launcher 32 | . 11 1 2 3 5 10 . . . . . Special . | . . . . . . . . . . . . Kinetic 140 | . 21 47 28 20 6 2 . . 12 . 4 Thermal 168 | . 16 . 26 71 11 14 . . 27 . 3 Explosive 27 | . 11 1 . . 5 10 . . . . . Electromagnetic 11 | . . . 2 9 . . . . . . . Robot Hit Streak 19 | . 7 19 11 18 10 8 . . 9 . 4 Robot Miss Streak 6 | . 4 2 6 4 3 2 . . 4 . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 233 | . 27 35 46 75 9 14 . . 22 . 5 Core Hits 134 | . 23 10 21 38 9 22 . . 6 . 5 Critical Hits 4 | . . 1 . . 1 1 . . 1 . . Critical Kills 2 | . . 1 . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7249 | . 769 554 613 1937 795 1683 . . 700 . 198 Guns 2340 | . 239 514 356 631 133 223 . . 217 . 27 Cannons 2058 | . . . 232 1008 109 65 . . 483 . 161 Explosions 2834 | . 530 40 18 298 553 1395 . . . . . Melee . | . . . . . . . . . . . . Ramming 17 | . . . 7 . . . . . . . 10 Kinetic 1685 | . 106 514 232 263 109 34 . . 266 . 161 Thermal 2742 | . 133 . 356 1383 155 254 . . 434 . 27 Explosive 2496 | . 530 40 . . 531 1395 . . . . . Electromagnetic 309 | . . . 18 291 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 9 2 2 2 . . . 3 Average Corruption 3 | . . . . 5 1 2 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . Effects 34 | . . . . 27 . 7 . . . . . Message Errors 10 | . . . . 6 . 4 . . . . . Matter Fused 6 | . . . . 6 . . . . . . . Heat Flow Errors 4 | . . . . 4 . . . . . . . Energy Discharges 5 | . . . . 4 . 1 . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . Misfires 3 | . . . . 3 . . . . . . . Targeting Errors 3 | . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 516 | . 3 . . 246 26 83 . . 129 . 29 Projectiles 211 | . . . . 46 7 . . . 129 . 29 Explosions 305 | . 3 . . 200 19 83 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 24 | . . . 13 5 1 1 . . 2 . 2 Impact . | . . . . . . . . . . . . Kinetic 22 | . . . 11 5 1 1 . . 2 . 2 Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 618 | . 96 37 . 380 42 58 . . . . 5 Shots 13 | . 5 1 . 5 1 1 . . . . . Rammed 5 | . . . . 1 . . . . . . 4 Targets Rammed 8 | . 1 . 2 1 . . . . . . 4 Kicked 3 | . 1 . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 394 | . 60 1 394 328 108 48 . . 328 . 15 Average Temperature 88 | . 21 1 167 73 39 17 . . 115 . 5 Received Heat Transfer 1071 | . 24 63 225 279 45 66 81 . 225 . 63 Effects 3 | . . . 3 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 13 | . 1 . . 10 . 2 . . . . . Heat Transferred 4751 | . 300 . 777 2536 235 383 . . 483 . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Peak Influence 858 | . 220 322 297 274 858 . . 138 . . 125 Average Influence 180 | . 80 209 172 98 534 . . 133 . . 51 Maximum Alert Level 3 | . 1 1 1 1 3 . . . . . . Low Security (%) 76 | 100 89 40 76 90 27 . . 100 . . 100 Level 1 12 | . 10 60 23 9 . . . . . . . Level 2 8 | . . . . . 52 . . . . . . Level 3 3 | . . . . . 19 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 3 1 3 5 3 . . . . . 2 Investigation 2 | . . . . 1 . . . . . . 1 Extermination 5 | . . . . 4 1 . . . . . . Reinforcement 9 | . 3 1 3 . 1 . . . . . 1 Assault 1 | . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Distress Signals 4 | . 1 1 . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 17 11 13 39 9 11 9 . 7 2 16 Peak Tracking Total 14 | . 3 5 3 6 4 4 9 . 5 3 14 Tactical Retreats 12 | . . 1 . 8 . . . . 2 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 5 | . . . . 4 . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 . 1 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 25 | . 1 . . 11 13 . . . . . . Max in Single Turn 9 | . 1 . . 7 9 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 14 | . 2 1 3 4 1 1 . 1 . . 1 Terminals 11 | . 2 1 3 3 . . . 1 . . 1 Fabricators 2 | . . . . 1 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 39 | . 4 5 9 11 2 1 . 5 . . 2 Successful 26 | . 2 2 8 7 1 1 . 5 . . . Failed 13 | . 2 3 1 4 1 . . . . . 