Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 19:38:38 Player: r@sin Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (17) 85 Value Destroyed (350) 350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (644) 644 TOTAL SCORE: 5579 Bonus ------- Follower Combat Kills 144 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Advanced Cooling System Improved Light Armor Plating Improved Shock Absorption System KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg VTOL Module > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter IFF Parser Advanced Terrain Scanner Reflective Plating Improved Shock Absorption System Hacking Suite Hacking Suite > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Micro Nuclear Core Improved Titanium Leg Flexi-carbon Leg Advanced Cooling System Improved Light Armor Plating Improved Light Armor Plating Wave Gun KE Penetrator Great Maul [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved VSS Leg Leg Improved VSS Leg Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Backup Plating I Weapon Scythe Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Slots Evolved 10 | . . . . . 4 2 . 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . Utility 7 | . . . . . 2 2 . 1 2 . Weapon . | . . . . . . . . . . . Parts Attached 45 | 6 . 6 . 1 4 8 . 8 9 3 Power 9 | 1 . 3 . 1 1 1 . 1 . 1 Engine 6 | 1 . 3 . 1 1 . . . . . Core 3 | . . . . . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 13 | 2 . 1 . . 1 2 . 4 3 . Treads . | . . . . . . . . . . . Leg 8 | 2 . . . . . . . 4 2 . Wheel . | . . . . . . . . . . . Hover 3 | . . 1 . . 1 1 . . . . Flight 2 | . . . . . . 1 . . 1 . Utility 18 | 1 . 1 . . 2 4 . 3 5 2 Device 6 | . . . . . . 1 . 2 2 1 Storage 2 | 1 . . . . . . . 1 . . Processor 3 | . . . . . . 1 . . 1 1 Hackware 3 | . . . . . . 2 . . 1 . Protection 4 | . . 1 . . 2 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 5 | 2 . 1 . . . 1 . . 1 . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 22 | . . 1 . . 4 . 1 . 4 12 Power 3 | . . 1 . . 1 . . . . 1 Propulsion 10 | . . . . . 2 . 1 . 2 5 Utility 9 | . . . . . 1 . . . 2 6 Weapon . | . . . . . . . . . . . Highest Loss Streak 11 | . . 1 . . 2 . 1 . 3 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 1 6 6 8 8 6 4 5 6 7 8 Power . | . 1 . 1 1 1 . . . 1 . Propulsion 1 | 1 4 1 1 1 . . 1 1 1 1 Utility 3 | . . 3 5 5 3 3 4 4 5 3 Weapon . | . . 1 1 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . 8 . . 1 2 . . 1 6 Power . | . . . . . . . . . . . Propulsion 4 | . . 3 . . . . . . . 1 Utility 8 | . . 4 . . . 1 . . 1 2 Weapon 6 | . . 1 . . 1 1 . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 85 85 85 66 52 69 88 91 82 Engine 7 | . 14 13 14 14 9 . . . . . Core 2 | . . . . . . 5 7 6 5 4 Leg 8 | . 7 . . . . . . 24 22 19 Hover 16 | . 21 28 28 28 24 7 7 . . . Flight 2 | . . . . . . 7 7 6 5 4 Device 5 | . . . . . . 5 7 11 16 16 Storage 9 | . 14 14 14 14 9 . . 4 5 4 Processor 3 | . . . . . . 4 7 6 8 8 Hackware 4 | . . . . . . 6 15 13 13 10 Protection 10 | . 10 13 14 14 17 5 7 6 3 4 Energy Gun 1 | . 14 1 . . . . . . . . Ballistic Gun 1 | . 14 2 . . . . . . . . Impact Weapon 2 | . . . . . . 4 7 6 4 4 Slashing Weapon 6 | . . 11 14 14 7 . . . . . Peak Build Rating 67 | 6 7 13 12 12 19 25 25 51 64 67 Average Rating 26 | 4 6 9 12 12 16 18 24 48 58 55 On Entrance 19 | . 6 7 12 12 12 6 25 24 50 59 Avg Prop Armor Cover (%) 9 | . . . . . . 4 4 15 11 8 Naked Turns 11 | . . . . . . . . . . 11 Heaviest Build 39 | 10 11 13 11 11 19 14 14 25 30 39 Greatest Support 65 | 20 20 14 14 14 20 14 14 54 65 65 Greatest Overweight (x) 4 | . 3 1 . . 1 . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 5 10 10 10 Average Capacity 8 | 7 8 7 8 8 8 5 5 8 10 9 Most Carried 10 | 4 8 8 8 8 8 7 5 9 10 10 Average Carried 7 | 1 6 6 8 8 6 4 5 6 7 8 Final Capacity 10 | 8 8 8 8 8 8 5 5 10 10 5 Final Carried 8 | 4 8 8 8 8 8 5 5 8 7 5 Class Distribution -------------------- 61% | Mutant 34% | Hacker-Mutant 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Matter Collected 701 | 213 . 