Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 22:53:26 // Winter2019/RPGLIKE Player: Rentaro Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (55) 275 Value Destroyed (1498) 1498 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2428 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/1050 Matter 298/300 Energy 83/125 System Corruption 6% Temperature Cool (2) Movement Flying (40) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ Structural Scanner Experimental Sensor Array Signal Interpreter > --- WEAPON (3) ------- Hammer Hammer > --- INVENTORY (2) ---- Bore Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Structural Scanner Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Hammer Hammer Hammer > --- INVENTORY -------- Bore Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 8 | 4 4 . . Power . | . . . . Propulsion 3 | 1 2 . . Utility 3 | 1 2 . . Weapon 2 | 2 . . . Parts Attached 33 | 6 23 2 2 Power 3 | 1 1 . 1 Engine 2 | 1 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 8 | 2 6 . . Treads . | . . . . Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight 4 | . 4 . . Utility 6 | . 5 1 . Device 4 | . 3 1 . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 16 | 3 11 1 1 Energy Gun 4 | 2 2 . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 3 . . Ballistic Cannon 3 | . 2 . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 4 | . 4 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . 2 1 Power . | . . . . Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 2 1 To Critical Strikes . | . . . . Average Backups 1 | . 1 1 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 2 Tool/Special . | . . . . Unused Backups 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 80 | . 81 93 63 Engine 7 | . 10 . 2 Core 1 | . . 8 . Leg 2 | . 4 . . Wheel 2 | . 3 . . Flight 17 | . 14 28 16 Device 12 | . 7 25 18 Processor 2 | . . 8 8 Protection 5 | . 8 . . Energy Gun 11 | . 17 . . Ballistic Gun 3 | . 5 . . Ballistic Cannon 3 | . 4 . . Impact Weapon 8 | . 4 22 14 Peak Build Rating 24 | 6 16 24 24 Average Rating 10 | 4 7 19 16 On Entrance 10 | . 6 16 21 Avg Prop Armor Cover (%) 7 | . 7 . . Naked Turns . | . . . . Heaviest Build 16 | 8 15 16 12 Greatest Support 31 | 31 31 21 13 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 1 2 2 2 Average Capacity 1 | 1 1 2 2 Most Carried 2 | . 2 2 2 Average Carried 1 | . 1 1 1 Final Capacity 2 | 1 2 2 2 Final Carried 2 | . 1 2 2 Class Distribution -------------------- 35% | Gunner 26% | Mutant 14% | Scout 14% | Scavenger-Scout 3% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Scout | -10/Mines Scout | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 938 | 209 626 46 57 Remotely . | . . . . Salvage Created 2148 | . 1644 323 181 Parts 89 | . 75 11 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented 1 | . . . 1 Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 28 | . 21 4 3 Melee 9 | . 5 2 2 Guns 14 | . 14 . . Cannons 2 | . 2 . . AOE 1 | . . . 1 Classes Destroyed 10 | . 9 . 1 Worker 5 | . 4 1 . Builder 7 | . 5 2 . Tunneler 2 | . 2 . . Hauler 2 | . 2 . . Recycler 6 | . 4 2 . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 24 | . 18 4 2 Subdweller 1 | . . . 1 Best Kill Streak 5 | . 5 5 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 172 | . 121 16 35 Missed 58 | . 35 4 19 Hits 114 | . 86 12 16 Projectile 114 | . 86 12 16 Critical Strikes 4 | . 4 . . Damage Taken 1948 | . 1236 467 245 Core 1601 | . 1024 370 207 Absorbed by Shields . | . . . . Redirected to Core 1156 | . 677 356 123 Redirected to Shielding 2 | . 2 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 150 | . 148 1 1 Largest 3 | . 3 1 1 Hottest 110 | . 110 33 33 Shots Fired 307 | . 305 1 1 Gun 248 | . 248 . . Cannon 57 | . 57 . . Launcher 2 | . . 1 1 Special . | . . . . Kinetic 164 | . 164 . . Thermal 29 | . 29 . . Explosive 2 | . . 1 1 Electromagnetic 112 | . 112 . . Robot Hit Streak 10 | . 10 . . Robot Miss Streak 5 | . 5 . . Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 184 | . 153 20 11 Core Hits 73 | . 64 5 4 Critical Kills 3 | . . 3 . Critical Parts Destroyed 11 | . 7 2 2 Critical Strikes 16 | . 9 5 2 Corrupt 2 | . 2 . . Smash 14 | . 7 5 2 Melee Attacks 130 | . 