Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 18:46:27 Player: Pitt Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3852) 3852 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (2149) 2149 TOTAL SCORE: 10356 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 74 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Treading (160) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (6) ------ Improved Light Armor Plating Hacking Suite Relay Coupler [NC] (15) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Surge Thruster Improved Trap Scanner Improved System Restoration Module Plasma Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Relay Coupler [NC] Improved System Restoration Module > --- WEAPON ----------- Proton Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- VSS Leg VTOL Module Surge Thruster Improved VTOL Module Improved Heat Sink Improved Trap Scanner Improved System Restoration Module Plasma Rifle Gauss Rifle Improved Datajack [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 2 . 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . Utility 4 | . . 1 2 . . 1 . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 110 | 9 5 18 4 16 29 5 . 17 7 Power 15 | 1 1 2 . 3 7 . . 1 . Engine 5 | 1 . 2 . . 1 . . 1 . Core 10 | . 1 . . 3 6 . . . . Reactor . | . . . . . . . . . . Propulsion 31 | 4 2 4 . 7 6 1 . 6 1 Treads 16 | . 2 3 . 6 4 . . . 1 Leg 4 | . . . . . . . . 4 . Wheel 5 | 4 . 1 . . . . . . . Hover . | . . . . . . . . . . Flight 6 | . . . . 1 2 1 . 2 . Utility 31 | 2 2 3 4 2 8 2 . 5 3 Device 15 | 1 1 1 2 1 6 . . 2 1 Storage 3 | 1 1 . . . . . . 1 . Processor 4 | . . 1 2 . 1 . . . . Hackware 4 | . . . . . 1 2 . 1 . Protection 5 | . . 1 . 1 . . . 1 2 Artifact . | . . . . . . . . . . Weapon 33 | 2 . 9 . 4 8 2 . 5 3 Energy Gun 9 | 1 . 3 . 1 3 . . 1 . Energy Cannon 3 | . . . . 1 . 1 . 1 . Ballistic Gun 12 | 1 . 3 . 1 2 1 . 2 2 Ballistic Cannon 2 | . . . . 1 1 . . . . Launcher 4 | . . 2 . . 1 . . . 1 Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . . Parts Lost 48 | . 1 8 . 2 11 . 1 13 12 Power 6 | . . 1 . 1 1 . . 3 . Propulsion 12 | . . 3 . . 2 . . 3 4 Utility 16 | . 1 1 . 1 4 . 1 5 3 Weapon 14 | . . 3 . . 4 . . 2 5 Highest Loss Streak 12 | . 1 3 . 2 3 . 1 9 12 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 12 14 14 14 11 2 2 8 9 Power 1 | . 1 2 1 . 1 . . . . Propulsion 3 | 1 3 1 6 6 3 . . 3 2 Utility 3 | . 2 4 4 6 3 1 1 2 3 Weapon 2 | 1 5 5 2 . 1 . . 1 2 Tool/Special . | . . . . . . . . . . Unused Backups 18 | 1 4 2 . 4 3 . . 1 3 Power . | . . . . . . . . . . Propulsion 7 | . 1 1 . 2 1 . . 1 1 Utility 5 | 1 . . . 1 1 . . . 2 Weapon 6 | . 3 1 . 1 1 . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 88 | . 93 83 94 96 89 80 84 76 50 Engine 2 | . 6 7 9 4 . . . 2 . Core 9 | . 7 2 . 7 13 13 13 3 . Treads 17 | . 26 12 18 22 18 . . . 1 Flight 1 | . . . . . . 26 26 12 . Device 19 | . 8 16 18 11 26 20 18 7 5 Storage 7 | . 14 11 9 7 6 . . 5 5 Processor 3 | . . . 7 15 1 . . . . Hackware 2 | . . . . . 1 14 20 17 13 Energy Gun 7 | . 14 15 17 7 5 . . . . Energy Cannon 2 | . . . . 4 2 . . . 2 Ballistic Gun 6 | . 14 11 9 1 6 2 3 6 4 Ballistic Cannon 2 | . . . . 6 2 . . . . Peak Build Rating 48 | 9 13 16 24 44 46 46 44 48 35 Average Rating 30 | 7 9 13 21 36 38 42 42 38 24 On Entrance 26 | . 9 13 16 24 44 36 42 42 35 Avg Prop Armor Cover (%) 7 | . 12 4 . . 7 . . 