Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 06:59:44 Player: Orfs Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (1349) 1349 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 5841 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -113 Cogmind --------- Core Integrity 0/700 Matter 54/300 Energy 480/480 System Corruption 0% Temperature Critical (3417) Movement Core (600) Ox11 Location -7/DSF Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Core Shielding > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (10) --- Jamming Amplifier ECM Suite Hardened Medium Armor Plating Improved Trap Extractor (0/6) PSU Rigger Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Ion Cannon Assault Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Aluminum Leg ECM Suite Reaction Control System Improved Trap Extractor PSU Rigger High-powered Shotgun Flak Cannon Mining Laser [Rating: 47] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Slots Evolved 6 | . . . . . 4 . 2 . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 1 . 2 . Weapon 1 | . . . . . 1 . . . Parts Attached 58 | . 9 13 . 1 9 3 6 17 Power 13 | . 3 2 . . 2 1 1 4 Engine 8 | . 3 1 . . 2 . . 2 Core 5 | . . 1 . . . 1 1 2 Reactor . | . . . . . . . . . Propulsion 15 | . 3 3 . 1 1 1 1 5 Treads . | . . . . . . . . . Leg 15 | . 3 3 . 1 1 1 1 5 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | . 2 2 . . 3 1 2 4 Device 8 | . 1 2 . . 2 . 1 2 Storage 1 | . 1 . . . . . . . Processor 3 | . . . . . 1 1 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 16 | . 1 6 . . 3 . 2 4 Energy Gun 4 | . 1 2 . . . . 1 . Energy Cannon 2 | . . 1 . . . . 1 . Ballistic Gun 5 | . . 2 . . . . . 3 Ballistic Cannon 4 | . . 1 . . 2 . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 27 | . 2 3 . . 2 . 1 19 Power 6 | . . . . . 1 . . 5 Propulsion 8 | . 1 1 . . 1 . . 5 Utility 4 | . . . . . . . . 4 Weapon 9 | . 1 2 . . . . 1 5 Highest Loss Streak 12 | . 2 2 . . 1 . 1 12 To Critical Strikes . | . . . . . . . . . Average Backups 9 | . 8 8 9 10 9 9 9 8 Power . | . . 1 1 1 . . . 1 Propulsion 1 | . 3 1 1 1 . . . . Utility 4 | . 2 4 6 6 6 5 4 4 Weapon 2 | . 1 1 1 1 2 3 4 2 Tool/Special . | . . . . . . . . . Unused Backups 15 | . 2 4 . . 2 . 3 4 Power 1 | . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 10 | . 2 1 . . 1 . 2 4 Weapon 2 | . . . . . 1 . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 93 97 100 100 96 100 99 79 Engine 6 | . 13 10 . . 8 9 7 4 Core 7 | . . 3 14 14 9 9 7 6 Leg 25 | . 27 27 28 28 26 27 23 16 Device 10 | . 9 14 14 14 9 . 14 5 Storage 11 | . 14 14 14 14 9 9 7 7 Processor 6 | . . . . . 8 17 15 15 Energy Gun 4 | . 23 10 . . . . 2 . Energy Cannon 1 | . . 4 . . . . 2 4 Ballistic Gun 11 | . 3 6 28 28 16 10 1 4 Ballistic Cannon 6 | . . 3 . . 4 16 15 6 Peak Build Rating 47 | . 10 18 17 21 31 33 42 47 Average Rating 23 | . 8 12 16 20 28 32 38 35 On Entrance 19 | 6 6 9 16 17 21 31 31 42 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 14 20 26 24 24 38 38 48 53 Greatest Support 56 | 20 20 25 25 35 48 43 48 56 Greatest Overweight (x) 11 | . 1 1 . . . . 1 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 10 10 10 Average Carried 9 | . 8 8 9 9 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 6 8 9 10 10 10 9 10 6 Class Distribution -------------------- 41% | Mutant 25% | Scavenger-Skirmisher 17% | Scavenger-Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Matter Collected 1534 | 162 174 238 . 74 438 182 5 261 Remotely 104 | . . 30 . 74 . . . . Salvage Created 1398 | . 174 199 . 77 371 114 . 463 Parts 71 | . 6 10 . 3 24 8 . 20 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Combat Hostiles Destroyed 34 | . 4 5 . 2 11 2 . 10 Guns 23 | . 4 4 . 2 10 2 . 1 Cannons 9 | . . 1 . . 1 . . 7 Classes Destroyed 12 | . 1 2 . 2 2 1 . 4 Builder 1 | . . . . . 1 . . . Recycler 1 | . . 1 . . . . . . Watcher 2 | . . . . . . 2 . . Swarmer 7 | . . 3 . . 