Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.18 @ 16:27:08 Player: Gen Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (264) 1320 Value Destroyed (9941) 9941 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (414) 414 TOTAL SCORE: 15835 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 321 Friendly Fire -66 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Phase Shifter Advanced Plasma Cannon Autogun Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Nuclear Pulse Thruster > --- UTILITY ---------- High-capacity Storage Unit Triangulator Improved Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite Advanced Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser High-powered Shotgun Power Sword > --- INVENTORY -------- Phase Shifter Advanced Plasma Cannon Autogun Missile Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Core Analyzer Device Structural Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 2 . . . . . 1 Utility 4 | . . . 1 1 . . 2 . Weapon 2 | . . . 1 . . . . 1 Parts Attached 153 | 6 4 10 27 37 . 12 37 20 Power 26 | 1 2 . 5 7 . 1 8 2 Engine 10 | 1 1 . 1 2 . . 5 . Core 15 | . 1 . 4 5 . 1 3 1 Reactor 1 | . . . . . . . . 1 Propulsion 44 | 2 . 5 9 9 . 4 9 6 Treads 6 | 2 . . . . . 1 2 1 Leg 27 | . . 5 9 6 . 3 . 4 Wheel 6 | . . . . . . . 6 . Hover 1 | . . . . . . . 1 . Flight 4 | . . . . 3 . . . 1 Utility 35 | 1 1 1 4 10 . 3 8 7 Device 14 | . 1 . 2 5 . 1 3 2 Storage 4 | 1 . 1 . . . . 2 . Processor 11 | . . . 1 4 . 1 1 4 Hackware 1 | . . . . . . . . 1 Protection 5 | . . . 1 1 . 1 2 . Artifact . | . . . . . . . . . Weapon 48 | 2 1 4 9 11 . 4 12 5 Energy Gun 20 | . 1 1 4 4 . 2 4 4 Energy Cannon 3 | . . . 1 . . . 2 . Ballistic Gun 10 | 2 . 1 2 2 . . 3 . Ballistic Cannon 5 | . . 1 1 1 . . 2 . Launcher 1 | . . . . 1 . . . . Special Weapon 2 | . . . . 1 . . 1 . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 5 | . . . 1 1 . 2 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 Parts Lost 91 | . . 1 10 18 1 7 28 26 Power 19 | . . 1 2 4 . 3 5 4 Propulsion 24 | . . . 1 5 1 2 8 7 Utility 18 | . . . 1 6 . . 5 6 Weapon 30 | . . . 6 3 . 2 10 9 Highest Loss Streak 7 | . . 1 2 4 1 3 5 7 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 5 7 7 3 5 4 6 8 Power . | . . . . . . . . . Propulsion . | 1 3 . . . . . . . Utility 1 | . 1 3 3 . . . 2 1 Weapon 3 | . . 2 2 2 5 4 3 4 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 2 1 1 . . 2 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . 1 . 1 . . 2 1 Weapon 3 | . . 1 . . . . . 2 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 86 | . 98 99 97 86 90 84 76 67 Engine 3 | . 5 8 1 3 7 4 4 . Core 5 | . 8 2 6 7 7 6 3 5 Treads 2 | . 28 . . . . 1 4 1 Leg 20 | . . 43 35 24 20 22 1 4 Wheel 1 | . . . . . . . 6 3 Device 8 | . 13 11 13 11 . . 6 6 Storage 5 | . 14 11 9 . . . 5 5 Processor 13 | . . . 3 12 30 27 21 17 Energy Gun 8 | . 9 11 11 6 3 9 4 8 Ballistic Gun 3 | . 18 3 4 2 5 . 2 4 Ballistic Cannon 2 | . . 6 6 1 . . 3 . Slashing Weapon 3 | . . . 3 5 7 5 . 2 Peak Build Rating 63 | 6 9 14 35 50 47 51 53 63 Average Rating 33 | 4 8 12 27 37 43 44 40 44 On Entrance 25 | . 6 9 13 32 47 42 32 48 Naked Turns . | . . . . . . . . . Heaviest Build 102 | 12 14 19 102 29 27 24 78 77 Greatest Support 80 | 40 40 40 80 80 75 78 64 40 Greatest Overweight (x) 21 | . . . 2 6 . . 16 21 Average Overweight (x) . | . . . . . . . 