Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.27 @ 20:11:02 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (239) 1195 Value Destroyed (12889) 12889 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4952) 4952 TOTAL SCORE: 26116 Bonus ------- High Alert Combat Kills 4952 Cogmind --------- Core Integrity 987/1600 Matter 275/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Core Analyzer Improved Dynamic Insulation System > --- WEAPON (2) ------- Heavy Disruptor Cannon > --- INVENTORY (20) --- Light Quantum Reactor Myomer Leg Myomer Leg Advanced Heat Sink Advanced Energy Well (500) Improved Matter Compressor (300) Experimental Matter Compressor (500) Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Point Singularity Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Leg Centrium Leg High-density Centrium Leg Centrium Wheel Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Triangulator Spectral Analyzer Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Improved Dynamic Insulation System > --- WEAPON ----------- Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Heat Sink Energy Well Advanced Energy Well Improved Matter Compressor Experimental Matter Compressor Long-range Proton Cannon HERF Cannon Heavy Disruptor Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Point Singularity Launcher Advanced Remote Datajack [Rating: 185] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Cannon Hardcell Cannon Launcher Gamma Bomb Array Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 2 | . . . . 1 . . . 1 . . Propulsion 6 | . . . 2 1 . 1 . . . 2 Utility 10 | . . 2 . . 2 1 2 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 265 | 6 1 4 7 14 28 22 13 61 62 47 Power 31 | 1 . 1 2 3 . 2 1 12 4 5 Engine 11 | 1 . 1 2 3 . 1 . 2 1 . Core 2 | . . . . . . 1 . 1 . . Reactor 18 | . . . . . . . 1 9 3 5 Propulsion 48 | 2 . . 2 3 3 6 1 4 10 17 Treads 9 | 1 . . 1 . 1 . 1 2 2 1 Leg 20 | . . . . 2 2 1 . . 4 11 Wheel 18 | 1 . . 1 1 . 4 . 2 4 5 Hover 1 | . . . . . . 1 . . . . Flight . | . . . . . . . . . . . Utility 83 | 1 1 2 1 3 8 6 7 22 25 7 Device 38 | . . 1 1 2 2 4 4 11 7 6 Storage 11 | 1 . 1 . . . 1 . 3 4 1 Processor 9 | . . . . 1 1 . . 4 3 . Hackware 1 | . . . . . . . . . 1 . Protection 24 | . 1 . . . 5 1 3 4 10 . Artifact . | . . . . . . . . . . . Weapon 103 | 2 . 1 2 5 17 8 4 23 23 18 Energy Gun 9 | 2 . 1 . 2 4 . . . . . Energy Cannon 59 | . . . 2 3 8 7 2 16 14 7 Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon 12 | . . . . . . . 2 4 2 4 Launcher 17 | . . . . . 1 1 . 1 7 7 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . 3 . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 24 | . . . 1 2 2 1 . 12 6 . Parts Lost 73 | . . 2 1 . 9 . 1 12 19 29 Power 13 | . . 1 . . 1 . . 1 5 5 Propulsion 20 | . . . . . 3 . . 2 4 11 Utility 28 | . . . 1 . 3 . 1 7 7 9 Weapon 12 | . . 1 . . 2 . . 2 3 4 Highest Loss Streak 9 | . . 2 1 . 6 . 1 2 8 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 89 92 99 99 96 84 83 77 81 84 Engine 5 | . 14 11 9 14 12 10 1 . . . Reactor 5 | . . . . . . . 3 10 9 9 Treads 6 | . 14 11 18 15 9 1 2 4 2 1 Leg 4 | . . . . 7 11 2 . . 2 12 Wheel 10 | . 14 11 18 15 7 14 12 8 8 12 Device 13 | . . 8 13 14 8 16 20 14 12 16 Storage 6 | . 14 17 18 10 6 5 5 4 5 4 Processor 12 | . . . . 3 13 11 10 12 21 17 Protection 6 | . 3 11 4 . 9 5 10 7 5 2 Energy Gun 2 | . 28 22 3 . 2 . . . . . Energy Cannon 8 | . . . 14 14 8 10 9 8 6 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 137 | 12 15 37 43 61 63 86 94 128 137 132 Greatest Support 128 | 20 20 20 20 26 26 84 84 70 80 128 Greatest Overweight (x) 4 | . . 