4 . . . Grunt 15 | . 4 2 . . 4 2 . 3 Brawler 1 | . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 Sentry 3 | . . . . . 3 . . . Specialist 4 | . . . . . . . . 4 Heavy 1 | . . . . . . . . 1 Assembled 2 | . . . . 2 . . . . Guerrilla 1 | . . . . 1 . . . . Best Kill Streak 6 | . 2 4 . 1 6 1 . 4 Combat Bots Only 5 | . 2 3 . 1 5 1 . 4 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Hostile Shots Fired 364 | . 66 46 . 7 67 8 . 170 Missed 107 | . 19 11 . 3 19 3 . 52 Hits 257 | . 47 35 . 4 48 5 . 118 Melee 11 | . . . . . . . . 11 Projectile 246 | . 47 35 . 4 48 5 . 107 Critical Strikes 9 | . . . . . 1 . . 8 Actively Blocked 1 | . . . . . . . . 1 Damage Taken 4736 | . 594 377 . 50 620 111 169 2815 Core 1063 | . 150 45 . . 84 . 22 762 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 91 | . . . . . . . . 91 Regen/Repaired (Parts) 59 | . 59 . . . . . . . Core Remaining (%) 68 | 100 . . . 22 . 84 . . Volleys Fired 126 | . 23 18 . 8 36 16 1 24 Largest 3 | . 2 2 . 2 3 3 3 3 Hottest 139 | . 90 90 . 50 100 99 130 139 Shots Fired 278 | . 43 25 . 16 88 41 3 62 Gun 183 | . 43 22 . 16 62 20 1 19 Cannon 91 | . . 3 . . 22 21 2 43 Launcher . | . . . . . . . . . Special 4 | . . . . . 4 . . . Kinetic 201 | . 14 3 . 16 84 41 2 41 Thermal 67 | . 23 18 . . 4 . 1 21 Explosive . | . . . . . . . . . Electromagnetic 10 | . 6 4 . . . . . . Robot Hit Streak 16 | . 6 4 . 2 9 3 1 16 Robot Miss Streak 7 | . 3 4 . 7 6 4 4 6 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 154 | . 26 13 . 6 42 19 2 46 Core Hits 79 | . 9 8 . 6 22 9 . 25 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . Burn 1 | . 1 . . . . . . . Destroy 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3178 | . 349 198 . 136 890 385 21 1199 Guns 1902 | . 349 163 . 136 664 200 . 390 Cannons 1273 | . . 35 . . 226 185 21 806 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 3 | . . . . . . . . 3 Kinetic 2379 | . 149 35 . 136 890 385 21 763 Thermal 745 | . 161 151 . . . . . 433 Explosive . | . . . . . . . . . Electromagnetic 51 | . 39 12 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . 1 . . Matter Fused 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . . . 2 4 1 11 Impact . | . . . . . . . . . Kinetic 16 | . . . . . 2 4 1 9 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 3417 | . 321 22 . 28 282 228 69 3417 Average Temperature 312 | . 189 9 . 12 116 70 39 804 Received Heat Transfer 1452 | . 324 111 . . 216 45 . 756 Effects 36 | . . . . . 3 . . 33 Shutdowns 13 | . . . . . . . . 13 Energy Bleed 2 | . . . . . . . . 2 Interference 4 | . . . . . 3 . . 1 Matter Decay 6 | . . . . . . . . 6 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 5 | . . . . . . . . 5 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 7 | . . . . . . . . 7 Heat Transferred 1493 | . 555 346 . . . . . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 99 | . 100 100 . 100 97 100 100 98 Level 1 . | . . . . . 2 . . 1 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 205 | . 45 58 . . 203 95 . 205 Initial 85 | . . 13 . . . 85 . . Average 22 | . 7 8 . . 32 30 . 86 Influence Increases 1006 | . 107 185 . . 332 62 . 320 Destroy 0b10 Robot/C 640 | . 80 100 . . 220 40 . 200 Destroy 0b10 Robot/NC 20 | . . 5 . . 5 10 . . Destroy Leader 114 | . 10 20 . . 50 4 . 30 Successful Hack 7 | . 2 . . . . 5 . . Disable Machine 45 | . 15 . . . 15 . . 15 Destroy Structure 15 | . . . . . 12 3 . . Lose Combat Pursuer 165 | . . 60 . . 30 . . 75 Influence Decreases 876 | . 72 220 . . 129 265 . 190 Entered New Map 140 | . . 22 . . . 118 . . Time Decay 476 | . 52 168 . . 109 147 . . Lost Part 260 | . 20 30 . . 20 . . 190 Squads Dispatched 6 | . 1 . . . 2 . . 3 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 1 . . 3 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Distress Signals 4 | . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 66 | . 10 9 . 3 17 4 . 23 Peak Tracking Total 7 | . 6 3 . 