1 3 Largest Inventory Capacity 25 | 8 8 25 25 8 5 5 20 20 Average Capacity 9 | 7 8 8 8 5 5 5 14 20 Most Carried 12 | 4 8 8 8 8 5 5 11 12 Average Carried 5 | 1 5 7 7 3 5 4 6 8 Final Capacity 20 | 8 8 8 8 5 5 5 20 20 Final Carried 9 | 2 8 8 8 5 5 5 9 5 Class Distribution -------------------- 45% | Mutant 18% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Gunner 6% | Scavenger-Gladiator 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Matter Collected 4902 | . 308 572 1082 723 304 237 1300 376 Remotely . | . . . . . . . . . Salvage Created 9957 | . 318 1210 1759 1580 234 1593 2070 1193 Parts 475 | . 28 70 90 76 . 70 88 53 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . 1 . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 202 | . 10 23 42 29 1 26 50 21 Melee 22 | . . . . 5 . 12 . 5 Guns 93 | . 10 13 15 12 . 12 15 16 Cannons 74 | . . 10 26 6 . . 32 . AOE 8 | . . . 1 3 1 . 3 . Classes Destroyed 18 | . 3 5 2 4 1 . 2 1 Worker 23 | . . 1 1 3 . 6 8 4 Builder 3 | . . . 1 2 . . . . Tunneler 1 | . . . . . . . . 1 Recycler 9 | . . 2 . 3 . 1 2 1 Mechanic 2 | . . . . 1 . 1 . . Operator 2 | . . . 1 . . 1 . . Watcher 21 | . 3 5 5 2 . 1 4 1 Swarmer 43 | . 6 3 5 6 . 3 16 4 Grunt 83 | . 4 8 23 8 . 14 18 8 Brawler 4 | . . 1 2 1 . . . . Duelist 5 | . . 1 1 1 . 2 . . Sentry 36 | . . 10 11 4 . 3 6 2 Specialist 7 | . . . . 4 . . 2 1 Hunter 5 | . . . . 1 . . 1 3 Programmer 15 | . . . . 4 . 4 5 2 Heavy 2 | . . . . . . . 1 1 Behemoth 1 | . . . . . . . 1 . Compactor 1 | . . . . . 1 . . . Surgeon 1 | . . . . . . 1 . . Best Kill Streak 9 | . 3 4 6 4 1 6 9 6 Combat Bots Only 7 | . 3 4 6 4 1 6 7 5 Max Kills in Single Turn 3 | . 2 2 2 3 1 2 3 2 Gunslinging 1 | . 1 . . . . 1 . 1 Exploded 3 | . . . 1 2 1 . 3 . Melee 1 | . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 1633 | . 56 78 211 356 2 207 431 292 Missed 505 | . 13 21 65 118 1 67 138 82 Hits 1128 | . 43 57 146 238 1 140 293 210 Melee 28 | . . . . 21 1 6 . . Projectile 1100 | . 43 57 146 217 . 134 293 210 Critical Strikes 36 | . 1 . 3 9 . 8 5 10 Part Disruptions 3 | . . . . . . . . 3 Damage Taken 13584 | . 417 526 1627 2617 160 1641 3616 2980 Core 2648 | . 61 64 211 327 6 363 612 1004 Absorbed by Shields 285 | . . . . 184 . . . 101 Ignored by Resistances 3917 | . 128 158 475 823 43 456 979 855 Regen/Repaired (Parts) 667 | . . 97 . 62 175 333 . . Core Remaining (%) 58 | 100 75 84 61 . . . 28 . Volleys Fired 553 | . 33 69 112 110 9 53 118 49 Largest 4 | . 2 2 3 3 2 2 3 4 Hottest 268 | . 60 93 209 209 122 122 225 268 Shots Fired 1112 | . 66 139 250 172 15 77 260 133 Gun 740 | . 66 92 142 125 10 77 95 133 Cannon 352 | . . 47 108 33 . . 164 . Launcher 15 | . . . . 9 5 . 1 . Special 5 | . . . . 5 . . . . Kinetic 559 | . 55 70 164 47 8 . 167 48 Thermal 520 | . 11 69 75 111 2 77 90 85 Explosive 15 | . . . . 9 5 . 1 . Electromagnetic 13 | . . . 11 . . . 2 . Robot Hit Streak 27 | . 15 19 27 25 19 11 21 16 Robot Miss Streak 10 | . 3 3 10 5 2 4 4 8 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 2 1 . 1 . 3 2 3 Max Gunslinging Chain 2 | . 1 1 . 1 . 1 1 2 Shots Hit Robots 841 | . 46 96 176 126 13 97 172 115 Core Hits 553 | . 18 43 129 72 7 51 115 118 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 2 1 . . . . Critical Strikes 42 | . 1 6 11 8 1 6 6 3 Burn 20 | . . 5 8 2 1 4 . . Destroy 3 | . 1 . 2 . . . . . Blast 10 | . . 1 1 2 . . 