3 2 3 3 3 1 2 2 4 Average Overweight (x) 1 | . . 1 1 2 2 . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 6 8 12 15 15 15 17 20 20 20 20 Most Carried 20 | 6 8 11 15 15 15 20 20 20 20 20 Average Carried 16 | 4 7 8 13 14 13 16 19 19 18 17 Final Capacity 20 | 8 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 8 11 15 15 15 20 20 20 20 12 Class Distribution -------------------- 70% | Mutant 14% | Skirmisher 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Skirmisher | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 5325 | 233 37 30 70 120 328 251 172 1237 1803 1044 Remotely . | . . . . . . . . . . . Salvage Created 14556 | . 107 123 350 237 887 531 226 3106 5916 3073 Parts 583 | . 9 14 20 13 32 26 5 122 206 136 Haulers Intercepted 3 | . . . 1 . . 1 . 1 . . Recyclers Shooed 7 | . . . . . 2 . . 1 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 202 | . 3 5 4 2 14 12 3 41 66 52 Melee 3 | . . . . . 1 . . . 1 1 Guns 11 | . 2 5 . . 4 . . . . . Cannons 97 | . . . 2 2 3 6 1 24 36 23 AOE 39 | . 1 . 2 . 5 5 . 3 6 17 Classes Destroyed 17 | . 3 1 5 1 2 . . . 3 2 Worker 6 | . . . . . 1 . . 1 1 3 Builder 7 | . 1 . . . . . . . 2 4 Hauler 3 | . . . 1 . . 1 . 1 . . Recycler 8 | . . . 1 1 1 . . 2 2 1 Mechanic 7 | . . . . . . . . . 4 3 Operator 4 | . . . 1 . . . 1 2 . . Watcher 11 | . 1 . . 2 . 1 . 4 3 . Swarmer 46 | . 3 4 . . 3 5 . 11 2 18 Saboteur 3 | . . . . . . . . . 2 1 Grunt 60 | . . . 1 1 2 5 . 13 29 9 Brawler 4 | . . . . . . . . . 2 2 Duelist 15 | . . . . . 1 . . 1 8 5 Protector 1 | . . . . . . . . . . 1 Sentry 15 | . . 1 2 . 4 . 1 2 3 2 Specialist 1 | . . . . . . . . . . 1 Hunter 18 | . . . 1 . 3 . 2 4 6 2 Programmer 39 | . . . . 1 1 2 . 10 14 11 Best Kill Streak 13 | . 3 4 2 3 9 9 2 5 10 13 Combat Bots Only 9 | . 3 4 2 1 9 7 2 5 9 9 Max Kills in Single Turn 4 | . 1 1 2 1 2 3 1 3 3 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 1 . 2 . 2 2 . 3 2 4 Melee 1 | . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 19247 | . 60 195 191 46 1631 621 573 3165 7649 5116 Core 1825 | . . . 26 . 199 41 18 257 671 613 Absorbed by Shields 1506 | . . . . . . 228 193 692 182 211 Reduced by Siege Mode 795 | . . . . . . . 45 176 574 . Core Remaining (%) 89 | 100 100 100 95 100 76 95 98 80 53 . Volleys Fired 475 | . 7 10 15 9 32 21 18 85 176 102 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 Hottest 225 | . 80 85 112 140 132 165 138 193 225 214 Shots Fired 810 | . 14 20 30 16 60 39 35 161 289 146 Gun 72 | . 14 20 4 . 34 . . . . . Cannon 688 | . . . 26 16 21 36 35 158 266 130 Launcher 50 | . . . . . 5 3 . 3 23 16 Special . | . . . . . . . . . . . Kinetic 132 | . . . . . . . 16 18 66 32 Thermal 252 | . . . . 14 . 12 . 22 128 76 Explosive 17 | . . . . . 5 3 . 3 . 6 Electromagnetic 409 | . 14 20 30 2 55 24 19 118 95 32 Robot Hit Streak 28 | . 4 3 9 4 17 14 19 26 28 16 Robot Miss Streak 5 | . 2 2 1 3 1 5 1 3 4 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 588 | . 8 11 22 7 53 27 31 126 207 96 Core Hits 494 | . 5 6 10 5 32 19 5 59 227 126 Critical Kills 3 | . . . . . . . . 1 1 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 28 | . . . . . . . 1 8 13 6 Meltdown 3 | . . . . . . . . 1 1 1 Blast 15 | . . . . . . . 1 1 10 3 Corrupt 10 | . . . . . . . . 6 2 2 Melee Attacks 8 | . . . . . 7 . . 1 . . Impact 1 | . . . . . 1 . . . . . Slashing 7 | . . . . . 6 . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 32682 | . 152 178 512 234 1719 1320 1074 6278 12699 8516 Guns 873 | . 94 136 37 . 