Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 05:06:12 Player: alkaline Result: Destroyed by G-47 Trooper with Backup Laser III Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (359) 359 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 2567 Bonus ------- Follower Combat Kills 307 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 298/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Visual Processing Unit Light Armor Plating Shield Generator Shotgun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved VTOL Module > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Medium Storage Unit Visual Processing Unit Targeting Computer Light Armor Plating Light Armor Plating Shield Generator Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Shotgun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 31 | 5 11 2 9 4 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 3 . 7 2 Treads . | . . . . . Leg 8 | 2 . . 4 2 Wheel 5 | . 3 . 2 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 7 | . 5 . 1 1 Device 3 | . 2 . 1 . Storage 2 | . 2 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 1 1 1 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 11 | . 2 . . 9 Power . | . . . . . Propulsion 5 | . 1 . . 4 Utility 3 | . 1 . . 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . 1 . . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 94 100 97 77 Engine 12 | . 14 14 11 7 Leg 11 | . 10 . 23 26 Wheel 17 | . 17 28 7 . Device 3 | . . . 11 6 Storage 12 | . 12 14 11 7 Processor 12 | . 9 14 11 16 Energy Gun 1 | . 7 . . 1 Ballistic Gun 23 | . 20 28 22 12 Naked Turns . | . . . . . Heaviest Build 32 | 6 31 31 32 32 Greatest Support 48 | 20 32 32 48 40 Greatest Overweight (x) 9 | . 1 . 3 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 12 15 15 12 Most Carried 15 | 1 15 15 15 14 Average Carried 12 | . 9 14 14 11 Final Capacity 15 | 5 15 15 15 5 Final Carried 15 | . 15 15 15 5 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 599 | 244 195 20 126 14 Remotely . | . . . . . Salvage Created 444 | 50 298 . 37 59 Parts 34 | 3 25 . 2 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 13 | 1 9 . 1 2 Guns 12 | 1 9 . 1 1 AOE 1 | . . . . 1 Classes Destroyed 4 | 1 3 . . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 7 | 1 3 . 1 2 Best Kill Streak 4 | 1 4 . 1 1 Combat Bots Only 4 | 1 4 . 1 1 Max Kills in Single Turn 2 | 1 2 . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 184 | 11 42 1 14 116 Missed 66 | 4 10 1 4 47 Damage Taken 1743 | 79 325 . 123 1216 Core 729 | 22 76 . 72 559 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 91 . 60 82 . Volleys Fired 47 | 7 22 . 6 12 Largest 2 | 2 2 . 2 2 Hottest 60 | 60 60 . 46 56 Shots Fired 84 | 14 44 . 12 14 Gun 84 | 14 44 . 12 14 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 60 | 7 34 . 12 7 Thermal 7 | . . . . 7 Explosive . | . . . . . Electromagnetic 17 | 7 10 . . . Robot Hit Streak 10 | 7 8 . 8 10 Robot Miss Streak 3 | 1 3 . 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | 11 29 . 8 11 Core Hits 22 | 3 14 . 1 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . . 2 Burn 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 969 | 254 394 . 137 184 Guns 841 | 126 394 . 137 184 Cannons . | . . . . . Explosions 128 | 128 . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 543 | 46 278 . 137 82 Thermal 230 | 128 . . . 102 Explosive . | . . . . . Electromagnetic 196 | 80 116 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | 4 . . . . Projectiles . | . . . . . Explosions 4 | 4 . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 174 | 50 174 . . 30 Average Temperature 47 | 24 82 . . 11 Received Heat Transfer 558 | 42 129 . 27 360 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 657 | 250 . . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 466 | 20 269 58 466 143 Initial 111 | . 13 26 22 111 Average 98 | 3 92 30 231 109 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 82 | 100 91 100 33 100 Level 1 15 | . 8 . 55 . Level 2 2 | . . . 10 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 2 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | 1 12 2 20 13 Peak Tracking Total 8 | 1 5 2 8 8 Tactical Retreats 4 | . 1 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 1 . 1 2 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 3 . 4 5 Successful 10 | . 2 . 4 4 Failed 2 | . 1 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . . 4 Record 5 | . 2 . . 3 Robot Analysis 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Recycle Component 2 | . . . 2 . Process 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 2 | . . . 2 . Recycled Matter 33 | . . . 33 . Retrieved Matter 33 | . . . 33 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 4 1 Highest-Rated Group 78 | . . 