Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 17:25:42 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (540) 540 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1580 Bonus ------- None Cogmind --------- Core Integrity 277/400 Matter 215/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Structural Scanner > --- WEAPON (3) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (8) ---- Compact Wheel Compact Wheel High-capacity Matter Pod (150) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel High-capacity Matter Pod Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 14 | 7 4 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 3 | . 1 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 3 | . . 3 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 7 | 2 7 5 Power . | . . . Propulsion 2 | 1 2 2 Utility 1 | . 1 1 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 75 Engine 13 | . 14 9 Treads 26 | . 27 14 Device 14 | . 14 20 Storage 13 | . 14 11 Ballistic Gun 24 | . 25 12 Launcher 3 | . 2 7 Peak Build Rating 8 | 7 7 8 Average Rating 6 | 5 7 6 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 15 16 17 Greatest Support 40 | 26 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 6 Average Carried 7 | 2 7 5 Final Capacity 8 | 8 8 8 Final Carried 7 | 5 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 801 | 282 519 . Remotely . | . . . Salvage Created 674 | 121 495 58 Parts 45 | 7 31 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 16 4 Guns 10 | . 9 1 AOE 10 | . 7 3 Classes Destroyed 9 | 2 5 2 Worker 3 | . 3 . Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 9 | . 6 3 Grunt 10 | . 10 . Sentry 1 | . . 1 Best Kill Streak 8 | 2 8 5 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 105 | . 74 31 Missed 26 | . 18 8 Hits 79 | . 56 23 Projectile 79 | . 56 23 Critical Strikes 1 | . . 1 Damage Taken 997 | . 630 367 Core 186 | . 63 123 Absorbed by Shields . | . . . Core Remaining (%) 87 | 100 74 . Volleys Fired 58 | 2 48 8 Largest 2 | 2 2 2 Hottest 60 | 40 40 60 Shots Fired 99 | 4 84 11 Gun 82 | 4 72 6 Cannon . | . . . Launcher 17 | . 12 5 Special . | . . . Kinetic 82 | 4 72 6 Thermal . | . . . Explosive 17 | . 12 5 Electromagnetic . | . . . Robot Hit Streak 15 | 3 15 5 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 70 | 3 60 7 Core Hits 51 | 3 38 10 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1604 | 52 1206 346 Guns 772 | 52 664 56 Cannons . | . . . Explosions 832 | . 542 290 Melee . | . . . Ramming . | . . . Kinetic 772 | 52 664 56 Thermal . | . . . Explosive 832 | . 542 290 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles . | . . . Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 115 | . 43 72 Shots 8 | . 4 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 23 | . 2 23 Average Temperature 3 | . 1 8 Received Heat Transfer 336 | . 237 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 93 100 Level 1 6 | . 6 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 241 | 10 241 101 Initial 49 | . . 49 Average 122 | 1 132 44 Influence Increases 747 | 10 595 142 Destroy 0b10 Robot/C 400 | . 320 80 Destroy 0b10 Robot/NC 40 | 10 25 5 Destroy Leader 104 | . 84 20 Successful Hack 22 | . 22 . Destroy Structure 106 | . 84 22 Lose Combat Pursuer 75 | . 60 15 Influence Decreases 646 | 10 478 158 Entered New Map 68 | . . 68 Time Decay 498 | 10 468 20 Lost Part 80 | . 10 70 Squads Dispatched 6 | . 4 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 26 7 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1288 | 9 1224 55 Structural 55 | . . 55 Seismic 1279 | 9 1224 46 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1343 | 64 1224 55 Spaces Moved 691 | 47 626 18 Core 1 | 1 . . Treads 631 | . 613 18 Legs . | . . . Wheels 59 | 46 13 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 160 Average Speed 153 | 89 158 160 Slowest Speed 160 | 100 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 3 96 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 113 | . 89 24 Melee . | . . . Projectile . | . . . AOE 113 | . 89 24 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 867 | 61 773 33 Wait 92 | 1 88 3 Move 689 | 46 625 18 Hop . | . . . Pick Up 10 | 5 5 . Fast Attach 7 | 7 . . Attach 5 | . 1 4 Detach . | . . . Swap 4 | . 4 . Drop 2 | . 2 . Fire 58 | 2 48 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -9/Materials (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 6) 470 | -10/Materials | Discovered new exit (range 13) 522 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Discovered new exit (range 7) 745 | -10/Materials | Learned Storage stockpile data 785 | -10/Materials | Learned 2 Mines zone layouts 815 | -10/Materials | Identified exit to Subcaves 815 | -10/Materials | Identified exit to Mines 837 | -10/Materials | Learned location of 3 exits from Materials 847 | -10/Materials | Learned location of 1 exit from Recycling 848 | -10/Materials | Learned 2 Materials zone layouts 857 | -10/Materials | Learned location of 2 exits from Subcaves 904 | -10/Materials | Learned location of 2 exits from Mines 1289 | -10/Materials | Entered another Materials area 1289 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1290 | -9/Materials | Identified exit to Materials 1344 | -9/Materials | Self-destructed Last Messages --------------- 01331_ S-10 Pest unfolds itself. 01331_ Destroyed Lgt. Ion Engine. 01331_ S-10 Pest destroyed. 01332_ Grenade Launcher destroyed. 01334_ S-10 Pest destroyed. 01335_ Seismic Detector destroyed. 01335_ Critical hit (Burn: +37). 01335_ Assault Rifle destroyed. 01336_ R-06 Scavenger collects Lgt. Assault Rifle. 01338_ U-05 Engineer lays Concrete. 01338_ K-01 Serf collects debris. 01338_ R-06 Scavenger destroyed. 01338_ Ion Engine destroyed. 01338_ Destroyed Ion Engine. 01338_ Lgt. Treads destroyed. 01339_ U-05 Engineer lays Concrete. 01341_ Y-45 Defender destroyed. 01341_ Destroyed Com. Wheel. 01342_ U-05 Engineer lays Concrete. 01343_ K-01 Serf collects debris. 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T ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ###+####""" # #??# ????????????????? | | ???????? # #""" # #??# ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepConstructInterrupter Manual? 0 Play Time 00:11:22 Cumulative 149.9 hours Start 2026.09.20 @ 17:15:16 End 2026.09.20 @ 17:25:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 128 Adventurer 0 Explorer 3 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e424768-e0f6-433c-b8fd-691f852b95d9