Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 18:33:15 Player: Johge Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (2662) 2662 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (291) 291 TOTAL SCORE: 5263 Bonus ------- High Alert Combat Kills 91 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 250/450 Energy 96/100 System Corruption 0% Temperature Hot (205) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Matter Pod Targeting Computer > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Heat Sink High-capacity Battery (250) Improved Signal Interpreter Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Gauss Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Battery Improved Signal Interpreter Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Enhanced Autogun Gauss Cannon Rocket Launcher Rocket Launcher [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 69 | 7 . 17 23 . 22 Power 13 | 2 . 3 6 . 2 Engine 11 | 2 . 3 4 . 2 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 25 | 2 . 7 8 . 8 Treads 3 | . . . . . 3 Leg 22 | 2 . 7 8 . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 . 4 4 . 5 Device 4 | . . 1 2 . 1 Storage 3 | 1 . 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 6 | . . 2 2 . 2 Artifact . | . . . . . . Weapon 17 | 2 . 3 5 . 7 Energy Gun 1 | . . 1 . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 10 | 2 . 2 4 . 2 Ballistic Cannon 2 | . . . . . 2 Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . . 7 12 . 18 Power 9 | . . 1 4 . 4 Propulsion 15 | . . 3 4 . 8 Utility 8 | . . 1 3 . 4 Weapon 5 | . . 2 1 . 2 Highest Loss Streak 7 | . . 7 7 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 88 95 100 89 Engine 13 | . 14 10 11 9 14 Core 2 | . . . 4 9 2 Treads 1 | . . . . . 3 Leg 29 | . 28 36 34 36 24 Device 3 | . . 1 8 9 2 Storage 11 | . 14 11 9 9 12 Processor 1 | . . . . . 3 Protection 7 | . . 5 8 9 7 Energy Gun 1 | . . 6 3 . . Energy Cannon 1 | . . . . . 2 Ballistic Gun 12 | . 28 15 14 18 8 Ballistic Cannon 1 | . . . . . 3 Launcher 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 51 | 13 13 40 48 48 51 Greatest Support 60 | 20 20 40 46 46 60 Greatest Overweight (x) 4 | . . 1 3 1 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 14 | 7 8 11 15 15 15 Most Carried 15 | 4 5 15 15 15 15 Average Carried 11 | 1 2 9 12 15 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 1 5 15 15 15 11 Class Distribution -------------------- 86% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1627 | 185 38 342 486 . 576 Remotely . | . . . . . . Salvage Created 1943 | . 38 482 840 . 583 Parts 128 | . 3 38 43 . 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 6 | . 1 . 5 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 54 | . 3 11 21 . 19 Guns 38 | . 3 11 19 . 5 Cannons 9 | . . . . . 9 AOE 7 | . . . 2 . 5 Classes Destroyed 10 | . 1 3 4 . 2 Worker 1 | . . . 1 . . Recycler 1 | . . . 1 . . Mechanic 1 | . . 1 . . . Watcher 1 | . . . 1 . . Swarmer 13 | . 3 . 3 . 7 Grunt 24 | . . 8 12 . 4 Duelist 4 | . . . 4 . . Sentry 10 | . . 3 2 . 5 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 10 | . 3 4 10 . 7 Combat Bots Only 8 | . 3 3 8 . 7 Max Kills in Single Turn 3 | . 1 2 2 . 3 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 445 | . 14 90 137 . 204 Missed 104 | . 2 21 36 . 45 Damage Taken 5047 | . 98 927 1660 . 2362 Core 708 | . 26 125 132 . 425 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 89 68 . . . Volleys Fired 198 | . 10 46 69 . 73 Largest 2 | . 2 2 2 . 2 Hottest 123 | . 40 88 90 . 123 Shots Fired 365 | . 20 85 137 . 123 Gun 297 | . 20 85 130 . 62 Cannon 56 | . . . . . 56 Launcher 12 | . . . 7 . 5 Special . | . . . . . . Kinetic 274 | . 20 72 90 . 92 Thermal 79 | . . 13 40 . 26 Explosive 12 | . . . 7 . 5 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 3 11 17 . 11 Robot Miss Streak 5 | . 5 4 5 . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . 2 3 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 250 | . 7 62 107 . 74 Core Hits 174 | . 4 38 101 . 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4819 | . 87 691 2077 . 1964 Guns 3194 | . 81 686 1799 . 628 Cannons 975 | . . . . . 975 Explosions 630 | . . . 269 . 361 Melee . | . . . . . . Ramming 20 | . 6 5 9 . . Kinetic 2915 | . 81 521 1160 . 1153 Thermal 1254 | . . 165 639 . 450 Explosive 630 | . . . 269 . 361 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 57 | . . . 35 . 22 Projectiles 6 | . . . . . 6 Explosions 51 | . . . 35 . 16 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 159 | . . . 88 . 71 Shots 5 | . . . 2 . 3 Rammed . | . . . . . . Targets Rammed 6 | . 2 2 2 . . Kicked 6 | . 2 2 2 . . Crushed . | . . . . . . Highest Temperature 429 | . . 