Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 09:45:55 Player: Ms. V3-11A Result: Destroyed by BW-TFN(E) with Overtuned Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (127) 635 Value Destroyed (3558) 3558 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 7116 Bonus ------- High Alert Combat Kills 76 Follower Combat Kills 195 Registered with UFD 300 Friendly Fire -288 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 62/100 System Corruption 7% Temperature Cool (18) Movement Core (1350) Ox26 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Makeshift Microdissipator Network Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Large Matter Pod (150) Trap Scanner Improved Terrain Scan Processor Particle Charger Improved Light Armor Plating Advanced Beam Rifle Ion Cannon Cooled Plasma Cannon Flak Gun Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Improved Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Cooled Plasma Cannon > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit Large Matter Pod Trap Scanner Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Reactive Plating Shock Rifle Ion Cannon Heavy Plasma Cannon Enhanced Autogun Gauss Rifle Flak Gun Flak Gun Flak Gun Shock Bomb Launcher CPS Tube Heavy Flail Large Botcube [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Weapon CPS Tube Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 2 | . . 1 1 . . . Utility 2 | . . 1 1 . . . Weapon . | . . . . . . . Parts Attached 95 | . 11 33 24 15 . 12 Power 8 | . 1 4 3 . . . Engine 6 | . 1 4 1 . . . Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 22 | . 2 11 3 6 . . Treads 4 | . . . . 4 . . Leg 14 | . 2 11 1 . . . Wheel 4 | . . . 2 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 28 | . 3 8 9 3 . 5 Device 13 | . . 4 5 1 . 3 Storage 3 | . 2 . 1 . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 10 | . 1 4 1 2 . 2 Artifact . | . . . . . . . Weapon 37 | . 5 10 9 6 . 7 Energy Gun 12 | . 3 4 2 1 . 2 Energy Cannon 6 | . 1 3 . 1 . 1 Ballistic Gun 12 | . 1 1 5 3 . 2 Ballistic Cannon 1 | . . 1 . . . . Launcher 5 | . . 1 2 1 . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 3 . 1 . 2 Corrupted Parts 1 | . . 1 . . . . System Corruption 2 | . . 2 . . . . Parts Lost 24 | . 4 3 2 3 1 11 Power 3 | . 1 1 . . . 1 Propulsion 8 | . 1 2 . 1 . 4 Utility 8 | . . . 2 2 1 3 Weapon 5 | . 2 . . . . 3 Highest Loss Streak 11 | . 4 3 1 1 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 87 98 83 92 91 98 Engine 8 | . 10 10 4 9 9 8 Treads 20 | . . . . 23 36 35 Leg 9 | . 24 32 10 . . . Wheel 1 | . . . 11 5 . . Device 10 | . . 10 8 8 9 14 Storage 9 | . 14 11 9 9 9 9 Processor 4 | . . . 8 9 9 3 Protection 7 | . 10 10 9 9 1 8 Energy Gun 6 | . 14 10 8 1 . 5 Energy Cannon 2 | . 8 2 . . . 5 Ballistic Gun 9 | . 3 2 8 16 18 6 Ballistic Cannon 1 | . . 5 . . . . Peak Build Rating 45 | 6 11 21 43 44 38 45 Average Rating 31 | 6 8 17 33 39 37 40 On Entrance 22 | 6 6 11 19 42 38 37 Naked Turns . | . . . . . . . Heaviest Build 107 | 11 35 41 106 104 99 107 Greatest Support 80 | 20 20 33 56 80 80 80 Greatest Overweight (x) 4 | . 1 3 2 4 1 2 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 Average Capacity 21 | 8 9 15 21 25 25 25 Most Carried 25 | 5 8 15 25 25 24 25 Average Carried 19 | 5 6 13 19 23 24 21 Final Capacity 25 | 8 15 15 25 25 25 25 Final Carried 24 | 4 7 15 22 24 24 11 Class Distribution -------------------- 48% | Commander-Mutant 26% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Matter Collected 2621 | 179 49 977 444 420 318 234 Remotely . | . . . . . . . Salvage Created 4587 | . 