606 . . . . . Cannons 20682 | . . . 405 234 458 814 1035 5089 8626 4021 Explosions 10868 | . 58 42 70 . 399 506 39 1189 4073 4492 Melee 256 | . . . . . 256 . . . . . Ramming 3 | . . . . . . . . . . 3 Kinetic 3635 | . . . . . . . 581 394 1820 840 Thermal 10255 | . 58 42 70 196 200 280 39 1528 4884 2958 Explosive 3922 | . . . . . 199 506 . 680 . 2537 Electromagnetic 14611 | . 94 136 442 38 1064 534 454 3676 5995 2178 Impact . | . . . . . . . . . . . Slashing 256 | . . . . . 256 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . 1 6 2 13 17 14 Average Corruption 8 | . . . . . 1 5 1 10 10 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 169 | . . . . . 4 11 1 65 50 38 Message Errors 48 | . . . . . . 3 . 17 15 13 Matter Fused 37 | . . . . . 1 4 . 11 14 7 Heat Flow Errors 21 | . . . . . 1 3 . 10 6 1 Energy Discharges 13 | . . . . . . . . 6 1 6 Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . 1 1 . 5 6 5 Data Loss (major) 6 | . . . . . . . . 4 1 1 Misfires 4 | . . . . . 1 . . 1 2 . Alerts 7 | . . . . . . . 1 4 1 1 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 10 | . . . . . . . . 7 2 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1198 | . . . . 18 39 56 97 260 347 381 Projectiles 631 | . . . . 18 . 16 88 141 263 105 Explosions 565 | . . . . . 37 40 9 119 84 276 Melee 2 | . . . . . 2 . . . . . Knockbacks 39 | . . . . . . . 4 3 24 8 Impact . | . . . . . . . . . . . Kinetic 35 | . . . . . . . 4 3 21 7 Secondary 4 | . . . . . . . . . 3 1 Self-Inflicted Damage 678 | . . . . . . . . 323 153 202 Shots 38 | . . . . . . . . 6 15 17 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 597 | . 72 72 47 153 199 199 198 204 415 597 Average Temperature 100 | . 29 29 14 56 106 94 101 94 129 113 Received Heat Transfer 1768 | . . 27 36 9 225 77 18 221 814 341 Effects 9 | . . . . . . . . . 2 7 Shutdowns 2 | . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations 27 | . . . . . . . 2 10 15 . Total Turns 639 | . . . . . . . 39 221 379 . Longest Duration 65 | . . . . . . . 23 35 65 . Robots Corrupted 52 | . . . . . 1 1 2 14 24 10 Combat Hostiles 48 | . . . . . 1 1 2 13 22 9 Parts Fried 152 | . 1 . 1 . 15 2 4 42 60 27 Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 1 2 Combat Hostiles 4 | . . . . . . . . 1 1 2 Parts Melted 17 | . . . . . . . . 6 7 4 Heat Transferred 8215 | . 100 50 100 222 100 286 50 1140 3926 2241 Parts Sabotaged 7 | . . . . . . . . . 3 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 19 | . 2 1 1 . 2 . 1 5 3 4 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 2158 | . 149 120 246 133 244 373 173 451 1594 2158 Initial 944 | . . . 12 46 18 84 112 38 253 944 Average 419 | . 59 56 103 49 86 153 99 232 724 1515 Maximum Alert Level 5 | . . . 1 . 1 1 . 2 4 5 Low Security (%) 51 | 100 100 100 89 100 85 64 100 49 6 . Level 1 20 | . . . 10 . 14 35 . 37 30 . Level 2 6 | . . . . . . . . 12 16 . Level 3 6 | . . . . . . . . . 23 13 Level 4 9 | . . . . . . . . . 22 39 Level 5 5 | . . . . . . . . . . 46 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 47 | . 1 . . 2 5 2 1 9 15 12 Investigation 2 | . . . . 1 . . . . . 1 Extermination 16 | . . . . 1 1 1 1 4 5 3 Reinforcement 10 | . 1 . . . 1 1 . 2 3 2 Assault 13 | . . . . . . . . . 7 6 Garrison 6 | . . . . . 3 . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . . . . 1 . 2 4 . Communications Jammed 34 | . . . . . . . . . . 34 Distress Signals 34 | . . . . . . . . . . 34 Times Spotted 325 | . 5 7 9 4 26 17 5 54 108 90 Peak Tracking Total 12 | . 3 4 2 2 6 6 4 5 9 12 Tactical Retreats 16 | . . 