78 62 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders 1 | . . 1 . . FOLLOW 1 | . . 1 . . Ally Attacks 57 | . . 8 48 1 Total Damage 746 | . . 122 624 . Kills 19 | . . 2 17 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1751 | 104 404 654 416 173 Spaces Moved 1324 | 73 271 618 226 136 Core 61 | 16 . . . 45 Treads . | . . . . . Legs 393 | 57 83 . 162 91 Wheels 870 | . 188 618 64 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 100 50 Average Speed 112 | 104 106 100 165 102 Slowest Speed 500 | 120 120 100 330 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 8 34 98 21 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1494 | 86 342 655 256 155 Wait 57 | . 18 31 8 . Move 1320 | 72 270 617 225 136 Hop . | . . . . . Pick Up 24 | 1 16 2 4 1 Fast Attach 16 | 5 6 . 4 1 Attach 4 | . . . 2 2 Detach . | . . . . . Swap 11 | . 5 2 3 1 Drop 15 | 1 5 3 4 2 Fire 47 | 7 22 . 6 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 63 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Entered Mines 549 | -10/Mines | Learned location of Zion (-7) 639 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 642 | -10/Mines | Found Prototype Device 737 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 864 | -10/Mines | Discovered new exit (range 10) 880 | -10/Mines | Discovered new exit (range 6) 1163 | -10/Mines | Entered Materials 1163 | -9/Materials | Accompanied by 4 allies 1163 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1166 | -9/Materials | Identified Exp. Sensor Array 1168 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1379 | -9/Materials | Discovered new exit (range 3) 1579 | -9/Materials | Entered another Materials area 1579 | -8/Materials | Accompanied by 1 ally 1579 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1660 | -8/Materials | Build established: Scavenger-Mutant 1743 | -8/Materials | Core integrity fell below 50% 1749 | -8/Materials | Core integrity fell below 20% 1752 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser III Last Messages --------------- 01709_ X-57 Shotgunner knocked back. 01711_ Dropped Lrg. Storage Unit. 01712_ Critical hit (Burn: +37). 01712_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01717_ Penetrated by Slug. 01717_ Dropped Ion Engine. 01728_ M-28 Smith fits Backup Laser III on G-47 Trooper. 01729_ Acquired Beam Rifle. 01730_ M-28 Smith repairs Aluminum Leg. 01731_ G-50 Soldier suffers critical hit (Burn). 01736_ Targeting Computer destroyed. 01738_ G-47 Trooper suffers critical hit (Burn). 01745_ Beam Rifle destroyed. 01748_ M-28 Smith repairs X-57 Shotgunner. 01751_ Slug penetrates Nuclear Reactor. 01751_ Nuclear Reactor explodes. 01751_ Terminal disabled. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????? #???????????????????? | | ?????????????????????? ????? #???????????????????? | | ?????????????????????? ??### ##??????????????????? | | ????????????# ????? ## # Y ###????????????????? | | ????????????? ??##+# #????????????????? | | ?????????????# ??# ##??" ???????????? | | ?????????????# ??# #? ???????????? | | ?????????????# #?# "" # ?????????????? | | ?????????????# "## " =??????????????? | | ???????????### % ;## "" #???????????????? | | ???????????# =%*; #????????????????? | | ???????????# = % ?????????????????? | | ???????????# ???????????????????? | | ???????????+ ;#????????????????????? | | ???????????# @%;#????????????????????? | | ???????????# ;##???????????????????? | | ???????????# * ; #???????????????????? | | ???????????###; =% ;##???????????????????? | | ?????????????## = %##????????????????????? | | ??????????????# g xHY x *#?????????????????????? | | ??????????#####+#g;; ;;![[#?????????????????????? | | ??????????# % m ##;#%!!##????????????????????? | | ??????????# ### [![#????????????????????? | | ??????????# !! #?# [ #????????????????????? | | ??????????# ! g!! #?# #????????????????????? | | ??????????#####;;"##### !#????????????????????? | | ??????????????# ## %#????????????????????? | | ??????????????# ####*#######????????????????? | | ??????????????#""" #??# " ! #????????????????? | | ??????????????#""" #??# # #????????????????? | | ??????????????#""" #??# # #????????????????? | | ??????????????# #??# # """ #????????????????? | | ?????#############+###### # """ #????????????????? | | ?????# # # """ #????????????????? | | ?????# # + #????????????????? | | ?????# + # """ #????????????????? | | ?????# "T" # ##+######## """ #????????????????? | | ?????# """ # # #??# """ #????????????????? | | ?????# ##### #??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness The More The Merrier Challenges ------------ None Game ------ Seed DerelictGuidanceScanner Manual? 0 Play Time 00:29:28 Cumulative 0.7 hours Start 2024.04.10 @ 04:38:05 End 2024.04.10 @ 05:06:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8164b86-7745-4da8-8ee3-ec6bc796e816