Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 22:25:18 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (1770) 1770 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-112) -112 TOTAL SCORE: 4228 Bonus ------- Friendly Fire -112 Cogmind --------- Core Integrity 367/550 Matter 252/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Scrap Suit Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Light Armor Plating Authchip [Processor] Authchip [Weapon] Heavy Assault Rifle Autogun Rocket Launcher Plasma Cutter Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Scrap Suit Improved Heat Sink Medium Storage Unit Seismic Detector Authchip [Processor] Authchip [Weapon] Assault Rifle Autogun Autogun Rocket Launcher Mace [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 38 | 7 10 1 19 . 1 Power 4 | 1 1 . 2 . . Engine 4 | 1 1 . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 8 . 1 Treads 11 | 2 . . 8 . 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 4 . 2 . . Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 4 | . 3 . 1 . . Artifact . | . . . . . . Weapon 15 | 2 5 1 7 . . Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 10 | 2 4 . 4 . . Ballistic Cannon 2 | . . . 2 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . 7 8 1 Power 1 | . . . . 1 . Propulsion 7 | . . . 3 3 1 Utility 5 | . . . 3 2 . Weapon 3 | . . . 1 2 . Highest Loss Streak 8 | . . . 2 8 1 To Critical Strikes . | . . . . . . Average Backups 13 | 1 13 14 13 14 13 Power 1 | . . 1 1 1 1 Propulsion . | 1 1 . . 1 . Utility 6 | . 5 7 6 7 7 Weapon 5 | . 6 5 4 4 4 Tool/Special . | . . . . . . Unused Backups 20 | . 4 2 3 . 11 Power 3 | . . . 2 . 1 Propulsion 3 | . 2 1 . . . Utility 9 | . 1 . 1 . 7 Weapon 4 | . 1 1 . . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 99 100 98 88 18 Engine 12 | . 14 14 11 8 . Treads 29 | . 27 28 31 30 7 Device 2 | . 2 . 3 . . Storage 12 | . 14 14 11 11 9 Hackware 4 | . . . 10 9 . Protection 10 | . 11 14 7 9 . Ballistic Gun 19 | . 26 28 9 19 . Ballistic Cannon 4 | . . . 10 . . Impact Weapon 1 | . 1 . 1 . . Peak Build Rating 21 | 7 13 13 21 19 7 Average Rating 14 | 5 11 12 18 16 5 On Entrance 9 | . 7 12 13 19 4 Avg Prop Armor Cover (%) 14 | . . . . 14 . Naked Turns . | . . . . . . Heaviest Build 46 | 12 36 37 46 38 20 Greatest Support 63 | 40 40 40 63 63 20 Greatest Overweight (x) 7 | 2 . . 1 7 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 3 15 15 15 15 14 Average Carried 13 | 1 13 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 3 15 15 15 15 14 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2297 | 308 566 108 1237 78 . Remotely . | . . . . . . Salvage Created 2573 | 165 857 137 1284 129 1 Parts 158 | 15 44 12 75 12 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 49 | . 15 5 24 5 . Guns 32 | . 15 2 12 3 . Cannons 12 | . . . 12 . . AOE 5 | . . 3 . 2 . Classes Destroyed 14 | 3 5 1 3 2 . Worker 6 | 2 1 1 2 . . Builder 2 | . . 1 1 . . Tunneler 4 | 3 . . 1 . . Hauler 4 | . 1 . 3 . . Recycler 9 | 1 3 . 4 1 . Operator 4 | . 2 . 1 . 1 Watcher 3 | . 2 . 1 . . Swarmer 15 | . 5 3 3 4 . Grunt 21 | . 10 2 9 . . Brawler 1 | . . . 1 . . Duelist 1 | . . . 1 . . Sentry 10 | . . . 10 . . Demolisher 1 | . . . . 1 . Guerrilla 1 | . . . . 1 . Best Kill Streak 11 | 5 7 3 11 4 1 Combat Bots Only 9 | . 6 3 9 4 . Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 2 . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 288 | . 55 10 129 60 34 Missed 67 | . 13 4 29 12 9 Hits 221 | . 42 6 100 48 25 Melee 4 | . . . 4 . . Projectile 217 | . 42 6 96 48 25 AOE 10 | . . . . 10 . Critical Strikes 5 | . 1 . 3 1 . Part Disruptions 2 | . . . . 2 . Damage Taken 3257 | . 419 78 1414 944 402 Core 472 | . 75 8 124 82 183 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 57 | . 57 . . . . Core Remaining (%) 71 | 100 . 66 . 48 . Volleys Fired 174 | 11 52 9 85 14 3 Largest 2 | 2 2 2 2 2 1 Hottest 91 | 40 46 46 91 46 33 Shots Fired 333 | 22 104 16 161 27 3 Gun 255 | 22 104 14 89 26 . Cannon 71 | . . . 71 . . Launcher 7 | . . 2 1 1 3 Special . | . . . . . . Kinetic 318 | 22 104 14 152 26 . Thermal 8 | . . . 8 . . Explosive 7 | . . 2 1 1 3 Electromagnetic . | . . . . . . Robot Hit Streak 15 | 5 6 5 15 4 1 Robot Miss Streak 15 | 2 4 2 15 6 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 209 | 11 54 9 122 12 1 Core Hits 133 | 8 28 8 79 8 2 Critical Kills 3 | . . . 3 . . Critical Parts Destroyed 3 | . 