1 3 . . 1 . 2 3 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 14 | . . . . 1 . 4 . 1 4 4 Indirectly 3 | . . . . . . . . . 3 . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 12 | . . . . . . 1 1 4 3 3 Max in Single Turn 2 | . . . . . . 1 1 1 1 2 Garrison Access 2 | . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 43 | . 2 2 1 5 2 5 6 13 5 2 Terminals 32 | . 2 2 1 4 2 2 6 8 3 2 Fabricators 5 | . . . . 1 . 1 . 2 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . 2 1 . Total Hacks 102 | . 6 5 2 9 7 11 17 32 9 4 Successful 44 | . 4 2 1 3 5 4 7 14 4 . Failed 58 | . 2 3 1 6 2 7 10 18 5 4 Catastrophic 17 | . . . . 3 1 3 4 4 1 1 Database Lockouts . | . . . . . . . . . . . Manual 50 | . 2 1 2 3 4 5 12 15 5 1 Terminals 80 | . 6 5 2 7 7 4 17 23 5 4 Fabricators 12 | . . . . 2 . 3 . 5 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access 9 | . . . . . . 4 . 3 2 . Terminal Hacks 22 | . 4 2 . 1 3 1 3 7 1 . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . 1 1 . Level Access Points 1 | . . . . 1 . . . . . . Branch Access Points 3 | . . 1 . . . 1 1 . . . Emergency Access Points 3 | . . . . . 2 . . 1 . . Alert Level 1 | . . . . . . . . 1 . . Unreport Threat 5 | . . 1 . . 1 . 1 2 . . Locate Traps 2 | . 1 . . . . . . 1 . . Patrol Status 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 1 . . Fabricator Hacks 3 | . . . . 1 . 1 . 1 . . Network Status 3 | . . . . 1 . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . 1 1 . Unauthorized Hacks 17 | . . . 1 1 2 2 4 5 2 . Terminals 16 | . . . 1 1 2 1 4 5 2 . Botnet 16 | . . . 1 1 2 1 4 5 2 . Fabricators 1 | . . . . . . 1 . . . . Haulers 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 42 | . 2 2 1 5 2 5 6 12 5 2 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . . . . . 2 . . . . Largest Group 2 | . . . . . . 2 . . . . Highest-Rated Group 62 | . . . . . . 62 . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 1 | . . . . . . 1 . . . . Total Damage 20 | . . . . . . 20 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 10857 | 76 434 327 600 759 1158 957 564 2340 2469 1173 Spaces Moved 6537 | 40 243 193 394 552 621 755 385 1419 1287 648 Core 2 | 2 . . . . . . . . . . Treads 373 | 38 243 70 . . . . 20 1 1 . Legs 21 | . . . . . . . . . . 21 Wheels 6141 | . . 123 394 552 621 755 365 1418 1286 627 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 125 95 110 120 100 115 115 111 100 Average Speed 122 | 154 160 137 99 115 141 107 123 124 124 112 Slowest Speed 270 | 160 160 160 110 125 145 145 270 270 240 186 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 46 21 20 15 15 20 11 46 37 19 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 33 | . . . . 2 2 . . 1 13 15 Terrain Destroyed 272 | . 6 . 4 4 30 21 5 58 56 88 Melee 3 | . . . . . 2 . . 1 . . Projectile 75 | . . . . 4 . . 1 9 37 24 AOE 194 | . 6 . 4 . 28 21 4 48 19 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 8557 | 51 274 233 575 668 832 858 441 1831 1863 931 Wait 998 | . 20 22 138 63 117 23 15 200 295 105 Move 6527 | 39 242 192 393 551 620 754 384 1418 1286 648 Hop . | . . . . . . . . . . . Pick Up 102 | 6 3 5 11 11 13 9 3 17 16 8 Fast Attach 112 | 6 1 2 3 7 3 7 3 32 30 18 Attach 52 | . . 2 3 1 10 3 2 6 10 15 Detach 26 | . . . 3 . 3 . 1 6 8 5 Swap 103 | . . . 1 6 15 12 8 25 22 14 Drop 133 | . 1 . 8 20 12 18 7 41 20 6 Fire 475 | . 7 10 15 9 32 21 18 85 176 102 Melee 8 | . . . . . 7 . . 1 . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . Rewire 9 | . . . . . . . . . . 