Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 16:35:31 Player: oskarw Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (194) 970 Value Destroyed (6181) 6181 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (392) 392 TOTAL SCORE: 12603 Bonus ------- High Alert Combat Kills 466 Follower Combat Kills 133 Friendly Fire -207 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flexi-carbon Leg Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (6) ------- Power Sword > --- INVENTORY (10) --- Neutrino Core Micro Fission Core Improved Force Booster Wave Gun Wave Gun Wave Gun Matter Neutralizer Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Phase Shifter Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Heavy Plasma Cannon Gauss Rifle Coil Gun Railgun Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Light Angular Momentum Engine Armored Treads Armored Treads Armored Treads Armored Treads Medium Treads Large Matter Pod Compact Matter Pod Improved Sensor Array Improved Terrain Scanner Reaction Control System Medium Armor Plating Improved System Restoration Module High-powered Tractor Beam Improved Medium Laser Gauss Rifle Rocket Launcher Katana [Rating: 101] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . 2 . 2 2 2 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . 1 . 1 . 1 . 1 . Utility 4 | . . . . 1 1 . 1 1 . Weapon 4 | . . 1 . . 1 1 1 . . Parts Attached 147 | 8 11 25 24 7 10 3 7 23 29 Power 14 | 2 1 1 2 1 . . 2 1 4 Engine 9 | 2 1 1 2 . . . 2 . 1 Core 3 | . . . . 1 . . . 1 1 Reactor 2 | . . . . . . . . . 2 Propulsion 48 | 2 2 10 7 3 5 . . 11 8 Treads 23 | 2 1 10 2 3 5 . . . . Leg 13 | . 1 . . . . . . 10 2 Wheel 6 | . . . 5 . . . . 1 . Hover 3 | . . . . . . . . . 3 Flight 3 | . . . . . . . . . 3 Utility 41 | 2 4 4 6 2 3 . 5 5 10 Device 18 | 1 . . 2 . . . 3 3 9 Storage 7 | 1 2 1 . . . . . 2 1 Processor 2 | . . . . 2 . . . . . Hackware . | . . . . . . . . . . Protection 14 | . 2 3 4 . 3 . 2 . . Artifact . | . . . . . . . . . . Weapon 44 | 2 4 10 9 1 2 3 . 6 7 Energy Gun 7 | 1 1 1 . . 1 . . . 3 Energy Cannon 3 | . . . 1 . . . . 2 . Ballistic Gun 26 | 1 2 7 8 1 1 2 . 3 1 Ballistic Cannon 2 | . . 1 . . . 1 . . . Launcher 3 | . . 1 . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . 1 . . . 1 Parts Lost 55 | . . 2 4 . . . 2 26 21 Power 3 | . . . . . . . . 1 2 Propulsion 18 | . . . 1 . . . . 8 9 Utility 20 | . . 1 3 . . . 2 7 7 Weapon 14 | . . 1 . . . . . 10 3 Highest Loss Streak 25 | . . 1 1 . . . 1 25 8 To Critical Strikes . | . . . . . . . . . . Average Backups 14 | 4 9 15 19 19 16 17 17 15 6 Power 1 | . 1 1 . 1 1 1 1 1 1 Propulsion 2 | 2 4 3 3 1 . . . 3 . Utility 6 | . 1 7 10 9 8 9 10 7 . Weapon 4 | . 1 4 5 6 6 7 5 3 4 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . 4 2 1 2 2 1 2 1 3 Power 4 | . 1 . 1 . . . . 1 1 Propulsion 4 | . 2 2 . . . . . . . Utility 7 | . . . . 2 2 1 1 . 1 Weapon 3 | . 1 . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 99 98 99 99 99 99 98 88 57 Engine 6 | . 14 10 11 2 . . 1 2 1 Core 1 | . . . . 6 7 6 3 2 . Treads 23 | . 27 32 17 26 28 33 29 19 . Leg 1 | . . . . . . . . 9 8 Wheel 2 | . . . 15 9 1 . . . . Flight 1 | . . . . . . . . . 7 Device 5 | . 5 . 1 9 . . 7 11 17 Storage 9 | . 14 11 11 9 7 6 5 5 4 Processor 1 | . . . . 8 7 6 5 2 . Protection 7 | . 8 11 9 . 14 13 7 4 . Energy Gun 2 | . 10 . . . 7 6 5 . . Energy Cannon 2 | . . . . 9 7 6 5 8 . Ballistic Gun 18 | . 16 29 31 18 15 13 17 13 . Ballistic Cannon 1 | . . 1 . . . 5 5 4 . Peak Build Rating 101 | 9 10 16 20 27 43 52 68 101 92 Average Rating 32 | 5 8 14 16 23 36 49 63 77 62 On Entrance 27 | . 9 9 16 20 27 43 52 68 35 Avg Prop Armor Cover (%) 6 | . 10 . 9 2 2 . . 