6 . Smash 2 | . . . . 2 . . . . Sever 7 | . . . . 2 . 2 . 3 Melee Attacks 94 | . . 2 1 22 . 51 . 18 Impact 15 | . . . . 10 . 5 . . Slashing 77 | . . . 1 12 . 46 . 18 Piercing . | . . . . . . . . . Sneak Attacks 13 | . . 2 1 3 . 7 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . 1 . . . . Damage Inflicted 23113 | . 573 1737 3629 3593 788 3557 6181 3055 Guns 10134 | . 573 997 1671 1611 198 1157 1601 2326 Cannons 7218 | . . 725 1881 586 . . 4026 . Explosions 1881 | . . . . 706 590 46 539 . Melee 3845 | . . . 74 690 . 2352 . 729 Ramming 35 | . . 15 3 . . 2 15 . Kinetic 9216 | . 495 1025 2644 665 158 . 3713 516 Thermal 8189 | . 78 697 734 1713 40 1203 1914 1810 Explosive 1654 | . . . . 525 590 . 539 . Electromagnetic 174 | . . . 174 . . . . . Impact 328 | . . . . 219 . 109 . . Slashing 3517 | . . . 74 471 . 2243 . 729 Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 1 . 10 3 3 10 7 Average Corruption 6 | . 1 1 . 8 3 2 7 3 Corruption Purged 15 | . . . . 10 . 5 . . Corruption Blocked . | . . . . . . . . . Effects 196 | . . 2 . 99 6 16 58 15 Message Errors 40 | . . 1 . 21 . 2 11 5 Matter Fused 39 | . . . . 16 2 3 16 2 Heat Flow Errors 33 | . . . . 18 . 5 8 2 Energy Discharges 27 | . . . . 13 2 2 7 3 Parts Rejected 3 | . . . . 1 1 1 . . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 25 | . . . . 11 1 2 9 2 Data Loss (major) 11 | . . . . 5 . 1 4 1 Misfires 5 | . . 1 . 4 . . . . Alerts 5 | . . . . 3 . . 2 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 6 | . . . . 6 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 615 | . . . 37 136 . 246 196 . Projectiles 157 | . . . 3 . . . 154 . Explosions 136 | . . . . 69 . 25 42 . Melee 322 | . . . 34 67 . 221 . . Knockbacks 75 | . . 2 54 4 . . 15 . Impact 3 | . . 1 . 2 . . . . Kinetic 64 | . . 1 47 2 . . 14 . Secondary 8 | . . . 7 . . . 1 . Self-Inflicted Damage 529 | . . . . 162 76 186 105 . Shots 11 | . . . . 4 2 3 2 . Rammed 2 | . . . . . . 1 1 . Targets Rammed 7 | . . 3 1 . . 1 1 1 Kicked 5 | . . 3 1 . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 594 | . 24 188 426 412 60 594 391 554 Average Temperature 107 | . 6 46 100 102 31 174 87 167 Received Heat Transfer 3758 | . 231 249 900 535 . 642 862 339 Effects 68 | . . . 4 9 . 34 7 14 Shutdowns 12 | . . . . . . 6 3 3 Energy Bleed 8 | . . . 1 2 . 2 1 2 Interference 30 | . . . 2 7 . 12 3 6 Matter Decay 3 | . . . . . . 2 . 1 Short Circuit 3 | . . . 1 . . 1 . 1 Damage (minor) 5 | . . . . . . 4 . 1 Damage (major) 6 | . . . . . . 6 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . . . 2 . 1 1 . Combat Hostiles 3 | . . . . 2 . 1 . . Parts Fried 6 | . . . 1 4 . 1 . . Impact Corruptions 5 | . . . . 3 . 1 1 . Robots Melted 2 | . . . . 1 . 1 . . Combat Hostiles 2 | . . . . 1 . 1 . . Parts Melted 35 | . . 5 6 5 . 1 12 6 Heat Transferred 18094 | . 175 2146 2257 3298 148 2456 3537 4077 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Maximum Alert Level 2 | . . 1 2 . . 1 2 . Low Security (%) 79 | 100 100 96 36 100 100 99 31 100 Level 1 15 | . . 3 56 . . . 43 . Level 2 4 | . . . 6 . . . 24 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 501 | . 125 220 444 151 28 217 501 197 Initial 108 | . . . 39 70 23 . 11 108 Average 112 | . 46 64 241 29 5 70 271 58 Influence Increases 6405 | . 269 699 1194 1116 68 1037 1458 564 Destroy 0b10 Robot/C 4120 | . 200 460 840 600 . 