9 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 26 | -11/Junkyard | Discovered new exit (range 16) 77 | -11/Junkyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 12) 258 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 511 | -10/Materials | Entered another Materials area 511 | -9/Materials | Evolved 2 slots: Utility x2 592 | -9/Materials | Identified exit to Mines 816 | -9/Materials | Discovered new exit (range 9) 838 | -9/Materials | Entered another Materials area 838 | -8/Materials | Evolved 2 slots: Propulsion x2 1404 | -8/Materials | Discovered new exit (range 10) 1438 | -8/Materials | Entered Factory 1438 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1661 | -7/Factory | Discovered new exit (range 9) 2070 | -7/Factory | Identified exit to Factory 2197 | -7/Factory | Entered another Factory area 2197 | -6/Factory | Evolved 2 slots: Utility x2 2383 | -6/Factory | Garrison activated, responded to threat 2448 | -6/Factory | Destroyed 9 combat bots 2454 | -6/Factory | Lost 6 parts (2n2u2w) 2625 | -6/Factory | Discovered new exit (range 5) 3208 | -6/Factory | Discovered new exit (range 20) 3355 | -6/Factory | Entered another Factory area 3355 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3665 | -5/Factory | Allied Derelicts emerged from ambush trap array 3993 | -5/Factory | Destroyed 7 combat bots 4192 | -5/Factory | Identified exit to Upper Caves 4283 | -5/Factory | Discovered new exit (range 18) 4312 | -5/Factory | Entered another Factory area 4312 | -4/Factory | Evolved 2 slots: Utility x2 4680 | -4/Factory | Identified exit to Upper Caves 4680 | -4/Factory | Identified exit to Extension 4863 | -4/Factory | Discovered new exit (range 7) 4876 | -4/Factory | Entered Research 4876 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5855 | -3/Research | Spotted B-86 Titan 5905 | -3/Research | System corruption reached 10% 6011 | -3/Research | Garrison activated, responded to threat 6707 | -3/Research | Found Prototype Processor 6707 | -3/Research | Identified Spectral Analyzer 6778 | -3/Research | Found Gamma Bomb Array 6780 | -3/Research | Found Gamma Bomb Array 6844 | -3/Research | Found Prototype Launcher 6844 | -3/Research | Identified Adv. Micro-nuke Launcher 7003 | -3/Research | Found Prototype Processor 7003 | -3/Research | Identified Exp. Signal Interpreter 7171 | -3/Research | Discovered new exit (range 22) 7215 | -3/Research | Identified exit to Research 7216 | -3/Research | Entered another Research area 7216 | -2/Research | Evolved 2 slots: Utility x2 7307 | -2/Research | Build established: Skirmisher 8081 | -2/Research | Found Adv. Powered Armor 8113 | -2/Research | Found Adv. Powered Armor 8243 | -2/Research | First assault squad dispatched 8650 | -2/Research | System corruption reached 10% 8714 | -2/Research | Lost 8 parts (3p1n3u1w) 8721 | -2/Research | Destroyed 7 combat bots 8957 | -2/Research | Lost 4 parts (1p2n1u) 9275 | -2/Research | Found Prototype Launcher 9275 | -2/Research | Identified Point Singularity Launcher 9311 | -2/Research | Build established: Scavenger-Mutant 9443 | -2/Research | Destroyed 9 combat bots 9662 | -2/Research | Discovered new exit (range 5) 9684 | -2/Research | Identified exit to Access 9685 | -2/Research | Entered Access 9685 | -1/Access | Evolved 2 slots: Propulsion x2 9967 | -1/Access | First assault squad dispatched 10047 | -1/Access | Lost 3 parts (1n2u) 10330 | -1/Access | Destroyed 7 combat bots 10453 | -1/Access | System corruption reached 10% 10541 | -1/Access | Lost 9 parts (1p2n3u3w) 10790 | -1/Access | Build established: Mutant 10827 | -1/Access | Destroyed 9 combat bots 10827 | -1/Access | Lost 7 parts (1p4n2u) 10858 | -1/Access | Self-destructed Last Messages --------------- 10837_ UFB&F6IV= NRF&SCKM:PXYD73H 10837_ R-10 Processor collects Unknown Flight Unit. 10838_ Acquired Centrium Leg. 10840_ Adv. VSS Leg destroyed. 