2 Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . 1 2 2 4 . . . 4 . . . Terminals 34 | . 4 5 9 9 . . . 5 . . 2 Fabricators 4 | . . . . 2 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 2 2 8 5 . 1 . 5 . . . Record 16 | . 1 . 5 5 . . . 5 . . . Robot Analysis 2 | . . 2 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 1 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Overload 1 | . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 1 2 2 1 . . 1 . . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . . . Matter 234 | . . . . . 234 . . . . . . Time 58 | . . . . . 58 . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total 2 | . . 2 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . 3 Patrols 2 | . . . . . . . . . . . 2 Guards 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Turns Passed 6188 | 81 590 310 571 1864 708 1157 32 221 478 18 158 Spaces Moved 3818 | 60 411 175 345 979 344 658 21 128 413 31 253 Core 520 | 12 . . . . . . . . 225 31 252 Treads 1524 | . . . . 674 344 506 . . . . . Legs 1773 | 48 411 175 345 305 . 152 21 128 188 . . Wheels 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 123 160 160 160 160 50 50 50 Average Speed 134 | 110 120 120 120 149 174 166 160 160 100 50 53 Slowest Speed 200 | 120 120 120 150 160 180 200 160 160 160 50 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 5 64 25 29 32 8 72 7 5 45 10 9 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . . . . 1 1 . Scrap Searched 2 | . . . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 339 | . 72 8 . 57 7 187 . . 8 . . Melee . | . . . . . . . . . . . . Projectile 9 | . . . . . . 1 . . 8 . . AOE 330 | . 72 8 . 57 7 186 . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Total 4527 | 72 468 226 449 1283 430 690 20 145 442 32 270 Wait 349 | . . 18 39 207 58 6 . 11 9 1 . Move 3807 | 59 410 174 344 978 343 657 20 127 412 30 253 Hop . | . . . . . . . . . . . . Pick Up 52 | 7 8 2 11 15 5 2 . 1 . . 1 Fast Attach 21 | 5 2 2 3 3 1 3 . . . . 2 Attach 30 | 1 2 3 . 13 2 2 . . 3 1 3 Detach 3 | . 1 1 . 1 . . . . . . . Swap 34 | . 4 1 8 8 5 7 . . 1 . . Drop 37 | . 10 1 14 6 5 . . 1 . . . Fire 181 | . 30 24 28 51 11 13 . . 17 . 7 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . 4 Kick 3 | . 1 . 2 . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 351 | -10/Materials | Identified exit to Mines 389 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Identified exit to Materials 611 | -10/Materials | Discovered exit to Materials (range 11) 672 | -10/Materials | Entered another Materials area 672 | -9/Materials | Evolved 2 slots: Propulsion x2 945 | -9/Materials | Discovered new exit (range 16) 976 | -9/Materials | Identified exit to Materials 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Utility x2 1511 | -8/Materials | Discovered new exit (range 6) 1551 | -8/Materials | Identified exit to Factory 1553 | -8/Materials | Entered Factory 1553 | -7/Factory | Evolved 2 slots: Utility x2 1806 | -7/Factory | Build established: Scavenger-Skirmisher 2583 | -7/Factory | Build established: Skirmisher 2921 | -7/Factory | Lost 6 parts (1p3n2w) 3206 | -7/Factory | Build established: Scavenger-Skirmisher 3390 | -7/Factory | Discovered new exit (range 5) 3406 | -7/Factory | Identified exit to Factory 3417 | -7/Factory | Entered another Factory area 3417 | -6/Factory | Evolved 2 slots: Utility x2 3613 | -6/Factory | Local fabrication network quarantined 3621 | -6/Factory | Fabricated Micro-nuke Launcher (x1) 4100 | -6/Factory | Discovered new exit (range 5) 4107 | -6/Factory | Identified exit to Lower Caves 4117 | -6/Factory | First assault squad dispatched 4125 | -6/Factory | Entered Lower Caves 4494 | -6/Lower Caves | Build established: Skirmisher 4705 | -6/Lower Caves | Spotted B-75 Beast 4858 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5042 | -6/Lower Caves | Lost 5 parts (1p3n1u) 5135 | -6/Lower Caves | Discovered new exit (range 12) 5165 | -6/Lower Caves | Identified exit to Lower Caves 5282 | -6/Lower Caves | Entered another Lower Caves area 5302 | -6/Lower Caves | Discovered new exit (range 9) 5306 | -6/Lower Caves | Build established: Skirmisher 5308 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5313 | -6/Lower Caves | Identified exit to Factory 5314 | -6/Lower Caves | Entered Factory 5314 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5502 | -5/Factory | Discovered new exit (range 8) 5511 | -5/Factory | Identified exit to Upper Caves 5535 | -5/Factory | Entered Upper Caves 5865 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5901 | -5/Upper Caves | Released all parts (12) 5918 | -5/Upper Caves | Lost 3 parts (1p1n1w) 6010 | -5/Upper Caves | Discovered new exit (range 7) 6013 | -5/Upper Caves | Entered another Upper Caves area 6026 | -5/Upper Caves | Discovered new exit (range 11) 6031 | -5/Upper Caves | Entered Factory 6031 | -4/Factory | Evolved 2 slots: Utility x2 6114 | -4/Factory | Spotted B-86 Titan 6142 | -4/Factory | Core integrity fell below 50% 6151 | -4/Factory | Core integrity fell below 20% 6152 | -4/Factory | Build established: Mutant 6189 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06147_ Penetrated by Slug. 06153_ Slammed into U-05 Engineer. 06153_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06155_ Slammed into U-05 Engineer. 06155_ U-05 Engineer destroyed. 06156_ Acquired 13 matter. 06157_ Acquired Wheel. 06158_ >> DECODED: Patrol location. 06159_ Imp. Cooling System destroyed. 06159_ Wheel destroyed. 06179_ Acquired Hvy. Gauss Cannon. 06181_ S-27 Virus destroyed. 06182_ K-01 Serf cleans the Power Conduit. 06183_ S-27 Virus destroyed. 06185_ P-70 Sage knocked back. 06185_ K-01 Serf cleans the Power Conduit. 06187_ Destroyed Unknown Energy Gun. 06187_ P-70 Sage knocked back. 06189_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????##???????????????# #?##### ##+## | | ????????????????????????# #?????#?# | | ????????????????????????# ] #???????# "" | | ????????????????????????# #???????# "" | | ????????????????????????# #???????# "" | | ????????????????????????# #???????# | | ????????????????????????########+#####???????# | | ???????????????????????????????# #???????????##### | | ???????????????????????????????# #???????# ### | | ???????????????????????????# #???????# | | ???????????????????????????# #????? ! | | ???????????????????????????# #???????# | | ????????????????????????????# ##### #?# ## | | ?? ???????????????????????????# #?###????# | | ???????????????????????????????# #????????# | | ???????????????????????????????# #????????# | | ?????????????????????????????? #????????# | | ?????????????????????##+###### #????????#? | | ????????????????????## #?????????? | | ?????????????????????g #?????????? | | ????????????????????## #?????????? | | #+###### ?????????# b """"""""" #?????????? | | ????????????# !] #?????????? | | #???????????????# !! """"""""" #?????????? | | #???????????????# ! #?????????? | | ###########+##??# @ """"""""" #?????????? | | # #??# = k #?????????? | | # """" """" #??#*% """"""""" ??#?????????? | | # """" """" ####p k ????????????? | | # """" """" / p """""""""?????????????? | | #! """" """" ####p ??????????????? | | # #??# ?????????????? | | "" / """" """" #??################?????????????? | | "" # """" """" #???????????????????????????????? | | "" # """" """" #???????????????????????????????? | | "" # """" """" #???????????????????????????????? | | # #???????????????????????????????? | | # #???????????????????????????????? | | ! ##############???????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightTargetDatajack Manual? 0 Play Time 01:05:54 Cumulative 30.2 hours Start 2020.09.10 @ 19:32:41 End 2020.09.10 @ 20:37:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f42996b-b3de-469a-9fa2-8790fffdc844