284 1879 961 923 316 224 Parts 296 | . 13 125 72 58 11 17 Haulers Intercepted 10 | . 2 5 2 1 . . Recyclers Shooed 5 | . . 4 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Combat Hostiles Destroyed 104 | . 4 44 29 19 4 4 Guns 69 | . 4 26 18 15 4 2 Cannons 16 | . . 14 . . . 2 AOE 18 | . . 4 10 4 . . Classes Destroyed 13 | . 2 5 1 2 1 2 Worker 1 | . . . 1 . . . Builder 2 | . . 1 1 . . . Hauler 10 | . 2 5 2 1 . . Recycler 5 | . . 3 1 . 1 . Mechanic 1 | . . . . 1 . . Watcher 4 | . . 3 1 . . . Swarmer 36 | . . 14 18 4 . . Grunt 36 | . 4 20 7 5 . . Sentry 25 | . . 10 4 9 2 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Guru 1 | . . . . . . 1 Scrapper 1 | . . . . . . 1 Thug 2 | . . . . . . 2 Best Kill Streak 9 | . 4 9 6 5 2 2 Combat Bots Only 8 | . 4 8 6 5 2 2 Max Kills in Single Turn 3 | . 1 2 3 3 1 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . 1 3 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Hostile Shots Fired 844 | . 74 215 171 113 18 253 Missed 236 | . 16 76 56 24 4 60 Damage Taken 6672 | . 599 1193 1206 945 251 2478 Core 872 | . 120 188 165 87 . 312 Absorbed by Shields 27 | . . . . 15 12 . Redirected to Shielding 42 | . . 42 . . . . Ignored by Resistances 1973 | . 182 365 345 272 75 734 Regen/Repaired (Parts) 783 | . . 13 247 . . 523 Core Remaining (%) 68 | 100 52 53 . . . . Volleys Fired 341 | . 32 120 76 72 26 15 Largest 2 | . 2 2 2 2 2 2 Hottest 166 | . 121 121 91 88 53 166 Shots Fired 606 | . 54 218 125 131 52 26 Gun 478 | . 49 117 116 128 52 16 Cannon 108 | . 5 95 . . . 8 Launcher 18 | . . 6 9 3 . . Special 2 | . . . . . . 2 Kinetic 320 | . 31 56 54 121 52 6 Thermal 220 | . 18 115 62 7 . 18 Explosive 6 | . . 6 . . . . Electromagnetic 58 | . 5 41 9 3 . . Robot Hit Streak 33 | . 12 20 23 26 33 14 Robot Miss Streak 3 | . 2 3 3 3 1 2 Penetration Max 1 | . . . . 1 1 . Secondary Targets 6 | . 2 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 447 | . 44 151 100 101 28 23 Core Hits 209 | . 12 71 60 38 10 18 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 20 | . 1 11 6 1 1 . Burn 15 | . 1 8 6 . . . Destroy 2 | . . . . 1 1 . Blast 2 | . . 2 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9219 | . 551 3162 2322 1803 657 724 Guns 6395 | . 485 1469 1710 1720 641 370 Cannons 1845 | . 45 1458 . . . 342 Explosions 867 | . 21 223 540 83 . . Melee . | . . . . . . . Ramming 112 | . . 12 72 . 16 12 Kinetic 4317 | . 272 821 766 1655 641 162 Thermal 3315 | . 234 1441 1025 65 . 550 Explosive 223 | . . 223 . . . . Electromagnetic 1252 | . 45 665 459 83 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 2 . . 1 7 Average Corruption 1 | . 1 2 . . 1 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 94 | . 6 54 . . 31 3 Message Errors 18 | . . 12 . . 5 1 Matter Fused 25 | . 1 14 . . 10 . Heat Flow Errors 9 | . 1 7 . . 1 . Energy Discharges 18 | . 3 9 . . 6 . Parts Rejected 1 | . 1 . . . . . Data Loss (minor) 11 | . . 5 . . 4 2 Data Loss (major) 2 | . . 2 . . . . Misfires 4 | . . 3 . . 1 . Alerts 4 | . . 1 . . 3 . Weapon Failures 2 | . . 1 . . 1 . Overload Shots 2 | . . . . . . 2 Overflow Damage 19 | . . 13 6 . . . Projectiles 13 | . . 13 . . . . Explosions 6 | . . . 6 . . . Melee . | . . . . . . . Knockbacks 5 | . . 5 . . . . Impact 1 | . . 1 . . . . Kinetic 4 | . . 4 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . . 48 . . . Shots 2 | . . . 2 . . . Rammed 10 | . . . 5 . 4 1 Targets Rammed 13 | . . 2 5 . 5 1 Kicked 2 | . . 2 . . . . Crushed 1 | . . . . . 