Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 14:34:00 Player: Vineheart01 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (104) 520 Value Destroyed (2555) 2555 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 5520 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 87 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 274/300 Energy 240/240 System Corruption 2% Temperature Cool (18) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Aluminum Leg Advanced Weight Redist. System Faulty Experimental Sensor Array Peak State ------------ > --- POWER ------------ Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Core Analyzer Armor Integrity Analyzer Insulated Plating > --- WEAPON ----------- Gauss Rifle Great Maul Great Maul > --- INVENTORY -------- Experimental Sensor Array Improved Propulsion Shielding Heavy Assault Rifle High-powered Shotgun High-powered Shotgun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Processor Core Analyzer Protection Propulsion Shielding Weapon High-powered Shotgun Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 106 | 6 22 5 26 47 Power 16 | 1 3 1 1 10 Engine 10 | 1 3 1 1 4 Core 6 | . . . . 6 Reactor . | . . . . . Propulsion 30 | 2 9 . 10 9 Treads 2 | 2 . . . . Leg 16 | . 2 . 5 9 Wheel 3 | . . . 3 . Hover 7 | . 5 . 2 . Flight 2 | . 2 . . . Utility 24 | 1 5 1 7 10 Device 10 | 1 3 . 4 2 Storage 2 | . . 1 1 . Processor 4 | . . . . 4 Hackware . | . . . . . Protection 8 | . 2 . 2 4 Artifact . | . . . . . Weapon 36 | 2 5 3 8 18 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . 1 . . . Ballistic Gun 18 | 2 3 2 . 11 Ballistic Cannon 4 | . . . 1 3 Launcher 5 | . 1 1 3 . Special Weapon . | . . . . . Impact Weapon 6 | . . . 3 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . 3 . 4 19 Power 7 | . 1 . . 6 Propulsion 7 | . 1 . 1 5 Utility 8 | . . . 2 6 Weapon 4 | . 1 . 1 2 Highest Loss Streak 5 | . 2 . 2 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 87 100 92 93 Engine 11 | . 13 14 11 10 Core 2 | . . . . 5 Treads 1 | . 6 . . . Leg 14 | . 6 . 12 24 Wheel 3 | . . . 14 . Hover 8 | . 13 28 5 . Device 9 | . 17 6 18 2 Storage 1 | . . 8 . . Processor 5 | . . . . 14 Protection 8 | . 2 14 10 9 Ballistic Gun 14 | . 21 19 . 16 Ballistic Cannon 2 | . . . . 6 Launcher 5 | . 2 8 16 . Impact Weapon 1 | . . . 2 2 Peak Build Rating 39 | 8 10 9 19 39 Average Rating 19 | 5 8 8 16 33 On Entrance 8 | . 8 8 9 18 Naked Turns . | . . . . . Heaviest Build 48 | 10 13 48 24 42 Greatest Support 61 | 40 40 12 41 61 Greatest Overweight (x) 4 | . 2 3 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 5 20 20 5 Average Capacity 6 | 5 5 13 5 5 Most Carried 6 | 4 5 6 5 5 Average Carried 4 | . 2 5 4 4 Final Capacity 20 | 5 5 20 5 5 Final Carried 6 | 1 5 6 5 5 Class Distribution -------------------- 42% | Mutant 29% | Scavenger-Mutant 17% | Scavenger-Gunner 5% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 2787 | 184 607 133 703 1160 Remotely . | . . . . . Salvage Created 2633 | 130 457 206 614 1226 Parts 170 | 6 40 8 45 71 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 4 | 1 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 73 | . 11 3 31 28 Melee 5 | . . . 4 1 Guns 32 | . 10 3 . 19 Cannons 4 | . . . . 4 AOE 26 | . 1 . 24 1 Classes Destroyed 13 | 2 4 . 2 5 Worker 7 | . . . 2 5 Builder 1 | . . . . 1 Tunneler 4 | 3 . . . 1 Hauler 2 | . 1 . 1 . Recycler 8 | 1 1 2 2 2 Mechanic 1 | . . . . 1 Watcher 8 | . 3 . 4 1 Swarmer 31 | . 6 3 18 4 Grunt 23 | . 5 . 7 11 Sentry 12 | . . . 6 6 Specialist 4 | . . . . 4 Hunter 2 | . . . . 2 Heavy 1 | . . . . 1 Best Kill Streak 11 | 2 6 3 11 6 Combat Bots Only 9 | . 4 3 9 4 Max Kills in Single Turn 4 | 1 2 1 4 2 Gunslinging 1 | . 1 . . . Exploded 4 | . 1 . 4 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 450 | . 123 8 82 237 Missed 109 | . 39 2 25 43 Damage Taken 4846 | . 830 51 657 3308 Core 844 | . 142 16 125 561 Absorbed by Shields 91 | . . . 91 . Redirected to Shielding 115 | . . 2 9 104 Regen/Repaired (Parts) 80 | . 66 . 14 . Core Remaining (%) 68 | 100 . 36 68 . Volleys Fired 197 | 15 64 9 30 79 Largest 3 | 2 2 2 2 3 Hottest 132 | 40 40 40 63 132 Shots Fired 408 | 30 106 18 49 205 Gun 314 | 30 105 18 4 157 Cannon 48 | . . . . 48 Launcher 46 | . 1 . 45 . Special . | . . . . . Kinetic 349 | 30 105 18 4 192 Thermal 13 | . . . . 13 Explosive 46 | . 1 . 