Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.30 @ 17:29:05 Player: coopco Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1797) 1797 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 4401 Bonus ------- High Alert Combat Kills 174 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 72/125 System Corruption 0% Temperature Critical (545) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Core Shielding Improved Core Shielding > --- WEAPON (2) ------- Heavy Laser Improved Spread Laser > --- INVENTORY (20) --- Improved Heat Sink Large Storage Unit Weapon Mount Weapon Mount Core Analyzer Core Analyzer Matter Filter Matter Filter Relay Coupler [NC] (27) Relay Coupler [Swarmer] (28) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (20) Relay Coupler [Specialist] (23) Relay Coupler [Hunter] (13) Heavy Laser Long-range Missile Launcher Long-range Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Core Analyzer Improved Core Shielding Improved Core Shielding > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Light Ion Engine Large Storage Unit Weapon Mount Weapon Mount Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Heavy Laser Heavy Laser Improved Spread Laser Flak Gun Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Katana [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Improved Core Shielding Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 60 | 7 3 7 1 19 23 Power 8 | 1 . 1 . 1 5 Engine 5 | 1 . . . . 4 Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 . 6 6 Treads 6 | 2 . . . . 4 Leg 8 | . . . . 6 2 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 3 . . 5 6 Device 3 | . . . . 2 1 Storage 5 | 1 3 . . . 1 Processor 4 | . . . . 3 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 21 | 3 . 4 1 7 6 Energy Gun 10 | 2 . . . 5 3 Energy Cannon 1 | . . . 1 . . Ballistic Gun 7 | 1 . 3 . 1 2 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 27 | . . 4 . 6 17 Power 6 | . . 1 . 1 4 Propulsion 9 | . . 1 . 2 6 Utility 5 | . . . . 1 4 Weapon 7 | . . 2 . 2 3 Highest Loss Streak 10 | . . 2 . 6 10 To Critical Strikes . | . . . . . . Average Backups 14 | 2 8 11 12 13 18 Power 1 | . 1 1 1 1 1 Propulsion 1 | . 2 1 1 1 . Utility 6 | . 2 3 5 3 9 Weapon 5 | . 3 4 4 6 6 Tool/Special . | . . . . . . Unused Backups 22 | . . . . 5 17 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 14 | . . . . . 14 Weapon 6 | . . . . 3 3 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 87 | . 96 93 85 84 85 Engine 5 | . 14 13 . . 3 Core 4 | . . . 14 9 4 Treads 14 | . 28 26 . . 11 Leg 9 | . . . . 32 12 Wheel 2 | . . 1 28 1 . Device 3 | . . . . 5 6 Storage 13 | . 24 22 14 9 9 Processor 5 | . . . . 9 8 Protection 5 | . . . . . 10 Energy Gun 16 | . 28 18 . 9 16 Ballistic Gun 4 | . . 7 22 2 . Peak Build Rating 39 | 6 8 9 9 36 39 Average Rating 23 | 4 7 7 9 27 34 On Entrance 11 | . 6 8 9 9 35 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 57 | 14 49 49 30 35 57 Greatest Support 60 | 40 40 40 26 52 60 Greatest Overweight (x) 3 | . 1 1 1 2 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 25 15 15 15 20 Average Capacity 16 | 7 14 15 15 15 19 Most Carried 20 | 4 11 12 13 15 20 Average Carried 14 | 2 8 11 12 13 18 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 19 | 4 11 11 13 10 19 Class Distribution -------------------- 75% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Matter Collected 976 | 214 86 117 . 190 369 Remotely . | . . . . . . Salvage Created 1367 | . 168 89 . 263 847 Parts 73 | . 7 5 . 12 49 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Combat Hostiles Destroyed 41 | . 3 2 . 8 28 Guns 41 | . 3 2 . 8 28 Classes Destroyed 8 | . 2 . . 3 3 Worker 1 | . 1 . . . . Swarmer 14 | . . . . 4 10 Grunt 13 | . 3 2 . 1 7 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 7 | . . . . 2 5 Hunter 3 | . . . . 1 2 Behemoth 1 | . . . . . 1 Best Kill Streak 8 | . 3 2 . 8 8 Combat Bots Only 8 | . 2 2 . 8 8 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging 1 | . . . . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Hostile Shots Fired 318 | . 15 25 . 109 169 Missed 68 | . 2 2 . 26 38 Hits 250 | . 13 23 . 83 131 Melee 2 | . . . . . 2 Projectile 248 | . 13 23 . 83 129 AOE 10 | . . 10 . . . Critical Strikes 12 | . . . . 1 11 Actively Blocked 2 | . . . . . 2 Damage Taken 4293 | . 172 600 . 900 2621 Core 794 | . 43 155 . 144 452 Absorbed by Shields . | . . . . . . Redirected to Shielding 15 | . . . . . 15 Core Remaining (%) 60 | 100 . . 20 . . Volleys Fired 120 | . 12 18 1 24 65 Largest 2 | . 2 2 1 2 2 Hottest 150 | . 