2 9 Naked Turns . | . . . . . . . . . . Heaviest Build 108 | 15 35 61 64 59 70 79 97 108 66 Greatest Support 135 | 40 40 60 60 62 90 108 108 135 95 Greatest Overweight (x) 6 | . . 1 6 . 1 . . 1 4 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 9 17 20 20 20 20 20 20 10 Most Carried 20 | 8 10 20 20 20 20 20 20 20 9 Average Carried 14 | 4 9 15 19 19 16 18 18 15 6 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 10 Final Carried 20 | 8 10 20 20 17 20 20 18 6 8 Class Distribution -------------------- 36% | Tank 25% | Mutant 11% | Scavenger-Executioner 9% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Storage Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Executioner | -5/Factory Scavenger-Executioner | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Matter Collected 5970 | 280 425 1238 1262 234 203 136 543 1097 552 Remotely 1140 | . . . 511 . 10 . . 619 . Salvage Created 7881 | 15 410 1516 2173 424 336 30 866 1519 592 Parts 430 | 3 32 105 130 35 14 3 28 48 32 Haulers Intercepted 10 | . 1 2 6 1 . . . . . Recyclers Shooed 4 | 1 . 1 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 133 | . 13 28 37 11 7 . 10 18 9 Melee 5 | . 1 . . . . . . . 4 Guns 95 | . 12 22 37 7 2 . 7 8 . Cannons 11 | . . 1 . 3 2 . 3 2 . AOE 17 | . . 5 . 1 2 . . 4 5 Classes Destroyed 15 | 1 4 4 3 . 1 1 1 . . Worker 18 | . . 5 4 . . 1 1 6 1 Builder 11 | . . 2 . . . . 1 3 5 Tunneler 2 | 1 . 1 . . . . . . . Hauler 10 | . 1 2 6 1 . . . . . Recycler 11 | . . 3 2 . . . 3 2 1 Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . Watcher 7 | . 1 2 2 . . . . 1 1 Swarmer 20 | . 6 3 2 4 1 . 2 2 . Grunt 74 | . 7 15 24 6 4 . 7 8 3 Brawler 4 | . . . 1 . . . . 2 1 Duelist 5 | . . . . . 1 . . 2 2 Protector 2 | . . . 2 . . . . . . Sentry 23 | . . 10 8 1 1 . . . 3 Hunter 4 | . . . . . . . 1 3 . Best Kill Streak 11 | 1 3 6 11 4 3 1 5 9 4 Combat Bots Only 11 | . 3 4 11 4 3 . 4 5 4 Max Kills in Single Turn 3 | 1 1 2 3 1 2 1 2 3 3 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . 2 . 1 2 . . 3 2 Melee 1 | . 1 . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . 7R-MNS (-4/Factory) Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Hostile Shots Fired 993 | . 86 125 151 30 27 19 56 331 168 Missed 294 | . 26 34 45 8 13 5 7 106 50 Hits 699 | . 60 91 106 22 14 14 49 225 118 Melee 26 | . . . 2 . . . . 2 22 Projectile 673 | . 60 91 104 22 14 14 49 223 96 AOE 1 | . . . . . 1 . . . . Critical Strikes 24 | . 2 1 2 . . . . 15 4 Damage Taken 11917 | . 617 1235 1490 297 208 187 1132 4207 2544 Core 1571 | . 39 121 84 7 6 6 147 411 750 Absorbed by Shields 95 | . . . . . . . . . 95 Redirected to Shielding 122 | . . . . . 28 56 38 . . Regen/Repaired (Parts) 365 | . 99 124 . 142 . . . . . Core Remaining (%) 87 | 100 84 . 48 98 99 99 85 . . Volleys Fired 358 | 3 45 79 103 23 12 5 25 41 22 Largest 6 | 2 2 3 3 3 4 5 6 6 2 Hottest 291 | 70 70 76 69 114 175 215 250 291 148 Shots Fired 1128 | 6 91 210 308 63 42 24 142 215 27 Gun 883 | 6 91 187 308 40 30 14 96 109 2 Cannon 212 | . . 15 . 20 12 10 46 102 7 Launcher 33 | . . 8 . 3 . . . 4 18 Special . | . . . . . . . . . . Kinetic 891 | 3 56 202 308 40 24 15 100 141 2 Thermal 204 | 3 35 . . 20 18 9 42 70 7 Explosive 33 | . . 8 . 3 . . . 4 18 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 4 10 15 15 11 20 14 15 10 4 Robot Miss Streak 8 | 1 4 4 3 3 3 3 6 8 4 Penetration Max 1 | . . . . . . . 1 1 . Secondary Targets 12 | . 2 1 9 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 682 | 4 57 141 198 25 25 15 76 106 35 Core Hits 359 | 2 22 65 83 19 13 5 45 68 37 Critical Kills 6 | . . . 1 . 1 . 1 3 . Critical Parts Destroyed 5 | . 1 1 2 . . . . 1 . Critical Strikes 21 | . 3 1 3 . 1 1 3 5 4 Burn 2 | . 