45 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 4 7 3 7 11 Robot Miss Streak 15 | 2 5 2 2 15 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 2 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 277 | 16 55 9 42 155 Core Hits 176 | 5 26 7 47 91 Critical Kills 4 | . . . 2 2 Critical Parts Destroyed 10 | . . . 5 5 Critical Strikes 14 | . . . 7 7 Destroy 2 | . . . . 2 Smash 12 | . . . 7 5 Melee Attacks 35 | . . . 18 17 Impact 35 | . . . 18 17 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . . . 1 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7298 | 201 777 112 2778 3430 Guns 3003 | 201 688 112 34 1968 Cannons 437 | . . . . 437 Explosions 2067 | . 83 . 1984 . Melee 1687 | . . . 760 927 Ramming 104 | . 6 . . 98 Kinetic 3287 | 201 688 112 34 2252 Thermal 153 | . . . . 153 Explosive 2067 | . 83 . 1984 . Electromagnetic . | . . . . . Impact 1687 | . . . 760 927 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Message Errors 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 842 | . . . 496 346 Projectiles . | . . . . . Explosions 115 | . . . 115 . Melee 727 | . . . 381 346 Knockbacks 28 | . . . 1 27 Impact 5 | . . . 1 4 Kinetic 18 | . . . . 18 Secondary 5 | . . . . 5 Self-Inflicted Damage 52 | . 6 . 46 . Shots 4 | . 1 . 3 . Rammed 2 | . 2 . . . Targets Rammed 20 | . 2 . . 18 Kicked 18 | . . . . 18 Crushed . | . . . . . Highest Temperature 486 | . 8 8 20 486 Average Temperature 122 | . 3 3 8 141 Received Heat Transfer 1499 | . 204 . 170 1125 Effects 21 | . . . . 21 Shutdowns 8 | . . . . 8 Energy Bleed 2 | . . . . 2 Interference 9 | . . . . 9 Damage (minor) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 6 | . . . 3 3 Combat Hostiles 6 | . . . 3 3 Parts Fried 7 | . . . 4 3 Impact Corruptions 20 | . . . 10 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . . . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 1077 | 20 277 273 1077 721 Initial 413 | . 13 60 27 413 Average 405 | 10 132 194 603 540 Maximum Alert Level 3 | . 1 1 3 3 Low Security (%) 29 | 100 73 46 21 . Level 1 14 | . 26 53 2 3 Level 2 43 | . . . 29 93 Level 3 11 | . . . 46 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . 4 . 3 7 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 7 | . 3 . 1 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 2 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 117 | . 21 3 43 50 Peak Tracking Total 6 | . 6 3 6 5 Tactical Retreats 13 | . 3 . 7 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . . 1 1 Traps Extracted . | . . . . . Installed 3 | . . 1 1 1 Triggered 2 | . . . 1 1 Most Traps Carried 2 | . . 2 2 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 10 | . . 2 5 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 18 | . 6 . 6 6 Terminals 13 | . 4 . 4 5 Fabricators . | . . . . . Repair Stations 3 | . 1 . 1 1 Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 16 . 17 14 Successful 26 | . 7 . 11 8 Failed 21 | . 9 . 6 6 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 36 | . 12 . 12 12 Fabricators . | . . . . . Repair Stations 8 | . 2 . 4 2 Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 3 . 8 7 Record 4 | . 1 . 2 1 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Investigation Status 1 | . . . . 1 Registered Components 2 | . . . 1 1 Zone Layout 3 | . . . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 . 2 1 Scan Component 3 | . 1 . 1 1 Repair 2 | . 1 . 1 . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 17 | . 6 . 5 6 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 52 | . 26 . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 39 | . . 39 39 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 20 | . . 6 14 . Total Damage 425 | . . 276 149 . Kills 8 | . . 5 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3607 | 129 741 489 849 1399 Spaces Moved 2363 | 51 590 373 659 690 Core 16 | 9 . . . 7 Treads 102 | 42 60 . . . Legs 951 | . 57 . 211 683 Wheels 275 | . . . 275 . Hover 1016 | . 470 373 173 . Flight 3 | . 3 . . . Fastest Speed 50 | 50 56 56 52 113 Average Speed 102 | 140 75 111 89 130 Slowest Speed 260 | 160 195 236 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 6 83 75 78 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 299 | . 8 . 291 . Melee . | . . . . . Projectile . | . . . . . AOE 299 | . 8 . 291 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3107 | 78 783 434 832 980 Wait 258 | . 