6 10 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 15 30 36 37 52 59 21 21 42 24 Greatest Support 69 | 32 40 46 46 69 66 21 21 48 24 Greatest Overweight (x) 8 | . 1 8 . 1 2 . . 1 5 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 10 10 Average Capacity 13 | 7 14 15 15 15 14 5 5 9 9 Most Carried 15 | 8 15 15 15 15 15 4 5 10 10 Average Carried 13 | 3 12 14 14 14 14 2 2 8 8 Final Capacity 15 | 8 15 15 15 15 5 5 5 10 5 Final Carried 15 | 8 15 14 15 15 5 2 5 10 5 Class Distribution -------------------- 21% | Scavenger-Tank 20% | Mutant 19% | Scavenger-Mutant 14% | Skirmisher 9% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Garrison Scavenger-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Matter Collected 2581 | 308 205 314 93 251 1046 . 25 223 116 Remotely . | . . . . . . . . . . Salvage Created 3217 | 106 380 633 196 451 1064 . 25 246 116 Parts 194 | 14 29 40 12 22 51 . 4 16 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 82 | . 13 21 4 11 28 . 1 2 2 Melee 2 | . . . 1 . . . . 1 . Guns 47 | . 13 16 3 1 10 . 1 1 2 Cannons 18 | . . . . 9 9 . . . . AOE 11 | . . 4 . . 7 . . . . Classes Destroyed 15 | 2 4 4 . 2 1 . 1 1 . Worker 2 | 1 . . . 1 . . . . . Builder 1 | . . 1 . . . . . . . Tunneler 6 | 4 1 . . . . . . 1 . Recycler 1 | . . . . . . . . 1 . Mechanic 1 | . . 1 . . . . . . . Operator 2 | . 1 1 . . . . . . . Watcher 4 | . 2 1 . 1 . . . . . Swarmer 34 | . 9 13 . 4 7 . . 1 . Cutter 1 | . . . . . . . 1 . . Grunt 28 | . 4 4 3 4 13 . . . . Brawler 3 | . . . . . 3 . . . . Duelist 2 | . . 1 . . 1 . . . . Sentry 5 | . . 3 1 . . . . . 1 Hunter 2 | . . . . 1 . . . 1 . Programmer 7 | . . . . 2 4 . . . 1 Best Kill Streak 6 | 2 5 6 4 3 5 . 1 1 1 Combat Bots Only 5 | . 5 5 4 3 5 . 1 1 1 Max Kills in Single Turn 3 | 1 2 3 1 1 3 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 2 . . 3 . . . . Melee 1 | . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Hostile Shots Fired 692 | . 74 121 15 64 145 . 24 70 179 Missed 223 | . 28 43 1 18 41 . 13 25 54 Hits 469 | . 46 78 14 46 104 . 11 45 125 Melee 7 | . . 4 . . 3 . . . . Projectile 462 | . 46 74 14 46 101 . 11 45 125 AOE 5 | . . . . . . . 1 4 . Critical Strikes 14 | . . 2 . 2 6 . . 2 2 Part Disruptions 1 | . . . . . 1 . . . . Damage Taken 6976 | . 437 899 204 698 1680 . 292 1168 1598 Core 1348 | . 70 232 13 37 142 . 137 266 451 Absorbed by Shields 331 | . . . . . 300 . 31 . . Redirected to Shielding 8 | . . 8 . . . . . . . Regen/Repaired (Parts) 14 | . . . 14 . . . . . . Core Remaining (%) 77 | 100 72 42 97 . 74 . . . . Volleys Fired 337 | 7 49 64 14 44 113 4 2 14 26 Largest 3 | 2 2 3 3 3 3 1 1 2 1 Hottest 210 | 70 70 132 132 173 210 33 33 75 43 Shots Fired 668 | 14 99 142 36 107 216 4 2 21 27 Gun 525 | 14 99 139 33 34 154 4 2 21 25 Cannon 131 | . . . . 73 58 . . . . Launcher 8 | . . 2 . . 4 . . . 2 Special 4 | . . 1 3 . . . . . . Kinetic 308 | 7 49 67 11 46 83 4 2 14 25 Thermal 351 | 7 50 73 25 61 128 . . 7 . Explosive 8 | . . 2 . . 4 . . . 2 Electromagnetic 1 | . . . . . 1 . . . . Robot Hit Streak 18 | 4 9 18 10 6 12 6 1 3 8 Robot Miss Streak 8 | 2 5 6 4 8 5 . 1 8 4 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 5 | . 4 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 373 | 8 49 88 20 47 108 6 6 20 21 Core Hits 170 | 5 24 34 10 20 50 2 1 12 12 Critical Kills 3 | . . . . 1 1 . 1 . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . Critical Strikes 21 | 1 3 2 . 