59 43 28 Impact 130 | . 59 43 28 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 13 | . 7 6 . Combat Hostiles 1 | . 1 . . Follow-up Attacks 7 | . 1 4 2 Damage Inflicted 3402 | . 2466 596 340 Guns 1413 | . 1413 . . Cannons 178 | . 178 . . Explosions 145 | . 90 . 55 Melee 1666 | . 785 596 285 Ramming . | . . . . Kinetic 627 | . 627 . . Thermal 255 | . 255 . . Explosive 55 | . . . 55 Electromagnetic 799 | . 799 . . Impact 1666 | . 785 596 285 Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . 6 6 Average Corruption 6 | . . 6 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . 2 14 Message Errors 1 | . . . 1 Matter Fused 3 | . . 1 2 Heat Flow Errors 5 | . . 1 4 Energy Discharges 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 559 | . 362 152 45 Projectiles . | . . . . Explosions 20 | . 20 . . Melee 539 | . 342 152 45 Knockbacks 11 | . 6 3 2 Impact 6 | . 2 2 2 Kinetic 3 | . 3 . . Secondary 2 | . 1 1 . Self-Inflicted Damage 254 | . 254 . . Shots 6 | . 6 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 232 | . 232 . 211 Average Temperature 67 | . 66 . 90 Received Heat Transfer 729 | . 543 93 93 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 9 | . 4 5 . Combat Hostiles 2 | . . 2 . Parts Fried 21 | . 14 6 1 Impact Corruptions 24 | . 14 8 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 731 | . 731 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 2 | . 2 2 . Low Security (%) 27 | 100 31 . . Level 1 29 | . 16 94 . Level 2 43 | . 52 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 699 | . 699 412 . Initial 270 | . . 270 . Average 361 | . 376 335 . Influence Increases 1651 | . 1319 267 65 Destroy 0b10 Robot/C 540 | . 420 80 40 Destroy 0b10 Robot/NC 135 | . 110 25 . Destroy Leader 140 | . 110 20 10 Successful Hack 37 | . 37 . . Disable Machine 540 | . 435 105 . Destroy Structure 169 | . 162 7 . Partial Spotted 30 | . 15 15 . Lose Combat Pursuer 60 | . 30 15 15 Influence Decreases 1651 | . 626 657 368 Entered New Map 582 | . . 423 159 Time Decay 1029 | . 626 214 189 Lost Part 20 | . . 20 . Lost Ally 20 | . . . 20 Squads Dispatched 8 | . 8 . . Investigation 6 | . 6 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 5 | . 4 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 37 5 17 Peak Tracking Total 12 | . 5 2 12 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 2 | . 2 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 36 | . 29 7 . Max in Single Turn 2 | . 2 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 8 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 38 . . Successful 18 | . 18 . . Failed 20 | . 20 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 22 | . 22 . . Terminals 31 | . 31 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Locate Traps 3 | . 3 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 11 . . Terminals 11 | . 11 . . Assimilate 2 | . 2 . . Botnet 6 | . 6 . . Operators 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 6 | . 6 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 125 | . . . 125 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2424 | . 1467 456 501 Sensors 740 | . 19 456 265 Structural 2424 | . 1467 456 501 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3161 | 53 2151 456 501 Spaces Moved 4068 | 51 2237 884 896 Core 4 | 4 . . . Treads . | . . . . Legs 257 | . 257 . . Wheels 138 | 47 91 . . Hover . | . . . . Flight 3669 | . 1889 884 896 Fastest Speed 31 | 50 31 31 37 Average Speed 43 | 86 48 34 37 Slowest Speed 130 | 90 130 117 37 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . 1 1 . Potential Cave-ins 12 | . . 12 . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 60 | 4 99 99 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 5 | . . 2 3 Spaces Dug 7 | . 5 . 2 Terrain Destroyed 206 | . 186 7 13 Melee 7 | . 5 . 2 Projectile . | . . . . AOE 199 | . 181 7 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 5009 | 56 2958 971 1024 Wait 591 | . 459 40 92 Move 4060 | 50 2234 880 896 Hop 2 | . 1 1 . Pick Up 8 | . 6 2 . Fast Attach 22 | 6 14 1 1 Attach 4 | . 1 . 3 Detach 3 | . . . 3 Swap 11 | . 9 2 . Drop 21 | . 16 3 2 Fire 150 | . 148 1 1 Melee 111 | . 