600 1000 420 Destroy 0b10 Robot/NC 310 | . 15 40 40 55 . 55 70 35 Destroy Leader 1084 | . 36 160 220 164 . 154 258 92 Allied During Kill 40 | . . . . 3 . 37 . . Successful Hack 22 | . 3 3 . 4 . 12 . . Disable Machine 315 | . . 27 54 126 . 81 27 . Destroy Structure 394 | . . 9 10 164 53 68 88 2 Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 105 | . 15 . 30 . . 30 15 15 Influence Decreases 6405 | . 269 590 1120 1218 149 1008 1230 821 Entered New Map 408 | . . . 70 113 58 . 18 149 Time Decay 5165 | . 269 580 950 1000 47 877 932 510 Lost Part 718 | . . 10 100 105 10 51 280 162 Lost Ally 114 | . . . . . 34 80 . . Squads Dispatched 46 | . . 3 6 10 . 7 14 6 Investigation 5 | . . 1 1 1 . . 2 . Extermination 14 | . . . . 5 . 4 3 2 Reinforcement 16 | . . 2 2 3 . 2 3 4 Assault . | . . . . . . . . . Garrison 11 | . . . 3 1 . 1 6 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Distress Signals 13 | . 1 2 7 1 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 283 | . 17 37 57 38 6 43 54 31 Peak Tracking Total 8 | . 4 3 7 5 5 6 6 8 Tactical Retreats 7 | . 1 . 2 . . 2 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Traps Triggered 14 | . 3 3 3 3 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . 1 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Disabled 35 | . . 3 6 14 . 9 3 . Max in Single Turn 4 | . . 1 1 4 . 3 2 . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Accessed 25 | . 3 6 4 5 . 5 2 . Terminals 17 | . 3 4 3 2 . 4 1 . Fabricators 1 | . . . . 1 . . . . Repair Stations 3 | . . 1 . 1 . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . Total Hacks 43 | . 4 13 6 9 . 6 5 . Successful 25 | . 3 9 4 5 . 3 1 . Failed 18 | . 1 4 2 4 . 3 4 . Catastrophic 3 | . 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 26 | . 4 7 5 2 . 5 3 . Fabricators 2 | . . . . 2 . . . . Repair Stations 8 | . . 4 . 3 . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 5 | . . . 1 2 . . 2 . Terminal Hacks 14 | . 3 3 3 1 . 3 1 . Open DSF 4 | . . . . 1 . 3 . . Emergency Access Points 2 | . 1 . 1 . . . . . Alert Level 3 | . . 2 . . . . 1 . Locate Traps 2 | . . 1 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 6 | . . 4 . 2 . . . . Scan Component 3 | . . 2 . 1 . . . . Repair 3 | . . 2 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 2 4 2 3 . 2 2 . Full Trace Events 3 | . . . . 1 . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 3 | . . . . 3 . . . . Authchips . | . . . . . . . . . Time 58 | . . . . 58 . . . . Total Robot Build Rating 9 | . . . . 9 . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 2 . 1 . . . . Time 90 | . . 52 . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . 1 . 1 . . . . Non-combat 2 | . . 1 . 1 . . . . Combat . | . . . . . . . . . Robot Hacks Applied 3 | . . 2 . 1 . . . . no_distress 2 | . . 1 . 1 . . . . find_recycling 1 | . . 1 . . . . . . Relay Couplers Released 7 | . . . . . . . 7 . Programmers 7 | . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 3 | . . . . 1 . 2 . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total Allies 22 | . . . . 3 19 . . . Largest Group 18 | . . . . 3 18 5 . . Highest-Rated Group 444 | . . . . 75 444 139 . . Highest-Rated Ally 35 | . . . . 25 35 31 . . Total Orders . | . . . . . . . . . Ally Attacks 137 | . . . . 17 82 38 . . Total Damage 4310 | . . . . 321 3424 565 . . Kills 15 | . . . . 