2 9 1 1 2 . Burn 9 | 1 3 2 . . 3 . . . . Meltdown 2 | . . . . 1 1 . . . . Destroy 3 | . . . . . 1 1 1 . . Blast 5 | . . . . 1 4 . . . . Sever 2 | . . . . . . . . 2 . Melee Attacks 16 | . . . . . . 2 5 9 . Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . 7 . Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 5 3 . Combat Hostiles 3 | . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7227 | 113 688 1423 259 1064 2781 25 7 314 553 Guns 4434 | 113 688 1092 251 236 1352 25 7 193 477 Cannons 1803 | . . . . 822 981 . . . . Explosions 851 | . . 331 . . 448 . . . 72 Melee 121 | . . . . . . . . 121 . Ramming 18 | . . . 8 6 . . . . 4 Kinetic 2911 | 38 387 406 48 456 984 25 7 83 477 Thermal 3326 | 75 301 686 203 602 1349 . . 110 . Explosive 851 | . . 331 . . 448 . . . 72 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 121 | . . . . . . . . 121 . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 . . 3 8 . . . 13 Average Corruption 4 | . 1 . . 1 5 . . . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 104 | . 4 . . 4 94 . . . 2 Message Errors 24 | . . . . 1 23 . . . . Matter Fused 19 | . . . . . 19 . . . . Heat Flow Errors 13 | . 1 . . . 12 . . . . Energy Discharges 18 | . 1 . . . 17 . . . . Parts Rejected 2 | . . . . . 1 . . . 1 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 9 | . 1 . . . 8 . . . . Data Loss (major) 9 | . . . . 2 7 . . . . Misfires 6 | . 1 . . . 4 . . . 1 Alerts 2 | . . . . 1 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 133 | . . 16 . 10 64 . . . 43 Projectiles 46 | . . . . 10 36 . . . . Explosions 87 | . . 16 . . 28 . . . 43 Melee . | . . . . . . . . . . Knockbacks 8 | . . . . 6 2 . . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . 4 2 . . . . Secondary 2 | . . . . 2 . . . . . Self-Inflicted Damage 154 | . . . . . 43 . . . 111 Shots 3 | . . . . . 1 . . . 2 Rammed 6 | . . . 2 3 . . . . 1 Targets Rammed 8 | . . . 3 3 . . . . 2 Kicked 1 | . . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . Highest Temperature 413 | 18 198 244 228 229 413 . . 34 3 Average Temperature 68 | 7 40 67 106 69 115 . . 15 3 Received Heat Transfer 1515 | . 117 201 117 243 484 . 59 102 192 Effects 4 | . . 1 . . 3 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . 1 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . 1 . 1 3 . . . . Combat Hostiles 4 | . . 1 . 1 2 . . . . Parts Melted 16 | 1 2 3 1 5 3 . . 1 . Heat Transferred 8577 | 296 1110 1998 518 1281 3124 . . 250 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Maximum Alert Level 5 | . . 1 . . 5 4 3 2 . Low Security (%) 52 | 100 100 83 100 100 13 . . 83 100 Level 1 4 | . . 16 . . 4 . . . . Level 2 7 | . . . . . 13 . . 16 . Level 3 12 | . . . . . 23 . 100 . . Level 4 10 | . . . . . 17 100 . . . Level 5 13 | . . . . . 28 . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 2569 | 10 185 302 126 95 2569 1348 912 478 25 Initial 1348 | . . 55 120 46 39 1348 887 478 . Average 620 | 1 82 85 87 36 1147 1316 894 152 6 Influence Increases 4462 | 25 349 641 112 377 2640 . 75 168 75 Destroy 0b10 Robot/C 1680 | . 260 420 80 220 560 . 60 40 40 Destroy 0b10 Robot/NC 95 | 25 20 20 . 10 10 . . 10 . Destroy Leader 278 | . 54 102 20 52 20 . 10 20 . Allied During Kill 5 | . . . . . . . 5 . . Trap Triggered on 0b10 40 | . . . . . 40 . . . . Successful Hack 107 | . . 17 9 30 28 . . 23 . Disable Machine 90 | . 