58 30 23 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 1 | . . 1 . Rewire . | . . . . Trap . | . . . . Miscellaneous 25 | . 12 10 3 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 22 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 341 | -10/Materials | Core integrity fell below 50% 361 | -10/Materials | Reached level 2 364 | -10/Materials | Upgraded with Utility slot (x1) 490 | -10/Materials | Discovered new exit (range 8) 921 | -10/Materials | Discovered new exit (range 7) 1032 | -10/Materials | Reached level 3 1122 | -10/Materials | Discovered new exit (range 8) 1214 | -10/Materials | Build established: Mutant 1790 | -10/Materials | Build established: Gunner 2039 | -10/Materials | Reached level 4 2098 | -10/Materials | Upgraded with Propulsion slot (x2) 2098 | -10/Materials | Upgraded with Utility slot (x1) 2205 | -10/Materials | Identified exit to Mines 2205 | -10/Materials | Entered Mines 2207 | -10/Mines | Core integrity fell below 20% 2270 | -10/Mines | Discovered new exit (range 14) 2273 | -10/Mines | Identified exit to Subcaves 2316 | -10/Mines | Assembled infested the area 2319 | -10/Mines | Learned location of Zion (-6) 2321 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2380 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2381 | -10/Mines | Reached level 5 2433 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2443 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2444 | -10/Mines | Found Prototype Device 2444 | -10/Mines | Identified Exp. Sensor Array 2453 | -10/Mines | Discovered new exit (range 10) 2456 | -10/Mines | Received a Mining Laser from a helpful Derelict 2471 | -10/Mines | Discovered new exit (range 12) 2484 | -10/Mines | Build established: Scavenger-Scout 2490 | -10/Mines | Identified exit to Materials 2533 | -10/Mines | Crushed by falling debris 2661 | -10/Mines | Entered Subcaves 2661 | -10/Subcaves | Accompanied by 1 ally 2672 | -10/Subcaves | Disturbed a concealed Subdweller 2726 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2729 | -10/Subcaves | Shifting Twisted Machinery released Multitool 2796 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2804 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2872 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2999 | -10/Subcaves | Build established: Scout 3159 | -10/Subcaves | Discovered new exit (range 11) 3162 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02871_ System corrupted: Heat flow error (+151). A swath of the cavern ceiling suddenly collapses. 02961_ Upgraded: Core Integrity (+50) 02967_ System corrupted: Component data lost. 02994_ System corrupted: Substantial component data lost. 02999_ Acquired Lgt. Ion Engine. 03000_ Acquired 10 matter. 03043_ System corrupted: Heat flow error (+186). 03064_ Triggered Piercing Trap. 03064_ Spikes shoot up from the floor. 03067_ System corrupted: Component data lost. 03086_ System corrupted: Matter fused (-7). 03135_ System corrupted: Substantial component data lost. 03159_ EXIT=FOUND 03160_ System corrupted: Energy discharge (-47). 03160_ S-10 Pest springs to life. 03162_ Flight Unit destroyed. 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""#???????????? | | ???????????????????????????????????"?"???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????x??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Ghost 'Em Overwhelming Challenges ------------ None RPGLIKE | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Levels Raised 4 | . 3 1 . XP Earned 10095 | 3000 4792 1432 871 XP Spent 8985 | 2950 4530 1400 105 Upgrades 25 | 12 8 4 1 Propulsion Slot 3 | 1 2 . . Utility Slot 3 | 1 2 . . Weapon Slot 2 | 2 . . . Core Integrity 9 | 6 2 . 1 Heat Dissipation 1 | . 1 . . Mass Support 1 | 1 . . . Inventory Capacity 2 | 1 1 . . Melee Accuracy 4 | . . 4 . Protomatter Created 209 | . 130 79 . Integrity Restored 546 | . 243 237 66 Core 546 | . 243 237 66 Protomatter Decayed . | . . . . Game ------ Seed MyomerTechGriptreads Manual? 0 Play Time 00:54:08 Cumulative 68.6 hours Start 2025.10.22 @ 21:28:53 End 2025.10.22 @ 22:53:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 33 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f9e9a38-44c1-48b9-99e8-88080a6c1957