80 100 100 150 150 Shots Fired 221 | . 24 29 1 41 126 Gun 213 | . 24 22 . 41 126 Cannon . | . . . . . . Launcher . | . . . . . . Special 8 | . . 7 1 . . Kinetic 39 | . . 19 . . 20 Thermal 155 | . . 7 1 41 106 Explosive . | . . . . . . Electromagnetic 27 | . 24 3 . . . Robot Hit Streak 25 | . 3 9 . 6 25 Robot Miss Streak 8 | . 4 1 . 6 8 Penetration Max . | . . . . . . Secondary Targets 12 | . . 1 . 3 8 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 160 | . 11 17 . 23 109 Core Hits 174 | . 9 5 . 19 141 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . 1 1 Burn 2 | . . . . 1 1 Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3215 | . 183 216 . 440 2376 Guns 3215 | . 183 216 . 440 2376 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 597 | . . 186 . . 411 Thermal 2405 | . . . . 440 1965 Explosive . | . . . . . . Electromagnetic 213 | . 183 30 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 545 | . 213 60 . 391 545 Average Temperature 126 | . 88 18 . 190 136 Received Heat Transfer 1026 | . 99 90 . 171 666 Effects 10 | . . . . 2 8 Shutdowns 2 | . . . . 1 1 Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 2421 | . . . . 825 1596 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Maximum Alert Level 3 | . . . . . 3 Low Security (%) 46 | 100 100 100 . 100 5 Level 1 4 | . . . . . 7 Level 2 47 | . . . . . 84 Level 3 1 | . . . . . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 846 | . 45 30 . 125 846 Initial 68 | . . . . . 68 Average 301 | . 6 1 . 23 526 Influence Increases 1345 | . 90 80 . 227 948 Destroy 0b10 Robot/C 820 | . 60 40 . 160 560 Destroy 0b10 Robot/NC 5 | . 5 . . . . Destroy Leader 90 | . 10 10 . 40 30 Successful Hack 55 | . 15 . . 12 28 Disable Machine 15 | . . . . 15 . Anti-Garrison Action 300 | . . . . . 300 Lose Combat Pursuer 60 | . . 30 . . 30 Influence Decreases 499 | . 90 66 14 122 207 Entered New Map 45 | . . . 8 . 37 Time Decay 184 | . 90 26 6 62 . Lost Part 270 | . . 40 . 60 170 Squads Dispatched 3 | . . . . 3 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 6 5 . 14 28 Peak Tracking Total 6 | . 2 2 . 6 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Traps Triggered 8 | . . . . . 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Machines Accessed 10 | . 5 . . 3 2 Terminals 7 | . 5 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access 1 | . . . . 1 . Total Hacks 18 | . 9 . . 7 2 Successful 12 | . 4 . . 6 2 Failed 6 | . 5 . . 1 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 11 | . 9 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . . 6 . Garrison Access 1 | . . . . 1 . Terminal Hacks 6 | . 4 . . . 2 Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . . 5 . Retrieve Study 5 | . . . . 5 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . . 2 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 5 | . . . . 5 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 7 | . . . . . 7 Machine Destruction 7 | . . . . . 7 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Turns Passed 3630 | 72 486 541 345 330 1856 Spaces Moved 1725 | 38 207 236 321 195 728 Core 2 | 2 . . . . . Treads 916 | 36 207 225 . . 448 Legs 468 | . . . . 188 280 Wheels 339 | . . 11 321 7 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 90 105 105 105 Average Speed 177 | 154 213 197 105 108 213 Slowest Speed 330 | 160 240 240 105 260 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 42 40 17 23 68 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . . 7 . . . Terrain Destroyed 7 | . . 7 . . . Melee . | . . . . . . Projectile 7 | . . 7 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Total 2037 | 48 228 265 325 273 898 Wait 20 | . . 1 . . 19 Move 1721 | 37 206 235 320 195 728 Hop . | . . . . . . Pick Up 58 | 4 5 2 2 17 28 Fast Attach 25 | 6 3 1 . 9 6 Attach 20 | . . 3 . 4 13 Detach 4 | . 2 1 . . 1 Swap 26 | 1 . 4 2 7 12 Drop 25 | . . . . 17 8 Fire 120 | . 12 18 1 24 65 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 16 | . . . . . 