3 6 1 . 7 Tactical Retreats 8 | . . 2 . . 1 . . 5 ECM-based Alert Blocks 1 | . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Traps Triggered 4 | . 1 . . . . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Machines Disabled 3 | . 1 . . . 1 . . 1 Max in Single Turn 1 | . 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Machines Accessed 9 | . 2 1 2 . . 3 1 . Terminals 4 | . 1 . . . . 2 1 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 27 | . 6 1 5 . . 14 1 . Successful 17 | . 2 1 5 . . 8 1 . Failed 10 | . 4 . . . . 6 . . Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 5 | . 3 . 1 . . 1 . . Terminals 14 | . 3 . . . . 10 1 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . 1 5 . . 5 1 . Record 4 | . . . 4 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Locate Traps 2 | . . . . . . 2 . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . Process 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . . . 3 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 38 | . . . . . . 38 . . Retrieved Matter 38 | . . . . . . 38 . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Active Infowar (turns) 1959 | . . . . . 454 436 641 428 Optics 1496 | . . . . . . 427 641 428 Sensors 329 | . . . . . 320 9 . . ECM 854 | . . . . . 134 . 640 80 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Turns Passed 4231 | . 333 986 629 235 495 436 641 476 Spaces Moved 2548 | 1 177 735 524 167 194 170 369 211 Core 22 | . . . . . . . . 22 Treads . | . . . . . . . . . Legs 2526 | 1 177 735 524 167 194 170 369 189 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 120 120 120 120 120 120 120 120 110 Average Speed 126 | 120 121 120 120 120 120 120 143 153 Slowest Speed 600 | 120 190 190 120 120 120 120 190 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 2 29 92 92 46 26 41 8 88 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 4 | . . . . . 4 . . . Terrain Destroyed 11 | . . . . . 9 2 . . Melee . | . . . . . . . . . Projectile 11 | . . . . . 9 2 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Total 3323 | . 251 815 524 188 382 371 479 313 Wait 500 | . 29 22 . 8 130 176 87 48 Move 2540 | . 176 734 523 166 193 169 368 211 Hop . | . . . . . . . . . Pick Up 41 | . 6 12 1 2 6 2 9 3 Fast Attach 20 | . 5 4 . . 4 . . 7 Attach 23 | . 1 6 . . 5 1 3 7 Detach 3 | . . 1 . . 2 . . . Swap 23 | . 5 3 . 1 2 3 4 5 Drop 44 | . 6 15 . 3 4 4 7 5 Fire 126 | . 23 18 . 8 36 16 1 24 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Repaired Ion Engine 226 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 380 | -10/Mines | Discovered new exit (range 14) 472 | -10/Mines | Discovered new exit (range 3) 541 | -10/Mines | Discovered new exit (range 13) 576 | -10/Mines | Learned Materials interactive machine intel 631 | -10/Mines | Build established: Scavenger-Mutant 902 | -10/Mines | Learned location of Zion (-7) 914 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1316 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1316 | -10/Mines | Discovered new exit (range 5) 1320 | -10/Mines | Entered Exiles 1341 | -10/Exiles | Build established: Mutant 1343 | -10/Exiles | Discovered new exit (range 15) 1362 | -10/Exiles | Met 8R-AWN 1379 | -10/Exiles | Met EX-HEX 1433 | -10/Exiles | Met EX-DEC 1464 | -10/Exiles | Visited The Gauntlet 1671 | -10/Exiles | Discovered new exit (range 11) 1739 | -10/Exiles | Met EX-BIN 1756 | -10/Exiles | Aligned with FarCom system 1757 | -10/Exiles | Given EX-Vault access code 1787 | -10/Exiles | Opened EX-Vault 1809 | -10/Exiles | Found PSU Rigger 1837 | -10/Exiles | Exiles lab attacked by MAIN.C 1949 | -10/Exiles | Left Exiles lab with PSU Rigger 1949 | -10/Exiles | Entered Mines 1950 | -9/Mines | Assembled infested the area 1955 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2022 | -9/Mines | Met a Derelict bent on vengeance 2096 | -9/Mines | Discovered new exit (range 12) 2184 | -9/Mines | Entered Materials 2184 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2185 | -8/Materials | Loaded intel: 19 interactive machine locations 2630 | -8/Materials | Discovered new exit (range 16) 2651 | -8/Materials | Garrison activated, responded to threat 2679 | -8/Materials | Entered Storage 2872 | -8/Storage | Build established: Scavenger-Skirmisher 3080 | -8/Storage | Discovered new exit (range 19) 3115 | -8/Storage | Entered Factory 3115 | -7/Factory | Evolved 2 slots: Utility x2 3754 | -7/Factory | Identified exit to DSF 3756 | -7/Factory | Entered DSF 3784 | -7/DSF | Additional patrols routed to DSF 3857 | -7/DSF | Build established: Skirmisher 4058 | -7/DSF | Sterilization system engaged 4060 | -7/DSF | Core integrity fell below 50% 4078 | -7/DSF | Ambient heat levels rising (+10) 4093 | -7/DSF | Ambient heat levels rising (+10) 4097 | -7/DSF | Lost 12 parts (4p2n2u4w) 4108 | -7/DSF | Ambient heat levels rising (+10) 4123 | -7/DSF | Ambient heat levels rising (+10) 4138 | -7/DSF | Ambient heat levels rising (+10) 4146 | -7/DSF | Core integrity fell below 20% 4147 | -7/DSF | Discovered new exit (range 14) 4153 | -7/DSF | Ambient heat levels rising (+10) 4168 | -7/DSF | Ambient heat levels rising (+10) 4176 | -7/DSF | Lost 4 parts (3n1u) 4183 | -7/DSF | Ambient heat levels rising (+10) 4198 | -7/DSF | Ambient heat levels rising (+10) 4213 | -7/DSF | Ambient heat levels rising (+10) 4228 | -7/DSF | Ambient heat levels rising (+10) 4233 | -7/DSF | Core destroyed Last Messages --------------- 04225_ X-67 Chaingunner heat damages core (-11). 04225_ X-67 Chaingunner overheating. 04225_ G-47 Trooper overheating. 04226_ X-67 Chaingunner heat spikes uncontrollably. 04226_ X-67 Chaingunner overheating. 04226_ G-47 Trooper overheating. 04227_ Overheating: Matter decay (-5). 04227_ X-67 Chaingunner heat short circuits Minigun. 04227_ X-67 Chaingunner overheating. 04227_ G-47 Trooper overheating. 04228_ ALERT: Ambient heat levels +10. 04228_ X-67 Chaingunner overheating. 04228_ G-47 Trooper overheating. 04229_ Power failure, Imp. Deuterium Engine shutdown. 04229_ Overheating: Imp. Deuterium Engine damaged (-6). 04229_ X-67 Chaingunner heat damages core (-9). 04230_ G-47 Trooper overheating. 04231_ G-47 Trooper heat spikes uncontrollably. 04231_ G-47 Trooper overheating. 04233_ Overheating: Core damaged (-98). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????"#?????????????????????? | | ??????????"#?????????????????????? | | ??????####"##????????????????????? | | ??????#"""""#?###???#??? ??????? | | ??????#"""""##//#///# ??????? | | ???#"##""< ??????? | | ???#"""""@ ??????? | | ????###"" ## # #?? #??????? | | ??????### %##?????????? ###????? | | ???????## ###????????? !!?????? | | ???????#/ #????????/ !!?????? | | ???????#/ #????????/ !??????? | | ???????## ###????????# ###????? | | ???????#/ //#????????[ !!#????? | | ???????#/ //#????????[ !!#????? | | ???????#/ //#????????[ !!?????? | | ??????### ##########?# #?###### | | ????# # % ## #!!!### ### !!"= | | ?????#"**%g## #!!!## #"!!!%= | | ?????## ^ % "%" % | | ??????# ^ !=![ | | ??????# ^ % *%!%! | | ??????# ## # !!"" [=##!!!" | | ??????# ## #!!!##" ###!!!# | | ??????################# ######## | | ????????????????????#!! !!#????? | | ????????????????????#!! !!#????? | | ????????????????????#!! !!#????? | | ????????????????????### ###????? | | ????????????????????# #????? | | ????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 1% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Heavy Suspicion Hot Goods Sixth Sense That Tickles Well Done Challenges ------------ None Game ------ Seed AlphaFluxInterpreter Manual? 0 Play Time 01:03:29 Cumulative 15.7 hours Start 2026.01.12 @ 20:34:30 End 2026.01.13 @ 06:59:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/X11 Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83b214ef-e6f9-446a-93a4-a0b3faea8403