148 . . 50 . . . 129 161 Remotely . | . . . . . . . . . . . Salvage Created 556 | . . 202 . 32 193 . . . 129 . Parts 39 | . . 17 . 5 8 . . . 9 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Combat Hostiles Destroyed 7 | . . 2 . . 1 . . . 4 . Melee 6 | . . 2 . . 1 . . . 3 . Classes Destroyed 9 | . . 4 . . 3 . . . 2 . Worker 3 | . . 2 . 1 . . . . . . Builder 1 | . . 1 . . . . . . . . Tunneler 4 | . . 2 . 1 1 . . . . . Recycler 1 | . . . . . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 3 | . . . . . . . . . 3 . Grunt 2 | . . 2 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . 1 . Best Kill Streak 3 | . . 2 . 2 2 . . . 3 . Combat Bots Only 3 | . . 1 . . 1 . . . 3 . Max Kills in Single Turn 1 | . . 1 . 1 1 . . . 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . 1 . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Hostile Shots Fired 299 | . 11 12 . 11 46 . 1 1 62 155 Missed 117 | . 8 5 . 3 20 . . 1 18 62 Hits 182 | . 3 7 . 8 26 . 1 . 44 93 Projectile 182 | . 3 7 . 8 26 . 1 . 44 93 Critical Strikes 7 | . . 1 . . 1 . . . 1 4 Damage Taken 3166 | . 32 160 . 94 405 . 44 . 718 1713 Core 1183 | . 12 63 . 21 84 . . . 65 938 Absorbed by Shields 41 | . . . . . . . . . . 41 Redirected to Shielding 82 | . . . . . 82 . . . . . Ignored by Resistances 13 | . . . . . . . . . 4 9 Regen/Repaired (Parts) 84 | . . . . . . . . . 84 . Core Remaining (%) 89 | 100 . . . 61 84 . 100 100 . . Volleys Fired 1 | . 1 . . . . . . . . . Largest 2 | . 2 . . . . . . . . . Hottest 60 | . 60 . . . . . . . . . Shots Fired 2 | . 2 . . . . . . . . . Gun 2 | . 2 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . Thermal 1 | . 1 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 29 | . . 10 . 2 10 . . . 6 1 Core Hits 13 | . . 7 . 1 3 . . . 2 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 1 1 Critical Strikes 3 | . . . . . 1 . . . 1 1 Smash 2 | . . . . . . . . . 1 1 Sever 1 | . . . . . 1 . . . . . Melee Attacks 51 | . . 11 2 2 13 . . 1 21 1 Impact 23 | . . . . . . . . 1 21 1 Slashing 28 | . . 11 2 2 13 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . 6 . 2 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1300 | . . 507 . 133 396 . . . 237 27 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 1290 | . . 507 . 133 386 . . . 237 27 Ramming 10 | . . . . . 10 . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 264 | . . . . . . . . . 237 27 Slashing 1026 | . . 507 . 133 386 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . Average Corruption 2 | . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 171 | . . 24 . 25 29 . . . 66 27 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 171 | . . 24 . 25 29 . . . 66 27 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . 4 . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . . . . . 3 . . . . . Targets Rammed 3 | . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 301 | . 26 12 . . 8 . . . . 301 Average Temperature 103 | . 16 12 . . 8 . . . . 152 Received Heat Transfer 989 | . 18 72 . 54 216 . . . 18 611 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . 2 . Impact Corruptions 4 | . . . . . . . . . 3 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 65 | . 6 55 . 5 60 13 . 15 65 30 Initial 13 | . . 5 . . 1 13 . . . 6 Average 8 | . . 8 . 2 13 4 . 1 23 3 Influence Increases 608 | . 21 150 . 10 137 8 . 15 172 95 Destroy 0b10 Robot/C 200 | . . 40 . . 20 . . . 80 60 Destroy 0b10 Robot/NC 50 | . . 25 . 10 15 . . . . . Destroy Leader 42 | . . 10 . . 12 . . . 20 . Allied During Kill 3 | . . . . . . . . . . 3 Successful Hack 33 | . 6 . . . . 8 . . 19 . Disable Machine 15 | . . . . . . . . 15 . . Destroy Structure 10 | . . . . . . . . . 8 2 Partial Spotted 30 | . . . . . 