1 9 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Active Infowar (turns) 7337 | . 726 1560 1905 1886 . . 24 1236 Structural 4180 | . 726 1560 1790 104 . . . . Traps 3539 | . . . 1007 1782 . . 24 726 Triangulation 510 | . . . . . . . . 510 Jamming 14 | . . . . 14 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Turns Passed 13075 | 57 767 1560 1905 3034 255 2005 2065 1427 Spaces Moved 6974 | 31 408 1002 1125 1554 175 1198 885 596 Core 30 | 5 . . . 4 . . 13 8 Treads 990 | 26 408 . . . . 220 336 . Legs 4971 | . . 1002 1125 1404 175 978 47 240 Wheels 823 | . . . . . . . 475 348 Hover 14 | . . . . . . . 14 . Flight 146 | . . . . 146 . . . . Fastest Speed 50 | 50 160 120 120 100 127 126 100 125 Average Speed 144 | 142 160 120 129 135 128 135 188 189 Slowest Speed 1100 | 160 160 120 260 515 130 170 850 1100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 49 | 3 63 93 84 38 83 41 24 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 427 | . . 8 8 214 40 71 86 . Melee . | . . . . . . . . . Projectile 53 | . . 8 8 . . . 37 . AOE 374 | . . . . 214 40 71 49 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total 8779 | 44 456 1220 1361 2273 187 1406 1081 751 Wait 799 | . 3 110 56 505 1 75 3 46 Move 6967 | 30 407 1001 1124 1554 174 1197 884 596 Hop . | . . . . . . . . . Pick Up 126 | 8 9 12 19 24 . 8 28 18 Fast Attach 47 | . . 2 3 19 1 6 16 . Attach 81 | 6 3 5 9 14 . 5 20 19 Detach . | . . . . . . . . . Swap 60 | . 1 7 20 14 2 4 8 4 Drop 48 | . . 9 16 14 . 6 3 . Fire 553 | . 33 69 112 110 9 53 118 49 Melee 91 | . . 2 1 19 . 51 . 18 Ram 1 | . . . . . . . 1 . Kick 5 | . . 3 1 . . . . 1 Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 16) 211 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Discovered new exit (range 8) 825 | -10/Materials | Entered another Materials area 825 | -9/Materials | Evolved 2 slots: Propulsion x2 1207 | -9/Materials | Discovered new exit (range 16) 1333 | -9/Materials | Repaired Aluminum Leg 1360 | -9/Materials | Repaired Aluminum Leg 1649 | -9/Materials | Discovered new exit (range 6) 1828 | -9/Materials | Discovered new exit (range 15) 1895 | -9/Materials | Discovered new exit (range 12) 2092 | -9/Materials | Discovered new exit (range 12) 2385 | -9/Materials | Entered another Materials area 2385 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2805 | -8/Materials | Discovered new exit (range 8) 2810 | -8/Materials | Build established: Skirmisher 2934 | -8/Materials | Discovered new exit (range 4) 3156 | -8/Materials | Garrison activated, responded to threat 3252 | -8/Materials | Identified exit to Garrison 3523 | -8/Materials | Build established: Mutant 3525 | -8/Materials | Discovered new exit (range 11) 3639 | -8/Materials | Discovered new exit (range 14) 4152 | -8/Materials | Build established: Gunner 4290 | -8/Materials | Entered Factory 4290 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4447 | -7/Factory | Lost 4 parts (1p2u1w) 4529 | -7/Factory | Lost 4 parts (2n1u1w) 4665 | -7/Factory | Repaired VSS Leg 4810 | -7/Factory | Build established: Scavenger-Mutant 4872 | -7/Factory | Lost 3 parts (2n1w) 5314 | -7/Factory | Build established: Scavenger-Gladiator 5617 | -7/Factory | Fabricated C-17 Slicer (x3) 5783 | -7/Factory | Build established: Gladiator 5886 | -7/Factory | Discovered new exit (range 9) 5978 | -7/Factory | Lost 3 