2 . . . . . . . . Meltdown 4 | . . . . . 1 . . 3 . Destroy 6 | . . 1 3 . . . 1 1 . Blast 4 | . . . . . . 1 2 1 . Smash 1 | . 1 . . . . . . . . Sever 4 | . . . . . . . . . 4 Melee Attacks 42 | . 4 . 1 . . . . 4 33 Impact 5 | . 4 . 1 . . . . . . Slashing 37 | . . . . . . . . 4 33 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17838 | 50 764 2896 3195 704 619 338 2151 4128 2993 Guns 9206 | 50 615 1949 3171 238 299 136 1441 1281 26 Cannons 3010 | . . 146 . 266 185 193 679 1435 106 Explosions 4188 | . . 761 . 152 133 . . 1321 1821 Melee 1270 | . 145 . . . . . . 85 1040 Ramming 164 | . 4 40 24 48 2 9 31 6 . Kinetic 9647 | 25 330 2095 3171 238 211 198 1716 1637 26 Thermal 3352 | 25 285 . . 266 273 131 404 1862 106 Explosive 3305 | . . 761 . 152 133 . . 438 1821 Electromagnetic 100 | . . . . . . . . 100 . Impact 145 | . 145 . . . . . . . . Slashing 1125 | . . . . . . . . 85 1040 Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 . . . . . 1 . 2 Average Corruption 1 | . 2 . . . . . 1 . 1 Corruption Purged 3 | . . . . . . . 1 . 2 Corruption Blocked . | . . . . . . . . . . Effects 4 | . 3 . . . . . 1 . . Message Errors 1 | . 1 . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . Misfires 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 337 | . 57 2 . 22 . . 8 85 163 Projectiles 12 | . . . . 1 . . 8 3 . Explosions 228 | . . 2 . 21 . . . 82 123 Melee 97 | . 57 . . . . . . . 40 Knockbacks 8 | . . 2 . . . 1 2 3 . Impact 1 | . . . . . . . . 1 . Kinetic 7 | . . 2 . . . 1 2 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 362 | . . 21 9 . . . . 169 163 Shots 8 | . . 1 . . . . . 2 5 Rammed 11 | . 1 3 3 2 1 . . 1 . Targets Rammed 16 | . 1 6 3 2 1 1 1 1 . Kicked . | . . . . . . . . . . Crushed 5 | . . 3 . . . 1 1 . . Highest Temperature 394 | 18 265 91 243 394 206 273 314 199 160 Average Temperature 74 | 9 80 24 63 138 59 110 110 100 54 Received Heat Transfer 2834 | . 273 504 642 135 30 48 267 794 141 Effects 2 | . . . . 2 . . . . . Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . Robots Melted 5 | . . . . . 1 . . 4 . Combat Hostiles 5 | . . . . . 1 . . 4 . Parts Melted 15 | . 2 . . . 5 . 2 6 . Heat Transferred 5274 | 74 999 . . 481 518 259 748 2084 111 Parts Sabotaged 3 | . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Maximum Alert Level 3 | . . 2 3 2 . . . 2 2 Low Security (%) 51 | 100 100 26 18 . 100 100 100 70 19 Level 1 34 | . . 66 25 61 . . . 4 72 Level 2 12 | . . 7 48 38 . . . 24 8 Level 3 . | . . . 8 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 806 | 5 93 458 806 458 188 76 139 524 428 Initial 338 | . . 27 191 338 188 76 . 51 245 Average 200 | . 24 256 400 381 64 30 45 172 269 Influence Increases 5069 | 5 366 1001 1087 355 268 25 273 954 735 Destroy 0b10 Robot/C 2700 | . 260 560 760 220 140 . 200 340 220 Destroy 0b10 Robot/NC 315 | 5 10 75 85 5 . 10 25 60 40 Destroy Leader 614 | . 54 188 176 42 20 . 40 72 22 Allied During Kill 49 | . . . 12 . . . . . 37 Successful Hack 142 | . 27 25 34 14 24 . . 4 14 Disable Machine 225 | . . . 15 30 60 15 . 90 15 Anti-Garrison Action 150 | . . . . . . . . 150 . Destroy Structure 559 | . . 33 5 29 24 . 8 208 252 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 300 | . 15 120 . 15 . . . 30 120 Influence Decreases 4913 | 5 301 612 741 740 527 181 166 561 1079 Entered New Map 1381 | . . 38 263 462 227 80 . 56 255 Time Decay 2835 | 5 301 557 398 278 300 101 156 245 494 Lost Part 537 | . . 17 40 . . . 10 260 210 Lost Ally 160 | . . . 40 . . . . . 120 Squads Dispatched 39 | . 2 4 9 3 6 2 5 6 2 Investigation 11 | . 1 1 2 3 2 2 . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 12 | . 1 3 1 . 1 . 3 1 2 Assault 9 | . . . 