69 38 75 76 Move 2359 | 50 589 372 658 690 Hop . | . . . . . Pick Up 57 | 7 20 4 6 20 Fast Attach 42 | . 5 2 15 20 Attach 29 | 6 7 1 6 9 Detach 2 | . . . 2 . Swap 35 | . 10 2 5 18 Drop 69 | . 17 5 16 31 Fire 197 | 15 64 9 30 79 Melee 35 | . . . 18 17 Ram 2 | . 2 . . . Kick 18 | . . . . 18 Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap 3 | . . 1 1 1 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 400 | -10/Materials | Repaired Assault Rifle 453 | -10/Materials | Core integrity fell below 50% 493 | -10/Materials | Discovered new exit (range 9) 851 | -10/Materials | Discovered new exit (range 11) 870 | -10/Materials | Discovered new exit (range 7) 871 | -10/Materials | Entered Mines 899 | -10/Mines | Found a hidden stash of uninstalled traps 980 | -10/Mines | Discovered new exit (range 11) 1072 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1074 | -10/Mines | Found Prototype Device 1085 | -10/Mines | Discovered new exit (range 11) 1360 | -10/Mines | Entered Materials 1360 | -9/Materials | Accompanied by 2 allies 1360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1365 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1474 | -9/Materials | Repaired Hover Unit 1736 | -9/Materials | Discovered new exit (range 8) 1841 | -9/Materials | Destroyed 9 combat bots 1849 | -9/Materials | Discovered new exit (range 16) 2157 | -9/Materials | Discovered new exit (range 5) 2198 | -9/Materials | Discovered new exit (range 10) 2209 | -9/Materials | Entered another Materials area 2209 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2615 | -8/Materials | Lost 4 parts (2p2u) 2904 | -8/Materials | Build established: Scavenger-Gunner 3145 | -8/Materials | Discovered new exit (range 4) 3327 | -8/Materials | Garrison activated, responded to threat 3522 | -8/Materials | Core integrity fell below 50% 3529 | -8/Materials | Lost 3 parts (1p1n1u) 3603 | -8/Materials | Core integrity fell below 20% 3608 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf cleans the Material Processor. Material Processor disabled. L3JYB6UUT:2UJHHE|X%A<5V YV2ES%A Acquired Nuclear Core. Hpw. Shotgun destroyed. Hrd. Medium Armor Plating destroyed. L-31 Rogue IFF system glitched. Rnf. Deuterium Engine destroyed. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Triggered EMP Trap. A bubble of electromagnetic force engulfs the area. K-01 Serf destroyed. Chain reaction triggered in Corrupted Lgt. Ion Engine. Pulse Rifle destroyed. L-31 Rogue misfires. U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | # #???????!??????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ###??????????????????????????????????????????? | | ??????????????????????????????????????????? | | = "T????????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????????????????????? | | #######??????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????? ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????+ #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ???????# #?????????????????????????????????? | | ??????## ##?????????????######?????????????? | | ??????# ############## #### ?????????? | | ??????# !!! u @ #??????? | | ??????# !! l ! Y +??????? | | ??????# !! g g %= a #??????? | | ??????# ####;;;# a ###+####??????? | | ??????## #??#######+###?????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ######## #??????????????????????????? | | ## #??????????????????????????? | | "" ! ## """ ""#????????????????????????? | | "" ## """"" T"#????????????????????????? | | "T ## """" ""#????????????????????????? | | "" ## """"" ###????????????????????????? | | "" = ## """ #T#????????????????????????? | | [ / ?????????????????????? | | """""=## ###????????????????????????? | | """ [=## #??????????????????????????? | | "" " ## #??????????????????????????? | | !=## """ #??????????????????????????? | | ####/### "G #??????????????????????????? | | %% """ ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ########## ??????????????????????? | | #???????? ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club More Dakka Please Please Form A Line Power Corrupts Remodeling Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed ColdProtonSaw Manual? 0 Play Time 01:13:40 Cumulative 3.1 hours Start 2024.11.24 @ 13:18:50 End 2024.11.24 @ 14:34:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1b53b60c-1110-4660-9b9b-119322b0bad5