30 . . . . . Lose Combat Pursuer 225 | . 15 75 . . 60 . . . 45 30 Influence Decreases 578 | . 6 165 . 5 112 38 . 15 159 78 Entered New Map 38 | . . 10 . . 4 17 . . . 7 Time Decay 447 | . 6 145 . 5 91 18 . 15 129 38 Lost Part 57 | . . 10 . . 17 . . . 30 . Lost Ally 33 | . . . . . . . . . . 33 Purge Threat 3 | . . . . . . 3 . . . . Squads Dispatched 7 | . 2 1 . . 1 1 . 1 . 1 Investigation 4 | . 1 1 . . . 1 . . . 1 Extermination 1 | . . . . . . . . 1 . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Distress Signals 5 | . 1 1 . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . 10 9 . 3 14 . . 3 11 18 Peak Tracking Total 15 | . 8 2 . 3 9 . 1 . 5 15 Tactical Retreats 8 | . 1 3 . . 1 . . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Traps Triggered 6 | . 1 1 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Machines Disabled 1 | . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Machines Accessed 24 | . 3 2 4 . 2 4 . 2 5 2 Terminals 12 | . 2 . . . 1 3 . 1 3 2 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 3 | . 1 . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 45 | . 8 2 4 . 8 11 . 2 7 3 Successful 20 | . 2 2 4 . 1 4 . 2 4 1 Failed 25 | . 6 . . . 7 7 . . 3 2 Catastrophic 8 | . 3 . . . 1 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 21 | . 7 . . . 5 4 . . 3 2 Terminals 29 | . 7 . . . 5 9 . 1 4 3 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . 1 . . . . . . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . . Terminal Hacks 15 | . 1 2 4 . . 4 . 1 2 1 Record 5 | . . . 4 . . . . . . 1 Open Door 2 | . . 2 . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 1 . Branch Access Points 3 | . 1 . . . . 1 . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . Locate Traps 1 | . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks 3 | . 1 . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Repair 1 | . . . . . . . . . 1 . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 2 3 . . 4 2 Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . Time 38 | . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Total Allies 4 | . . . . . . . . . . 4 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 82 | . . . . . . . . . . 82 Highest-Rated Ally 31 | . . . . . . . . . . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . 14 Total Damage 352 | . . . . . . . . . . 352 Kills 3 | . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Active Infowar (turns) 800 | . . . . . . . . 165 370 265 Optics 107 | . . . . . . . . . . 107 Sensors 227 | . . . . . . . . 17 210 . IFF 553 | . . . . . . . . 148 160 245 Terrain 195 | . . . . . . . . . . 195 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Turns Passed 2481 | 70 156 627 372 25 240 92 26 213 384 276 Spaces Moved 2648 | 50 176 723 556 29 221 185 30 164 307 207 Core 31 | 3 1 . . . . . . . . 27 Treads . | . . . . . . . . . . . Legs 683 | 47 29 . . . . . . 120 307 180 Wheels . | . . . . . . . . . . . Hover 1675 | . 146 723 556 29 221 . . . . . Flight 259 | . . . . . . 185 30 44 . . Fastest Speed 35 | 50 76 66 66 66 65 35 35 35 90 50 Average Speed 78 | 115 83 75 66 66 66 35 35 118 96 108 Slowest Speed 250 | 120 200 156 66 66 160 35 35 180 105 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 5 43 99 92 8 23 4 42 6 7 40 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 5 | . 1 . 1 . 1 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 4 | . . . . . . . . . 4 . Terrain Destroyed 4 | . . . . . . . . . 4 . Melee 4 | . . . . . . . . . 4 . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Ext Total 2960 | 59 183 792 557 32 296 212 44 177 350 258 Wait 86 | . 3 19 . . 44 8 . . 4 8 Move 2637 | 49 175 722 555 28 220 183 29 163 306 207 Hop 1 | . . . . . . 1 . . . . Pick Up 39 | 4 2 11 . . 5 5 . 3 3 6 Fast Attach 27 | 6 . 4 . . . 6 . 5 5 1 Attach 14 | . . 1 . . 4 3 . 2 3 1 Detach 8 | . 2 2 . . 1 . . 1 1 1 Swap 15 | . . 