3 . 2 . 2 2 . Garrison 6 | . . . 3 . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 5 | . . 1 . . . . 1 1 2 Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Distress Signals 13 | . . 3 4 1 . 1 . 2 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 248 | . 18 43 44 11 19 10 36 40 27 Peak Tracking Total 9 | . 4 4 9 3 3 2 8 9 8 Tactical Retreats 17 | . 1 8 . 1 . . . 2 5 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Traps Triggered 7 | . 2 . 1 . . . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Machines Disabled 19 | . . . 1 2 4 1 . 7 4 Max in Single Turn 4 | . . . 1 1 4 1 . 3 2 Garrison Access 3 | . . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Machines Accessed 35 | . 5 9 6 6 2 1 . 1 5 Terminals 29 | . 4 5 6 5 2 1 . 1 5 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 2 . 1 . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 101 | . 24 28 18 18 4 3 . 1 5 Successful 52 | . 12 14 8 9 2 2 . 1 4 Failed 49 | . 12 14 10 9 2 1 . . 1 Catastrophic 7 | . 2 1 1 3 . . . . . Database Lockouts . | . . . . . . . . . . Manual 12 | . . 5 1 4 2 . . . . Terminals 81 | . 19 19 18 12 4 3 . 1 5 Fabricators . | . . . . . . . . . . Repair Stations 15 | . 5 4 . 6 . . . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers 3 | . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 37 | . 8 7 8 5 2 2 . 1 4 Record 8 | . 3 . . 1 2 2 . . . Prototype ID Bank 5 | . 1 1 2 1 . . . . . Open Door 7 | . . . 2 . . . . 1 4 Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Terminal Index 2 | . . 1 . 1 . . . . . Alert Level 3 | . 1 1 . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . Security Status 1 | . . . 1 . . . . . . Transport Status 1 | . . . . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 3 | . . 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 12 | . 4 4 . 4 . . . . . Scan Component 6 | . 2 2 . 2 . . . . . Repair 6 | . 2 2 . 2 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Report Inventory 1 | . . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 5 7 4 4 1 1 . . 2 Full Trace Events 15 | . 3 3 3 4 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . Parts Repaired 6 | . 2 2 . 2 . . . . . Time 156 | . 52 52 . 52 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . 1 . 1 3 . Machine Destruction 5 | . . . . . 1 . 1 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Total Allies 8 | . . . 2 . . . . . 6 Largest Group 5 | . . . 2 . . . . . 5 Highest-Rated Group 223 | . . . 62 . . . . . 223 Highest-Rated Ally 51 | . . . 31 . . . . . 51 Total Orders . | . . . . . . . . . . Ally Attacks 67 | . . . 26 . . . . . 41 Total Damage 1439 | . . . 439 . . . . . 1000 Kills 5 | . . . 3 . . . . . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Active Infowar (turns) 1467 | 26 476 . 24 614 12 . . . 315 Sensors 822 | . . . 24 614 12 . . . 172 Terrain 815 | 26 476 . . . . . . . 313 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Turns Passed 8782 | 112 1327 2186 956 618 847 249 529 654 1304 Spaces Moved 4372 | 62 657 976 397 282 418 121 215 238 1006 Core 42 | 14 . . . . . . . . 28 Treads 3022 | 48 657 976 122 282 418 121 215 183 . Legs 379 | . . . . . . . . 55 324 Wheels 275 | . . . 275 . . . . . . Hover 303 | . . . . . . . . . 303 Flight 351 | . . . . . . . . . 351 Fastest Speed 37 | 50 160 160 95 155 158 168 168 120 37 Average Speed 148 | 135 160 184 130 157 167 168 168 161 95 Slowest Speed 280 | 160 160 240 280 160 224 168 168 250 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 75 64 66 31 21 5 11 8 52 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 464 | . . 41 . 29 26 . 3 115 250 Melee . | . . . . . . . . . . Projectile 41 | . . . . . . . 3 35 3 AOE 420 | . . 