allies 6014 | -7/Factory | Cargo convoy interrupted 6114 | -7/Factory | System corruption reached 10% 6166 | -7/Factory | Build established: Mutant 6407 | -7/Factory | Garrison activated, responded to threat 6918 | -7/Factory | Build established: Scavenger-Mutant 7324 | -7/Factory | Sucked down chute 7324 | -7/Factory | Entered Waste 7325 | -7/Waste | Met a frightened Derelict 7333 | -7/Waste | Spotted C-40 Crusher 7348 | -7/Waste | Spotted C-40 Crusher 7376 | -7/Waste | Spotted C-40 Crusher 7414 | -7/Waste | Spotted C-40 Crusher 7419 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7420 | -7/Waste | Destroyed C-40 Crusher 7491 | -7/Waste | Spotted C-40 Crusher 7494 | -7/Waste | Spotted C-40 Crusher 7497 | -7/Waste | Warlord forces began an assault 7504 | -7/Waste | Allies destroyed C-40 Crusher 7505 | -7/Waste | Allies destroyed C-40 Crusher 7510 | -7/Waste | Allies destroyed C-40 Crusher 7510 | -7/Waste | Allies destroyed C-40 Crusher 7518 | -7/Waste | Allies destroyed C-40 Crusher 7534 | -7/Waste | Discovered new exit (range 13) 7548 | -7/Waste | Lost 5 allies 7578 | -7/Waste | Identified exit to Factory 7579 | -7/Waste | Entered Factory 7579 | -7/Factory | Accompanied by 5 allies 7595 | -7/Factory | Identified exit to DSF 7786 | -7/Factory | Core integrity fell below 50% 7978 | -7/Factory | Build established: Mutant 8509 | -7/Factory | Build established: Scavenger-Gladiator 8860 | -7/Factory | Discovered new exit (range 12) 8877 | -7/Factory | Identified exit to Factory 8911 | -7/Factory | Build established: Scavenger-Mutant 9047 | -7/Factory | Garrison activated, responded to threat 9077 | -7/Factory | Core integrity fell below 20% 9114 | -7/Factory | Lost 3 parts (1p1n1w) 9285 | -7/Factory | Build established: Mutant 9558 | -7/Factory | Discovered exit to Factory (range 15) 9574 | -7/Factory | Discovered exit to Factory (range 8) 9584 | -7/Factory | Entered another Factory area 9584 | -6/Factory | Evolved 2 slots: Utility x2 9791 | -6/Factory | Spotted B-75 Beast 9890 | -6/Factory | Crushed by falling debris 9897 | -6/Factory | Destroyed B-75 Beast 9921 | -6/Factory | Lost 3 parts (1n1u1w) 10033 | -6/Factory | Lost 3 parts (1n1u1w) 10152 | -6/Factory | Discovered new exit (range 6) 10154 | -6/Factory | Garrison activated, responded to threat 10174 | -6/Factory | Identified exit to Lower Caves 10235 | -6/Factory | Lost 3 parts (2p1u) 10381 | -6/Factory | Build established: Scavenger-Gunner 10556 | -6/Factory | Core integrity fell below 50% 10576 | -6/Factory | Lost 4 parts (1p2n1w) 10846 | -6/Factory | Build established: Mutant 11218 | -6/Factory | System corruption reached 10% 11273 | -6/Factory | Discovered new exit (range 16) 11330 | -6/Factory | Destroyed 7 combat bots 11338 | -6/Factory | Lost 5 parts (1p1n3w) 11606 | -6/Factory | Build established: Scavenger-Gunner 11649 | -6/Factory | Entered another Factory area 11649 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12189 | -5/Factory | Cargo convoy interrupted 12270 | -5/Factory | Lost 5 parts (2p1n2w) 12386 | -5/Factory | Core integrity fell below 50% 12423 | -5/Factory | Lost 7 parts (2n3u2w) 12538 | -5/Factory | Build established: Mutant 12969 | -5/Factory | Discovered new exit (range 15) 12986 | -5/Factory | Core integrity fell below 20% 13027 | -5/Factory | Lost 6 parts (2n2u2w) 13076 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 13046_ R-10 Processor collects Neutrino Core. 13050_ R-10 Processor collects Imp. Weapon Cycler. 