10841_ R-10 Processor collects Mic. Antimatter Reactor. 10845_ Adv. Heat Sink fried. 10845_ G-73 Enforcer destroyed. 10846_ Centrium Leg destroyed. 10847_ G-73 Enforcer shuts down. 10849_ Attempting to rewire G-73 Enforcer. 10851_ Recycling unit begins recycling process. 10851_ Attempting to rewire G-73 Enforcer. 10852_ System corrupted: Matter fused (-10). 10852_ Attempting to rewire G-73 Enforcer. 10854_ Quantum Reactor destroyed. 10855_ Attempting to rewire G-73 Enforcer. 10857_ C-30 ARC bursts open, deploying its payload. 10857_ G-73 Enforcer unfolds itself. 10857_ L-61 Swordsman unfolds itself. 10857_ Adv. VSS Leg severed. Map ----- +----------------------------------------------------+ | ?????????????????????# # #??????????? | | ?????????????????????#% # ! #??????????? | | ?????????###?????????# + #??????????? | | ????????############## # #??????????? | | ????????# # # #??????????? | | " ????????# # !# " #??????????? | | " ????????# """" +*[# """ #??????????? | | " ????????# """"" !*![ """ #??????????? | | " ##??????# """ %#%[%* " #??????????? | | " #??????# " | +%==#??######??????????? | | #??# " [|#! %#??????????????????? | | #?# # =#%=##??????????????????? | | #### # #%|#???????????????????? | | + #!=##############??????? | | ### # ""T" !# !# #??????? | | #?# # """"" # # #??????? | | #?## ############# # #??????? | | #??################## # #??????? | | #?????# # # ! #??????? | | #?????# # # #??????? | | #?????#"" #% # =! ! #??????? | | #?????#"" "" #%^#[ [ % #??????? | | #?????#"" "" g # #% !%= #??????? | | #?????#"Y """"""g%b%%+% =* #??????? | | #?????#"" """"""gl# #== #??????? | | #?????#"" "" m@#%%#!! #??????? | | ??????#"" "" =# ##############??????? | | ??????# #%"% #????????????? | | ##??????# # " #????????????? | | ????????###################### #????????????? | | ????????????????# + #????????????? | | ????????????????# ! # #????????????? | | ????????????????# ! # #????????????? | | ????????????????# # ############## | | ?????????????????# + | | ? ?????????????????############## | | ?????????????????????????????????####+##### | | ??????????????????????????????????? ??# | | ????????????????????????????????? #?# | | ??????????????????????????????? ! #?# | | ????????????????????????????? #?# | | ???????????????????????????# #?# | | ???????????????????????????# #?# | | ???????????????????????????# #?"""""""" | | ???????????????????????????# [ #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# #????????? | | ???????????????????????????+ #????????? | | ???????????????????????????# #????????? | | ???????????????????????????##############????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 200 Energy Generation 61 Energy Capacity 1365 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Power Amplification 20 EM Shielding 3 Armor Coverage 1600 Resistance: TH 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 35 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointComponentReactor Manual? 0 Play Time 01:52:24 Cumulative 321.3 hours Start 2023.03.22 @ 21:29:44 End 2023.03.27 @ 20:11:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 20 Types 17/0/2/1/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44ca290d-9a8e-40e9-ba7c-195fb513dd73