15 15 . . 60 . . . . Anti-Garrison Action 1600 | . . . . . 1600 . . . . Destroy Structure 192 | . . 22 3 5 127 . . . 35 Partial Spotted 75 | . . . . . . . . 75 . Lose Combat Pursuer 300 | . . 45 . 60 195 . . . . Influence Decreases 4447 | 25 218 487 295 423 127 1301 431 1080 60 Entered New Map 2350 | . . 76 165 56 17 1221 381 434 . Time Decay 1337 | 25 208 341 130 347 . 70 . 216 . Lost Part 390 | . 10 70 . 20 110 . 10 110 60 Lost Ally 70 | . . . . . . 10 40 20 . Purge Threat 300 | . . . . . . . . 300 . Squads Dispatched 9 | . 1 2 1 3 . . . 2 . Investigation 3 | . . . 1 1 . . . 1 . Extermination 3 | . . . . 2 . . . 1 . Reinforcement 3 | . 1 2 . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Distress Signals 2 | . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 153 | . 24 34 6 21 43 . 11 9 5 Peak Tracking Total 9 | . 6 6 5 4 6 . 9 4 4 Tactical Retreats 15 | . . 3 . 2 10 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Traps Triggered 15 | . 1 . 1 2 9 . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 4 | . . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . Installed 5 | . . . . . 5 . . . . Triggered 4 | . . . . . 4 . . . . Most Traps Carried 4 | . . . . . 4 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Machines Disabled 12 | . 2 1 . . 9 . . . . Max in Single Turn 1 | . 1 1 . . 1 . . . . Garrison Relay 4 | . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Machines Accessed 17 | . 1 3 2 3 3 1 . 4 . Terminals 13 | . 1 3 1 2 3 . . 3 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . Total Hacks 46 | . 1 13 5 10 5 1 . 11 . Successful 22 | . . 7 3 2 2 1 . 7 . Failed 24 | . 1 6 2 8 3 . . 4 . Catastrophic 3 | . . 2 . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 29 | . . 10 2 8 . . . 9 . Terminals 40 | . 1 13 3 8 5 . . 10 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 . 1 . Terminal Hacks 13 | . . 5 1 . 2 . . 5 . Emergency Access Points 2 | . . 1 . . 1 . . . . Terminal Index 3 | . . . 1 . . . . 2 . Alert Level 2 | . . 2 . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . Transport Status 1 | . . 1 . . . . . . . Zone Layout 2 | . . 1 . . . . . 1 . Patrol Navigation 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . 1 . 1 . 1 . Unauthorized Hacks 4 | . . 2 . 1 . . . 1 . Terminals 4 | . . 2 . 1 . . . 1 . Assimilate 1 | . . . . 1 . . . . . Botnet 2 | . . 1 . . . . . 1 . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 3 1 3 2 . . 3 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events 1 | . . . . 1 . . . . . Corruption 1 | . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Used RIF Installer 2 | . . . . . 1 . 1 . . Alert ID Control 1 | . . . . . . . 1 . . Robots Hacked 2 | . . . . . . 1 . 1 . Non-combat 1 | . . . . . . 1 . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . 2 . 2 . no_distress 1 | . . . . . . 1 . . . find_garrison 1 | . . . . . . . . 1 . formatsys_low 1 | . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . 1 . Relay Couplers Released 18 | . . . . . 18 . . . . Machine Destruction 18 | . . . . . 18 . . . . Attached 2 | . . . . . . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Total Allies 5 | . . . . . . 1 3 1 . Largest Group 3 | . . . . . . 1 3 1 . Highest-Rated Group 120 | . . . . . . 17 120 32 . Highest-Rated Ally 40 | . . . . . . 17 40 32 . Total Orders 2 | . . . . . . 2 . . . PICKUP 1 | . . . . . . 