1 . Highest Temperature 416 | . 391 416 406 142 126 415 Average Temperature 128 | . 194 149 108 41 70 170 Received Heat Transfer 2908 | . 489 567 621 423 15 793 Effects 17 | . 2 10 3 . . 2 Shutdowns 1 | . . 1 . . . . Energy Bleed 5 | . . 3 1 . . 1 Interference 5 | . . 4 1 . . . Short Circuit 3 | . 1 1 . . . 1 Damage (minor) 3 | . 1 1 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 5 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 9 | . 1 5 2 1 . . Heat Transferred 8096 | . 679 3922 2629 148 . 718 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Peak Influence 534 | . 93 440 265 534 224 . Initial 63 | . . 7 . 63 44 . Average 111 | . 17 145 109 299 34 . Maximum Alert Level 2 | . . 2 1 2 1 . Low Security (%) 75 | 100 100 65 77 24 96 . Level 1 20 | . . 25 22 63 3 . Level 2 4 | . . 8 . 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 8 4 2 . . Investigation 7 | . . 6 1 . . . Extermination . | . . . . . . . Reinforcement 7 | . . 2 3 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Distress Signals 11 | . . 5 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 186 | . 11 67 54 27 11 16 Peak Tracking Total 18 | . 5 9 9 4 3 18 Tactical Retreats 6 | . . 3 3 . . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Traps Triggered 8 | . 2 3 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Disabled 14 | . . 1 3 2 7 1 Max in Single Turn 2 | . . 1 2 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Machines Accessed 50 | . 6 13 7 8 14 2 Terminals 35 | . 6 10 5 8 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . 1 1 . . . Recycling Units 8 | . . . . . 8 . Scanalyzers 3 | . . 2 1 . . . Garrison Access . | . . . . . . . Total Hacks 148 | . 23 38 30 23 22 12 Successful 96 | . 15 18 20 14 17 12 Failed 51 | . 7 20 10 9 5 . Catastrophic 3 | . . 3 . . . . Database Lockouts 1 | . 1 . . . . . Manual 81 | . 14 20 17 11 19 . Terminals 104 | . 23 28 16 23 14 . Fabricators . | . . . . . . . Repair Stations 13 | . . 2 11 . . . Recycling Units 8 | . . . . . 8 . Scanalyzers 11 | . . 8 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 8 3 . 8 3 12 Record 4 | . . . . . . 4 Robot Analysis 10 | . 2 . . . . 8 Prototype ID Bank 6 | . . 2 . 2 2 . Open Door 3 | . . . . 3 . . Terminal Index 2 | . . . . 1 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 2 . . 1 . . Hauler Manifests 2 | . 1 1 . . . . Registered Components 2 | . 1 . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . . 2 10 . . . Scan Component 6 | . . 1 5 . . . Repair 6 | . . 1 5 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . 6 2 . . . Insert Component 4 | . . 3 1 . . . Analyze 4 | . . 3 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 42 | . 7 7 8 6 14 . Terminals 31 | . 7 5 7 6 6 . Botnet 5 | . 2 . 2 1 . . Skim 26 | . 5 5 5 5 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . . 8 . Tunnel 8 | . . . . . 8 . Scanalyzers 3 | . . 2 1 . . . Extract 3 | . . 2 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 34 | . 6 11 6 7 4 . Full Trace Events 3 | . . 3 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . 8 5 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . . 1 5 . . . Time 266 | . . 44 222 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 3 1 . . . Part Schematics Acquired 4 | . . 3 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 12 | . . . . . 12 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Total Allies 14 | . . . . . 12 2 Largest Group 8 | . . . . . 8 7 Highest-Rated Group 185 | . . . . . 134 185 Highest-Rated Ally 76 | . . . . . 