16 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 559 | -10/Materials | Entered Mines 560 | -10/Mines | Assembled infested the area 565 | -10/Mines | Assisted by a Guerilla fighting off Assembled 949 | -10/Mines | Core integrity fell below 50% 1088 | -10/Mines | Discovered new exit (range 3) 1088 | -10/Mines | Discovered new exit (range 8) 1100 | -10/Mines | Entered Subcaves 1137 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1143 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1373 | -10/Subcaves | Discovered new exit (range 6) 1445 | -10/Subcaves | Entered Materials 1445 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1717 | -8/Materials | Garrison activated, responded to threat 1744 | -8/Materials | Lost 6 parts (1p2n1u2w) 1757 | -8/Materials | Destroyed 8 combat bots 1775 | -8/Materials | Identified exit to Garrison 1775 | -8/Materials | Entered Garrison 1811 | -8/Garrison | Triggered checkpoint 1891 | -8/Garrison | Destroyed 8 combat bots 1944 | -8/Garrison | Discovered new exit (range 10) 1967 | -8/Garrison | Triggered checkpoint 2014 | -8/Garrison | Garrison Relay disabled 2129 | -8/Garrison | Triggered checkpoint 2229 | -8/Garrison | Triggered checkpoint 2251 | -8/Garrison | Garrison Relay disabled 2287 | -8/Garrison | Build established: Scavenger-Mutant 2348 | -8/Garrison | Discovered new exit (range 11) 2437 | -8/Garrison | Triggered checkpoint 2506 | -8/Garrison | Spotted B-75 Beast 2507 | -8/Garrison | Core integrity fell below 50% 2555 | -8/Garrison | Core integrity fell below 20% 2575 | -8/Garrison | Destroyed B-75 Beast 2591 | -8/Garrison | Lost 10 parts (2p4n2u2w) 2823 | -8/Garrison | Discovered new exit (range 8) 2830 | -8/Garrison | Build established: Mutant 2985 | -8/Garrison | Triggered checkpoint 3319 | -8/Garrison | Triggered checkpoint 3632 | -8/Garrison | Core destroyed Last Messages --------------- 03589_ An alarm sounds. 03597_ Y-45 Defender destroyed. 03600_ G-47 Trooper destroyed. 03602_ Overheating: System interference. 03602_ Imp. Spread Laser temporarily disabled. 03602_ Hvy. Laser temporarily disabled. 03602_ Core Analyzer temporarily disabled. 03605_ Lgt. Nuclear Core+ destroyed. 03611_ Critical hit (Burn: +37). 03617_ G-47 Trooper destroyed. 03617_ Switching to secondary target: G-47 Trooper. 03620_ Acquired 20 matter. 03624_ Core Analyzer destroyed. 03626_ Overheating: Matter decay (-66). 03626_ Acquired 14 matter. 03629_ G-47 Trooper destroyed. 03630_ Power failure, Lgt. Ion Engine shutdown. 03630_ Overheating: Matter decay (-47). 03632_ Overheating: Core damaged (-71). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##?###???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | | # ###??????????????????????????????????????????? | | !! ] #???????????????######?????????????????????? | | ]#????????????????# #?????????????????????? | | ]#????????????????# #?????????????????????? | | ##???????????????# #?????????????????????? | | #???????????????# ###?????????????????????? | | ##???????????????# #???????????????????????? | | #????????????????# #???????????????????????? | | !! #????????????????# #???????????????????????? | | ###+##????????????????+ #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ???????????########+### ##??????????????????????? | | ???????????# +??????????????????????? | | ###+#??????# !%#??????????????????????? | | #??????# #####+#####=#??????????????????????? | | #??????# #?????????# #???+??????????????????? | | ## #??????# #?????????# #??????????????????????? | | ?# #??????# #?????????#@### ###??????????????? | | ?# #??????# #?????????#%%! +?+?????? | | ?# #??????# +?????????#+#### ####??????????????? | | ?# #??????# #?????????*!#??????????????????????? | | ?# ######## #?????????# #??????????????????????? | | ?# ## ## #?????????# #??????????????????????? | | ## ## ## ##????????# #??????????????????????? | | # #????????# #??????????????????????? | | [[ +????????? ???+???????????????????? | | ! [[#?????????#???????????????????????? | | # ## ## %%#?????????????????????????????????? | | # ## ## %=###???????????????????????????????? | | [ !=! +???????????????????????????????? | | * ! #???????????????????????????????? | | ! #???????????????????????????????? | | %[ #???????????????????????????????? | | # ## ##*==###???????????????????????????????? | | # ## ##*=%###########???????????????????????? | | # %[[= +???????????????????????? | | + [%= +???????????????????????? | | # ######## #???????????????????????? | | # ## ## ###??????# #???????????????????????? | | + ## ####????????# #???????????????????????? | | # #######???????????# #???????????????????????? | | # #?????????????????# #?????????????????????+?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 30 Evasion (%) 55 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Beam Cannon | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed TargetingMultinovaLog Manual? 0 Play Time 00:30:49 Cumulative 36.5 hours Start 2026.04.30 @ 17:01:28 End 2026.04.30 @ 17:29:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 588e57de-54fb-49f6-8e74-de7670c13a2b