1 . 2 . . Critical Strikes 6 | . 1 . 5 . . Destroy 3 | . . . 3 . . Smash 3 | . 1 . 2 . . Melee Attacks 9 | . 2 . 7 . . Impact 9 | . 2 . 7 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 1 . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4192 | 135 895 352 2324 435 51 Guns 2252 | 135 825 127 945 220 . Cannons 1082 | . . . 1082 . . Explosions 537 | . . 209 75 202 51 Melee 262 | . 69 . 193 . . Ramming 59 | . 1 16 29 13 . Kinetic 3168 | 135 825 127 1861 220 . Thermal 166 | . . . 166 . . Explosive 537 | . . 209 75 202 51 Electromagnetic . | . . . . . . Impact 262 | . 69 . 193 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 17 | . 5 3 9 . . Message Errors 6 | . 2 2 2 . . Matter Fused 3 | . . . 3 . . Heat Flow Errors 3 | . 2 1 . . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 3 | . 1 . 2 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 185 | . 69 10 65 41 . Projectiles . | . . . . . . Explosions 78 | . . 10 27 41 . Melee 107 | . 69 . 38 . . Knockbacks 14 | . . . 14 . . Impact . | . . . . . . Kinetic 14 | . . . 14 . . Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . 26 . . Shots 1 | . . . 1 . . Rammed 9 | . . 2 5 2 . Targets Rammed 13 | . 1 3 7 2 . Kicked . | . . . . . . Crushed 4 | . 1 1 2 . . Highest Temperature 342 | . 265 127 342 16 . Average Temperature 62 | . 61 42 65 7 . Received Heat Transfer 1055 | . 141 42 468 215 189 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . 1 . 1 . . Impact Corruptions 2 | . 1 . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 296 | . . . 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 198 | 10 161 96 198 158 54 Initial 58 | . . 7 . 58 14 Average 57 | 1 61 15 75 112 38 Influence Increases 1593 | 30 456 156 771 140 40 Destroy 0b10 Robot/C 980 | . 300 100 480 100 . Destroy 0b10 Robot/NC 160 | 30 45 10 65 5 5 Destroy Leader 254 | . 56 20 168 10 . Successful Hack 65 | . 20 . 45 . . Disable Machine 75 | . 30 15 . . 30 Destroy Structure 44 | . 5 11 13 10 5 Lose Combat Pursuer 15 | . . . . 15 . Influence Decreases 1569 | 30 435 177 621 252 54 Entered New Map 130 | . . 14 . 92 24 Time Decay 1164 | 30 435 163 436 80 20 Lost Part 140 | . . . 50 80 10 Purge Threat 135 | . . . 135 . . Squads Dispatched 6 | . 3 . 2 1 . Investigation 2 | . . . 2 . . Extermination . | . . . . . . Reinforcement 4 | . 3 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 26 3 43 10 5 Peak Tracking Total 6 | . 5 2 6 6 5 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 6 | . 3 1 . . 2 Max in Single Turn 2 | . 1 1 . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 20 | . 6 1 13 . . Terminals 18 | . 5 1 12 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 70 | . 14 3 53 . . Successful 46 | . 9 1 36 . . Failed 23 | . 5 2 16 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . 1 . . Manual 38 | . 12 3 23 . . Terminals 64 | . 12 3 49 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 23 | . . 1 22 . . Robot Analysis 4 | . . 1 3 . . Prototype ID Bank 6 | . . . 6 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 3 | . . . 3 . . Transport Status 1 | . . . 1 . . Hauler Manifests 2 | . . . 2 . . Registered Prototypes 1 | . . . 1 . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 17 | . 7 . 10 . . Terminals 17 | . 7 . 10 . . Assimilate 1 | . . . 1 . . Botnet 5 | . 2 . 3 . . Operators 1 | . . . 1 . . Skim 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 17 | . 6 1 10 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 13 | . 13 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 776 | 17 215 . 544 . . Seismic 776 | 17 215 . 544 . . Robot Analysis Total 4 | . . 1 3 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 4286 | 201 1360 791 1717 165 52 Spaces Moved 2070 | 95 616 470 797 70 22 Core 19 | 11 . . . 4 4 Treads 2051 | 84 616 470 797 66 18 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 153 160 160 160 172 194 Slowest Speed 400 | 160 160 160 240 400 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 53 | 7 97 98 93 17 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 4 | . 1 1 2 . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 13 | . 1 8 4 . . Terrain Destroyed 41 | . 1 12 12 10 6 Melee 5 | . 1 . 4 . . Projectile . | . . . . . . AOE 36 | . . 12 8 10 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2703 | 127 898 495 1068 87 28 Wait 310 | 11 185 7 107 . . Move 2065 | 94 615 469 796 69 22 Hop . | . . . . . . Pick Up 35 | 4 16 2 13 . . Fast Attach 13 | 6 1 . 