34 76 Total Orders 9 | . . . . . . 9 STAY 6 | . . . . . . 6 ROAM 1 | . . . . . . 1 FOLLOW 2 | . . . . . . 2 Ally Attacks 34 | . . . . . 18 16 Total Damage 1433 | . . . . . 755 678 Kills 11 | . . . . . 9 2 Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Robot Analysis Total 10 | . 2 . . . . 8 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Turns Passed 17345 | 1 1053 3742 2038 1398 3679 5434 Spaces Moved 6902 | 1 614 1704 989 384 1214 1996 Core . | . . . . . . . Treads 3342 | . . . . 132 1214 1996 Legs 2573 | 1 614 1704 254 . . . Wheels 987 | . . . 735 252 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 115 | 120 120 120 115 115 250 250 Average Speed 203 | 120 147 189 130 162 250 250 Slowest Speed 490 | 120 190 330 260 490 250 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 1 76 98 52 56 99 89 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 13 | . 1 1 . 2 9 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . . . . . 4 Spaces Dug . | . . . . . . . Terrain Destroyed 44 | . . 8 3 . 33 . Melee . | . . . . . . . Projectile 4 | . . 4 . . . . AOE 40 | . . 4 3 . 33 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Total 9643 | 2 714 2003 1625 1069 1810 2420 Wait 2056 | . 37 90 497 567 504 361 Move 6896 | . 613 1703 988 383 1213 1996 Hop . | . . . . . . . Pick Up 74 | . 12 23 18 9 . 12 Fast Attach 27 | . 4 12 4 6 . 1 Attach 24 | . 4 6 6 4 . 4 Detach . | . . . . . . . Swap 44 | . 3 15 14 5 . 7 Drop 91 | 2 9 32 17 8 . 23 Fire 341 | . 32 120 76 72 26 15 Melee . | . . . . . . . Ram 5 | . . . 5 . . . Kick 2 | . . 2 . . . . Crush 6 | . . . . . 5 1 Escape Stasis 15 | . . . . 15 . . Rewire 62 | . . . . . 62 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 7) 241 | -10/Materials | Lost 4 parts (1p1n2w) 337 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 6) 627 | -10/Materials | Discovered new exit (range 3) 820 | -10/Materials | Identified exit to Materials 820 | -10/Materials | Identified exit to Subcaves 820 | -10/Materials | Learned location of 1 exit from Materials 884 | -10/Materials | Learned location of 1 exit from Storage 940 | -10/Materials | Learned 2 Storage zone layouts 977 | -10/Materials | Central database locked down 1047 | -10/Materials | Learned location of 2 exits from Materials 1055 | -10/Materials | Entered another Materials area 1055 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1056 | -9/Materials | Identified exit to Materials 1056 | -9/Materials | Identified exit to Mines 1533 | -9/Materials | Lost 3 parts (1p2n) 1564 | -9/Materials | Destroyed 8 combat bots 1661 | -9/Materials | Build established: Scavenger-Mutant 1912 | -9/Materials | Repaired Corrupted Imp. Ion Engine 2291 | -9/Materials | Discovered exit to Materials (range 9) 2731 | -9/Materials | Build established: Mutant 3466 | -9/Materials | Loaded intel: 11 trap records 3535 | -9/Materials | Learned Storage stockpile data 3550 | -9/Materials | Build established: Scavenger-Mutant 3685 | -9/Materials | Learned location of Storage (-8) 3801 | -9/Materials | Learned location of 2 exits from Materials 4797 | -9/Materials | Entered another Materials area 4797 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4798 | -8/Materials | Identified exit to Factory 4798 | -8/Materials | Identified exit to Storage 5827 | -8/Materials | Build established: Mutant 6197 | -8/Materials | Repaired Pulse Rifle 6236 | -8/Materials | Repaired Imp. Sensor Array 6270 | -8/Materials | Repaired Hrd. Light Armor Plating 6309 | -8/Materials | Repaired Imp. Heat Sink 6462 | -8/Materials | Repaired Broken Enh. Autogun 6558 | -8/Materials | Discovered exit to Factory (range 11) 6725 | -8/Materials | Learned 2 Storage zone layouts 6823 | -8/Materials | Discovered exit to Factory (range 16) 6826 | -8/Materials | Learned 12 Factory zone layouts 6835 | -8/Materials | Entered Storage 6836 | -8/Storage | Identified exit to Recycling 7150 | -8/Storage | Used back door to open Recycling access 7575 | -8/Storage | Learned Factory emergency access door positions 7662 | -8/Storage | Build established: Scavenger-Mutant 7791 | -8/Storage | Learned Factory recycling unit intel 7842 | -8/Storage | Learned 4 Lower Caves zone layouts 7883 | -8/Storage | Learned location of Zion (-7) 7916 | -8/Storage | Loaded intel: 9 trap records 8011 | -8/Storage | Learned location of 3 exits from Factory 8233 | -8/Storage | Entered Recycling 8234 | -8/Recycling | Identified exit to Factory 8896 | -8/Recycling | Lost 3 allies 9239 | -8/Recycling | Build established: Commander-Mutant 10548 | -8/Recycling | Learned Storage stockpile data 10621 | -8/Recycling | Learned Factory stockpile data 10682 | -8/Recycling | Learned Factory stockpile data 10735 | -8/Recycling | Learned Factory recycling unit intel 10816 | -8/Recycling | Learned location of 1 exit from Storage 11842 | -8/Recycling | Scanned before Scraplab entrance 11880 | -8/Recycling | Entered Scraplab 11900 | -8/Recycling | Discovered new exit (range 3) 11902 | -8/Recycling | Identified exit to Scraptown 11912 | -8/Recycling | Entered Scraptown 11912 | -8/Scraptown | Accompanied by 6 allies 11912 | -8/Scraptown | System corruption cleaned by C-Scrubber 12985 | -8/Scraptown | Visited Cyclists 13065 | -8/Scraptown | Visited Symbiants 13611 | -8/Scraptown | Visited IN-MT5's Study 13683 | -8/Scraptown | Visited UFD Registry 13701 | -8/Scraptown | Visited Shadow of the Wyrm 13801 | -8/Scraptown | Visited CR-KLE's Repair Center 13858 | -8/Scraptown | Visited CPS Storage 13981 | -8/Scraptown | CR-KLE repaired 7 parts 14287 | -8/Scraptown | Registered with UFD as "Kinetiglider" 14374 | -8/Scraptown | Visited Curators Association 14477 | -8/Scraptown | Visited Observation Area 14629 | -8/Scraptown | Visited Science Guys 14667 | -8/Scraptown | Visited Derelict Rescue Squad 14719 | -8/Scraptown | Visited Analyses Database 14774 | -8/Scraptown | Visited Botcube Research 14788 | -8/Scraptown | Found Lrg. Botcube 15106 | -8/Scraptown | Visited Scrap Suit Storage 15146 | -8/Scraptown | Visited Abandonware Association 15173 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 16184 | -8/Scraptown | Lrg. Botcube activated 16877 | -8/Scraptown | Lrg. Botcube activated 16907 | -8/Scraptown | Lrg. Botcube completed mutation into treaded form, armed with 3 guns, 1 cannon. 17256 | -8/Scraptown | Attacked by Scraptown defenders 17274 | -8/Scraptown | Allies destroyed Triborg 17277 | -8/Scraptown | Core integrity fell below 50% 17309 | -8/Scraptown | Lost 5 allies 17341 | -8/Scraptown | Core integrity fell below 20% 17346 | -8/Scraptown | Destroyed by BW-TFN(E) with Overtuned Barrage Gun Last Messages --------------- 17328_ Arm. Treads destroyed. 17328_ Slammed into K1-MSP(p). 17334_ Shock Bomb Launcher destroyed. 17335_ Arm. Treads destroyed. 17336_ Machine disabled. 17337_ X4-GDT(p) suffers critical hit (Destroy). 17337_ Arm. Treads destroyed. 17337_ Critical hit (Burn: +25). 17338_ G2-8AO(g) destroyed. 17338_ Broken Arm. Treads destroyed. 17339_ Penetrated by Slug. 17339_ HE-PQQ(g) suffers critical hit (Burn). 17340_ #=WMKS#1ROJO#SQ