41 . 29 26 . . 77 247 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Ext Total 5769 | 80 838 1198 602 408 535 154 312 379 1263 Wait 564 | . 87 71 24 78 78 15 41 41 129 Move 4357 | 61 656 975 396 281 417 120 214 237 1000 Hop 3 | . . . . . . . . . 3 Pick Up 80 | 7 10 14 9 6 4 3 10 4 13 Fast Attach 38 | 7 4 2 3 1 . 1 . 4 16 Attach 53 | . . 4 4 2 3 2 5 16 17 Detach 8 | . . . . . . 1 1 . 6 Swap 131 | 2 17 29 27 7 13 2 5 24 5 Drop 93 | . 14 18 20 8 7 4 10 7 5 Fire 358 | 3 45 79 103 23 12 5 25 41 22 Melee 42 | . 4 . 1 . . . . 4 33 Ram 2 | . . . 2 . . . . . . Kick . | . . . . . . . . . . Crush 14 | . 1 6 1 2 1 1 1 1 . Escape Stasis 14 | . . . . . . . . . 14 Rewire 12 | . . . 12 . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Repaired Lgt. Treads 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Repaired Assault Rifle 498 | -10/Materials | Discovered new exit (range 12) 871 | -10/Materials | Discovered new exit (range 11) 969 | -10/Materials | Discovered new exit (range 10) 1343 | -10/Materials | Identified exit to Mines 1363 | -10/Materials | Discovered new exit (range 16) 1440 | -10/Materials | Entered another Materials area 1440 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1888 | -9/Materials | Repaired Lgt. Treads 2117 | -9/Materials | Discovered new exit (range 7) 2187 | -9/Materials | Build established: Tank 2416 | -9/Materials | Discovered new exit (range 16) 2495 | -9/Materials | Repaired Ion Engine 3083 | -9/Materials | Discovered new exit (range 4) 3557 | -9/Materials | Discovered new exit (range 16) 3626 | -9/Materials | Entered Storage 4066 | -9/Storage | Destroyed 7 combat bots 4286 | -9/Storage | Garrison activated, responded to threat 4377 | -9/Storage | Identified exit to Materials 4424 | -9/Storage | Met a pair of Derelict thieves 4426 | -9/Storage | First assault squad dispatched 4448 | -9/Storage | Build established: Scavenger-Tank 4522 | -9/Storage | Destroyed 11 combat bots 4546 | -9/Storage | Core integrity fell below 50% 4582 | -9/Storage | Entered Materials 4582 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4782 | -8/Materials | Repaired Lgt. Treads+ 4810 | -8/Materials | Repaired Lgt. Armor Plating 4860 | -8/Materials | Build established: Skirmisher 4994 | -8/Materials | Met 7R-MNS 5158 | -8/Materials | Discovered new exit (range 7) 5198 | -8/Materials | Identified exit to Factory 5200 | -8/Materials | Entered Factory 5200 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5201 | -7/Factory | Caught up to 7R-MNS 5456 | -7/Factory | Build established: Tank 6007 | -7/Factory | Discovered new exit (range 15) 6040 | -7/Factory | Identified exit to Factory 6047 | -7/Factory | Entered another Factory area 6047 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6048 | -6/Factory | Caught up to 7R-MNS 6287 | -6/Factory | Discovered new exit (range 5) 6294 | -6/Factory | Identified exit to Factory 6296 | -6/Factory | Entered another Factory area 6296 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6297 | -5/Factory | Caught up to 7R-MNS 6608 | -5/Factory | Build established: Scavenger-Executioner 6808 | -5/Factory | Discovered new exit (range 11) 6823 | -5/Factory | Identified exit to Factory 6825 | -5/Factory | Entered another Factory area 6825 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6826 | -4/Factory | Caught up to 7R-MNS 7069 | -4/Factory | Garrison activated, responded to threat 7121 | -4/Factory | Attacked by 7R-MNS 7239 | -4/Factory | 7R-MNS lamented failing the tripod run 7239 | -4/Factory | Destroyed 7R-MNS 7474 | -4/Factory | Discovered new exit (range 6) 7479 | -4/Factory | Entered Extension 7501 | -4/Extension | Lost 25 parts (1p7n7u10w) 7637 | -4/Extension | Build established: Scavenger-Mutant 7684 | -4/Extension | Lost 5 parts (1p3n1u) 7706 | -4/Extension | Core integrity fell below 50% 7742 | -4/Extension | Rescued a captive Derelict 7863 | -4/Extension | Spotted B-86 Titan 8015 | -4/Extension | Rescued a captive Derelict 8030 | -4/Extension | Rescued a captive Derelict 8083 | -4/Extension | Rescued a captive Derelict 8083 | -4/Extension | Rescued a captive Derelict 8237 | -4/Extension | Rescued a captive Derelict 8377 | -4/Extension | Spotted B-86 Titan 8412 | -4/Extension | Lost 3 parts (1n1u1w) 8424 | -4/Extension | Lost 3 allies 8488 | -4/Extension | Build established: Mutant 8765 | -4/Extension | Core integrity fell below 20% 8783 | -4/Extension | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08766_ Slug penetrates Wall. 08766_ Slug penetrates L-61 Swordsman. 08767_ L-61 Swordsman destroyed. 08768_ Slug penetrates Wall. 08768_ KE Penetrator destroyed. 08769_ Slug penetrates Wall. 08772_ Wall collapses. 08772_ Penetrated by Slug. 08772_ Slug penetrates H-77 Assassin. 08772_ Penetrated by Slug. 08772_ Imp. Force Booster destroyed. 08775_ Slug penetrates U-05 Engineer. 08775_ U-05 Engineer destroyed. 08778_ Penetrated by Slug. 08778_ Slug penetrates H-77 Assassin. 08781_ Acquired Flexi-carbon Leg. 08781_ Penetrated by Slug. 08781_ Lgt. Antimatter Reactor destroyed. 08782_ Acquired 5 matter. 08783_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# ## ###????# + | | ??????# ##########??????# ################ | | ##????###???????????????#########??????????????# | | #####???##????????????????????????????????????# | | # ##?????????????????????????????????????????### | | #?#?????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #??????????#???#????????????????????????????? | | #??????#?????????????????????#??????????????? | | ### #?????????#??????????#??????????????????????? | | # ## #?????#?????????????????????????????????????? | | # # ##?????????????????????????????????#??????#?? | | # ##?????#???#?????????????????????????????????? | | ####??????#?????#??#????????????????????????????? | | # #??##??????????????????????????????????????????? | | ##????#??#???????#?????#???????????????????????? | | ####????????????????????????????????????????###### | | #??#?####################??#?????????????# | | ####### # ### ################################ | | | | | | k | | k !u h | | !=% @h R | | "##""##########+#####+;######################## | | ######## # # # # ##!## !#???????????####### | | "###??????## # %!#######?????????????????# | | "#?????????##### #####????#?????????????#????# | | "#????#????#???# # ##?????#???????????????????# | | ##?????????????########?#????????????????????????? | | ???#???????????????????????????#?#???????????????? | | ????????##???????????????#??????????????#????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 21 Energy Capacity 280 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 62 Recoil Reduction 5 Force Boost 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 53% | -10/Materials Assault Rifle | 66% | -10/Materials Lgt. Treads | 24% | -9/Materials Ion Engine | 70% | -9/Materials Lgt. Treads | 25% | -8/Materials Lgt. Armor Plating | 57% | -8/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Remodeling Respectable Loadout Significant Disruption The More The Merrier Universal Adapter Use The Force Challenges ------------ None Game ------ Seed OmegaCompositeEdition Manual? 0 Play Time 03:39:58 Cumulative 13.0 hours Start 2026.07.27 @ 21:31:33 End 2026.07.28 @ 16:35:31 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b46b7a75-45d6-4ea4-9df4-82a07306a1f6