6 . . Attach 11 | 1 1 . 7 . 2 Detach 2 | . . . 1 . 1 Swap 42 | . 15 2 23 2 . Drop 29 | . 10 3 16 . . Fire 174 | 11 52 9 85 14 3 Melee 9 | . 2 . 7 . . Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . 1 3 7 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 3) 729 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Discovered new exit (range 10) 1215 | -10/Materials | Discovered new exit (range 15) 1263 | -10/Materials | Discovered new exit (range 12) 1370 | -10/Materials | Discovered new exit (range 7) 1394 | -10/Materials | Repaired Lgt. Treads 1484 | -10/Materials | Loaded intel: 8 terminal locations 1485 | -10/Materials | Learned Storage emergency access door positions 1486 | -10/Materials | Learned location of 1 exit from Storage 1562 | -10/Materials | Entered Mines 1563 | -10/Mines | Identified exit to Materials 1796 | -10/Mines | Learned Materials non-interactive machine intel 1907 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1917 | -10/Mines | Found Scrap Suit 1936 | -10/Mines | Found DCF Scrap (14 items) 1954 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2132 | -10/Mines | Learned location of Storage (-7) 2353 | -10/Mines | Entered Materials 2353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2354 | -9/Materials | Loaded intel: 31 non-interactive machine locations 2943 | -9/Materials | Destroyed 9 combat bots 3242 | -9/Materials | Build established: Scavenger-Mutant 3259 | -9/Materials | Discovered new exit (range 10) 3366 | -9/Materials | Discovered new exit (range 16) 3366 | -9/Materials | Central database locked down 3409 | -9/Materials | Identified exit to Mines 3444 | -9/Materials | Identified exit to Materials 3460 | -9/Materials | Discovered exit to Materials (range 7) 3470 | -9/Materials | Learned location of 3 exits from Materials 3488 | -9/Materials | Learned Recycling recycling unit intel 3490 | -9/Materials | Learned location of Recycling (-7) 4070 | -9/Materials | Entered Mines 4168 | -9/Mines | Assembled infested the area 4173 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4222 | -9/Mines | Crushed by falling debris 4224 | -9/Mines | Core integrity fell below 50% 4235 | -9/Mines | Entered Materials 4235 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4236 | -8/Materials | Identified exit to Factory 4262 | -8/Materials | Lost 8 parts (1p3n2u2w) 4287 | -8/Materials | Self-destructed Last Messages --------------- 04222_ The unstable cave ceiling collapses. 04224_ U-05 Engineer lays Concrete. 04224_ K-01 Serf collects debris. 04225_ U-05 Engineer lays Concrete. 04225_ Hvy. Assault Rifle destroyed. 04226_ U-05 Engineer builds a Wall. 04228_ The unstable cave ceiling collapses. 04228_ Armor Integrity Analyzer crushed. 04230_ K-01 Serf collects debris. 04231_ Lgt. Treads destroyed. 04234_ K-01 Serf collects debris. 04235_ K-01 Serf suffers critical hit (Burn). 04235_ K-01 Serf destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE Loading 3 Materials exits... 04237_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04239_ Material Compactor disabled. 04273_ Lgt. Treads destroyed. 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"#???# ! ???????????????????????? | | ? " ""#???# ????????????????????????? | | " ????? #????###+##???????????????? | | " ?????# #???? ????????????????? | | "" ####### #???? ????????????????? | | " #??? """ ""????????????????? | | g #### """ ""????????????????? | | g g Y @ """ ""????????????????? | | #### """ ""????????????????? | | ????## t #??? """ ""????????????????? | | ?????# #########"##???? ????????????????? | | ?????# #?????? ????######????????????????? | | ?????# #???? ????????????????????????? | | ?????# #???# """ #???????????????????????? | | ?????# #???# """ #???????????????????????? | | ?????# #???# """ """ #???????????????????????? | | ?????# #???# G" #???????????????????????? | | ?????#######???# """ #???????????????????????? | | ????????????????? #???????????????????????? | | ???????????????????####??#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonClaymoresMount Manual? 0 Play Time 00:31:39 Cumulative 255.1 hours Start 2025.12.28 @ 21:36:31 End 2025.12.28 @ 22:25:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/0/2/0/0/0/0/0/0 Lore% 76 Gallery% 70 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4bf2f7b-bcd2-4876-817b-4b1fa689072b