1 . . . COLLECT 1 | . . . . . . 1 . . . Ally Attacks 12 | . . . . . . . 10 2 . Total Damage 310 | . . . . . . . 306 4 . Kills 2 | . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Active Infowar (turns) 6235 | 107 325 974 276 1149 3280 . . 124 . Optics 1369 | . . . 117 1149 103 . . . . Terrain 556 | 107 325 . . . . . . 124 . Traps 3315 | . . . 104 34 3177 . . . . Seismic 1422 | . . 974 250 198 . . . . . Machine Analysis 2113 | . . . 116 1149 848 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Turns Passed 8079 | 179 710 1035 276 1149 3887 141 89 496 117 Spaces Moved 4090 | 149 300 422 108 570 1714 117 202 481 27 Core 10 | 1 . 3 . . . . . . 6 Treads 2745 | . 259 320 108 570 1485 . . . 3 Legs 196 | . . . . . . . . 178 18 Wheels 288 | 148 41 99 . . . . . . . Hover . | . . . . . . . . . . Flight 851 | . . . . . 229 117 202 303 . Fastest Speed 27 | 50 80 120 160 160 29 27 27 27 90 Average Speed 153 | 87 150 177 160 162 199 27 27 61 141 Slowest Speed 450 | 100 160 450 160 245 320 27 27 180 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 26 | 4 45 39 10 20 97 2 34 10 7 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . 1 3 2 . . . . . Terrain Destroyed 106 | . . 21 3 4 37 . . 1 40 Melee . | . . . . . . . . . . Projectile 18 | . . 1 3 4 8 . . 1 1 AOE 88 | . . 20 . . 29 . . . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Gar Total 5268 | 179 460 582 175 706 1996 221 233 640 76 Wait 509 | . 90 58 39 37 73 90 10 98 14 Move 4080 | 148 299 421 107 569 1713 116 201 479 27 Hop 1 | . . . . . . . . 1 . Pick Up 77 | 11 12 9 3 12 16 . 3 11 . Fast Attach 60 | 7 . 8 3 10 15 2 . 10 5 Attach 24 | . 1 5 . 3 6 3 . 4 2 Detach 8 | . . 1 . . 3 2 . 2 . Swap 51 | 3 4 9 4 9 14 1 1 6 . Drop 70 | 3 5 7 2 19 28 1 . 5 . Fire 337 | 7 49 64 14 44 113 4 2 14 26 Melee 16 | . . . . . . 2 5 9 . Ram 1 | . . . . . . . . . 1 Kick 1 | . . . . . . . . . 1 Crush 6 | . . . 3 3 . . . . . Escape Stasis 21 | . . . . . 10 . 11 . . Rewire 1 | . . . . . . . . 1 . Trap 5 | . . . . . 5 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 16) 800 | -10/Materials | Discovered new exit (range 10) 890 | -10/Materials | Entered another Materials area 890 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1559 | -9/Materials | Lost 3 parts (1p1n1w) 1680 | -9/Materials | Core integrity fell below 50% 1921 | -9/Materials | Discovered new exit (range 3) 1925 | -9/Materials | Entered another Materials area 1925 | -8/Materials | Evolved 2 slots: Utility x2 2070 | -8/Materials | Repaired Seismic Detector 2185 | -8/Materials | Discovered new exit (range 11) 2201 | -8/Materials | Entered Factory 2201 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2366 | -7/Factory | Build established: Skirmisher 2720 | -7/Factory | Build established: Tank 3337 | -7/Factory | Identified exit to Garrison 3350 | -7/Factory | Entered Garrison 3436 | -7/Garrison | Build established: Skirmisher 3666 | -7/Garrison | Installed Relay Interface Framework 3870 | -7/Garrison | Triggered checkpoint 3920 | -7/Garrison | Garrison Relay disabled 4010 | -7/Garrison | Triggered checkpoint 4012 | -7/Garrison | Triggered checkpoint 4165 | -7/Garrison | Triggered checkpoint 4572 | -7/Garrison | Build established: Scavenger-Tank 4702 | -7/Garrison | Triggered checkpoint 4885 | -7/Garrison | Lost 3 parts (1n1u1w) 5136 | -7/Garrison | Build established: Scavenger-Mutant 5533 | -7/Garrison | Discovered new exit (range 9) 5682 | -7/Garrison | Triggered checkpoint 5963 | -7/Garrison | Discovered new exit (range 9) 6114 | -7/Garrison | Triggered checkpoint 6181 | -7/Garrison | Garrison Relay disabled 6372 | -7/Garrison | Build established: Scavenger-Tank 6408 | -7/Garrison | Discovered new exit (range 13) 6528 | -7/Garrison | Triggered checkpoint 6644 | -7/Garrison | Garrison Relay disabled 6821 | -7/Garrison | Garrison Relay disabled 7237 | -7/Garrison | Entered Factory 7237 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7252 | -6/Factory | Identified exit to Garrison 7378 | -6/Factory | Entered Garrison 7394 | -6/Garrison | Spotted B-75 Beast 7400 | -6/Garrison | Discovered new exit (range 5) 7412 | -6/Garrison | Triggered checkpoint 7430 | -6/Garrison | Build established: Scavenger-Sprinter 7434 | -6/Garrison | Triggered checkpoint 7452 | -6/Garrison | Discovered new exit (range 9) 7455 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 7467 | -6/Garrison | Entered Factory 7723 | -6/Factory | Lost 9 parts (2p3n3u1w) 7963 | -6/Factory | Identified exit to Garrison 7963 | -6/Factory | Entered Garrison 7979 | -6/Garrison | Core integrity fell below 50% 7990 | -6/Garrison | Lost 4 parts (1p2u1w) 8037 | -6/Garrison | Core integrity fell below 20% 8069 | -6/Garrison | System corruption reached 10% 8080 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 08028_ Kicked P-70 Sage. 08030_ VSS Leg destroyed. 08031_ Slammed into P-70 Sage. 08038_ Acquired 67 matter. 08046_ Imp. Heat Sink destroyed. 08046_ Acquired Flak Gun. 08051_ P-70 Sage destroyed. 08056_ Acquired Lgt. Treads. 08058_ Acquired 49 matter. 08059_ System corrupted: Lyr. Light Armor Plating rejected. 08061_ Acquired Imp. Light Armor Plating. 08074_ System corrupted: FCS attempts to trigger Flak Gun. 08074_ System corrupted: Flak Gun misfires. 08074_ Med. Storage Unit destroyed. 08074_ Flak Gun destroyed. 08076_ Acquired Lrn. Missile Launcher. 08080_ Destroyed Tesla Rifle. 08080_ Destroyed Hpw. Shock Rifle. 08080_ Lrn. Missile Launcher destroyed. 08080_ Destroyed Lrn. Missile Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????######???????????????????? | | ??????????????????#?###?# #???????????????????? | | ??????????????????#T #?# #???????????????????? | | ??????????????????" #?# #???????????????????? | | ??????????????????" #?### #???????????????????? | | ??????????????????# ##### #???????????????????? | | ???????????????????# # #???????????????????? | | ??????????????????## #???????????????????? | | ????????????""" ### #???????????????????? | | ???????"""#" !p =@ #???????????????????? | | ???????"?"#" ### ! ????????????? | | ???????"?"????????# p ????????? | | ???????"?"????????# Y######+##### ????????? | | ??????????????????### ##### #????????????????????? | | ????????????????????# +??? #????????????????????? | | ????????????????????" #???###????????????????????? | | ????????????????????" #??????????????????????????? | | ????????????????????" #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 74 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmCompositeExtrapolator Manual? 0 Play Time 01:31:46 Cumulative 266.3 hours Start 2026.07.05 @ 16:56:36 End 2026.07.05 @ 18:46:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 412 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a865064c-9554-436c-8c8e-1834a44d3fe6