231 66 . 429 Average Temperature 84 | . . 56 22 . 129 Received Heat Transfer 1827 | . . 441 747 . 639 Effects 3 | . . . . . 3 Shutdowns 2 | . . . . . 2 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1611 | . . 205 800 . 606 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 684 | . 70 300 547 177 684 Initial 173 | . . 29 42 173 115 Average 320 | . 41 143 321 173 404 Maximum Alert Level 2 | . . 1 2 . 2 Low Security (%) 34 | 100 100 84 16 100 20 Level 1 20 | . . 15 45 . 14 Level 2 44 | . . . 38 . 65 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 2 1 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 3 | . . . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 3 15 31 . 22 Peak Tracking Total 8 | . 3 7 7 . 8 Tactical Retreats 4 | . . 1 2 . 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 6 | . . . 2 . 4 Max in Single Turn 1 | . . . 1 . 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 4 | . . 1 1 1 1 Terminals 2 | . . 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . . 2 4 1 2 Successful 6 | . . 1 3 1 1 Failed 3 | . . 1 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . 2 . 1 . Terminals 4 | . . 2 . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . 1 . . 1 Locate Traps 1 | . . 1 . . . Security Stations 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 1 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . . 13 Machine Destruction 13 | . . . . . 13 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 3013 | 39 148 425 730 52 1619 Spaces Moved 1286 | 24 94 199 284 28 657 Core 5 | 5 . . . . . Treads 127 | . . . . . 127 Legs 1154 | 19 94 199 284 28 530 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 Average Speed 177 | 105 120 120 168 190 208 Slowest Speed 400 | 120 120 190 330 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 20 23 24 9 51 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 82 | . . . 52 . 30 Melee . | . . . . . . Projectile . | . . . . . . AOE 82 | . . . 52 . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1716 | 37 111 318 414 27 809 Wait 37 | . 2 12 6 . 17 Move 1281 | 23 93 198 283 27 657 Hop . | . . . . . . Pick Up 82 | 7 4 31 23 . 17 Fast Attach . | . . . . . . Attach 45 | 6 . 11 15 . 13 Detach 1 | . . 1 . . . Swap 24 | 1 . 6 8 . 9 Drop 27 | . . 11 8 . 8 Fire 198 | . 10 46 69 . 73 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . 2 2 2 . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 6) 188 | -10/Materials | Entered another Materials area 188 | -9/Materials | Evolved 2 slots: Propulsion x2 248 | -9/Materials | Discovered new exit (range 16) 318 | -9/Materials | Build established: Mutant 390 | -9/Materials | Lost 7 parts (1p3n1u2w) 551 | -9/Materials | Discovered new exit (range 8) 613 | -9/Materials | Entered another Materials area 613 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 662 | -8/Materials | Build established: Scavenger-Mutant 783 | -8/Materials | Destroyed 8 combat bots 899 | -8/Materials | Lost 7 parts (1p3n2u1w) 1315 | -8/Materials | Discovered new exit (range 5) 1343 | -8/Materials | Entered Storage 1393 | -8/Storage | Identified exit to Garrison 1395 | -8/Storage | Entered Garrison 1419 | -8/Garrison | Triggered checkpoint 1717 | -8/Garrison | Triggered checkpoint 1758 | -8/Garrison | Learned Factory security intel 1841 | -8/Garrison | Triggered checkpoint 1881 | -8/Garrison | Core integrity fell below 50% 1911 | -8/Garrison | Destroyed 7 combat bots 1914 | -8/Garrison | Lost 5 parts (1p3n1u) 2427 | -8/Garrison | Triggered checkpoint 2507 | -8/Garrison | Lost 6 parts (1p3n2u) 2540 | -8/Garrison | Garrison Relay disabled 2642 | -8/Garrison | Garrison Relay disabled 2644 | -8/Garrison | Garrison Relay disabled 2965 | -8/Garrison | Triggered checkpoint 2987 | -8/Garrison | Core integrity fell below 20% 3014 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Slug penetrates X-62 Marksman. Slug penetrates Reinforced Barrier. Penetrated by Slug. Imp. Ion Engine destroyed. Penetrated by Slug. Slug penetrates Reinforced Barrier. Enh. Autogun destroyed. Penetrated by Slug. Lgt. Treads destroyed. Critical hit (Burn: +37). X-62 Marksman destroyed. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Slug penetrates G-50 Soldier. G-47 Trooper Aluminum Leg blasted off. G-47 Trooper destroyed. Garrison Door activated. Minigun destroyed. Critical hit (Burn: +37). 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Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumConstructTerrabomb Manual? 0 Play Time 00:29:16 Cumulative 15.5 hours Start 2024.06.05 @ 18:02:26 End 2024.06.05 @ 18:33:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 78363a0f-4a40-46ba-a5bf-3366c2b737df