13055_ K-01 Serf collects debris. 13057_ R-10 Processor destroyed. 13058_ K-01 Serf collects debris. 13059_ Acquired 60 matter. 13059_ Gatling Laser destroyed. 13063_ K-01 Serf collects debris. 13064_ Carbon-fiber Leg destroyed. 13066_ K-01 Serf collects debris. 13067_ Gatling Laser destroyed. 13069_ R-10 Processor collects Com. Wheel. 13070_ K-01 Serf collects debris. 13072_ Fusion Compressor destroyed. 13073_ R-10 Processor collects Unknown Treads. 13075_ K-01 Serf collects debris. 13076_ Fusion Reactor destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????# + + # """ ????? | | ??????????????# ##### #### """ # """ ??? | | ??????????????##########???# #??? """ # """ #? | | ???????????????????????????# #???? """ # !#? | | ???????????????????????????# #???? # """ #? | | ???????????????????????????# #?????##### ""??? + | | ??????????????????????????? ?????????# "???????? | | ???????????????????????????"" ?????????? ???????? | | ???????????????????????????T ??????????##???????? | | ??????????????????????????? !???????????????????? | | ??????????????????????????? ???????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###########???????????????????? | | ???????????????????# ##################### | | ???????????## ###### | | ?????????? A | | ?????????? t R[! | | ?????????? k*<@ % % | | ?????????? =[!!% % | | ?????????? p | | ???????????######### p | | ???????????????????# ########## ######## | | ???????????????????###########????#?### #??????# | | ??????????????????????????????????????# #??????# | | ??????????????????????????????????????# #??????# | | ??????????????????????????????????????# #??????+ | | ??????????????????????????????????????# #??? ?# | | ??????????????????????????????????????# #? # | | ??????????????????????????????????????# #? + | | ??????????????????????????????????????# #??????# | | ??????????????????????????????????????# #?????## | | ??????????????????????????????????????# #?????# | | ??????????????????????????????????????# #?????# | | ?????????????????????????????########## ###???# | | ?????????????????????????????# ! # !#???# # | | ?????????????????????????????# # ##### # | | ?????????????????????????????# + T + | | ?????????????????????????????# # ###### # | | ?????????????????????????????# # #????# # | | ?????????????????????????????# ## ##????# # | | ?????????????????????????????#+###+### #######+# | | ?????????????????????????????# + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 43 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Core Analysis 9 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ C-17 Slicer | x3 | -7/Factory | Preloaded Repaired ---------- Aluminum Leg | 35% | -9/Materials Aluminum Leg | 56% | -9/Materials VSS Leg | 31% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Close Call Hey, That's Mine! Let's See Who's Tougher Made in Tau Ceti IV My Command Is Your Wish Serviceable Loadout System Compromised The More The Merrier Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed MachineSmallExpander Manual? 0 Play Time 02:03:00 Cumulative 4.4 hours Start 2025.09.18 @ 14:07:59 End 2025.09.18 @ 16:27:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed204b48-ca16-402d-ac9f-13c938c7e27b