5 . 1 1 . . 2 4 2 Drop 34 | . . 17 . 1 5 6 . . 3 2 Fire 1 | . 1 . . . . . . . . . Melee 51 | . . 11 2 2 13 . . 1 21 1 Ram 3 | . . . . . 3 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 15 . . 8 Rewire 21 | . . . . . . . . . . 21 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto / Low x2 / DSF) -7/DSF -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Identified exit to Mines 144 | -10/Materials | Discovered new exit (range 12) 227 | -10/Materials | Entered Mines 253 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 257 | -10/Mines | Found Scrap Suit 301 | -10/Mines | Build established: Mutant 318 | -10/Mines | Met a Derelict shopkeep closing up shop 470 | -10/Mines | Discovered new exit (range 8) 599 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 655 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 778 | -10/Mines | Discovered new exit (range 6) 851 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 851 | -10/Mines | Discovered new exit (range 5) 854 | -10/Mines | Entered Exiles 854 | -10/Exiles | Found Exiles lab abandoned 855 | -10/Exiles | Identified exit to Mines 1226 | -10/Exiles | Entered Mines 1239 | -9/Mines | Discovered new exit (range 5) 1243 | -9/Mines | Assembled infested the area 1251 | -9/Mines | Entered Materials 1251 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1252 | -8/Materials | Identified exit to Factory 1487 | -8/Materials | Discovered exit to Factory (range 3) 1491 | -8/Materials | Entered Factory 1491 | -7/Factory | Evolved 2 slots: Utility x2 1517 | -7/Factory | Identified exit to Storage 1517 | -7/Factory | Identified exit to Lower Caves 1583 | -7/Factory | Identified exit to DSF 1583 | -7/Factory | Entered DSF 1604 | -7/DSF | Discovered new exit (range 12) 1609 | -7/DSF | Entered Factory 1609 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1788 | -6/Factory | Build established: Hacker-Mutant 1817 | -6/Factory | Discovered new exit (range 6) 1822 | -6/Factory | Entered another Factory area 1822 | -5/Factory | Evolved 2 slots: Utility x2 1832 | -5/Factory | Identified exit to Upper Caves 1832 | -5/Factory | Identified exit to Extension 1957 | -5/Factory | Repaired Imp. Light Armor Plating 2063 | -5/Factory | Lost 3 parts (2n1u) 2206 | -5/Factory | Entered Extension 2324 | -5/Extension | Lost 3 allies 2468 | -5/Extension | Spotted B-75 Beast 2470 | -5/Extension | Core integrity fell below 50% 2471 | -5/Extension | Released all parts (5) 2473 | -5/Extension | Spotted B-75 Beast 2477 | -5/Extension | Core integrity fell below 20% 2482 | -5/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 02448_ Hacking Suite destroyed. 02449_ Attempting to rewire DL-EHP(h). 02450_ Attempting to rewire 52-D5A(l). 02451_ IFF Parser destroyed. 02451_ Attempting to rewire 52-D5A(l). 02455_ Attempting to rewire DL-EHP(h). 02456_ Attempting to rewire 52-D5A(l). 02458_ VTOL Module destroyed. 02460_ Flexi-carbon Leg destroyed. 02467_ Critical hit (Burn: +37). 02469_ Critical hit (Meltdown: +320). 02471_ Released Enh. Optical Array. 02471_ Released Hacking Suite. 02471_ Released Med. Storage Unit. 02471_ Released Great Maul. 02471_ Released Imp. Signal Interpreter. [Achievement: Live, Flee, And Rebuild] 02477_ T-07 Excavator knocked back. 02477_ Penetrated by Slug. 02481_ K-01 Serf destroyed. 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Light Armor Plating | 53% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Hammer Time Live, Flee, And Rebuild Sprinter Throw Away The Key Window Shopping Challenges ------------ None Game ------ Seed GuidanceLegBeacon Manual? 0 Play Time 00:44:45 Cumulative 99.2 hours Start 2025.11.03 @ 18:56:35 End 2025.11.03 @ 19:38:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 33 Adventurer 9 Explorer 12 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1af23cb8-e103-41ae-a543-cb7ece76dbbf